RimWorld

RimWorld

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NevikTheStoryteller's RimWorld 1.6 Mod Repository (Library One)
   
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Description
A place where I may store the interesting and often obscure items that I find so that I might return to them later and integrate them into new modlists.
Items (972)
Darkest Dungeon Incident Sounds
Replaces RimWorld's Incident Sounds with the cosmically horrific and cathartically eminating auditory expressions of the Darkest Dungeon. No voiceover is contained herein, only the universal language of affluent base instinct! RIP Wayne June. This mod has ...
Darkest Dungeon UI Audio Overhaul
Replaces RimWorld's UI sound effects with the cosmically horrific and cathartically eminating auditory expressions of the Darkest Dungeon. This mod covers every UI element and even adds new sound ques and variant effects! No voiceover is contained herein, ...
Little Anomalies - Little Nightmares Anomaly Music Replacer
Replaces RimWorld's Anomaly soundtrack with the beautiful and haunting music of the Little Nightmares universe. Whenever Anomaly content is active on the colony map (such as encountering an Anomaly creature or activating the Monolith), a new music system a...
Little Nightmares Main Menu and Credits Music Replacer
Replaces RimWorld's Main Menu entry song, Core's credits song, and Ideology's Archonexus victory song with the beautiful and haunting music of the Little Nightmares universe. This mod *should* work fine without Ideology even though it replaces one of its t...
Little Nightmares Soundtracks Compendium
Adds the beautiful and haunting music of the Little Nightmares universe to the RimWorld background music playlist. Includes audio from Little Nightmares I, Secrets of the Maw DLC, Little Nightmares II, and Unreleased Tracks as well as unique tracks which w...
Better Room Role Work Speed Penalty (BRRWSP)
Created by glencoe2004
Instead of giving a work speed penalty for workstations in incorrect role rooms, gives a 10% work speed bonus for workstations in correct role rooms ...
Remove Room Role Work Speed Penalty (RRRWSP)
Created by glencoe2004
Removes work speed penalty for workstations in incorrect role rooms ...
Realistic Human Sounds (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of LimitedS mod https://steamcommunity.com/sharedfiles/filedetails/?id=1543157058 The release of RimWorld 1.6 added improved support for Asset Bundles. To avoid doubling the size of the mod, it was re-released using o...
Zal's Big Trees
Created by Zaljerem
"Better Trees" - apparently does all this and more, and has transparency ... https://steamcommunity.com/sharedfiles/filedetails/?id=3539609975 --- Inspired by Hohen's "Majestic Foliage Framework" People seem to love the big trees. Time to address that need...
Comigo's Majestic Trees
Created by Zaljerem
Based on the original mod by Comigo https://steamcommunity.com/sharedfiles/filedetails/?id=2569541304 If the original author requests it, I will remove this update. Includes retextures for Alpha Bees tree hives. -- Converted to a standard retexture (basica...
Djeeshka's CMT Retexture
Created by Zaljerem
Based on the original mod by Djeeshka https://steamcommunity.com/sharedfiles/filedetails/?id=2750622416 If the original author requests it, I will remove this update. -- Converted to a standard retexture (basically for use with Zal's Big Trees) ...
Replace Mechanoid Weapon
Created by Mr.Blue
🔧 Upgrade Your Mechanoids! 🔫 Tired of your mechanoids using the same old weapons? Now you can give them the firepower they deserve. This mod allows colonists (or other designated pawns) to replace weapons on your mechanoids with any weapon you have on the ...
Intimacy - A Lovin' Expansion
Created by turkler
https://i.imgur.com/PSlhI6Q.png https://i.imgur.com/Avx9MS4.png I've always wanted a tasteful expansion of the more intimate mechanics in Rimworld. There are those mods, of course, but they always felt too crass, too explicit. And so, I present to you, a t...
Arthur GC's - No Disliked Xenotypes
Created by Arthur GC
⠀⠀⠀⠀⠀⠀⠀⠀  🧬 Arthur GC's No Disliked Xenotypes 🤝 Just because your preferred food is hamburgers, that shouldn't mean you hate yourself and every other food in the world! This lightweight mod removes the social and mood negative modifiers related to non-pref...
Guaranteed Damage Reduction
My attempt to make vanilla combat slightly better by improving armor consistency. Adjusts armor calculation by adding a small amount of guaranteed damage protection for apparel with high armor values. Should make high-end armor much more survivable, especi...
Less Sad Night Owls
Night owls won't complain about being awake during the day if their current scheduled activity is anything, recreation, or sleep. Imprisoned night owls also won't complain. Compatible with Less Sad Night Owls 2 Source Code...
Drop Nothing When Settling
Created by HeatherAthebyne
Ever wanted to explode like a pinata to celebrate settling on a new tile, after fleeing the burning ruins of your old life? Me neither. This tiny mod simply makes it so that any time your caravan would drop everything when entering a new tile, all pawns an...
Utility Columns (Continued)
Created by GanjaMan [NL]
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Continuation of https://steamcommunity.com/sharedfiles/filedetails/?id=2013476665 Made by; NEPH. unsubscribe from old mod to avoid issues using this one. for questions or...
NoAbandonedCamp
Created by Mangone
About: Removes abandoned camp world object immediately after creation. Features: Immediately removes the abandoned camp site that appears after you reform a caravan in a camp. Does not affect existing abandoned camps. Credits: Rimworld - Ludeon Studios Har...
BananaBread Dreams
Created by BananaBread
This mod will give pawns a hediff when they are sleeping. When the pawn wakes up there's a 50/50 between the pawn having had bad dreams or good dreams. A dream will result in a corresponding moodlet for the same amount of time the pawn was asleep for (up t...
Fortified Features Framework
Created by AOBA
A mod library for integrated set of commonly used features. Included Features Heavy Equippable Weapons a system to manage and add weapons that require a large body size or auxiliary equipment to use. Modification an UseEffect-based implant system that can ...
More Traits
Created by Ravinglegend
Adds over 20 new vanilla-like traits.This is a reupload from my other version of this mod for 1.6. You are free to modify this mod for your own use and to learn from it just don't republish it in its entirety without my permission unless I disappear for tw...
[DHM]BatteryCage
Created by Drilled_Head
- BatteryCage 1. You can put in or take out a hen 2. It borrows the existing laying logic, and if the hunger continues, laying stops. 3. If the hunger continues, malnutrition progresses and death occurs. 4. If a corpse occurs, the corpse is pulled out. 5. ...
Industrial Auto Dissector
Created by Mr Atipiquencio
A patch. Makes it so the Auto Dissector gets unlocked after researching Machining instead of Bionic replacements. Harvest those organs early on. Tested this on my 400+ mods modpack, it should work fine since it's a XML patch. Original mod author: LingLuo....
Addiction Gum
Created by Bunghole
Addiction Gum WTF is this? This mod adds craftable chewing gums that can remove addictions for Psychite (Flake, Psychite Tea), Wake Up, Yayo, Go Juice and Smoke leaf. Think Nicotine gum but for hard drugs. What about Luciferium, Beer and Ambrosia? Nope. Re...
Ancient Ruin Walls and Embrasures
Created by vin
You can build these suckers now. Textures are derived from Ancient Urban Cities. CE is not required but supported. Check out my other mods: Adaptive Ideology Storage https://i.imgur.com/zrTJt1E.png Adaptive Simple Storage https://i.imgur.com/jDia19l.png ...
Smelt Bioferrite
Created by Lomzie
Tiny little mod made in about an hour because I couldn't find something similar on the workshop. Includes two new smelting recipes. One for smelting 30 bioferrite to 15 steel, and a bulk variant that smelts 90 bioferrite to 45 steel. Something like this mi...
Rebuild: Embrasures
Created by vin
This mod is an add-on for ReBuild: Doors and Corners and optionally Combat Extended. Makes these pesky fucking embrasures have a matching textures. Built in support for CE (CE is not required) If you want to build dilapidated ancient ruin walls with embras...
Frontline - Trenches without guns (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Wuergers mod https://steamcommunity.com/sharedfiles/filedetails/?id=1547133402 with permission If you like the mod, show the original author your appreciation here: https://i.imgur.com/gmaqOA3.png The release of Ri...
Colony Needs Ammunition! (Continued)
Created by Zaljerem
Original mod "ColonyNeedAmmunitionMod" by -210 https://steamcommunity.com/sharedfiles/filedetails/?id=809365662 If the original author requests it, I will remove this update. Now requires Harmony -- This mod provides an ammo system where your colony keeps ...
Coinage (Continued)
Created by Zaljerem
Original mod by hohen https://steamcommunity.com/sharedfiles/filedetails/?id=2912839006 If the original author requests it, I will remove this update. NOTE: 1.5 is end-of-life, out of date, and provided as a courtesy only. -- Reworked; no longer requires X...
RimTek DocMate
Created by Deon ☣
Inspired by Fallout "AutoDoc" devices. I wanted to create some advanced technology that can support single-pawn colonies and generally reduce the tending routine after big fights. https://i.imgur.com/8OSUfH5.png An advanced hospital unit, that can tend to ...
No Wrong Room Debuff For Benches
Created by Sentinel
Negates the effect of the "Not in X room" debuff on workbenches....
Reward, not Punish
Created by Sentinel
Changes the behavior of the new change towards specialized rooms introduced in 1.6 to be buff based rather than nerf based. Work speed changes: (Laboratory) Simple Research Bench / Hi-Tech Research Bench / Drug Lab / Serum Centrifuge / Subcore Encoder Vani...
[Meow] Diiiie You AbandonedCamp
Created by Eoral Milk
Kick those damned abandoned campsites out of your world!!! They Will be removed after 12h when you leave your camp....
Crafting Spot Slave Gear
Created by HeatherAthebyne
Slave collars and body straps are now craftable at crafting spots. Useful for tribals and early game colonies. Photo by me, because not every stock photo author wants their work used for a mod like this. ...
Solar Flares Disable Mechanoids
Created by BlackSparrow
Makes Solar flares and EMI fields disable mechnaoids with configurable max consciousness for colony mechs and hostile mechs CE compatible!...
True Vampires
Created by Antiquary
An updated version of Seti's True Vampires mod. Changed to only rely on Biotech and Anomaly. I wanted this so I figured some others might as well. Original Description: Hate the non-mythical vampires of rimworld? HATE NO MORE, with this mod they won't eat ...
Fog of Pawn (Hide enemy bio, 隐藏属性)
Created by Brad
(Hide enemy bio, 隐藏属性) BETA TEST RELEASE! if there's things that doesn't make sense in game, drop a comment below https://raw.githubusercontent.com/BREADLuVER/Fog-O-Pawn/main/Textures/MixCollage-19-Jun-2025-09-52-PM-9430.jpg I often find myself min-maxing ...
Anime Mech Retexture WIP (Continued)
Created by [TTV] Cozy_Katie
:Continued Mod. 终极☆ (摆出很中二的姿势) 帝王☆~业火炮~!———— (开始吟唱) 舞步☆~(变成活靶子) (旁边的女皇尬的扣出了三室一厅) Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2934090958...
Replantable Anima Trees (Continued)
Created by [TTV] Cozy_Katie
1.6 Continued Version of "Dark Passerida"'s mod. Origional Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2586765823...
Reinforcing Tattoo
Created by Flestal
This mod adds a special tattoo that is treated as a scar, enhancing the efficiency of a body part. As it is considered a scar, even body purists will not dislike it. https://imgur.com/OS3QudC.png The enhancement effect becomes stronger depending on the qua...
[KB] VE - Aquacrops in Hydroponics
Created by Kirboh
Patch for Vanilla Plants Expanded - More Plants. Allows the planting of aquatic crops (watercress, water chestnut, taro, and lotus) in Hydroponics. Said crops will grow very fast in hydroponics, but will take even longer to plant and harvest for balance. N...
Bicycles and more!
Created by Seti
Adds bikes, wheelchairs and high-tech hoverboards and spider legs! https://i.imgur.com/hFN2EfT.png The bicycle, wheelchair and skateboard are made at smithies and the machining table The electric bicycle and electric wheelchair are made at the machining ta...
MeatCore to Anomaly Category
Created by KahirDragoon
Moving all the MeatCore stuff to the Anomaly Category to reduce Category bloat....
Reasonable Components Continued
Created by JoeOwnage
Description This is a quick update of Fonic the Fedgefog's mod. If the original author asks for me to take this down, I will do so. https://steamcommunity.com/sharedfiles/filedetails/?id=1542915888 I have added the recipes to the Lathe from Fortifications:...
Xeva Body Pants
Created by xevawolf
**The MOD was reported and removed. This is the re-uploaded version. This is Pants Patch for Xeva FB pack. Added textures for pants in the game and added some new pants. Now, when a pawn wears pants, they will be displayed. This mod can be added and remove...
Reese's Simplified Stone Types
Created by StockSounds
It's a little bit weird how there's such overcomplication when it comes to stone types. Marble and granite are the only ones that I find to be worthwhile, so I went ahead and cobbled together a mod to reduce it from five types to three. No more narrowing o...
Xenotype Xenogerms (Continued)
Created by Metalocif
Adds xenotype xenogerms, which apply an entire existing xenotype to the user. They are autogenerated for each xenotype. They should pop up as quest rewards and from traders. Original mod by Gege here. I decided to continue this mod early because - I wanted...
Area Rugs 2.0
Created by WarKittyKat
Area Rugs, now updated for 1.5 and 1.6! This mod adds to RimWorld: Square rugs (1x1 to 7x7 tiles) Hall runners (1x2 to 1x7 tiles) Wide Hall runners (2x3 to 2x8 tiles) Rectangle rugs (2x3 to 6x8 tiles) Big Rectangle Rugs (6X10, 8X10, 10X12) Circular rugs wi...
PocketMapTent
Created by Furia
It adds a portable tent with another map inside that can be entered using a pit gate-like interface. ・It can be found in the misc tab. ・Unlocked by researching furniture. ・cost Fabric or Leathery * 200 Cloth * 100 Steel * 50 default 13×13 Can be changed fr...
Semi Random Research: Progression Fork
Created by ferny
https://i.imgur.com/mfsGeQE.png Continued development of Semi Random Research: Progression Fork will continue at this page. Disclaimer/History This is a mod originally beautifully designed by Captain Muscles, lovingly maintained and added to by GrobmotoriG...
Neutroamine NOT op recipe
Created by Scout Gaming
Makes neutroamine craftable with a really expensive recipe for people who need to be self-sufficient but also wanna suffer. The recipe is 6 herbal meds, 6 psycho leaves and 15 chemfuel. Yields 3 neutroamine. Requires research and intellectual 7 to craft. C...
Graves Are For Colonists
Created by glitch_goblin
Silly stranger, graves are for colonists! Ever get annoyed when you forgot to micromanage your colonists digging a grave and making sure they bury their friends and family instead of some random raider? Well now the grave will default to allowing colonists...
Default Pregnancy Approach
Created by Espio Idsavant
Allows you to set the default pregnancy approach for new lovers. Does not change existing pregnancy approaches (including ones that are set to Normal)....
Wing's Meaningful Parties
Created by winggar
Wish you knew why your pawns were partying the night away? So did I, so I whipped up this mod in a few hours. Without changing the frequency of parties, colonists will now throw parties over any of over 100 new party causes, including: - a colonist or bond...
Infinite Turrets Continued
Created by JoeOwnage
Description Quick update of Test's mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2845053424 If the original author requests it, I will remove this from the workshop. Original Mod Description Makes turret barrels very big (practically infinite...
Synthetic fabric and leather.
Created by Scout Gaming
Makes synthread craftable. Adds a new synthetic leather resource. Adds two new recipes related to a new research project. Synthread: 60 chemfuel, 5 neutroamine. Yield is 25. Synthleather: 75 chemfuel, 8 neutroamine. Yield is 20. Synthleather is a pretty go...
NullStatic's Centipede Gunner Tweak
Created by NullStatic
Fixes the centipede gunner so that it now has the same movement speed as the other centipede variants. Despite all centipede variants carrying heavy weapons, only the centipede gunner was affected by the minigun's innate movement speed penalty when in use....
Last Visited (Continued)
Created by Zaljerem
Original mod by elfstone https://steamcommunity.com/sharedfiles/filedetails/?id=1879568817 Creative Commons Share-Alike license All the same; if the original author requests it, I will remove this update. -- Original mod notes (1.0): Allows you to see when...
LongJumpTogether
Created by Furia
When multiple pawns are selected, they will all be able to perform the Sanguophage's long jump in unison, similar to a jump pack or Locust Armor. サングオファージのロングジャンプが、ロイヤリティのジャンプパックやローカストアーマーのように複数ポーンで同時にジャンプ命令できるようになります。 内部的にはAbilityのグループ化はできるものの、複数同時実行の方法が無...
Project Neutrolope Alternate Textures
Created by Exodus永
A Neutrolope is like a Boomalope, but it produces Neutroamine instead of Chemfuel. It's blue due to having its Chemical Sacks filled with Neutroamine. Safe to add or remove mid game. Does not need Project Neutrolope to work 中性胺羊 中文翻译链接 Lore A large farming...
Pronouns!
Created by 1trickPwnyta
Now your colonists can have pronouns! And by clicking the pronouns box in a pawn's Bio tab, you can change them to pretty much whatever you want. Known Issues Some pronouns (such as they/them) use the plural form of verbs. For example, "She is eating witho...
Hematogen
Created by dfifd
Adds hematogen which is an analogue of chocolate and can be used to restore hemogen or heal bloodloss Supported languages: English (duh) Estonian Ukrainian Russian Compatibility: Vanilla Races Expanded - Sanguophage - full compatibility, hematogen can be m...
Less Marsh For Me (Boreal Forest)
Created by WolfShine
Reduces the chance of marsh terrain generating in the boreal forest biome. This mod is not compatible with other mods that modify the same terrain generation percentages in the boreal forest. ------ Your encouragement means a lot! A kind word or constructi...
Wastepacks are Waste
Moves toxic wastepacks into the "Waste" category added by dubs bad hygiene. Short and sweet! ...
[COG] Corvus Production UI
Created by PlatoArete
Overview A comprehensive production management mod for RimWorld that provides an advanced interface for planning, filtering, and managing your colony's production needs. Features Advanced Recipe Browser Full Recipe Database: Browse all available recipes wi...
Stray Bullets (Continued)
Created by Zaljerem
Original mod by NKM https://steamcommunity.com/sharedfiles/filedetails/?id=3165328587 If the original author requests it, I will remove this update. -- Original mod notes (1.4): In RimWorld, stray bullets don't hit pawns except in cases of friendly fire. T...
Monochrome Impid Hairs
Created by Luigipunch
Tiny tweak to impids, turning their natural hair color from a yellow-orange to black or white. Like the biotech cover guy! Just a light patch to remove the sandy blonde and orange hair genes and add snow-white, dark-black and ink-black, should work with mo...
Overwatch Mechanoid
Created by 셉텐트리온
Overwatch Mechanoid? The technology called Overwatch Mechanoid or Overwatch System is a city defense mechanoid developed long ago on a planet. They were used for maintaining public order, city defense, and even as a kind of helper supporting allies on the ...
Mechanoid Idle Optimization (1.6)
Created by Metalocif
The mod optimizes idle for mechanoids. Every time the mechanoids run out of work, they start destroying the TPS in the colony, I'm sick of it. Therefore, I made a patch that replaces the idle behavior of the mechanoids. When the mechanoids have nothing to ...
Universal Trade Hub (continued)
Created by Metalocif
Adds a special trade console allowing ordering any item from any place. Original here. I will take this down if asked. Changes from the original: - you can no longer order silver; - you can no longer order some untradeable items. I love this mod and, since...
Reese's Anomaly Accessibility
Created by StockSounds
I made this mod to put a little bit more sense into the Anomaly research progression without doing any reordering or stuff like that.. Without this mod, a low-tech run isn't able to get into the meat of Anomaly at all. I've adjusted things so that no matte...
Realistic Darkness 1.6
Created by Papito
This is an update of the original mod "Realistic Darkness" https://steamcommunity.com/sharedfiles/filedetails/?id=1531882210 to make it compatible with the 1.6 update. All credit goes to the original author. I will remove this version if requested....
Tally Marks - Weapon Kill Tracker
Created by Jck
This mod tracks weapon kill counts and allows weapons to improve in quality based on combat experience. As weapons rack up kills, they can upgrade to higher quality tiers automatically. Features: Tracks total kills and individual kill logs for each weapon ...
Deep And Deeper
Out of steel? Neighbours not selling components? Your last plasteel chunk insect occupied? Empire take your last piece of Gold you needed to build a Multi-Analyzer? No problems! Go low and dig deeper! Join the Deep Divers! Don't let the promise of riches c...
Tech-appropriate Roof Mote
Created by Mlie
https://i.imgur.com/iCj5o7O.png The default graphics shown when pawns build a roof is a generic steel corrugated roof. As I often do tribal colonies it seems a bit off so I made this mod to give it a more realistic feel. Default it will now show a wood-roo...
Gerrymon's Medieval DBH Retexture
Created by Gerrymon
Summary Medieval retextures for Dubs Bad Hygiene Lite, and changed the research of hot tub to medieval and it now requires wood fuel instead of electricity. Recommended to use with World Tech Level to remove industrial stuffs, and yes that includes showers...
Hospitality (Continued)
Created by Zaljerem
Original mod by Orion https://steamcommunity.com/sharedfiles/filedetails/?id=753498552 https://ludeon.com/forums/index.php?topic=11444.0 GNU General Public License All the same, if the original author requests it, I will remove this update. packageID of Or...
Do The Rituals Yourselves
Created by Re_zin
Do The Rituals Yourselves Colonists prepare and start rituals on their own. Naturally. Auto Rituals You can automatically start rituals in your colony. Set up auto rituals from the menu at the bottom of the gameplay screen. Ritual Spot Set the spot where e...
Gastronomy (Continued)
Created by Zaljerem
Original mod by Orion https://steamcommunity.com/sharedfiles/filedetails/?id=2279786905 GNU General Public License All the same, if the original author requests it, I will remove this update. Github: https://github.com/Zaljerem/Gastronomy packageID of Orio...
虎口逃生-Breakout
Created by 阿尤恩
讨厌吞噬兽会吞噬你的近战远程的小人,但你却无能为力吗?讨厌1.6版本吞噬兽在路障上也会飞扑吞噬你的小人吗?那么这就是你所需的针对吞噬兽而设计的模组。 当小人的射击等级或格斗等级超过10时,每增加一级,会提升5%闪避,20级时闪避率则为50% 这个闪避指的是面对吞噬时的闪避,非原版近战闪避,也非远程闪避 当小人的射击等级或格斗等级超过18,被吞噬兽吞食后,有80%的概率能够自行破体而出。 破体成功后,有50%的概率直接击杀吞噬兽,另50%的概率对吞噬兽的胃部造成100点重创。破体事件将在吞噬后3至15秒内随机...
Cash Register (Continued)
Created by Zaljerem
Original mod by Orion https://steamcommunity.com/sharedfiles/filedetails/?id=2506046833 GNU General Public License All the same, if the original author requests it, I will remove this update. packageID of Orion.CashRegister has been retained for compatibil...
Therapy (Continued)
Created by Zaljerem
Original mod by Orion https://steamcommunity.com/sharedfiles/filedetails/?id=1076950211 Creative Commons Share-Alike License All the same; if the original author requests it, I will remove this update. packageID of Orion.Therapy has been retained for compa...
Grasslighting
Created by Hyou
https://i.imgur.com/7btJFUD.png Greetings, friends! This is a tiny mod which adds a small number of constructable buildings, all with the intention of making small-scale farming significantly more viable and accessable! An vanillaesque way of making early ...
Animal Genes
Created by s_m_w
Animal Genes Recent breakthroughs in gene technologies have revealed that the genes of animals are compatible with baseliners! Make your colonists as resistant to cold as a Muffalo, as large as a rat, with a Warg's razorfangs and let them eat trees like a ...
Animal Apparel: Basic Armor
Created by s_m_w
Features This mod introduces plate, flak and cataphract armor (and suitable helmets) for a selection of animals, while also serving as a template for intrepid modders who want to use Animal Apparel: Framework for their own mods! The armors have the same te...
Medieval Tailor Continued
Created by Tinda
A reupload of Arisher's and SirMashedPotato's Medieval Tailor. If requested by the original creators, I will take this down. Changes: I have modified the defs such that that MO is no longer required, but supported. MayRequire="DankPyon.Medieval.Overhaul" i...
Deep And Deeper - Ladder retexture
Created by Deon ☣
A texture patch for Deep and Deeper that replaces rope with a ladder per user request. ...
Realistic Meat Scaling [DEPRECATED]
Created by ocarina.goat
DEPRECATION NOTICE Hello! I've decided to deprecate this mod. I think it's a really neat idea but my implementation of it isn't up to my standard and generally I'm not interested in maintaining nor patching it. I'm keeping the mod unlisted until 1.7 drops,...
BattIePatch: Lockdown!
Created by BattIeBear
V1.6 Security doors can now be locked down, preventing all pawns from passing through them, including during prison breaks or an anomaly being released. This doesn't break anything, all pawns will just treat it as a wall until unsealed. Prisoners trying to...
Menagerist - Mort's Ideologies: Memes and Precepts
Created by Mort Strudel
This mod adds a new meme to the Mort's Ideologies mod series, centered around maintaining a large and varied zoo of tamed animals within your colony: Menagerist! https://i.imgur.com/95rOQFj.png Menagerists get mood bonuses the more total tamed animals they...
Fungoids aren't still in orbit!
Created by Tookatee
A patch for Vanilla Races Expanded - Fungoid. This mod eliminates the chance for the storyteller to trigger the "Fungoid Ship Part Crash" event (an event that normally has a chance to spawn every 30 days). I saw that there was demand for this to be impleme...
[RC]Exostrider spawn removed
Revamp how Exostrider spawn on the starter map with a more smooth approach. There's still a base chance of the exostrider to spawn on the starter map ! (5% base chance --- adjustable in mod setting) Steps: 1. Wait for the exostrider ruin quest to drop. 2. ...
Hardened Armor
Created by SirProok
Hardened Armor "You’ve got armor. They’ve got shivs. No excuses." In RimWorld combat, a bullet to the flak vest shouldn’t leave you bleeding out while raiders loot your fridge. It should deflect off, make a satisfying clink, and serve to show the attackers...
Raider Swarm Compression
Created by s_m_w
Features Large raids are fun, but quickly reach a point where the game crawls to a halt. This mod aims to make VERY large raids possible through some visual trickery and smart balancing. In theory, with this mod, raids can have many hundreds of enemies. Al...
Friend Of Doggos
Created by Halicade
It was a day like any other over on #mod-dev. But then a seemingly unused variable, AnimalType was discovered! With only a single use among the entire RimWorld world, I knew I had to capitalize on this moment and here we are! With this trait, pawns will no...
Cloth Production Expanded Continued
Created by cyanobot
NOTICE: This mod uses a different name and packageID to its predecessors, and several defNames have been changed. Patches for the previous version will not automatically work. Sorry for the inconvenience - for discussion of why I made this choice, see disc...
Barracks for all
Created by pklemming
Eliminates the 20% efficiency penalty for work tables placed outside their designated room types. No more need for "Kitchen" or "Workshop" rooms - all work tables now function at 100% efficiency anywhere you place them. Perfect for flexible base designs wi...
Auto Arm
Created by Snues
Automatically manage your colonists' weapons. They invented antigrav technology but need you to hand them a pistol. Let's fix their priorities. Designed to feel like vanilla. No new tabs, no complex menus, just intelligent weapon management that respects o...
UNAGI Face Lite
Created by UNA
自分用に作成したUNAGIフェイシャルアニメーションの簡易版です。 UNAGIフェイスのグラフィックを使用した静止画バージョンです。 This is a simplified version of the UNAGI facial animation I created for myself. This is a still image version using UNAGI face graphics. 純粋に人間ポーンのテクスチャのみを変更します。 (バイオテックのピッグスキンなど異人種には非対応です。...
"I Already Know What a Fingerspike is!!"
Created by StockSounds
I'm so sick of Anomaly pretending like I don't know what an entity is. With tonight's mod, I decide what we know. Gone are the days of , and having to see a nociosphere in person to figure out how to make nocio purée! RimWorld doesn't NEED "]". Now you can...
BattIePatch: Psychic Silence Is Golden
Created by BattIeBear
V1.6 This mod integrates Psychically Deaf pawns a bit better in the Anomaly DLC by making them immune to the Golden Cube's fascination and immune to being targeted by the Unnatural Corpse. There is a choice to have Psychically Deaf pawns be ignored by Reve...
Pick Up And Haul 1.6 Forked
Created by Teemo
Menhi is back and just updated PUAH to 1.6 Original Pick Up And Haul: https://steamcommunity.com/sharedfiles/filedetails/?id=1279012058 I may still continue this forked version, depending on what Mehni ends up changing/fixing in the official version Please...
NydusLink
Created by RedstonePanda
Unleash the power of the Swarm with the Nydus Network, a planet-wide biological transportation system inspired by StarCraft II. Unlocked after completing the Transport Pod research, the Nydus Network is a massive, living structure that forms the heart of y...
