RimWorld

RimWorld

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[OLD VERSION] A Dog Said... Animal Prosthetics
Created by witchyspoon
NEW VERSION NEW VERSION NEW VERSION NEW VERSION A Dog Said... Animal Prosthetics 2 >>> https://steamcommunity.com/sharedfiles/filedetails/?id=3238353862 <<< FEEL FREE TO SUB AND USE THE NEW VERSION OF THIS AS I AM NO LONGER MODDING. IT IS VERY SIMILAR, AND...
Achtung!
Created by Brrainz
MOD RETIRED It was a great time and now it’s over. All my mods and code is for grabs, as always. If you want to talk about anything, join my discord server. Thanks for the fish! ❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is ...
Adjustable Genes Regrowing Time
Created by RedMattis
Ever been annoyed that if you implant your xenohuman colonists with a gene, no matter how small, you become unable to extract genes from them for literal ages (2 years)? All this mod does limit that countdown to a value of your choice, by default 10 days. ...
Advanced Biomes (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Hey my team rules!s mod https://steamcommunity.com/sharedfiles/filedetails/?id=1338280929 - Some features might not function since I had to decompile the source and some of the transpiling harmony-code I could not ...
Aligned Turbines
Created by Nepenthe
This mod reduces the size of wind turbines to 4x2, allowing them to line up with solar panels. It also reduces the area that needs to be kept clear to 4x4 behind and 8x4 in front, which is the exact space needed for three solar panels. No changes are made ...
All Memories Fade
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will force all memories fade out instead of just ending. For example instead of a divorce having -20 mood debuff for half a year and then vanish it will tick down over time. This will affect all memories, bad and good, with ...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Allow Tunnelers To Drill
Created by porio
This mod allow the Tunnelers mech from Biotech dlc to drill at deep drill. Is it OP... yes ...
Alpha Animals
Created by Sarg Bjornson
Getting an error that bricks your game at the start? The latest update needed the load order to change, and Alpha Animals needs to load AFTER both VFE Insectoids 2 and VRE Insectors https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimwor...
Alpha Biomes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated: 21/10/22 Adds multiple unique new biomes to Rimworld. Features Adds 12 new diverse biomes to your Rimworlds. The mod has been designed with the Alpha Animals mod in mind, although it is not a requirement. https://i....
Alpha Genes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - More than 300 new genes. Some are very low impact, while some are truly game changing. - 16 new xenotypes with wild mechanics. - A new "Custom random" xenotype that allows you to make new player created xenotypes,...
Alpha Genes - Tradable Mixedpacks
Created by Holgast
Adds Mixedpacks from Alpha Genes to traders. They're rarer than regular genepacks. That's all. (Includes support for both Gene Trader and Biotech Traders.) https://i.imgur.com/rmCJKcE.png...
Alpha Mechs
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - 7 new mechanoids: The Aura, Daggersnout, Goliath, Phalanx, Siegebreaker, Fireworm and Demolisher make their return. The 7 mechs will appear in raids, clusters, etc, and they can be disabled separately through mod ...
Alpha Memes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism. With Anomaly, you get Cubicism, Flesh cult and Void-Touch...
Alpha Mythology
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds 25 new creatures to the diverse biomes of your Rimworlds, all of them based on mythological and magical creatures from different ancient cultures and sources. Similar to Alpha Animals, the philosophy of this mo...
Altered Carbon 2: ReSleeved
Created by Helixien
https://i.imgur.com/bVhysiO.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/waQFi9X.png A detailed record of all changes can be found in the “Changelog” tab. Please check there Current mod version: 6.0.2-Sov-rev7 Supports Rimworld version: 1.5 Olde...
An Ominous Warning 1.5
Created by someonesneaky
Changes the urgent red-letter sound to the siren from Silent Hill. (Formerly simply 'Siren')...
Ancient Mech Armors
Created by Aelflead Wayne
Note: will work for 1.5 both on CE and Vanilla Adds 4 sets of OP mechanitor armor for all your mechanitor's machinationes. All armor is considered prestige armor. CE patch built-in.Archotech Mech Armor is NOW craftable Feedback are welcome. 中文:添加四个imba的机械师...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Annoying Kids Floordrawings
Created by Hobbes
Kids are into weird and annoying things. Their idle doodles should reflect that. Update 4/18/24: The Brainrot Update - Updated to 1.5 - Expanded the repertoire of demented children's humor - Removed the wiener for posterity This is a personal mod I made fo...
Appliances Expanded
Created by Scorpio
https://i.imgur.com/sLjEJWy.png What was initially an expansion on available Chemfuel appliances, evolved into a much larger mod to expand your base capabilities. Hope everyone enjoys. Like my ideas ? you can buy me a coffee :D https://i.imgur.com/7Tv3zpx....
Archite Capsule Extractor
Created by Zed
Archite Capsule Extractor Extract archite capsules (not genes!) from prisoners or slaves, obviously killing them in the process. But pawns must have at least one archite gene to be applicable. Requires corresponding research. One capsule always guaranteed,...
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
Architect Icons: Improved
Created by Duncan E.
Improved high resolution icons for the Architect Icons addon. https://i.imgur.com/8doCEa2.png All icons are high-resolution and match the same style. At the moment there is also support for the «Storage» tab from LWM's Deep Storage, «Hygiene» from Dubs Bad...
[OUTDATED] Archotech PowerArmor (1.4 below)
Created by JangoD'soul
This mod adds Archotech PowerArmor Features: - 2 Archotech PowerHelmets - 2 Archotech PowerArmor Stats (same on both): - Sharp: 185% - Blunt: 140% - Heat: 120% - Cold Insulation: 999 - Heat Insulation: 999 - Pain Shock Threshold: +20% - Mental Break Thresh...
Archotech Weaponry
Created by Scorpio
https://i.imgur.com/pxnLZHE.png Today i have a single question : Do you enjoy violence ? Of course you do , its part of you. And who are you to deny your own nature? Oh boy do i have some guns to sell you :D How to read the info graphics -Damage -Armour Pe...
Athena Framework
Created by SmArtKar
https://raw.githubusercontent.com/SmArtKar/AthenaFramework/master/Headers/FeaturesHeader.png Athena is an advanced framework that contains multiple tools and features for both XML and C# modders. It also has a couple of code fixes that don't affect players...
Atom Forge
Created by Dragon
The Atomic Forge A massive building containing a microscopic black hole, the Atomic Forge is capable of converting raw materials into other raw materials, or to use as an ultratech trash can. Careful not to put it in any danger, as the contained Singularit...
Auto-Cut Blight
Created by Razor 2.3
Automatically designate blighted plants to be cut. Only acts on blight spread, so it won't help you if you already have a blight. Use Allow Tool for that. Thanks to UnlimitedHugs. Allow Tool's source is what I used to figure out job orders. UPDATE: Added a...
Auto-Extract Genes
Created by Nibato
Adds a checkbox on the Health tab of colonists, slaves, and prisoners that, when enabled, will have them automatically visit the gene extractor when their genes have regrown. The checkbox available in the Health tab in both the pawn summary window on the b...
Automatic Night Owl
Created by Ben
Automatically assigns the sleep schedule for starting, newly recruited, and PrepareCarefully pawns with the night owl trait. 1.5 Update Updated for 1.5 - I will verify compatibility with prepare carefully when that gets updated. Feel free to let me know wh...
Azurami's Hemogen Medicine
Created by Salami
Adds a new type of medicine produced with Hemogen packs, added by the Biotech DLC. It is slighty worse than industrial medicine, but it doesn't require neutroamine. Made at the drug lab with the medicine research. I am planning to add a effect when the med...
Bad Floordrawings
Created by savel314
The children heard these words from adults and decided to draw them...
Bandwidth Enhancer
Created by I exist
If you're like me, then you'll have wanted to make a mechanoid army when this game came out. However, the game's max bandwidth count has felt a bit low for making a giant army. Sure, you could get more mechanitors, but if you wanna do a solo run? you're SO...
Barely Better Spots
Created by Owlchemist
Overview This mod merges Barely Restricted Spots and Barely Visible Spots into one, now tagged for 1.4. This allows you to place spots upon buildings. You could, for example, place a crafting spot upon a table, a party spot along a bar counter, or a medita...
Beautiful Bodies
Created by ireth92
Replaces the body textures with highly detailed body shapes. They are 100% compatible with vanilla clothes as they have been designed over the original vanilla "blob" shapes. Feel free to re-use these textures for your own mods as long as you give me credi...
Better Explosions
Created by NEPH
Makes explosion effects more better! If you're tired of simple vanilla explosion effects, try this. It also applies to all mods that use vanilla damage type. changes list - Explosion - Flame - Antigrain - EMP - Extingish - Smoke - Stun (Mod) Recommanded mo...
Better Multi-Analyzers
Created by Takk
Raises the multi-analyzer's research speed bonus from 10% to 25%, and allows a research bench to use up to 2 multi-analyzers. I made it gold too! ...
Better Quest Rewards
Created by theothersteve7
Modifies quest rewards to focus heavily on items that cannot be crafted. This mod adds no new items. Safe to add or remove at any time. Will affect any quests generated while it is active. Does not retroactively change rewards. Quests generated while this ...
Better ground-penetrating scanner
Created by Kikohi
https://i.imgur.com/26f59gx.png See change notes. https://i.imgur.com/yUxTqe1.png This mod allows to tune the ground-penetrating scanner to scan for a specific resource. It is still possible to scan for random resources. To balance it out, when a specific ...
BetterInfoCard
Created by Creeper
Expand the information card interface of the vanilla game, and make some QOL changes. Features Opening the info card won't pause the game Resizable and collapsible Info cards Multiple info cards Supported Mark Stat as favorite Comparing Stats by double cli...
Big and Small - Framework
Created by RedMattis
This is a framework for adding custom races and greatly extending the ability to do things with Genes and Hediffs. The mod is frequently performance-tested and aims to bring bliss even to the Performance Junkies over at Dubs Discord. If you think you've en...
Big and Small - Genes & More
Created by RedMattis
This core mod includes a number of Biotech genes, traits, and the C# framework to make things in other mods work. In total the mod contains 68 genes (as of writing), 11 of which are related to size. All are balanced for vanilla. If you feel anything is "OP...
Bill Doors' Blue Archive Ideoligion Icons
Created by 3HST有限公司
Blue Archive icons for your ideoligion, self explanatory Some of the colored icons are supposed to be used with white ideoligion color. How to stop NPC factions from using them? Dev mode and edit mode tick box on the right top corner....
BioReactor
Created by NukaFrog
Add Living Battery - BioReactor Feature - Produces electricity from Living Thing. - Use food type as fuel. - If desired, storage thing can be melted into chemfuel. - Storage thing are preserved semi-permanently. ( Like crypto casket ) Storable Thing: Every...
[sbz] BioReactor retexture
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif BioReactor retexture · This mod only changes textures · Safe to add or remove from a save game https://i.imgur.com/zNqVkXZ.gif Retextures buildings I've changed texture to a simpler look. It fits well with the QEE retexture....
Biome Transitions
Created by m00nl1ght
This is an add-on for Geological Landforms that generates maps with multiple biomes. Plants will grow based on the biome at their position on the map, and animals will be able to wander in from the adjacent biomes. For example, if you settle on a Temperate...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
Various Eyes Genes
Created by Sasai Kudosai
Adds many different eye color genes. - Blue - Green - Orange - Purple - White - Teal - Yellow Obviously you need biotech. ...
Biotech Cloning
Created by Dark
Allows you to use Biotech's growth vats to grow clones. Ever wished you could make more Hussars, Highmates, or any other xenotype? With this mod you can! Requires Biotech DLC. How to Use Research the new Cloning research project. Build a Clone Extractor (i...
Biotech Expansion - Core
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This is the core mod for the Biotech Expansion series. Does mostly nothing on its own. Mandatory for every mod on there!...
Biotech Expansion - Ear Patch
Created by Lennoxicon
Converts ear color to hair instead of skin color! Only works on Biotech Expansion ears!...
Biotech Expansion - Mammalia
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This mod is the first of many modular mods, focusing on genes inspired by real life mammals. Check back frequently for n...
Biotech Expansion - Mythic
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This mod focuses on a few complex xenotypes based on mythological creatures. Check back frequently for new genes and oth...
Biotech Genes Elongated - Horns
Created by MrKociak
Content More horn genes, that’s kinda it. Currently it adds these: Single Mini-horn (can go either on the left, right or the middle of the forehead) Triple Mini-horn Chipped horn (+2 single variants) Combinations of chipped horns and mini-horns Thrumbo hor...
Biotech Mech Stuff Elongated - Mechanoid Upgrades
Created by MrKociak
Version 2 is currently being worked on, but I'm going to let this stay Content This mod adds a few buildings that apply permanent upgrades to nearby mechanoids. Currently available upgrades: Armor Movement speed Combat Energy efficiency Processing power De...
Biotech Mech Stuff Elongated - Mechanoid Upgrades V2
Created by MrKociak
Content This mod adds two buildings that let the player install a variety of upgrades onto their mechanoids. Process Build the upgrader . Select the desired mode . Deliver the necessary resources . Select the mechanoid that you want to give the upgrade to ...
