RimWorld

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NevikTheStoryteller's RimWorld 1.5 Modlist (Endangered) [Deprecated]
   
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Description
The Endangered modlist keeps only to mods that add significant changes to the game while allowing some leniency for expansive additions, leaving out many of the extra small tweaks that can bloat a game while indulging in the more high-tech and transformative mods.
Items (728)
(Dirty) Windows
Created by ANumeric
This is an unofficial update of one of the best mods ever. I only changed literally four files, so I'm not in any capacity responsible for this mod. Temporary update for Windows mod "https://steamcommunity.com/sharedfiles/filedetails/?id=2571189146&searcht...
A Dog Said... Animal Prosthetics 2
Created by Samuel_Bucher
Github repository link Overview This is a continuation/full rework of the iconic A Dog Said... Animal Prosthetics mod. Its creator has transferred the responsibility of maintaining the health and lives of RimWorld's animals to me, and the original mod will...
Actually Automatic Guns
Created by Dynamic
Does as the title says, turns Rimworld's various "automatic weapons" into actually automatic weapons Alot of things are balanced around this new philosophy of magdumping your opponents, to hopefully make it abit more than a meme-y mod. Most vanilla guns ar...
Adaptive Storage Framework
Created by Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage Framework contains several fancy features to allow modders to better shape the way they want to make and change their own storage mods. It has added functionalities to change textures based on what items are...
1trickPwnyta's Anomaly Patch
Created by 1trickPwnyta
This mod makes a handful of small tweaks to the Anomaly DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much. Full list of tweaks: Selecting multiple bioferrite harvesters shows the total amount of bioferrite c...
AFU女士发型_Women's hairstyles
Created by 金兔子拉面
70 new hairstyles for women. Your colonists and NPCs from all camps can use these hairstyles. AFU men's hairstyle Updated 2024/04/11 1.5 Add f68~70, add hairtag "Dreadlocks" Compatibility Use with the following face mods for best results: Facial Animation ...
AFU男士发型_Men's hairstyles
Created by 金兔子拉面
35 new hairstyles for men. Women's hairstyles ←Here ====== 2024/03/18 redraw10/30,improve resolution and add detail16/17/24,Adjust04/15/29。 Compatible with version 1.5, remove Patches added in the last update. 2024/01/27 Add34/35, redraw25 Add hairtag“Drea...
Allies are Helpful
https://i.imgur.com/4uICsFS.png Have you ever wished your allies wouldn't ignore their comrades bleeding out on the floor? Do you find it frustrating that in a moment of need they choose to trample over your colonists' bleeding bodies instead of helping th...
Agrihand Can Extract Trees
Created by theactualspinny
Patches the ExtractTree and Replant work types to be able to be done by Agrihands. Yes, this isn't allowed for some reason. Safer to install on a new save. Do no uninstall mid-save. If you already had an Agrihand prior to installing this mod and it does no...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
AlmostImpassable Chest-deep Water
Created by Vambypants
Makes chest-deep water extremely slow to move through (12% move speed), and keeps the walk speed of shallow water at 30%. Makes rivers strategically useful. Updated for 1.4 ...
Alpha Vehicles - Neolithic
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - 11 new Neolithic vehicles: wheelbarrow, hwacha, oxen cart, chariot, war chariot, outrigger cannoe, hot air balloon, covered carriage, palanquin, rickshaw and dog sled, all in a new vehicle tier, Tier 0, that requi...
Allow Fabricors To Brew
Created by Erdosis
Allows the Fabricor to use the brewing table - also allows the lifters to interact with fermenting barrels. This can be added and remove without breaking save. ...
Allow Tool Tweak: Deathless
Created by Samuel_Bucher
Overview Allow Tool's Finish Off mechanic makes killing pawns who have the Deathless gene very easy once they are downed, which I disagree with. Lore-wise, deathless pawns can only die if their brain is destroyed, and I believe that properly scrambling a h...
Ambient Rim
Created by TrueBlueSwablu
About AmbientRim adds several new ambient sound effects to objects on the Rim Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses: Buzzing flies Grass: Cicadas Customization Turn audio effects on / off, switch between differen...
Animal Biosculpter
Created by Bodil
This mod patches biosculpter pods to accept your animals as well as your colonists. It just seemed unreasonable that you shouldn't be able to run age reversal cycles on your dogs to keep them young forever. Notes Medic cycles will cure animal flu and plagu...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
Anomaly Hotfixes
Created by TheCakeIsALie
Anomaly mod-interactions hotfixes: Ghoul and Shamblers melee skills Vein mining for modded metals Please give your support to Allow Tool Ghoul Fix. To update existing ghouls use the developer tool "T: Set pawn as ghoul" on your ghouls. The main difference ...
Art on Neolithic Weapons
Created by Dizzy Ioeuy
This super simple mod patches the core game to allow weapons of Excellent or higher quality from the neolithic stage to also be inscribed with artworks, like the more modern weapons. This means early bows, pila, etc. can be revered as they ought to be! Sin...
Artful Inhumization
Created by Gorbage
Removes the skill penalty of inhumanization I mostly just made this because I accidentally got my best Artist/social pawn inhumanized, and I'd really prefer if they didn't sudden start sucking. Thought I might aswell upload it....
ATH's Styleable Framework
Created by Anthitei
https://i.imgur.com/0n2howh.png https://imgur.com/tQb8vYe.png https://imgur.com/K3V8zeV.png https://imgur.com/Krrj6lM.png Core game: - Armchair - Chess Table - Autodoor - Door - Autodoor - Bed - Double Bed - Royal Bed - Wall - End Table - Sarcophagus* - An...
Automatic Nudist Outfit
Created by Ben
Automatically assigns pawns with the nudist trait to the nudist outfit. Save Game Compatible You can add/remove this from any save. Any errors after removing are a one time thing and will have no effect on your save. https://imgur.com/sT7cGBw.png...
Automatic Night Owl
Created by Ben
Automatically assigns the sleep schedule for starting, newly recruited, and PrepareCarefully pawns with the night owl trait. 1.5 Update Updated for 1.5 - I will verify compatibility with prepare carefully when that gets updated. Feel free to let me know wh...
Auto-Cut Blight 1.5 - Forked
Created by tiagorbrodrigues
Automatically designate blighted plants to be cut. ___________________________________________________ IMPORTANT It's an updated version of an existing mod, i claim no ownership of the mod. This version may be taken down by request from the original author...
Baldur's Gate 3 Soundtrack
Created by KarbonPanzer
https://i.imgur.com/VUWKchL.png Description Once again you have drifted into the affairs of Gods and Mortals and found it to be way more fun to hit on a vampire twink than a sad wizard. This was a quick job I wanted which would allow some people to listen ...
BattIePatch: Ghoul Hunger - Color Coded Mood Bar Patch
Created by BattIeBear
V1.5 The mood bar being part of vanilla portraits is a massive improvement, however it is completely useless for the new type of pawn included in Anomaly: Ghouls, and this problem carries over to the users of CM Color Coded Mood Bar. This mod simply makes ...
Beautiful Outdoors
Created by Meltup
Enchances pawns' perception of nature. Simple mod that adjusts beauty and ugly modifiers for terrain and flora. Most notable changes: - flowers are significantly more beautiful now; - most trees have beauty increased to 2-4 range. Oak and Teak trees have 5...
Beautiful Bodies
Created by ireth92
Replaces the body textures with highly detailed body shapes. They are 100% compatible with vanilla clothes as they have been designed over the original vanilla "blob" shapes. Feel free to re-use these textures for your own mods as long as you give me credi...
Bed Rest For Food Poisoning
Created by 1trickPwnyta
If you're constantly vomitting and can barely move, would you go hunting? No, you would rest in bed. Now your colonists can too. This mod makes pawns consider food poisoning (initial and major phases) to be an affliction worthy of bed rest (as prioritized ...
Better Ate Without Table
Created by EnderMelody
Mod that aims the make the 'Ate without table' debuff more realistic by making it a smaller but stakable mood debuff. Eating without a table every once in a while isnt that bad, but doing it constantly can get on anyones nerves. Uses patch operations for b...
Better Autocasting for Vanilla Psycasts Expanded
Created by Toby
Some changes to Vanilla Psycasts Expanded to reduce Micro Management and add functional autocasts. (Enable autocasting by right-clicking a psycast. This is a default feature by VPE, please throw all complaints at them, not me. Including about being unable ...
Better Children Skill Learning
Created by RedMattis
By default this mod increases the learning speed of children without passion in the given skill to 1.0 instead of 0.35. You can change this in the mod settings. By default children with a Passion will learn twice as fast as an adult with a passion. You can...
Better Gene Inheritance
Created by RedMattis
Much improved gene inheritance for Biotech. I made this mod because I wasn't quite satisfied with the various gene inheritance mods already on the workshop. With this mod you will get less babies skipping most of their parents genes and overall more logica...
Better Explosions
Created by NEPH
Makes explosion effects more better! If you're tired of simple vanilla explosion effects, try this. It also applies to all mods that use vanilla damage type. changes list - Explosion - Flame - Antigrain - EMP - Extingish - Smoke - Stun (Mod) Recommanded mo...
Better Linkable Colors
Created by drummeur
A RimWorld mod to make the lines drawn between linkable buildings easier to see. Safe to add and remove to your heart's content mid-game! Requires Harmony. Settings menu allows you to specify which of a handful of colors you'd like links to be. Future plan...
Better ground-penetrating scanner
Created by Sarg Bjornson
https://i.imgur.com/xbX0rRs.png This mod allows to tune the ground-penetrating scanner to scan for a specific resource. It is still possible to scan for random resources. To balance it out, when a specific resource is selected, scanning time is multiplied ...
Better Storyteller Descriptors
Created by ferny
THIS MOD IS DEAD, THE CONTINUATION IS HERE https://steamcommunity.com/sharedfiles/filedetails/?id=3361425712 https://i.imgur.com/f9SRfUi.png FAQ VE Standalone storytellers? | Hmm... uhhhh none of them updated and I don't know why anybody would use them so ...
Better VFE-E and Vanilla Permits
Created by Skelly
Reduces cooldowns of permits, removes prerequisites and grants extra permit points with each royal title. Title Changes : Awarded permit points per title : Acolyte : 1 --> 2 Knight : 1 --> 2 Praetor : 1 --> 2 Baron : 1 --> 3 Count : 1 --> 3 Archcount : 1 -...
Biosculpter Treats Organ Decay
Created by Space Moth
Description This mod will patch the Ideology Biosculpter Pod's Regen cycle to treat Organ Decay! Known Issues No issues found however there is a minor risk of issues once 1.5 is released properly. Compatibility Tested in isolation without issue. Future Upd...
Biotech Mechanoid Retexture
Created by Elseud
A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns. https://raw.githubusercontent.com/Elseud/Biotech-Mechanoid-Retexture/main/Infographics/Infographic_17.png https://raw.githubusercon...
Bill Doors' Weapon Jams!
Created by 3HST有限公司
Another small step in making weapon quality matters more! CE 1.5 compat now, also fixed gorehulk Weapons now may occasionally jam, depending on their quality, tech level, and hitpoint (configurable in mod setting) Weapons without quality are considered to ...
Blindsight - Unified
Created by SpenceZILLA
A unification of a few mods that improve upon blinded pawns, including BlindsightWorks, Blindsight - Truesight, Spirit Sight. Requires Harmony. A unification of a few mods that improve upon blinded pawns. Requires Harmony What changes does this mod make? I...
Blindsight suffers no Unnatural Darkness
Created by emitbreaker
A meme of Blindsight gives immunity to Unnatural Darkness. Pretty much straightforward mod that if your ideo has Blindsight and your pawn has no eye, than they will not get any environmental damage under unnatural darkness. It doesn't change any blindsight...
Bots Charge When Idle
Created by Doug
Continued from https://steamcommunity.com/sharedfiles/filedetails/?id=2881360960 Github link is https://github.com/dougbenham/Rimworld-BotsChargeWhenIdle Prevents friendly mechanoids from wandering around when idle - they instead go to any available chargi...
Breachable Embrasures - An AI-Behaviour Change
Created by CalamaBanana
Breachable Embrasures - an AI-behaviour change This does not add embrasures, this changes AI-behaviour related to fortifications build from embrasures of compatible mods Tired of enemy melee pawns running around like headless chickens in front of your embr...
Blood Animations
Created by Fuko
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based ...
Bronzify VFE Classical
Created by Zaljerem
Changes all Steel requirements in VFE Classical building costs to Bronze. As requested by Hydromancerx. If you run Ancient Rim - Core (Continued), its Bronze will be used instead. As requested by TurtleShroom If you run Expanded Materials - Metals, its Bro...
Caravan Adventures
Created by iforgotmysocks
Caravan Adventures aims to transform traveling around the world into a real adventure by providing new features to replace the annoying micromanagement, make traveling more fun and give you a sense of purpose doing so. Quick heads-up, about 25% of this mod...
Caravan Ghouls
Created by Nepenthe
This mod allows Ghouls to carry items when forming a caravan, allowing you to use your friendly ghouls as pack animals. Don't forget to pack plenty of raw meat. This is done by removing the code that flags mutants as being unable to ever carry anything, al...
Careful Raids
Created by Brrainz
MOD RETIRED It was a great time and now it’s over. All my mods and code is for grabs, as always. If you want to talk about anything, join my discord server. Thanks for the fish! More careful raiders - Can you handle them? This mod makes raiders avoid place...
Change Style Anytime
Created by Cedaro
Change entity's style at any time. What's the difference between Style Change Anytime? I don't want to collide in name, I just cannot figure out a more suitable name :( Basically, Style Change Anytime can change blueprint's style, while Change Style Anytim...
Character Editor Retextured
Created by Neronix17
Just a simple retexture of the textures for Character Editor, more in a style I prefer or in many cases just changing it for the sake of something fresh feeling. This one's going to be very subjective so if it's not for you then move on or learn how to nav...
Character Editor
Created by VOID
last update: v1.5.10 build on 2024-05-01 for RimWorld v1.5.4069 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, ap...
Child Ghouls
Created by mayonnaise
I noticed Ludeon explicitly checks if a pawn is an adult before it lets you perform the Ghoul infusion on someone. This should fix that. :) ...
Childhood Backstories
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds over 70 new childhood backstories for colony children. Backstories are assigned on their 13th birthday, based on what the child actually did and experienced for better immersion. Backstories come with skill modifiers, w...
Chill the Fork Out
Created by Khobs
Does your pawn need to take a break, but they just keep on working instead? If you don't enjoy having to juggle work assignments and schedules just to get a pawn to chill out for five g**damn minutes, then this mod is for you. This mod adds the ability to ...
Clean Textures
Created by Ren7z
Replaces surface textures. https://i.imgur.com/dD6EoaG.gif https://i.imgur.com/HlcA8lt.gif https://i.imgur.com/27eTh5Q.jpeg Compatibility Using this mod will not cause conflicts or errors in the game. The mod does not contain any code and simply replaces o...
CM Color Coded Mood Bar [1.1+]
Created by CrashM
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood. Red: extreme mental break threshold Orange: major mental break threshold Yellow: minor mental break threshold Gray: neutral mood Light Blue: conten...
Coal Expanded (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Neceross mod https://steamcommunity.com/sharedfiles/filedetails/?id=1874344070 - Replaced the specific fuel patches with a generic, thanks Kayedon! Should now add coal/charcoal as fuel wherever wood is used. https://...
Colored deep resources
Created by Sarg Bjornson
No more hovering above every deep drill resource to find the right one! This mod color deep resources, so you can easily distinguish them. It is compatible with every mod that add resource that can be scanned. They will be colored automatically, according ...
Comfort Matters
Created by NitroDev
This mod makes comfort affect more than just the mood of the colonist. It adds a multiplier to Global Work Speed based on the comfort stat of the chair or the comfort level of the pawn. For example, if a chair has the comfort stat of 0.44 a multiplier of 1...
Childrens Drawings
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds over 70 new graphics for children's floordrawings. Cute, wholesome (mostly) drawings based on actual children's drawings. Drawings include people, animals, houses and so on. Also includes a few images of things only fou...
Cozy Heater
Created by turkler
This is a titanic supermod that allows you to rotate the Heater. This required new sprites, so I completely remade the Heater sprite in a much higher resolution while staying true to the original. If you have the Ideology DLC, it also adds some Ideology St...