BoneReapers ReMarrowed
Created by JerryTheCultist
The 1.6 port/rebalance of the beloved bonereapers mod, alot of changes have been made so be sure to read the changelog in the discussions page the original creator of this mod has asked not to be credited but we DO have permission from him and have been gi...
[sbz] Cryogenic Tank
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif Cryogenic Tank · Safe to add to a save game Adds four types of cryogenic tanks for displaying and preserving pawns I've always wanted to preserve enemy leaders, powerful mechanoids, and rare creatures as trophies. This mod a...
PnzrMods Xeno Gene Romance Edits
Created by polaris.ursa
This mod adds a number of changes and tweaks to how romance chances work with various genes, and adds some new traits for gene-based romance calculations: The romance multiplier against those with Furskin or Pig Nose is overall reduced from 20% to only 80%...
Gentle Big and Small Factions
Created by mayonnaise
Yet another mod to add gentle variants of factions that I was annoyed with the lack of. For now, only includes a Civil Outlander variant of the Xeno-Insectoid Hives. May add more later if I feel like it. Despite my choice to not include any Big and Small m...
[MF]Faction Vending Machine
Created by chitoseender
This is a vending machine mod with the following features: It will be sold in various places, such as caravans, base, and orbit. After purchase, it will automatically become a vending machine with the seller's trader list and sell the goods. The no faction...
Animal Are Kin - Ideology Meme
Created by YodaDoge
An Animal focused Meme providing a mix of ranching and Animal Personhood. Precepts are - Animal Connection (better taming, more bonding) - Animal Cohabitation (renamed animal ranching) ...
Reese's Yttakin Overhaul
Created by StockSounds
A set of personal edits to the Yttakin xenotype to make them more enjoyable for me, and in the case that our interests overlap, you too. I made sure to keep their identity as wholly Yttakin, because Yttakin are what I want, not some precious ideal by the s...
Revanites Faction
Created by L. Yoichi
Add the Revanites faction for Rimworld. The Order of Revan, also known as the Revanites, was a secret society within the reconstituted Sith Empire that adhered to the teaching of the powerful Force-user Revan. Balancing the light and dark sides of the Forc...
Biosculpter Nudity
Created by Apocryphus
Everyone knows that clothing impedes the healing process of a biosculpter pod. This mod removes a pawn’s clothing while they are in the pod, allowing them to better absorb all the healing juices. How It Works: Extremely simply, pawns apparel just won't ren...
[kik] Hotspring Retexture Japanese Style
Created by miran.rb2
🔸 紹介文(多言語版) 🇯🇵 日本語 Standalone Hot SpringのリテクスチャMOD 質実剛健、中世日本の武士のお風呂をイメージしてみました。 なにもないだがそれがいい。知らんけど。 ※このMODは「Standalone Hot Spring」が導入されている環境でのみ動作します。 あらかじめ元MODをサブスクライブしてください。 🇺🇸 English Standalone Hot Spring Retexture MOD Modeled after the stoic and robust...
Cyberpunk 2020 Traits and Backstories
Created by Argyuile
Cyberpunk 2020 Roles for RimWorld 🌆 Welcome to the Dark Future Step into the neon-soaked streets of Night City with this comprehensive mod that brings the iconic character roles from Cyberpunk 2020 to RimWorld! Whether you're a rebellious Rockerboy fightin...
No Sleep Disturbed - 1.6 [OBSOLETE]
Created by Captain Shitface
Patched the About.xml file for 1.6 compatibility. If the original mod is updated to 1.6, I'll remove this one. Prevents the Sleep Disturbed mood debuff. This is nice for having multiple colonists sleep together in one room and for various compact base-desi...
CPERS: Arrest Here! - 1.6 [OBSOLETE]
Created by Captain Shitface
ORIGINAL MOD UPDATED Will unlisting this tomorrow :) ___________________________________________________ Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2563157350 Original Description: https://i.imgur.com/oDcn9ip.png Save precious tim...
LShapePlus
Created by Rabiosus
LShapePlus is a multi-tool specialized for wall construction. Without switching DrawStyle, you can cycle through several functions using shortcut keys. https://i.imgur.com/YaGFn6w.gif L-Shape Mode This is the default style. From your drag start point to th...
Bowel Disruptor
Created by Santa!
Adds the Bowel Disruptor from Transmetropolitan to the game. A spacer tech non-lethal weapon, designed to induce intestinal distress in its victims. Settings on the dial read "loose", "watery", and "prolapse". Illegal and completely untraceable, it was the...
Nice Bill Tab
Created by Andromeda
https://i.postimg.cc/tTW1k8Ys/about.png Let me tell you a fairy tale about beautiful UI in our beloved game I think that you, like me, are tired of playing Microsoft Excel, which is presented as a game. This extremely popular game is not actually a game? L...
RimZoo (Broken)
Created by Codiiiy
Fixes are coming but paused till time frees up. If any coders want to help I can add contributors. 🦓 RimZoo – Build Your Own Zoo in RimWorld! (WIP) Welcome to RimZoo! Create, manage, and profit from your very own zoo—RimWorld style! This is my first RimWor...
[CF] RIMSPR Upscaled
Created by Crimson
Upscaled crispy textures ...
Warehouse Storage
Created by vin
https://i.imgur.com/yMY2n8Q.png This mod fully implements bulk storage solutions for all of your uorganized needs. This includes an outdoor suitable freezer that can store perishable meals and ingredients, updating textures for nearly all storage objects, ...
Warehouse Storage - Corpse Module
Created by vin
Implements corpse disposal from deadlife. Being that this mod only uses textures it is compatible with 1.6 despite deadlife not being compatible. No code is used from deadlife nor quest integration. This module is made to give to give oskar credit for his ...
Tunnelers ARE deep drills
Created by MrKociak
Basically, this mod makes it so that tunnelers will go out and drill at any scanned veins on the map if there are no stones or ores marked for mining on said map. They do not need the actual deep drill building, they’ll just go up to the closest drillable ...
Permits: Re-Examined
Created by Smxrez
https://i.postimg.cc/tgTLgYxf/Divider-UI.png https://i.postimg.cc/PrtYpZ92/Details.png https://i.postimg.cc/tgTLgYxf/Divider-UI.png VFE - Empire HIGHLY recommended but not required. The infographics and mod page text assume you have it. https://i.postimg.c...
Pigeon
Created by π-nes
🐦 Pigeon "Truly, the noblest of birds." https://i.imgur.com/jJGntjV.gif Adds a new animal: pigeon. No, it’s not a joke. Okay, maybe a little. Don't ask me about it's weight.. --- ✅ Features • A new animal: Pigeon • Can be trained to haul • Can act as a pac...
[Og] Do Not Hit Me
Created by OganessonG
Description Your colonists automatically acquire targets, which is great. But sometimes, you want to spare a specific enemy — maybe they have good traits for recruitment, maybe they’re someone’s distant relative, or maybe you just want some bioferrite from...
Categorized Cleaning - Combo
Created by PeteTimesSix
Splits the cleaning filth work into three, in descending priority order: Cleaning sterile rooms (kitchens, hospital and laboratories) Cleaning indoors Cleaning outdoors and in barns There are already plenty of cleaning mods. While there are certainly alter...
Mythological Creatures!
Created by Wiggler310
This mod adds cryptid, mythological, fantasy, and folkloric creatures to RimWorld! All the creatures count as animals, and as such can be tamed and trained, though some are harder to control than others... Fight endless hordes of goblins as they descend on...
Astronomy Style Pack
Mod adds a Style pack for the Ideology DLC - The Astronomy style pack adds themed weapons, armor, and buildings to help fit the Space-life experience. Style and weapons are Inspired by various Fan art and online works Inspired by mid-world space and Inspir...
Genetic Drift 1.6
Created by Masstell
Updated for 1.6. Original by ARR624 https://steamcommunity.com/sharedfiles/filedetails/?id=2885356885. Also added support for a black-list of genes you don't want randomly added Original Description ================================ Allows configurable rand...
Dizzy's Thrumbo Overhaul
Created by Dizzy
An overhaul for Thrumbo husbandry. Based in large part off of Thrumbo Extension, and uses the same defNames as that mod where appropriate, for save compatibility. Features some balance changes (some buffs, some nerfs, some just Different) compared to Thrum...
VFE Classical Water Cooled Large Passive Cooler
Created by azrazalea
💧 VFE Classical Water Cooled Large Passive Cooler Compatibility patch for Vanilla Factions Expanded - Classical & Dubs Bad Hygiene 📋 REQUIREMENTS REQUIRED: Dubs Bad Hygiene Vanilla Factions Expanded - Classical Harmony (brrainz.harmony) LOAD ORDER: Must lo...
Mech Spider girl:Vesperach
Created by kokodayo0815
This mod adds a new spider-like mechanoid: Vesperach Unlike our previous ranged spider mechanoid "Weaver" Vesperach is a melee-focused frontline fighter that delivers deadly toxin attacks to enemies. Outside of combat, her medical and growing skills make h...
Less Expensive Grav Anchor
Created by Sentinel
Didn't like the vanilla cost, so I changed it....
More Components and Steel 25-250 [Unofficial 1.6 Update]
Created by MPCatcher
This is an unofficial update of the excellent “More Components and Steel” mod by ^Cake, updated to support RimWorld 1.6. Original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2873418624 Updated for 1.6 by Me. Features: Increases the yield wh...
Malang More Faces : New Face Packs
Created by Tulxe
Mode description This mode adds a few new faces based on the face shape of the 'Malang Face' mode. https://steamcommunity.com/sharedfiles/filedetails/?id=2837046246 ----------------------------------------------------------------------- https://steamcommun...
Odyssey Orbital Trader
Created by Teiwaz
This is a simple mod that adds a single type of orbital trader ship affiliated with the Traders Guild faction,you can buy almost every item from the Odyssey dlc in this trader. 2025.7.11 v1.1 Update:​​ The Odyssey orbital trader now belongs to the ​Traders...
Smart Odyssey
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features A lightweight mod that allows you to visualize the tile mutators of a selected tile in the world map, with custom icons for each mutator. It also adds mod options to both individually and globally tweak mutator and ...
No Odyssey Category
Created by ferny
What does this do? Read the top image! That's it? Yup! FAQ - Why? | I think it's dumb for DLC expansions to have their own categories. https://i.imgur.com/ZkJC3QF.png https://i.imgur.com/O0vb2cL.png https://i.imgur.com/Oue3hEf.png https://i.imgur.com/SMqGu...
Progression: Gravship
Created by ferny
https://i.imgur.com/mfsGeQE.png https://i.imgur.com/qWwQAi2.png https://i.imgur.com/dperyQT.png Best paired with - Progression: Core , for tech traversal/advancing entirely within your control. - Progression: Scenarios , for adding new gravship scenarios, ...
Glittertech Expansion
Created by BlueEagle421
https://i.imgur.com/N7PmE7J.png https://i.imgur.com/UGIOT7U.png A massive content expansion focused on enhancing the late-game experience. It introduces new offensive measures against mechanoids, ways to produce previously uncraftable recipes, and brings y...
[V] Improved Combat System
Created by Graf
ICS makes combat in RimWorld more dynamic. Weapons shoot faster, more accurately, and farther. Your characters and enemies have learned to hit targets that are not too far away from them. The armor really protects, and power armor greatly expands the possi...
[V] Impassable Fortifications
Created by Graf
The mod makes low castle walls from 'Vanilla Factions Expanded - Medieval 2' impassable (in effect, they become embrasures/loopholes — that is, what we actually expect from fortress walls). This not only allows you to build aesthetically pleasing medieval ...
[V] Realistic Deaths
Created by Graf
The mod sets the default death probability of enemy pawns to 0% for all difficulty levels. Enemies will die exclusively from wounds incompatible with life, and not at the will of the random number generator. No more ridiculous, unexplained deaths. Of cours...
[V] Realistic Roads
Created by Graf
The mod changes the cost multipliers for traveling on roads. Instead of the universal 0.5 multiplier, roads now have the following effect: dirt path - 0.6 dirt road - 0.5 stone road - 0.4 ancient asphalt road, ancient asphalt highway - 0.3 For what? I've a...
[V] Improved Gauranlen Tree
Created by Graf
The mod makes a number of changes to Gauranlen Tree. The speed of trimming is affected by the mental sensitivity of the pawn, bonding level decreases slower, dryads spawn faster. The workshop has a huge number of mods for Gauranlen Tree. However, I couldn'...
[V] Improved Specialists
Created by Graf
The mod allows you to use the skills of specialists from the DLC "Ideology" once a day. Also removed restrictions on "non-core" professions for specialists. Changed role descriptions - I removed all references that say that specialists will refuse to do so...
[V] Fast Gene Regeneration
Created by Graf
The mod speeds up the gene regeneration time from the “Biotech” DLC. In the vanilla game, gene regeneration time ranges from 100 to 140 days for normal xenotypes and 0.1 to 140 days for vampires. With my mod, the gene regeneration time for all xenotypes is...
[V] Baby Power Armor
Created by Graf
This mod adds a set of children's power armor. It will protect your little colonists who love wandering into dangerous areas. Project "Cherub" New research unlocks production of light power armor designed for children. The armor features a built-in jump pa...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
ReBuild: Doors and Corners
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 1.5-Miller-rev1 https://i.imgur.com/MyICxlu.png More content, bug fixes, etc! This is just th...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/7S9O9bk.png The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods. It contains all the shared code that powers features across the entire Vanilla Expanded series. Without this frame...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready Odyssey expansion content - Vac t...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
Hospitality: Casino
Created by Adamas
Want to squeeze some more silver out of the pockets of your guests? Build your casino and let them have a happy stay while loading your slot machines. Note: Hospitality mod is not mandatory anymore, the mod can run standalone. Description: This mod adds 3 ...
Hospitality: Vending machines
Created by Adamas
Description This hospitality add-on adds a vending machine and a fridge vending machine if rimfridge or simple fridge is installed. A vending machine requires a small bit of electricity. It requires you to research Complex Furniture. Guests can buy items h...
Hospitality: Spa
Created by Adamas
Description This is a hospitality add on that makes hospitality guests pay for using your pool, hot tub or sauna of Dubs Bad Hygiene. Requires Dubs Bad Hygiene to do something! :) github: https://github.com/tomvd/HospitalitySpa support me: https://ko-fi.co...
Big and Small - Sapient Animals
Created by RedMattis
https://i.imgur.com/B4xmwit.png Sapient Animals! Optionally also Mechanoids. https://i.imgur.com/5kSy2K0.png Most animals (and optionally mechanoids) can be made sapient using a craftable and findable "Cogni-Fi" gadget. A sapient animal will in most respec...
Animal Apparel: Framework
Created by s_m_w
Animal Apparel: Framework This mod serves as a framework to allow animals to wear all kinds of apparel. By itself, this mod only enables animals to be equipped with shield belts and jump packs. For a selection of plate, flak and cataphract armor for your a...
Nice Health Tab
Created by Andromeda
https://i.imgur.com/C1gry4p.png I present to you a completely redesigned health tab for your colonists! Now you will see a doll of your colonist, which will approximately show which parts of the body injuries relate to Extensive work has been done on redes...
Alpha Biomes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated: 21/10/22 Adds multiple unique new biomes to Rimworld. Features Adds 12 new diverse biomes to your Rimworlds. The mod has been designed with the Alpha Animals mod in mind, although it is not a requirement. https://i....
Adaptive Storage Framework
Created by Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods. It has added functionalities to change graphics depending on contents, tweak ...
Adaptive Primitive Storage
Created by vin
https://i.imgur.com/yMY2n8Q.png This mod is an independent port of Primitive Storage by Hydromancerx and velcroboy333 from the LWM's Deep Storage to the Adaptive Storage Framework using the Primitive Storage Retexture and restyle made by Phaneron. This mod...
Adaptive Ideology Storage
Created by vin
https://i.imgur.com/yMY2n8Q.png This mod patches re-implements objects in Ideology to use the Adaptive Storage Framework so you can use them as build able storage objects and includes spiffied up versions of their textures made by me in case dilapidated ai...
1trickPwnyta's Anomaly Patch
Created by 1trickPwnyta
Support for version 1.6 is confirmed, but more testing is needed. Please report any bugs in the comments. Thank you! This mod makes a handful of small tweaks to the Anomaly DLC that are intended to make the game a bit more enjoyable without changing the ga...
Addie's Mantles and Cloaks
Created by Addie Van Winters
Addie's Mantles and Cloaks Additions: 5 Mantles and Cloaks under the complex clothing research. Mantle - A basic mantle providing some protection from the elements. Fur Mantle - A fur lined mantle for cold environments. Spacer Cloak - a plasteel-weave cloa...
AFU女士发型_Women's hairstyles
Created by 金兔子拉面
82 new hairstyles for women. Your colonists and NPCs from all camps can use these hairstyles. AFU men's hairstyle 2025/08/24: 1. New hairstyles f81/f82 has been added. The new hairstyle is customized by 高不成. 2. Adjustment for f71 (south) 2025/07/11: 1. Com...
AFU男士发型_Men's hairstyles
Created by 金兔子拉面
35 new hairstyles for men. Women's hairstyles ←Here ====== 2025/07/ Added m36 and m37 Redrawn m01 Update not completed The compatibility of this mod with the following face shapes has been manually adjusted: 1. Vanilla face 【 Partial compatibility, test no...
Agrihand Can Extract Trees
Created by theactualspinny
Updated for 1.6 Patches the ExtractTree and Replant work types to be able to be done by Agrihands. Yes, this isn't allowed for some reason. Safer to install on a new save. Do no uninstall mid-save. If you already had an Agrihand prior to installing this mo...
Accurate Child Aging
Created by Eclair
This mod is created for my personal use originally, but I decided to upload for those who is wondering why children grow so fast for no reason. Or those who wanna make any pawn age faster more and more by legitimate way to realize. Compared to age their pa...
Almost Impassable Tables
Created by klvlt
This patch makes tables and counters *almost* impassable by setting their path cost to a higher value. Pawns will walk around them in most cases. They can (and sometimes will) still cross tables, but very slowly. I created this for use with Orion's Gastron...
Allow Tool (1.6 Temp)
Created by DawnsGlow
Original mod by Symbolic! The original mod has been updated. You can find the original mod here It also includes fixes from : https://steamcommunity.com/sharedfiles/filedetails/?id=3105126782 It will be removed once the original author updates the mod to 1...
HugsLib
Created by DawnsGlow
Original mod by Symbolic! This is an update. The original mod has been updated. Download it here It will be removed once the original author updates the mod to 1.6 or asks to remove it. How to report Bugs ? Use pastebin to upload player.log and describe ho...
Ambient Rim
Created by TrueBlueSwablu
About AmbientRim adds several new ambient sound effects to objects on the Rim. Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses: Buzzing flies Grass: Cicadas Customization All added sound effects can be turned on / off, and...
Ambiguous Anomaly
Created by ferny
What is this? This mod is an ongoing project to make Anomaly more mysterious, more immersive, and to make it feel less like a DLC and more like a part of the game's world. Current global changes - Anomaly research is now "Dark research", as it was named in...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
AnimalHarvestingSpot (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png This is an update of -210's mod with their approval. https://steamcommunity.com/sharedfiles/filedetails/?id=1409440925 Added four new spots: - Milking - Shearing - Slaughtering - Training Icons from https://www.flaticon.com/...
Animals are fun! (Continued)
Created by ColossalFossil
About Spend time and have fun with your pets! This mod lets your pawns play fetch or go for a walk for recreation. Your pawns will gain a little animal skill as well. This mod is a continuation of the Animals are fun mod by Revolus and supports RimWorld ve...
AnimalHarvestingSpot ReTexture
Created by Si-Cafe
Description Just replaces textures in Animal Harvesting Spot. ...
Animals Category
Created by ferny
What does this do? Adds a brand new "Animals" category. Now you have one spot to manage animals in your architect menu. With VE Genetics, it removes the Genetics category and moves all of its stuff there. With Large Animal Beds, it removes its category and...
Animals Like Hay 1.6 Reuploaded
Created by 👁
Colonists can now use hay to feed and tame animals. Carnivors will still prefer meat and kibble. The Hay is Kibble mod can be used to make kibble out of hay. Carnivors can't tell the difference when Hay is Kibble. ...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Anomalies Expected
If you want more anomalies to explore and experiment with, then you might like this mod. Mod Contents Mod adding vatiety of new anomalies for Anomaly DLC. With it own benefits and risks. Most anomalies here give you some benefit for keeping them in colony ...
Anomalies Expected Addon
Created by Fallen
An addon for MrHydralisk's Anomalies Expected mod, which adds more anomalies. Dependent on AE since it uses it's code Mod contents Currently adds seven more anomalies. More might be added later Supported languages: English, Russian. Available anomalies: Ra...
Architect Icon for Adaptive Storage
Created by чмище
Architect icon for Adaptive Storage. !!! Required Architect Icons !!! The mod adds an icon for the "Storage" category. ...
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
Assignable Entity
Created by topam
Allows you to assign colonists to entities. Colonists who are not assigned won’t study or suppress entities unless directly instructed by you. Entities without any assigned colonists will continue to function normally, just like in the base game. ...
Auto-assign Inventories on Caravan arrival
Created by Syrus
Description: Automatically distributes things carried in the inventory of caravan members to pawn's inventories in accordance to their requirements set by the "Assign"-tab assignments (like medicine) and drug-policies when a caravan arrives on a map. - For...
AssignedWorkbenches
Created by Maarx
The mod adds the 'Set Owner' Gizmo (like from a Bed) onto all Workbenches. Pawns can be explicitly assigned to the workbench. Multiple pawns can be assigned to the same bench. If no pawns are assigned (default), then anybody can work the bench (default). B...
Auto-Cut Blight - 1.6
Created by Captain Shitface
Automatically designate blighted plants to be cut. I will remove this mod if the 1.5 version is still being maintained. Otherwise, I will continue to keep this one maintained Original mods; (1.5 Fork): Steam Workshop: https://steamcommunity.com/sharedfiles...
Automatic Night Owl
Created by Ben
Automatically assigns the sleep schedule for starting, newly recruited, and PrepareCarefully pawns with the night owl trait. 1.6 Update Updated for 1.6 - Should be compatible with prepare carefully when that gets updated. Biotech and Ideology Features New ...
Automatic Nudist Outfit
Created by Ben
Automatically assigns pawns with the nudist trait to the nudist outfit. 1.6 / 1.5 Update With the update to 1.6, I've introduced a new mod option for automatically setting the nudist outfit for ideologies that prefer nudity - This checks both the male/fema...
Babies Eat Paste!
Created by Holgast
Babies can now be fed nutrient paste. Requested on Reddit. KNOWN BASE GAME ISSUE: will not work with mothers with transhumanist ideology due to their refusal to eat nutrient paste https://i.imgur.com/rmCJKcE.png...
BattIePatch: Ghoul Mood Bar Shows Their Hunger
Created by BattIeBear
V1.6 The mood bar being part of vanilla portraits is a massive improvement, however it is completely useless for the new type of pawn included in Anomaly: Ghouls. This mod simply makes Ghouls' mood bar display their hunger instead, as this is more useful a...
Beautiful Outdoors
Created by Meltup
Enchances pawns' perception of nature. Simple mod that adjusts beauty and ugly modifiers for terrain and flora. Most notable changes: - flowers are significantly more beautiful now; - most trees have beauty increased to 2-4 range. Oak and Teak trees have 5...
BattIePatch: Xenotypes Comfortable in their Skin
Created by BattIeBear
V1.6 If a pawn is a body purist and has xenogenes they will have a permanent -10 "Body Purist Squeamish" moodlet. For the most part, this makes sense. If a Baseliner is injected with a xenogerm that changes them, they should be quite upset. However, if one...
Bed Rest For Food Poisoning
Created by 1trickPwnyta
If you're constantly vomitting and can barely move, would you go hunting? No, you would rest in bed. Now your colonists can too. This mod makes pawns consider food poisoning (initial and major phases) to be an affliction worthy of bed rest (as prioritized ...
Bedroom Category
Created by ferny
What does this do? This adds a Bedroom category that contains all of the beds, sleeping spots, dressers, end tables, closets, anything that links to a bed or has relevance with stats in a bedroom. That's it? Yeah. Mod Support - Architect Icons, has its own...
Better Ate Without Table
Created by EnderMelody
Mod that aims the make the 'Ate without table' debuff more realistic by making it a smaller but stakable mood debuff. Eating without a table every once in a while isnt that bad, but doing it constantly can get on anyones nerves. Uses patch operations for b...
Vanilla Psycasts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As alway...
Better autocasting for Vanilla Psycasts Expanded
Created by Toby
Some changes to Vanilla Psycasts Expanded to reduce Micro Management and add functional autocasts. (Enable autocasting by right-clicking a psycast. This is a default feature by VPE, please throw all complaints at them, not me. Including about being unable ...
Better Distress Signal
Created by Nalzurin
https://i.ibb.co/Lh8qwFHY/Banner1.png This mod expands on the Distress Signal quest from the Anomaly DLC. Normally the distress signal events always generate dead pawns on the map, unable to be rescued no matter how fast you arrive. And fleshbeasts are alw...
Better Explosions
Created by NEPH
Makes explosion effects more better! If you're tired of simple vanilla explosion effects, try this. It also applies to all mods that use vanilla damage type. changes list - Explosion - Flame - Antigrain - EMP - Extingish - Smoke - Stun (Mod) Recommanded mo...
AFU Cosmetic Gene Expanded
Created by 金兔子拉面
1.5 Version Introduction 19 new head shape genes and 11 new body shape genes were added, replacing the original 3 genes. The pre-frame "Better Gene Graphics Framework" provides better visual effects for the genes in this module. Some gene maps will change ...
Better Gene Graphics Framework
Created by telardo
A framework designed for AFU Cosmetic Gene Expanded . This mod is a tool for modders to provide better graphics effects (than vanilla) for their genes. For Players: Use it only when you have a mod using this framework as a dependency. You can place it ever...
Better Gene Inheritance
Created by RedMattis
https://i.imgur.com/B4xmwit.png Much improved gene inheritance for Biotech. I made this mod because I wasn't quite satisfied with the various gene inheritance mods already on the workshop. With this mod you will get less babies skipping most of their paren...
Better Linkable Colors
Created by drummeur
A RimWorld mod to make the lines drawn between linkable buildings easier to see. Safe to add and remove to your heart's content mid-game! Requires Harmony. Settings menu allows you to specify which of a handful of colors you'd like links to be. Future plan...
Better Wool Production - C# Edition
Created by divineDerivative
Another continuation of Better Wool Production, but using C# to automagically make fleece for all wools. No more waiting for someone to add a patch for new mods, it just works! Features Shearable animals now yield unfinished fleece instead of wool, which n...
Big Bed Buff
Created by AmCh
If a pawn has a big bed to themselves, they get a +4 mood buff. GitHub Download 简体中文在这 繁體中文在這 Pawns who expect to be sleeping with others will not receive the buff, and they will receive any debuff that'd normally come when they sleep alone. Ascetic pawns ...
No Automatic Styling Station
Created by OMGSplat
Have you ever had an alien race, or even one of the new Xeno types get stuck at a styling station as they're unhappy with their hair, but they have no options so they get stuck forever? This quick mod stop pawns getting stuck in the styling station when th...
Biotech Category Re-examined
Created by ferny
Biotech Category Re-Examined While the Biotech tab serves its purpose at categorizing everything from the Biotech DLC into itself, biotechnology is not the purpose of the category itself. This re-examines what should and shouldn't be considered biotechnolo...
Biosculpter Treats Organ Decay
Created by Space Moth
Description This mod will patch the Ideology Biosculpter Pod's Regen cycle to treat Organ Decay! Known Issues No known issues Compatibility Tested in isolation without issue. Future Updates There are no plans for updates but if this provides too powerful m...
Biotech Mechanoid Retexture
Created by Elseud
A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns. https://raw.githubusercontent.com/Elseud/Biotech-Mechanoid-Retexture/main/Infographics/Infographic_17.png https://raw.githubusercon...
Blood Animations (1.6 Temp)
Created by ajperson1927
This is an update of the mod Blood Animations by Fuko for 1.6. I will remove this page as soon as the original is updated, or if Fuko asks me to. Original mod is at: https://steamcommunity.com/sharedfiles/filedetails/?id=3228047321 Extreme violence! Adds b...
Bradson's Main Button Icons for VE Textures (Continued)
Created by Karmasviel
This is an updated version that fixes the icon break after the recent update by Hospitality, as well as bumps up the version number to 1.5. If by chance the original mod is updated or adopted by someone more skilled in modding then me, I'll point to that o...
Books+
Created by Dumb and a Half
Version 3.2 For any other modders that may want to use this, the PackageId is SwiftSpectral.BooksPlus https://i.postimg.cc/jS2VB24P/Description.png Simple mod that adds new book descriptions so you don't have 7 books that were written by people who were bl...
Breachable Embrasures - An AI-Behaviour Change
Created by CalamaBanana
Breachable Embrasures - an AI-behaviour change This does not add embrasures, this changes AI-behaviour related to fortifications build from embrasures of compatible mods Tired of enemy melee pawns running around like headless chickens in front of your embr...