Biotech Traders
Created by Moxie
Genepacks are a pain in the ass to get. It's a crapshoot every time you get an exotic trader, getting at most maybe 3 genepacks, and most of the time they're no good. This mod aims to add a separate trader with an extensive genepack stock to pick from. It'...
Blood and stains
Created by Gouda quiche
Adds footprints when a pawn stepped in filth. https://i.imgur.com/3D4ZLlc.gif Adds puddles when a pawn is bleeding. https://i.imgur.com/IYwsb02.gif Compatibility Combat Extended Equium race Gerzee race Mantis race Slug race Syntho race Zoltan race Thanks t...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Build From Inventory
Created by Uuugggg
Construction will use things in your colonist or pack animal's inventory. Your own inventory is used first, then any resources as normal - and then if there's nothing available anywhere, other people's inventory will be used. --- This is perhaps the most u...
BuilderTweaks
Created by InsertKey
Enhances building designator controls. Features Drag with right click - Cancels blueprints - If no cancelable blueprints found, deselects designator. - If left clicked while dragging, deselects designator. Drag with left click - (If current selected bluepr...
CM Color Coded Mood Bar [1.1+]
Created by CrashM
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood. Red: extreme mental break threshold Orange: major mental break threshold Yellow: minor mental break threshold Gray: neutral mood Light Blue: conten...
CPS: Compact Pawn Storage
Created by Zed
CPS: Compact Pawn Storage The Pit Just a deep hole in the ground. Only for prisoners. Requires no research nor resources. Very easy to build. Very dirty. Very uncomfortable. Very high chance of infections and tantrums. Can be built outside. Prisoners will ...
Call A Trader
Created by Hau-Drauf-Klaus
Description This mod enables your pawns to request an orbital trader from the 'Orbital Traders Hub' using the commons console. Features Adds the "Call the Orbital Traders Hub" option to the commons console. Adds an incident event where you can choose if yo...
Callouts
Created by Profligate
Original mod for 1.2 and 1.3 by CaptainMuscles at https://steamcommunity.com/sharedfiles/filedetails/?id=2362736503. I tried contacting CaptainMuscles and even pushing the 1.4 update directly to the github repo, but he simply ignored me. Therefore, i've ju...
Camera+
Created by Brrainz
MOD RETIRED It was a great time and now it’s over. All my mods and code is for grabs, as always. If you want to talk about anything, join my discord server. Thanks for the fish! You want more zoom and different paning? This little mod enhances the in-game ...
Capable Slaves
Created by BlackFranky
Removes almost all restrictions to jobs slaves can do. Should work with all mods adding worktypes. Doesn't overwrite anything just removes the restriction for slaves. I had to reactivate the restriction for "Warden", because it caused a bug where slaves tr...
Caravan Item Selection Enhanced
Created by Kopp
Description: Personally I think one of the most user-unfriendly parts of the game is managing caravans. This mods aim is to improve one aspect of it: The selection of the items/pawns when forming a caravan (or splitting a caravan or loading transport pods)...
Cargo waste container
Created by AOBA
a simple mod that makes a building that can hold waste pack and degrade them at a fairly slow rate. if you have any issue using the mod please report in https://i.ibb.co/CHY91mx/discord-Icon.png if you like my works and are willing to support me via. https...
Carryalls | Intercontinental Transport
Created by NEPH
Reach every corner of the planet! Adds several types of Carryall - VTOL aircrafts designed for intercontinental transport. Carryalls were created to complement RimWorld's boring caravan content. The carryall is meant to be a late game transportation option...
Categorized Bill Menus
Created by Kathanon
Splits the "Add bill" menu into sub-menus by the categories of the products. Also adds a "Favorites" sub-menu (if any favorited recipes are available). Use the star icon to favorite a recipe. Styled items connected to an ideoligion use the same recipe, and...
Character Editor
Created by VOID
last update: v1.5.10 build on 2024-05-01 for RimWorld v1.5.4069 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, ap...
Character Editor Retextured
Created by Neronix17
Just a simple retexture of the textures for Character Editor, more in a style I prefer or in many cases just changing it for the sake of something fresh feeling. This one's going to be very subjective so if it's not for you then move on or learn how to nav...
Chemrail
Created by SepphorisVT
This mod introduces the Chemrail, a powerful, late-game weapon from the movie "Elysium." The Chemrail's stats are based on it being between Spacer and Ultratech, making it a *very* strong gun for the majority of the game, but in exchange able to keep up wi...
Childrens Drawings
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds over 70 new graphics for children's floordrawings. Cute, wholesome (mostly) drawings based on actual children's drawings. Drawings include people, animals, houses and so on. Also includes a few images of things only fou...
(Deprecated) Choice Of First Psycaster Path
Created by Cedaro
Vanilla Psycasts Expanded newly update (2023-9-10) has already included this function. Unless you're using legacy version, this mod is considered deprecated. When pawn first get psylink, instead of randomly unlock a psycaster path (mostly the one you don't...
Clean Pathfinding 2
Created by Owlchemist
What's the point of building roads and paths around the map if your pawns are just going to dirty their feet by not using them? This mod applies a modifier to the perceived pathing costs of any dirty tiles to help keep things clean. Features Net gain perfo...
Colored deep resources
Created by Kikohi
No more hovering above every deep drill resource to find the right one! This mod color deep resources, so you can easily distinguish them. It is compatible with every mod that add resource that can be scanned. They will be colored automatically, according ...
Combat Bionics
Created by brokolilikek
Can't you carry more guns with only two hands? Would you like to live your own Mandalorian fantasy? Enter Combat bionics. Content Combat bionics adds mainly two bionics to the vanilla game, with increasing content depending on other mods, namely VE series ...
Common Sense
Created by avil
Allows your pawns to act smarter. Look up mod settings to know more. Features - (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors; - (optional) pawns are encouraged to take account of potential mood in drug po...
Compact Hediffs
Created by PeteTimesSix
Alters the health tab hediff listing to be slightly less ugly and slightly more customisable. Features - Customisability - Augmentations (ex: peg legs, archotech eyes, Pawnmorpher morphs) names get folded into the body part's name - Multiple icons for vari...
Connected Beds
Created by Zed
Connected Bed New! Bed Connector You can build it over ANY other bed and get all the features of Connected Bed! Extra cool feature: Gene Extractors, Core scanners, and any other enterable buildings are also supported! https://steamuserimages-a.akamaihd.net...
Consistent Gene Inheritance
Created by Sea
Gene inheritance between pawns of different xenotypes for genes which have a metabolism cost is inconsistent. The mod makes it more consistent. In vanilla, when a pawn is impregnated by a partner of a different xenotype, their offspring is assigned a maxim...
Convert Then Recruit
Created by Mlie
https://i.imgur.com/iCj5o7O.png Adds a prisoner-interaction to first convert prisoner and then recruit them. When they get converted their interaction mode is automatically set to Recruit. Due to requests there is also an option to first reduce resistance ...
Craft with Color
Created by Kathanon
Allows setting the color of any dyeable item in the workbench order. Also lets you use any color in the styling station, not just the standard ones. 1 dye is added to the ingredients (same cost as dyeing it later) when crafting in a specific color. You can...
Craftable
Created by Mawy
First of all, this is my first mod made for a personal need. I don't like having multiple mods that unlock 1 thing and I prefer an all in one. It may be out of balance or undergo changes since I want it to be balanced. https://i.imgur.com/CtAhIj7.png This ...
Craftable Mechtech Chips and Cores
Created by UncleTobiVT
Description: This mod adds recipes for the standard subcore, high subcore, signal chip, powerfocus chip, nano structuring chip and mechlink to the Subcore Encoder. Standard Subcore Unlocked with: Standard Mechtech Cost: - 1 Basic Subcores - 50 Steel - 4 Co...
Cryoweapons
Created by SepphorisVT
Have you ever been in that situation where you need to stop a prison break, but every weapon you have is dangerous or deadly? What about seeing that raider that has the PERFECT stats and interests you need, but you keep having to reload because your coloni...
Curious Curios
Created by DrEnzyme
If you've ever thought that your researchers need a strong dose of motivation then this is the mod for you. Curious Curios adds a small number of buildings that function like the Multi-Analyzer, adding a speed boost to all of your research tasks. The catch...
Custom Ritual Framework
Created by these people
A currently new but growing framework for creating custom Ideology rituals and outcomes fully-definable with XML. Background Originally envisioned to support rituals that ensure bountiful harvests and call manna from heaven, I quickly wanted to make those ...
Cyber Fauna 1.4
Created by DADMANT
Cyber ​​Fauna - adds a lot of prostheses, improvements and operations for animals. The mod was created on the basis of B19 vanilla prosthetics, with small bonuses. Mod solves the health problems of animals, making those much more useful. The mod correspond...
Damage Indicators [1.5]
Created by CaesarV5
A simple QoL mod that shows the damage taken. Original mod ( https://steamcommunity.com/sharedfiles/filedetails/?id=942369931 ) made by spdskatr, updated to Rimworld 1.5. Updates : 15/03/2024 - Update for Rimworld 1.5 20/10/2022 - Update for Rimworld 1.4 2...
Dark Ages : Crypts and Tombs
Created by Sir Van
https://i.imgur.com/IHVmPDs.png Dark Ages : Crypts & Tombs aims to give just a bit more "life" to your pawns final resting place. Always hated how your medieval crypts lacked that little something ? well i think you'd probably find something to your liking...
Days Matter (fork)
Created by BrokenBed
This is just update to new version with some changes. Original mod (by WiseClock): https://steamcommunity.com/sharedfiles/filedetails/?id=1208781538 What does this mod do? Days Matter allows you to add and remove memorial days. The colonist will start part...
De-generalize Work
Created by Alias
Because tailoring and smithing are totally different skills ________________________________________________________________________________ Description: 1.1 lumped SculptingSpeed, SmithingSpeed, and TailorSpeed into one stat (GeneralLaborSpeed), unfortuna...
Death Acidifiest
Created by PeteTimesSix
The normal death acidifier effect is somewhat underwhelming. This mod fixes that. By turning people into skeletons. I've set up a Discord server, which is the preferred medium for discussion and bug reports....
Death Rattle [1.4]
Created by trojan
Description Updated Death Rattle by The Word-Mule for Rimworld 1.4 Non-Steam Link https://github.com/igoforth/deathrattle/releases/ Original mods can be found below https://steamcommunity.com/sharedfiles/filedetails/?id=2013400235 https://steamcommunity.co...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Designator Shapes
Created by Merthykins
Allows you to build, mine, zone, etc. in various shapes, such as (both filled and outline): - Line (including diagonal and freeform) - Rectangle - Ellipse - Circle - Pentagon - Hexagon Also includes these pre-defined object shapes (both filled and outline)...
Destroy Item
Created by Garwel
#StandWithUkraine Are you sick of having to deal with lots of unneeded items, such as tainted clothes and obsolete weapons? Has your warehouse turned into a junkyard? Are you tired of setting up fires and deterioration dumping grounds? We have you covered!...
Dismantle Ancient Junk
Created by Proxyer
IMPORTANT : Now it adds compatibility with Biotech DLC. You should now be able to get "mechanoid transponder". As a countermeasure to the Biotech DLC transponder reported by @int_541, Mod have switched to a non-patching method for Ancient scraps that would...
Do Your F****** Research
Created by Khobs
Allows the player to prioritize researching. IMPORTANT: It's an updated version of an existing mod, i claim no ownership of the mod. Will take it down if requested by the original author. Original mod (1.3 and earlier): Steam Workshop: https://steamcommuni...
Don't Block Door
Created by tikubonn
Overview this MOD fixes a pandemic that has plagued many a world on the Rim: doors being wedged open. whether it's prisoners escaping, invaders rushing in, or temperature leaking out, unwanted open doors have led to disasters in many colonies. my MOD preve...
Door Mat
Created by dracoix 🐉
ORIGINAL AUTHOR: Latta ORIGINAL WORKSHOP URL: https://steamcommunity.com/sharedfiles/filedetails/?id=727309536 For your cleaning needs. Ported to B19, 1.0, and 1.x by dracoix. NON-STEAM v1.1: Download v1.1 Release LEGACY 1.0: Download R1.0 Port 1.5 Update!...
Doors Expanded
Created by Ryoma
Door expansion pack for RimWorld. Adds new types and sizes of doors. Barky Mod Showcase Video: https://www.youtube.com/watch?v=gyV1zy6bRFo Originally included: Doors (1x2) - Double sized doors. Doors (1x3) - Triple sized doors. Curtains (Tribal) -Fragile, ...
DragSelect
Created by telardo
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows. Special Compatibility with Trade UI Revised (Left or right dragging in trade window). (1.5) Now it works on Work priority tab. You can also rig...
Dress Patients (Continued)
Created by SP4RTAN
Creates a new job to dress patients in clothing of your choice. Details With a colonist selected, right click on the patient and choose "Dress <name>" from the drop-down menu, then select your choice of apparel from your stockpile. The selected pawn will f...
Dual Wield
Created by roolo
Pistols are boring? Not when you dual wield them like Lara Croft! This mod allows your colonists to dual wield any weapon you allow in the mod options, including weapons added by other mods. Dual wielding does come with accuracy and firing rate penalties w...