Constructoids Can Mine
Created by Sea
This mod allows constructoids to mine. It's annoying that the Mechanitor start is so painful without mining, and it just makes sense, IMO, for the constructoids to be able to mine. They're already assembling and disassembling physical things, why not rocks...
Craft with Color
Created by Kathanon
Allows setting the color of any dyeable item in the workbench order. Also lets you use any color in the styling station, not just the standard ones. 1 dye is added to the ingredients (same cost as dyeing it later) when crafting in a specific color. You can...
Cremation smelts apparels
Created by ThumbStick
Vanilla cremation has low energy efficiency, and returns no resources, this mod allows cremation of human corpses to smelt all apparels worn by the corpse. Works in 1.4...
Cuter Biotech Cat/Dog Ear Replacer
Created by Chris_
Replaces the Biotech Cat and Dog Ears with cuter ones and matches them to the hair color. Safe to add midgame! Plans: - Add an option to make the inner ear pink Just made my new mod that alters the Vanilla Expanded Highmate race, check it out: https://stea...
Custom Prisoner Interactions
Created by Mlie
https://i.imgur.com/iCj5o7O.png Adds various extra options to the prisoner Interactions for Converting and Releasing prisoners. So I've previously made some different prisoner interraction-mods and since the total number of different options started gettin...
Darklit Glowshrooms
Created by EnderNyktos
Welcome, This mod transforms the light emitted by "Agarilux", "Glowstool" and "Glowcap" (Vanilla Plants Expanded - Mushrooms) mushrooms into darklight. It can be used without the Ideology dlc, being pure visual and not giving the darklight mood bonus from ...
DBH & VFEC/Hot Spring Compatibility
Various mods add hot springs / thermal baths but do not integrate into DBH. This mod allows all hot springs to increase a pawns hygiene - and in the case of VFE:C it allows pawns to undress in the thermal bath. This mod does not change anything about bathi...
DBH Addon: Expanded Pack
Created by Farx
Description This mod is my small addition to the main functionality of DubsBadHygiene, as well as a continuation of the idea of ​​giving a second life to junk from Ideology. It also contain many retextures for DBH, many of which were already included in on...
Death Acidifiest
Created by PeteTimesSix
The normal death acidifier effect is somewhat underwhelming. This mod fixes that. By turning people into skeletons. I've set up a Discord server, which is the preferred medium for discussion and bug reports....
Death Rattle - Biosculpter Patch
Created by Space Moth
Description This mod will patch the Ideology Biosculpter Pod's Regen cycle to replace internal organs you need to live. By default losing these organs is immediately fatal but with death rattle you may have a short amount of time to get a pawn into a pod t...
Deathpallcalypse
Created by Phaser Rave
The shambler horde approaches! This mod adds a shambler faction and scenarios. One may be used without the other. I felt like a shambler faction might make it interact with storytellers in a more interesting way. If you wanted a shambler apocalypse with no...
Do Your F****** Research
Created by Khobs
Allows the player to prioritize researching. IMPORTANT: It's an updated version of an existing mod, i claim no ownership of the mod. Will take it down if requested by the original author. Original mod (1.3 and earlier): Steam Workshop: https://steamcommuni...
Disable Roof Check
Created by *katana
Disables the "natural roof" checks for Undergrounder pawns. I personally was not a fan of this change for Rimworld 1.3, so I effectively nullified the effect of a "thick" or "natural" roof for the "Indoor" needs. A standard constructed roof will suffice fo...
Dress for the Weather
Created by Daniel
Have you ever lived on an ice sheet? Do you keep getting trade caravans and guests who dress like they're on summer vacation, pass out from hypothermia and lose toes to frostbite, and when you rescue them, they keep passing out before they can leave the ma...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready WIKI Take me to the wiki Works wi...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. New Mint wheel, a floating designator selector that ...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open https://i.imgur.com/elEt2m1.png https://i.imgur.com/5Szqiqo.png Discord f...
Dynamic Diplomacy - Continued
Created by Ionfrigate12345
Disclaimer: I'm not the author. This is a 1.5 continuation of the original mod since the author mentioned that he would no longer update it. All thanks to NilchEi for this great mod. However from 1.5 I did add some funny new features, translations and mino...
Enable Oversized Weapons
Created by Carny Senpai
We did it! Taking weapon drawSize into account is Vanilla Rimworld now. What does this mod do now? What is left of this mod is making the game take offSets into account when rendering carried equipment. Does nothing on it's own. Maybe this will also be imp...
Even More Linkables
Created by Bambaryła
Feel free to join my discord if you want to drop some thoughts: https://discord.gg/uQzpnCdBPS Adds quite a few buildings helping you increase your work speed :) Contains patches for very many mods to allow them to be linked to the new buildings. Compatible...
Extra Explosion Effects
Created by Keshash
I'm here to ask you one question, and one question only: EXPLOSIONS?!?! About This mod expands on visuals of high explosives. Everything described is purely eye-candy and has no effect on gameplay. All explosions of Bomb type now have extra effects: shockw...
Extract Harbinger Tree Research
Created by BuRNADiS
Allows you to replant Harbinger Tree after research....
Fabricor Can Art
Created by SirMashedPotato
A simple patch that gives the fabricor the Art work type, allowing it to make art. Apparently not entirely retroactive, you'll need to replace your existing fabricors. Basically the best mod for any game ever made. You can really feel the dedication that w...
FemaleBodyVariants
Created by tiagocc0
Update 2 Released my version of female variant body types based on Beautiful Bodies https://steamcommunity.com/sharedfiles/filedetails/?id=3215805750 https://purpleorangegames.com/JustBodies/SteamImages/JustBodiesPreview.png --- Update Just did a quick upd...
Float Sub-Menus
Created by Kathanon
Adds support for having sub-menus in float menus. Update: Now also includes a search field and divider bar for float menus. This is intended as a library mod, allowing any mod developer to add sub-menus to their float menus. For players You only need this ...
Faster Biosculpter Pod
Created by Inglix
https://i.imgur.com/GSJNKdZ.jpg Current Version: 3.0.5 Complete changelog is available in the Change Notes You can see what version of this mod you have installed by looking at the lower left corner of the mod settings window. https://i.imgur.com/bymTvlP.j...
FriendHelpful
Created by HigashiDDD
Update 2024/6/6 Allow administer healer mech serum and blood transfusion surgeries on animals. 2024/6/6更新 允许给动物添加手术施用治愈者机械液以及输血 Update 2024/5/13 Add a "Any Animal" option for pawn restriction in bill details. Only animals can do this type of bill. 2024/5/1...
FriendPatches
Created by HigashiDDD
Patches for FriendHelper mod series. Plan to support more mods continuously. Also you can make your own patch if you are interested, just take the xml files as an example. Currently support: Friend Tasty Allow Tool Caravans can clean Research reinvented Re...
Gas Mask Retexture
Created by Baba Evac
Changes the Biotech gas mask to a Plague Doctor Mask...
Gauranlen Tree Expanded (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of busted_bunnys mod https://steamcommunity.com/sharedfiles/filedetails/?id=2605358686 - Added option to disable the spawning of wild dryads. - Added setting to change the amount of pawns that can be connected to a tr...
Geological Landforms
Created by m00nl1ght
Adds 43 landforms to the game, which generate biome-independently. You can see an example of each landform in the image gallery on this workshop page. The goal of this mod is to make map generation more interesting and varied, compared to the vanilla exper...
Gerrymon's Nautian Style
Created by Gerrymon
Where's my nautical/piraty things? Although nautian is similar to the term nautical (ship/sea navigation), the actual theme for this style pack is mermaid and neritic zone, that shallow part of the ocean where the sunlight can still reach the ocean floor; ...
Glitterworld Destroyer 4 - Mechanoid Addon
Created by Feng Xinzi
!!Attention: The difficulty of this mod is very high. If your mod environment intensity is low, or you feel difficult or even painful during play, please do not force, immediately uninstall this mod. Does the original mechanoids feel completely inadequate ...
Glitterworld Destroyer 4 Expansion
Created by 秋辞
Added a new mechanical -Ancient -Knight Legionary -Phoenix Tesseron -Grenadier Pikeman -Notircopa -Mole Cricket https://i.ibb.co/ZhTKxh2/Intro.png https://i.ibb.co/0sPc598/1Intro.png https://i.ibb.co/WpcdBnQ/2Intro.png https://i.ibb.co/FsmF8Mr/Intro3.png h...
Go the Fork to Sleep
Created by Khobs
Go the Fork to Sleep Do your pawns have a big fight or caravan trip to rest up for? Want them to rest up without having to change the schedule and make it happen indirectly? Wouldn't it be easier if you could just tell them to GO THE F*** TO SLEEP? This mo...
Gold Coins
Created by SirLalaPyon
Cause why not? Replaces vanilla gold texture with gold coins...
Grass Is Still Hay
Created by Kotobike
Mod update Grass Is Still Hay https://steamcommunity.com/sharedfiles/filedetails/?id=2193891816&searchtext=Grass+Is+Still+Hay Cutting grass or bushes gives you resources: Grass and High grass - 2xHay Bushes - 2xWood At the request of the author, this mod w...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Graphic Chair Overhaul 2
Created by Si-Cafe
Description This mod makes a pawn sitting on a north-facing chair look like it is actually sitting on the chair. This is represented by drawing the backrest in front of the pawn layer. The backrest (additional second layer) is only drawn when the pawn is p...
Harvest When Butchering
Created by Mlie
https://i.imgur.com/iCj5o7O.png Triggers harvesting of resources when butchering Any resource that can be harvested from an animal will be harvested when butchering a dead animal. To be able to harvest resources from animals that explode on death you can u...
Hay doesn't need Cooling!
Created by ivelischt
This is just a basic DefMod. With it, it is not required to cool Haystacks. Why would you? mod source: https://lab.dutt.ch/fagi/haydoesntneedcooling/ ...
Healer Mech Serum Choice
Created by Syrus
Description A mod that lets you choose which health condition to heal when using a Healer Mech Serum. --- The dialog for selecting which health condition to heal opens after the item is used, but the item will only be destroyed if it is actually used to he...
Holding Platform Study Toggle
Adds toggle to holding platforms to prevent pawns from studying contained entities. Simple mod to fix my issue with pawns studying my entities when there was no research selected. Adds "toggle study" button from other anomaly types to the holding platform....
Hex-Retexture
https://i.imgur.com/lwUuyWt.png Have you ever found the transhumanist hex-tiles lacking? Have you ever wondered why the hex-carpet looked almost the exact same when it is was merely a pattern on fabric? Have you ever asked yourself where you can find an al...
HolyWasher (Continued) 1.5
Created by Kender
Holy Washer is a washing machine that removes worn by corpse effect from apparel. No more taint on that apparel! The original mod is " https://steamcommunity.com/sharedfiles/filedetails/?id=1136436925 ". I just updated it to version 1.5. Original C# Code -...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
I Don't Care
Created by Virstag
This very simple mod adds the "don't care" precept to Blindness, Scarification and Skullspike issues. I made it for my own use, because I felt that the above-mentioned issues significantly lack a more neutral position, especially since almost all others ha...
I Hate Daylilies
Created by b0nes
Daylilies make me seethe with anger every time I see them. Little spider lookin' ball plant things that I absolutely despise with every fiber of my being....
IMOZOU Wounds
Created by 芋蔵
バンテージや義眼の見た目を変えます。 Caution Redistribution of this MOD data is prohibited. 注意 当MODの再配布を禁じます。 ...
Improved Murderous Rage
Created by Jck
Improved Murderous Rage Enhances the vanilla murderous rage mental break in RimWorld. With this mod, pawns will now target individuals they have the lowest opinion of, adding depth to the mental break events. The mod introduces a delay before the pawn star...
Inject Genes
Created by Wistala
Mod has now been updated for 1.5, still supports 1.4. Features This mod adds the ability for pawns to simply use a genepack in order to gain whatever gene or genes is inside as Xenogenes. However, doing so causes them to collapse in a "Xeno germination Com...
Injured Carry
Created by Haecriver
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed. Sometimes, because of his bad back, your 98 years old colonist will not be able to go to bed before he bleed...
Integrated Creep Joiners
Created by IPN
This mod adds creeps that actually use content from the Ideology, Royalty, and Biotech expansions. It also adds xenotypes and additional cross-expansion integrations to existing creeps. This mod does not require any of the above DLC, though more content wi...
Jelano retexture - Factional War
Created by Jelano
https://i.imgur.com/vLk5AL2.png The Jelano retexture series aims to improve textures both from the original game and from community mods. This mod retextures the UI from the popular "Factional War" mod by Shadowrabbit. I made sites images on the world map ...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
Jelano retexture - RPG Style Inventory
Created by Jelano
https://i.imgur.com/E0UF1Qh.png 8 July 2023: add new retextured icon from rpg style inventory revamped remove dependency from original rpg style inventory 29 May 2023: compatibility with RPG style inventory revamped has been improved icon of carrying weigh...
Just Pack
Created by newcolonist
Add a separate job to load pack animals during caravan formation. This is meant to help the formation of large caravans, 'Pack' job should be set to priority one. Yes, this can be achieved with work tab, which i use, but for the few tasks which are systema...
Justice For Flagstone
Created by Kharshuf
Justice For Flagstone Ah yes flagstone. In comparison to stone tiles it has neither beauty nor does it give any refund on deconstruction. While still having the same resource cost. The audacity! Time to give Flagstone some justice! This mod pushes flagston...
Justice For Pila
Created by Kharshuf
Justice For Pila The pilum (plural: pila), aka the weapon you replace as soon as possible with a recurve or great bow on tribal starts. After which it never sees the light of day again. Did you know that you need a forge to craft pila, unlike bows which ca...
Lifter Plz Do More Jobs
Created by Dance Ninja
Teach Lifter to save their fallen buddies. Let Lifter know how to haul down mechs to charger, carry pawn to Gene extractor and carry baby to Growth vat. Lifter only do haul. Lifter can't do Warden or Childcare. So, Lifter couldn't bring the prisoner or bab...
Lifters Haul Urgently
Created by Space Moth
Description This mod tweaks the Lifters added by Biotech to let them haul any objects marked to haul urgently. Please note, the Haul Urgently functionality has been added by Allow-tool Known Issues Adding this mod mid-save may cause issues with existing Li...
Losing The Faith
Created by Espio Idsavant
This changes the the daily rate of a pawn's ideology certainty change to be negative when they are in a bad mood. Tired of your browbeaten prisoners still recovering their faith everyday? Not anymore! Beware, its not limited to prisoners, everyone will los...
Lovin' Is Messy (and fun)
Created by XandrMoro
Doin lovin is fun and recreational*, but sometimes leaves quite a cleanup to be done. If you dont have Dubs Hygiene, if will leave some love juice on the bed. If you do, it will also significantly increase hygiene need for participants - you can even oblig...
Malang Face
Created by plaxen
replace faces. In this mode, there are 'Average' faces with sparkling eyes and 'Narrow' faces with dark black eyes. Notice 10.29.22) I found that the head type based on average and narrow brings a more abrupt change to the hair in version 1.4 than in versi...
Malang More Faces: Xenotypes
Created by Tulxe
- Information - This is the alpha test version. -Introduction - This mode is an extension mode of 'Malang Face add-on: Biotech Gene expanded'(https://steamcommunity.com/sharedfiles/filedetails/?id=2880423756) In this mode, various 'Malang Face add-on' come...
Malnutrition Reworked 1.5
Created by GodlyAnnihilator
https://i.imgur.com/ki1CPZe.gif A very simple mod that changes how the “Malnutrition”-Hediff works. Malnutrition now takes three times as long to reach maximum severity, but give ever stronger debuffs. Rather than just dying a quick death they slowly detor...
Malang Face add-on: Biotech Gene expanded
Created by plaxen
Description Retexture graphics expressed through xenotype editing, added in Biotech DLC. Notice It's a simple retexture mod. The part where the child and baby graphics don't mesh with the replaced graphics can't be solved because I'm still inexperienced in...
Map Preview
Created by m00nl1ght
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile. The size of the preview window can be changed in the mod settings. To easily turn the preview on/off, you can use the small tog...
Mass Lovin'
Created by Udon
When you have three or more lovers sleeping in one bed, you start to get involved in lovin'. When you need a bed for more than three people, you can use "Super Size Bed!!!!!" or other mods. https://steamcommunity.com/sharedfiles/filedetails/?id=2588305675...
