RimWorld

RimWorld

1,327 ratings
Labels on Floor
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
578.872 KB
Jun 11, 2018 @ 4:36am
Apr 29, 2024 @ 3:13am
16 Change Notes ( view )

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Labels on Floor

Description
Draws the names of rooms, stockpiles and growing zones as labels on the floor, like Prison Architect does.

-- Features
* Names are drawn on the floor, so they will not obscure items and furniture on top of them.
* Rooms can be renamed using a button on the 'Architect -> Orders' menu. Use a blank string to reset.
* Colour, opacity and size limits of labels can be configured in Mod Settings.
* The names of rooms come from their role. Rooms without a role don't get a label, for now.
* Stockpiles will draw their name.
* Growing zones draw their plant name, unless the player renames the zone, in which case that is shown.
* Labels will be shown along the bottom edge or left edge of a room or zone, whichever has the most visible tiles.
* Mod can be added or removed from any save and should not conflict with any other mods.

-- Settings
* Disable the display of room labels or zone labels, if you only want one type displayed.
* Choose between light or dark labels.
* Change label opacity.
* Customise maximum size of text.
* Configure minimum size below which a label will not be drawn.
* Configure furthest zoom level at which labels will be drawn.

-- Notes
* For now this only works in English (or any language using Latin letters without accents).
* The placement of labels is not always the smartest; the logic will improve in future updates.
* Rooms containing zones will show the zone names, but not the room label, as the mod is not yet smart enough to avoid the labels clashing. I will fix that in a future update.


Let me know in the Bug Reports thread of any situations where a room label does not update or display as expected.

-- Future Plans
* I will look at allowing renaming of rooms, including rooms without a role. This will be purely cosmetic, to control what label is shown on the floor.

Source: https://github.com/Falconne/LabelsOnFloor
Standalone: https://github.com/Falconne/LabelsOnFloor/releases
Ludeon: https://ludeon.com/forums/index.php?topic=41730.0
Popular Discussions View All (1)
24
Jun 5, 2024 @ 2:19am
Bug Reports
falconne
246 Comments
Nov 11, 2025 @ 6:06am 
Does this mod still works with 1.6 or not? Thanks :)
Aug 10, 2025 @ 3:34am 
Liked this mod so updated it to 1.6:
https://steamcommunity.com/sharedfiles/filedetails/?id=3546003256

Also created a PR on the original mod github and contacted the original author so they can update this version whenever they want
Aug 3, 2025 @ 3:37pm 
I miss this mod :(
Jul 29, 2025 @ 8:48pm 
1.6 when :D
Jul 29, 2025 @ 1:30pm 
Well Hugslib's been updated for a bit now so shouldn't be too hard, right?
Jul 23, 2025 @ 6:27am 
Dear wonderful mod author

Your mod is awesome, please update for 1.6

I will send you money.

Zelle, Paypal, Venmo
Jul 18, 2025 @ 6:23pm 
Yeah, it is hard to play this game without this mod!!
Jul 13, 2025 @ 12:47pm 
I dont think deprecated was the correct word to use, the original HugsLib has been updated to 1.6
https://steamcommunity.com/workshop/filedetails/?id=818773962
Jul 12, 2025 @ 12:04am 
this completely breaks the game in 1.6, makes pawns invisible and causes strange rendering issues in the edges of the maps (big red boxes etc)
Jul 11, 2025 @ 5:05pm 
There's another hugslib i think? It's worked as a replacement so far, but I know literally nothing about mods and modding so you'll have to be the judge of that yourself. Hope that helps!

https://steamcommunity.com/sharedfiles/filedetails/?id=3513789221