Dub's Paint Shop
Created by Dubwise
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain. Multiplayer ready Toggle between job based painting or instant. Paint bed sheets with ctrl+click. Paint tool can be found in any architect menu near the cancel ...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready WIKI Take me to the wiki Works wi...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. New Mint wheel, a floating designator selector that ...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open https://i.imgur.com/elEt2m1.png https://i.imgur.com/5Szqiqo.png Discord f...
Dubs Skylights
Created by Dubwise
Simple skylight you can install into roofs to let in sunlight. Grow plants under sunlight indoors, also allows trees to be grown indoors. Build Indoor gardens where colonists can do outdoors activities by making a 100 cell room with at least 50 cells cover...
Dynamic Aesthetic Backgrounds VBE Edition
Created by Tory
https://i.imgur.com/KRT2WJW.gif Vanilla Backgrounds Expanded is required. Previously there was support for RimThemes as well. This has been removed to reduce mod size and gain the capability of selective background loading. Royalty is required to use the R...
Dynamic Diplomacy
Created by NilchEi
This mod allows NPC faction to interact with each other without any player input. These events operate on independent timer and do not affect frequency of other events. It is also possible to enable/disable any event added by this mod to better fit player'...
EGI: Holograms and Projectors
Created by Vesper
https://imgur.com/aT3sE5a.png Do you like to play high-tech colonies? Do you enjoy the variety of the Ideology styles, but find them a tad limiting? Do you want to plaster your base full of shining and brilliant displays, until your colonists retinas are a...
[sbz] EPOE retexture
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif EPOE retexture · This mod only changes textures · Safe to add or remove from a save game Retextures buildings EPOE is one of RimWorld's great classics. While there's no serious issue with the textures of original mod, it wou...
Easy Speedup
Created by fyarn
Simple-to-activate 4x speed with GUI icon or keyboard key '4'. No dev mode required! Download Github (with Source): https://github.com/fyarn/EasySpeedup Direct: https://github.com/fyarn/EasySpeedup/archive/master.zip Steam: https://steamcommunity.com/share...
Enable Oversized Weapons
Created by Carny Senpai
We did it! Taking weapon drawSize into account is Vanilla Rimworld now. What does this mod do now? What is left of this mod is making the game take offSets into account when rendering carried equipment. Does nothing on it's own. Maybe this will also be imp...
Enemy Self Preservation
Created by Murmur
BE AWARE THAT THIS MOD WILL DECREASE COMBAT DIFFICULTY SIGNIFICANTLY. Humanoid enemies are no longer suicidal and will flee from combat when they are in a significant amount of pain. It is designed to be used with my other mod Faction Raid Cooldown, but ca...
Growth Vats: Overclocked
Created by MakeItSo
1.5 is ALIVE! I've done my best to ensure compatibility, but seeing that I've been out of the modding game for a bit there may be a few new incompatibilities I'm not yet aware of - let me know either in the comments, the bug discussion, or preferably in Gi...
Epitaph
Created by telardo
Lest we forget. Add epitaphs to the game. When you buried your hero in a grave / sarcophagus, you’re able to choose or write an inscription to memorialize them. Features: 1. As you can see in the screenshot, the new Epitaph Tab of the grave / sarcophagus s...
Erin's Hairstyles - Redux
Created by Erin
https://i.imgur.com/zufEPvZ.png A collection of hairstyles to add a bit more variety on the Rim. This is a reworked, redrawn version of my previous mod, with many more styles! While this mod is content-complete, there may be updates in the future, so keep ...
Euglena Expanded - Euglena Xenotype
Created by Demon 2016
A new race of pawns: Euglena. Pawns of this race can perform photosynthesis, converting sunlight into nutrients. Euglena are endowed with the ability to regenerate, allowing them to regenerate lost body parts over time. To maintain their health and can do ...
Euglena Expanded - Implantor
Created by Demon 2016
This mod adds the "Implantor" item to the game, which, when used, adds the "living factory" gene to the pawn. There are currently 5 of these genes in total. The Implantor costs 1 Archite Capsule to recharge, and is equipped like a orbital targeter. After r...
Euglena Expanded - Slime Printer
Created by Demon 2016
A new creature Slime It was created in an ancient space laboratory. Slime is a large organic mass capable of absorbing dead bodies and converting the resulting biomaterial into useful implants. Abilities and Items https://i.postimg.cc/dQXNmjtz/Seg-1-Eng.pn...
Euglena Framework
Created by Demon 2016
Library that provides functionality to euglena mods. Библиотека, обеспечивающая функциональность модов Euglena. ...
Everybody Gets One
Created by Uuugggg
Set a bill to craft things until there's one for each member of the colony. When someone joins, the bill target count automatically increases. Features - "One per colonist + X" : Set it "+2" to keep two *extra* hats around, "-2" for hats for everyone but t...
EvolvedOrgansRedux
Created by StatistNo1
Adds a whole lot of organs, limbs and other body parts for your pawns to reach beyond their limits. Replace your organs to make the pawn more resilient or faster. Replace your limbs to do more damage, be faster, tankier or a better shot. Install a second h...
[1.5] Excavator Mechanoid
Created by ThatBartGuy
Adds a single mechanoid that drills for you. He's locked behind high mechtech. Thank you Feldoh for the c# that makes him drill. And thank you Zomuro for the description that sounds gooder. The large toxifier generator on the screenshot comes from this if ...
Facial Animations Xenotype Compatibility
Created by Leaguenet
THIS WILL NO LONGER BE UPDATED As I stopped using the Facial Animations mod myself in 1.5, I have no interest in updating this anymore. Since there is no assembly anyway, it should be easy to take over for other modders. If anybody else decides to take thi...
Fahrenheit and Celsius
Created by Kosaro
Displays both fahrenheit and celsius in the temperature display. Which is displayed first depends on the temperature setting in the options. Most of the game guides and wikis tend to discuss the game in celsius, but I only really understand temperature in ...
Float Sub-Menus
Created by Kathanon
Adds support for having sub-menus in float menus. Update: Now also includes a search field and divider bar for float menus. This is intended as a library mod, allowing any mod developer to add sub-menus to their float menus. For players You only need this ...
Floordrawings
Created by Tials
Adds 19 more Floordrawings for your children to draw. They'll show up among the vanilla ones. I made them fairly vanilla friendly. I might add more from comment suggestions, though if there are more each individual one will show up less often. You can add ...
Floors Are (Almost) Worthless
Created by Leaguenet
- Works with most modded floors (feel free to report if any aren't affected) - Safe to add to a save - Safe to remove from a save - Affects all floors except for smoothed stone (to achieve the same for smoothed stone, please use this mod: https://steamcomm...
Follow Me
Created by Fluffy
Gives the camera tracking capabilities. https://headers.karel-kroeze.nl/title/Features.pngPress the 'Home' key (default, can be changed with in-game keybinding settings) while any colonist, enemy, animal or item is selected, and the camera will follow them...
Fortification Industrial - Citadel
Created by AOBA
from spark of the ignited gunpowder, to the horizon of nuclear dawn. we have learn a lot from pioneer, and follow the tide of techology to inprove our fortifications. war changes everytime it happends and the only thing won't change is... we can't stop the...
Fortifications - Industrial
Created by AOBA
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications. Introducing to you, The Fortifications - Industrial. https://i...
Furskin fluff for [NL] Animation
Created by Tubbs
This mod adds a facial fluff overlay to the furskin gene. It's meant to be used with Facial Animation so that furskins in that mod actually have fur, instead of just bald anime faces with terribly mismatched beards. Since the gene itself is modified, the o...
Gene Bank Plus
Created by Lowli
Increases the capacity of the gene bank (now referred as the medium gene bank) to 8 rather than 4. Also includes a larger and smaller version of the existing gene bank. The large gene bank can hold up to 24 gene packs and the smaller version can hold up to...
Gene Extractor Menu Improvement
Created by Chrido
Struggling to manage your gene farm? This mod is your solution. This mod improves the Gene Extractor "Insert Person..." menu, to make it easier to find the next pawn to insert. Modifies "Insert Person..." menu to add "(fatal)" text after any pawns that wil...
Gene Ripper
Created by Daniel
The Gene Ripper is an advanced Gene Extractor that allows you to choose the gene to be extracted from a pawn. Since a large amount of genetic material is required to extract a specific gene, the pawn is killed in the process. ...
Gene Trader
Created by theactualspinny
Updated for 1.5. Adds a new orbital trader type for all your Biotech needs! Sells up to 10 genepacks, slaves, drugs, as well as archite capsules and torpor capacity serums. I was tired of waiting for exotic goods just for them to have a measly choice of 1 ...
Geological Landforms
Created by m00nl1ght
Adds 43 landforms to the game, which generate biome-independently. You can see an example of each landform in the image gallery on this workshop page. The goal of this mod is to make map generation more interesting and varied, compared to the vanilla exper...
Go Explore!
Created by Albion
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot reso...
Go the Fork to Sleep
Created by Khobs
Go the Fork to Sleep Do your pawns have a big fight or caravan trip to rest up for? Want them to rest up without having to change the schedule and make it happen indirectly? Wouldn't it be easier if you could just tell them to GO THE F*** TO SLEEP? This mo...
Godlike Metabolism Gene
Created by Petre27
Description: A genetic mutation, that gives god like Metabolic Efficiency. Feature: Adds a Godlike gene, that increases the Metabolic Efficiency by a godly ammount. Godlike Metabolism: Archite Capsules: 25 Metabolic Efficiency: +750000 Notes: 1.If you want...
Graphics Settings+
Created by Maxim
Graphics Settings 1.4 Update Changes The 1.4 version of this mod does not contain the Pawn Atlas Resizing feature, as RW has natively improved Pawn texture quality. Key Features Overall improvement to all modded textures! DDS File support! Any mod containg...
Graying Hair
Created by Arky
This feature is still not implemented in vanilla 1.4/1.5/biotech ! _________________________________________________ Graying hair or Greying hair to turn your pawn's hair gray or grey :) Pawns' hair will start graying out with age. It starts when they are ...
GroThing [ Continued & Rebalanced ]
Created by GHOST
This is a mod that didn't get updated for 1.4 and the author is MIA, so I figured I'd do it. >>>>However the previous version works on 1.4 still if you edit the version number, if you want to use that version.<<< I did more than just that. This mod was alw...
Gwen's Hemogenes
Created by GwenBlanketSpecter
This mod adds hemogen genes that grant powers. More will be added every so often. Balance feedback is appreciated as I know this is not very balanced. https://i.imgur.com/JQy2edB.png https://i.imgur.com/bE5fBb4.png https://i.imgur.com/7fc27Io.png https://i...
Hair Extensions
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif Adds a bunch of new high quality hairstyles. I'll be adding more to this now and again in batches. https://i.imgur.com/o6RVwXw.png Should be compatible with everything that matters. https://i.imgur.com/kx886Zr.png https://i....
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Harvest Everything![Adopted]
Created by Ogliss
Lets you harvest every (almost) body part you can think of! Lets you harvest and install (almost) every body part from humans. Now you can finally give what your prisoners deserve (and get your money's worth). You can now que all harvestable organs/implant...
Harvest Organs Post Mortem
Created by Smuffle
Harvest Organs Post Mortem (HOPM) is now available in 1.5. NB! The A Dog Said patch is no longer needed as per 3.0 it is merged with the main mod. Supported Languages: - Simplified Chinese - French - Brazilian Portuguese - Russian - Spanish Note that the m...
Harvest When Butchering
Created by Mlie
https://i.imgur.com/iCj5o7O.png Triggers harvesting of resources when butchering Any resource that can be harvested from an animal will be harvested when butchering a dead animal. To be able to harvest resources from animals that explode on death you can u...
Haul Mined Chunks
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will mark stone-chunks to be hauled when they spawn from mining. I just got tired of random chunks laying about, slowing down my miners. Should work on any chunk, vanilla and modded. Safe to add/remove anytime - Added suppor...
Hemofungus
Created by NoSleeper
Cultivate fungus that bleed from the soil, to feed your hemogenic pops! Originally intended to scratch an itch of mine regarding Hemogenic xenos. Particularly: The lack of alternatives for ethical or moral Sanguophages besides human cattle, or relying on t...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Impact Weaponry
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/Spacer-Arsenal/main/Previews/Infocards/DescriptionHeader.png Bring a new world of pain to your heretical foes with this new destructive set of weapons, Impact Weapons! All these new weapons create explosions upon ...
Infinite Reinforce
Created by
Adds a machine that consumes tons of resources and additionally can improve your equipment. How to use 1. Research microelectronics 2. Build some orbital trade beacons and put resources nearby 3. Build equipment reinforcer in misc tab 4. Order a colonist t...
Inheritable Uninheritables
Created by redundantusage
Standalone portion from my Gene Variety mod, adds the Biotech archite genes in generic form, allowing them to be inheritable but at adjusted cost. Note: Doesn't remove the uninheritable form or change what vamps use, just adds the new generic for you to us...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
InventoryTab
Created by CptKota
Ever asked yourself, "where did I put that orbital bombardment?" "How many chunks are left on the map?" "I wonder how many shirts the colony has left?" "Who took the masterwork Thrumbo pants?" With the Inventory tab mod, you will never misplace, miss or lo...