Mark For Destruction
Created by Kathanon
Lets you mark items and buildings to be destroyed by pawns. They will use a crematorium if possible, otherwise melee attack it until destroyed. The task is performed under the "Hauling" category, after normal hauling. Safe to add or remove at any point. Lo...
Meal Radius (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of fed1s mod https://steamcommunity.com/sharedfiles/filedetails/?id=1544932892 - Added setting for the search-range - Now works on all meals based on the abstract MealBase. Changed to MealBaseIngredientless in 1.3 - T...
Meals On Wheels
Created by Uuugggg
Colonists grab meals from animals, or each other, if needed - if there is nothing else available. --- "I'm so hungry, but there is no food" "You dumbass there's food on the muffalo" "... muffalos scare me." --- Note that 1.3 did add "Food from animals" But...
Mechanitor Armor Reskin
Created by Arxian
https://i.imgur.com/sADt67H.png Armor based on my Rimworld comic. Thank you for the input and feedback during the design. Textures are 512px. I recommend camera+ mod. Because this is a re-skin of the mechanitor equipment, you require biotech DLC for it. ...
Mechanitors can wear hats too!
Created by Avericat
Mechanitor headsets and arrays don't allow them to wear hats, even though they are small equipment. I decided to solve this and be sleep deprived tomorrow. I used the almost abanoned eyewear layer for the small mechanitor headgear. This means they can't be...
Mechtech Trader
Created by CyrusJazzberry
Mechtech Trader adds a new orbital trader that deals in mechanoid goods and other things mechanitors might find useful; subcores, materials, and if you're lucky they might even have a spare mechlink lying around... They do not sell boss mechanoid drops suc...
Melee Weapons: Speed and Damage
Created by BrokenBed
In this mod, the pawns "Melee skill" and "Manipulation" now affect melee weapon damage and cooldown. You can change scaling in mod settings. ...
Metal Don't Burn (UNOFFICIAL 1.5 PATCH)
Created by Chris_
Metals don't burn. So, stop it! Bad Rimworld. Non-Steam Link: https://github.com/theoretischer/metal-dont-burn This is NOT the Original. It's only a small and easy fix for the mod to work in 1.5. All credits belong to NECEROS. Original: https://steamcommun...
Micro Designations
Created by avil
You can designate some actions that usually possible only through bills and recipes. Features Only non-stackable items with only one item as ingredient in a bill are applicable. Even if they're modded-in. Because it's dynamically generated, weird ingame te...
Misc. Training
Created by Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task! For the ...
Mood Matters
Created by Imranfish
Mood Matters Makes various stats scale to the colonist's mood. Mood now slightly affects a colonist's general efficiency at all times, and so it is more important to manage. Low mood causes colonists to perform worse, but having high mood will give them an...
Mo'Events (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of ilawz mod https://steamcommunity.com/sharedfiles/filedetails/?id=835151481 - Almost all of the update-work done by Taranchuk - Strings opened for translation - Added settings where you can change the trigger-chance...
More Faction Interaction (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mehnis mod https://steamcommunity.com/sharedfiles/filedetails/?id=1454024362 - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below. Please ...
Modded Weapon Sound Replacement
Created by Bonible
Modded Weapon Sound Replacement Replaces various modded gun sounds with higher quality variants. Does not need the mods as requirements; you can have one or the other, or none at all. Mod load list effectiveness may vary. Also check out my other mod, Enhan...
MoreAgingMultiplier
Created by Vingy
10/30/2022 - Added an option to disable these settings from affecting animals 4/12/2024 Updated for 1.5, no changes 4/23/2024 Fixed ambiguous method error *shakes fist at Tynan* 1/19/2025 Fixed settings not displaying 1.4 added custom storyteller settings ...
Morphs Assorted Biotech Retex
Created by Morphium
What is this? New, high res (512x512) textures for Biotech. These things take artistic talent, time and money. And i only have money, but not a lot sadly. Currently Planned and/or included Gene stuff, Items, kids apparel, Headgear (no armor sets) etc. Ther...
Music Manager (Continued)
Created by Zaljerem
Original mod by Fluffy https://ludeon.com/forums/index.php?topic=16120 https://steamcommunity.com/sharedfiles/filedetails/?id=2229205672 MIT and Share-Alike licenses Even so, if the original author requests it, or I see the original mod updates, I will rem...
Muzzle Flash
Created by IssacZhuang
This is a visual effect mod. This mod adds flame effects to the gun muzzle and lightning effects to the charged weapons. Built-in patch for some mods, the patches list is shown in the discussion area Compatibility: Currently no conflict with other mods hav...
Nerf the V.O.I.D.
Created by Bonible
"It felt as if they were toying with us. Like we weren't fighting the real deal." Nerfs the VOID-tech faction and the monsters that come with it to a manageable degree that could possibly be defeated by vanilla - yet, keeping them that bit stronger than Va...
Nerfed Fecal Sludge
Created by ferny
https://i.imgur.com/EKuNZ5w.png Nerfs the refinery output of Dub's Bad Hygiene's fecal sludge from 35 chemfuel to 8 for a more balanced experience. I always thought the sheer amount of fuel you can get from feces trivialized the hunt for chemfuel so I made...
No Backstory-Locked Psycast Paths
Created by The_Broker
Removes the backstory requirements for the Vanilla Psycasts Expanded Archotechist, Wildspeaker, and Puppeteer Psycast Paths. ~~Version History~~ 1.51: Removed Alpha Animals patch. 1.50: Updated for 1.5 and added mod icon. 1.40: Added support for Vanilla Ps...
Never Generate Relations
Created by stun
Forces the basechance for randomly generated relationships to be 0. Prevents both the generated relations from starting pawns and more importantly, Prevents generated pawns (raiders etc.) from being generated with relationships to existing pawns (e.g. your...
No Hemogen Farm Medical Alert
Created by Dark
Patches the "Medical Emergency" alert to ignore extreme blood loss on prisoners that are set to the "Hemogen Farm" or "Bloodfeed" interaction modes. Hemogen Farm prisoners are always suffering from blood loss, that's the point, so the alert that they have ...
No Job Authors
Created by Jellypowered
Item's final Quality is determined by whoever finishes the job! This hasn't changed from default behavior. If your pawn with 2 crafting finishes the job, it's gonna be Awful. If your pawn with 20 finishes, it's gonna be whatever quality a 20 in crafting wi...
No Random Apparel on Ideology Edit
Created by Edern
Commissioned RimWorld mod to optimize Ideology creation on large mod lists Generating required Ideology apparel for roles takes a lot of time on large modlists with high amount of new apparel items, which causes the game to freeze on each modification of t...
No Laggy Bed
Created by telardo
(1.3) Fix the fps drop when you select a bed or workbench. (1.3 Experimental) Fix the fps drop when you open the Needs Tab of a pawn. (1.4-1.5) Optimize Thoughts listing in the Needs Tab of a pawn. Details: In 1.4, the devs fixed the bug for beds and workb...
No Restrictions on Faction Ideologies
Created by Slashandz
Ideology has several hardcoded restrictions on the Ideologies of non-player Factions. For example: did you know that Civil Outlander Factions can't be anything other than Individualist or Collective? And some memes, like "Blindsight", will never be selecte...
Non uno Pinata (don't drop items)
Created by avil
Pawns don't drop items when downed or killed. More tools to deal with corpse inventory. Safe to add midgame. May be issues unloading weapons and inventory from corpses if removed midgame. So be mindful. Features - when downed, pawns don't drop weapons and ...
Not Overhead Meal
Created by Si-Cafe
Ever wondered why when pawns face north to eat, the meal looks to be placed overhead? Function Change the placement of meals at "eating with table". Meals will no longer be drawn above the pawn's head when eating facing north. (In vanilla, meal was always ...
Nudist's Evasion
Created by Fuko
While there are obvious disadvantages to not having armor or protective clothing, it would be a mistake to underestimate the speed, agility, and footwork of an unhindered warrior. To increase the diversity and viability of low armor and nudist playthroughs...
Oracle + Erin's HD Tattoos
Created by Oracle of Thessia
https://i.imgur.com/I9Qo6FU.png Contains both custom tattoos as well as a full set of redesigned vanilla tattoos, now in HD. More new tattoos will be added as we make them! https://i.imgur.com/xJ8EZRQ.png See change notes for any future updates. 27/08/2022...
Orbital Book Merchants
Created by Alite
This mod adds an orbital book merchant who travel all over in search of knowledge to store and sell. This orbital merchant sells a large numbers of books along with a few techprints, and have the silver to buy any books you're willing to sell. For those wh...
Ore Overlay
Created by Space Moth
Description This mod adds a new overlay into your Rimworld experience. The Ore Overlay will highlight unmined ores on the map to aid in spotting resources for gathering. Steam Geysers will also be shown to aid planning your base expansions at a glance. Wit...
Organ Decay Variety
Created by Dynamic
This mod lets organ decay from duplication and creep join events target more organs. Before: - Heart - Kidney - Lung With this mod: -Heart -Kidney - Lung - Eye - Tongue - Liver - Stomach Thats it. Now you have more of a reason to make bionic tongues, and g...
PackTurret Reload
Created by Naivs
A very simple mod that makes it possible to reload a backpack with a turret. Anomaly is required. Reload cost 40 steel....
Paintable Royal Buildings
Created by Holgast
Makes drapes and thrones paintable. Now the carpet can match the drapes 🤓 Also makes musical instruments (sadly these aren't masked so they don't look as good yet, may add that later) and Biotech deathrest buildings paintable. Unfortunately, the effect on ...
Panels, Frames & Stairs
Created by kongkim
Its a simple mod that adds floor panels, door frames and stairs to divide floor types between doors. I got the ideer from Gloomylynx's mod, GloomyFurniture. It was not always i wantet to use old style furnitureses but i always took myself in wantet to use ...
Paramedics Feed Prisoners
Created by Space Moth
Description This mod tweaks the Paramedics to allow them to feed prisoners in the same manner as the way they do for colonists. Known Issues Adding this mod mid-save may cause issues with existing Paramedics, as they will not have any job priorities set. N...
Perishable
Created by Peen Stanton
For lazy folks who don't want to manage stockpiles that much. This mod will create two new stockpile filters based on whether a Thing requires refrigeration or not. Great for early game and just getting started, when you only care about what will rot and w...
Peer Pressure
Created by joseasoler
With this mod, converting pawns to another ideology becomes more effective when they have a positive opinion of the proselytizer. Likewise, pawns are more likely to try to convert other pawns if they have a positive opinion of them. Shape the beliefs of yo...
Performance Optimizer
Created by Taranchuk
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/IwcKfqq.png Performance Optimizer is a mod, which adds various performance tweaks to the game. Its goal is to boost your game performance to some degree if you are already struggling with it. With this mo...
Persistent Precepts
Created by Alleykat
Persistent Precepts adds a simple toggle to the Ideology edit screen that prevents the re-randomization of Ideology precepts, rituals, buildings etc. when you change structure or memes. With this mod, you can ensure that your carefully crafted Ideology rem...
Paramedics Slaughter
Created by Space Moth
Description This mod tweaks the Paramedics to allow them to rope your animals and removes their restrictions allowing them to slaughter tamed animals too.. They are unable to perform other tasks such as training and harvest however, but gives your mechanoi...
Phaneron's Basic Storage
Created by Phaneron
https://i.imgur.com/mjTUVJM.png Here we go again, another storage mod. Basic Storage is meant as an attempt to give players highly varied storage options beyond the vanilla shelves, without cluttering the menu with dozens of different buildings. Basic Stor...
Pikeman Going To Hunt
Created by Dance Ninja
Pikemen are kind of useless in vanilla. So I make Pikeman can do Hunt and Haul jobs. Make it like a Lifter but with a gun. Be careful, Pikeman as Mechs are not very smart and can be vulnerable against animal resistance while hunting....
PigskinYttakin
Created by xevawolf
A simple mod that allows Pigskin and Yttakin to have more diversity. The body shape genes of Pigskin and Yttakin were removed, Yttakin had hair and the female did not have beard....
Power Conduit Retexture
Created by Nomad D
Power Conduit Retexture Only and no Waterproof conduit,sorry...
Practical Pemmican
Created by Evil Tactician
A vanilla friendly change to make Pemmican more practical. "Hey guys, we ran out of meals, we're down to just the pemmican." "No problem, we've got 160 of it, that will last ages!" "Uh, no, that's actually only 10 servings." If like me, you find the vanill...
Prey 2017 Alerts and Quest Sounds
Created by Fluffwaffle
Replaces the letter and some of the quest sound effects with the objective sound effects in Prey 2017. Been on a Prey binge lately and kinda want to see if the sounds would fit the game. I tried to make sure the sounds somewhat correspond to the right lett...
Prioritize Meals over Preserved Foods
Created by seeki
Overview "Prioritize Meals over Preserved Foods" is a managed mod that allows you to manage meal restrictions on preserved foods with just a few actions. Manually provisioning meal restrictions for caravan members can lead to valuable time being taken away...
Priority Treatment Ressurected
Makes tending medical an emergency priority for your doctor pawns. Updated January 2024 New update to the core logic to be more persistent. Your poor doctors won't get a moments rest! With Shotgunfrenzy's essential mod no longer working, I decided to figur...
Prisoner No Interaction Alert
Created by 1trickPwnyta
Adds an alert to the game (right side of the screen) when you have one or more prisoners whose interaction is set to "Maintain Only" and is not set to "Hemogen Farm". Ignores quest-related and optionally unwavering prisoners. Updates 01/30/2025: Ignore ale...
Projectile Bullet Retexture
Created by Nomad D
****Note Intro**** *The texture changes only the projectiles used from projectile vanilla in base games,Other mods may use different projectiles. **The image is caused by the ShaderType"MoteGlow" code added to the graphicData Bullet projectile Are you tire...
Psychic Emanator Retex + Self Powered
Created by LTS
A small mod that replaces the texture of the Psychic Emanator (because I think it looks dumb), makes it self-powered (because I think the fact it isn't is dumb), and makes it so that it can't break down (which I only found out it could while making this mo...
Punch Button
Created by Fuko
An unarmed prisoner is escaping! Quick, slice their limbs off with a plasmasword! I'm sure we all wish we could simply order colonists to punch without unequipping them (or can't even unequip if they have implanted weapons). So here's a punch button! Prima...
Quarry [Adopted]
Created by Ogliss
Quarry for collecting rocks and resources in flat terrain. Please note that the original source and mod was cuproPanda's Quarry for B18 Forked from Symons' Quarry for R1.0 Mineable Items Chunks (only the types available under where the quarry was built) Mo...
Quality Colors 1.5 - Forked
Created by tiagorbrodrigues
Colors the items in the trade window based on quality. Super simple mod, just colors items based on quality. Currently works on: - Trade window - Caravan packing window - Quality labels on the ground - Inspect pane (Bottom left window when you select somet...
Realistic Manhunters
Changes manhunter behaviour to be less boring. Intended to keep manhunters on the map as a longer-lived map-threat instead of emulating a raid. Features: - Scaria no longer kills manhunters after 5 days - Manhunters no longer bee-line to your colonists, ea...
Raids in extreme temperatures
Created by stun
Changes the allowed temperature range for all factions to -400C to 450C....
Realistic Orbital Trade
Created by ilyvion
Has it ever bothered you how the orbital traders can just magically teleport items right out of your stockpiles? This mod puts an end to that. With Realistic Orbital Trade, your pawns will now have to load up a shuttle with the goods you sold before the or...
Realistic Planets Continued
Created by top bloke strewth
I wanted to use this mod, so I fixed it, may as well share it. I promise no support. Updated source code is included, do whatever you want with it. All credit for original work goes to its original author. NEW for 1.5: -sea level slider now works -pollutio...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it - Replace the stuff that the building is made from ( replace a wooden wall with slate wall ) - Upgrade things: like doors to autodoors, beds to bigger beds, workbenches to the...
Research Reinvented: Stepping Stones
Created by PeteTimesSix
A companion mod for Research Reinvented that modifies the vanilla research tree to one with a more discreet, logical progression. Research Reinvented is recommended, but not required. https://steamcommunity.com/sharedfiles/filedetails/?id=2868392160 You ca...