Campfires Can Cremate Corpses Re-Revived
Created by GeodesicDragon
ABOUT Allows you to cremate corpses at campfires, though it takes three times longer than using an electric crematorium. Please note that corpses will not be stripped prior to burning. CREDITS Mod originally created by: KapTaiN_KaVerN Updated to 1.1 and 1....
Camping Tent
Created by AOBA
For some reason, everyone in rimworld just doesn't make a tent to live in, and now it's time to have a change. https://i.ibb.co/SJjVgfh/desc.png note: There status of the tent value has change but the description in workshop still the old one. pls check be...
Caravan Formation Improvements
Created by Kopp
A few features that should help forming/managing a caravan. Features: Change the caravan formation spot: Essential if your caravan needs to load stuff from stockpiles that are not close to each other. Let them load stuff at a spot, then switch the spot. Th...
Capable Slaves
Created by BlackFranky
Removes almost all restrictions to jobs slaves can do. Should work with all mods adding worktypes. Doesn't overwrite anything just removes the restriction for slaves. Update!!! The other version of this mod now adds a new worktype for suppressing slaves to...
Caravan Lag Eliminator
Created by Orangubara
Hello There! This mod will help you with caravan lags :) There is a problem with foraging bonus calculation with high Plant skill and custom races that don't need much food. RimWorld tries to calculate new remaining caravan food every time you add or remov...
Character Editor
Created by VOID
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, app...
Character Editor Retextured
Created by Neronix17
Just a simple retexture of the textures for Character Editor, more in a style I prefer or in many cases just changing it for the sake of something fresh feeling. This one's going to be very subjective so if it's not for you then move on or learn how to nav...
Childhood Category
Created by ferny
What does this do? This adds a childhood category that contains the very few childhood items in Biotech and mods. That's it? Yeah. I'm not gonna lie, I kinda made this one to round out the category list and for the hope that other modders make childhood re...
Childrens Books
Created by bblkepling
Note: While Biotech isn't required, it is highly recommended as most of the content is locked behind it. If you use this mod without Biotech you're basically just getting coloring books. Adds coloring books with vanilla, and children's books with Biotech. ...
Childrens Drawings
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds over 70 new graphics for children's floordrawings. Cute, wholesome (mostly) drawings based on actual children's drawings. Drawings include people, animals, houses and so on. Also includes a few images of things only fou...
Clean Categories: Spots
Created by ferny
What does this do? This is a comprehensive reorganization of spots throughout all categories. It moves all colony-based spots to the zone menu, it moves all spots to the ends of their respective menus, and does a few other little tweaks. I highly reccomend...
Clean Textures
Created by Ren7z
The Clean Textures mod replaces standard surface textures as well as textures from several other mods. Over 220 updated, detailed textures will make your colony's landscapes cleaner, brighter, and visually more appealing, while preserving the original game...
[SYR] Processor Framework (Continued)
Created by ViralReaction
Update of SYR's Processor Framework If the original author requests it, I will remove this update. A framework for processors to transform items and more, read player features! A processor takes a set of ingredients and turns it autonomously into a product...
Coal Expanded (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Neceross mod https://steamcommunity.com/sharedfiles/filedetails/?id=1874344070 - Replaced the specific fuel patches with a generic, thanks Kayedon! Should now add coal/charcoal as fuel wherever wood is used. https://...
Colored deep resources
Created by Sarg Bjornson
No more hovering above every deep drill resource to find the right one! This mod color deep resources, so you can easily distinguish them. It is compatible with every mod that add resource that can be scanned. They will be colored automatically, according ...
Comfort Matters
Created by NitroDev
This mod makes comfort affect more than just the mood of the colonist. It adds a multiplier to Global Work Speed based on the comfort stat of the chair or the comfort level of the pawn. For example, if a chair has the comfort stat of 0.44 a multiplier of 1...
Compact Hediffs
Created by PeteTimesSix
Alters the health tab hediff listing to be slightly less ugly and slightly more customisable. Features - Customisability - Augmentations (ex: peg legs, archotech eyes, Pawnmorpher morphs) names get folded into the body part's name - Multiple icons for vari...
Concerts For All
Created by Vanthe Bat
Did you know Concerts can only be held by pawns with noble titles? Neither did I, til today, thought I'd just fix it myself. Super simple patch, just removes the title requirements for hosting concerts! Lmk if there are any weird conflicts or anything, as ...
Conduits Refund Steel
Created by Kattalisk
One thing that has always bugged me about RimWorld is the fact that deconstructing power conduits gives you nothing. It doesn't matter what conduit, either. Not a single bit of steel comes from power, waterproof, or even hidden conduits. But with this simp...
Cosmetic Gene Removal Lite - [For Facial Animation and Eyegenes]
Created by SC_Reaper
A Lite version of Cosmetic Gene Removal by 蓝鱼. The main difference is that less genes are removed, trying to keep the looks of races where possible. This is meant to be used together with Facial Animations, as it removes the head type genes from xenotypes....
Culture Category
Created by ferny
What does this do? Renames Ideology category to "Culture" and moves a bunch of relevant stuff in there. Mod Support - Everything in my modpack - Dark Ages : Crypts and Tombs (Moves everything) - Animal Sarcophagus (Moves everything) - Alpha Memes (Moves pr...
Cuddles
Created by Yaveton
Cuddles! What if a colonist is in a relationship, but the loved one is far away, and they're committed to the relationship? They can cuddle! You can designate any* double bed to be specifically for cuddles. Make sure it's super nice there! Cuddling has bas...
Custom Prisoner Interactions
Created by Mlie
https://i.imgur.com/iCj5o7O.png Adds various extra options to the prisoner Interactions for Converting and Releasing prisoners. So I've previously made some different prisoner interraction-mods and since the total number of different options started gettin...
Consistent Gene Inheritance (1.6 VERSION)
Created by RussianGolden
NOTE: You only need this mod, you don't need to have a 1.4 version installed as well. This is an unofficial 1.6 version mod. All credits go to Sea, the original creator of the mod. Please let me know if you want this mod to be taken down. I uploaded it bec...
DBH & VFEC/Hot Spring Compatibility
Various mods add hot springs / thermal baths but do not integrate into DBH. This mod allows all hot springs to increase a pawns hygiene - and in the case of VFE:C it allows pawns to undress in the thermal bath. This mod does not change anything about bathi...
Cyanobot's Leather Overhaul
Created by cyanobot
Yes, it's another leather-tanning production chain mod. This actually started life as a set of patches for Owlchemist's Simple Chains: Leather, but it grew more features as I worked on it until I decided it was just easier for it to be its own mod -- which...
Death Acidifiest
Created by PeteTimesSix
The normal death acidifier effect is somewhat underwhelming. This mod fixes that. By turning people into skeletons. I've set up a Discord server, which is the preferred medium for discussion and bug reports....
Demonic Impids
Created by Harvest
Adds AFU's demon horns and demon tail to impids, replacing their vanilla assets....
Destroy Fur Skin Overrides
Created by Nisteth
Based on original "Furskin Furry Fix" by johnsoncool676 Removes Furskin and Pig Nose gene romance chance debuff. Furskin no longer prevents beards. Prevents Furskin from forcing head types onto pawns. Cosmetic head genes will no longer conflict with furski...
Dog Retexture
Created by ponpeco
This mod retextures dogs in RimWorld. It replaces the graphics for Huskies, Labrador Retrievers, and Yorkshire Terriers with custom textures. Consider pairing it with the "Puppy Retexture" mod for a complete retexture of both adult dogs and puppies. Puppy ...
Disasters (Continued)
Created by Zaljerem
Original mod by Marvin Kosh https://steamcommunity.com/sharedfiles/filedetails/?id=1663092248 Continued by YAYO https://steamcommunity.com/sharedfiles/filedetails/?id=2012266605 If the original author requests it, I will remove this update. Marv's Item Sta...
Dizzy's Less Obnoxious Royal Room Requirements
Created by Dizzy
If you're like me, you like building nice looking rooms for your Pawns. If you're also like me, you find the requirements for royal titles to be incredibly obnoxious and bloated with ridiculous quantities of items, some of which you don't necessarily want ...
Doggo Hussars
Created by Harvest
Adds floppy ears to Hussars alongside a fluffy tail. Now they are the actual dogs of the empire. If Highmate = Cat then Hussar = Dog....
DragSelect
Created by telardo
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows. Special Compatibility with Trade UI Revised (Left or right dragging in trade window). (1.5) Now it works on Work priority tab. You can also rig...
Dombie's Trait Balance Changes
Created by Dombie The Zombie
News: Added small fix that suppresses errors if they should occur (conflicts with mods that remove traits, for instance) These are my changes to the traits of Rimworld. Most of these changes are to remove frustrating aspects while also nerfing overtuned tr...
Dryads & Gauranlen Trees Reworked
Created by RedMattis
https://i.imgur.com/B4xmwit.png Instead of endless pruning the effectiveness of dryads and their trees depends on nature shrines and a respect for nature. Better Dryads https://i.imgur.com/7sUWmhM.png Dryads will now be much more active in helping your col...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. Bug Reports / Issue Tracker https://github.com/Dubwi...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Mint-Minima...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Dynamic Trade Interface
Created by Zeracronius
A high-performance and customizable trade interface originally inspired by Trade UI Revised. Written from scratch to not only avoid the biggest performance hits of the vanilla UI but to also allow for other mods to easily extend it with additional columns....
Elven Genies
Created by Harvest
Gives genies elf ears using AFU's Cosmetics....
Environment Category
Created by ferny
What does this do? Adds a brand new category specifically for managing the environment and moves all associated buildings there. That's it? Yeah. Mod Support - Vanilla Recycling Expanded - Vanilla Races Expanded - Waster - Quarry - Medieval Overhaul - Vani...
Equal Age Disparity
Created by 1trickPwnyta
Did you know that in vanilla RimWorld, there is a mechanic that causes male colonists to prefer dating younger people and female colonists to prefer dating older people? It's not a rule or guarantee by any means, but the mechanic does skew romance in that ...
Explosions Destroy Fewer Corpses
Created by AmCh
In the vanilla game, it takes only two frag grenades to vaporize a corpse in 1.3 and four in 1.4, so you lose so much human leather and meat from using just a few frag grenades. This mod changes explosion resistance of corpses–since most corpses are going ...
Extra Explosion Effects
Created by Keshash
I'm here to ask you one question, and one question only: EXPLOSIONS?!?! About This mod expands on visuals of high explosives. Everything described is purely eye-candy and has no effect on gameplay. All explosions of Bomb type now have extra effects: shockw...
Face Down
Created by verniy709
Face Down is a simple mod that allows pawns to present the north views with a certain chance(or say face-down) when they are downed or dead. This does not require a new game. This is a coding commission done by Taranchuk, requested by Verniy709. Let me kno...
Fab Can Brew!
Created by Tanya
V1.0 This mod adds allows fabricators to use the brewing station to create wort. ...
AA FancyRats
Created by ArmoredAmpharos
Do you have pet rats at home or just think that rodents are cute? Well this mod adds FancyRats, a domesticated breed of rats with a large variety of color patterns. FancyRats have most of the same stats as normal rats, but with an Intermediate trainability...
FancyRats+
Created by Tyrannidae
This mod does the following: - Revamps the graphics of rats from FancyRats, Advanced Biomes, and Vanilla - Adds new variants to rats from FancyRats and Advanced Biomes - Renames the Vanilla rat to brown rat and AB rat to poison rat - Minor tweaks to balanc...
FirefliesTwo
Created by Scurvyez
Discord: steveo.o steam: Scurvyez EDIT: Reading is hard so here it is for everyone...... these fireflies are not pawns. They are just visual effects. EDIT: Fine to add to existing saves! :) A simple, yet... heart-warming revamp of my original mod which add...
FemaleBodyVariants
Created by tiagocc0
Mod Compatibility It seems my mod has an incompatibility with EBSG Framework But it should work if you load this mod after it. So load FemaleBodyVariants after EBSG Framework. Update 4 Made an update for fur covered bodies, I did try a more simple approach...
FPS Stabilizer
Created by Matvey24
About This mod increases the FPS by overriding the default "worst allowed FPS" from 22 FPS to 60. It achieves this by reducing the number of ticks processed per frame, resulting in a more stable and higher FPS, and almost unchanged TPS. As a first approxim...
Free Raider Xenotypes
Created by stun
Removes the Combat Power cost for xenotypes when generating raiders (sets combatPowerFactor to 1.0). In vanilla biotech, different xenotypes multiply the cost of pawns when spawning raiders. This has nothing to do with the genes that the pawn actually has,...
Generic names for Vanilla Vehicles Expanded
Created by turkler
https://i.imgur.com/a5QnvXI.png This is a patch to change the names of the vehicles from Vanilla Vehicles Expanded to be more vanilla-friendly. Patches are included for the base mod, the Tier 3 expansion, the Vehicles Wrecks Expanded mod, the Snow Crawler ...
Get Out Of My Chair!
Created by Aelanna
Stop colonists from using chairs that don't belong to them! Mod Content This mini-mod adds a toggle on all "sittable" furniture that allows you to specify them as Public, Colonist, Slave, Private, Guest, or Disallowed. This includes all vanilla chairs as w...
Gerrymon's Upscaled Vanilla Textures
Created by Gerrymon
Provides hand-drawn upscales for just about every texture not covered by Vanilla Textures Expanded (go get that one) or any of the mods in the HDWorld retexture list. (provided in the featured collections). We've combined Retextured Sculpture into this mod...
Geological Landforms
Created by m00nl1ght
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active. This means 14 out of the 43 landforms in this mod are disabled when the DLC is present. The river landforms from this mod remain...
Ghoul Corpse Filter
Created by Rabiosus
add ghoul corpse filter...
Giddy-Up 2 Forked
Created by clocknot
Giddy-Up 2 Forked Temporary version of Giddy-up 2, until official version is updated. OwlChemist has been inactive for some time, and so it doesn't seem like the official version will get updated. I will try to keep the mod working, but I do not intend to ...
Gnome Moles
Created by Harvest
Simply adds AFU's gnome ears to dirtmoles....
Go Explore!
Created by Albion
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot reso...
Go-juice is medical
Created by PEE ASS
Makes Go juice a medical drug instead of a hard drug. This way imperial Hussars can take it to survive without the "Used recreational drug" mood debuff. Also means pawns going on a drug binge won't choose Go juice. Use the mod Common Sense to take medical ...
Graphic Chair Overhaul 2
Created by Si-Cafe
Description This mod makes a pawn sitting on a north-facing chair look like it is actually sitting on the chair. This is represented by drawing the backrest in front of the pawn layer. The backrest (additional second layer) is only drawn when the pawn is p...
Grass Is Still Hay
Created by Kotobike
Mod update Grass Is Still Hay https://steamcommunity.com/sharedfiles/filedetails/?id=2193891816&searchtext=Grass+Is+Still+Hay Cutting grass or bushes gives you resources: Grass and High grass - 2xHay Bushes - 2xWood At the request of the author, this mod w...
Gunlink sucks less
Created by Kimo'
What does this mod do? Extremely simple mod to make the gunlink a little more useful. On top of it's small accuracy buff, it now also gives 25% reduced aiming time. Theses changes are made with the intent of making the decision of choosing a gunlink over s...
Gunplay
Created by AUTOMATIC
ABOUT Adds more cinematic effects to weapons: A. For both vanilla and other mods: - long trails for projectiles; trails are wider for weapons that do more damage - projectile comes from the barrel of the gun and not from inside of the colonist - weapon mov...
H.C_AnimalReskins_2
Created by [Kor]HellCrossH
H.C 애니멀 리스킨팩-2 고양이, 여우 3종류, 표범, 퓨마. AnimalReskins pack_2. Cat, Foxs, Cougars. 6 animals 후원 - Patreon - https://www.patreon.com/Hell1991...
H.C_ThrumboReskin
Created by [Kor]HellCrossH
트럼보 그래픽 리스킨 모드. 해당 모드는 생물 트럼보와 무기 트럼보 뿔이 함께 리스킨 되는 모드입니다. 도와주신 한국의 모더여러분과 응원해주신 림갤 여러분 감사합니다. Thrumbo Graphic Reskin Mode. This is a mode that Reskin Thrumbo and his horns. uptate - 트럼보의 그래픽 선명도를 올렸습니다. 좀 더 깔끔해진 트럼보를 만나실 수 있습니다! 후원 - Patreon - https://www....
Hay doesn't need Cooling!
Created by ivelischt
This is just a basic DefMod. With it, it is not required to cool Haystacks. Why would you? mod source: https://lab.dutt.ch/fagi/haydoesntneedcooling/ ...
HD Head Attatchments for Nals Facial Animation
Created by Zaire82
THIS MOD IS FINISHED AND ONLY RECEIVES MAINTENANCE. Replaces Vanilla Biotech head attatchments with HD textures made to fit Nals' Facial Animation. Red and Grey eyes also have upscaled textures, but are redundant when used with Facial Animation. This mod d...
Harvest When Butchering
Created by Mlie
https://i.imgur.com/iCj5o7O.png Triggers harvesting of resources when butchering Any resource that can be harvested from an animal will be harvested when butchering a dead animal. To be able to harvest resources from animals that explode on death you can u...
Healer Mech Serum Choice
Created by Syrus
Description A mod that lets you choose which health condition to heal when using a Healer Mech Serum. --- The dialog for selecting which health condition to heal opens after the item is used, but the item will only be destroyed if it is actually used to he...
Hex-Retexture
https://i.imgur.com/lwUuyWt.png Have you ever found the transhumanist hex-tiles lacking? Have you ever wondered why the hex-carpet looked almost the exact same when it is was merely a pattern on fabric? Have you ever asked yourself where you can find an al...
HEAVY Snow
Created by SimplePhysics
Makes the Heavy Snow weather texture display stronger, bringing "clarity" to the snowstorm. The effect is subtle, and does not apply to gentle snow weather, only hard snows. Odyssey Note: This DLC only adds a new weather condition, the Blizzard, which has ...
Hitching Spot Breeding Fix
Created by Gpac1231
Have you ever wondered why your animals stop feeling "groovy" when they aren't in a pen together? Me too! This is a very light weight mod that allows animals to "have some lovin'" when tied to the caravan hitching post, this means that you no longer need a...
Hide Cryptosleep Pawn
Created by Louize
Hides pawns in crypto sleep from display in the Colonist Bar. Original: https://ludeon.com/forums/index.php?topic=38274.0 had soft incompatibility with Colony Groups I am still learning : )...
PlatformStudyToggle
Adds toggle to holding platforms to prevent pawns from studying contained entities. Simple mod to fix my issue with pawns studying my entities when there was no research selected. Adds "toggle study" button from other anomaly types to the holding platform....
Vanilla Factions Expanded - Insectoids 2
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes or GitHub for detailed change lists. https://i.imgur.com/QO75ONx.png A successor to a very popular Vanilla Factions Expanded - Insectoids, VFE-Insectoids 2 builds up on what m...
Hive Category
Created by ferny
What does this do? - Renames "Insectoids" to "Hive" - Moves the category underneath Animals - Adds an architect icon to the category That's it? Yeah. Really not much right now. Mod Support - Vanilla Factions Expanded - Insectoids 2 - Use Drag-Sorting to mo...
Standalone Hot Spring
Created by balistafreak
Changelog 18 June 2025: 1.6 compatibility tentatively functional! 10 April 2024: 1.5 compatibility tentatively functional! 20 Oct 2022: 1.4 compatibility tentatively functional! 5 Jul 2021: 1.3 compatibility tenatively functional, will declare as 'definite...
Hot Spring Sound
Created by Senilia
I have added sound effects to the Standalone Hot Spring. Sound effects can only be provided for one hot spring. If there are multiple hot springs in the map, it may result in the earlier hot springs not having sound effects, and only the last one built wil...
I Don't Care
Created by Virstag
This very simple mod adds the "don't care" precept to Blindness, Scarification and Skullspike issues. I made it for my own use, because I felt that the above-mentioned issues significantly lack a more neutral position, especially since almost all others ha...
I Hate Daylilies
Created by b0nes
Daylilies make me seethe with anger every time I see them. Little spider lookin' ball plant things that I absolutely despise with every fiber of my being....
I will be back
Created by 骸鸾
——————Description—————— “I will be back” is a small mod to enrich the kidnapped system in Rimworld. In Vanilla, having a colonist kidnapped is almost as bad as being dead. Now “I will be back” gives your kidnapped colonists the chance to return to the colo...
IMOZOU Wounds
Created by 芋蔵
バンテージや義眼の見た目を変えます。 Caution Redistribution of this MOD data is prohibited. 注意 当MODの再配布を禁じます。 ...
Infections Make Sense Now
Created by Jdalt40
Ever wondered why Billy, despite the infection only being in his leg, decided to die upon the infection hitting 100%? This mod fixes that by instead spreading the infection to adjacent body parts upon hitting 100%! Alongside this, infections above 50% will...
Injured Carry
Created by Haecriver
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed. Sometimes, because of his bad back, your 98 years old colonist will not be able to go to bed before he bleed...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
Insects tab
Created by Eclair
Personally created patch for Vanilla Factions Expanded - Insectoids 2 by VE team. This mod adds a tab for the insects from VFEI2. Compatibility: Vanilla Textures Expanded: Adds a mainbutton icon to insects tab. Problem: None currently. Misc: Rimworld is ow...
Integrated Creep Joiners
Created by IPN
This mod adds creeps that actually use content from the Ideology, Royalty, and Biotech expansions. It also adds xenotypes and additional cross-expansion integrations to existing creeps. This mod does not require any of the above DLC, though more content wi...
Just Drop it on the Floor
Created by Nepenthe
I like throwing stuff on the floor; it lets my crafters continue to craft instead of wasting their valuable time hauling things to a stockpile. This means having to set every bill to "drop on floor" after creating it, so I made this mod to make the the def...
[SR]Factional War (fork)
Created by llunak
This mod adds 4 types of incidents, in which you are not the protagonist, and you are not at the center of the fight. You are just a bystander, and you can choose whether to be involved in the incident. Description This is a fork of Factional War, with cha...
Jelano retexture - Factional War
Created by Jelano
https://i.imgur.com/vLk5AL2.png The Jelano retexture series aims to improve textures both from the original game and from community mods. This mod retextures the UI from the popular "Factional War" mod by Shadowrabbit. I made sites images on the world map ...
Just Equip It
Created by Daddy Longlegs
Does your pawn have 5 different psycasts to instantly kill someone, but refuses to hold an eltex staff because they "refuse to do violence"? Or does your pawn with 20 plants refuse to hold a shovel for that +5% harvest yield? If so, then this mod is for yo...
Just Pack
Created by newcolonist
Add a separate job to load pack animals during caravan formation. This is meant to help the formation of large caravans, 'Pack' job should be set to priority one. Yes, this can be achieved with work tab, which i use, but for the few tasks which are systema...
Justice for melee specialist
Created by ARCA-12
Delete and replace the skill of the melee specialist, "Berserk Trance" to a new "Warrior Command" which is more similar to that of the shooting specialist This ability is an aura that gives all nearby allies: +4 Melee Hit Chance -20% Melee Coldown Factor...
Justice For Pila
Created by Kharshuf
Justice For Pila The pilum (plural: pila), aka the weapon you replace as soon as possible with a recurve or great bow on tribal starts. After which it never sees the light of day again. Did you know that you need a forge to craft pila, unlike bows which ca...
[Meow] Keep Your Coat Behind Your Hair!
Created by Eoral Milk
Why do you wear your coat over your hair? I can't understand this newer concept of the rimworld 1.5, but I can fix it. So Keep Your Coat Behind Your Hair!!! The coat's layer is "Shell", label is "outer". Hopefully everyone who has this problem can search f...
Layers: Capes and Armor
Created by YobarIsushcatel
C.H.C.H.C...BDSM Capes, Hoods, Crowns, Hats, Collars... Bandoliers, Dusters, Sashes, Masks Features Capes wearable atop most apparel Hoods wearable over most apparel Crowns wearable on most apparel Hats wearable above most apparel Collar wearable with most...
Kidnapped Pawns Die Less
Created by Conit
Info Ever wonder why you almost never see your kidnapped colonists ever again? Turns out world pawns are tended at a rate of 1 injury for every 3 in-game hours. That's 5x slower than a pawn with 0 medical! This mod intends to remedy that issue by shortenin...
Kidnapped colonist camp(Continued)
Created by Sericaer
这是对Kidnapped colonist camp进行的1.5版本适配。 https://steamcommunity.com/sharedfiles/filedetails/?id=1573104354 游戏过程中,当殖民者被绑架后,我十分想拯救他们,但是游戏中能在遇到他们的机会比较少,而mod中Kidnapped colonist camp对应被绑架的处理比较好,会为这些绑架者概率生成囚犯营地,但是非常可惜这个mod只适配1.0版本。这个mod已经长时间没有更新了,所以我把他适配到1.5版本。 Thi...
Vanilla Outposts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire. Players ...
Keyz' Outpost Funerals
Created by keyz182
Keyz' Outpost Funerals When a pawn dies in an outpost (from VFE) the pawn is delivered back to the colony for a proper funeral. To ensure performance isn't affected, and to not spam the player, outposts are only evaluated every 12 hours to check for dead p...
Large Prison Camp (Continued)
Created by Zaljerem
Original mod by newcolonist https://steamcommunity.com/sharedfiles/filedetails/?id=1635772030 https://ludeon.com/forums/index.php?topic=39107.0 If the original author requests it, I will remove this update. Translation support: ChineseSimplified (thanks CH...
Smokeleaf Tweaks
Created by SkunkPlaysGames
This is a "lite version" of a larger smokeleaf overhaul available here: https://steamcommunity.com/sharedfiles/filedetails/?id=2852740151 Makes a variety of changes to smokeleaf in a modern, version-compatible, and mod-friendly way. Changes include: Joy (r...
Leporidae Neanderthals (Rabbits)
Created by Harvest
Adds AFU's long rabbit ear and lovely rabbit tail to Neanderthals. Also overhauls Neanderthal genes to my preference. Neanderthals are now very scary by giving them actual melee levels. Social fights should be entertaining....
Life Support Continued [1.1+]
Created by cat2002
Life Support Life Support is a mod that adds the Life Support System building. It's a linkable to beds that will prevent a pawn from dying if they lose organs. I took this building from the mod 'Questionable Ethics' and made it a standalone mod to increase...
Less Explosive Tantrums
Created by themoistestwhale
STEVE STOP PUNCHING THE ANTIGRAIN WARHEADS AGAIN BECAUSE RAIDERS TOOK YOUR TABLE I SWEAR TO RANDY I WIL- Stop colonists from punching explosives for stupid reasons! This mod prevents colonists from targeting explosive things during tantrum mental breaks li...
Lighting Category
Created by ferny
What does this do? Adds a brand new category specifically for lighting and moves all lights there. That's it? Yeah. Mod Support - Vanilla Furniture Expanded - Vanilla Furniture Expanded Spacer Module - Vanilla Factions Expanded - Settlers - Save Our Ship 2...
Lifter Plz Do More Jobs
Created by Dance Ninja
Teach Lifter to save their fallen buddies. Let Lifter know how to haul down mechs to charger, carry pawn to Gene extractor and carry baby to Growth vat. Lifter only do haul. Lifter can't do Warden or Childcare. So, Lifter couldn't bring the prisoner or bab...
Long Range Mineral Scanner Retexture
Created by Happycam
https://i.imgur.com/clvxIYA.png Retexture of the vanilla long range mineral scanner to make it fit alongside my other console mods as well as give players a high resolution texture previously not available via VE Textures. https://i.imgur.com/nkw7JMp.png C...
Malang More Faces: Male
Created by plaxen
Description Adds a more masculine face to the existing face. In this mod, 3 male faces are added. There was an opinion that it would be good to have a more masculine faces in my existing face retexture, and I wanted to use that like face too, so I made thi...
Malang More Faces: Another++
Created by moon1217
말랑 얼굴에 미소녀들을 추가해줍니다. 말랑 공식 얼굴 아님. 불법 증축. ...
Map Preview
Created by m00nl1ght
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile. The size of the preview window can be changed in the mod settings. To easily turn the preview on/off, you can use the small tog...
Mark For Destruction
Created by Kathanon
Lets you mark items and buildings to be destroyed by pawns. They will use a crematorium if possible, otherwise melee attack it until destroyed. The task is performed under the "Hauling" category, after normal hauling. Safe to add or remove at any point. Lo...
Malnutrition Reworked
Created by GodlyAnnihilator
https://i.imgur.com/ki1CPZe.gif A complete rework of how malnutrition affects pawns. No more fast, boring deaths. Instead, starvation becomes a slow, terrifying descent into weakness, helplessness, and eventual collapse. This mod is perfect for storyteller...
Marv's Item Stash
Created by Zaljerem
Spun out from "Disasters" by Marvin Kosh https://steamcommunity.com/sharedfiles/filedetails/?id=1663092248 Special thanks to DukeWinchester for providing the 1.0 version of the mod. -- Adds six item stash world sites: Abandoned Brewery Abandoned Drug Lab A...
MAZ Mass Assign Zone
Created by Let's Crash
MAZ - Mass Assign Zones Mass assign pawns to zones by holding shift!. 1.6 Update: Simply let the game know we are still fully functional and supported! 1.5 Update: Special thanks to Pos 5 for prompting me to get this updated and offering advice on how to f...