ItemListSelector
Created by InsertKey
https://i.imgur.com/AFI3Uep.gif Simple UI mod. Allows you to select things in storage by clicking item list in the upper left. Can be added to existing saves. Requires HugsLib for Harmony. New Update You can now select which resources will visible in item ...
JecsTools
Created by Ryoma
Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized weapons, and more! ;;;;; PUT THIS MOD ABOVE OTHER DEPENDANT MODS ;;;;; Example Mod Load Order Core HugsLib JecsTools Star Wars Call of Cthulhu ;;;;;;;;;;;;;;;;;;;;;;;;;;;...
Job In Bar
Created by Dark
Puts a colonist's job/title in the Colonist Bar below their label (name/nickname). Also now puts a label for what job the colonist is currently performing when you hover your mouse over them. NOTE: To users of Colony Groups with Job In Bar, who also use Ri...
Just Ignore Me Passing
Created by Brrainz
MOD RETIRED It was a great time and now it’s over. All my mods and code is for grabs, as always. If you want to talk about anything, join my discord server. Thanks for the fish! "Excuse me. I need to pass here where you work. Please keep working on whateve...
Just Put It Over There
Created by Mlie
https://i.imgur.com/iCj5o7O.png When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground. If there are no available storage space that they can reach the items will be left ...
Just another bulkmod
Created by mentalis
i wanted some bulk recipes but the mod i normally use wasnt updated yet so i made a bulkmod myself. added recipes for: smelt slag x5 smash mechanoid x5 butcher corpse x5 smelt weapons x5 recycle apparel recycle apparel x5 chemfuel x5 components x5 / x50 st...
Kit's Power Protein Continued
Created by Scorpio
https://i.imgur.com/IThFlfM.png -Mod updated to 1.4 -Now works with Optimisation Meats C# Edition Learn how to use growth liquids and other essential chemicals to grow a variety of tissues for the purpose of meat, egg, and milk production. Synthetic tissue...
Kraltech Industries
Created by BlackMarket420
https://i.imgur.com/xe5giSX.png Are you a fan of killer robots? A fan of killer robots that can beat your ass senseless perhaps? Or better yet, are you a fan of spacer tech faction that sells expensive firepower, but can't afford it because you're poor as ...
LWM's Deep Storage
Created by lilwhitemouse
Important note Little White Mouse gave birth to a healthy baby! Further updates are likely to be sporadic, as feeding and caring for a baby is a lot harder than RimWorld makes you think... However, the code is available on GitHub, so if there are changes y...
Labels on Floor
Created by falconne
Draws the names of rooms, stockpiles and growing zones as labels on the floor, like Prison Architect does. -- Features * Names are drawn on the floor, so they will not obscure items and furniture on top of them. * Rooms can be renamed using a button on the...
Lifter Plz Do More Jobs
Created by Dance Ninja
Teach Lifter to save their fallen buddies. Let Lifter know how to haul down mechs to charger, carry pawn to Gene extractor and carry baby to Growth vat. Lifter only do haul. Lifter can't do Warden or Childcare. So, Lifter couldn't bring the prisoner or bab...
Live With The Pain
Created by Mlie
https://i.imgur.com/iCj5o7O.png Injuries that gets permanent and causes permanent pain will now get less painful over time. Pawns learn to cope with it and will feel less pain as time goes by. After five days pain is reduced to 75% After a quandrum the pai...
Locks 2: Lock Them Out! [Fork]
Created by MIS42NE
Locks mod remade for performance! NOW with apparel filters, game condition filters and many other features! Fork to maintain compatibility of this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2285862824 Source: https://github.com/SlavRim/Loc...
Logistics Mechanoid
Created by hYPERION
This mod adds in a new gentle giant to whisk your carry weight issues away. The Logistics mechanoid is a heavy carrier mech fitted primarily for caravans, although its also capable of doing hauling work when off the road. Highlights: Rideable: Caravan Ridi...
Machines of War
Created by Elseud
The mod is fully compatible with Biotech DLC. All mechs are able to be gestated within the large mech gestator after researching high mechtech. Bolsters the mechanoid threat terrorizing the Rim with new powerful additions. https://raw.githubusercontent.com...
Mad Skills
Created by Ratysz
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation. Does not require a new colony to add, tune, or remove. Preview image by Shinzy. Available tweaks: Decay multiplier: val...
Map Designer
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More options for unique, customized maps! Map designer makes all changes relative to the original map. Found a seed that's *almost* perfect? Make your changes and roll the same seed! Changing stone type won't change mountain...
Map Preview
Created by m00nl1ght
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile. The size of the preview window can be changed in the mod settings. To easily turn the preview on/off, you can use the small tog...
Mass Graves
Created by pyrce
Mass Graves DESCRIPTION Cannibalism mood penalties got you down? No animals to feed raider corpses to? Don't feel like rushing cremation and digging graves for those 30 tribal raiders takes too much time? Fret no more, because this revolutionary new advanc...
Meals On Wheels
Created by Uuugggg
Colonists grab meals from animals, or each other, if needed - if there is nothing else available. --- "I'm so hungry, but there is no food" "You dumbass there's food on the muffalo" "... muffalos scare me." --- Note that 1.3 did add "Food from animals" But...
[sbz] Mechanoid Bench 2
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif Mechanoid Bench 2 · Safe to add to a save game Add Mechanoid Bench 2's armor to Mechanoid Bench 3 Mechanoid Bench 2 is now an add-on mod for Mechanoid Bench 3. https://i.imgur.com/QGcents.png...
Medical System Expansion 2
Created by noj
Features Improves how the game handles prosthetics by not discarding the sub-parts of added prostheses. This makes it so adding bionic parts doesn't reduce the total health of the pawn, and the sub-parts can be damaged. Items keep track of the other prosth...
Medical Tab
Created by Fluffy
Adds a comprehensive medical overview tab, showing your colonists' health at a glance. https://headers.karel-kroeze.nl/title/Important.pngDoes not require a new save game Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/titl...
Melee Animation
Created by Epicguru
Adds detailed animations to melee combat, and new melee combat mechanics. This mod aims to spice up the regular Rimworld melee combat by adding custom hand-made animations for attacking & moving, and for new melee mechanics: duels, executions and Unique Sk...
Metal Gear Rimworld - Gekko
Created by AOBA
add gekko IFV drone from metal gear series as a player buildable heavy mechanoid. gekko has 3 ability, longjump,acid spray and moo~ buildable after basic mechtech. require large mech gestator. War, war has changed... ===legal and credits=== Graphics are ma...
Mod Manager
Created by Fluffy
Juggle your mods like a pro! https://headers.karel-kroeze.nl/title/Features.png A cleaner, better Mod management screen. separate lists for available and active modscreate and delete local copies of steam modscreate and load mod list backupsload mod list f...
Mooloh's Mythic Framework
Created by Mooloh
Tentatively Updated for RW 1.5. Please post any bugs you find. Chronicles the triumphs of your colonists by creating 'Mythic Items' based on their achievements. Mythic Items are weapons and apparel with special names, descriptions, and abilities. They appe...
More Gene Complexity
Created by Arquebus
A mod that allows you to change the max gene complexity for the gene system introduced in Biotech, for all your powercrept needs! By default adds a flat 5 extra complexity and sets the minimum metabolic efficiency to -10, but can be configured in the mod s...
More Genes
Created by Darkborderman
A simple mod that add more genes about vanilla traits, health, and immute. I made this one because I found some traits I want does not on the list. Currently Added trait genes: * Work related genes (slothful, lazy, hard worker, industrious) * Mental relate...
More Hemogen Genes
Created by Gaaius
Adds a few Hemogen related genes that make it more of a "reserve of biological strength" than "Vampire power". Currently there are HemogenicEquilibrium to ofset the Hemogenic drain of 2/d at the cost of its methabolism bonus HemogenGeneration, HemogenHyper...
More Planning [1.5]
Created by Reisen
For 1.3 ~ 1.5 1.1 / 1.2 Version: https://steamcommunity.com/sharedfiles/filedetails/?id=881100382 WILL NOT WORK ON 1.1/1.2 UNSUBSCRIBE FROM THE 1.1/1.2 VERSION IF RUNNING ON 1.3+ --- This mod creates a new option in the "Architect" menu, called "Planning",...
More Utility Packs
Created by Flankmaster
About Underwhelmed by the absurdly overspecialized utility items in RimWorld? When was the last time you built a jump pack or smokepop belt on purpose, anyway? More Utility Packs adds a variety of vanilla-friendly 'general-purpose' utility items for indust...
Morphs Assorted Biotech Retex
Created by Morphium
What is this? New, high res (512x512) textures for Biotech. These things take artistic talent, time and money. And i only have money, but not a lot sadly. Currently Planned and/or included Gene stuff, Items, kids apparel, Headgear (no armor sets) etc. Ther...
Mortar Accuracy
Created by Hob Took
Q: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options, shown in the list below Description A collection of options to make mortars more/less ac...
Music Expanded Core
Created by Music Expanded Team
https://i.imgur.com/IFdAhuu.png This is the beginning (core mod) of a series of music expansions meant for several purposes. Most importantly; this is free music for players to use alongside their favorite major overhauls / themes. Enjoy a bare bones Neoli...
Music Expanded Framework
Created by Music Expanded Team
Music Expanded Framework This mod adds some extensions to how RimWorld's music works, with the goal of bringing theme support and making the game more immersive, as well as allowing music-modders to add their themes without needing to remove the vanilla th...
Muzzle Flash
Created by IssacZhuang
This is a visual effect mod. This mod adds flame effects to the gun muzzle and lightning effects to the charged weapons. Built-in patch for some mods, the patches list is shown in the discussion area Compatibility: Currently no conflict with other mods hav...
No Sympathy for Prisoners [UNSUPPORTED]
Created by Zyx Abacab
THIS MOD IS NO LONGER BEING UPDATED THIS MOD IS NO LONGER BEING UPDATED THIS MOD IS NO LONGER BEING UPDATED ------------------------------ ↓ FROM THE MOD AUTHOR ↓ RimWorld has changed too much since the Alpha days for continued development to be sustainabl...
Not My Fault
Created by Vesper
Introduction Picture this - You get a new notification, a trade a caravan! How exciting! Except... No, guys, please don't walk through the cave filled to the brim with angry genetically engineered insects... Aaaand your visitors are all dead. And now their...
Oops All Gene Banks
Created by redundantusage
Uncle Jack Hughes decided to be a hero, so the mod is officially updated to 1.5 compatible. Note that Harmony is now required. A standalone version of the Gene Archive and Register from my other mod, Gene Variety. Adds the Gene Archive and Register, advanc...
Outland - Genetics
Created by Neronix17
Adds an excessive amount of genes, some cosmetic, some functional! Some massively OP! But those would never spawn on pawns without another mod making it happen so they're all opt-in. I have extended Tweaks Galore to allow the controlling of what genes can ...
Outland - More Floors
Created by Neronix17
While this is marked as part of the Outland series, this is functionally standalone, it does not require any other Outland modules to be active. This mod adds a bunch of new buildable floors, both wooden and stone. They used to be part of Outland - Terrain...
Outland - Terrain
Created by Neronix17
While this is marked as part of the Outland series, it's functionally standalone, it does not require any other Outland modules to be active. The screenshots should speak for themselves but if they don't, this module is a retexture for the terrain, simple ...
Panels, Frames & Stairs
Created by kongkim
Its a simple mod that adds floor panels, door frames and stairs to divide floor types between doors. I got the ideer from Gloomylynx's mod, GloomyFurniture. It was not always i wantet to use old style furnitureses but i always took myself in wantet to use ...
Pawn Badge Fan Fork [Adopted]
Created by Ogliss
An update to Saucy_Pigeon's fan fork of the mod "Pawn Badge" originally by Rangel Reale which allows adding up to two informative badges to the colonist bar. Fixed issue where other mods calling ResolveReferences on race ThingDefs would remove the Badges T...
Perfectly Generic Item
Created by Ogliss
a perfectly generic item that should replace any items removed when deactivating mods, one of the few things Starbound did right, made for MercuryDoll Mod Options contains a setting to make the Perfectly Generic Items disappear after a few seconds of gamep...
Persistent Precepts
Created by Alleykat
Persistent Precepts adds a simple toggle to the Ideology edit screen that prevents the re-randomization of Ideology precepts, rituals, buildings etc. when you change structure or memes. With this mod, you can ensure that your carefully crafted Ideology rem...
Perspective: Buildings
Created by Owlchemist
This mod adds a gizmo to most buildings which allows the player to adjust its position. For example, you can nudge a building down a bit and tuck it behind a wall, giving it a better sense of perspective. It also allows you to mirror non-rotatable building...
Perspective: Doors
Created by Owlchemist
This is a lightweight mod which simply retextures the east-west doors in such a way that their perspective makes more sense. Compatibility with door-related mods These textures for modded doors are only loaded into memory if you have the relevant mods. Ast...