Retain Strip on Death
Created by ilyvion
Normally when a pawn dies, if they were ordered to be stripped, this designation will disappear after they die. Retain Strip on Death ensures that a pawn that was ordered to be stripped will still be ordered to be stripped after they die. Version This is v...
Rimano: Architect Icons
Created by Deadmano
Rimano specific icons in HD for the Architect Icons mod. Provides much more crisp and detailed icons for every tab the Rimano collection uses, as well as for some other popular mod-added ones. This is simply a texture replacement for the icons. Safe to add...
RimSaves
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/90P4Xjh.png Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,......
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
RimTraits: Vanilla Trait Colors
Created by MapleSierrap
Mod Version: v1.11 This mod changes Vanilla and Modded trait colors according to their commonality using the RimTraits coloring scheme. Features: Vanilla trait coloring Modded trait coloring (4 mods) Supported Mods: RimTraits - General Traits Vanilla Trait...
Robust Mechanoid Chips
Created by Space Moth
Description This is a rework of the way that the mechanoid chips are handled from the boss mechanoids. Instead of dropping the moment the mech dies, these very important chips remain safely inside the mech itself, ready to be freed from their metal prisons...
Ritual Chair 2
Created by ^7p^0o^1i
Continuation of Task's Ritual Chairs mod. Allows dining chairs, armchairs and couches to be used as ritual seats alongside pews, pillows, sheets. Supports: Vanilla Textures Expanded Variations VE Memes and Structures Alpha Memes Audrey's style packs Gerrym...
RocketMan - Performance Mod
Created by SubmarineMan
Error reporting to almost any mod requires alog these days Use https://steamcommunity.com/sharedfiles/filedetails/?id=2873415404 to get said log Our lord and savior Zetrith has blessed us with the Prepatcher! Please go show them some love! CHECK IT OUT THE...
Romance On The Rim
Created by telardo
Romance On The Rim I think romance relationship in vanilla is pretty barren, nothing more than lovin', marriage, or breakup. The goal of this mod is to make vanilla romance more lively and flavorful. It adds a new "Romance" need and several romantic intera...
RPG Style Inventory Revamped
Created by avil
RPG style representation of the pawn's Gear Tab. That's a revamped version by avilmask. Orginal mod: RPG Style Inventory by Sandy. So, what the point of this yetanotherfork of an original mod? When I liked that mod've reverted to original layout, I was gre...
Ruined by temperature filter
Created by arl85
A simple QOL mod that allow to filter fertilized eggs based on their status (ruined or not ruined by temperature). Useful when you want to use fertilized but ruined eggs for cooking or just to store them separately. GitHub link: https://github.com/angelolo...
Safely Hidden Away
Created by Uuugggg
Bases that are in remote locations don't get raided as often. Travel time to islands is determined by nearest coast, plus a few days. Caravans/visitors also don't visit as often. High wealth can cancel out the delay though. Configurable delay times. Check ...
RunAndGun (Deprecated - Use Link In Description)
Created by Nillas
ORIGINAL BY ROOLO HAS BEEN UPDATED TO 1.5 LINK BELOW! LINK TO ORIGINAL RunAndGun by Roolo Forked version of TacticOwl (Only RunAndGun part) TacticOwl by OwlChemist ...
Same Room Lovin' (1.5)
Created by MarximusMaximus
Temporary version? Allows pawns to initiate lovin' with any (or every) lover they share a bedroom with. Changes to OG: Recompiled/repackaged for 1.5. (If the OG updates, let me know so I can remove this one.) Modified solution file for easier maintenance o...
Sand Castles
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Colonists can build sandcastles when it's warm out, as a recreation activity. Sand castles can only be built on sand, have a little bit of beauty, and will last for a few days before disappearing. Textures by Johny Commander...
Sandstorms
Adds sandstorms, which naturally occur on desert and arid shrubland maps. Functionally very similar to snow and rain, but breaks outdoors electronics rather than short-circuiting them. Sandstorms will produce extremely windy weather and severely affect sig...
Scattered Flames Continued
Created by FerrisCG
Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2652749788 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description Following in the footsteps of Scattered Stones, thi...
Selective Bioregeneration
Created by Samuel_Bucher
Github repository link Overview Are you tired of putting your mangled pawns over and over through the lengthy and expencive bioregeneration cycle in hopes of finally fixing that one consciousness reducing neck scar? Don't you think that the veterans of the...
Self Dyeing
Created by avil
Allow pawns to paint their clothes on their own. Enable an option from Styling Station, and your pawns will paint their clothes bit by bit over time. "I ain't got no time for this, do it yourself" - you can make so pawns prefer ideology color over favorite...
Search and Destroy (Unofficial Update)
Created by Meme Goddess
Unofficial update to 1.5 The original developer is no longer modding due to working on a game, so I've updated their mod (which I can't live without) to 1.5. If you're the developer and want this taken down, feel free to leave a comment or DM me. Made it w...
Sense Of Depth For Tall Buildings
Created by Si-Cafe
https://i.imgur.com/4Eh35jh.png https://i.imgur.com/UQ3bqEv.png Description This mod visually adds a sense of depth to tall buildings. Pawns at behind tall buildings will be drawn hidden. What this mod does is very simple. Just add an additional layer with...
Sense of Urgency
Created by ZombiePhil
Adds a high-priority "Urgent" job category to make colonists prioritize urgent problems. No more colonists ignoring dead generators or going to bed while their colleagues are bleeding out on the floor. Urgent jobs include: - Refueling empty generators - Re...
Serious Melee Sounds
Created by Bonible
Replaces vanilla's melee and armor sounds with louder, more "killer" sounds, sourced from Madness: Project Nexus and Magmacow. Melee attacks on mechanoids will sound fleshy and wrong, but that's just the way it is for now until a better solution is found. ...
Set Owner for Prisoner Beds
Created by AUTOMATIC
Adds a "Set owner" function for prisoner beds. UPDATES 16-Jul-2021 - 1.3...
Settlement Descriptions
Created by dninemfive
I started a heavily-modded playthrough and was annoyed at how tedious it was to check which faction controlled a specific base, given that the base game only shows a randomly-generated name (which often conflicts, given modders reuse base game name generat...
Shamblers Hate Wildlife
Created by Teok
A simple mod which makes non-colonist shamblers attack wildlife as if it was hostile. During death palls, this can make a semi-serious threat into a huge problem. This mod has options available within the mod options page. By default, it is set to only dur...
Shell FX
Created by LoggerC4
What? A simple mod adding a bullet arc to all Vanilla & DLC mortar shells, giving them more sense of depth as they fly over the landscape. This is similar to that effect already found on Grenades and Incendiary launchers. In the future it is likely that I ...
Shiny Steel
Created by Slippin' Jimmy
Patches steel so that objects made of it are much brighter in game. For anyone that is bothered by how hard steel and uranium items and furniture are to tell apart. Or who want their swords and armor to look bright and shiny as they should. This mod only a...
Show Hair Under Stuff
Prevent your pawn from going bald when wearing a hat. 2 features: - Show hair under "Upper HeadGear" (like hats) - Show hair and beards under "Full HeadGear" (like marine armor helmets) Each one is on by default, but they can individually be turned off. Co...
Silver Coins
Created by SirLalaPyon
Replaces vanilla silver texture with coins Added retextures by 怠惰的不详...
Simple FX: Splashes Continued
Created by FerrisCG
Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2889330414 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description A graphical mod that helps sell the illusion of rai...
Simple FX: Vapor
Created by Owlchemist
This is a small mod which will add a vapor effect to freezing cold rooms in order to give a visual cue of its frigid state. A subtle effect begins at 0C, and a more pronounced one (shown below) at -8C, which one degree above cooler units when you click the...
SimpleStairs
Created by gomi
Simple Stairs MOD It is a simple MOD that adds a staircase that looks like there is a difference in height. UPDATE version:1.2.0 - Add Corner Fence - Can now pass bullets version:1.2.1 - GloomyFurniture part designationCategory change:Structure → OldStyleF...
Sins Dryad Retexture
Created by SinnerPen
A retexture of the vanilla dryads, to make them look like real barky tree people! I saw Wolf478's retexture mod and thought the idea was really cool, but they didn't really fit in my highly-modded game aesthetic, so I spent a couple days making my own cute...
Sometimes Raids Go Wrong
Created by RemingtonRyder
Ever wished that a raid would just go horribly wrong? This mod allows storytellers to add a random and sometimes hilarious twist to a raid. For example, perhaps the raiders walk in and meteorites strike the ground nearby. Or a pack of manhunting animals wa...
Sparkling Worlds Addon - Mech Serum Crafting - Standalone Addon
Created by Albion
This is intended as an optional add-on for the Sparkling Worlds Core Mod but also works on it's own as a stand-alone. This is incompatible with the Sparkling Worlds Full Mod! The Sparkling Worlds Full Mod contains all features including this one. The main ...
SpeakUp
Created by Sergio di Napoli
SpeakUp is a Social Interaction Framework (SIF) capable of giving voice to your pawns. Let'em speak their mind - let's hear them out! https://i.imgur.com/bhSRXY6.png Besides giving more narrative immersion and connection with the pawns, the SIF content hel...
Stabilize
Created by Linkolas
Lets you tend to downed pawns right where they are instead of taking them to beds. A true lifesaver :) Doctors won't take the time to search for medicine; this is intended as an emergency action. The tending action is kept vanilla for its calculations, whi...
Stand Your Ground
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Allows setting the default response of pawns to hostile behavior; changes the initial value from flee to attack. Separate settings for pacifist adults, adults capable of violence, and children. Children will automatically ch...
Stranger in black
Created by 1trickPwnyta
Replaces the Man in black event with a Stranger in black who does not have a predetermined gender. Updates 03/20/2024: Updated to 1.5 10/26/2022: Updated to 1.4...
Stonecutting Extended
Created by Scherub
Description This mod basically combines the mods Skilled Stonecutting and Bulk Stonecutting. Additionally, it adds a few settings. Features Adds bulk recipes for stonecutting: 3 chunks at once = 60 stone blocks Gain XP again, the amount can be adjusted Cha...
Stuffable Ideograms
Created by Vladakus
Makes ideograms stuffable like altars. It is compatible with modded materials!...
Spectacular Skullspike
Created by turkler
This is a simple mod that allows you to rotate the Skullspike. This required new sprites, so I completely remade the Skullspike sprite in a much higher resolution while staying true to the original. The mod also includes a higher resolution retexture of th...
Stuffed Power
Created by Holgast
Patches to make power generators and batteries stuffable with other metals. Generators and batteries edited are for vanilla, VFE Power, Rimfactory Revived, Glitter Tech, Radioisotope Thermoelectric Generator, Appliances Expanded, Eccentric Tech Fusion Powe...
Stuffed Workbenches
Created by cucumpear
This mod uses xpath patching to tweak cost lists and textures for vanilla workbenches (and a couple of extras) in order to make them buildable from various materials. For those that already had partial "stuff" support I left the vanilla textures and only a...
T's Seal the Spirits : Tribal Anomaly
Created by Trickity
Seal the dark spirits! This mod is a low tech Anomaly mod. Good for tribal or medieval starts as it does not need electricity. Currently there are a few basic techs that should help with containing dark entities. *4/6/2025* Disruptor Torch has increased ra...
Tainted Renaming
Created by Divinorium
Change the "T" of tainted to the start of the name instead of the end. ...
Tale for Art
Created by zeus
Specify tales for your art description & title. Features Randomize the art of your furniture, statue, weapons with specific type of tales or pawns in the tales, or even a specific tale. Rename the title of the art. Adjust the taleless chance with tales (wh...
The Liberators
Created by slomow1540
https://i.imgur.com/DYSs1qi.png https://i.imgur.com/Ia5zZes.png https://i.imgur.com/NigeNo2.png https://i.imgur.com/7ytaJam.png VERSION WITH NO VEHICLE FRAMEWORK can be found in github github version click here. This mod add a faction called the liberator ...
The Profaned
Created by Botch_Job
https://i.imgur.com/ypF5ni5.png Adds a new xenotype with their own hostile faction, undead creatures, weapons, apparel, items, structures and more. Recommended mods Whilst it isn't a hard requirement, I would strongly recommend using Vanilla expanded frame...
Thick Roof Miner
Created by Murmur
When a thick roof collapses the roof is actually destroyed, but the collapsed rocks left behind are now much more durable and will take serious effort to remove. More Details In vanilla Rimworld, if a thick mountain roof collapses the roof doesn't actually...
Time Kills
Created by Silencer59
Adds "Old Age", a condition organic pawns and animals can receive on a birthday event after reaching their life expectancy (80 for humans). The Old Age condition will periodically cause an organic body part on the pawn/animal to receive the "Degradation" c...
Tradable Stone Blocks
Created by meow
Allows bulk goods trade ships to buy stone blocks again....
Traders Sell Biotech Items
Created by Flixbox
This mod dynamically adds Genepacks, Archite Capsules and Deathrest Capacity Serums to traders that already carry certain medical or high-tech items like Advanced Components or Neutroamine. This also includes any modded traders. GitHub: https://github.com/...
Trait and Backstory Icons
Created by superniqui10
This mod adds icons to traits and backstories on the pawn bio tab. Also makes capitalization of trait labels of mods consistent with vanilla (all lower-case except the first letter). In 1.5 It can optionally display the icon of the originating mod/dlc for ...
Trait Slots Plus
Created by Side1iner
Trait Slots PlusGet more control over the way traits are handled in the game. Choose numbers of traits generated for characters - adults and babies - or choose not to have any traits at all. Have lots for adults and, yes, none for babies, it you want! Also...
True Unnatural Darkness
Created by MathBuster
REQUIRES ANOMALY DLC Changes the 'Unnatural Darkness' Anomaly event to be really dark. Like, REALLY dark. I got pretty excited when the 'Unnatural Darkness' event in Anomaly happened, but found myself disappointed that the darkness didn't really obscure my...
Turret Vanilla Retexture and Industrial Theme
Created by Nomad D
Turret Retexture industrial Theme This mod was created to make the turret graphics look more in line with AOBA mod https://i.imgur.com/LQtuiJi.png https://i.imgur.com/w92Lizc.png ...
Uncomfortable Sleeping Spots
Created by Sopel
Just because your pawn decided where to lay on the ground doesn't make that ground any more comfortable. This mod sets the Comfort stat of Sleeping Spots (Single, Double, Baby) from 0.4 to 0. Special thanks to Broms for help with the xml. ...
Turrets Shoot Hunting Predators
Created by Archie
https://i.imgur.com/qo3Pqa2.png Something that I feel should always have been vanilla behavior. Turrets now target predators hunting your pawns. Instead of the traditional approach of constantly scanning everything in the map, we make a cache of pawns (ani...
Uncompromising Tribal Faction
Created by Fuko
The tribal faction is in a sorry state. In a world with either gun-toting, high tech, robotic, armored, or giant insect factions, it's a wonder the tribal faction has managed to survive at all. The goal of this mod was to make the tribals into an actual th...
Undraft After Tucking
Created by Madara Uchiha
Undraft After Tucking Undraft pawns after tucking to bed, allowing for medical care and other stuff if needed. Features If a pawn rescues or captures another pawn while drafted, they would instantly be undrafted after tucking them into bed. Never have a pa...
Use Resurrector Mech Serum On Rotten or Skeleton People
Created by Paradies
Are you tired of putting your dead colonists into a freezer, ever waiting for a mech serum? Than this tiny mod is for you! You can now resurrect rotten or skeleton people, too. Bury them and later you can bring them back. - Works on existing saves and you ...
Van's Retexture : Quarry
Created by Sir Van
https://i.imgur.com/IHVmPDs.png That one's been sitting in my folders for a while but hopefully it can be enjoyed by all. A retexture to bring the quarries, icons and soils to a more van-illa+ style, whilst the Quarry mod is amazing and a classic, the text...
Van's Retexture : Misc. Training
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png Want more vanilla textures for Misc. Training ? this is the place, fancy new sprites made with love to replace those very out-dated textures. Was playing and find myself not liking those textu...
Vanilla Armour Retextured (Continued)
This is an update of someone else's work! You can find the original mod here: https://steamcommunity.com/sharedfiles/filedetails/?id=2109725521 Vanilla Armors Retexture had some very neat textures. Unfortunately it hasn't been updated in quite a while so I...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Vanilla Factions Expanded - Classical
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png Unite the broken Republics against the common enemy. Stop the senators from squabbling and plotting against each other by completing a chain of...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/SaZMDO9.png Vanilla Expanded Framework incorporates a multitude of functionalities for different mods in order for us to boost performance by not duplicating code across several mods. Examples of shared functionality include custom base...