Meal Radius (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of fed1s mod https://steamcommunity.com/sharedfiles/filedetails/?id=1544932892 - Added setting for the search-range - Now works on all meals based on the abstract MealBase. Changed to MealBaseIngredientless in 1.3 - T...
Mech Recharger Standby Mode
Created by Fette Sandratte
In Vanilla, mech rechargers always draw full power - even when not in use. With this mod, rechargers go on standby when not in use and only draw 40 W of power. Features Reduces power consumption of any Mech Recharger to 40 W while no mech is being charged ...
Mechanitor Balance Tweaks
Created by hYPERION
This mod adjusts various mechanoid and mechanitor things to make more sense and be more of an investment. While also increasing the amount of work needed to obtain mechanoid stuff. Highlights: All standard tier subcore and above mechanoids now require appr...
Mechs and Animals for NPC Factions
Created by Samael Gray
A simple mod inspired by the great Rimsenal - Spacer Faction Pack mod that inserts various combat animals and mechs into the base game and DLC NPC factions to be used as raid and trader guard pawns. If you've ever wondered why tribals are not taming animal...
Medieval Fantasy Psycaster Raids
Created by Waffleman
As someone who always enjoyed the amazing Vanilla Psycasts Expanded paths over Rimworld of Magic, I was bothered by the lack of psycasters in medieval factions, especially when re-flavored into traditional fantasy classes using mods like the RPG Adventure ...
Medieval Trader Airships
Created by JoeOwnage
https://i.imgur.com/QfUPexK.png Description This mod is mostly just a retexture of Trader Ships by AUTOMATIC and their code is used under MIT license. Original mod (not required) is here: https://steamcommunity.com/sharedfiles/filedetails/?id=2046222331 Th...
Melee Animation
Created by Epicguru
Adds detailed animations to melee combat, and new melee combat mechanics. This mod aims to spice up the regular Rimworld melee combat by adding custom hand-made animations for attacking & moving, and for new melee mechanics: duels, executions and Unique Sk...
Melee Animations - No bloat
Created by turkler
Removes the lassos, built-in exotic weapons and the few loading screen tips - all of which are useless if you play with executions off - from the Melee Animation mod....
Mofu Mofu Yttakin
Created by Harvest
Inspired by by the mod Wolfgirl Yttakin by 桑琳Kuwa I decided to turn my Yttakin into foxes as I already have wolves covered with Bill Doors' Wolf Girl Gene. I wanted a simple fox race that made use of AFU's wonderful fluffy fox tail + ears. Replacing the va...
Metal Don't Burn (UNOFFICIAL 1.6 PATCH)
Created by Chris_
Metals don't burn. So, stop it! Bad Rimworld. Non-Steam Link: https://github.com/theoretischer/metal-dont-burn This is NOT the Original. It's only a small and easy fix for the mod to work in 1.5. All credits belong to NECEROS. Original: https://steamcommun...
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Note: Steam keeps taking down my GitHub links, you can simply Google "XML Extensions GitHub" directly instead Read the change notes for the latest news. XML Extensions is a framework and modding tool that is ...
Mood Matters
Created by Imranfish
Mood Matters Makes various stats scale to the colonist's mood. Mood now slightly affects a colonist's general efficiency at all times, and so it is more important to manage. Low mood causes colonists to perform worse, but having high mood will give them an...
MoreAgingMultiplier
Created by Vingy
10/30/2022 - Added an option to disable these settings from affecting animals 4/12/2024 Updated for 1.5, no changes 4/23/2024 Fixed ambiguous method error *shakes fist at Tynan* 1/19/2025 Fixed settings not displaying 6/21/2025 Updated for 1.6, no changes ...
Everyone Hauls - 1.6
Created by Captain Shitface
Everyone Hauls - 1.6 Allows any and all colonists to perform Hauling, Cleaning, and Plant cutting jobs even if their backstory disables "Dumb Labor". Pawns are already technically capable of hauling: builders haul the resources to the site, cooks haul the ...
Move Your Monolith
Created by ferny
What does this do? Allows you to claim and reinstall monoliths. That's it? Yeah. Be warned I'd reccomend only moving the monolith BEFORE activation. The game really doesn't want you to move it. Sometimes it'll render kinda fucked up or not let you attune. ...
Muzzle Flash
Created by IssacZhuang
This is a visual effect mod. This mod adds flame effects to the gun muzzle and lightning effects to the charged weapons. Built-in patch for some mods, the patches list is shown in the discussion area Compatibility: Currently no conflict with other mods hav...
Morphs Assorted Biotech Retex
Created by Morphium
What is this? New, high res (512x512) textures for Biotech. These things take artistic talent, time and money. And i only have money, but not a lot sadly. Currently Planned and/or included Gene stuff, Items, kids apparel, Headgear (no armor sets) etc. Ther...
Morrowrim Floor Doodles
Created by evil yaoi wizard
Adds Morrowind Themed Floor Doodles for your Morrowrim families! This should add to the vanilla floor doodles, not replace Inspired by a similar mod by Tials https://steamcommunity.com/sharedfiles/filedetails/?id=2878970750 ...
Vanilla Chemfuel Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse. Please read the description of this mod carefully before leaving a rude comment. We are not trying to take a sw...
Network Category
Created by ferny
What does this do? - Renames "Pipe Networks" to "Network" - Moves all chemfuel appliances from Appliances Expanded into there - Removes Appliances Expanded's infinite chemfuel pump that was functionally useless after updates - Removes Appliances Expanded's...
Nerfed Fecal Sludge
Created by ferny
https://i.imgur.com/EKuNZ5w.png Nerfs the refinery output of Dub's Bad Hygiene's fecal sludge from 35 chemfuel to 8 for a more balanced experience. I always thought the sheer amount of fuel you can get from feces trivialized the hunt for chemfuel so I made...
Never Generate Relations
Created by stun
Forces the basechance for randomly generated relationships to be 0. Prevents both the generated relations from starting pawns and more importantly, Prevents generated pawns (raiders etc.) from being generated with relationships to existing pawns (e.g. your...
Neural Supercharger Ownership
Created by ilyvion
This is a simple mod that does a single thing — allows you to assign ownership to Neural Superchargers just like you would a bed. If they are not assigned to anyone, they function as in vanilla, i.e. anyone can use them for the purpose configured. Version ...
No Backstory-Locked Psycast Paths
Created by The_Broker
Removes the backstory requirements for the Vanilla Psycasts Expanded Archotechist, Wildspeaker, and Puppeteer Psycast Paths. ~~Version History~~ 1.60: Updated for 1.6. 1.51: Removed Alpha Animals patch. 1.50: Updated for 1.5 and added mod icon. 1.40: Added...
No Hemogen Farm Medical Alert
Created by Dark
Patches the "Medical Emergency" alert to ignore extreme blood loss on prisoners that are set to the "Hemogen Farm" or "Bloodfeed" interaction modes. Hemogen Farm prisoners are always suffering from blood loss, that's the point, so the alert that they have ...
No Job Authors
Created by Jellypowered
Item's final Quality is determined by whoever finishes the job! This hasn't changed from default behavior. If your pawn with 2 crafting finishes the job, it's gonna be Awful. If your pawn with 20 finishes, it's gonna be whatever quality a 20 in crafting wi...
No Power Ransom Demand (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of newcolonists mod https://steamcommunity.com/sharedfiles/filedetails/?id=1830519147 - Replaced the logic with harmony-patches of the vanilla incident instead - Needs either Nopower Comms Simplified Tribal Signal Fir...
No Random Apparel on Ideology Edit
Created by Edern
Commissioned RimWorld mod to optimize Ideology creation on large mod lists Generating required Ideology apparel for roles takes a lot of time on large modlists with high amount of new apparel items, which causes the game to freeze on each modification of t...
Non uno Pinata (don't drop items)
Created by avil
Pawns don't drop items when downed or killed. More tools to deal with corpse inventory. Safe to add midgame. May be issues unloading weapons and inventory from corpses if removed midgame. So be mindful. Features - when downed, pawns don't drop weapons and ...
Nopower Comms Simplified
Created by Meltup
Communicate with other factions via Bird Post. "Well technicly you are using animals to power your stuff" A simplified version of nopower comms console (no glow crystals). Since original author stated that they are not doing anymore updates for Rimworld mo...
Not Overhead Meal
Created by Si-Cafe
Ever wondered why when pawns face north to eat, the meal looks to be placed overhead? Function Change the placement of meals at "eating with table". Meals will no longer be drawn above the pawn's head when eating facing north. (In vanilla, meal was always ...
Optimization: Leathers - C# Edition
Created by Scorpio
Tired of tons of types of leathers ? solution is here Optimisation examples : Each animal has its own category no more leathers for each individual animal Leather_Bird Leather_Light Leather_Plain Leather_Lizard Leather_Heavy Leather_Human Leather_Legend Le...
Optimization: Meats - C# Edition
Created by SeoHyeon
Save game compatible? - Basically adding or removing this mod from mid-save will cause hash collision error. But you can use Mid-saver Saver to fix those error. Try use 'Fix hash collision' method. Instructions 1. Add Mid-saver Saver in your mods list and ...
Oracle + Erin's HD Tattoos
Created by Oracle of Thessia
https://i.imgur.com/I9Qo6FU.png Contains both custom tattoos as well as a full set of redesigned vanilla tattoos, now in HD. More new tattoos will be added as we make them! https://i.imgur.com/xJ8EZRQ.png See change notes for any future updates. 27/08/2022...
Oracle's Skill Icon Retextures
Created by Oracle of Thessia
I've had enough people ask about these in screenshots that I figured I'd finally get around to sharing them properly Replaces the passion icons. Supports the passion types added by Vanilla Skills Expanded. Credit to tiagocc0 for figuring out why it wasn't ...
Orphanage and Daycare
Created by Nalzurin
Adds charity events and quests that allows you to take care of children and babies. New Event Child care request A person from another faction has contacted you and made a request to take their child in as they cannot take care of them themselves. A charit...
Ore Overlay
Created by Space Moth
Description This mod adds a new overlay into your Rimworld experience. The Ore Overlay will highlight unmined ores on the map to aid in spotting resources for gathering. Steam Geysers will also be shown to aid planning your base expansions at a glance. Wit...
PackTurret Reload
Created by Naivs
A very simple mod that makes it possible to reload a backpack with a turret. Anomaly is required. Reload cost 40 steel....
Outreach Category
Created by ferny
What does this do? Adds a fully new category for outreach. No more clogged misc. tab! Has stuff like comms console, trading terminal, mech boss calling devices, and everything of the like. That's it? Yeah. Mod Support - Vanilla Trading Expanded - Vanilla F...
Paintable Royal Buildings
Created by Holgast
Makes drapes and thrones paintable. Now the carpet can match the drapes 🤓 Also makes musical instruments (sadly these aren't masked so they don't look as good yet, may add that later) and Biotech deathrest buildings paintable. Unfortunately, the effect on ...
PaintableFurniture
Created by Arquebus
A simple XML mod that makes all furniture paintable...
Paramedics Slaughter
Created by Space Moth
Description This mod tweaks the Paramedics to allow them to rope your animals and removes their restrictions allowing them to slaughter tamed animals too.. They are unable to perform other tasks such as training and harvest however, but gives your mechanoi...
Penoxycyline sucks less
Created by Kimo'
What does this mod do? Extremely simple mod to make Penoxycyline more useful without changing too much. Penoxycyline now also protect against flu and duration is extended by 2 days. F.A.Q Q: There are dozen of mods that does that. A: I know, but most of th...
Paramedics Feed Prisoners
Created by Space Moth
Description This mod tweaks the Paramedics to allow them to feed prisoners in the same manner as the way they do for colonists. Known Issues Adding this mod mid-save may cause issues with existing Paramedics, as they will not have any job priorities set. N...
Personal Doors
Created by biowreck
https://i.imgur.com/uvHQ2Rs.png This is a very simple mod that lets you assign any number of pawns to doors and gates, similar to how beds are assigned. How it works: Assigned doors will prevent any unassigned pawns from using them. This includes non-colon...
Perishable Hemogen
Created by ricardojoaosantos0
Makes it so Hemogen is perishable. It is blood after all......
Perishable
Created by Peen Stanton
For lazy folks who don't want to manage stockpiles that much. This mod will create two new stockpile filters based on whether a Thing requires refrigeration or not. Great for early game and just getting started, when you only care about what will rot and w...
Persistent Precepts
Created by Alleykat
Persistent Precepts adds a simple toggle to the Ideology edit screen that prevents the re-randomization of Ideology precepts, rituals, buildings etc. when you change structure or memes. With this mod, you can ensure that your carefully crafted Ideology rem...
PigskinYttakin
Created by xevawolf
A simple mod that allows Pigskin and Yttakin to have more diversity. The body shape genes of Pigskin and Yttakin were removed, Yttakin had hair and the female did not have beard....
Pikeman Going To Hunt
Created by Dance Ninja
Pikemen are kind of useless in vanilla. So I make Pikeman can do Hunt and Haul jobs. Make it like a Lifter but with a gun. Be careful, Pikeman as Mechs are not very smart and can be vulnerable against animal resistance while hunting. 1.6 Now them also can ...
Possessions For Everyone
Allows all pawns to generate with possessions in their inventory. This includes visitors and raiders! You can configure the chance that either of these groups has possessions in the mod settings. Vanilla possessions are limited to a maximum of 2 possession...
Prefer Preferred Apparel Color
Created by llunak
This mod makes pawns slightly prefer apparel of their favourite or ideo's color. Description While the game provides a little mood bonus for pawns wearing apparel of preferred color, there is no such preference when pawns select apparel to wear. This means...
Printing Press
Created by Zaljerem
Spun out from "Vanilla Books Expanded Expanded" by Ben Lubar and Efi (1.4 Continued version by Mlie) https://steamcommunity.com/sharedfiles/filedetails/?id=2650429441 If the original author requests it, I will remove this update. This mod contains the manu...
Prioritize Meals over Preserved Foods
Created by seeki
Overview "Prioritize Meals over Preserved Foods" is a managed mod that allows you to manage meal restrictions on preserved foods with just a few actions. Manually provisioning meal restrictions for caravan members can lead to valuable time being taken away...
Priority Treatment Ressurected
Makes tending medical an emergency priority for your doctor pawns. Make sure your doctor has "Doctor" work priority of 1! Simply checking the box won't cut it, you'll need to use manual priorities and set the doctor to 1. Manual priorities rock anyway. Wit...
Prisoner No Interaction Alert
Created by 1trickPwnyta
Adds an alert to the game (right side of the screen) when you have one or more prisoners whose interaction is set to "Maintain Only" and is not set to "Hemogen Farm". Ignores quest-related and optionally unwavering prisoners. Updates 06/17/2025: Update to ...
Vanilla Temperature Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/7a50Vky.png Check Change notes. https://i.imgur.com/gdedKZR.png Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings...
Projectile Bullet Retexture
Created by Nomad D
****Note Intro**** *The texture changes only the projectiles used from projectile vanilla in base games,Other mods may use different projectiles. **The image is caused by the ShaderType"MoteGlow" code added to the graphicData Bullet projectile Are you tire...
Puppy Retexture
Created by ponpeco
This mod retextures puppies in RimWorld. Features It replaces the graphics for Husky, Labrador Retriever, and Yorkshire Terrier puppies with custom textures. Only the puppy stage is affected by this mod; adult dogs remain unchanged. We also have a mod that...
Psychic Emanator Retex + Self Powered
Created by LTS
A small mod that replaces the texture of the Psychic Emanator (because I think it looks dumb), makes it self-powered (because I think the fact it isn't is dumb), and makes it so that it can't break down (which I only found out it could while making this mo...
Quality Colors (Continued)
Created by DawnsGlow
Colors the items in the trade window based on quality. Super simple mod, just colors items based on quality. Features settings, allowing you to change the color to your heart's desire! Should be compatible with everything. Color Presets: Default (New and i...
Rat Wasters
Created by Harvest
Adds AFU's rat tail and ears to the wasters. Slightly tweaked wasters to be hungrier. Keep your rats fed....
Random Spawning Genes
Created by Halicade
Random spawning genes! So many mods add genes and only so many are on pawns. I wanted more variety on them and didn't like the current options available. This mod will make all pawns spawn with an additional random assortment of genes. In order to prevent ...
Read to Patients
Created by bblkepling
Let's doctors read novels to patients so they both get the book's joy bonus. Q&A: Will this work with books other then novels? No, I could possibly add an option if there is enough requests and I can find time. Can I read to sick children in Biotech? No, g...
Realistic Rooms Rewritten
Created by Lucifer
For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses...
Recycle This (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of busted_bunnys mod https://steamcommunity.com/sharedfiles/filedetails/?id=2567877605 - Added option to not show the extra gizmos on items - Added option to not return components (or any complex items) when recycling...
Rebalanced Ancient Junk
Created by dickmosi
📝 About Many of the Ancient Junk values feel copy and pasted with little thought - Which has always driven me crazy, this mod fixes that! In the base game, you can find ancient junk with 2,000+ HP, that only yields 2 steel slag after being destroyed. Destr...
Reel's Turret Pipeline
Created by Reel
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/N7PmE7J.png https://i.postimg.cc/0NZqp1fc/ezgif-5-1fc274fa8f.gif https://i.imgur.com/tStB2qp.gif Welcome to Reel's Turret Pipeline! After thousands of hours playing RimWorld, I always felt that turrets co...
Refine the silver!
Created by TheBronzeWarrior
Instead of just getting usable silver out of the wall, you have to refine it into pretty little coins! Includes patches for a few other mods too! (The big smithy in the preview is from VFE - Production) Very big credits to SirLalaPyon for giving me perms t...
Perspective: Ores Continued
Created by FerrisCG
Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2923871543 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description This is a tiny graphical mod that makes the color s...
Sense Of Depth For Tall Buildings
Created by Si-Cafe
https://i.imgur.com/4Eh35jh.png https://i.imgur.com/UQ3bqEv.png Description This mod visually adds a sense of depth to tall buildings. Pawns at behind tall buildings will be drawn hidden. What this mod does is very simple. Just add an additional layer with...
Better Mask (for tree,work in 1.5 and 1.6)
Created by Lzyyy
Change the altitude to avoid unreasonable graphics rendering...
[FSF] FrozenSnowFox Tweaks
Created by FrozenSnowFox
Description This mod is my personal collection of tweaks. Over the years I've made a lot of changes for myself that I haven't released because they're too small, it's too time consuming and they probably wouldn't garner much interest. This is my personal t...
Replantable Special Trees
Created by Archangel
Another Super simple mod that just lets you replant (minify) Anima, Gauranlen, Polux, Harbinger, and Archean Trees all in one mod. Does not change any other properties of the trees. ...
Reloadable Rockets (Continued)
Created by Zaljerem
Original mod by legodude17 https://steamcommunity.com/sharedfiles/filedetails/?id=2364529134 MIT License; all the same, if the original author requests it, I will remove this update. -- Original mod notes (1.4): Makes it so rocket launchers (doomsday, trip...
remove drops HP
Created by 氟氯溴碘砹
remove HP of some important drops - mech chips (Biotech) - Artifuscle/Component Control Chip/Component Fire Control/Component Transmitter/Neurocomputer (The Dead Man's Switch) - Facility Intel/Site Intel (The Dead Man's Switch - AncientCorps) - Solar Cryst...
Retextured Sculptures
Created by Tenthwit
Higher resolution textures for all 18 base game sculptures. Sculptures are not included in the fantastic Vanilla Textures Expanded, hence: this. For best results, use: Graphics Settings...
Research Reinvented: Stepping Stones
Created by PeteTimesSix
A companion mod for Research Reinvented that modifies the vanilla research tree to one with a more discreet, logical progression. Research Reinvented is recommended, but not required. https://steamcommunity.com/sharedfiles/filedetails/?id=2868392160 You ca...
Retain Strip on Death
Created by ilyvion
Normally when a pawn dies, if they were ordered to be stripped, this designation will disappear after they die. Retain Strip on Death ensures that a pawn that was ordered to be stripped will still be ordered to be stripped after they die. Version support T...
Rice doesn't need Cooling!
Created by ivelischt
This is just a basic DefMod. With it, it is not required to cool Rice. Why would you? mod source: https://lab.dutt.ch/fagi/ricedoesntneedcooling...
Retextured! - Recycle This
Created by Soul
https://i.imgur.com/8II65Mz.png Retextured! is a series of retexture mods that aim to bring back old textures from select mods to modern standards. Vanilla friendly guaranteed.👍 This installment deals with retexturing the very useful Recycle This mod. http...
RimKeeper - Wild Animal Procreation
Created by keepercraft
This mod just makes Rimworld fauna more immersive by expand animal procreation and reproduction. Mod add several features like: - wild animals that do not belong to your faction will breed with other animals; - animals that lay eggs will try to incubate an...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
Rimano: Architect Icons
Created by Deadmano
Rimano specific icons in HD for the Architect Icons mod. Provides much more crisp and detailed icons for every tab the Rimano collection uses, as well as for some other popular mod-added ones. This is simply a texture replacement for the icons. Safe to add...
RimSaves
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/90P4Xjh.png Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,......
Rimworld: Soundscape Enhanced - Lite
Created by trocapalot
https://i.imgur.com/cv8t3wa.png This a numbed down version of RSE that keeps only the combat and most interaction sounds. This page will not be moderated. Report any issues via the main page. https://i.imgur.com/S9cknZf.png I haven't had time to do proper ...
Ritual Size Attenuation [1.5+]
Created by Delmain
Continued for Rimworld 1.5 by Delmain Licensed (as original) under MIT. Code available on Github Original details below: ================================================ Automatically scales the required population count in rituals to accomodate different ...
Roidgy's Alt Animals
Created by ^_xXx_GaY_xXx_^
Hand-Drawn Textures for nearly all non-flying vanilla animals and their saddles, as well as many Animal Variety Coats (as well as the Fox Patch) and Situational Animal Graphics add-ons. I’d love to include more textures for SAG, but can’t figure out how. I...
Roles untied to memes
Created by LVLVbNH
Simple mod that untied specialist roles from memes. Allows player choose any two specialist role for custom ideology without dev mod enabled. Work only for "vanila" roles like : Production, Mining, Research, etc specialists. ...
Room Quality Colors
Created by crtdgd
Mod description This mod changes the color of the room characteristics depending on the quality. The current and maximum quality level is displayed in brackets. How to customize color: This mod just changes the text, to edit it, you need to copy the mod fi...
Romance On The Rim
Created by telardo
Romance On The Rim I think romance relationship in vanilla is pretty barren, nothing more than lovin', marriage, or breakup. The goal of this mod is to make vanilla romance more lively and flavorful. It adds a new "Romance" need and several romantic intera...
Sand Castles
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Colonists can build sandcastles when it's warm out, as a recreation activity. Sand castles can only be built on sand, have a little bit of beauty, and will last for a few days before disappearing. Textures by Johny Commander...
Scattered Flames Continued
Created by FerrisCG
Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2652749788 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description Following in the footsteps of Scattered Stones, thi...
Selective Bioregeneration
Created by Samuel_Bucher
Github repository link Overview Are you tired of putting your mangled pawns over and over through the lengthy and expencive bioregeneration cycle in hopes of finally fixing that one consciousness reducing neck scar? Don't you think that the veterans of the...
Sensible Bed Ownership
Created by 1trickPwnyta
Makes the bed ownership/assignment mechanic sensible. Specifically: Everyone can have a bed assigned per map (with special rules for gravships - see 08/26/2025 update below), so beds don't get unassigned while caravaning. Adds the ability to select a colon...
Settlement Descriptions
Created by dninemfive
I started a heavily-modded playthrough and was annoyed at how tedious it was to check which faction controlled a specific base, given that the base game only shows a randomly-generated name (which often conflicts, given modders reuse base game name generat...
Shamblers Hate Wildlife
Created by Teok
A simple mod which makes non-colonist shamblers attack wildlife as if it was hostile. During death palls, this can make a semi-serious threat into a huge problem. This mod has options available within the mod options page. By default, it is set to only dur...
Set Owner for Prisoner Beds
Created by AUTOMATIC
Adds a "Set owner" function for prisoner beds. UPDATES 16-Jul-2021 - 1.3...
Drop FX
Created by LoggerC4
1.6 Now supported Check changelog for more info! What? A simple mod adding a bullet arc to all Vanilla & DLC mortar shells, giving them more sense of depth as they fly over the landscape. This is similar to that effect already found on Grenades. The 1.6 up...
Shiny Steel
Created by Slippin' Jimmy
Patches steel so that objects made of it are much brighter in game. For anyone that is bothered by how hard steel and uranium items and furniture are to tell apart. Or who want their swords and armor to look bright and shiny as they should. This mod only a...
Show gender/age in caravan form dialog
Created by arl85
Show gender/age in caravan form dialog, like when trading Others download links GitHub link: https://github.com/angelolocritani/Rimworld-ShowGenderAndAgeInCaravanFormDialog Important notice Note: this mod is now included in XNDTinyTweaks (since 1.4.2)...
Show Hair Under Stuff
Prevent your pawn from going bald when wearing a hat. 2 features: Show hair under "Upper HeadGear" (like hats)extended Show hair and beards under "Full HeadGear" (like marine armor helmets) Each one of the 2 settings should be on by default, but they can i...
Dubs Apparel Tweaks
Created by Dubwise
Change equip speed, hide hats indoors/in bed, show hair under hats. This is a simple mod i made to do a couple of small tweaks to the way apparel works. Bug Reports / Issue Tracker https://github.com/Dubwise56/DubsApparelTweaks/issues All options are off b...
Show Known Techprints
Created by Space Moth
Description This mod adds a new icon next to all techprints to indicate if the techprint has been applied or not. No more will you buy duplicate techprints or sell the ones you need without realising! Hovering over the new icon will also tell you what you ...
Simple FX: Shinies (Continued)
Created by Zaljerem
Original mod by Owlchemist https://steamcommunity.com/sharedfiles/filedetails/?id=2893949454 If the original author requests it, I will remove this update. -- Unlisted and apparently not feature complete - but it was requested, so here it is. More detail o...
Simple FX: Vapor...Revaporized
Created by Atlas
Added some extra checks on the ColdGlow method so it doesn't start spamming if the game throws it a bad tile. __________________________________________________________ Updated to 1.6 based on unstable branch. So changes to the map occurred, so I had to up...
Simple Learning
Created by TechnoFox
Tell me if this has been you. A rando wanderer walks in with very little skills but need him to be your next farmer without ruining all your crops, or be a gaurd without having to have a year of combat experience to be viable, well look no further.. What i...
Simple Learning Retexture
Created by Phaneron
As the title says, this is a retexture of the Simple Learning mod. I changed most of the textures, aside from the printing press and the bookshelves, which are only partially changed. They now use only two textures, one for all the normal shelves and one f...
Simple Mortality - Less Bloodthirsty Fork
Created by klvlt
This is a 70% less bloodthirsty fork of the mod Simple Mortality with 100% more surprise. One might also call this the Sudden Death Fork. See below for original and original original mod description. The original original mod Simple Mortality is no longer ...
Simple Prosthetics Rebalance
Created by PixelBirb
Ever wondered why a wooden peg is only 40% worse than a natural leg, and why a prosthetic arm created by an incomprehensible super-intellegence is merely one and a half times better than it's natural counterpart? I did, so I created a simple solution. This...
Smarter Raider AI
Created by pogoman
Tynan says Rimworld is a storyteller, not a skill test. This is for people who want it to be both. This mod focuses on reworking the raid AI strategy to be more in line with what a player would do, all whilst attempting to maintain vanilla performance. Thi...
Smarter Visitors
Created by Mlie
https://i.imgur.com/iCj5o7O.png Since visitors decide when they want to leave, it may not always happen at the best time. This mod checks the map when visitor-groups decide to leave and can delay this from happening. Included in the mod is also a Visitor-s...
Snow IS Beautiful!
Created by Scone
https://i.imgur.com/FzGjy65.gif DETAILS This mod makes snow be recognised as beautiful; just as it should be! The base value for snow's beauty is 2, however this value scales to that value based on how much snow there actually is! Pawns will also have a mo...
Social Experience from Trade
Created by Krelinos
Overview In RimWorld, every skill gains experience when it is practiced. Every skill, except social when trading (and stonecutting but that mod exists already). If you ever felt like your trade negotiator should have really learned a thing or two after set...
Spectacular Skullspike
Created by turkler
This is a simple mod that allows you to rotate the Skullspike. This required new sprites, so I completely remade the Skullspike sprite in a much higher resolution while staying true to the original. The mod also includes a higher resolution retexture of th...
Sparkling Worlds Addon - Mech Serum Crafting - Standalone Addon
Created by Albion
This is intended as an optional add-on for the Sparkling Worlds Core Mod but also works on it's own as a stand-alone. This is incompatible with the Sparkling Worlds Full Mod! The Sparkling Worlds Full Mod contains all features including this one. The main ...
Stand Your Ground
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Allows setting the default response of pawns to hostile behavior; changes the initial value from flee to attack. Separate settings for pacifist adults, adults capable of violence, and children. Children will automatically ch...