Perspective: Eaves
Created by Owlchemist
A small mod to fix roof shadowing. Normally, outdoor roofs are ignored by the sun shadow caster, causing the roof eaves along the outside of a building to render incorrectly. This mods corrects this behavior. Compatibility As a purely graphical mod, this c...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Planning Extended
Created by Scherub
Description This mod adds a more advanced planning menu. Features Implemented Draw colored designations, such as walls, doors, objects and floors Optionally skip (don't overwrite) already placed plan designations Load / Save plan blueprints, quickly select...
Possessions For Everyone
Allows all pawns to generate with possessions in their inventory. This includes visitors and raiders! You can configure the chance that either of these groups has possessions in the mod settings. Vanilla possessions are limited to a maximum of 2 possession...
Power Tab 2
Created by Owlchemist
This is an overhaul and continuation of Compilatron's Power Tab mod, remade with the author's permission. This version functions much the same as before, but does so with zero overhead, requiring no harmony patches or any ticking components. New here? What...
Power Tools
Created by Simmin
This mod adds 4 powered tools for industrial society, the chainsaw, the grinder, the jackhammer and the drill All Tools are made at the machining bench. And require Steel, Industrial Components and Chemfuel to make. https://i.imgur.com/dlPiXee.png https://...
Preset Filtered Zones (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of cuproPandas mod https://steamcommunity.com/sharedfiles/filedetails/?id=1210115905 - Included the japanese translation by Proxyer - Added support for translating the labels of the stockpiles - Added presets to stora...
Prisoner Arena (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Gl0b on Steams mod https://steamcommunity.com/sharedfiles/filedetails/?id=1668624708 - Fights can now go on until death - A scoreboard saves the names of all winners - Slaves and prisoners that win can now be relea...
Prisoner Utils
Created by Kathanon
A collection of quality of life improvements related to the handling of prisoners. Features A new prisoner interaction "Convert, then recruit", that first converts the prisoner to your ideoligion, then tries to recruit them. Option to select the default in...
Prisoners Should Fear Turrets
Created by Mlie
https://i.imgur.com/iCj5o7O.png Escaping prisoners will now get fired upon by turrets. Rebelling slaves will also be shot, selectable in the options. There is also an option for shooting at slaves/prisoners in any aggro mental-state Turrets can give terror...
Process Neutroamine from Chemfuel
Created by velcroboy333
Adds recipes for 4x and 10x neutroamine using 12 and 25 Chemfuel respectively. Created for a request. There are several craft Neutro mods out there. This one uses Chemfuel and has a small research to unlock. Language Support: German (Credit: Noobl1ke) http...
Proximity (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of peladors mod https://steamcommunity.com/sharedfiles/filedetails/?id=1719896867 - For detailed description, download the PDF - Performance optimizations by Taranchuk https://i.imgur.com/pufA0kM.png https://i.imgur.c...
Pyramid Heads Helmet
Created by SirMashedPotato
https://imgur.com/MClTdVy.gif Also available on GitHub The pyramid helmet is a symbol of pain and punishment in some long forgotten cultures of the rimworld, some believing it to represent one's inner demons encasing the wearer in spikes of torment. Those ...
Quality Bionics
Created by Rebel_Rabbit
thanks the actions of the incredible ilyvion, a 1.5 version of the mod has been released and will be maintained further at the following link, please go ahead and show some love there, as without him i dont know when it would have been updated. https://ste...
Quality Colors
Created by legodude17
Super simple mod, just colors items based on quality. Currently works on: - Trade window - Caravan packing window - Quality labels on the ground - Inspect pane (Bottom left window when you select something) Features settings, allowing you to change the col...
Quality Cooldown
Created by dninemfive
Mod originally by XeoNovaDan, "updated" (read: version number changed and shoddy/superior curve points removed) by dninemfive. Makes it so that quality affects melee and ranged cooldown, with the latter also being affected by the weapon's condition. Non-St...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
Quarry [Adopted]
Created by Ogliss
Quarry for collecting rocks and resources in flat terrain. Please note that the original source and mod was cuproPanda's Quarry for B18 Forked from Symons' Quarry for R1.0 Mineable Items Chunks (only the types available under where the quarry was built) Mo...
[sbz] Quarry retexture
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif Quarry retexture · This mod only changes textures · Safe to add or remove from a save game https://i.imgur.com/tRVIMM0.gif Retextures buildings and terrains Quarry is one of RimWorld's most beloved mods. However, I felt that...
RIMMSAssemble
Created by Razuhl
This mod allows other assembly mods to load referenced assemblies even if their version has changed. When rimworld releases an update no mod has to be recompiled to work with the new assembly version. This is due to a custom AssemblyResolver, however that ...
RIMMSqol
Created by Razuhl
-- content editor, modding, qol, pathfinding, storyteller, ai, bug fixes -- Adds over 1000 editable properties for game objects. This allows modding the game through an UI while it is running. Ability to edit characters during a game with configurable cost...
RPG Style Inventory Revamped
Created by avil
RPG style representation of the pawn's Gear Tab. That's a revamped version by avilmask. Orginal mod: RPG Style Inventory by Sandy. So, what the point of this yetanotherfork of an original mod? When I liked that mod've reverted to original layout, I was gre...
Rah's Vanilla Turrets Expansion
Created by Rah
Rah's Vanilla Turrets Expansion A small vanilla friendly mod that adds 9 unique turret variations, ready to defend your colony from merciless raids and attacks. Raids in Rimworld can be difficult to deal with due to breaching and sapper tools/tactics. This...
Raids For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png What ? Is your colony too peaceful ? Need more challenge ? Need to try your new Kill For Me packs with some raiders ? You can now be very rude with other factions and get raided when you dirty talk to them ! You want a raid ...
Random's Gene Assistant
Created by RandomCoughdrop
While running my own 100% ethical gene farm, I found it difficult to keep track of which genes I had extracted and which ones were still needed. I created a small patch that changes the color of the background for a gene based on its extraction status. • R...
Randomised Stone Refinery V2
Created by MrKociak
A sequel of some sort to what is yet another mod that lets you refine resources from stones The only real difference between this mod and others like it is that this one’s recipe has a recipe with a randomized outcome, you might get a decent amount of gold...
ReGrowth: Aspen
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 2.1-Inigo-rev9 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. https...
ReGrowth: Boreal
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 3.3-Taiga-rev4 https://i.imgur.com/MyICxlu.png Nothing right now, we are happy with it. https...
ReGrowth: Core
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 3.6-Mundi-rev10 https://i.imgur.com/MyICxlu.png Further refinement. After the recent updates ...
ReGrowth: Expanded World Generation (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Helixien, Taranchuks mod https://steamcommunity.com/sharedfiles/filedetails/?id=2607979870 with permission - Added a "Hide preview" button. Gives more room to biome and faction-settings and does not consume resourc...
ReGrowth: Extinct Animals
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 2.1b-Scrat-rev7 https://i.imgur.com/NuczGAx.png Nothing right now, minor bug fixes will come ...
ReGrowth: Swamp
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.0.1-Palus-rev4 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. htt...
ReGrowth: Temperate
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.2-Silva-rev5 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. https...
ReGrowth: Tundra
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.4-Whiterun-rev5 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. ht...
Real Ruins
Created by MR. TETEREW
"Everyone is dead or gone. This story is over. Perhaps someone else will find a use for the ruins of this place." Have you ever wondered who might be that person which will find a use for those ruins? With this mod it might be you, or any other RimWorld pl...
Realistic Rooms Rewritten
Created by Lucifer
For 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. 1.3 version requires HugsLib What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here...
Reasonable Components
Created by Fonic the Fedgefog
This alters the recipe for making Components and Advance Components by reducing cost and work as well as adding new 5,10,25,50 and 100 bulk recipes for regular components and 5,10,25 bulk recipes for advanced components. The required resources scale with r...
Recon Mechanoid
Created by Bonible
Textures by Vexed and Coppermonster! Sources: Rim-Robots_ Biotech DLC Texture Update Now includes support for Muzzle Flash mod Recon and scout's guns will have a muzzle flash. Recon Mechanoid adds two new kinds of mechanoids into the game, Recon and Scout....
Relevant Stats In Description
Created by Mlie
https://i.imgur.com/iCj5o7O.png Depending on the type of building, selected stats are shown in the description-window in the architect-menu. This can make it easier to select the best wall for your defence or the right power-generator for your current need...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it - Replace the stuff that the building is made from ( replace a wooden wall with slate wall ) - Upgrade things: like doors to autodoors, beds to bigger beds, workbenches to the...
Rescuee Joiner Plus
Created by Ogliss
Made for Rabbitt Rescuees shouldn't just join your colony, they should need permission... Now they do! They also provide more information about themselves, a summary and the option to view their infocard Problems? Questions? Comments? Got something youd li...
Research Appropriation
Created by GarryFlowers
I found it a bit odd that while Rimworld offers a multitude of solutions to most basic problems in the game, from food production to money making to fighting raids, there is only one way of doing research: Putting a pawn in a room and waiting for him to th...
Research Reinvented
Created by PeteTimesSix
Consider inventing the humble mini-turret. In vanilla Rimworld, the process is: A colonist sits in front of a research table and stares at it for five weeks. With Research Reinvented, the process can include any of the following: Reverse engineer existing ...
Research Tree (outdated)
Created by miku567
This is a unofficial update of Fluffy's Research Tree to make it work with Rimworld 1.3 and speed up the research display loading process. Will get removed upon Fluffy's request or when the original mod gets updated. My fork of this mod: https://github.com...
Resource Drop Pod Redirection
Created by MrKociak
Content This mod adds a mineral scanner-like building that allows a skilled researcher to “summon” drop pods with random loot. Process Build a drop pod redirector. ...and that’s kinda it, your pawns will do the rest by themselves. https://i.imgur.com/qz8Dx...
Return of the King
Created by Scooter
One of the sunlamps of all time Brings back the ability to build "Biolab Sunlamp" from "Vanilla Furniture Expanded - Spacer Module"...
RimCities
Created by Cabbage
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players. This mod adds randomly generated cities to the world map, which are similar to other settlements but are far more difficult to attack. Pirate-cont...
RimFridge Updated [1.4]
Created by Augur
For a fixed 1.4 version, and 1.4+ https://steamcommunity.com/sharedfiles/filedetails/?id=2898411376 ------------------------------------------------------------------------------------------------------ PLEASE UNINSTALL THE OLD VERSION OF RIMFRIDGE. Even i...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
RimNauts 2
Created by sindre0830
https://raw.githubusercontent.com/RimNauts/RimNauts2/main/Workshop/PNG/header_near-earth-objects.png This mod adds Near-Earth Objects like moons, asteroids, space debris, and artificial-satellites. Everything is visible and animated as an orbit on the worl...
RimPy Mod Manager Database
Created by Paladin
https://i.imgur.com/esTPMeZ.png This is a database for RimPy Mod Manager. You need to download an app to actually use all of it benefits (check Download section below). Database contains latest information about mods and latest versions of community made a...
RimTraits: General Traits
Created by MapleSierrap
Mod Version: v1.17 Get RimTraits - Vanilla Trait Colours to change your Trait Colours to match this mod! This mod adds 46 traits defining a pawn's attributes, some are mutually exclusive to each other with increasing rarity for the higher tier traits. This...
RimTraits: Vanilla Trait Colors
Created by MapleSierrap
Mod Version: v1.11 This mod changes Vanilla and Modded trait colors according to their commonality using the RimTraits coloring scheme. Features: Vanilla trait coloring Modded trait coloring (4 mods) Supported Mods: RimTraits - General Traits Vanilla Trait...
Rimlaser
Created by AUTOMATIC
Adds laser weapons to the game. They shoot proper laser beams and have graphics inspired by UFO: XCOM game. Adds weapon types: pistol, rifle, heavy, sniper, minigun, incendiary lasers and a tesla gun. Those weapons can be purchased from vendors, or crafted...
Rimlaser Vanilla-like Retexture
Created by Bonible
Cosmetic! Alters the textures from Rimlaser to *try* fit Rimworld's graphics. Does not alter the turret textures - guns only. Textures are by me, using Inkscape to draw. Original mod by AUTOMATIC. Check out Rimlaser here: https://steamcommunity.com/sharedf...
Rimsenal - Augmented Vanilla Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/C2czHK9.png Look, I'm proud of being a person of good taste. What I mean is, I don’t want to touch those boorish alien Kill-O-Matic guns of megacorps. If you're a real rim pio...
Rimsenal - Core
*READ FIRST: Rimsenal is compatible with CE(Thank you N7Huntsman!) you damn illiterate monkies. And don't ask me about conflicts with CE. https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/sFTiWyR.png Don't you think the numbe...
Rimsenal - Hair pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif "Well, well, even we were in distress in this rimworld, that's not mean we can't spruce ourselves up. Isn't it?" Adds more hairstyles for your pawns....
Rimsenal - Security Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/kkJ8Qoq.png You know, it's not a convenient environment to live in this remote world. Hordes of wild savages, damned space pirates, crazy killer bugs, aaaand Mecanoids, yes, t...
[sbz] Rimsenal Bench retexture
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif Rimsenal Bench retexture · This mod only changes textures · Safe to add or remove from a save game Retextures buildings Rimsenal equipment graphics are a masterpiece, but the bench graphics need to be updated. Compatibility ...