Vanilla Factions Expanded - Deserters
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the...
Vanilla Factions Expanded - Empire
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, p...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Hairs and Beards Retextured
Created by hourai_haikus
Overview A retexture to the hairs from the base game, and this is intended to be used with Facial Animation heads. May look right with vanilla or VTE: FA heads. All hairs are in 256px resolution. Update(04/17/2024) - I added retextures for the beards from ...
Vanilla Ideology Expanded - Memes and Structures
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/CcvW2wi.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols ...
Vanilla Fishing Expanded - Fishing Treasures AddOn
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded - Fishing Treasures Add-On is a simple add-on to Vanilla Fishing Expanded that adds a lot of base game and modded items to the "treasure pool" of the fishing tables. W...
Vanilla Outposts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire. Players ...
Vanilla Plants Expanded - Mushrooms
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/zOqvA8J.png See change notes for Changelogs. https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Mushrooms is an optional module for Vanilla Plants Expanded adding a variety of new mushrooms. One co...
Vanilla Paintables Patch
Created by Zergologist
Let me walk you through my thought process - I want a very simple, a very clean and overall unintrisive mod that gives me paintable objects in the vanilla game with the DLC. That can't be too hard to ask for, right? I only ask that you don't ask for more. ...
Vanilla Mechanoid Slag Chunks Retextured
Created by Nishe
Thank god, now that the name has been fixed, this mod is finally usable again. Other retexture mods have now included the mechanoid slag chunks in their retextures, but all the ones that I'm aware of either didn't retexture all of the sprites or are using ...
Vanilla Security Retextured
Created by Poet
DETAILS This retexture mod changes the graphics for these security items: (It also vastly increases the resolution for a much cleaner look!) - Spike Trap - IED EMP Trap / Mortar Shell - IED Firefoam Trap / Mortar Shell - IED Smokepop Trap / Mortar Shell - ...
Vanilla Psycasts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As alway...
Vanilla Vehicles Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/bwwqvS7.png https://i.imgur.com/3tTWK2C.png Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework. The main purpose of the mod is to add realistic and engaging mechanic...
Vehicle Framework
Created by Smash Phil
I only accept bug reports and feedback on discord and github. Discord link Github https://i.imgur.com/kdYddEs.png This mod is a framework that enables modders to create vehicles. This mod does not include any vehicles on its own. If you are a modder that w...
VFE:C Addon - Double Tents
Created by dickmosi
📝 About This mod adds a new building into the game, after unlocking Legionary Armaments you will now also be able to build double tents. It can be found under the misc section, and it has all the benefits of a regular tent but allows two pawns to sleep ins...
VFEC Thermae Sound
Created by Zaljerem
This mod replaces the ambient sound of the Thermae bath in Vanilla Factions Expanded - Classical. Sound effect from soundeffectsplus.com, free for non-commercial use. (https://www.soundeffectsplus.com/product/japanese-hot-spring-bath-ambience-01) (Edited, ...
Visit Settlements
https://i.imgur.com/RfQ8REn.png Have you ever wondered why you have to attack a settlement just to pay them an in-person visit? Do you dream of living a semi-nomadic lifestyle traveling from settlement to settlement? Do you just want to stop by a friendly ...
VVE - Deconstructable Vehicles Junk
Created by Farx
Description Have you ever been annoyed by those ancient pieces of metal that take up a lot of space and require pawns to smash it with their bare hands just to build a damn wall? Well, we'll fix that! This mod adds the ability to deconstruct old vehicles a...
Way Better Romance
Created by divineDerivative
Romance overhaul with support for alien race mods. Assigns all adult pawns a sexuality trait, gay, straight, bisexual, or asexual. Chances are adjustable in mod options. This does not use a trait slot! Sexuality traits are assigned after all other traits a...
Walls are solid
Created by Victor
In Vanilla Rimworld, there's very little use for breaching weapons, as even bare fists are enough to drill through a mountain, let alone walls and doors. This mod fixes that, by nerfing every damage type against buildings, except for the ones used by breac...
We Had a Trader? (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Electric_Knards mod https://steamcommunity.com/sharedfiles/filedetails/?id=865395290 - Added time left on orbital traders - Added support for Trader ships-mod - Added option to ignore visitors, this also includes g...
Weapon Condition Matters, and so does Quality
Created by Rusturion
Makes a weapon's condition affect accuracy. Audioviper was rather disappointed in the decision to remove this simple yet rather important stat modifier, and so they have patched it back into the game, with a couple minor tweaks. From 100%-80% you will expe...
What's That Mod
Created by Epicguru
Do you have too many mods installed? Keep wondering which mod a particular item, animal or weapon comes from? This mod solves this by adding the name of the mod to every item, building, animal, recipe etc. that the mod adds. Highly customizable, change the...
Who's Using That?
Created by Kathanon
For any item that is reserved by a pawn, adds a line to its selection information stating what pawn has reserved it and why. Source code is on GitHub....
What's for sale?
Created by Sarg Bjornson
https://i.imgur.com/xbX0rRs.png I restarted actually playing the game, and noticed world trading was hard to achieve. You never know if the settlements will have what you are looking for, and the waste of food made the whole thing not worth it for me. That...
Wololoo - Better Conversion and Recruitment
Created by RedMattis
Okay, fine you're right. I'll abandon my cannibal-pirate-sadist beliefs, but just because I believe in the power of friendship now it doesn't in any way mean I'm going to join your colony. I'm still a pirate raider, I just don't eat people anymore. And I h...
Wheelchairs Child Compatible
Created by MarpatNinja
This is the Wheelchairs mod made compatible with 1.5 Credits: Original Author: Soul Of Lilith 1.4 Update Commissioned by: SugarStar 1.4 Biotech Child Compatibility by: Pearasect All I did was update it for 1.5 About the Mod: This mod allows pawn to move wi...
World Map Polluted Tiles - Improved Visibility
Created by Arylice
Araylie's Rimworld Custom Mod - World Map Polluted Tiles - Improved Visibility #arcm ㅤ #biotech ㅤ #wmptiv ㅤ #colorblind ㅤ #qol ㅤ #climatechangeㅤ #globalwarming ㅤ Can't see where the polluted tiles are? No? Well this simple retexture mod is just for you! It...
Worthless Junk (Continued)
Created by Zaljerem
Original mod by Bickley https://steamcommunity.com/sharedfiles/filedetails/?id=2574022829 I sought and received permission from Bickley, but even so: If the original author requests it, I will remove this update. -- Converted all def overwrites to patches....
X - Accelerated Gene Recovery
Created by Graf
The mod speeds up the genes recovery time. Supports vampire xenotypes from "Vanilla Races Expanded - Sanguophage" and "Alpha Genes". In the vanilla game the genes recovery time is from 100 to 140 days for regular xenotypes and from 0.1 to 140 days for vamp...
X - Corrects Stack Limit
Created by Graf
The mod fixes some illogical item stack sizes from the vanilla game and the "Vanilla Fishing Expanded" mod. Did it ever bother you that 25 reinforced barrels and 5 seeds occupy the same space from the game's point of view? There aren't that many such absur...
X - Corrections for Research
Created by Graf
The mod makes small changes to some research of the base game and modifications. Often research from different mods, which logically should be interconnected, do not overlap in any way. I play with a lot of the Vanilla Expanded series mods and this has oft...
X - Improved Gauranlen Tree
Created by Graf
The mod makes a number of changes to Gauranlen Tree. The speed of trimming is affected by the mental sensitivity of the pawn, bonding level decreases slower, dryads spawn faster. The workshop has a huge number of mods for Gauranlen Tree. However, I couldn'...
X - Increasing the Range of the Mech Booster
Created by Graf
The mod increases the range of mech booster from DLC "Biotech" from 9.9 to 19.9. There is support for mod "Alpha Mechs", the range of persistent mech booster is increased to 29.9, other mech booster - to 19.9. I play with "Unlimited Mechanitor Command Rang...
X - Perfect Buildings
Created by Graf
The mod makes changes to some structures from the base game, DLCs and mods (mostly from the “Vanilla Expanded” series). Core: Transport pod - range doubled. Pump - accelerated 4 times (15 days). Ideology: Biosculpter - all operations are accelerated, by ab...
X - Realistic Roads
Created by Graf
The mod changes the cost multipliers for traveling on roads. Instead of the universal 0.5 multiplier, roads now have the following effect: dirt path - 0.6 dirt road - 0.5 stone road - 0.4 ancient asphalt road, ancient asphalt highway - 0.3 For what? I've a...
X - Really Useful Ideological Roles
Created by Graf
The mod allows you to use the skills of ideology specialists from the "Ideology" DLC once a day. All skills, all specialists. The mod also removes restrictions on "non-core" jobs for specialists (as in the "Capable Specialists" mod). Role descriptions are ...
X - Reliable Fortifications
Created by Graf
The mod makes changes to structures that can be considered defensive. It is originally designed to be used with Improved Combat System, but can be used without it. Barricades are now considered an impassable structure and the effectiveness of cover is 80%....
X - Undeterred Imperials
Created by Graf
The mod enhances the Empire soldiers from the Royalty DLC. There is support for Vanilla Factions Expanded - Empire (no patches are required for VFE - Deserters, everything you need is in VFE - Empire). Victory or Death Imperial soldiers fight to the end! T...
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Read the change notes for the latest news. XML Extensions is a framework and modding tool that is focused on extending the general functionality of XML mods. This framework adds many more patch operations, al...
Yayo's Animation (Continued)
Created by Soky
Original mod by Yayo! This is an update. You can find the original here: https://steamcommunity.com/sharedfiles/filedetails/?id=2575938407 Support Yayo on Ko-Fi: https://i.imgur.com/d6Vx7Sj.png Support me on Ko-Fi: https://cdn.ko-fi.com/cdn/kofi2.png?v=3 *...
Yayo's Combat 3 - Addon
Created by Syrus
Description A mod aiming to improve ammo handling of Yayo's Combat 3 through quality of life features. Also includes compatibility functions for Simple Sidearms, sidearms carried in the inventory are also reloaded. --- Added or reworked features: - Assign ...
Unlimited Mechanitor Command Range
Created by swwu
Makes the mechanitor's command range for his mechs unlimited. He can now control drafted mechs from anywhere. This will obviously change the balance of the game; if you care about vanilla balancing, this mod will disrupt that. Features Lets your mechanitor...
[1.5] No Forced Slowdown
A Lightweight harmony patch that removes one single thing. The forced slowdown when a threat appears. A Rate would be nice :) Originally created as a replacement for Dingos no forced slowdown as it was not updated for 1.5 when released ...
[CF] Anomaly Upscaled
Created by Crimson
Upscaled crispy textures for just about every Anomaly Texture If you like this mod check out my retextured plant mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3167083455 ...
[ARCM] Nerf That Revenant
Created by Arylice
Araylie's Rimworld Custom Mod - Nerf That Revenant #arcmㅤ#arcmntrㅤ#NTRㅤ#balanceㅤ#skillissueㅤ#ovalㅤ#anomalyㅤ#TeamFleshAnomalyㅤ Tired of those Revenants "killing" all your colonists one by one just because they vanish way too quickly before you can hit them ...
[CF] Better Looking Plants
Created by Crimson
This is just a texture mod. I was tired of having my nice looking plants from Vanilla Textures Expanded and the ugly textures of other plants they didnt redo. This replaces the following plants: Cotton Plant Hops Plant Psychoid Plant Smokeleaf Plant New ha...
[DN] Blunt Social Fights
Created by Danimineiro
Mod that disables sharp attacks from occurring during a social fight. Now colonists with claws will no longer claw each other to death! (Except if they have the bloodlust trait) This mod is a commission made by me for Raccoononi Github => https://github.co...
[FSF] Better Ancient Complex Loot
Created by FrozenSnowFox
Description The new quest to raid ancient complexes is interesting and exciting. You avoid traps, kill insects and mechanoids, fight off raiders and plunder crytosleep caskets. If you've raided them you were probably getting excited thinking you'll find so...
[FSF] Better Anomaly Loot
Created by FrozenSnowFox
Description This mod revamps the loot table for Anomaly Loot Boxes which come in the form of Flesh Sacks and Gray Boxes. It increases the rewards, adds loads more items and adds some rare spawns that pull from the quest loot table. The quest loot table is ...
[FSF] Better Camp Loot
Created by FrozenSnowFox
Description This mod overhauls the mapgen loot table used for storage areas which is used for Bandit Camps (Possibly other things?). Ordinarily this loot table is spawned using threat points and market value with a maximum value of $300 per item. It then s...
[FSF] Efficient Utilities
Created by FrozenSnowFox
Discontinued As of 1.5 this mod is discontinued, although it will likely work fine for future versions without changes. From now on I will be supporting the mod Power Generation Multiplier. It's a very simple and highly compatible alternative. Description ...
[FSF] FrozenSnowFox Tweaks
Created by FrozenSnowFox
Description This mod is my personal collection of tweaks. Over the years I've made a lot of changes for myself that I haven't released because they're too small, it's too time consuming and they probably wouldn't garner much interest. This is my personal t...
[FSF] Simple Education
Created by FrozenSnowFox
Description Simple Education provides you with a simple and easy way to educate your people in any skill. To have someone study you need to assign them to the Study Worktype. The Worktype is available to everyone and can be done by children as young as thr...
[FSF] Better Spike Traps
Created by FrozenSnowFox
Description Spike traps have become less viable due to their high resource cost and their inability to be placed near each other. This mod removes the distance limitation and reduces the trap cost from 45 materials to 15. While a bit cheap early on I think...
[JPT] Soft Warm Beds (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of jptrrss mod https://steamcommunity.com/sharedfiles/filedetails/?id=1713295858 - Removed HugsLib dependency - cyanobot made a mod to enable patching of the softness https://i.imgur.com/pufA0kM.png https://i.imgur.co...
[GMT] Trading Spot
Created by Grizzle
https://i.imgur.com/JQzUJ9N.png This is an update to Trading Spot so that it works with 1.4. This version of the mod will work with previous versions of the game too as the files for prior versions were untouched. Added a texture for the trading post so it...
[KET] Urns Variations
Created by Ketaros
This mod will add 13 new Urns variations to the Ancient ruins when you generate a map. Motivation I do like the fact those Urns are only obtained exploring the ruins, but it is so sad there is just 1 kind... so here we go, one more mod I missed. Now the an...
[Kit] Just A Flesh Wound
Created by Kittah Khan
What does this mod do? Body parts are harder to destroy with weak hits. Big hits still destroy parts. Implants and limb replacements make pawns harder to kill. Implants and limb replacements make the body part harder to destroy. Humanoids and animals do no...
[KV] Don't stop the music
Created by KiameV
Removes the pause between background songs. All credit goes to the original author erdelf. Direct Download: https://github.com/KiameV/rimworld-dontstopthemusic/releases/download/current/DontStopTheMusic.zip Use ModSync RW to know if/when this gets updated:...
Keep Your Coat Behind Your Hair!
Created by Eoral Milk
Why do you wear your coat over your hair? I can't understand this newer concept of the rimworld 1.5, but I can fix it. So Keep Your Coat Behind Your Hair!!! The coat's layer is "Shell", label is "outer". Hopefully everyone who has this problem can search f...
[LYN] VVE Renamed
Created by Lyn the Cookie
About This is a patch to change the names of the vehicles from Vanilla Vehicles Expanded to be more vanilla-friendly. Descriptions were also changed to be less verbose. This is intended to be convenient, not accurate to the real names. TIER 1 - Bangbus to ...
[RH2] CPERS: Arrest Here!
Created by Chicken Plucker
https://i.imgur.com/oDcn9ip.png Save precious time and arrest a downed prisoner without the need of a room! https://i.imgur.com/aOzHGDd.png "Arrest here" allows you to turn downed pawns into prisoners without having to quickly build a prison during raids o...
[RH2] Faction: V.O.I.D.
Created by Chicken Plucker
Warning, contains mild flashing lights and hidden messages. https://i.imgur.com/eM6LtAE.gif Re-evaluate for a moment. Under what circumstances should you install this mod? None whatsoever. https://i.imgur.com/ysgcyfj.gif Featuring the most beloved organiza...