Stop, Drop, And Roll! [BAL]
Created by balistafreak
Changelog 18 June 2025: Mod recompiled to work with 1.6. 10 April 2024: Mod recompiled to work with 1.5. 21 September 2023: Water-seeking behavior cropped up again, mod updated to fix this behavior. 20 July 2022: Mod recompiled to work with 1.4. 5 July 202...
Stranger in black
Created by 1trickPwnyta
Replaces the Man in black event with a Stranger in black who does not have a predetermined gender. Updates 06/14/2025: Updated to 1.6 03/20/2024: Updated to 1.5 10/26/2022: Updated to 1.4 Credits Mod icon: @mouse_draws ...
Stuffable Ideograms
Created by Vladakus
Makes ideograms stuffable like altars. It is compatible with modded materials!...
Tainted Renaming
Created by Divinorium
Change the "T" of tainted to the start of the name instead of the end. Like the mod and the stuff i do? consider supporting me at: patreon.com/Divinorium...
Tale for Art
Created by zeus
Specify tales for your art description & title. Features Randomize the art of your furniture, statue, weapons with specific type of tales or pawns in the tales, or even a specific tale. Rename the title of the art. Adjust the taleless chance with tales (wh...
Talking Isn't Everything
Created by cyanobot
Why is mumbling to oneself about the relationship between love and piracy an essential component of the process of taming a muffalo? Does losing one's tongue really make it impossible to ever find love? This mod aims to make the inability to talk less crip...
TasteOfVanilla-ish Hotspring Retexture Alt
Created by IcyCheeseCake
A retexture of that Hot spring mod, I guess I'll jump on to this bandwagon. Alternative versions. With stake. And woods. Main Version : https://steamcommunity.com/sharedfiles/filedetails/?id=2798232828...
TendYourself
Created by Meower
Allows downed pawns to tend themselves. Makes solo runs possible. It doesn't matter whether the pawn is a doctor or not, the cut throat must be tended. Multiplayer compatible. Tested only on 1.5. Works for ANY humanlike pawns. Don't be surprised when raide...
Thunderstorm
Created by Neko
Overview Changes weather sounds, especially making thunderstorms insanely loud. *Old configs can cause issues, so don't forget to hit "Reset Settings" in mod settings. ⚠️ License & Usage The code and configuration files in this mod are released under the C...
Tradable Stone Blocks
Created by meow
Allows bulk goods trade ships to buy stone blocks again....
Trait and Backstory Icons
Created by superniqui10
This mod adds icons to traits and backstories on the pawn bio tab. Also makes capitalization of trait labels of mods consistent with vanilla (all lower-case except the first letter). In 1.5-1.6 It can optionally display the icon of the originating mod/dlc ...
Vehicle Framework
Created by Smash Phil
I only accept bug reports and feedback on discord and github. Discord link Github https://i.imgur.com/kdYddEs.png This mod is a framework that enables modders to create vehicles. This mod does not include any vehicles on its own. If you are a modder that w...
Transport Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames the Vehicles category to "Transport" and moves transport pods, the pod launcher, and ship landing beacons to it. Mod Support Rimnauts 2 Any vehicle mods using the Vehicle Framework. Architect Icons...
Trap Retexture
Created by Mehdi
This mod gives your traps a more realistic and immersive look! Traditional spike traps are now replaced with simple, wooden stakes driven directly into the ground, offering a clean and natural aesthetic. The stakes, made from light wood and smooth metal, a...
True Unnatural Darkness
Created by MathBuster
!!!REQUIRES ANOMALY DLC!! Changes the 'Unnatural Darkness' Anomaly event to be really dark. Like, REALLY dark. OPPRESSIVELY dark. You won't see a single thing outside your light radius. This can be inconvenient and somewhat discomforting at times. But that...
Turret Vanilla Retexture and Industrial theme
Created by Nomad D
Turret Retexture industrial Theme This mod was created to make the turret graphics look more in line with AOBA mod https://i.imgur.com/LQtuiJi.png https://i.imgur.com/w92Lizc.png ...
Turrets Shoot Hunting Predators
Created by Archie
https://i.imgur.com/qo3Pqa2.png Something that I feel should always have been vanilla behavior. Turrets now target predators hunting your pawns. Instead of the traditional approach of constantly scanning everything in the map, we make a cache of pawns (ani...
Mechanitor Orbital Platform
Created by Zoarak963
Have the chance a lost mechanitor platform after scanning to provide extra Biotech/Odyssey Integration. Collect lots of mechanitor loot and even fight bosses on the platform. Be prepared the mechanoids won't let the loot go without a fight. Randomly genera...
TVForPrison (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of peladors mod https://steamcommunity.com/sharedfiles/filedetails/?id=2002019195 - Added support for radios in Vanilla Furniture Expanded - Added support for tv in Vanilla Furniture Expanded - Spacer Module - Added s...
UI Retexture
Created by Katsudon
https://i.imgur.com/Azez1A0.png This mod changes the UI textures of some mods. I tried to make it close to vanilla's taste. This is a rework of my previous UI Button Retexture. I have improved on previous textures and increased the number of mods that supp...
TV is Educational
Created by Mlie
https://i.imgur.com/iCj5o7O.png TV can be educational for children, depending on the show of course. When playing I got a child with paralytic abasia that was constantly upset over not being able to get education during the recovery period. So I made this ...
UNAGI Vanilla Hairs うなぎのバニラ髪
Created by UNA
●自分用に作成した「UNAGI Facial Animation」用の バニラヘアのリテクスチャです。 ●This is a vanilla hair retexture for “UNAGI Facial Animation” created for myself. https://steamcommunity.com/sharedfiles/filedetails/?id=3268178647 ・Core ・Royalty ・Anomaly ・グールの髪 の髪が含まれます。 アニメ風の顔にグールの髪が似...
Uncomfortable Sleeping Spots
Created by Sopel
Just because your pawn decided where to lay on the ground doesn't make that ground any more comfortable. This mod sets the Comfort stat of Sleeping Spots (Single, Double, Baby) from 0.4 to 0. Special thanks to Broms for help with the xml. ...
Undraft After Tucking
Created by Madara Uchiha
Undraft After Tucking Undraft pawns after tucking to bed, allowing for medical care and other stuff if needed. Features If a pawn rescues or captures another pawn while drafted, they would instantly be undrafted after tucking them into bed. Never have a pa...
Unlimited Mechanitor Command Range
Created by swwu
Makes the mechanitor's command range for his mechs unlimited. He can now control drafted mechs from anywhere. This will obviously change the balance of the game; if you care about vanilla balancing, this mod will disrupt that. Features Lets your mechanitor...
Use Resurrector Mech Serum On Rotten or Skeleton People
Created by Paradies
Are you tired of putting your dead colonists into a freezer, ever waiting for a mech serum? Than this tiny mod is for you! You can now resurrect rotten or skeleton people, too. Bury them and later you can bring them back. - Works on existing saves and you ...
Urn Retexture and Variation
Created by gloriousyuri
https://i.postimg.cc/Y9BzJxrR/urnretex4.png Urn Retexture and Variation Retexture the Urn and add some (around 70) variations. Credits: Urns Are Varied by Leaguenet "...at first going to simply be its retexture. But then I decided to make it a bit more ton...
Use Your Gun!
Created by Dr. Buer
Unofficial 1.5 & 1.6 Patch by Dr Death Please let me know if you encounter any errors This mod simply allows pawns to shoot anything in an adjacent tile. It removes the "(too close)" message when right-clicking an enemy. You can configure every gun (includ...
VAE-Accessories patch
Created by Shira
Raiders and visitors will finally spawn with VAE-Accessories. Idk why this still isnt a thing. FAQ: -CE? yes -Why? why not? -Can i suggest something? no. -Why are the comments disabled? because most of you cant read and i'm tired of it. Credits: Oskar poto...
Vanilla Anomaly Expanded - Insanity
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/HZuMq78.png See change notes. https://i.imgur.com/MI8U1s3.png Vanilla Anomaly Expanded - Sanity introduces a new gameplay mechanic centered around a "Sanity" system, in many ways similar to Sanity present...
Vanilla Chemfuel Expanded - Unofficial Expansion
Created by Bambaryła
Do not update to 1.6 without my permission. The mod will be updated by me. feel free to join for mod news and discussion: https://discord.gg/M5FMvxYM8n Vanilla Chemfuel Expanded - Unofficial Expansion was created to utilize the pipelines' framework created...
Vanilla Beards Retextured
Created by Neronix17
Just a simple retexture of all vanilla beards, making them higher resolution for a cleaner result. Also gets rid of the gradient their outlines have. Difference is pretty minor this time but still noticeable for anyone using Camera+. https://i.imgur.com/vO...
Vanilla Base Generation Expanded
Created by Oskar Potocki
https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png This is a reuploaded Vanilla Base Generation Expanded that will work on versions 1.5 onward. If you're on 1.4, please subscribe to THIS instead. Vanilla Base Generation Expand...
Vanilla Chemfuel Expanded - Unofficial Expansion - lower research cost patch
Created by Bambaryła
Lowers research costs for Vanilla Chemfuel Expanded - Unofficial Expansion...
Vanilla Chemfuel Expanded Retexture and Restyle
Created by Nomad D
Yes! Yes! , same reason "Since I wanted my base to look harmonious and stylish, I created this mod." ***** This mod only changes certain buildings. ****** What has changed? https://i.imgur.com/yocQ9Ce.png...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Vanilla Factions Expanded - Empire
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, p...
Vanilla Factions Expanded - Deserters
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Vanilla Paintables Patch
Created by Zergologist
Let me walk you through my thought process - I want a very simple, a very clean and overall unintrisive mod that gives me paintable objects in the vanilla game with the DLC. That can't be too hard to ask for, right? I only ask that you don't ask for more. ...
Vanilla Plants Expanded - Mushrooms
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/zOqvA8J.png See change notes for Changelogs. https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Mushrooms is an optional module for Vanilla Plants Expanded adding a variety of new mushrooms. One co...
Vanilla Psycasts Expanded - Death Rattle Compat
Created by silentsquids111
This mod adds some support between Vanilla Psycasts Expanded and Death Rattle Killskip will now chain when the target receives a lethal injury (like missing heart) Deathshield will now remove and prevent hediffs from missing organs Portions of the material...
Vanilla Psycasts Expanded - Hemosage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemo...
Vanilla Quests Expanded - The Generator
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/l3sMvTY.png https://i.imgur.com/jHPN8Zb.png https://i.imgur.com/9baBAl0.png Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging wo...
Vanilla Security Retextured
Created by Poet
DETAILS This retexture mod changes the graphics for these security items: (It also vastly increases the resolution for a much cleaner look!) - Spike Trap - IED EMP Trap / Mortar Shell - IED Firefoam Trap / Mortar Shell - IED Smokepop Trap / Mortar Shell - ...
Vanilla Storytellers Expanded - Winston Waves
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/KSGbFps.png See changes notes https://i.imgur.com/iPE0fQa.png https://i.imgur.com/yeJvcCl.png This is a reuploaded Vanilla Storytellers Expanded - Winston Waves. It will only work on RimWorld versions 1.5...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
Vanilla Vehicles Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/bwwqvS7.png https://i.imgur.com/3tTWK2C.png Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework. The main purpose of the mod is to add realistic and engaging mechanic...
VE Medical drips - Dubs Bad Hygiene patch
Created by Scorpio
What does this mod do ? Well it changes the VE Medical Drips to satisfy thirst and hygiene needs from dubs bad hygiene mod . Why not make a separate item for each need? I am lazy and that only came up after this was done. Who did the preview art its fantas...
Vanilla Vehicles Expanded - Tier 3
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/3tTWK2C.png Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded. While the term "Tier 3" might conjure up images of futuristic, sci-fi machines fo...
Full Armor - Hands and Feet
Created by SteveZero
Tired of pawns easily losing hands, feet, fingers, and toes without you being able to do anything about it? Don't like modded-in gloves and boots? Well, look no further, bringing to you the latest from XML wizardry technologies incorporated, I present to y...
Vehicle Dubs Needs Fix
Created by Space Moth
Description This mod aims to fix the issues with needs added by Dub's Bad Hygiene such as hygiene, thirst and bladder while in a vehicle caravan. Thirst and Hygiene will be addressed using either onboard water containers, local water sources (Such as river...
Vehicles Wrecks Expanded
Created by explorer.n11
This simple addon for Vanilla Vehicles Expanded - Tier 3 add to the game 21 more wrecks for tier 1 and tier 2 vehicles from Vanilla Vehicles Expanded mod (except boats). -------------------- There is more! -------------------- Research rebalance https://st...
Vehicles Wrecks Expanded - Revisited
Created by vin
https://i.imgur.com/1lZQ3kR.png Retextures, recolors, converts to .dds, and up-scales the wreck textures from Vehicle Wrecks Expanded by explorer.n11 (an add-on for the mod Vanilla Vehicles Expanded) to fit the vanilla and VVE aesthetic. The original mod m...
Visandars Rocks and Stones
Greetings fine ladies and gentlemen of the mod-workshop, This little mod of mine is a simple retexture of the vanilla stone-atlas. I wish you a wonderful time and farewell. This mod should can easily be added and removed, since it is just a retexture. A bi...
Volunteer For Tribute
Created by UntouchedWagons
Makes the Tribute Collector requestable at the Comm Console This is a fork of the original mod but flagged as compatible with 1.3 onwards. Original can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2723306141&tscn=1741612292...
VTE - Proxy Heat Patch
Created by Wolfy
Patch allowing proxy heat to affect furniture surrounding heat sources. Credits: The original Preview Artwork by the Vanilla Expanded Team...
VSIE - Rational Trait Development
Created by Goji
15.03.2023 update - add description to pop-up window so player know what triggered the event - optimisation for tough raid event (the original one in VSIE was too difficult to trigger; 12 hours high point raid → now any raid longer than 6 hours/ half of yo...
VVE - Deconstructable Vehicles Junk
Created by Farx
Description Have you ever been annoyed by those ancient pieces of metal that take up a lot of space and require pawns to smash it with their bare hands just to build a damn wall? Well, we'll fix that! This mod adds the ability to deconstruct old vehicles a...
Wastepacks Don't Anger Wasters
Created by knuxtoast
Wasters hate pollution? Ever wonder why the pollution-loving waster pirates hate having their base polluted? Are you playing with a mod where angering them actually matters and you... don't want to? Are you sick of getting punished by something that's... m...
What's for sale?
Created by Sarg Bjornson
https://i.imgur.com/xbX0rRs.png I restarted actually playing the game, and noticed world trading was hard to achieve. You never know if the settlements will have what you are looking for, and the waste of food made the whole thing not worth it for me. That...
Way Better Romance
Created by divineDerivative
Romance overhaul with support for alien race mods. Assigns all adult pawns a sexuality trait, gay, straight, bisexual, or asexual. Chances are adjustable in mod options. This does not use a trait slot! Sexuality traits are assigned after all other traits a...
Wildfire Prevention Service
Created by The Blind One
Drastically reduces the spread of fires on your map and ensure your map remains free from out of control wildfires. How it works: > Normally Grass and Tall Grass will spread wildfires across the land by hopping from one grass patch to the next scorching it...
World Map Polluted Tiles - Improved Visibility
Created by Arylice
Araylie's Rimworld Custom Mod - World Map Polluted Tiles - Improved Visibility #arcm ㅤ #biotech ㅤ #wmptiv ㅤ #colorblind ㅤ #qol ㅤ #climatechangeㅤ #globalwarming ㅤ Can't see where the polluted tiles are? No? Well this simple retexture mod is just for you! It...
Wololoo - Better Conversion and Recruitment
Created by RedMattis
https://i.imgur.com/B4xmwit.png Okay, fine you're right. I'll abandon my cannibal-pirate-sadist beliefs, but just because I believe in the power of friendship now it doesn't in any way mean I'm going to join your colony. I'm still a pirate raider, I just d...
Write Fictional Books
Created by klvlt
This mod adds two recipes to Vanilla Books Expanded's writer and type writer table. 1. Write base game novel This is certainly a worthy endeavor but it does take a lot of work and time. Not quite as much as writing a text book, but still. If you would like...
Xeva Body Pack
Created by xevawolf
Due to changes in the game's rendering method or a bug, the bottom row of pixels in any texture related to masks shifts to the top. Since I draw close to the edges, the pixels from the bottom end up at the top of the character's head, turning into a black ...
Xeva Textures Upscaled
Created by ShadowMCB
The Xeva Textures Upscaled mod increases the resolution of textures from Xeva mods for clearer visuals. Description The Xeva FB Pack, created by Xevawolf, features body textures with legs. The author has redesigned apparel and armor from the base game, cer...
Xeva Body - FemaleBodyVariants patch
Created by xevawolf
This is a patch for FemaleBodyVariants.Please load after FemaleBodyVariants and XevaFBpack. This is just a texture pack, so you can mix with other face and texture mod whatever you want. 這是XevaFBpack的FemaleBodyVariants(分開男女體形)的補丁,請排於FemaleBodyVariants及Xeva...
Yayo's Animation (Continued)
Created by Soky
Original mod by Yayo! This is an update. You can find the original here: https://steamcommunity.com/sharedfiles/filedetails/?id=2575938407 Support Yayo on Ko-Fi: https://i.imgur.com/d6Vx7Sj.png Support me on Ko-Fi: https://storage.ko-fi.com/cdn/kofi6.png?v...
No Forced Slowdown
A Lightweight harmony patch that removes one single thing. The forced slowdown when a threat appears. A Rate would be nice :) Please let me know of any issues with 1.6 so i can update accordingly...
[ARCM] Nerf That Revenant
Created by Arylice
Araylie's Rimworld Custom Mod - Nerf That Revenant #arcmㅤ#arcmntrㅤ#NTRㅤ#balanceㅤ#skillissueㅤ#ovalㅤ#anomalyㅤ#TeamFleshAnomalyㅤ Tired of those Revenants "killing" all your colonists one by one just because they vanish way too quickly before you can hit them ...
[ARY] Fence Gate Shares Temperature [1.5]
Created by Arylice
Arylice's Fence Gate Shares Temperature #arylice   #aryfgst   #howisthisnotvanilla   #shouldhavebeenvanilla   #wildwest   #cowboy Howdy y'all, reckon that ol' fence gate's havin' quite a lot of gaps? Looks mighty poor to keepin' that temperature in check, ...
[ATW] Ridiculous Alpaca Variety
Created by Atwood
Ever felt your colonists need more alpaca colours in their lives? Now they can have a ridiculous number! This mod adds over 120 alpaca coat variations so even Alpaca 43 can feel special. This only affects the graphics and has no effect on wool or leather c...
[ATW] Ridiculous Cat Variety
Created by Atwood
Ever felt your colonists need more cat colours in their lives? Now they can have a ridiculous number! This mod adds over 80 realistic cat coat variations so even Cat 43 can feel special. This mod shouldn't affect cat variants added by other mods, only the ...
[ATW] Ridiculous Chicken Variety
Created by Atwood
Ever felt your colonists need more chicken colours in their lives? Now they can have a ridiculous number! This mod adds over 70 chicken coat variations so even Hen 43 can feel special. Note that any coat can apply to any chicken, meaning hens can look like...
[ATW] Ridiculous Warg Variety
Created by Atwood
Replaces the vanilla warg texture and adds a ridiculous number (150+) of hyena- and dog-based colours and patterns without making each one a separate breed. Safe to add or remove at any time. Load after Animal Variety Coats, Vanilla Textures Expanded or an...
[CF] Anomaly Upscaled 4x
Created by Crimson
Upscaled crispy textures for just about every Anomaly Texture Here is the 2x version : https://steamcommunity.com/sharedfiles/filedetails/?id=3538584455 If you like this mod check out my retextured plant mod: https://steamcommunity.com/sharedfiles/filedeta...
[ATW] Ridiculous Muffalo Variety
Created by Atwood
Ever felt your colonists need more muffalo colours in their lives? Now they can have a ridiculous number! This mod adds over 130 bovid-based muffalo coat variations so even Muffalo 43 can feel special. This only affects the graphics and has no effect on wo...
[Dizzy] Poor Sight Matters More
Created by Dizzy Ioeuy
This mod changes how much Sight and light levels affect most pawn stats: *Prefer darkness* and *blind* pawns are not affected by light levels like those who are used to being *sighted.* -- I'm not the original modder, but will maintain this and have made a...
[DN] Blunt Social Fights
Created by Danimineiro
Mod that disables sharp attacks from occurring during a social fight. Now colonists with claws will no longer claw each other to death! (Except if they have the bloodlust trait) This mod is a commission made by me for Raccoononi Github => https://github.co...
[FSF] Better Camp Loot
Created by FrozenSnowFox
This mod is now discontinued. Please subscribe to my new mod Better Exploration Loot which merges all of my loot mods together and includes support for the Odyssey DLC. Description This mod overhauls the mapgen loot table used for storage areas which is us...
[FSF] Better Anomaly Loot
Created by FrozenSnowFox
This mod is now discontinued. Please subscribe to my new mod Better Exploration Loot which merges all of my loot mods together and includes support for the Odyssey DLC. Description This mod revamps the loot table for Anomaly Loot Boxes which come in the fo...
[FSF] Better Ancient Complex Loot
Created by FrozenSnowFox
This mod is now discontinued. Please subscribe to my new mod Better Exploration Loot which merges all of my loot mods together and includes support for the Odyssey DLC. Description The new quest to raid ancient complexes is interesting and exciting. You av...
[FSF] Better Spike Traps
Created by FrozenSnowFox
Description Spike traps have become less viable due to their high resource cost and their inability to be placed near each other. This mod removes the distance limitation and reduces the trap cost from 45 materials to 15. While a bit cheap early on I think...
[FSF] Efficient Utilities
Created by FrozenSnowFox
Discontinued As of 1.5 this mod is discontinued, although it will likely work fine for future versions without changes. From now on I will be supporting the mod Power Generation Multiplier. It's a very simple and highly compatible alternative. Description ...
[Kit] Just A Flesh Wound
Created by Kittah Khan
What does this mod do? Body parts are harder to destroy with weak hits. Big hits still destroy parts. Implants and limb replacements make pawns harder to kill. Implants and limb replacements make the body part harder to destroy. Humanoids and animals do no...
[KV] Don't stop the music
Created by KiameV
Removes the pause between background songs. All credit goes to the original author erdelf. Direct Download: https://github.com/KiameV/rimworld-dontstopthemusic/releases/download/current/DontStopTheMusic.zip Use ModSync RW to know if/when this gets updated:...
[RF]Lanai Dryad - 小懒癌树精造型包
Created by RicoFox233
孙渣创作的吉祥物“小懒癌”为原型的树精造型替换包,仅替换了【文化】DLC中树精相关的贴图。 Lanai Style Dryad Pack - Replaces Dryad-related textures in DLC-Ideology. 本次MOD是另一位喜欢渣总漫画的画师合作的MOD(但是莫名成为和他第一款发布的MOD),而母树贴图为孙渣本人亲自绘制,算是把本尊骗过来了XD 为体现懒癌母树的大体积,所以修改了原版母树的贴图尺寸,其余数据方面没有做过多修改,建议不要和其他修改原版母树的MOD使用,特别是贴...
[sbz] Endless Recreation
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif Endless Recreation · Safe to add or remove from a save game When idle, colonists spend their time on recreation, not wandering Of course, they'll still work when there's work to do, eat when hungry, and sleep when tired. You...
[sbz] Neat Storage
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif - Graphic Rework 2025.08.06. I have reworked Neat Storage’s graphics to better fit the Odyssey. The focus was on resolving issues with clutter during rotation and layering issues between storages(especially from the side) an...
[sbz] Simple Terrain Change
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif Simple Terrain Change · Safe to add or remove from a save game https://i.imgur.com/PugTJIU.png Create spots, gather soil and water, and then change the terrain All terrain changes start with Soil, and as shown in the image a...
[SR]Raid Extension (fork)
Created by llunak
This mod provides 4 new hostile map incidents. These events expand the ways in which hostile factions interact with colonists, making them not limited to the form of raids. Description This is a fork of Raid Extension, with changes from Raid Extension Cont...
[TW1.6]堂丸贴图重置~制成品 Tang's_Retexture_Manufactured
Created by 堂丸
———————————————————————————— 简介: --这里是堂丸的贴图重置系列-- --This is Tang's Retexture-- 此mod重置了制成品和块堆的贴图,会在以后更新中添加dlc物品。 This mod resets Manufactured and Chunk texture and will add dlc items in a future update. *本mod可以随意修改,删除,使用,游玩愉快! This mod can be modified, dele...
[TW1.6]堂丸贴图重置~原材料 Tang's~Retexture~Resource
Created by 堂丸
———————————————————————————— 简介: --这里是堂丸的贴图重置系列-- --This is Tang's Retexture-- 此mod重置了原材料的贴图。 This mod retexture the resource texture. *本mod可以随意修改,删除,使用,游玩愉快! This mod can be modified, deleted, free used, have fun! ———————————————————————————— 更新: 2024/03/...
[TW1.6]堂丸贴图重置~食物 Tang's~Retexture~Foods
Created by 堂丸
———————————————————————————— Description: --This is TangW's Retexture-- This mod resets the textures of foods. *This mod can be freely modified, deleted, and used. Enjoy playing! ———————————————————————————— Updates: 2024/04/12 - Updated the texture for Tw...
[TW1.6]堂丸贴图重置~UI Tang's~Retexture~UI
Created by 堂丸
———————————————————————————— 简介: --这里是堂丸的贴图重置系列-- --This is Tang's Retexture-- 此mod重置了一部分UI的贴图。 This mod retexture some UI textures, 因为找不到泰南把一些ui的路径放哪了,所以替换起来很麻烦,但我会持续更新的。 Can't find some ui paths, so it's a bother to retexture, but I'll keep updating. *本m...
[TW1.6]堂丸贴图重置~武器 Tang's~Retexture~Weapons
Created by 堂丸
———————————————————————————— 简介: --这里是堂丸的贴图重置系列-- --This is Tang's Retexture-- 此mod重置了武器的贴图。 This mod retexture the Weapon texture. 下次更新会把炮台和两把冲击枪加进这mod里! The next update will bring turrets and two shock guns! *本mod可以随意修改,删除,使用,游玩愉快! This mod can be modifi...
[WYD] Synthetic Polymers
Created by Monkey Magic
Please Note: This mod is designed to work with 6's Cloth Production Expanded. You will need to download that mod to use this mod as it relies on the Spinning Wheel and Looms therein. This mod adds craftable synthetic polymers (requires a research by the sa...
Vanilla Vehicles Expanded - Upgrades
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/3tTWK2C.png Improve your vehicles with the Vanilla Vehicles Expanded - Upgrades, a mod which offers a revolutionary enhancement to your vehicle management in-game. This mod introduces a comprehensive upgr...
Junkyards for VVE - Tier 3
Created by turkler
https://i.imgur.com/ySSveRf.png A problem I had with Vanilla Vehicles Expanded - Tier 3 was how finding wrecks was so incredibly inconvenient. Vanilla does not have a 'camp' mechanid so I'd end up littering my map with a bunch of abondoned bases. And so, t...
Dubs Bad Hygiene: StallDoorFix
Created by 1
Short Description: Fix the graphic issue (T shape) of stall door when dubs hygiene and rebuild are used together. Also work for Dubs Bad Hygiene LITE: Make sure you are using ONE OF THE FOLLOWING: Dubs Bad Hygiene OR Dubs Bad Hygiene Lite. Detailed Descrip...
Misc. Training
Created by Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task! For the ...
Van's Retexture : Misc. Training
Created by Sir Van
https://raw.githubusercontent.com/SirVann/InfographicBank/main/Infographics/General_Infographics/Infographic_Description.png Want more vanilla textures for Misc. Training ? this is the place, fancy new sprites made with love to replace those very out-dated...
Vanilla Recycling Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TWIf8pb.png Check Change notes, or if there is nothing there, check our Vanilla Expanded Github. https://i.imgur.com/RPOg3Px.png Vanilla Recycling Expanded is our spin on recycling in RimWorld. No longer ...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/uRc24uT.png Check change notes. https://i.imgur.com/1e5o6jv.png Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It...
Adaptive Trash Storage [1.5]
Created by ferny
What does this do? This replaces the Small Bin and Large Bin from Vanilla Furniture Expanded with actual storage for trash using the Adaptive Storage Framework. This mod fits in perfectly with Reel's Expanded Storage and works fully with the Vanilla Expand...
RimTwins (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of spijkermennos mod https://steamcommunity.com/sharedfiles/filedetails/?id=2904885736 Changes Changed to a recursive calculation instead of set values Added mod-option for setting the chance of multiple births Added ...
Stuffed Workbenches
Created by cucumpear
This mod uses xpath patching to tweak cost lists and textures for vanilla workbenches (and a couple of extras) in order to make them buildable from various materials. For those that already had partial "stuff" support I left the vanilla textures and only a...
Vanillafy Floors
Created by nako
Simple XML mod that updates many modded floors to give them a CleaningTimeFactor matching their Vanilla equivalent, with a few other balance changes. We really went through all of 1.4 without anyone adding this stat to their mods. Changes: Metal/Plastic Fl...