Rimsenal Hair Retextured
Created by Neronix17
Just a simple retexture of Rimsenal - Rimhair, making them higher resolution for a cleaner result and closer to the vanilla style in places. Requires Rimsenal - Rimhair of course, and must be loaded after it. https://i.imgur.com/vOnPiR5.png But why? Why no...
Rimsenal Style Pack - French
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif "Je n'en peux plus! The fact that my ancestors surrendered once, thousands of years ago, doesn't give you the right to insult my culture!" "Once? But what about the Atlantic war?" "Hey, that was ...
Rimsenal Style Pack - Murica
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif "I found some data about America of the old Earth in the Graydale Foundation's data vault. Most of them are corrupted, though." "Really? Splendid! Now we can learn more about our ancestors!" "Acc...
Rimsenal Style Pack - Sophian
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif "So what's the name of this rifle, Marcus? I'm asking for some administrative reasons." "This rifle is called the glorious imperial pleb remover 2000, my praetor." "Ha, that's a good one. But, se...
Rimsenal Style Pack - Techist
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif "Rejoice, my fellow enlightened ones! After all of this long awaits, finally the Archotech answers to us. By the guidance of our sacred seraph class AI persona analytical engine, we will receive ...
Rimsenal Style Pack - Urbworld
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif Dear citizen. You have been selected as a member of a glorious rimworld expedition. Congratulations. You've become the lucky one to enjoy idyllic colonization in a peaceful rimworld. Accordingly,...
Rimsenal Xenotype Pack - Askbarn
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/3zvqdSQ.png "Hilde, do you know where those Askbarn guys came from?" "Two explanations are available. Mythological one or historical one. What do you want?" "Well, mythologica...
RocketMan - Performance Mod
Created by SubmarineMan
Error reporting to almost any mod requires alog these days Use https://steamcommunity.com/sharedfiles/filedetails/?id=2873415404 to get said log Our lord and savior Zetrith has blessed us with the Prepatcher! Please go show them some love! CHECK IT OUT THE...
Roo's Faun Xenotype
Created by Rooboid
https://i.imgur.com/B1NvxJM.png Deep within the greenest groves of the Rim lurk the fauns – delicate and nimble relatives of the deer, often compared to shooting stars — for as quickly as you catch sight of one, they’re just as quick to flee. They possess ...
Roo's Minotaur Xenotype
Created by Rooboid
The origin of the minotaurs is shrouded in mystery. Their history goes largely undocumented thanks to their hostility towards the scribes of history: humans, who once reared not only cattle, but minotaurs too. Today, minotaur civilisations can be found as ...
Roo's Minotaur Xenotype Expanded
Created by Rooboid
Welcome the minotaur to the Rim with open arms with this expanded module of Roo's Minotaur Xenotype. Battle or befriend multiple minotaur factions, build your own army of bovine hoplites and flesh out your pawns with brand new backstories and apparel. Ther...
Roo's Satyr Xenotype
Created by Rooboid
https://i.imgur.com/B1NvxJM.png Within the clutches of the forest live the satyrs; a race of goat-like pranksters with a penchant for causing mischief. They’re easily distinguishable from fauns by their sharp horns, curly beards, and love of the limelight....
Roo's Satyr and Faun Xenotypes Expanded
Created by Rooboid
Out of the mysterious woodland of the Rim rises The Fae Tribe: a mysterious community of native xenotypes that strive to protect their land from the tyranny of invading mechanoids. Protect them and receive bountiful fae offerings for your bravery, or finis...
Roofed Scanning
Created by TheElm
About Just a simple mod that lets you use the Long-Range Mineral Scanner and the Deep Penetrating Scanner while indoors. Why? I decided to give Ice Sheets (not Sea Ice!) a try; on my map the temperature is -120F (-84C) for at least half the year. Even with...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
[sbz] SRTS Expanded retexture
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif SRTS Expanded retexture · This mod only changes textures · Safe to add or remove from a save game Retextures ships SRTS Expanded is one of the coolest mods in RimWorld. I really like the design of SRTS ships, but I thought t...
Sanguophage Feed Relationship
Created by gay
Felt weird that everyone absolutely hated being bitten regardless of their relationship with the sanguophage, it bothered me so much that I learnt how to mod just to make this. Features: This mod adds auto-feeding, 3 traits, and a different reaction to the...
Scaria Contamination
Created by riiswa
Scaria Contamination Do you think Manhunters Pack is too easy to overcome? This mod adds a chance for Scaria to be spread after the fatal bite of a contaminated creature, the unfortunate target will then go into a Berserk mental state. The chance of being ...
School Defense
Created by 3HST有限公司
Stuffs for helping your children (and probably their cleaning robot friends) protect themselves. Featuring lightweight, underage-friendly weapon, armor that can protect both your beloved and their text books, armed roomba friends that can sacrifice themsel...
Search and Destroy
Created by roolo
Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything? Toggle Search and Destroy to let the AI take control over your pawns while you sit back and enjoy the slaughte...
Service Mechanoid Raids
Created by Bonible
Allows non-combatant mechanoids to raid the colony. Does this by adding new raid groups composed of service mechanoids. To stay unique, some of the raids still have regular combat mechanoids. Pair with Re-arm Service Mechanoids for more !!!FUN!!! Requires ...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
Shell FX
Created by LoggerC4
What? A simple mod adding a bullet arc to all Vanilla & DLC mortar shells, giving them more sense of depth as they fly over the landscape. This is similar to that effect already found on Grenades and Incendiary launchers. In the future it is likely that I ...
Simple FX: Splashes
Created by Owlchemist
A graphical mod that helps sell the illusion of rain interacting with the world by adding splashes to hard surfaces. There are no gameplay changes here, it's simply a graphical mod. Note the frame rate and limitations of GIF are not ideal for showing off t...
[Obsolete] Simple Recycling
Created by Proxyer
IMPORTANT Kind Arvkus, created Simple Recycling corresponding to the 1.5 version. Please use this mod. Thank you for using this mod. 1.5 version Simple Recycling MOD author : Arvkus Steam Workshop Link : https://steamcommunity.com/sharedfiles/filedetails/?...
Simple Slavery Collars
Created by TRIBeagle
Add collars from Simple Slavery Mod and some tweaks related to slavery in Ideology DLC. Caution! This mod is available with or without ideology DLC. However, unlike the Simple Slavery mod, the function of creating slaves is not included. Without Ideology D...
Simple Utilities: Ceiling
Created by Owlchemist
Allows the building of ceiling-mounted light fixtures, firefoam poppers, and sun lamps. Also includes darklight variants for Ideology users. The lights come in a variety of styles, and can be placed above furniture. Features Assets: Styles: In order to use...
Simple Utilities: Fridge
Created by Owlchemist
A small mod which adds 1x1 and 1x2 fridges for you to store meals and ingredients, ideal for kitchen and dining room placement when a walk-in freezer just won't suffice. FAQ Q. What is the difference between this and RimFridge? A. Basically, RimFridge is b...
Simple Utilities: Wall
Created by Owlchemist
This mod started out as a continuation of Better Vents and Better Coolers, and now includes a number of other helpful wall-mounted utilities such as heaters and lights. Features Overwall vents and coolers: Graphically replaces the vanilla cooler and vent s...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Smart Farming
Created by Owlchemist
This is a quality of life mod which provides a number of extra tools and information for your grow zones. Features Smart sow: When enabled, pawns will not bother sowing plants if there's no chance of the plant reaching its minimum growth (typically 65%) be...
Smart Medicine
Created by Uuugggg
Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on ...
Smart Speed
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 16/03/24: Updated to 1.5 Features: - Enables ultra fast speed without developer mode - Adds ultra speed icon - Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defin...
Smarter Deconstruction and Mining
Created by legodude17
Stops your pawns from collapsing roofs on top of themselves while deconstructing and mining. Great for tearing down buildings all in one go, removing random structures without worrying about the roofs, removing mountains, and just generally not worrying so...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Sparkling Worlds - Full Mod
Created by Albion
Sparkling Worlds - Glittertech on the Rim The main features of this mod is to increase the ability to craft advanced Glittertech items and introduce some new advanced weapons, items and buildings from Glitterworlds without breaking the game or deviating to...
SpeakUp
Created by Sergio di Napoli
SpeakUp is a Social Interaction Framework (SIF) capable of giving voice to your pawns. Let'em speak their mind - let's hear them out! https://i.imgur.com/bhSRXY6.png Besides giving more narrative immersion and connection with the pawns, the SIF content hel...
Specialists Can Work!
Created by duckskcuducks
A simple XML patch that makes it so specialists are no longer of incapable of anything due to their role. This affects all vanilla specialists roles. I honestly don't even understand why specialists are incapable of work. I thought Tynan learned from Royal...
Stabilize
Created by Linkolas
Lets you tend to downed pawns right where they are instead of taking them to beds. A true lifesaver :) Doctors won't take the time to search for medicine; this is intended as an emergency action. The tending action is kept vanilla for its calculations, whi...
Stonecutting Extended
Created by Scherub
Description This mod basically combines the mods Skilled Stonecutting and Bulk Stonecutting. Additionally, it adds a few settings. Features Adds bulk recipes for stonecutting: 3 chunks at once = 60 stone blocks Gain XP again, the amount can be adjusted Cha...
Subsurface Conduit (OBSOLETE)
Created by Murmur
This mod has been discontinued. As of Rimworld v1.5 it is no longer necessary....
TD Enhancement Pack
Created by Uuugggg
A whole bunch of UI enhancements or tiny improvements. Most things can be toggled on/off in settings. Features that only add a little UI or don't really change how the game works will default on, but features that change how something works will default of...
TD Find Lib
Created by Uuugggg
A framework for user-customizable, highly-detailed filters for things. Library mod This is a Library mod which does nothing by itself! It does have some UI to hold the library of searches, which you can set up, peek at and save. But other mods are needed f...
TDS Bug Fixes
Created by Uuugggg
These are bugfixes, incomplete features or overlooked edge cases I found I needed for my mods. (Little to no use otherwise because these niche scenarios don't show up in vanilla.) Drag-Reorderable row items - Allows reorderables in draggable windows. (Vani...
Tabula Rasa
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif Tabula Rasa is a framework on which Outpost 21 mods are built. Anyone is free to make use of this as a dependency. On it's own, this mod does nothing for users, and will generally only have appeal for modders and people wish...
Tech Advancing
Created by GHXX
This mod advances the Tech-level of the colony once certain conditions are met. Even including rules that can be customized. Also allows you to: • Scale the cost of all techs • Scale the cost of techs that are above your techlevel • Apply a discount for te...
The Corporation - Mort's Factions
Created by Mort Strudel
Towering above the Urbworld megacities are the Executive Spires - lavish office superstructures where the rich and powerful of the corporate world wheel and deal. In one of these monuments to The Corporation, a Director has just signed an order that will s...
Tiered Mechs
Created by SuperPyroManiac
Tiered Mechs - Rimworld mod Adds new mech tiers with higher skill levels, speeds, and carry capacity. https://i.imgur.com/x9hYzv4.png Current mechs: - Lifter - Constructoid - Fabricor - Agrihand - Cleansweeper - Paramedic - Tunneler All have an "Advanced" ...
Tilled Soil
Created by Sam_
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops. With this mod humanity in the year 5500 can too! This mod adds a new flooring; tilled soil, which is a buildable ver...
Total Control
Created by Orpheusly
If you're enjoying the mod, please remember to rate it! Enables the complete customization of faction pawn's appearance. It's the faction editor you deserve! Features: - Take total control of the inhabitants of your neck of the rim - Specify role names, ap...
Trade UI Revised
Created by Hob Took
Description Now compatible with the mod DragSelect! This mod reorganizes the trade UI into a two-column layout to make it clear what items the colony has vs trader has, who is trading, and how much it will cost. Right-click on the ">" and "<" buttons to ad...
Traders Have Money 1.5
Created by GodlyAnnihilator
https://i.imgur.com/ki1CPZe.gif Traders have more silver. Walking traders get a little boost, but orbital traders get a big boost in available silver. Also adds an orbital trader which buys almost everything. New silver changes Neolithic traders: 800 to 4,...
Trait and Backstory Icons
Created by superniqui10
This mod adds icons to traits and backstories on the pawn bio tab. Also makes capitalization of trait labels of mods consistent with vanilla (all lower-case except the first letter). In 1.5 It can optionally display the icon of the originating mod/dlc for ...
UI Retexture
Created by Katsudon
https://i.imgur.com/Azez1A0.png This mod changes the UI textures of some mods. I tried to make it close to vanilla's taste. This is a rework of my previous UI Button Retexture. I have improved on previous textures and increased the number of mods that supp...
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
Ultrasteel
Created by Holgast
A lightweight mod that adds a new metal, ultrasteel, that is better than plasteel. Ultrasteel doesn't occur naturally and can only be obtained from exotic traders, rarely from quest rewards, etc. Market Value 15 Blunt and Sharp Armour Factor 2.2 Heat Armou...
Un-Limited
Created by NanitesInRed
A Rimworld mod that Un-Limits certain pawn stats. Basically rimworld will limit how much health capacities can effect your pawns various stat. For instance a pawns manipulation will effect research speed. Any manipulation over 100% will improve research sp...