[RH2] Storyteller: Paz Peaceful
Created by Chicken Plucker
Adds a new storyteller. Paz Ortega Andrade, she is a student of peace who hates conflict with every fibre of her soul. According to her, she lost her family as a child to the terrors of war. Storyteller features: - Long rests in-between incidents - When th...
[RH2] V.O.I.D. Storyteller
Created by Chicken Plucker
https://i.imgur.com/f47XlKl.png This is a warning. this is a welcome. This is home. https://i.imgur.com/N8DdByO.png Adds a new storyteller. A representative of V.O.I.D., he has an unmatched record of hospitality, giving all around him a warm and unforgetta...
[SR]Factional War Continued
Created by Ionfrigate12345
Disclaimer: I'm not the author. This is just the 1.5 update of the original mod. All thanks to Shadowrabbit for this wonderful mod, and especially the code source on Github. Original link https://steamcommunity.com/sharedfiles/filedetails/?id=2534328163 Gi...
[SR]Raid Extension Continued
Created by Ionfrigate12345
Disclaimer: I'm not the author. This is just an 1.5 update of the original mod All thanks to the author Shadowrabbit for this wonderful mod, and especially the code source on Github. Original link: https://steamcommunity.com/sharedfiles/filedetails/?id=255...
[TW1.5]堂丸贴图重置~制成品 Tang's_Retexture_Manufactured
Created by 堂丸
———————————————————————————— 简介: --这里是堂丸的贴图重置系列-- --This is Tang's Retexture-- 此mod重置了制成品和块堆的贴图,会在以后更新中添加dlc物品。 This mod resets Manufactured and Chunk texture and will add dlc items in a future update. *本mod可以随意修改,删除,使用,游玩愉快! This mod can be modified, dele...
[TW1.5]堂丸贴图重置~UI Tang's~Retexture~UI
Created by 堂丸
———————————————————————————— 简介: --这里是堂丸的贴图重置系列-- --This is Tang's Retexture-- 此mod重置了一部分UI的贴图。 This mod retexture some UI textures, 因为找不到泰南把一些ui的路径放哪了,所以替换起来很麻烦,但我会持续更新的。 Can't find some ui paths, so it's a bother to retexture, but I'll keep updating. *本m...
[TW1.5]堂丸贴图重置~原材料 Tang's~Retexture~Resource
Created by 堂丸
———————————————————————————— 简介: --这里是堂丸的贴图重置系列-- --This is Tang's Retexture-- 此mod重置了原材料的贴图。 This mod retexture the resource texture. *本mod可以随意修改,删除,使用,游玩愉快! This mod can be modified, deleted, free used, have fun! ———————————————————————————— 更新: 2024/03/...
[TW1.5]堂丸贴图重置~武器 Tang's~Retexture~Weapons
Created by 堂丸
———————————————————————————— 简介: --这里是堂丸的贴图重置系列-- --This is Tang's Retexture-- 此mod重置了武器的贴图。 This mod retexture the Weapon texture. 下次更新会把炮台和两把冲击枪加进这mod里! The next update will bring turrets and two shock guns! *本mod可以随意修改,删除,使用,游玩愉快! This mod can be modifi...
[TW1.5]堂丸贴图重置~食物 Tang's~Retexture~Foods
Created by 堂丸
———————————————————————————— Description: --This is TangW's Retexture-- This mod resets the textures of foods. *This mod can be freely modified, deleted, and used. Enjoy playing! ———————————————————————————— Updates: 2024/04/12 - Updated the texture for Tw...
[Vee]Apparel Retexture
Created by Latki
About me Rimworld Mod Creator(a.k.a Vee) I’m using Clipstudio to create pretty and cute mod art and decoration mod in Rimworld. The things I worked on More Kawai For Facial Stuff Vee's decorating Vee Hairs Rimstro Rabbie The Moonrabbit Race(Art) About this...
[Vee]Apparel Retexture (upscaled)
Created by 6jun
Vee is uploaded origin mod! So original mod is needed now! Changed mod id so that you can put this mod under origin mod Copy right belongs to Latki(vee), I only made an AI texture upscale. Please contact me, if vee want me to delete this! Upscale from 128x...
Alpha Prefabs
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds more than 200 Prefab structures that can be bough by the player to create awesome looking colonies. The more mods the players has, the more prefabs the catalog will contain. For optimal experience, you should u...
Vanilla Recycling Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TWIf8pb.png Check Change notes, or if there is nothing there, check our Vanilla Expanded Github. https://i.imgur.com/RPOg3Px.png Vanilla Recycling Expanded is our spin on recycling in RimWorld. No longer ...
Vanillafy Floors
Created by nako
Simple XML mod that updates many modded floors to give them a CleaningTimeFactor matching their Vanilla equivalent, with a few other balance changes. We really went through all of 1.4 without anyone adding this stat to their mods. Changes: Metal/Plastic Fl...
Dark Ages : Crypts and Tombs
Created by Sir Van
https://i.imgur.com/IHVmPDs.png Dark Ages : Crypts & Tombs aims to give just a bit more "life" to your pawns final resting place. Always hated how your medieval crypts lacked that little something ? well i think you'd probably find something to your liking...
Blueprints - Forked
Created by zeus
A fork of Blueprints by Fluffy. Difference: remove readout to avoid errors. fix potential errors occurring when buildings made from stuff lacking stuff. This issue typically arose when the mod containing that stuff was removed. extend the max length of the...
Ritual Size Attenuation [1.5]
Created by Delmain
Continued for Rimworld 1.5 by Delmain Licensed (as original) under MIT. Code available on Github Original details below: ================================================ Automatically scales the required population count in rituals to accomodate different ...
Vanilla Plants Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. After hours of designing, testing and designing again...
Pocket Sand
Created by Reisen
Pocket Sand! Surprise your enemies with that weapon in your pocket. Actual sand not included Adds a gizmo to equip/unequip weapons to and from pawn inventory, that's it. No tool auto-switching based on job/distance. No pawn remembering what gear it had equ...
Animal Medical Bed 1.5
Created by GodlyAnnihilator
https://i.imgur.com/ki1CPZe.gif Introducing a cozy hospital bed for animals that helps them heal faster and boosts medical care. It's perfect for all types of pets. Vitals Monitor can be linked with it as well! https://i.imgur.com/Ra7qnLe.png Original Mod:...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
More animal beds
Created by RavenousEye
https://i.imgur.com/8eUsAEb.png Spoil your animals with bigger luxury beds! Comes with a standard and prestige version. Both beds give a 'well rested' buff to animals that sleep on it. The prestige version gives a slightly stronger buff. Should be compatib...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
Gastronomy
Created by Orion
Always wanted to build your own restaurant, tavern, or cafe? Now you can! Gastronomy allows (optionally) guests and (optionally) colonists to sit down and order their meals from a waiter. Excellent video explanation on YouTube. Note! I've tested this mod a...
Cash Register
Created by Orion
Build a cash register to control the settings of your restaurant in Gastronomy. Doesn't do anything on its own. Description This mod is a requirement for Gastronomy. I've separated it so I can reuse it in the future. Also, other mods could use it and add t...
Hospitality: Casino
Created by Adamas
Want to squeeze some more silver out of the pockets of your guests? Build your casino and let them have a happy stay while loading your slot machines. Note: Hospitality mod is not mandatory anymore, the mod can run standalone. Description: This mod adds 3 ...
Hospitality: Vending machines
Created by Adamas
Description This hospitality add-on adds a vending machine and a fridge vending machine if rimfridge or simple fridge is installed. A vending machine requires a small bit of electricity. It requires you to research Complex Furniture. Guests can buy items h...
Hospitality: Storefront
Created by Adamas
Description This submod of Hospitality adds storefront tab to the cash register, so it can be used to create a small shop. It will need to be staffed, but in return it can give you more silver per sold item. All items in an area around the cash register wi...
Hospitality: Spa
Created by Adamas
Description This is a hospitality add on that makes hospitality guests pay for using your pool, hot tub or sauna of Dubs Bad Hygiene. Requires Dubs Bad Hygiene to do something! :) There is a Hospitality: Spa Lite addon for Dubs Bad Hygiene Lite here: https...
Vanilla Cooking Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains. Colonists will be able to cook up a vari...
Vanilla Cooking Expanded - Stews
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/846huxu.png 21/10/2022: 1.4 update https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. Th...
Vanilla Cooking Expanded - Sushi
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Sushi is another sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces sushi and the advanced art of sushi making, utilising ever...
Fluffy Breakdowns (1.5 Update)
Created by The Eye of Brows
Replaces random breakdowns with a maintenance requirement. ************************* The original author is Fluffy. See the original mod at https://steamcommunity.com/sharedfiles/filedetails/?id=726244033 See the original project at https://github.com/fluf...
Mechanite Plague
Created by Irecreeper
Overview A mod that introduce the Mechanite Plague to your local Rimworld! Make use of a variety of weapons and tools to infect targets with the plague, then kill them to unleash mechanoid Bursters upon your enemies! Then, once the Bursters have fallen in ...
Vanilla Vehiclular Manslaughter - Tier 3.9
Created by Riggs0
SRTS in the Vehicle Framework https://i.imgur.com/tE28cZ7.gif THIS IS NOT AN OFFICIAL VANILLA EXPANDED MOD! I made this so I could put the SRTS vehicles into my hangar and taxi them on the ground. It tuned into me as best I could transferring the stats fro...
Vanilla Vehicles Expanded - Tier 3
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/3tTWK2C.png Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded. While the term "Tier 3" might conjure up images of futuristic, sci-fi machines fo...
Universum
Created by sindre0830
https://raw.githubusercontent.com/RimNauts/Universum/main/Workshop/PNG/header_universum.png Universum is a work-in-progress outer space framework. Universum's features include automatic caching for performance and customizability, as every module added thr...
RimNauts 2
Created by sindre0830
https://raw.githubusercontent.com/RimNauts/RimNauts2/main/Workshop/PNG/header_near-earth-objects.png This mod adds Near-Earth Objects like moons, asteroids, space debris, and artificial-satellites. Everything is visible and animated as an orbit on the worl...
Snow Crawler
Created by hYPERION
This mod adds in a heavy duty snow crawler named the "Wintermute" via Vehicle Framework, it also features a bonus scenario. While at first glance the wintermute may seem underwhelming, it's a vehicle that has an impressive indifference for some of the most...
Alpha Mechs
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - 7 new mechanoids: The Aura, Daggersnout, Goliath, Phalanx, Siegebreaker, Fireworm and Demolisher make their return. The 7 mechs will appear in raids, clusters, etc, and they can be disabled separately through mod ...
Alpha Biomes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated: 21/10/22 Adds multiple unique new biomes to Rimworld. Features Adds 12 new diverse biomes to your Rimworlds. The mod has been designed with the Alpha Animals mod in mind, although it is not a requirement. https://i....
Animals Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Adds a brand new "Animals" category. Now you have one spot to manage animals in your architect menu. With VE Genetics, it removes the Genetics category and moves all of its stuff there. With Large Animal B...
Vanilla Genetics Expanded
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/BV17JJj.png See change notes https://i.imgur.com/3tfXVsy.png Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, me...
Alpha Animals
Created by Sarg Bjornson
Getting an error that bricks your game at the start? The latest update needed the load order to change, and Alpha Animals needs to load AFTER both VFE Insectoids 2 and VRE Insectors https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimwor...
Integrated Alpha Animals Psycasts
Created by ferny
https://i.imgur.com/EKuNZ5w.png Makes Alpha Animals psycasts a part of the primary tab of the Vanilla Psycasts Expanded psycast menu. Made in an effort to blur the lines between modded content and vanilla content. Should be compatible with everything, just...
Vanilla Psycasts Expanded - Hemosage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemo...
Vanilla Psycasts Expanded - Puppeteer
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Puppeteer introduces a brand new, rare psycaster path available only to those who studied the secret arts in the...
World Map Beautification Project - for Alpha Biomes
Created by Sacrificial Goat
RimPy issues with dependancy Basically it's the Rimpy Mod Manager Database being out of date so to fix it you go to C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1847679158\db, open db.json, search for the id of the old mod (World map beau...
Biome Transitions
Created by m00nl1ght
This is an add-on for Geological Landforms that generates maps with multiple biomes. Plants will grow based on the biome at their position on the map, and animals will be able to wander in from the adjacent biomes. For example, if you settle on a Temperate...
Biomes! Fossils
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://i.imgur.com/LU4sChI.png Changelog: Please check the change notes tab Build your own museum with Biomes! Fossils, display the remains of creatures long dead and other fossilized goodies! With this mod you can dig up a...
Alpha Biomes Smaller Giant Flowers
Created by Tyrannidae
This mod makes the giant flowers in the Idyllic Meadows biome a bit smaller, closer to the size of most tree-type plants....
[XND] Proper Shotguns (Continued)
Created by Jellypowered
Source is https://github.com/Jellypowered/ProperShotguns/ if anyone wants to takeover. The directory structure is a bit of a mess, I'll upload a release with the source included as I have it currently, but the source folder in the Git is proper at least. h...
Human Power Generator Mod
Created by FlashPoint55
This Generator produce 500W per manpower. pawns can also do exercise together. (increase pawn's melee stat!) Generator's output = 500 * user's Moving stat(in health) new worktype is added. 'Cycle'. this work's worktype is Cycle. Cycling is simple labor, so...
[sbz] Human Power Generator retexture
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif Human Power Generator retexture · This mod only changes textures · Safe to add or remove from a save game https://i.imgur.com/abfRdqj.gif Retextures building This is an alternative version with enhanced texture sharpness. Pl...
Realistic Rooms Rewritten
Created by Lucifer
For 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. 1.3 version requires HugsLib What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here...
Babies Eat Paste!
Created by Holgast
Babies can now be fed nutrient paste. Requested on Reddit. KNOWN BASE GAME ISSUE: will not work with mothers with transhumanist ideology due to their refusal to eat nutrient paste https://i.imgur.com/rmCJKcE.png...
Vanilla Outposts Expanded: Additional Outposts
If you ever felt that you need more outpost types, then this mod may be what you need. Mod Contents Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts should help your pawns with high Construction/Medicine/Cooking/Artistic ...
Vanilla Outposts Expanded: Power Grid
If you ever wanted to build a power plant outside of a colony, then this mod can help you with that. Mod Contents Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts allowing you to build self-sufficient power plant, which s...
[1001] Unofficial Vanilla Outposts Expanded Expanded: Trading (Continued)
Created by The
Lets the trading outpost actually trade out things that are there every quadrum Link to original: https://steamcommunity.com/sharedfiles/filedetails/?id=2806617614 If Clown Cat updates, I will delete this, as I really didn't do much of anything. Like my mo...
Epochs - Incense
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/EpochsIncense/main/Previews/Infocards/Description.png Welcome to my newest mod series entitled Epochs! Epochs is going to be a small mod series focused on adding small additions to make medieval/fantasy playthroug...
Non-Lethal Extra for Vanilla Expanded (deprecated)
Created by ℟ E V O L V E ℟
MOD IS DEPRECATED. --- This is an extension to the "Vanilla Expanded - Non-Lethal". Check out this mod if you want more tools and weapons for neutralizing enemies without killing them. https://i.imgur.com/AAyBI8S.png Why my enemies still die? Some enemies ...
Prisoners Should Fear Turrets
Created by Mlie
https://i.imgur.com/iCj5o7O.png Escaping prisoners will now get fired upon by turrets. Rebelling slaves will also be shot, selectable in the options. There is also an option for shooting at slaves/prisoners in any aggro mental-state Turrets can give terror...
Llama's Proper Shotgun Patches
Created by FlamingLlama
Some patches for Jelly's continuation of XND's Proper shotguns. Brings VWE Frontier's Repeating Shotgun, VWE Frontier + Quickdraw's Lever-action Shotgun, VWE Core's Charge Shotgun, and Biotech's Militor shotgun into Proper Shotgun's Pellet system. Frontier...
Ragdoll Physics
Adds physics around explosions to toss Pawns and Things! Includes options for magnitude (default 1 - adjusts overall distance) and adding an overall Stun after a toss. Includes option whether to include mass in toss distance calculation (on by default). He...
Mechstrider Mechanoid Slag Patch
Created by Zergologist
Have you felt the need for your Biotech mech debris to de-bris consistent? Bad joke, I know. This little patch will make turn your mechstrider drop the new Mechanoid Slag Chunks upon destruction, which are for all intents and purposes identical to steel sl...