Medieval Glass Patch for Rebuild
Created by JoeOwnage
https://i.imgur.com/QfUPexK.png DESCRIPTION This mod DOES NOT require Medieval Overhaul, just adds functionality if MO is loaded. - Glass and Clerestory walls now require Smithing research instead of Electricity. - If Medieval Overhaul is loaded, adds glas...
Vanilla Cooking Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains. Colonists will be able to cook up a vari...
Vanilla Cooking Expanded - Stews
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/846huxu.png 21/10/2022: 1.4 update https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. Th...
Rustic Meal Retexture
Created by Jelheb
After playing Medieval Overhaul for a few playthroughs and then returning to VE mods, one of the things that hit me the most was the vanilla meal trays. Not only do they look subpar compared to the rest of the VE content, but they also don’t thematically f...
Deafness and Blindness (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Emmotes mod https://steamcommunity.com/sharedfiles/filedetails/?id=1261511017 - Changes Blindness and deafness to appear gradually - French translation added, thanks qux! https://i.imgur.com/pufA0kM.png https://i.i...
Tabula Rasa
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif Tabula Rasa is a framework on which Outpost 21 mods are built. Anyone is free to make use of this as a dependency. On it's own, this mod does nothing for users, and will generally only have appeal for modders and people wish...
Asimov
Created by Neronix17
After several human sacrifices and a pact made with a crossroads demon I bring to you a foundation mod. Not a framework but a foundation, frameworks have no content built into it, this does, so it's a foundation to build on. No more having half a dozen dif...
Rim-Effect Renegade: Core
Created by Neronix17
https://i.imgur.com/Agppz41.png Rim Effect is a large overhaul mod series, adding the story, races, objects, and conflicts of Mass Effect universe into RimWorld. The Mass Effect elements are not meant to stand out, and as such are blended into the RimWorld...
Rim-Effect Renegade: Asari and Reapers
Created by Neronix17
https://i.imgur.com/Agppz41.png Rim Effect is a large overhaul mod series, adding the story, races, objects, and conflicts of Mass Effect universe into RimWorld. The Mass Effect elements are not meant to stand out, and as such are blended into the RimWorld...
Rim-Effect x VPE Integration
Created by Cedaro
Integration of Rim-Effect and Vanilla Psycasts Expanded! Features 2 new psycaster paths: Tech and Biotic Customized background art, thanks to Bing Image Creator What's Changed Now when you install an omni tool or biotic amp, besides unlocking a random abil...
Simple Restraint Belt
Created by amefurashi
- INTRODUCTION - Have you ever had trouble with these issues when immobilizing an enemy or troublemaker? -"don't have enough medicine to keep under anesthesia." -"It will be a while before can use MOD-made restraints." -"It's so barbaric to have to remove ...
Graying Hair
Created by Arky
Graying hair or Greying hair to turn your pawn's hair gray or grey :) Pawns' hair will start graying out with age. It starts when they are 40 years old and becomes fully white at 60 maximum. It is super simple and lightweight (and I won't add anything that...
Sane Skills - Realistic Skill Rarity
Created by Evyatar
https://imgur.com/Y1esBQc.png Sane Skills aims to provide a more challenging and thoughtful gameplay experience, where skill development and expertise truly matter. It's perfect for players who seek a more strategic and immersive RimWorld experience. My ex...
Better Children Skill Learning
Created by RedMattis
https://i.imgur.com/B4xmwit.png By default this mod increases the learning speed of children without passion in the given skill to 1.0 instead of 0.35. You can change this in the mod settings. By default children with a Passion will learn twice as fast as ...
Untitled Goose Mod
Created by Scurvyez
Discord: steveo.o steam: Scurvyez https://imgur.com/2p03pkM.png https://i.imgur.com/wsFzGcp.png Geese cannot be trusted. Geese can periodically enter various mental states. They may start stealing items from your storage and taking them anywhere they see f...
Cozy Heater
Created by turkler
This is a titanic supermod that allows you to rotate the Heater. This required new sprites, so I completely remade the Heater sprite in a much higher resolution while staying true to the original. If you have the Ideology DLC, it also adds some Ideology St...
[XND] Proper Shotguns (Continued)
Created by Jellypowered
Source is for Pull Requests https://github.com/Jellypowered/ProperShotguns/ https://i.imgur.com/dOO4d5O.png An update of XeoNovaDan's Mod: Proper Shotguns https://i.imgur.com/6gwxX70.png https://i.imgur.com/Jw2pZxn.png Overview Pump shotguns and chain shot...
Llama's Proper Shotgun Patches
Created by FlamingLlama
Some patches for Jelly's continuation of XND's Proper shotguns. Brings VWE Frontier's Repeating Shotgun, VWE Frontier + Quickdraw's Lever-action Shotgun, VWE Core's Charge Shotgun, and Biotech's Militor shotgun into Proper Shotgun's Pellet system. Frontier...
Stuff Mass Matters
Created by Mlie
https://i.imgur.com/iCj5o7O.png Always found it strange that different "stuff" has different mass but things made with it always has the same mass. So this mod just modifies the mass of items depending on what stuff they are made of. No longer is a Uranium...
Varied Tribes
Created by Ravinglegend
I never liked that the vanilla tribes did not have any xenotype variety. This mod adds xenotypes to vanilla tribes and to the ones added by ideology. This will add them also to any modded tribes inheriting from the tribebase. If VE tribal is installed, thi...
Outlander Solutions - Continuous Contention
Created by mjeiouws
Introduction Warnets are a computerised threat mitigation system unlocked by microelectronics, enabling automatic planning and execution of global, strategic, and tactical operations. Using gathered intelligence to plan missions, an expansive and well-supp...
1trickPwnyta's Ideology Patch
Created by 1trickPwnyta
This mod makes a handful of small tweaks to the Ideology DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much. Each tweak can be toggled on or off in the mod settings. Ideology Memes and Precepts Sets the defau...
1trickPwnyta's Biotech Patch
Created by 1trickPwnyta
Support for version 1.6 is confirmed, but more testing is needed. Please report any bugs in the comments. Thank you! This mod makes a handful of small tweaks to the Biotech DLC that are intended to make the game a bit more enjoyable without changing the ga...
More Unyque Names
Created by 1trickPwnyta
Have you ever wished the game was more inclusive of names that white millenials give their kids? No? Then don't use this mod. Updates 06/18/2025: Update to 1.6 09/04/2024: Added more name parts Credits Concept: @mouse_draws Mod icon: @mouse_draws ...
OrganProstheticRetex
Created by PatchesIX
Slippery x256 textures! ...
Caravan Adventures
Created by iforgotmysocks
Caravan Adventures aims to transform traveling around the world into a real adventure by providing new features to replace the annoying micromanagement, make traveling more fun and give you a sense of purpose doing so. Quick heads-up, about 25% of this mod...
AdjustedSpecialTrees
Created by HigashiDDD
Yet another mod about special trees tweaks. 1.Removed artificial building punishment for anima tree, nature shrines, animus stone, gauranlen tree and polux tree 2.Allow to replant anima tree, gauranlen tree, polux tree, harbinger tree and archean tree. Fix...
NeoTokyo Music
Created by TorMechia
Adds 22 new songs to Rimworld from the Source Mod FPS NeoTokyo that largely fit the theme of Rimworld This mod should have no compatibility issues with other mods Tracks added are configured to play only when appropriate. Sample tracks are available next t...
Anime Cat Ears Retexture
Created by Holgast
A retexture of the cat ears that adds an inner ear. The change is much more subtle on darker hair colours, unless you are using Better Gene Graphics Framework or Vanilla Expanded Framework, which allows you to set a shader. Also includes 'Cat Ears aren't S...
Cat Mates
Created by Harvest
Adds AFU Cat (Leopard) ears to Highmates with a matching tail....
Automatic Slave Outfit
Created by Ben
Automatically assigns slaves to the slave outfit. Save Game Compatible You can add/remove this from any save. Any errors after removing are a one time thing and will have no effect on your save. https://imgur.com/sT7cGBw.png...
VFE Insectoids2: Buffs and tweaks
Created by Kimo'
What does this mod do? This is just a collection of small changes and tweaks I made to make insect stuff from VFE: Insectoids 2 a little more engaging and fun, in my opinion. - Petroglypher can now transform standard hive walls into hivestone walls. - Hive...
The Tiny Tweaks Collection
Created by turkler
Tweaks some aspects of the game and various mods, generally removes stuff I personally find to be unbalanced, redundant or not fun to play with. I'm open to suggestions on what should be tweaked or removed, though do note I'll only implement changes I agre...
No Gray Eyes
Created by 姬酱
Hides the weird gray eyes texture (This is useful for all similar situations because the texture is directly hidden from the game). For some reasons (maybe use Character Editor to edit the ghouls), this texture will be forcibly displayed on ghouls, this mo...
No Red Eyes
Created by 姬酱
Hides the weird red eyes texture (This is useful for all similar situations because the texture is directly hidden from the game). For some reasons, this texture will be forcibly displayed on hussars (any character with red eyes gene), this mod can prevent...
Davai's Sorted Categories
Created by Davai
Description Downloaded too many content mods and now stockpile settings is a total mess? Don't pass by! This mod sorts out many various things from the game and many various mods, mostly Vanilla Expanded series, to new categories for convenient stockpile m...
VPE Self-Cast This! Plus
Created by zip
1.6 update: https://steamcommunity.com/sharedfiles/filedetails/?id=3519928832 If you use this mod you won't need the original one Original Mod Link: https://steamcommunity.com/sharedfiles/filedetails/?id=2968439981 Original description: Ever wondered why y...
Children Don't Need Deathrest
Created by Halicade
I got tired of them not getting enough learning because they needed to deathrest. Now only pawns 13 or older need deathrest. Works in 1.4 and 1.5...
Before the Crash: Backstories
Created by Ostrich-Hungry
https://i.imgur.com/vxTo4jl.png You know what I used to love the most about RimWorld back when I still had traces of childhood fascination? Modding the game and making factions interact with each other. It was wild watching Chicken Plucker's UAC go up agai...
Recruit Slaves
Created by Garwel
This mod lets you recruit slaves in a balanced way without having to imprison them first. How to use: choose "Recruit" interaction option in the Slave tab for the slave you want to recruit. Then a colonist assigned to warden jobs will start approaching the...
[ARY] Forsake The Cube [1.5]
Created by Arylice
"I am the anticube to you. Fallen from the sky..." #arylice   #aryac   #aryftc   #aryftgc   #anti ㅤ #TeamFleshAnomaly Tired of that cube making your Pawns sculpt filthy cubes on the ground and giving them obsessions over a mere shape? Or thought it was kin...
Vehicles Wrecks Expanded - Dungeons
Created by explorer.n11
This mod add to the game various of dungeons. ---FIRS OF ALL--- This mod DOES NOT require any mods or DLC installed, and can be run on basic vanilla as is. However, for better experience, I highly recommend to have at least Ideology DLC, because most of th...
Vehicles Wrecks Expanded - Disassemble for Spare Parts
Created by explorer.n11
This patch gives you ability to disassemble vehicle wreck form Vehicles Wrecks Expanded for a spare parts. Works only for wreck form Vehicles Wrecks Expanded mod. Work by itself, require only depended mods. -------------------- There is more! -------------...
Vehicle Framework - Local Flight Systems
Created by NuanKi
"Give Your Vehicles the Ability to Reposition Anywhere on the Map – No World Travel Required! (Perfect for when walking around the map feels *too peasant-like*)" What It Does: Map-Local Flight: Launch and land vehicles anywhere on the same map. *Parking ti...
Anomaly - Chimera Variants
Created by hekmo
Adds some variation to chimera stats by adding random hediffs based on animal attributes. Each comes with an advantage and a disadvantage for balance. Chimeras average 1 attribute but can have 0 or several....
[TW1.6]雪人贴图重置 Retexture~Snow man
Created by 堂丸
It's just a simple mod that retexture the vanilla snowman. ...
[sbz] Fridge
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif Fridge · Safe to add to a save game Add 7 types of fridges for neat storage Adds 7 types of fridges based on Adaptive Storage Framework. Does not function in temperatures above 100°C. All fridge can be used as hoppers, inclu...
[sbz] Workbench Shelf
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif Workbench Shelf · Safe to add to a save game Add three types of workbench shelves for neat storage Adds three shelves that can be placed on top of a workbench. Each cell can hold only one item, but the advantage is that it l...
IV Drug Infuser
Created by Akaster
Adds a facility building that links to beds. Can be loaded with drugs. When pawns lay on the bed, drug will be automatically given to the pawn. Unlocks with hospital bed research. Can be linked to any bed, including animal bed and sleeping spot. Drug will ...
Crates for Chunks ( And More ! )
Created by 么丨 Sloth
https://i.imgur.com/yMY2n8Q.png This mod adds a set of crates to help you keep your RimWorld base tidy. • Chunks (stone blocks) • Gold • Plasteel • Coal • Steel • Uranium • Marble • Slate • Granite • Limestone • Sandstone • Gold + Silver Chest • Universal ...
[WYD] Better Visitor Trades
Created by Monkey Magic
A simple mod that fixes the trade offers of visitors based on their cultural tech level, and has a chance of specific additional offers. Specifically: Neolithic: - removed "drug" catergory, coz Anomaly added non flagged drugs, resulting in tribals carrying...
Synthread But White
Created by Heavenly Guardian
Give synthread that ultratech sci-fi look! Place below any other mods which retexture synthread. Simply a mod which changes synthread to white. That's it. The textures used are based on the Synthread textures from Vanilla Textures Expanded. https://i.imgur...
Vehicles Wrecks Expanded - Pickable Wrecks Patch
Created by explorer.n11
As Meny of you asks - i made quick patch. This simple patch allow you pick and move vehicle wreck to restore it on your base. Each wreck has their own mass. Work by itself, require only depended mods. -------------------- There is more! -------------------...
[DN] Bundle Of Traits
Created by Danimineiro
https://raw.githubusercontent.com/Danimineiro/BucketOfTraits/e93319a899c2b7396e5c83b16fba7f0b1d22722d/About/SteamPageImages/steamWelcome.png This mod adds 27 new traits to the game. Each trait is designed to be unique by providing game play challenges or a...
Trait Slots Plus
Created by Side1iner
Trait Slots PlusGet more control over the way traits are handled in the game. Choose numbers of traits generated for characters - adults and babies - or choose not to have any traits at all. Have lots for adults and, yes, none for babies, it you want! Also...
[WYD] Better Jade Knife
Created by Monkey Magic
A simple mod that changes the Jade Knife in Lost Tribe scenario into a legendary quality weapon. Given that it is not possible to craft this item in the vanilla game, having the only one obtainable of "normal" quality, is pretty lame. Every other knife of ...
Vanilla Furniture Expanded - Production
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Vanilla Furniture Expanded - Power
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Sigu6gu.png This module is a part of Vanilla Furniture Expanded which can be downloaded below. https://i.imgur.com/MS2tBx3.png Vanilla power generation is somewhat lackluster late game - Not only the game...
RR: Stepping Stones + VFE: Power Compatibility
Makes Industrial Generators from VFE Power require Dynamos to be researched first. Also rolls Portable Generators into the Dynamos research instead of Circuitry. Q: Is this compatible with Combat Extended? A: If CE somehow breaks this mod, I will mail you ...
[AP] Nuclear Reactor Goes BOOM - VFE Power Addon
Created by Alexis Popcorn
https://i.imgur.com/tkuPyCT.png https://i.imgur.com/VmLCTdU.gif This mod simply changes what happens when a nuclear reactor reaches high temperature for a long period of time, instead of just making "poof!", it will cause a big explosion, leaving behind th...
Later Cooler
Created by RoastedSeabass
For Rimworld V1.5 My favorite part about Rimworld is the initial early struggle for survival. I felt that this was cut too short as food was too easy to stockpile since you normally start a game with enough tech and resources to get a freezer up and runnin...
T's Seal the Spirits : Tribal Anomaly
Created by Trickity
Seal the dark spirits! This mod is a low tech Anomaly mod. Good for tribal or medieval starts as it does not need electricity. Currently there are a few basic techs that should help with containing dark entities. *4/6/2025* Disruptor Torch has increased ra...
VFE Production/Farming - Dubs Bad Hygiene Patches (Adopted)
Created by Shavius
Packed and tagged version of Oreno's patches: https://steamcommunity.com/sharedfiles/filedetails/?id=2172185917 https://steamcommunity.com/sharedfiles/filedetails/?id=2171392490 Will be deleted once Oreno asks. Currently no other changes. Will update in fu...
Lactation Expansion
Created by turkler
https://i.imgur.com/ySSveRf.png This mod is a vanilla-friendly expansion of the lactation feature from Biotech. An overview of the content added by this mod Ability - Self-milking https://i.imgur.com/c3znTEQ.png Toggle whether this colonist will milk thems...
Modular Research Lab
Created by 么丨 Sloth
Description Modular Research Lab replaces the vanilla hi-tech research bench with a fully modular and upgradeable alternative. This advanced bench supports up to six modular display screens and a powerful integrated AI assistant named V.E.R.A. Each screen ...
Easy Caravan and Go!
Created by tixiv
Teaser Take your caravans into your own hands. A quality-of-life mod for RimWorld. Have you ever... wished you could just click one button and your pawn would start forming a caravan? wanted your caravan to leave now, not in ten in-game hours? hoped for a ...
Spray Transfer
Created by Yatoro煜
Allow pawn or turret to transfer target during burst shooting, such as original target downs or dies. Disable fire at will will disable spray transfer....
Who shot my leg off?
Created by tixiv
Quick description Displays what caused injuries and when they happened in the health tab forever. No more and no less. Details Did you ever notice that your colonist had a scar or a missing body part, and you just asked yourself: How did that happen? This ...
Enslave wild men
Created by soup
By default wild men need to be tamed before being able to slaves; this changes it so that wild men can be enslaved after being made prisoner. It also allows wild men to do all things normal prisoners can if they are prevented normally....
Hemogen Makes Sense Now
Created by Jdalt40
Ever wondered why your newly turned Sanguophage Billy is complaining of starving when there's a good slab of pirate on his table? Now Sanguophages can ingest Hemogen (10 hemogen per nutrition) by eating raw human meat/corpses! Hemogen now also gets consume...
Convert Slaves
Created by DissentKindly
--- Convert Slaves for RimWorld 1.5 by DissentKindly --- Ever had the following incident happen to you? You were playing as a faction with memes favorable to slavery. Traders, Raiders, whatever, and you happened to catch an unwitting Pawn and put him in yo...
Vanilla Traits Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/N5mR7gS.png 1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses...
[LYN] Add-On for Vanilla Traits Expanded (Unoffical Update)
Created by Gooby King
Vanilla Traits Expanded added five character Classes: Academian (Intellectual/Medicine), Ecologist (Animals/Plants), Gastronomist (Cooking/Artistic), Groundbreaker (Construction/Mining) and Tycoon (Social/Crafting). This mod adds seven more: Anatomist (Med...
Research Papers
Created by Enrico
Produce research papers from your research projects. Keep them safe or risk losing research! Your library becomes the brain of your colony. This idea has been on my mind for years, and finally got around to it! :) It's a relatively lightweight overhaul, yo...
Dombie's Gene Balance Changes
Created by Dombie The Zombie
These are my patches for the vanilla game. This includes several balance changes to genes. The main goal is to create a more balanced experience that removes some frustrating/underwhelming aspects whilest nerfing overtuned ones. I tried to not make any met...
Fire At Will Icon - Bow
Created by zilrty
This mod replaces the "Fire at Will" gizmo icon with a bow for better medieval immersion. The replaced image is a combination of the vanilla longbow and arrow textures. This mod was created with the help of ChatGPT. If any issues arise, ChatGPT will take c...
Dee's Anomalies
Created by Deecolon
Adds new anomalies to the game to increase gameplay variety. With more content to come soon. Requires anomaly, obviously. Combat Extended Compatible ENTITIES Fungal Husk https://i.imgur.com/FTzkbJg.png Basic chaff enemy for now, I hope to expand the fungal...
Prisoner Exchange
Adds a new way to retrieve kidnapped pawns: prisoner exchanges. If you capture someone from the faction that kidnapped one of your colonists, you may receive a prisoner exchange event....
Mechs Can Haul Urgently
Created by BLEEDING JOKER
Allow mechanoids capable of hauling to perform HaulingUrgent. (Needs Allow Tool ) Works best with Mech Work Tab 2025/8/7 Update Add support for Keyz' Allow Utilities ...
Corpse Desiccation Timer
Created by Arnovitz
Introduction Carrying your dead, beloved wife across the wastelands in search of a cryptosleep casket? Not sure how long you have until that rotting corpse turns into a skeleton? Just want to know when that damn rot stink will go away? Wonder no more! Feat...
Revised Blight Spread
Created by Krystea
Walls and doors now block blight spread. Furniture will not block blight, but proper room separation now protects your crops....
Vanilla Quests Expanded - Deadlife
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/qxsBNHC.png https://i.imgur.com/mIzncSL.png https://i.imgur.com/NZ5uxVm.png Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging wo...
Children Learn on Caravan
Created by HeatherAthebyne
That constellation is called the Muffalo... Here's how you can find bushes with lots of berries... Race you to that big rock! Caravanning can be way more than an endless "are we there yet?". This mod gradually fills children's learning need while on carava...
Caravan Mech Repairs
Created by KeirLoire
Ever wondered why your mechanitor can't repair mechs while on a caravan, even though your doctors can tend to pawns? With this mod, you can now repair mechs on the road. The mechanitor does not get any Crafting XP from this. Similar to caravans with Doctor...
Malang Faces: Anomaly
Created by plaxen
Description This mod adjusts some of the faces appearing in the Anomaly DLC to better match the Malang Series style. Good mod to use together Malang Face Character Editor Notice 06.13. 25) I haven't considered compatibility with Gorehulk yet. For me, it's ...
More Reasonable Room Space
Created by Kagami
Description Room space only counts the size, doesn't that makes no sense? Why a room fully filled with furniture still considered as spacious? Here is a mod makes your room space calculated by not size, but free spaces! Showcase https://images.steamusercon...
Anomaly Hotfixes
Created by zenlor
Anomaly mod-interactions hotfixes: Ghoul and Shamblers melee skills Vein mining for modded metals Please give your support to Allow Tool Ghoul Fix. To update existing ghouls use the developer tool "T: Set pawn as ghoul" on your ghouls. The main difference ...
Auto-Cut Blight 1.5 - Forked
Created by tiagorbrodrigues
Automatically designate blighted plants to be cut. ___________________________________________________ IMPORTANT It's an updated version of an existing mod, i claim no ownership of the mod. This version may be taken down by request from the original author...
Automatic Parking
Created by Rabiosus
Add automatic parking feature to the vehicle. Set Parking Location: - Save Position: Click the gizmo to save the vehicle's current position and orientation. - Auto-Park: Click the gizmo again to automatically park the vehicle at the saved location. - Reset...
Breach Breaks Platform
With this mod, when an anomaly tries to escape containment, it will damage the platform instead. The amount of damage is based on the entity's minimum containment strength. When it attempts to escape a notification is also sent. Requirements Rimworld Anoma...
Cosmic Horrors XML Edition Unofficial 1.5 Update
Created by ano0bis
Call of Cthulhu - Cosmic Horrors XML Edition Unofficial 1.5 Update Original mod by Jecrell, made into xml edition by Ryflamer, and ported/updated to RimWorld 1.5 by anobis. As with Mlie's unofficially updated/ported mods, I do not claim ownership of this m...
Darklit Glowshrooms
Created by EnderNyktos
Welcome, This mod transforms the light emitted by "Agarilux", "Glowstool" and "Glowcap" (Vanilla Plants Expanded - Mushrooms) mushrooms into darklight. It can be used without the Ideology dlc, being pure visual and not giving the darklight mood bonus from ...
DBH for Medieval
Created by ElderSign Senpai
--------------------------------- Updated Contents --------------------------------- Fixed a problem where boiling water in the boiler pot was taking too long than expected. --------------------------------- About --------------------------------- Sorry fo...
Death Rattle - Biosculpter Patch
Created by Space Moth
Description This mod will patch the Ideology Biosculpter Pod's Regen cycle to replace internal organs you need to live. By default losing these organs is immediately fatal but with death rattle you may have a short amount of time to get a pawn into a pod t...
Extinguish Refuelables
Designate campfires and torches to be snuffed out without deconstructing. Why might you want to do that? To save on fuel, to stop rain from wasting fuel, to put an end to deconstructing a light source you intend to rebuild, whatever you like. Other buildin...
ReplaceLib
Created by ferny
What does this do? This is a tool for modders, mainly for use in making overlap patches. Similar to Resource Dictionary , except in the hands of the modder. You can create ReplacerDefs which allow you to completely replace a thingDef with another def, whic...
Classical Airships (1.3-1.6)
Created by lorsieab2
Quick update to 1.6! Should be compatible with 1.3-1.5. If the original author comes back I'll take this down. ORIGINAL DESCRIPTION: An Srts extension adding airships. Not mine, created by Chiklidy https://steamcommunity.com/sharedfiles/filedetails/?id=278...
No Missing Eyes
Created by Dragonissa
Description A simple texture patch that replaces the missing eye texture with nothing to work better with Nals Facial Textures. Related mods and sorting order Facial Animation - WIP Facial Animation - Experimentals This mod Similar mods No Red Eyes No Gray...
Health Display
Created by Sam_
About Provides a more visual and interesting UI on top of the Health tab, allowing you to visually see the status of your colonists, animals and mechanoids. It's designed to be lightweight and fit the theme of Rimworld's UI and animals. This does not repla...
Non-Destructive Gravlaunch
Created by Planetace
Non-Destructive Gravlaunch is exactly as it says on the tin, it removes the sections of Rimworlds code that causes auto-abandonment of a tile when a gravship launches from it, no more shall the CrapBuckle v327 obliterate your permanent eleven year colony a...
AnomalyPsyTweaks
Created by The Rocket Surgeon
Aren't you tired of revenants hypnotizing your hussar super soldiers with impunity? Isn't it frustrating that your psychic foil helmets do nothing against creepjoiners and their agony pulses? Don't you want your psychically hypersensitive highmate to truly...
Transparent Substructure
Created by Aelanna
Craft transparent variants of gravship substructure and heavy bridges! Mod Contents This mini-mod adds the following new foundation and floor types: Transparent Substructure - Statistically and materially identical to regular gravship substructure, but whe...
Bigger Gravships (and other Odyssey spaceship related settings)
Created by RedMattis
https://i.imgur.com/B4xmwit.png Configurable Gravship Size. Options for changing support, support range, support count, thruster range, chemfuel tank size, and a few other Odyssey grav-ship settings. Can also be used to make them smaller if you really want...
Do Your F****** Research
Created by Kat
Allows the player to prioritize researching. This is an updated version of an existing mod, i claim no ownership of the mod. I will take it down if the original owners request this. Original original: https://steamcommunity.com/sharedfiles/filedetails/?id=...
Chill the Fork Out
Created by Kat
Does your pawn need to take a break, but they just keep on working instead? If you don't enjoy having to juggle work assignments and schedules just to get a pawn to chill out for five g**damn minutes, then this mod is for you. This mod adds the ability to ...
Go the Fork to Sleep
Created by Kat
Do your pawns have a big fight or caravan trip to rest up for? Want them to rest up without having to change the schedule and make it happen indirectly? Wouldn't it be easier if you could just tell them to GO THE F*** TO SLEEP? This mod adds the ability to...
Tinkering Bench and Biohacking Station
Created by ProPickelz
Summary: Adds a workbench that can reroll the quality of equipment, and another that can remove biocoding. Description: Tinkering Bench: Reroll the quality of weapons and apparel to potentially improve them, using the crafter’s skill to reroll the outcome....
Craftable and Improved Sentience Catalysts
Created by RedMattis
https://i.imgur.com/B4xmwit.png Craft sentience catalysts at the drug lab or machining table, and apply multiple catalysts to the same animal to improve the effect. This means you can for example get a horse (or a helixien slug) up to advanced trainability...
Alternative pawn textures - Original
Created by Penett
If you want to support me, please donate here! - https://ko-fi.com/penett Alternative pawn texture pack - change every humanlike pawn's textures to little more detailed. I made it for personal use, not planned to sharing then I changed my mind because mayb...
Stabilize Bleeding
Created by Captain Shitface
Allows doctors to tend to only wounds bleeding on downed pawns at their location, Prioritizing wounds to tend to first based on bleeding severity. Adds a "Stop bleeding on " option to the right-click context menu when selecting a doctor and clicking on a d...
Mechanoid Cluster Retexture
Created by Happycam
https://i.imgur.com/8par8EA.png https://i.imgur.com/PDmKNew.png I always thought that the mechanoid cluster structures looked weird considering how it doesn't fit the mechanoid style. Turns out that this was done by mistake, as they originally weren't mean...
NoGravAnchorNeeded
Created by Mangone
About: Prevents gravship launches from destroying your colony. Features: Gravship launches should no longer destroy colonies without a grav anchor. A warning about lacking a grav anchor will not be displayed during launch. This effectively renders grav anc...