Underground Power Conduits
Created by Owlchemist
A small mod which simply lets you build power conduits underground. It uses the same amount of resources, as your pawns are essentially building the same thing, but the trench building process is over 10x more labor intensive compared to laying down surfac...
Universum
Created by sindre0830
https://raw.githubusercontent.com/RimNauts/Universum/main/Workshop/PNG/header_universum.png Universum is a work-in-progress outer space framework. Universum's features include automatic caching for performance and customizability, as every module added thr...
Unlimited Mechanitor Command Range
Created by swwu
Makes the mechanitor's command range for his mechs unlimited. He can now control drafted mechs from anywhere. This will obviously change the balance of the game; if you care about vanilla balancing, this mod will disrupt that. Features Lets your mechanitor...
Glitterworld Uprising
Created by BlueEagle421
https://i.imgur.com/8fPCoHA.png https://i.imgur.com/i7w1Hpt.png Glitterworld Uprising adds 8 new machines, 1 resource, and 7 items, each with unique abilities. If you enjoy diving into a dangerous world build upon ultra technology, corruption, and desire f...
Utility Columns
Created by NEPH
To improve your halls and rooms! Adds several types of utility column. All columns hold up the roof, beware of possible roof collapse when moving. Orbital Trade Column Acts like an Orbital Trade Beacon, and lights the area, perfect for warehouses. Sun Colu...
VFE - Mechanoids : Prison control droid (Continued)
Created by sindre0830
This is a continuation of the original mod found here. I'm just maintaining it as the mod author has stopped updating it. This mod will be removed at the request of the original mod author. Direct download Description VFE - Mechanoids: Prison control droid...
VFE Vitals Control Centre Resize
Created by Space Moth
Description A very simple mod, my first one uploaded. This mod tweaks the size of the Vanilla Furniture Expanded Medical Module's Vitals Control Centre, so it looks better on screen and takes up only 1 by 3 instead of 2 by 3. Known Issues There are no know...
VFE: Mechanoids Assemble Mechanoid Chips
Created by ancillaCainite
Allows you to Assemble Mechanoid Chips from the Biotech DLC at the Advanced Assembler The signal chip costs 50 steel, 200 plasteel, 10 gold and 5 uranium. The Powerfocus Chip costs 75 steel, 250 plasteel, 50 gold and 1 signal chip The Nanostructuring Chip ...
VFEM - Machines of War Addon
Created by Bonible
Elseud's Machines of War, but they're on your side! Requires both VFE:M and Machines of War for assets. Statistically similar to EL:MOW's mechanoids. Research is Spacer, since they use charge weapons. (Cicada sadly does not screech.. but maybe that's for t...
VNPE - BioReactor and Hemogen Extractor
Created by KahirDragoon
This patch connects the Bioreactors and Hemgoen Extractor to the Nutrients Paste Network from Vanilla Nutrients Paste Expanded so your pawns no longer have to refuel it by hand. Normaly one meal is 1 unit of fuel. This means it is very inefficient to fuel ...
Van's Retexture : Mechanitor
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that swe...
Vanilla Achievements Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/yuYtxnb.png Vanilla Achievements Expanded is a unique, never before seen in RimWorld modding achievement mod, part of the Vanilla Expanded mod series and a framework for ot...
Vanilla Animals Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png 1.1.0 (10/06/2022): 1.4 Update https://i.imgur.com/hGxHj49.png THE INDIVIDUAL ANIMALS EXPANDED MODS WON'T BE UPDATED TO 1.4! Vanilla Animals Expanded is a large mod that contains almost all pr...
Vanilla Animals Expanded — Endangered
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png 1.1.0 (10/06/2022): 1.4 Update https://i.imgur.com/hGxHj49.png Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world t...
Vanilla Animals Expanded — Royal Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png After expanding every single biome and animal type in the game, it’s about time we start expandin...
Vanilla Animals Expanded — Waste Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png Embrace the toxic side of nature with the "Vanilla Animals Expanded - Waste Animals" mod! This unique mod expands the range of cr...
Vanilla Backgrounds Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/pb5R7kP.png 1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening https://i.imgur.com/uTK4la3.png Vanilla Backgrounds Expanded is a mod th...
Vanilla Backstories Expanded
Created by Oskar Potocki
https://i.imgur.com/gEFxwWX.png Check Change Notes for details. https://i.imgur.com/Iv06fqw.png Vanilla Backstories Expanded was a mod suggested by my patrons right after we released Vanilla Backgrounds Expanded and everyone thought that was the mod adding...
[1.4] Vanilla Base Generation Expanded
Created by Kikohi
https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Base Generation Expanded is a mod many have been waiting for. Probably one of the most disappointing aspects of venturing out in a caravan in RimWorld is the fact that...
Vanilla Beards Retextured
Created by Neronix17
Just a simple retexture of all vanilla beards, making them higher resolution for a cleaner result. Also gets rid of the gradient their outlines have. Difference is pretty minor this time but still noticeable for anyone using Camera+. https://i.imgur.com/vO...
Vanilla Brewing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/4KFLDIU.png 14/07/2021: v1.301 https://i.imgur.com/OwsGAOE.png Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expande...
Vanilla Chemfuel Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse. Please read the description of this mod carefully before leaving a rude comment. We are not trying to take a sw...
Vanilla Cooking Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains. Colonists will be able to cook up a vari...
Vanilla Cooking Expanded - Stews
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/846huxu.png 21/10/2022: 1.4 update https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. Th...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Vanilla Expanded - Ideology Patches
Created by Kikohi
https://i.imgur.com/76o7Cwr.png Check the changes notes. https://i.imgur.com/Vg0QM8s.png Vanilla Expanded Ideology patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Ideology DLC mechanic...
Vanilla Expanded - Royalty Patches
Created by Kikohi
https://i.imgur.com/W5xv3rH.png See Change Notes. https://i.imgur.com/4aPA23O.png Vanilla Expanded Royalty patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Royalty DLC mechanics. This p...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/SaZMDO9.png Vanilla Expanded Framework incorporates a multitude of functionalities for different mods in order for us to boost performance by not duplicating code across several mods. Examples of shared functionality include custom base...
Vanilla Factions Expanded - Ancients
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction we have never really tinkered with before is the Ancients. You might know them from popping out of ...
Vanilla Factions Expanded - Empire
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, p...
[1.4] Vanilla Factions Expanded - Insectoids
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/QO75ONx.png This mod won't be updated to 1.5. We are re-releasing this mod. It will release when ready. After a long delay, our brand new Va...
Vanilla Factions Expanded - Mechanoids
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/y5G2hS0.png New Content update released 12/10/2021, integrating part of ISOREX's VFE-M Add-on, and adding new original content! https://i.imgur.com/dD3OJdD.png https://i.im...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Vanilla Fishing Expanded - Fishing Treasures AddOn
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded - Fishing Treasures Add-On is a simple add-on to Vanilla Fishing Expanded that adds a lot of base game and modded items to the "treasure pool" of the fishing tables. W...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/uRc24uT.png Check change notes. https://i.imgur.com/1e5o6jv.png Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It...
Vanilla Furniture Expanded - Art
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Vanilla Furniture Expanded - Power
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Sigu6gu.png This module is a part of Vanilla Furniture Expanded which can be downloaded below. https://i.imgur.com/MS2tBx3.png Vanilla power generation is somewhat lackluster late game - Not only the game...
Vanilla Furniture Expanded - Production
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Vanilla Furniture Expanded - Props and Decor
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead,...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Vanilla Furniture Expanded - Spacer Module
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/uRc24uT.png Check change notes. https://i.imgur.com/1e5o6jv.png Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the ...
Vanilla Genetics Expanded
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/BV17JJj.png See change notes https://i.imgur.com/3tfXVsy.png Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, me...
Vanilla Genetics Expanded - More Lab Stuff
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/BV17JJj.png See change notes https://i.imgur.com/3tfXVsy.png Vanilla Genetics Expanded - More Lab Stuff adds a bunch of things to the main mod that we thought were a bit too complex, or too redundant, or ...
Vanilla Hair Expanded
Created by Oskar Potocki
https://i.imgur.com/pbu60Rl.png https://i.imgur.com/tEVjIBi.png https://i.imgur.com/3dBVpZm.png 1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. https://i.imgur.com/as1f3ze.png We h...
Vanilla Hair Retextured
Created by Neronix17
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly. Also includes the hair from the DLC which pretty much only needed to be upscaled. https://i....
Vanilla Helixien Gas Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/fCVFdMq.png Check Change notes. https://i.imgur.com/JVyBeYP.png Vanilla Helixien Gas Expanded is a brand new mod for the release of RimWorld 1.4. With this update, we've decided that it's best we split Va...
Vanilla Ideology Expanded - Memes and Structures
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/CcvW2wi.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols ...
Vanilla Nutrient Paste Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/eh65dfo.png Check Change notes. https://i.imgur.com/nqbQpAS.png Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framewor...
Vanilla Outposts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire. Players ...
Vanilla Outposts Expanded: Additional Outposts
If you ever felt that you need more outpost types, then this mod may be what you need. Mod Contents Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts should help your pawns with high Construction/Medicine/Cooking/Artistic ...
Vanilla Outposts Expanded: Power Grid
If you ever wanted to build a power plant outside of a colony, then this mod can help you with that. Mod Contents Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts allowing you to build self-sufficient power plant, which s...
Vanilla Pawns Retextured
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif This mod retextures human pawns to be a crisp 512x512, if you have one of the mods enabling graphics settings to disable the compression anyway. I initially made these as a base for building my alien species textures (187 al...
Vanilla Persona Weapons Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/iEDYZQ7.png Check Change notes. https://i.imgur.com/NeXUwUK.png Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right tha...
Vanilla Plants Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. After hours of designing, testing and designing again...
Vanilla Plants Expanded - More Plants
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - More Plants is an add-on module for Vanilla Plants Expanded from the Vanilla Expanded team. This mod adds a variety of fruit plants and crops to spice up your fields ...
Vanilla Psycasts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As alway...
Vanilla Races Expanded - Android
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Custom Icons
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/SvE2qsD.png See change notes on GitHub https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of R...
Vanilla Races Expanded - Genie
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png WARNING: This mod will make your game harder. Because of that, it might not be a mod for you. Please read the description and make your decisio...
Vanilla Races Expanded - Hussar
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Phytokin
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Sanguophage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Saurid
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Waster
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
[OUTDATED] Vanilla Skills Expanded
Created by legodude17
This mod is OUTDATED. Please unsubscribe, and subscribe to the following one instead: https://steamcommunity.com/sharedfiles/filedetails/?id=3400246558...
[1.4] Vanilla Storytellers Expanded - Winston Waves
Created by Kikohi
https://i.imgur.com/TP3b6El.png https://i.imgur.com/KSGbFps.png See changes notes https://i.imgur.com/iPE0fQa.png https://i.imgur.com/yeJvcCl.png Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, uniqu...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
Vanilla Textures Expanded - Variations
Created by Sarg Bjornson
https://i.imgur.com/MIn0HyG.png Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases. So, what does it do? Basically, it provides building ...
Vanilla Textures Expanded - [NL] Facial Animation
Created by Oracle of Thessia
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png Check Change notes for changelog information. https://i.imgur.com/MIn0HyG.png Have you always wanted some improvement to how the pawns look, but you didn’t want...
Vanilla Trading Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/KNK0Itd.png Check Change notes. https://i.imgur.com/s6EWkIi.png This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to a...
Vanilla Traits Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/N5mR7gS.png 1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses...
Various Space Ship Chunk (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of totobrother mod https://steamcommunity.com/sharedfiles/filedetails/?id=1158568885 - Added a chunk that gives uranium - There is an option to spawn smaller chunks as well https://i.imgur.com/pufA0kM.png https://i.im...
WVC - Work Modes
Created by Sergkart
More mechanoids work modes Expanded mechanoids work modes or Better mechanoids work modes Adds 14 new work mods for mechanoids: Find and destroy - Mechanoids, regardless of their type, will look for enemies and try to destroy them. Work and recharge - Work...
Wall Light
Created by Murmur
https://i.imgur.com/glxD5rt.png As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the add...
Wall Vitals Monitor
Created by zzz
Can install directly on wall. Require Vitals Monitor research. Don't require a new game. Compatible with: Most medical beds...
Wander Joiner Plus
Created by Ogliss
Inspired by JamieWx's TI - Joins+ and made for Rabbitt Wanderers shouldn't just join your colony, they should need permission... Now they do! They also provide more information about themselves, a summary and the option to view their infocard Added support...
WarCasket Expanded
Created by AOBA
Add 3 additional WarCasket variant for Vanilla Factions Expanded - Pirates Sentinel(cheap recon) The 5th generation warcasket of Interstellar Industries Complex of Nara, designed and mass-produced as a technical verification platform and a cheap backup sol...
Weight price
Created by Deivisis
Simple quality of life mod. Just adds the information about the items price divided by its weight while creating a caravan or trading and a new sorting method for this price as well. ...
What's That Mod
Created by Epicguru
Do you have too many mods installed? Keep wondering which mod a particular item, animal or weapon comes from? This mod solves this by adding the name of the mod to every item, building, animal, recipe etc. that the mod adds. Highly customizable, change the...