Mental Break: Vengeful Rage
Created by Jck
Vengeful Rage Description Vengeful Rage is a RimWorld mod that enhances the game's emotional and psychological dimensions. It introduces a new mental state triggered when a pawn's spouse is killed. Affected pawns will target the individual responsible for ...
Wild Cultivation - Continued
Created by Jellypowered
https://i.imgur.com/dOO4d5O.png An update of Saucy_Pigeon's Mod: Wild Cultivation - Fan Update https://i.imgur.com/6gwxX70.png https://i.imgur.com/Jw2pZxn.png NOTE: I (Saucy_Pigeon) am not the original author of this mod. The original author is Rainbeau Fl...
Stargates!
Created by CatCraftYT
For how much demand I've seen for a Stargate mod... nobody seems to have done it. Well that changes now! This mod adds stargates to the rim, and lets your daring colonists/savage tribespeople travel anywhere on the planet (as long as there's a stargate the...
Stargate Retexture / Retheme
Created by MrKociak
A mod that retextures and replaces some of Stargate’s textures, labels and descriptions in order to make it slightly more vanilla-friendly. ...yeah and that’s kinda it. It doesn't touch anything else....
Perspective: Ores Continued
Created by FerrisCG
Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2923871543 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description This is a tiny graphical mod that makes the color s...
Chicken nests Continued
Created by FerrisCG
Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2894277691 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description A quick personal mod I made as an improvement of Su...
Alpha Mythology
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds 25 new creatures to the diverse biomes of your Rimworlds, all of them based on mythological and magical creatures from different ancient cultures and sources. Similar to Alpha Animals, the philosophy of this mo...
Bigger Better Stronger Alpha Animals
Created by ftianf
Replaced 《BlizzariskMother》 《DunealiskMother》 《FeraliskMother》 《Gallatross》Textures and Effects (For example, FeraliskMother's web becomes AOE) These lisk mothers as strong as Gallatross and can be tamed...
Biological Warfare
Created by BlueEagle421
https://i.imgur.com/8fPCoHA.png https://i.imgur.com/N7PmE7J.png Biological Warfare aims to introduce a whole new type of deadly arsenal: biological weapons. They can be used in both defensive and offensive strategies, providing balanced firepower. Everythi...
Dynamic Flooding
Created by TrueBlueSwablu
https://i.imgur.com/tLQX2AU.gif Rain can cause rivers, coasts, and lakes to flood. Puddles may also form from rain. This acts like another 'layer' like snow. Flood effects Water will restrict movement and damage exposed items. Water will gradually recede a...
Big Bed Buff
Created by AmCh
If a pawn has a big bed to themselves, they get a +4 mood buff. GitHub Download 简体中文在这 繁體中文在這 Pawns who expect to be sleeping with others will not receive the buff, and they will receive any debuff that'd normally come when they sleep alone. Ascetic pawns ...
Standalone Hot Spring
Created by balistafreak
Changelog 10 April 2024: 1.5 compatibility tentatively functional! 20 Oct 2022: 1.4 compatibility tentatively functional! 5 Jul 2021: 1.3 compatibility tenatively functional, will declare as 'definitely' once other players have more extensively used it. Ma...
Hot Spring counts as natural
Created by Dark
Simply modifies the Standalone Hot Spring to count as a natural building, so that it will not interfere with meditation at the Anima Tree or Gaurenlen Trees. Mods used in the screenshot: Hot Spring Retexture: https://steamcommunity.com/sharedfiles/filedeta...
TasteOfVanilla-ish Hotspring Retexture Alt
Created by IcyCheeseCake
A retexture of that Hot spring mod, I guess I'll jump on to this bandwagon. Alternative versions. With stake. And woods. Main Version : https://steamcommunity.com/sharedfiles/filedetails/?id=2798232828...
Alliance Assault(Release)
Created by ThumbStick
About: This mod allows you to raid hostile settlement without using your own colonists. Features: Alliance Assault - Adds a button on each hostile settlement, it costs 50 goodwill and your ally will raid the settlement with specific points(can be adjusted ...
RimCities
Created by Cabbage
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players. This mod adds randomly generated cities to the world map, which are similar to other settlements but are far more difficult to attack. Pirate-cont...
VPE - Ranger
Created by FarmerJoe
a Psycast path based on ranger class formerly part of RPG Adventure Flavour Pack by Mr.Samuel Streamer, using in his RPG Adventure series. added a class dedicated to using ranged attack(any range weapon work. but use bow-like weapon would be more on theme)...
Jelano Retexture - Vanilla Outposts
Created by Jelano
https://i.imgur.com/g14QiUH.png The Jelano retexture series aims to improve textures both from the original game and from community mods. This mod retextures the elements from Vanilla outposts expanded mod by Oskar Potocki, legodude17, Kikohi and Chowder. ...
Nonlethal Genome Excavator
Created by Cedaro
Make genome excavator in Vanilla Genetics Expanded won't directly kill creature. In Biotech human won't die from moderate gene extractor, so in theory genome excavator is the same. This mod changes the behavior of excavator. When used on living creatures, ...
Vanilla Outposts Expanded: Delivery Logistics
If you needed to transfer finished products from one Outpost to another Outpost instead of Colony, then this mod will allow you to do it without sending caravans. Mod Contents This mod is a QoL patch for Outposts class in Vanilla Expanded Framework and it ...
Space Cowboy Vehicles
Created by Twomoon
Space Cowboy: Vehicles This mod aim at enhancing the vanilla "space cowboy" feels of Rimworld by adding two little vehicles. A Jet-Engine Bike, very fast but fuel inefficient. A flying Cabriolet, very versatile, fast, and can fly from maps to map while bei...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png Check change notes. https://i.imgur.com/Sigu6gu.png I have always found vanilla furniture to be lacking in depth and quantity. After researching Complex Furniture, the research tree for furnit...
Vanilla Furniture Expanded - Production
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Vanilla Chemfuel Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse. Please read the description of this mod carefully before leaving a rude comment. We are not trying to take a sw...
Vanilla Chemfuel Expanded Retexture and Restyle
Created by Nomad D
Yes! Yes! , same reason "Since I wanted my base to look harmonious and stylish, I created this mod." ***** This mod only changes certain buildings. ****** What has changed? https://i.imgur.com/yocQ9Ce.png...
Vanilla Furniture Expanded - Power
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Sigu6gu.png This module is a part of Vanilla Furniture Expanded which can be downloaded below. https://i.imgur.com/MS2tBx3.png Vanilla power generation is somewhat lackluster late game - Not only the game...
RR: Stepping Stones + VFE: Power Compatibility
Makes Industrial Generators from VFE Power require Dynamos to be researched first. Also rolls Portable Generators into the Dynamos research instead of Circuitry. Q: Is this compatible with Combat Extended? A: If CE somehow breaks this mod, I will mail you ...
Realistic Human Sounds (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of LimitedS mod https://steamcommunity.com/sharedfiles/filedetails/?id=1543157058 - Added support for female sounds. - Added volume-sliders - Added setting to select different soundpacks - Added settings to select to ...
Caravan Letters Home
Created by 1trickPwnyta
Colonists sometimes send letters (via carrier pigeon) back home to the base while on a caravan. The recipient receives a mood boost (or penalty, depending on the content of the letter)....
Wood Is Natural (For Trees)
Created by Soky
Support me on Ko-Fi: https://cdn.ko-fi.com/cdn/kofi2.png?v=3 This mod makes Anima/Gauranlan/Polux trees, as well as nature shrines, see anything that's made out of wood as being a natural building. Supported material types can be configured. This only work...
Dubs' Bad Hygiene - More Drinkables
Created by lorsieab2
See the PINNED DISCUSSION "List of Patches Included" for a complete list of supported mods! Mod Description: v1.6 This XML mod allows drinks, liquids and other water/milk-containing things to replenish Thirst from Dubs' Bad Hygiene. Now you can hydrate by ...
No Hussar Eyes (No Red Eyes)
Created by 姬酱
Hides the weird red eyes texture (This is useful for all similar situations because the texture is directly hidden from the game). For some reasons, this texture will be forcibly displayed on hussars (any character with red eyes gene), this mod can prevent...
No Gray Eyes
Created by 姬酱
Hides the weird gray eyes texture (This is useful for all similar situations because the texture is directly hidden from the game). For some reasons (maybe use Character Editor to edit the ghouls), this texture will be forcibly displayed on ghouls, this mo...
Variety Matters Redux
Created by Evyatar
https://imgur.com/PZEKJnd.png 2023-12-05 Improved the food searching algorithm to locate items not currently stored in the pawn's recent meal memory to reduce micro-management. The new algorithm also has superior performance. 2023-12-04 Variety presence is...
Alpha Biomes: Forsaken Night Unofficial Add-On
Created by Sergkart
A simple mod that makes forsaken crags from Alpha Biomes really dark, not only for the player. The mod adds a "forsaken night" game condition that is permanently applied to the forsaken crags biome. This condition removes the change of day as well as chang...
Lingering Weather
Created by avil
If you're tiered of rainy thunderstorms turning into endless cycle of fire -> rain -> fire -> rain, now there is a mod for this. Weather transition now slows down at ~20% strength for long enough to kill off all leftover fires. Features As title suggests, ...
Fire Extinguisher (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of peladors mod https://steamcommunity.com/sharedfiles/filedetails/?id=2002292418 - Added the patch for Simple Sidearms - Pawns incapable of violence should now be able to use the extinguisher (unless Simple Sidearms ...
Firefoam Things
Created by dickmosi
📝 About Firefoam Things adds multiple handy tools to aid your colonists in dealing with unruly fires. Each piece of equipment is designed to excel at a certain task. The firefoam launcher can quickly extinguish small fires at a long distance, whereas the f...
Pawns Use Fire Extinguishers
Created by pointfeev
Allows fire extinguishers to be used for firefighting automatically. If a pawn doesn't have a fire extinguisher or a piece of fire can't be accessed with a fire extinguisher, pawns will go back to default vanilla behavior of beating out fires. The mod work...
Stop, Drop, And Roll! [BAL]
Created by balistafreak
Changelog 10 April 2024: Mod recompiled to work with 1.5. 21 September 2023: Water-seeking behavior cropped up again, mod updated to fix this behavior. 20 July 2022: Mod recompiled to work with 1.4. 5 July 2021: Mod marked as compatible with 1.3. Mod appea...
Uncompromising Fires
Created by Fuko
Primary Changes The goal of this mod is to make fires more interesting and dynamic! For indoor fires, fires will grow and spread 2x faster (value adjustable in the options), which makes designing a base capable of containing indoor fires (such as with fire...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Oracle's Anomaly Plant Reflavor
Created by Oracle of Thessia
Little Shop of Horrors > Mystery Flesh Pit National Park. Retextures and renames all of the "flesh" things in Anomaly to make them plant-based instead. For anyone like me who can't stand "flesh" horror. I'm reasonably sure I caught all the fleshmass-relate...
Seed Crate (with Adaptive Storage Framework)
Created by klvlt
This mod adds a 2x2 seed crate, which can be rotated to change its appearance. It only stores seeds from SeedsPlease: Lite or SeedsPlease: Lite Redux, up to 40 stacks (10 per tile). It can be built from wood and requires research Complex furniture (changed...
Random's Gene Assistant
Created by RandomCoughdrop
While running my own 100% ethical gene farm, I found it difficult to keep track of which genes I had extracted and which ones were still needed. I created a small patch that changes the color of the background for a gene based on its extraction status. • R...
No Missing Gene Icons
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will generate missing icons for ChemicalDefs so they do not get the default "missing icon" when autogenerated into possible genes. All added chemicals in the game will generate three genes for drug-addicition and resistance....
Gene Banks Expanded
Created by Farx
Description For most part this mod inspired by ancients lab junk from Alpha Genes. Also playing with bunch of Races Expanded mods I've faced with a problem that there is not enough space for storing every genes, especially if you want to collect it. Conten...
Name Your Entities
Created by ferny
https://i.imgur.com/EKuNZ5w.png What is this? This adds a little button to name your captured entities. That's it? Yeah. Compatibility Works with Rimhud Probably everything else too FAQ Q: Do entities keep their name when they escape/are released? A: Yup! ...
MedPod
Created by sumghai
MedPod adds advanced regenerative medical beds capable of treating virtually every injury and disease, inspired by similar beds from Neill Blomkamp's 2013 sci-fi film Elysium. https://raw.githubusercontent.com/sumghai/RimWorldSteamWorkshopImages/main/Lethe...
Gore Upon Dismemberment
Created by ThumbStick
About This mod adds gore to the base game, whenever your pawn loses large body parts(like limbs), they will be spawned on the ground. Details Spawns limbs upon pawn dismemberment. Edible, considered as human meat Spawns flying head when someone's head expl...
Anomaly Fleshbeasts or Sarg Fleshbeasts?
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames Sarg's various fleshbeasts in Alpha Animals and Vanilla Genetics Expanded to "genetic horrors" In the original version of these mods, the genetic failures are named "fleshbeasts" which is the direc...
[AP] Nuclear Reactor Goes BOOM - VFE Power Addon
Created by Alexis Popcorn
https://i.imgur.com/tkuPyCT.png https://i.imgur.com/VmLCTdU.gif This mod simply changes what happens when a nuclear reactor reaches high temperature for a long period of time, instead of just making "poof!", it will cause a big explosion, leaving behind th...
PropagandaAndManifestos
Created by ChaoticBloom
“Hello newbie. Don’t worry I am not gonna hurt you or anything, just came in to bring you some food. We have books in your cell if you can read them, and we try to keep things tidy and comfortable for our prisoners. I personally used to be one of your trib...
Anomalies Expected
If you want more anomalies to explore and experiment with, then you might like this mod. Mod Contents Mod adding new anomalies for Anomaly DLC. With it own benefits and risks. Most anomalies here give you some benefit for keeping them in colony with it own...
Giddy-Up 2 Forked
Created by clocknot
Giddy-Up 2 Forked Temporary version of Giddy-up 2, until official version is updated. OwlChemist has been inactive for some time, and so it doesn't seem like the official version will get updated. I will try to keep the mod working, but I do not intend to ...
Smart Medicine - 1.5 Pawn Freeze Fix + Pharmacist Fix + ReTend + Hemogen
Created by DomB
Important Replace Smart Medicine with this mod in your Enabled list. Do not run both this mod and original Smart Medicine together. Smart Medicine - 1.5 Pawn Freeze Fix + Pharmacist / ReTend Compatibility Fix + Hemogen An unofficial fork of Smart Medicine,...
Environment Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Adds a brand new category specifically for managing the environment and moves all associated buildings there. That's it? Yeah. Mod Support - Vanilla Recycling Expanded - Vanilla Races Expanded - Waster - Q...
Combat Category
Created by ferny
MOD IS DEAD, SUCCESSOR HERE https://steamcommunity.com/sharedfiles/filedetails/?id=3422293321&tscn=1738870214 https://i.imgur.com/EKuNZ5w.png What does this do? Renames "Security" to a more generally applicable "Combat" and moves random stuff that should b...
Bean's Steel Safe
Created by Bean
Requires: Adaptive Storage Framework Simple mod that adds a safe to the game for storing your money and gold. Reel expanded storage didn't include anything for money storage, so I made this to match the style of his textures....
Garbage Truck
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? This adds a Garbage Truck to the game, great for moving around VRE Trashpacks or anything else you want. Why make this vehicle? This fills the void of a sort of "large scale transport" vehicle if you aren'...
Books+
Created by Dumb and a Half
Version 3.2 For any other modders that may want to use this, the PackageId is SwiftSpectral.BooksPlus https://i.postimg.cc/jS2VB24P/Description.png Simple mod that adds new book descriptions so you don't have 7 books that were written by people who were bl...
[WD] Realistic Darkness
Created by Wemd
Description: A cosmetic-only mod. Darkens nights, dusks, eclipses and some weather to make the game more naturally and realistically looking. (This mod was an unofficial update of Realistic Darkness V4.95 B18 mod, but now has the same name and levels of da...
RR: Stepping Stones + VFE: Classical Compatibility
Created by Pó Royal
This mod is a patch for Research reinvented: Stepping stones, it adjusts VFE Classical research projects prices and integrates them better in the research tree. Research Projects Temperature control |__ --> Superior temperature control --> Thermaebath Basi...