GravAnchorBoostsLaunchQuality
Created by Mangone
About: Grav anchors now provide a boost to launch quality. Features: Grav anchors now provide a +25% quality bonus to launch quality if one is present on the map. Having more than one grav anchor on the same map does not increase quality further. This mod ...
Enhanced Passenger Shuttle
Created by ZiheX
🌌 Enhanced Passenger Shuttle Long-range • Heavy-lift • Fully Vanilla-Friendly • Configurable A lightweigh rebalance that turns the stock passenger shuttle into a true interplanetary taxi: farther hops, fatter payload, same RimWorld look & feel. ► Range…… 1...
Psychic Anchor
Created by Amro
- Description - Psychic Anchor adds a new psychic ritual that prevents pawns from being downed due to low consciousness, anesthesia, or psychic effects. By anchoring the mind to the body’s unique psionic field, this ritual grants a stabilizing hediff that ...
Realistic Lighting and Shadows
Created by Sjaandi
Experience Real Astronomy Real Lighting & Real Shadows based on REAL Axial Tilt. The ONLY Rimworld mod with North-facing shadows! I love playing at high latitudes (45 degrees and above) - yet Rimworld's experience has always been lacking up there. Shadows ...
Manual Lovin Unofficial
Created by DigitalDevious
This mod adds the ability to manually order colonists to get some lovin'. This is useful in cases where pawns either do not sleep, sleep at different times or other bugs caused by mods prevent automatic attempts to get some lovin'. Lovin' requirements can ...
Armored air tight walls
Created by Tawnylure
A simple building XML Mod that adds armored version of air tight walls, allowing you to build asteroid bases that are slightly more dependable! Couldn't find any mods that do this, so with my zero experience decided to make my own! You can access this once...
[Mk] Mako's Animal Cages Retexture - Doors Closed
Created by Mako
A simple retexture for Animal Cages (Continued) MOD. There are other three versions of this retexture (use only one): Mako's Animal Cages Retexture - No Doors Mako's Animal Cages Retexture - Doors Closed Mako's Animal Cages Retexture - Doors Opened The cag...
[Mk] Mako's MyDogsHouse Retexture - Deprecated
Created by Mako
Author is now using my textures making this mod deprecated, thank you everyone I will leave this mode here by now, maybe I'll find another use or transform it in some patch to make compatibility for another mods while I'm learning to create mods. A simple ...
Local's CE Sentries - Light
Created by Local
Combat Extended is required. Compatible with Muzzle flash . 4 1x1 size sentry guns, some previously featured in now outdated mods. Featuring: Flamer auto-turret - a cheap short-ranged sentry that can set targets on fire Shotgun auto-turret - a tough short-...
No Plant's Land
Created by Party16
(Mod made by Autumn Dawn, uploaded by me because she owns the game on Gog) Mod that alters how the game handles biome spawning at extremely high temperature tiles. If the global temperature is increased well past the default, the vanilla game will generate...
[MUS]太空基地家具Space Base Furniture
Created by elun982697019
一款太空科幻风格的家具组合,包含50+的家具和墙体模块等。 A collection of furniture in a space sci-fi style, consisting of over 50 pieces of furniture and wall modules, etc. 你可以自由组合这些部件,打造属于你自己的 太空基地、飞船、基地车等等。 You can freely combine these components to build your own Space Base, spac...
Milkable Insectoid Hive Queen
Created by Li
A quick mod which makes the Insectoid Hive Queen milkable when tamed. The insect milk is similar to a mix of Insect Jelly and regular Milk. More vanilla friendly version of the Slurm Mod ...
BuilderTweaksReplica
Created by Rabiosus
A Replica of BuilderTweaks The original mod finally stopped working with version 1.6, but I had become so dependent on BuilderTweaks that I couldn't play without it—so I made a replica. It should include all the original features. probably Features Drag wi...
Squad Behaviours
Created by Gr_im
Squad Behaviours Squad Behaviours is a RimWorld mod that lets players group pawns into squads for tactical combat and coordination. Squads can move and fight in formation, with members automatically defending each other when attacked, it also enables them ...
MoreGravFieldExtender
Created by CYMY
A mode that allows you to set the maximum number of GravFieldExtenders and the number and range of substructure supports of the GravEngine and Extenders. You can set the value in Options - Mode Options - MoreGravFieldExtender. Basically, GravFieldExtender ...
Advanced Polyamory Beds
Requires Vanilla Furniture Expanded - Spacer Recommended to use with Polyamory Beds An updated version of Advanced Poly Beds. This adds 1.5 and 1.6 compatibility, as well as the following: now useable with sleep accelerator updated the recipe and stats to ...
Posthuman Drift: Dvergr Xenotype
Created by xylthixlm
Adds the Dvergr xenotype and associated genes. Dvergr hail from craggy, mineral-rich worlds where most things worth doing happen underground. Short and stoic, they're built for labor, not conversation—tireless workers who'd rather break rock than make smal...
Posthuman Drift: Warcat Xenotype
Created by xylthixlm
Adds the Warcat xenotype and associated genes. These graceful predators were forged in military gene-vats: part human, part great cat, all fast-twitch muscle. But something in the splice broke, leaving them dependent on raw meat to survive. Now they roam t...
Posthuman Drift: Nixie Xenotype
Created by xylthixlm
Adds the Nixie xenotype and associated genes. Nixies were made for ocean worlds, but they're more than just fish people. They're beautiful in form, fluid in movement, and graceful in speech, with an innate psychic pull that draws others in whether they mea...
Quarry (1.6 Temp Don't Download)
Created by DawnsGlow
The original has been updated will all the new features .You can find the original mod here . This version will not be maintained. Changes in Temp Version New quarry texture (credits to seobongzu) Do not use soil texture on mechanoid or orbital platform Di...
Van's Retexture : Quarry
Created by Sir Van
https://i.imgur.com/IHVmPDs.png That one's been sitting in my folders for a while but hopefully it can be enjoyed by all. A retexture to bring the quarries, icons and soils to a more van-illa+ style, whilst the Quarry mod is amazing and a classic, the text...
Quarry Mech Patch
Created by 氟氯溴碘砹
A simple patch that adds quarry job for all mechs with mining skill, compatible with mod mechs. Only effective to mechs built after adding this mod. For old mechs, you need to reconstruct them. ...
SeedsPlease: Lite Redux
Created by Aridd
This is a temporary fix for 1.6 until the original author has time to update. It will be removed when the original is updated. Disclaimer. I have 0% experience modding rimworld. But I am a software developer, so I fixed the version problems and fixed any e...
VRE - Highmate Feline ears patch
Created by Director Wane
Patches the feline ears in VRE - Highmate to use hair color instead of skin, Also includes resprited ear textures to remove the inner ear skin color....
While You're Up (1.6 patch)
Created by Q2F2ZSBKb2huc29u
While You're Up - Temporary UNOFFICIAL 1.6 patched version Original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2034960453 All credit to CodeOptimist, this is just a temporary patched version. This seems less required with 1.6 fixes around ...
No Monolith
Created by Ravinglegend
Prevents the monolith from spawning. I believe this still allows you to get the strange signal quest to get the void monolith. If anyone plays with this mod please inform me if you get the strange signal quest. I made this mod so that the DLC could be play...
Linkables Extra Range Patch
Created by Poncho
Gives the linkable buildings from the base game, biotech, and various mods more link range, setting the link radius to 16 tiles. Currently has support for Even More Linkables, Exosuit Framework, Fortifications Citadel, VE Furniture, VFE Spacer, VFE Product...
Power Conduit Retexture
Created by Nomad D
Power Conduit Retexture Only and no Waterproof conduit,sorry...
More Ritual Seats
Created by Toastyman
Summary This mod aims to give ideoligions more variety and flavor by adding more ritual seats. Ritual standing spots: simple spots for spectators to stand on Prie-dieux: single-tile prayer desks for pawns to kneel on Box pews: two-by-two-tile pews that are...
Vanilla Ideology Expanded - Memes and Structures
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/CcvW2wi.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols ...
Progression: Scenarios
Created by ferny
https://i.imgur.com/mfsGeQE.png https://i.imgur.com/LLEY73P.png Core Advanced crashlanded - A spacer version of Crashlanded. Start a bit further in the tech tree as you've been transmitted your homeworld's knowledge in the emergency! Lost Tribesman - A sol...
Vanilla Trading Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/KNK0Itd.png Check Change notes. https://i.imgur.com/s6EWkIi.png This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to a...
Tribals Always Sell Slaves
Created by HeatherAthebyne
This mod makes tribal settlements always sell slaves, unless their ideology prohibits it. Compatibility Safe to add to an existing save Safe to remove from an existing save at any time ...
Vanilla Weapons Expanded - Bioferrite
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/nv7RiJV.png It is compatible! https://i.imgur.com/lc028uj.png Check change notes. https://i.imgur.com/pIOP6mi.png Vanilla Weapons Expanded - Bioferrite aims to bring several new weapons inspired by the he...
Vanilla Weapons Expanded - Heavy - Reloading Patch (Continued)
Created by Zaljerem
Original mod by legodude17 https://steamcommunity.com/sharedfiles/filedetails/?id=2364527746 MIT License; all the same, if the original author requests it, I will remove this update. Chinese translation: https://steamcommunity.com/sharedfiles/filedetails/?...
VWE Laser Sword Upgrade
Created by bblkepling
***Support for legacy versions is included, but untested. The xml between versions of VWE - Laser didn't appear to have any differences, but if any problems arise I'll look into them.*** ***Yes, CE support is included. Like vanilla it has only been tested ...
Laser Weapons: Re-Examined
Created by Smxrez
https://i.postimg.cc/tgTLgYxf/Divider-UI.png https://i.postimg.cc/PrtYpZ92/Details.png https://i.postimg.cc/tgTLgYxf/Divider-UI.png Laser weapons! Who doesn’t love them? Me! I just like them. But I felt I had the potential to love them, so I made a bunch o...
VWE Laser reskin
Created by CrackaJack
Retexture of vanilla weapons expanded laser. Because laser weapons are a matter of taste, i took the liberty of trying to make these look heavy and maybe a bit star wars inspired. Reskins every weapon of vanilla weapons expanded: laser. And theres lightsab...
Alpha Crafts
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features This mod answers a very simple question: Stardew Valley? And the only answer is YES. Are you tired of ALWAYS having to base all colonies' economies on Yayo? It is after all the most efficient source of income when i...
Stonecutting Gives XP
Created by Kattalisk
==THIS MOD IS NOW APART OF All Production Gives XP== Ever wondered why vanilla stonecutting gives pawns zero experience? Well, it's obviously because it makes getting levels for crafting pretty easy, but let's ignore that. This is a game that's played how ...
IdeologyDoubt
Created by MoarDm
This mod changes certainty rate depending on the pawn's mood...
[ARY] Automatic Stump Chopping [1.5 - 1.6]
Created by Arylice
Arylice's Automatic Stump Chopping #arylice   #aryasc Have you ever watched your lumberjacks chop down trees, only for them to leave those annoying stumps behind, and felt that urge to have everything perfectly tidy? You wish they’d just finish the job com...
Research Reinvented
Created by PeteTimesSix
Consider inventing the humble mini-turret. In vanilla Rimworld, the process is: A colonist sits in front of a research table and stares at it for five weeks. With Research Reinvented, the process can include any of the following: Reverse engineer existing ...
Large Outpost (Continued)
Created by Zaljerem
Original mod by newcolonist https://steamcommunity.com/sharedfiles/filedetails/?id=1571943277 https://ludeon.com/forums/index.php?topic=39107.0 If the original author requests it, I will remove this update. -- Original mod notes (1.0): Another world quest ...
Better ground-penetrating scanner
Created by Sarg Bjornson
https://i.imgur.com/xbX0rRs.png This mod allows to tune the ground-penetrating scanner to scan for a specific resource. It is still possible to scan for random resources. To balance it out, when a specific resource is selected, scanning time is multiplied ...
We Had a Trader? (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Electric_Knards mod https://steamcommunity.com/sharedfiles/filedetails/?id=865395290 - Added time left on orbital traders - Added support for Trader ships-mod - Added option to ignore visitors, this also includes g...
Art on Neolithic Weapons
Created by Dizzy Ioeuy
This super simple mod patches the core game to allow weapons of Excellent or higher quality from the neolithic stage to also be inscribed with artworks, like the more modern weapons. This means early bows, pila, etc. can be revered as they ought to be! Sin...
Settlements buy more
Created by Victor
Tired of not being able to sell your items because no one wants them? Say no more! A brief summary of what this mod does: For Vanilla: - Allows selling items such as Hay, Wort, Baby Food, Hemogen Packs, Skulls, Buildings and Animals that no settlement woul...
Lovin' Is Messy (and fun)
Created by XandrMoro
Doin lovin is fun and recreational*, but sometimes leaves quite a cleanup to be done. If you dont have Dubs Hygiene, if will leave some love juice on the bed. If you do, it will also significantly increase hygiene need for participants - you can even oblig...
Biome Transitions
Created by m00nl1ght
Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead. This mod will work the same way it always has, no cha...
Mechstrider Mechanoid Slag
Created by Zergologist
Have you felt the need for your Biotech mech debris to de-bris consistent? Bad joke, I know. This little patch will make turn your mechstrider drop the new Mechanoid Slag Chunks upon destruction, which are for all intents and purposes identical to steel sl...
Orbital Book Merchants
Created by Alite
This mod adds an orbital book merchant who travel all over in search of knowledge to store and sell. This orbital merchant sells a large numbers of books along with a few techprints, and have the silver to buy any books you're willing to sell. For those wh...
Alliance Assault(Release)
Created by ThumbStick
About: This mod allows you to raid hostile settlement without using your own colonists. Features: Alliance Assault - Adds a button on each hostile settlement, it costs 50 goodwill and your ally will raid the settlement with specific points(can be adjusted ...
MedPod
Created by sumghai
MedPod adds advanced regenerative medical beds capable of treating virtually every injury and disease, inspired by similar beds from Neill Blomkamp's 2013 sci-fi film Elysium. https://raw.githubusercontent.com/sumghai/RimWorldSteamWorkshopImages/main/Lethe...
Gore Upon Dismemberment
Created by ThumbStick
About This mod adds gore to the base game, whenever your pawn loses large body parts(like limbs), they will be spawned on the ground. Details Spawns limbs upon pawn dismemberment. Edible, considered as human meat Spawns flying head when someone's head expl...
Realistic Orbital Trade
Created by ilyvion
Has it ever bothered you how the orbital traders can just magically teleport items right out of your stockpiles? This mod puts an end to that. With Realistic Orbital Trade, your pawns will now have to load up a shuttle with the goods you sold before the or...
ilyvion's Laboratory
Created by ilyvion
ilyvion's Laboratory is a library/framework mod for use by my other mods to avoid code duplication across my mods. Anyone is free to make use of this as a dependency, but I don't want to promise that things won't break for third parties, so depend on it at...
Artful Inhumization
Created by Gorbage
Removes the skill penalty of inhumanization I mostly just made this because I accidentally got my best Artist/social pawn inhumanized, and I'd really prefer if they didn't sudden start sucking. Thought I might aswell upload it....
Simple FX: Splashes Continued
Created by FerrisCG
Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2889330414 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description A graphical mod that helps sell the illusion of rai...
NamesGalore (Continued)
Created by Zaljerem
Original mod by AaronCRobinson https://github.com/AaronCRobinson/NamesGalore Continued by Why_is_that https://steamcommunity.com/sharedfiles/filedetails/?id=2017130910 MIT License All the same; if the original author requests it, I will remove this update....
[KYD] Safer Outdoor Cooking (Reuploaded)
Created by 👁
Notice: I take no credit for the original mod, I just patched it to 1.6 compatible because I found it essential. It should support all food sources, including from mods. Normally, any cooking site placed outdoors has a flat 2% chance of applying food poiso...
Trading Expanded Console Retexture
Created by Happycam
https://i.imgur.com/TuuSGuB.png https://i.imgur.com/clvxIYA.png Retexture of VE Trading console to fit perfectly alongside my other console retextures, due to some slight design changes. Console variations also are available when installed alongside the VE...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Research Reinvented Retextured
Created by Aelflead Wayne
A retexture mod for Research Reinvented. 512x512 Pixels pre compressed textured are included. Art is done by the Amazing BlackMarket420, Commissioned via Rimworld mod market discord. Credits: Research Reinvented by PeteTimesSix Rimworld by Tynan Sylvester ...
Better Pyromania
Created by Aelanna
This is a small overhaul mod for Rimworld's Pyromaniac trait, inspired by multiple discussion threads on the r/Rimworld Subreddit. Its purpose is to overhaul the Pyromaniac trait from a self-destructive flaw to a fascination/interest that has both positive...
Dark Ages : Medieval Tools
Created by Sir Van
https://i.imgur.com/IHVmPDs.png Dark Ages : Medieval Tools aims to give your peasants a bit more to work with than hands. Giving a variety of tools to improve the harvest, speed up the construction of the new barracks or simply hack off a limb before the i...
God Emperor (& Moralist) Patch for Vanilla Ideology Expanded - Memes and Structures
Created by Goedel
Overview Changes the God Emperor and Exalted Priesthood memes from the Vanilla Ideology Expanded - Memes and Structures mod so that they are compatible with each other and any memes that dictate how your leader is chosen (such as Psychic Focus, Craft Cultu...
Joint Battles (Continued)
Created by Zaljerem
Original mod by SalmonToastie, Taranchuk https://steamcommunity.com/sharedfiles/filedetails/?id=2417393902 If the original author requests it, I will remove this update. -- Original mod notes (1.4): Your allies call upon you at long last. Finally you can r...
You Drive, I Sleep
Created by Space Moth
Description This mod allows passengers and gunners of a vehicle caravan to sleep while the driver makes their way to the destination. Gunners will sleep at half effectiveness as they must keep an eye out for threats, while the presence of prisoners or anim...
Alpha Animals
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimworld. Features Adds 100+ new, vanilla-friendly creatures to the diverse biomes of your Rimworlds. The philosophy of this mod is that every new creatures tries to bring some new mechani...
Deployable Turret
Created by hYPERION
Adds in a deployable burnout micro-turret. Acquirable through either a utility pack, or a bionic ability. The micro-turret fires an extra shot per burst than a mini-turret and fires quicker, but lacks the same robustness and range. It will also burn out af...
Classifier Cores
Created by hYPERION
Adds Classifier grade AI cores. Which are mentioned in the lore of Rimworld but were not seen in game, until now! Main core texture done by the excellent Sir Van. Highlights: Classifier are used to make automated turrets which now require them to be constr...
Scrambler Mechanoid
Created by hYPERION
This mod adds a new mechanoid equipped with electromagnetic weaponry. Highlights: 1 Bandwith 0.8 Healthscale 75% EMP Resistance Reasonably quick charging 80 point shield 4.0 Movement speed Same armor amount as a militor These mechanoids will also appear in...
Integrated Alpha Animals Psycasts
Created by ferny
https://i.imgur.com/EKuNZ5w.png Makes Alpha Animals psycasts a part of the primary tab of the Vanilla Psycasts Expanded psycast menu. Made in an effort to blur the lines between modded content and vanilla content. Should be compatible with everything, just...
Kitchen Sink Fix for Vanilla Cooking Expanded
Created by Linnun
This mod changes several kitchen props from the Vanilla Expanded series to be linkable to the Kitchen Sink Cabinet (from VFEP) instead of to the Tool Cabinet, because to me it makes no sense that you should have a Tool Cabinet in your kitchen, when the Kit...
Stuff on Tables Forked
Created by themoistestwhale
Place televisions, lamps, and more on tables! This mod is an overhauled continuation of Simmin's Stuff on Tables, who has provided blanket permission for the mod to be taken over. This new version features improved core patches and plentiful mod integratio...
Force Xenogerm Implantation
Created by Cyber
Overview Don't ask if you can implant a xenogerm, just do it! Does it feel a little strange you can impose 99 other warcrimes on those unfortunate enough to find themselves in your care, but genetic experimentation isn't one of them? Well it is now. Coloni...
Optional Icons for Architect Icons
Created by Proxyer
IMPORTANT DO NOT WRITE REQUESTS IN COMMENTS. Why icon request instead of a comment in the request thread. 1. To avoid having to search for and review the workshop from the name of the mod icon request. I eliminated the possibility that I didn't know the na...
Rename Settlements
Created by Toby
Adds the ability to rename settlements from the world map. Non-Steam link: https://github.com/Toby222/rename-settlements...
Allow Consensual Incest
Created by idontcare
This mod allows romantic relationships between family members via the Romance button in the Social tab. Core Features Enables romance between relatives using the vanilla Romance button Removes all opinion and mood penalties for relationships between relati...
Vanilla Races Expanded - Genie
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png WARNING: This mod will make your game harder. Because of that, it might not be a mod for you. Please read the description and make your decisio...
Vanilla Races Expanded - Waster
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Trait Rarity Colors
Created by Carny Senpai
Changes the color of traits based on their rarity. This does NOT indicate how good these traits are, only how rare. NEW Optional: customizable trait tiers!!! NEW The default color coding is from games like Borderlands or Destiny: Mystic: Red (intended for ...
Vanilla Races Expanded - Highmate
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/ispHK94.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and t...
Vanilla Races Expanded - Phytokin
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Cuter Biotech Cat/Dog Ear Replacer
Created by Chris_
Replaces the Biotech Cat and Dog Ears with cuter ones and matches them to the hair color. Safe to add midgame! Plans: - Add an option to make the inner ear pink Just made my new mod that alters the Vanilla Expanded Highmate race, check it out: https://stea...
Catgirls not blue Aliens: Cuter Highmates
Created by Chris_
Turns the Highmate from the wonderful Vanilla Expanded Team into Catpeople! First off: If you like how the normal Highmates look: No Problem! This mod is not meant to disrespect anybody and is just for people like me that like ther highmates more cat-perso...
VRE Lowmate Canine Ears
Created by ?!
Highmates have cat ears, so lowmates should have dog ears! Puppy girls rise up!...
Medieval Overhaul
Created by ViralReaction
Updated on behalf of SirLalaPyon by EvilEyes and ViralReaction until they are able to upload. https://imgur.com/8PRQMfM.png] Hello, my name is is SirLalaPyon, to cut it short, one thing led to another and then suddenly I made an overhaul. Figured might as ...
Medieval Overhaul Patches
Created by ViralReaction
Comprehensive patches and changes that attempt to create a more seamless playthrough of Medieval Overhaul. Medieval Overhaul: - Alchemical Trader Caravan added to Noble Houses - Straw is now a byproduct from processing grains into flour. - New dried hay to...
Medieval Overhaul - Sawing wood sound
Created by Senilia
This mod was originally developed when older versions of MO lacked proper wood-sawing sound effects. Now that MO has implemented native sawing sounds, this mod serves as an alternative audio option - feel free to subscribe if you prefer these custom sound ...
Extinguish Refuelables Compatibilty Patch
Created by Keshash
Extends mod compatibility of Extinguish Refuelables mod. Adds the extinguish toggle to torches, lamps, open-fire stoves and hearths from: * Vanilla Expanded Classical, * Vanilla Expanded Medieval, * Vanilla Expanded Vikings * Medieval Overhaul Requires onl...
Consciousness Patch
Created by Vex
Breathing, Bloodpumping and Blood filtration change consciousness above 100% Mods like QEE add a lot of ways to increase Blood pumping, Breathing, and Blood Filtration, yet these do nothing over 100%. This mod changes that and lets them affect Consciousnes...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
Tech Advancing
Created by GHXX
This mod advances the Tech-level of the colony once certain conditions are met. Even including rules that can be customized. Also allows you to: • Scale the cost of all techs • Scale the cost of techs that are above your techlevel • Apply a discount for te...
Choose Your Outfit
Created by LS
Overview This is a mod to expand the apparel policy management dialog to make it easier to create filters. The list of apparel displayed in the lower middle can be narrowed down by various filters, and the selected apparels can be applied directly to the f...
More Prop Categories
Created by ferny
What does this do? Adds new prop categories and moves relevant items into them. Feel free to use the categories established in this mod for your own prop mods. This mod does NOT add any new props, it is simply a platform for modders to add props to new cat...
Vanilla Furniture Expanded - Props and Decor
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead,...
Simple Utilities: Fridge
Simple Utilities: Fridge A continuation of Simple Utilities: Fridge by Owlchemist. Rebuilt to support new methods and tweaked to use public fields instead of private ones. Uses the same defs as the original mod so any mod affecting those should be compatib...
Panels, Frames & Stairs
Created by kongkim
Its a simple mod that adds floor panels, door frames and stairs to divide floor types between doors. I got the ideer from Gloomylynx's mod, GloomyFurniture. It was not always i wantet to use old style furnitureses but i always took myself in wantet to use ...
Van's Retexture : More Vanilla Turrets
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png That one was sitting on the shelf for a while and decided to finish and publish it, now you can have fresh new textures for MVT with some small offset fixes for the Vulcan cannon and with a ne...
Research Data
Created by kongkim
https://i.imgur.com/I84dJq5.png An add-on mod trying to add a bit more player interaction. The Mod I wanted to make a lightweight mod that mainly uses Rimworlds own mechanics and still makes the research a bit more interesting other than just standing stil...
Research Data Theory
Created by kongkim
The Mod The mod mostly makes use of RimWorlds own ritual mechanics. No heavy code behind it, making it very lightweight and FPS-friendly. This is an add-on mod for my Research Data mod, adding theory researching to try and make researching a bit more playe...
Giant imperial turret
Created by mo
Content: Two giant Imperial turrets have been added, inspired by VFE deserters' Imperial turrets, which are larger and more powerful versions. These turrets have multiple barrels that can fire on targets simultaneously, and their turret rotation is relativ...
Zalcore Prefabs
Created by Zaljerem
Requires Alpha Prefabs https://steamcommunity.com/sharedfiles/filedetails/?id=3070780021 Zalcore LLC presents a set of prefabs for use with "Alpha Prefabs." Best if used with: Vanilla Furniture Expanded Vanilla Furniture Expanded - Props and Decor Some pre...
Alpha Prefabs
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds more than 200 Prefab structures that can be bought by the player to create awesome looking colonies. The more mods the players has, the more prefabs the catalog will contain. For optimal experience, you should ...
Paws To Rest
Created by Elijah
About Hello! This mod uses the Funeral Framework provided by Alpha Memes, but with a different approach. Key difference: This mod doesn’t add memes or ideology fluff. It only focuses on the base ideology funeral ritual (a.k.a. the vanilla funeral). Alpha M...
Gallatross and Friends Retextured
Created by Botch_Job
Retextures of the Gallatross, Arctic lion, Sandlion, Decay Drake, Radyak and their associated items from the mod Alpha Animals by Sarg Bjornson. I've also included tweaks to saddle textures so they should work with Giddy-up! by Roolo aswell. Arctic Lion ht...
No Headstone Till Buried
Created by Wanzimar
What it does: -Removes headstones from empty graves. Save to add/remove from existing game save. Note:UI icons for graves will still display headstones for easier distinguishing. Compatibility: -Works with "Small Graves and Sarcophaguses" and "Big Graves a...
Vanilla Races Expanded - Hussar
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Pigskin
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Races Expanded - Archon
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Races Expanded - Insector
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
VRE-Insector Gore Pack
Created by ThumbStick
Gore texture pack for Insector xenotype from VRE-Insector mod, includes insect-like limbs and guts, requires gore upon dismemberment mod and VRE-Insector mod to run. ...
Vanilla Factions Expanded - Pirates
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction. They feel more like evil outlanders than any...
VFE Pirates - Captains Can Melee
Created by Leon The Hero
Captains can now use melee weapons, like pirates do, yo ho ho Seriously, who decided that a pirate captain can't have a sword? What's up with that? Best used in conjunction with: VFE Pirates - Captains Can Work And also: VIE MaS - Specialists Can Work...
Real Flamethrowers
Created by MIS42NE
Make flamethrowers from other mods look more realistic, similar to one in Vanilla Factions Expanded - Pirates. Currently supported: TMC - Explosive Pack - AKs with flamethrower underbarrel. Vanilla Weapons Expanded - Flamethrower. If you want to add more, ...
Vanilla Races Expanded - Fungoid
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Normal Stone for Alpha Biomes
Created by Hand Banana
Changes obsidian in pyroclastic conflagration and cragstone in forsaken crags to look like vanilla stone. The change is visual only. This is done via simple XML patching. Shouldn't conflict with anything else or be broken by updates. Completely savegame sa...
Prisoner Restraints
Created by SilkCircuit
Unbreakable prisoners? Unwaveringly loyal captives? Not anymore. Prisoner Restraints introduces new methods to break down resistance and a progression system that can make unwaveringly loyal prisoners recruitable. https://i.imgur.com/uwyJ4Hb.png Use fear, ...
VFE Pirates - Captains Can Work
Created by Leon The Hero
Removes the disabled work tags from the Captain role found in: Vanilla Factions Expanded - Pirates Best used in conjunction with: VIE MaS - Specialists Can Work If you want captains to be able to use melee weapons, check this out: VFE - Captains Can Melee...
VIE MaS - Specialists Can Work
Created by blyad
A simple patch to allow work to roles from Vanilla Ideology Expanded Memes and Structures....