Where is my weapon?[1.0-1.4]
Created by tammybee
Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing). 気絶から回復した(または怪我が完治した)際、気絶前に持っていた武器を装備しなおそうとします。 B19 version : https://steamcommunity.com/sharedfiles/filedetails/?id=1238308608 Language - English - Japanes...
While You're Up (with add-on for PUAH)
Created by codeoptimist
Opportunistic hauling. Haul-to-inventory improvements (if Pick Up And Haul is installed). Any load order. Add/Remove any time. GitHub Discord Ko-fi https://steamuserimages-a.akamaihd.net/ugc/2039614501967758556/E8A0F2430B67773F5A13F3ADD8077E9E1CB00AF9/?imw...
Windows
Created by Owlchemist
This is a fork and continuation of jptrrs's Open the Windows. Creatively named simply Windows, this mod just allows you to build the novel invention of a hole in the wall to allow some natural light and air in during the waking hours. Support jptrrs, the o...
World Map Beautification Project
Created by CosmicOdeum
https://i.imgur.com/G6Jv39z.png Beautify your game like never before with World Map Beautification Project, a cosmetic upgrade for the world map that provides you with forests and hills. The additions to the world map should apply to old saves as well. htt...
World Map Beautification Project - for Advanced Biomes (Continued)
Created by Sacrificial Goat
Advanced Biomes (Continued) Addon This is a DLC for the mod "World Map Beautification Project" by Odeum. The DLC adds support for the "Advanced Biomes (Continued)" mod Features Poison Forest - A thick, poisonous forest. The stale air carries millions of fi...
World Map Beautification Project - for Alpha Biomes
Created by Sacrificial Goat
RimPy issues with dependancy Basically it's the Rimpy Mod Manager Database being out of date so to fix it you go to C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1847679158\db, open db.json, search for the id of the old mod (World map beau...
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Read the change notes for the latest news. XML Extensions is a framework and modding tool that is focused on extending the general functionality of XML mods. This framework adds many more patch operations, al...
Xenobionic Patcher
Created by SineSwiper
About This patcher mod looks through most of the surgery operations, and matches your modded surgeries (like new bionics) with your modded races and animals. In other words, if you have a bionic expansion mod like FSF's Vanilla Bionics Expansion, EPOE, or ...
Xenotype And Ideology Buttons TitleScreen
Created by kenx00x
This mod adds 2 buttons to the main menu, 1 to go to the xenotype editor and 1 to go to the ideology editor. source code: https://github.com/kenx00x/Mods If you like my mods a lot and want to support me consider donating to me on: https://ko-fi.com/kenx00x...
Yayo's Animation (Continued)
Created by Soky
Original mod by Yayo! This is an update. You can find the original here: https://steamcommunity.com/sharedfiles/filedetails/?id=2575938407 Support Yayo on Ko-Fi: https://i.imgur.com/d6Vx7Sj.png Support me on Ko-Fi: https://cdn.ko-fi.com/cdn/kofi2.png?v=3 *...
SRTS Expanded
Created by Smash Phil
SRTS Expanded for RimWorld versions 1.4+ 1.3 version here Package ID has been changed to avoid conflicts with people still subscribed to 1.3 and earlier versions of SRTS Expanded. I don't really bother with steam discussion comments or posts. Join the disc...
[777] Favourites!
Created by SERGIUS777
Updated to work for 1.4. I'm not planning to add any features. Original description A simple quality of life mod that allows you to mark items as Favourites! No more accidentally selling or smelting items you don't want to lose! Favourited items are highli...
[AppV] Floor Wealth
Created by AppollonV
With this mod you can change the market value of different floors, because really, no one raids a colony because of it's floors. Should be compatible with almost everything. You probably shouldn't use it with other mods that change the value of floors. But...
Simple Warrants
Created by Cleverics
https://i.imgur.com/pLo0xmx.gif We have a dual responsibility to serve you as the player while enhancing your gameplay experience and help you exploit advantages provided and extend your colony development capabilities. The capability to project power acro...
[BT] EyeGenes2 | Base - [NL] Facial Animation |
Created by OPERATOR
https://i.imgur.com/WhPWzWZ.png Want just the color patches & slight UI changes? Try: EyeGenes2Lite https://i.imgur.com/Wbe46Cv.png EyeGenes2 is a mod that brings colored eyes genes to rimworld, then it applies them all using a framework built originally f...
[BT] SpawnThoseGenes!
Created by Neradon
https://media.tenor.com/ZHTrHf5wx5cAAAAC/steam.gif https://i.imgur.com/EAn6t4n.png This framework is designed so you can easily add custom germline genes to the default or your own custom races in the game, originally it was supposed to be an EyeGenes2 exc...
[CM] Biotech DLC Texture Upscale
Created by mayonnaise
V1.0: upscales most of the textures of buildings and items mechs,animals and weapons from biotech by 2x, so 128x128 to 256x256 and ect. upscales the bodyparts and the special fur body to 512x512 which is the resolution for other body retexture mods. for so...
[FSF] Complex Jobs
Created by FrozenSnowFox
Description The original worktypes leaves a lot to be desired when it comes to prioritising jobs across a colony. This mod breaks down the existing worktypes into smaller worktypes allowing you to make things run smoother and more efficiently. It also reor...
[FSF] Filth Vanishes With Rain And Time
Created by FrozenSnowFox
Description This mod patches all filth defs so they wash away with rain/snow. It also patches all filth defs that have a disappearsInDays duration of 15 or higher. What does this mean? It means every type of filth in the game and every type of filth added ...
[FSF] No Default Shelf Storage
Created by FrozenSnowFox
Description By default the settings on the storage shelf is set to priority Important and to accept weapons. This causes weapons to fill up your new racks, causes weapons to get dumped in the middle of the ground to deteriorate when you change stockpile op...
[FSF] Vanilla Bionics Expansion
Created by FrozenSnowFox
Description This bionics mod focuses on a very vanilla experience and fills out the numerous prosthetics/bionics/archotechs omitted from the base game. Everything is balanced around vanilla stats, costs, skills and time. Each prosthetic/bionic/archotech ch...
Nudist's Evasion
Created by Fuko
While there are obvious disadvantages to not having armor or protective clothing, it would be a mistake to underestimate the speed, agility, and footwork of an unhindered warrior. To increase the diversity and viability of low armor and nudist playthroughs...
[GMT] More Vanilla Mineable Resources
Created by Grizzle
https://i.imgur.com/jpuWzzG.png Mod that adjust's the amount of resources you receive when mining vanilla resources. Just a simple mod that buffs the amount of resources you'll get when mining vanilla resources. Some more versions of MVMR will be uploaded ...
[HRK] Vanilla Expanded Extra Embrasures
Created by Harkon
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/ZhxL6Rk.png https://i.imgur.com/wRYBKtU.png THIS IS NOT AN OFFICIAL VANILLA EXPANDED ADD-ON. https://i.imgur.com/mWAYdS7.png WELCOME TO VANILLA EXPANDED EXTRA EMBRASURES! As a CE player that likes Vanilla...
[KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings [1.4]
Created by Taranchuk
An updated version from KV. Original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1180718516 Will take it down if requested by the original author. ===== Save and Load Dump/Stockpile and Outfit settings. These saves can be carried over from ...
[LFS] Genes Expanded - Eyes
https://i.imgur.com/PYPncT6.png This is a simple mod that adds a bunch of genes in for custom eye colours. All vanilla factions that don't have a default eye override will receive eyes based on their distinct characteristics. Human - 76 New Colours Feline ...
[LTS]Furnishing
Created by LimeTreeSnake
https://i.imgur.com/JXUhRvZ.png https://i.imgur.com/9ZAO4L7.png https://i.imgur.com/iMPn1au.png https://i.imgur.com/G4vXJY6.png Do you happen to have too many resources? do you need to fill up a room with clutter to impress a royal? do you wish to contrast...
[LTS]Systems
Created by LimeTreeSnake
https://i.imgur.com/JXUhRvZ.png https://i.imgur.com/RGhIPSh.png https://i.imgur.com/iMPn1au.png Systems is a framework that contains code that are used by many of my mods, other modders can also utilize this framework if they wish. Feel free to contact me ...
[LYN] Vanilla Expanded Content Restoration
Created by Lyn the Cookie
About Restores some items from the Vanilla Expanded mod series, that were removed on the 1.4 update. UPDATE: You can now use XML Extensions to toggle the restoration of the 1.3 stats of some items! That is optional though. Vanilla Armour Expanded - Restore...
[NL] Custom Portraits
Created by Nals
Overview This MOD allows you to customize face sizes within colonist bars. Note:Requires Hugslib. Compatibility : Color Coded Mood Bar Release Note : December 23, 2018 -- Adding a Button for "Allow to change the portrait size". December 13, 2018 -- Adding ...
[NL] Facial Animation - WIP
Created by Nals
This MOD provides the following animations. This MOD is currently WIP. Therefore, specifications and functions are subject to change. Added animation - Blink - RemoveApparel - Wear - WaitCombat - Goto - LayDown - Lovin - Ingest - SocialRelax - StandAndBeSo...
[RH2] CPERS: Arrest Here!
Created by Chicken Plucker
https://i.imgur.com/oDcn9ip.png Save precious time and arrest a downed prisoner without the need of a room! https://i.imgur.com/aOzHGDd.png "Arrest here" allows you to turn downed pawns into prisoners without having to quickly build a prison during raids o...
[RH2] Hand-To-Hand
Created by Chicken Plucker
https://i.imgur.com/ZMdTqjz.png Perform Hand-To-Hand abilities to have an advantage over your opponent in melee combat. https://i.imgur.com/sxjduP2.png - This mod adds 9 custom melee abilities for your pawns that they can use to knock out enemies - Include...
[RH2] Rimmu-Nation² - Security
Created by Chicken Plucker
https://i.imgur.com/di7kjtS.png Stop unwanted guests from knocking on your door. Mr. Tom Clancy, WHAT DOES THIS MOD DO?! This mod adds security buildings for your game. The full list is in the preview images. https://i.imgur.com/Af8PWvj.png RIMMU-NATION Th...
[RH2] Uncle Boris' - Brainwash Chair
Created by Chicken Plucker
"A mind is a terrible thing to waste." - Mr. Yuri https://i.imgur.com/2LuDyLv.gif Description: The brainwash chair, developed from the files of Project MK ULTRA, is a permanent solution to your uncooperative prisoners. https://i.imgur.com/0bvFPEK.png Featu...
[Ry]Draw a bead
Created by Ryflamer
Scales aiming time with shooting skill, consciousness, sight, and manipulation. The change in scaling in relation to shooting skill is defined as the following 0 Skill - 2.0x 1 Skill - 1.5x 2 Skill - 1.4x 3 Skill - 1.3x 4 Skill - 1.2x 5 Skill - 1.1x 6 Skil...
[SYR] Doormats
Created by Syrchalis
Doormats - with a twist https://i.imgur.com/s8csNp7.png Doormats adds leather and cloth doormats to prevent colonists to carry filth into buildings. They are powerful at keeping filth in check but need to be cleaned regularly and pawns need a moment to cle...
[SYR] Essentials: Stone
Created by Syrchalis
Rebalances stone types and improves colors of granite and jade. https://i.imgur.com/s8csNp7.png All stone types get an overhaul to give each a clear purpose, making acquiring specific types worthwhile and choosing your starting tile more interesting. Grani...
[SYR] Harvest Yield
Created by Syrchalis
Reworks plant harvest yield and animal gather yield https://i.imgur.com/s8csNp7.png Changes mechanics of plant harvest yield and animal gather yield to work similar to mining yield. Quickly edit caps for all yield-related stats in the mod settings. https://...
[SYR] Individuality
Created by Syrchalis
Adds new traits, rebalances vanilla traits and shifts boring traits. https://i.imgur.com/jdqGJkN.png https://i.imgur.com/s8csNp7.png What is Individuality? Adds exciting new traits that are not just stat bonuses (with C#) Rebalances vanilla traits to give ...
[SYR] Set Up Camp
Created by Syrchalis
Set up camp, once again! https://i.imgur.com/s8csNp7.png For all your caravan managing needs, you can now set up camp anywhere. This let's you travel to hunt, forage and mine without having to 'settle' every time. https://i.imgur.com/eiAAg6q.png Settings: ...
[UEM] More Mechanitor Mechs [DEPRECATED] Updated version in description.
Created by UltraEmailMan
THIS MOD IS NOT UPDATED ANYMORE, FOR 1.5 and ONWARDS PLEASE GO TO More Mechanitor Mechs 2.0 This version is no longer supported and will receive no further updates. Comments and Threads are now disabled. If you have any suggestions, feel free to post them ...
phynilla Expanded Mechs Scyther
Created by pphhyy
https://i.imgur.com/MClTdVy.gif https://i.imgur.com/jDTAAlv.png Adds 5 variants of the scyther for the player to make, it is infact balanced, lemme know if its too much or too easy. most of them cost more then the normal scyther, and are in the different m...
pphhyy's Tox Weapons
Created by pphhyy
https://i.imgur.com/MClTdVy.gif https://i.imgur.com/aWKPSxY.png Have you been thinking "I need more ways to commit war crimes!" then you are a monster and should feel bad, BUT i also have a mod just for you! Introducing a new mod TOX weapons, 4 melee weapo...