RimWorld

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MiningCo. Alert speaker (Continued)
   
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
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Jun 26, 2024 @ 2:02pm
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MiningCo. Alert speaker (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
909 items
Description

Update of Rikikis mod https://steamcommunity.com/sharedfiles/filedetails/?id=848309750

- Opened the strings for translation



[dsc.gg]
[github.com]


MiningCo.: Alert speaker

Dear customers, some of you recently reported a bounce of pirate activity in the rim sector. Mining Co. is always trying to get its customers happy and "A dead customer is a bad customer!".
With our new alarm system, the alert speaker, you will never get caught sleeping in your bed during a pirate raid! (a light system is also provided for deaf people).



Features
The alert speaker device as its name indicates will warn you of a threat. According to the current level of danger, the alert speaker will emit a light and a siren sound:
  • No danger: no light, no sound
  • Low danger: yellow light, 2 loud sirens
  • High danger: red turning light, 4 alert sirens
Colonists passing nearby will receive a small bonus to consciousness.

Credits
LowDangerAlarm.wav: see this page[www.freesound.org].

Technical support
MiningCo. is continuously trying to improve its product to raise its customers satisfaction.
Any constructive criticism is always welcome! :)

Changelog
V1.1 * Updated to V1.1. * Small typography improvements. V18.0 * Updated to B18. V17.0 * Updated to A17. * Changed .wav to .ogg sounds (otherwise, it is only played once). * Corrected red light rotation. * Moved researches into a new tab. V16.0 * Updated to A16. * Complete rework: no more dynamic glowers for performance improvements! * USe of hediff instead of apparel. * Reduced bonus to only +3/6% consciousness. * No more malus for simplicity. * Can be re-installed. V13.1 * Readded abstract base def (improve compatibility). V13.0 * Alpha 13 update. V12.0 * Alpha 12 update. V11.0 * Alpha 11c update. * Integrated JabbaMonkey nice textures. * Previous topic can be found here.[ludeon.com] V10.0 * Alpha 10 update. V9.0 * Alpha 9 update (decided to change the version number to reflect the current Alpha). V2.1 * Splitted MCo. Security enforcement into MCo. AlertSpeaker and MCo. Weapons for easier maintainability. * Minor typo corrections. V2.0 * Alert speaker updated to Alpha 8. * Improved graphics and add of custom motes.

Modders note
You may be interrested in the following features:

Mood and apparel (bonus/malus stat) management.
Use of dynamic glowers.
Use of custom motes.

License
You are free to get inspiration from this little work and include it in any other mod/modpack. Just put a link to this thread so people can use it as a standalone version too.
So this is basically licensed under http://creativecommons.org/licenses/by/4.0/.


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods
5 Comments
Niki Apr 28 @ 3:24am 
note potentional conflict with "lights out" or other mods affecting lights
lights get stuck on their colour, doesn't affect gameplay though
Mlie  [author] Apr 27 @ 3:57am 
@Rudi Gauss It should
Rudi Gauss Apr 26 @ 11:56pm 
Does this work with mods that disable the normal alert sounds, so only these sirenes go off?
Niki Feb 28 @ 3:24am 
<3
Omega13 Jun 26, 2024 @ 4:39pm 
Mlie you are the king