RimWorld

RimWorld

92 ratings
Simple FX: Shinies (Continued)
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Mod, 1.5
File Size
Posted
Updated
218.387 KB
Jun 12, 2024 @ 6:37pm
Feb 17 @ 9:54pm
4 Change Notes ( view )

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Simple FX: Shinies (Continued)

Description
Original mod by Owlchemist
https://steamcommunity.com/sharedfiles/filedetails/?id=2893949454 [unlisted]
If the original author requests it, I will remove this update.

--

Unlisted and apparently not feature complete - but it was requested, so here it is.
[There is an empty mod options menu, I'll either remove or try to put something there soon. :) ]

More detail on original mod page.

Patched mods:
Gemstones
https://steamcommunity.com/sharedfiles/filedetails/?id=2000801414

Gems (Continued)
https://steamcommunity.com/sharedfiles/filedetails/?id=2017517600

Kura's Extra Gems
https://steamcommunity.com/sharedfiles/filedetails/?id=1339121712

Jewelry
https://steamcommunity.com/sharedfiles/filedetails/?id=3203280763

Medieval Overhaul (unofficial, and the official when it updates)
https://steamcommunity.com/sharedfiles/filedetails/?id=3219596926
https://steamcommunity.com/sharedfiles/filedetails/?id=2553700067

RimFantasy - needs to be tested against the Medieval Overhaul edition
https://steamcommunity.com/sharedfiles/filedetails/?id=2836791007

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Original mod notes (1.4):

A small graphical mod to help set high value items apart from the other junk lying about. Silver, gold, and gemstones will glimmer and sparkle, as well as any equipment or buildings made of it.
16 Comments
Halfelfaedyn Jan 3 @ 9:01pm 
Here is another:

Error in static constructor of SimpleFxShinies.Setup: System.TypeInitializationException: The type initializer for 'SimpleFxShinies.Setup' threw an exception. ---> System.ArgumentException: An item with the same key has already been added. Key: 7899
[Ref A291F561]
at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at <0x1eadb80b950 + 0x001fa> <unknown method>
--- End of inner exception stack trace ---
Halfelfaedyn Dec 28, 2024 @ 8:12pm 
Some of the "Strike the Earth! - Stone" seem like gems as well.
Halfelfaedyn Dec 27, 2024 @ 8:16pm 
Maybe this is the issue! Probably why Sunstone stopped shining?

[Simple FX: Shinies (Continued)] Patch operation Verse.PatchOperationFindMod(Kura's Extra Gems) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3266722212\Patches\Kura_Gems_Patch.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.PatchOperation:Complete (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LoadedModManager.ClearCachedPatches_Patch3 ()
Verse.LoadedModManager:LoadAllActiveMods (bool)
Halfelfaedyn Dec 27, 2024 @ 10:04am 
I deconstructed some shining buildings that were generated in the world, and when I built them myself they no longer sparkled. Sorry for all the messages. I did get emerald to sparkle when built. Peridot, Sunstone, and Ekanite were sparkling previously.
Halfelfaedyn Dec 26, 2024 @ 8:45pm 
Error in static constructor of SimpleFxShinies.Setup: System.TypeInitializationException: The type initializer for 'SimpleFxShinies.Setup' threw an exception. ---> System.ArgumentException: An item with the same key has already been added. Key: 9977
[Ref 52EEFACC]
at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at <0x140403f0000 + 0x001fa> <unknown method>
--- End of inner exception stack trace ---
[Ref E793E135] Duplicate stacktrace, see ref for original
Halfelfaedyn Dec 26, 2024 @ 1:06pm 
Gems (Continued) - Retexture is so wonderful as well.
Halfelfaedyn Dec 25, 2024 @ 6:06pm 
If they all shined, actually, that would be awesome. Either way, thank you if you decide to. I appreciate it regardless.
Halfelfaedyn Dec 25, 2024 @ 6:06pm 
Can you add some of the gems from Bean's Vanilla Minerals, Glowstone, ColdCrystal, Dragon's Ores, Dragon's Special Ores, and Dragon's Very Special Ores?

Not all of them should shine probably, but it would be amazing. This is my favorite mod in a long time!
Halfelfaedyn Dec 24, 2024 @ 2:37pm 
This has brought me way more joy than I expected. The fancy metals actually seem beautiful now. I'm very excited to deconstruct walls and floors in the environment. :D
In September Sep 14, 2024 @ 11:30am 
representative for Hamacelos and Mortagon, thank you very much.