Vanilla Furniture Expanded - Spacer Module
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/uRc24uT.png Check change notes. https://i.imgur.com/1e5o6jv.png Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the ...
Hemogen Extractor
Created by Procido
This mod adds Hemogen Extractor - building that allows you to extract hemogen packs from poor raiders and other lads! FIXED FOR 1.6 Now prisoners can be put inside the Extractor when fully healed Hemogen Extractor™ is unlocked via Deathrest research. Takes...
Vanilla Brewing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/4KFLDIU.png 14/07/2021: v1.301 https://i.imgur.com/OwsGAOE.png Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expande...
Vanilla Brewing Expanded - More Realistic Cigars
Created by Adronius
A little patch intended to make cigars from Vanilla Brewing Expanded a bit more realistic. This patch serves only to make this little aspect of the original mod more to my personal preference, and the only reason why I published it is so that others may be...
Ghoul Prosthetics
Created by Metalocif
Ghouls are fun but somewhat one-note. Maximize tankiness, move speed, and melee damage, minimize food consumption, and you're good to go. This mod introduces several prosthetics to give you more options than just "power claw/flesh whip, barbs, plating, met...
Random's Gene Assistant
Created by RandomCoughdrop
While running my own 100% ethical gene farm, I found it difficult to keep track of which genes I had extracted and which ones were still needed. I created a small patch that changes the color of the background for a gene based on its extraction status. • R...
Vanilla Animals Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png Check Changelog. https://i.imgur.com/hGxHj49.png Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. ...
Vanilla Animals Expanded — Royal Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png After expanding every single biome and animal type in the game, it’s about time we start expandin...
Vanilla Animals Expanded — Endangered
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png 1.1.0 (10/06/2022): 1.4 Update https://i.imgur.com/hGxHj49.png Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world t...
Vanilla Animals Expanded — Waste Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png Embrace the toxic side of nature with the "Vanilla Animals Expanded - Waste Animals" mod! This unique mod expands the range of cr...
Auto-Extract Genes
Created by Nibato
Adds a checkbox on the Health tab of colonists, slaves, and prisoners that, when enabled, will have them automatically visit the gene extractor when their genes have regrown. The checkbox available in the Health tab in both the pawn summary window on the b...
Gene Fabrication
Created by Happycam
https://i.imgur.com/uY2hXM2.png Are you tired of trying to get a specific gene after hours of grinding quests, extracting, and trading? With massive mod lists with hundreds of new genes, is it even worth losing your sanity over it? Your colony could alread...
Deathless Means Deathless
Created by Dizzy
Makes the brain/skull/head/neck of Deathless pawns indestructible by normal damage, effectively rendering them completely immortal. Does not prevent death via falling mountain. Does not grant any form of regenerative capabilities whatsoever, nor does it ma...
[AV] Toxic Waste Disposer
Created by Veltaris
This mod is adding a new event which allows the player to dispose toxic waste for a fee. https://i.imgur.com/TgN92W5.png Do you also get requests where someone wants to dump their toxic waste to your colony and pays you for it? Now you can do (almost) the ...
Warcaskets temperature patch
Created by Kimo'
What does this mod do? Simple patch to change minimal and maximal comfortable temperature of the Hazard Warcasket and all the spacer tiers Warcaskets. Include the Mechlord Warcasket from Kierannkkt! Increased all spacer Warcaskets cold resistances by 55°C ...
Arthur GC's Hunting Grounds: Prey Overpopulation Control
Created by Arthur GC
🦅 Arthur GC's Hunting Grounds: Prey Overpopulation Control 🦅 Hunting Grounds introduces a more dynamic predator system to RimWorld, ensuring better ecosystem balance by spawning predators when the prey population increases. ⠀ ⠀⠀⠀⠀⠀  🦊 Predators Respond to ...
One with Death
Created by Rokuni
Currently working on a pretty big update, check Patreon or discord for sneak peaks! Discord for more frequent/cryptic ones, Patreon for more elaborate ones https://i.imgur.com/J0uvYFa.png)](https://www.patreon.com/c/62Mods ---------------------------------...
Vanilla Cooking Expanded - Haute
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Haute Module is a new addition to the Vanilla Cooking Expanded arsenal, utilising the various mechanics added by Vanilla Cooking Expa...
Vanilla Quests Expanded - Cryptoforge
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/FVl9AE8.png https://i.imgur.com/RNJ5U2V.png https://i.imgur.com/gdFXg8F.png Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging wo...
All Specialists Can Work
Updated from iwishforducks Specialists can work! Now every single Specialist can work. Works with Ideology, works with all VFE's, works with alpha memes. GitHub ...
Combat Skills Matter More
Created by Dombie The Zombie
News: Updated to 1.6 with no noticeable issues This is a simple patch to give melee/shooting skill more weight in Rimworld. Things this mod does: 1. The post-process curve for melee dodge chance has been reworked. A level 0 melee pawn will start with 15% d...
[CF] Bionic Icons HD
Created by Crimson
Adds some upscaled textures for bionic icons mod ...
Geothermal Coolers
Created by Neronix17
Adds a new way of cooling that doesn't require power, plus a larger option for over geothermal vents, don't ask how it works, it doesn't matter. More specifically this adds two types of geothermal cooler: Geothermal Cooler - 2x2 sized, can go anywhere but ...
Rim-Effect Renegade: N7
Created by Neronix17
https://i.imgur.com/Agppz41.png Rim Effect is a large overhaul mod series, adding the story, races, objects, and conflicts of Mass Effect universe into RimWorld. The Mass Effect elements are not meant to stand out, and as such are blended into the RimWorld...
Rim-Effect Renegade: Extended Cut
Created by Neronix17
https://i.imgur.com/Agppz41.png Rim Effect is a large overhaul mod series, adding the story, races, objects, and conflicts of Mass Effect universe into RimWorld. The Mass Effect elements are not meant to stand out, and as such are blended into the RimWorld...
Museums
Intro Have you ever wanted to show off some of the cool stuff your colonists have found or made? Love the reliquaries and relics from Ideology but can't be compelled to invest months of in-game time to retrieve a single relic? Museums is the mod for you. F...
Aquariums!
https://i.imgur.com/fft5JCb.png Aquariums! allows you to build fish tanks and build large networks to display and show off your aquatic catches! This mod works with Odyssey, Vanilla Fishing Expanded and Fishing Reworked. You will need one (or all if you wa...
SimpleCameraSetting
Created by ray12031203
There are many good features in the camera+, but there are performance issues, so I made this mod. There will probably be no performance degradation because it will work in developer mode by modifying the same variables as modifying the camera settings. co...
Medieval Overhaul Balance Patch
Created by KomfiKat
Balance patch for gear and materials in the Medieval Overhaul mod. Includes 2 new armor items. Also includes some fixes, like Apparel categories and armor sellable to Armorsmith caravans. These changes reflect my personal preferences and are not a critique...
Mechadroids
Created by Neronix17
Mechanoid pawns, also known as Mechadroids. They're a humanoid mechanoid that behave mostly the same as pawns aside from being genderless and having an energy need instead of food and rest. If you have Biotech they are crafted at the large mech gestator (a...
[VKz]-Angel statue-Anima Tree Remake
Created by VK_Zero
Anima Tree Remake,Replace with an angel statue. 仙树贴图重置,替换为了天使像。 ...
Giant crop
Created by LingLuo
Do you have a genuine passion for farming and are you happy to receive abundant food? So, let's try the giant crop module! This mod adds a series of edible crops and corresponding giant crops to them. When you plant crops in a rectangular area, there is a ...
Roman Equipment
Created by WonYoungjun
This mod adds the armor and weapons of ancient Rome. Experience a range of Roman legionary equipment, from the legionary helmet to the decorated centurion helmet, lorica hamata and lorica segmentata armor, to various types of gladius and pilum javelins. -R...
Saruman's Patch: VFE Classical + Roman Equipment
Created by Saruman
As Romepilled Romaboo I absolutely love Vanilla Factions Expanded - Classical What I don't love is the fact that this faction use tribal wear for it's pawns Absolutely Barbaric! So that is why I've decided to combine VFEC with absolutely breathtaking Roman...
Vanilla Factions Expanded - Classical
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png Unite the broken Republics against the common enemy. Stop the senators from squabbling and plotting against each other by completing a chain of...
[42G]Glowing Bushes 1.6 [WILD BUSHES ONLY]
Created by Elijah
< ======= Questions ======= > Q: Does this mod affect all bushes? A: Only wild bushes are affected, not cultivated/domesticated ones. Q: Wait, I actually want the other mod that affects more than just wild bushes... A: Glowing Bushes 1.6 Wait a min... That...
Practical Powercells
Created by Mr.Wireman
You need Odyssey for this mod to work This mod adds a 3x3 Powercell and makes powercells buildable in you normal base and not only on the gravship. The 3X3 Powercell cost the same as building 3 small powercells but you get a small boost to power production...
Risk of Break
Created by Roughrider
It took me ages to realize "Minor/Major/Extreme break risk" was describing the severity of the break, not the odds. This mod changes the wording to "Risk of minor/major/extreme break" to clear up any confusion. (Technically, it's both as more severe breaks...
Bronzify VFE Classical
Created by Zaljerem
Changes all Steel requirements in VFE Classical building costs to Bronze. As requested by Hydromancerx. If you run Ancient Rim - Core (Continued), its Bronze will be used instead. As requested by TurtleShroom If you run Expanded Materials - Metals, its Bro...
VFE Classical Tech Rebalance
Created by Seanbeag
Changes the tech levels and prerequisites of research projects in Vanilla Factions Expanded Classical to fit in better with Vanilla. Techs changed from Neolithic to Medieval: Heavy Shield Making, Legionary Armaments, Legionnaire Armor, Centurion Armor, Sco...
Custom Ritual Framework
Created by these people
A currently new but growing framework for creating custom Ideology rituals and outcomes fully-definable with XML. Background Originally envisioned to support rituals that ensure bountiful harvests and call manna from heaven, I quickly wanted to make those ...
More Orders
Created by ferny
What does this do? This adds some more designators to the Orders menu. This lets you be able to designate things on a large area without having to select them individually. Extract tree (Core) Open (Core) Strip (Core) Extract skull (Ideology) For the futur...
Auxiliaries Category
Created by ferny
What does this do? This adds a Auxiliaries category that contains all of the linkables, and any other building that serves only to assist another. Mod Support - Architect Icons, has its own icon - Medieval Overhaul - Roo's Painting Expansion - VE Furniture...
[MUS]哥特式吸血鬼家具 Gothicstyle Vampire Furniture
Created by elun982697019
增加了哥特吸血鬼风格的家具装饰以及墙体结构等 Gothic vampire style furniture decoration and wall structure were added 这个家具包含有40个吸血鬼古堡风格的物件,适合您制造你的城堡走廊,大厅,或者墓穴。 This furniture contains 40 vampire castle style objects, suitable for you to create your castle corridor, hall, or tomb...
[MUS]捕鱼装饰 FishingDecorative
Created by RicoFox233
增加了7件和捕鱼有关的渔业文化展品。为玩家的海边生活增添更多色彩 Added 7 fishery cultural exhibits related to fishing. 注意:这款MOD中的建筑仅限于装饰性质,不具备功能性。 Note: The architecture in this mod is limited to decorative nature and is not functional. 注意:如果工人在同时建造船只和船桨时出现问题,他们会拆除船只。解决办法是在造船之前先造桨 Note:I...
Fishing Decorative Retexture
Created by Draegon1993
Just a simple retexture I commissioned of the FishingDectorative mod made by 捕鱼装饰 to make it fit the vanilla art style better. Enjoy! Art done by SoL Preview pic done by SirVan Organization done by Marceline...
Alpha Props - Parks and Gardens
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds more than 150 new props for Vanilla Furniture Expanded - Props and Decorations, with the "Parks and Gardens" theme. From planters to fountains, flowers, hedges and all sorts of outdoorsy decorations, this mod w...
Dark Ages : Crypts and Tombs
Created by Sir Van
https://i.imgur.com/IHVmPDs.png Dark Ages : Crypts & Tombs aims to give just a bit more "life" to your pawns final resting place. Always hated how your medieval crypts lacked that little something ? well i think you'd probably find something to your liking...
Alpha Mechs
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - 7 new mechanoids: The Aura, Daggersnout, Goliath, Phalanx, Siegebreaker, Fireworm and Demolisher make their return. The 7 mechs will appear in raids, clusters, etc, and they can be disabled separately through mod ...
Alpha Mechs: Re-Examined
Created by Smxrez
https://i.postimg.cc/tgTLgYxf/Divider-UI.png https://i.postimg.cc/PrtYpZ92/Details.png https://i.postimg.cc/tgTLgYxf/Divider-UI.png NOTE: This is derived from my patch in Progression: Robotics, so it does NOT work with that mod. (Functionally they’re nearl...
Crypto Weapons: Restored
Created by Smxrez
https://i.postimg.cc/tgTLgYxf/Divider-UI.png https://i.postimg.cc/PrtYpZ92/Details.png https://i.postimg.cc/tgTLgYxf/Divider-UI.png I’d been waiting for VQE - Cryptoforge to drop, and when it finally did, I was a little bummed to see it only included 2 of ...
Non-Lethal: Re-Examined
Created by Smxrez
https://i.postimg.cc/tgTLgYxf/Divider-UI.png https://i.postimg.cc/PrtYpZ92/Details.png https://i.postimg.cc/tgTLgYxf/Divider-UI.png Sometimes, less lethal violence is the answer, however I wish we had some more options. I guess that’s how we ended up here....
Makeshift: Re-Examined
Created by Smxrez
https://i.postimg.cc/tgTLgYxf/Divider-UI.png https://i.postimg.cc/PrtYpZ92/Details.png https://i.postimg.cc/tgTLgYxf/Divider-UI.png You thought Rimworld combat was RNG-Heavy? Well, I bet you haven't played with Makeshift. The reduced accuracy + random shot...
[DHM]MyDogsHouse
Created by Drilled_Head
A small mod that adds a doghouse building for your animal companions. Requires Harmony. This mod gives our beloved pets a cozy home. Gift a warm shelter to our friends who have been sleeping under the cold wind. By modifying the vanilla logic, this mod tem...
Animal Cages (Continued)
Created by Zaljerem
Original mod by ZzZombo https://steamcommunity.com/sharedfiles/filedetails/?id=2458577231 If the original author requests it, I will remove this update. -- Original mod notes (1.2): # Description This mod adds cages to hold wild (or your own) animals capti...
Chemfuel Retextured : For Medieval and Tribal
Created by Hexacon
I made this for my tribal playthrough. it can be used by tribals or medieval folks. I'm not an artist so this took me a long time to make If you have any suggestion for other simple stuff to make please tell me in the comment or ping me in the Rimworld dis...
[CF] Better Looking Plants
Created by Crimson
This is just a texture mod. I was tired of having my nice looking plants from Vanilla Textures Expanded and the ugly textures of other plants they didnt redo. This replaces the following plants: Cotton Plant Hops Plant Psychoid Plant Smokeleaf Plant New ha...
Vanilla Plants Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. After hours of designing, testing and designing again...
Vanilla Plants Expanded - More Plants
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - More Plants is an add-on module for Vanilla Plants Expanded from the Vanilla Expanded team. This mod adds a variety of fruit plants and crops to spice up your fields ...
[42G]Glowing Bushes 1.6
Created by Elijah
< ======= Disclaimer ======= > I am not the original author of this mod. I have forked and updated it for RimWorld 1.6. If the original author requests its removal, I will respectfully comply. < ======= Questions ======= > Q: What does this mod do?: A: Thi...
Vanilla Furniture Expanded - Art
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation...
Stationhouse Supplies
Created by Nix²
****Law Enforcement / Police Station-Themed Props mod**** - Ashtray - Liquor and Glass Cup - Recorder - Monitor (3 Types) - Disk Drive - Keyboard - Floppy Disk - Id Card - 2 Passports - Magnifier - Handcuffs - 2 Wanted Posters - 2 Open Files - 2 Closed Fil...
Office Supplies
Created by Nix²
****Vintage Office-Themed Props mod**** - 2 Briefcases - Magnifier - 2 Coffee Mugs - Coffee Can - Clipboard - 2 Envelops - 3 Pens and Papers - Scale Balance - Desk Bell - Desk Telephone - Phonograph - Radio - 2 Typewriters - A Pack of Typewriter Ribbon - 2...
Helldivers 2 Music
Created by Gergaziy
"LEGAL NOTICE OF SUPER-EARTH" *AUDIO-LICENSE-227 protocol* This unofficial mod contains tracks from Helldivers2, owned by Sony Interactive Entertainment. Classification: FANMADE CONTENT (threat level: Omega) Author of arrangements: Mootacoo and others ▬▬▬▬...
IXION Soundtrack Replacement
Created by Clippy
Replaces all vanilla (NON DLC) music with music from IXION. Perfect for your Sci-Fi colony. All IXION music rights go to Guillaume David, I am not the creator of the soundtrack. I originally didn't want to post this mod and I wanted to only use it privatel...
RimFTL (Music Pack)
Created by [ Rizno . 雨 ]
RimFTL adds over 1 hour and 30 minutes (29 tracks) of new music for RimWorld taken from the space exploration game FTL: Faster Than Light. All of the music used in this mod was composed by Ben Prunty. Music Genre: Ambient Sci-Fi After many hours within Rim...
NO Royalty Music
Created by RedstoneRevolution
A modification of the 1.1 revival of Saltgin's "Disable Vanilla Music" to just remove Royalty music. Saltgin's: https://steamcommunity.com/sharedfiles/filedetails/?id=1582710278 This mod removes JUST THE ROYALTY MUSIC from the game. No more jarring Royalty...
Hospitality: Storefront
Created by Adamas
Description This submod of Hospitality adds storefront tab to the cash register, so it can be used to create a small shop. It will need to be staffed, but in return it can give you more silver per sold item. All items in an area around the cash register wi...
SFIR's Useful Reindeer
Reindeer in real life can be ridden and can carry packs. Reindeer in Rimworld should be able to do the same. This mod patches the Caribou so that it can serve as a pack animal and rideable animal while on caravan trips. What this mod does: 1) Makes the car...
BioSynthetic: VRE Hussar Reimagined
Created by BattIeBear
V1.6 A mod that reimagines and simplifies Vanilla Races Expanded - Hussar. The main focus of the mod is to address the weapon aptitude genes, as these can make certain Hussars less viable than others. This mod instead replaces them with the new Battle Read...
Anima Theme for VRE: Phytokin
Created by Delmain
Updated for 1.5+ from original mod by Dima Kitsenko. You should not load the original mod and this one at the same time. Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2930415147 Original Mod Description below: =======================...
[thx0s’] VFE Medical Module Patched
Created by thx0s
🛠 Operating Table Improvements For now, only the Operating Table has been updated with the following changes: ✨ Visual and Cleanliness * Beauty changed from 20 to **Neutral appearance** (not ugly) 💊 Patient Care Enhancements * Bed Rest Effectiveness is now...
Reunion
Created by ajperson1927
Original mod at: https://steamcommunity.com/sharedfiles/filedetails/?id=1985186461 I will delete this once the original mod author updates theirs, or asks me to remove this one Allows the player to add the trait "Ally" to a pawn in the "Left Behind" sectio...
Patch Research Reinvented: Stepping Stones and Research Data
Created by moo
Unpatches the fuel requirement from , for the research spot from Unpatches the linking of the Research Sample workbench from , for the research spot from Made for the Mega-Moo mod pack - https://steamcommunity.com/sharedfiles/filedetails/?id=3507289931 Dis...
Fuck Breakdowns - Harmony Edition
Created by Dizzy
Breakdowns are dumb and I hate them, but pretty much every previous mod removing them causes issues somewhere. Instead of removing components, this mod instead runs Harmony transpilers on CompBreakdownable.CheckForBreakdown and BreakdownManager.MapComponen...
Super Suits Invencible
Created by Truchinsky
The mod will add Invencible Super Suits. Update to 1.6 from supersuits, only invencible suits Omniman Invencible Viltrumite Viltrumite General Viltrumite Thrall Leader. ...
Filth Creates Trash
Created by Soky
Support me on Ko-Fi: https://storage.ko-fi.com/cdn/kofi6.png?v=6 Add-on to Vanilla Recycling Expanded - you need to have it installed and enabled! The idea for this mod is quite simple - cleaning filth off the ground will produce trash, which you'll need t...
The Boys
Created by 最是能睡觉
Do you hope that the character you mainly control moves very fast and responds promptly to tasks? Then give it a try! Three new character traits have been added, making them suitable as the main characters This mod was born out of one simple frustration: m...
[thx0s’] Make your Grav Engine
Created by thx0s
🚀 Gravitational Engine Tired of endless research and complex ship parts just to leave the planet? With this mod, you can build a powerful Gravitational Engine right at your Fabrication Bench! ⚙ Requirements * 📚 Fabrication Bench unlocked (keeps progression...
VQE The Generator + Even More Linkables Compatibility Patch
Created by Icey
A simple little mod that allows Even More Linkables' power boosting buildings to work with the ARC generator from Vanilla Quests Expanded - The Generator. Finally, now you can have the ARC generator pumping out hundreds of thousands of watts of energy, the...
Paramedic Can Repair
Created by Demrenus
About My first mod that allows paramedics to repair other mechs as well, since paramedics become quite useless in late game. The mod creates another job that applies to Paramedic, called "AutoRepairing". This job allows paramedics to repair other mechs. Be...
Auto-repair On
Created by Lecht
This mod changes the "Auto-repair" default setting for mechanoids from "false" to "true". Now, colonists will automatically repair mechanoids when they get damaged, without needing your command. This simplifies mech maintenance and helps them stay operatio...
Conservationist and Polluter - Mort's Ideologies: Memes and Precepts
Created by Mort Strudel
Preserve your natural ecosystem! Or just pollute it even more. ------- This mod adds two new memes to the Mort's Ideologies mod series, centered around Biotech's pollution mechanic: Conservationist and Polluter! https://i.imgur.com/0bfhfWU.png Conservation...
escapees drop loots
Created by ThumbStick
There's a chance that NPC soldiers who fled during the battle will drop their weapons, clothes or items to help their escapes. The followings are configurable: minimal weight of item to be dropped chance of an escapee dropping their weapon whether or not d...
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
VPE Self-Cast This! Plus Temp 1.6
Created by CtrlAltFunk
This is a temp update for 1.6. I'll remove this mod when the original mod is updated. Original Mod Link: https://steamcommunity.com/sharedfiles/filedetails/?id=2968439981 Original Plus! Mod Link: https://steamcommunity.com/sharedfiles/filedetails/?id=30376...
Pilot Role
Created by Gamma Core
I was a bit underwhelmed by Odyssey's Shipborn meme, so I made this. This mod adds an ideoligious pilot role. It increases piloting skill, but also allows you to set up two temporary buildings: Makeshift Signal Jammer: Made out of an orbital trade beacon, ...
No Gravship Launch Site World Map
Created by Sentinel
Prevents ugly craters from being made on the world map when you take off without a grav anchor. This mod doesn't change the behavior the grav ship, you'll need a grav anchor to not destroy the tile....
Adobe Abode (continued)
Created by Kaeh
Disclaimer : This is a re-upload of the original mod by JKN. I have no intention of stealing his work, I just want to keep it alive for the community. If JKN wants me to remove this mod, I will do so. I've updated the mod to use Processor Framework instead...
Defensive Positions 1.6
Created by Captain Shitface
Unofficial 1.6 version of Defensive Positions. Original mod link here: https://steamcommunity.com/sharedfiles/filedetails/?id=761219125 I will take this down when the official Defensive Positions 1.6 update is released, or if the original author requests m...
Punch Button [1.6 Temp Update]
Created by gold
This is a quick update of the https://steamcommunity.com/sharedfiles/filedetails/?id=2651392585 mod for 1.6. === original description === An unarmed prisoner is escaping! Quick, slice their limbs off with a plasmasword! I'm sure we all wish we could simply...
Gene Ripper
Created by Captain Shitface
Updated for 1.6 Compatibility. This is not my own creation, but taken upon myself to update it as it has not been updated for 1.6 yet, and no word from the original uploader. I will take it down if requested by the original uploader :) Original Description...
Categorized Cleaning - Split
Created by PeteTimesSix
Splits the cleaning filth work into three, in descending priority order: Cleaning sterile rooms (kitchens, hospital and laboratories) Cleaning indoors Cleaning outdoors and in barns There are already plenty of cleaning mods. While there are certainly alter...
BattIePatch: Regimented Meme
Created by BattIeBear
V1.6 This mod adds a new Ideology meme, Regimented, which allows you to create a regimented society with strict hierarchies and roles. Designed around old militaries and mercenary companies, this meme values discipline and loyalty. All are expected to carr...
Individual Indirect Firepower
Created by Grandyy
****** NOT compatible with Combat Extended ****** Adds two types of portable indirect-fire weapons: mini rocket launcher and rifle grenade launcher, allowing to deliver explosive payloads over walls.  Weapon Stats: 1.Mini Rocket Launcher     Type:Explosive...
Buildable ancient transport pods
Created by SgtDornan7
Build your own ancient transport pods! No launcher needed, just build and launch! Orbital drop pod: 55 steel, 1 component, 30 chemfuel --> 20 tiles Solid-fueled transport pod: 60 steel, 1 component, 65 chemfuel --> 45 tiles ...
Smooth Walls/Floors Faster
Created by Orm
Smooth walls & floors (horizontal walls) up to 20 times faster. Smoothing rate multiplier is configurable in mod settings. Compatible with ...
Extravehicular Activity (Spacewalk)
Created by SgtDornan7
This mod simply allows pawns to walk on space tiles. Current walk speed is 40%, let me know if I should change it....
Age Up Genes
Created by keyz182
Age Up Genes Gain random genes on growth moments Disclaimer Portions of the materials used to create this content/mod are trademarks and/or copyrighted works of Ludeon Studios Inc. All rights reserved by Ludeon. This content/mod is not official and is not ...
VQE-Generator In Space
Created by salt_babe
I love this mod. It's perfect for Gravship too, so I make a little mod for that. The changes are first stage of ARC can be built anywhere and minified. Even on a Gravship. So technically you can use it without Odyssey. After upgrading the ARC at least once...
Less Revenant Invisibility cooldown (And duration settings!)
Created by Belinko
Buff revenant vertebrae to have 20 sec cooldown. (After decloaking) It's hard to get revenant vertebrae and it gives you 15 sec of invisibility only once per day? It gets outclassed by psycast completely, so I have decided to change the cooldown to 20 sec....
Learning Desk
Created by 𝘼𝙮𝙖𝙨
A simple mod that adds a desk in the Production tab and the Learning work type to use it. This lets you learn and train your skills easily in any start, no research required. The learning rate is fully customizable in the Mod Settings(1x-50x). ...
SFIR's Useful Moose
The last extant ice age megafauna in North America now just got even more badass. This mod makes the moose a rideable animal and a pack animal while on caravan trips. Fun fact: in Europe, moose are called elk. This mod: 1) Makes the moose rideable by incre...
Stable Compatibility (Continued) - Don't quarrel!
Created by Replaction
⚖️ Stable Compatibility (Continued) — Stable Update for 1.6! Tired of colonists constantly bickering? It's time to restore harmony! Stable Compatibility (Continued) adds a hidden social mechanic adjustment system to RimWorld, letting you take control of ho...
ReTend 1.2+
Created by MrKev
Tired of your colonists being unable to work for days because of a sloppy doctor? With ReTend you can order your doctor to re-attempt tending an injury (or disease) until it's at a quality to your liking. By increasing the quality of a tend your colonists ...
Objection
Created by Kinighte
Prevents goodwill loss when non-hostile pawns dies from causes the player did not cause. How It Works: When a pawn from another faction dies, RimWorld penalizes your Goodwill with said faction, this seems reasonable enough however this also applies if you ...
Vanilla-Friendly Cathuman faction
Created by Demrenus
About This mod introduces new vanilla-style Pushok factions: Civil and Hostile, integrated just like vanilla factions. Before generating your world, you must manually add these factions. You can enable Civil, Hostile, or both based on your gameplay prefere...
[DN] Custom Mote Maker
Created by Danimineiro
https://i.imgur.com/nVCqhnr.png When you select a colonist this mod spawns a mote over the selected colonist depending on their current mood. You can select from a range of different motes from the settings menu. (A mote in RimWorld is every kind of bubble...
[DN] Furry Motes
Created by Danimineiro
https://i.imgur.com/CRw0UvB.png This is an imagepack for my Custom mote mod. When you select the motes from this mod in my other mods settings screen, they will replace the motes that show up. Furry art by Zilluzion. Original art by ItsHalno. You can find ...
Linked collections (12)
In 5 collections by Nevik The Storyteller
NevikTheStoryteller's RimWorld 1.6 Modlist (Starstruck - Vanilla Expanded)
925 items
NevikTheStoryteller's RimWorld 1.6 Modlist (Wanderer - Medieval Overhaul)
928 items
NevikTheStoryteller's RimWorld 1.6 Modlist (Freefall - Core)
790 items
NevikTheStoryteller's RimWorld 1.6 Mod Repository (Library Two)
975 items
NevikTheStoryteller's RimWorld 1.6 Modlist (Destined - Experimental)
934 items