Boundary Training Continued
Created by FerrisCG
Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2635034257 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description A mini-mod which allows you to train animals to not...
Move Stuff into Adaptive Storage Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png THE SUCCESSOR TO THIS MOD IS OUT NOW https://steamcommunity.com/sharedfiles/filedetails/?id=3292746186&searchtext= What does this do? Moves storage stuff into Adaptive Storage's "Storage" category. - Shelves - Bookshelves - ...
Fuck Ext. Furniture
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Removes Ext. Furniture from the game, and puts all of its contents in the normal Furniture category. That's it? Yeah. Doesn't this clog the furniture tab? A little yeah. That's why I made the mods prior to...
Anomalies Expected Addon
Created by Fallen
An addon for MrHydralisk's Anomalies Expected mod, which adds more anomalies. Dependent on AE since it uses it's code Mod contents Currently adds seven more anomalies. More might be added later Supported languages: English, Russian. Available anomalies: Ra...
Vanilla Factions Expanded - Ancients
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction we have never really tinkered with before is the Ancients. You might know them from popping out of ...
Vanilla Temperature Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/7a50Vky.png Check Change notes. https://i.imgur.com/gdedKZR.png Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings...
ReBuild: Doors and Corners
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 1.2-Miller-rev4 https://i.imgur.com/MyICxlu.png More content, bug fixes, etc! This is just th...
Fire Control Computers (Continued)
Created by Zaljerem
Original mod by legodude17, komandor bobek, bill doors https://steamcommunity.com/sharedfiles/filedetails/?id=2950703921 If the original author(s) requests it, I will remove this update. -- Original mod notes (1.4): Challenge yourself with a mod that disab...
Replace Stuff Mod Compatibility
Created by Gareth
A patch for Replace Stuff to introduce compatibility for various mods. Replace ship walls and reactors without having to remove them first. Source code found on Github Replace Stuff - Mod Compatibility is designed to be extensible by any Mod Author for eit...
Mines 2.0
Created by Cain
Description This version of Mines mod makes it possible to mine resources added with mods The Mines, a place for your pawns to excavate the treasures of the earth. This is a remake of the mod from AngleWyrm to version 1.3. Adds a new building to the game -...
Almost Impassable Tables
Created by klvlt
This patch makes tables and counters *almost* impassable by setting their path cost to a higher value. Pawns will walk around them in most cases. They can (and sometimes will) still cross tables, but very slowly. I created this for use with Orion's Gastron...
Gunplay
Created by AUTOMATIC
ABOUT Adds more cinematic effects to weapons: A. For both vanilla and other mods: - long trails for projectiles; trails are wider for weapons that do more damage - projectile comes from the barrel of the gun and not from inside of the colonist - weapon mov...
Biotech Category Re-examined
Created by ferny
https://i.imgur.com/EKuNZ5w.png Biotech Category Re-Examined While the Biotech tab serves its purpose at categorizing everything from the Biotech DLC into itself, biotechnology is not the purpose of the category itself. This re-examines what should and sho...
Visible Cybernetics
Created by ghastlyskull
Visually enhance your pawns with Visual Cybernetics, featuring a recon eye and three new shoulder-mounted appendages. This mod also adds custom textures to a decent chunk of base game and official DLC prosthetics, giving your colonists a sleek, high-tech a...
Adaptive Trash Storage
Created by ferny
What does this do? This replaces the Small Bin and Large Bin from Vanilla Furniture Expanded with actual storage for trash using the Adaptive Storage Framework. This mod fits in perfectly with Reel's Expanded Storage and works fully with the Vanilla Expand...
Forest Gods
Created by FaintingGoat
The old stories say that something powerful lurks in the darkest depths of the forest. The settlements that worship nature will pray to those creatures; for good weather, for a bountiful harvest, but mostly for their gods to leave them alone. Superstitious...
Misc. Endgame
Created by Haplo_X1
And if thy survive the onslaught by a pair of moon, this will be your price ol' civic right in thee harvest soon. Here it is... The Endgame! Can you survive a couple of days of martial law? Do you think your outpost is done? You have nothing more to do, bu...
Sync Growth
Created by ignis
Synchronizes plants and crops growth, ensuring that they would be ready for harvest together. It averages grow, so there is no net gain or loss from using it. Features Works by actually adjusting grow rate, not by manually changing their growth state like ...
SpeakUp Child
Created by solidsnake8608
Have you ever found it strange that children pawns speak the same dialogue as adult pawns? Well, I did, and someone else did at one point...but they deleted their mod. This is a complete overhaul of the interactions seen in the mod Speak Up. As such, Speak...
Caravans Can Clean
Created by Saulens181
Adds the ability for caravans to clean pollution on the world map. Polluted surroundings? Wastepack atomizers or Polux trees going unused? Want to make the world a less polluted place? Need some wastepacks for some nefarious reason? This may be the mod for...
Vanilla Chemfuel Expanded - Unofficial Expansion
Created by Bambaryła
feel free to join for mod news and discussion: https://discord.gg/M5FMvxYM8n Vanilla Chemfuel Expanded - Unofficial Expansion was created to utilize the pipelines' framework created by Vanilla Expanded Team. It builds and expands upon the Vanilla Chemfuel ...
NoCaravanAbandon
Created by Ed86
Mod disables map (caravan, ambush, etc) abandoning when all colonists are down. Send help, watch them bleed to death or maybe they'll recover and leave safely? +support other mod maps Detailed map close logs toggle is under dev-> verbose logging Support bo...
Animals Gender On Caravan
Created by shmrkool
Shows animal gender and life stage icons on caravan/trade. Does not affect save files! Source: https://github.com/MrCool92/RimWorld-AnimalsGenderOnCaravan Harmony: https://github.com/pardeike/Harmony Support me: https://ko-fi.com/mrcool92 Contributors: - f...
CaravanColonistInfo
Created by Reiquard
This is a continuation of MattTheWaz's "CaravanColonistInfo" mod with some minor improvements. Original description: Gets rid of the need to click the 'i' to see basic information on people, animals, weapons and clothing. - Adds gender, skill, trait and ca...
Filth Creates Trash
Created by Soky
Support me on Ko-Fi: https://cdn.ko-fi.com/cdn/kofi2.png?v=3 Add-on to Vanilla Recycling Expanded - you need to have it installed and enabled! The idea for this mod is quite simple - cleaning filth off the ground will produce trash, which you'll need to pr...
FSharp.Core
Created by alatta
FSharp.Core is a base mod for F# assemblies. Place it somewhere top. - ANDH - Dev In Your Language - Infusion 2 - Direct download from GitHub...
ANDH - Animals Nuzzling Detects Horrors
Created by alatta
ANDH - Animals Nuzzling Detects Horrors Give your cats and yorkies a chance! An animal nuzzling can reveal a metalhorror infection with a moderate chance. Bonded animals nuzzling their owners have much higher chance at detection. Customizable in mod settin...
Simple FX: Smoke Continued
Created by FerrisCG
Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2574489704 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description https://i.imgur.com/rW1gtHK.gif Overview This mod m...
Growth Moments Make Sense Now
Created by Jdalt40
Ever wondered why Billy turned out to be such a drooling moron compared to his cannibalistic parents? Doesn't make sense that they fell so far from the tree? This mod fixes that! Every growth moment, your trait/passion choices have a configurable chance to...
SeedsPlease: Lite Redux
Created by Evyatar
Introducing an Enhanced Edition of SeedsPlease Lite Mod This mod is a refined fork of the beloved SeedsPlease Lite mod, incorporating a suite of enhancements designed to enrich your farming experience in-game. Here's what sets it apart: Intuitive Seed Name...
Gene Bank Indicators
Created by Leoltron
https://i.imgur.com/Xy4ua7o.gif Description Adds several visual indicators of how many genepacks are stored within a gene bank: Visually showing from 0 to 8 gene packs in the bank, depending on the capacity filled percentage. This means that in vanilla, 1 ...
Subspace Burst Transponder (Continued)
Created by Zaljerem
Original mod "ED-SubspaceTransponder" by Jaxxa https://steamcommunity.com/sharedfiles/filedetails/?id=722092901 https://ludeon.com/forums/index.php?topic=18995.0 If the original author requests it, I will remove this update. Retexture by Happycam: https://...
Subspace Burst Transponder Console Retexture
Created by Happycam
https://i.imgur.com/gxJrEwJ.png https://i.imgur.com/FCMrL14.png https://i.imgur.com/clvxIYA.png Retexture of Jaxxa's Subspace Burst Transponder's console and UI (yes, I added a little bonus this time and retextured the UI). This mod works for both Jaxxa's ...
Capable Slaves
Created by BlackFranky
Removes almost all restrictions to jobs slaves can do. Should work with all mods adding worktypes. Doesn't overwrite anything just removes the restriction for slaves. I had to reactivate the restriction for "Warden", because it caused a bug where slaves tr...
Research Tab Colors
Created by Aelanna
This mini-mod adds color coding based on tech level to the vanilla research window! The color codes are based on the research projects' tech level and is intended to help identify tech levels when used in conjunction with mods like Tech Advancing. Technica...
Trading Expanded Console Retexture
Created by Happycam
https://i.imgur.com/TuuSGuB.png https://i.imgur.com/clvxIYA.png Retexture of VE Trading console to fit perfectly alongside my other console retextures, due to some slight design changes. Console variations also are available when installed alongside the VE...
HiTech Research Bench Retexture
Created by Happycam
https://i.imgur.com/kG14NE8.png https://i.imgur.com/I6597n7.png https://i.imgur.com/clvxIYA.png Retexture of the HiTech Research Bench. Originally meant to be used alongside my Rimatomics Console Retexture mod, however I chose to upload this mod separately...
VFE Production/Farming - Dubs Bad Hygiene Patches (Adopted)
Created by Shavius
Packed and tagged version of Oreno's patches: https://steamcommunity.com/sharedfiles/filedetails/?id=2172185917 https://steamcommunity.com/sharedfiles/filedetails/?id=2171392490 Will be deleted once Oreno asks. Currently no other changes. Will update in fu...
Outreach Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Adds a fully new category for outreach. No more clogged misc. tab! Has stuff like comms console, trading terminal, mech boss calling devices, and everything of the like. That's it? Yeah. Mod Support - Vani...
Transport Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames the Vehicles category to "Transport" and moves transport pods, the pod launcher, and ship landing beacons to it. Mod Support Rimnauts 2 Any vehicle mods using the Vehicle Framework. Architect Icons...
Culture Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames Ideology category to "Culture" and moves a bunch of relevant stuff in there. Mod Support - Everything in my modpack - Dark Ages : Crypts and Tombs (Moves everything) - Animal Sarcophagus (Moves eve...
Lighting Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Adds a brand new category specifically for lighting and moves all lights there. That's it? Yeah. Mod Support - Vanilla Furniture Expanded - Vanilla Furniture Expanded Spacer Module - Vanilla Factions Expan...
Impassable Containment Structures
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Makes the Bioferrite Harvester, the Electric Inhibitor, and the Electroharvester all impassable by pawns. That's it? Yeah. Compatibility Should be compatible with pretty much everything. https://i.imgur.co...
Persistent Cavalry Spikes
Created by ferny
https://i.imgur.com/EKuNZ5w.png Makes cavalry spikes last forever. In the original mod they disappear after five days. That's it. What about balance? Balance be damned. I don't know or care. Made this patch for my friend. My guess is I don't think it's tha...
Ambiguous Anomaly
Created by ferny
https://i.imgur.com/EKuNZ5w.png What is this? This mod is an ongoing project to make Anomaly more mysterious, more immersive, and to make it feel less like a DLC and more like a part of the game's world. Current global changes - Anomaly research is now "Da...
Huge Creatures
Created by turkler
This mod causes esoteric issues, please do not use it for the time being. Makes any creatures with a base body size bigger than 2.5 have a 2x2 selection box. This change is executed with a single XML patch and works with all mods. Load towards the bottom o...
Animals Like Hay 1.5 Reuploaded
Created by 👁
Colonists can now use hay to feed and tame animals. Carnivors will still prefer meat and kibble. The Hay is Kibble mod can be used to make kibble out of hay. Carnivors can't tell the difference when Hay is Kibble. ...
World Map Beautification Project (Continued)
Created by Zaljerem
Original mod by Odeum https://steamcommunity.com/sharedfiles/filedetails/?id=2314407956 If the original author requests it, I will remove this update. Additional biomes: https://steamcommunity.com/id/SacrificialGoat/myworkshopfiles/?appid=294100 WMBP - Nat...
Simple FX: Shinies (Continued)
Created by Zaljerem
Original mod by Owlchemist https://steamcommunity.com/sharedfiles/filedetails/?id=2893949454 If the original author requests it, I will remove this update. -- Unlisted and apparently not feature complete - but it was requested, so here it is. More detail o...
Caravan Formation Improvements
Created by Kopp
A few features that should help forming/managing a caravan. Features: Change the caravan formation spot: Essential if your caravan needs to load stuff from stockpiles that are not close to each other. Let them load stuff at a spot, then switch the spot. Th...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Vanilla Aspirations Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/52FwZy1.png Check Change Notes for details. https://i.imgur.com/ppL1kzL.png Vanilla Aspirations Expanded is another mod in our arsenal that aims to add depth to colonists, with a final aim being enhancing...
Visible Entity Capacities
Created by Choosechee
This mod allows you to see the other capacities of entities, like Moving, Manipulation, etc. I never liked how you could only see their Sentience. I get that its to make them more mysterious, but seeing their Moving, for example, makes it more convenient t...
Devourer Digestion Matters
Created by Choosechee
REQUIRES HARMONY! Let's say one of your colonists shoots a devourer in the stomach. You would probably expect the devourer to take more time to digest a colonist. However, this is not the case; the devourer will still take 30 seconds to digest a colonist. ...
Draggable Corners Replica
Created by Rabiosus
Designate conduits, sandbags, etc. in L shapes. Designate walls and other impassable buildings in hollow rectangles. (Quoted from Draggable Corners description) This is a copy of Draggable Corners. It functions almost identically to the original but includ...
PaintableFurniture
Created by Arquebus
A simple XML mod that makes all furniture paintable...
Conduits Refund Steel
Created by Kattalisk
One thing that has always bugged me about RimWorld is the fact that deconstructing power conduits gives you nothing. It doesn't matter what conduit, either. Not a single bit of steel comes from power, waterproof, or even hidden conduits. But with this simp...
Buildable Void metal Wall
Created by TinyGrox
A Simple Patch Makes Void Metal Wall(and void metal) buildable! The cost is 60 Bioferrites, needs unlocked the Bioferrite shaping, work amount 120. 一个非常简单的能让玩家建造虚空金属墙(和虚空金属地板)的小Patch。现在造价去除了碎片需求,活铁设置为60,工作量120,研究“活铁塑造”后可在“异象”选项卡处进行建造。...
Canines Can Nuzzle Colonists (mostly)
Created by 伪善猫尾
Wolves and foxes nuzzled colonists at intervals of one day and 18 hours, respectively. Please leave a message if you have any questions. ...
Animals are fun! (Continued)
Created by ColossalFossil
About Spend time and have fun with your pets! This mod lets your pawns play fetch or go for a walk for recreation. Your pawns will gain a little animal skill as well. This mod is a continuation of the Animals are fun mod by Revolus. The mod was entirely re...
Spacers Bring In The Heat - Beam Graser
Everything in the Tesseron's description makes it seem like an extremely dangerous unit, along with it only being unlocked with Ultra mechtech. In reality it felt to me like a glorified flamethrower, which was eventually surpassed by the Incinerator weapon...
Simple Warrants
Created by Cleverics
https://i.imgur.com/pLo0xmx.gif We have a dual responsibility to serve you as the player while enhancing your gameplay experience and help you exploit advantages provided and extend your colony development capabilities. The capability to project power acro...
Progression: Warrants
Created by ferny
https://i.imgur.com/i09I2zx.png https://i.imgur.com/TxNJuCj.png https://i.imgur.com/cukWCyL.png FAQ Save game compatible? | For sure Does this mod require VE vehicles? | Nope, it runs off of conditional patches when the mod is detected. Compatibility - Any...
All Storage In One Place
Created by klvlt
This mod aims to combine all storage buildings under one "Storage" menu item in the architect tab, no matter the combination of storage mods used. With LWM's Deep Storage (DS) With LWM's Deep Storage, there is a good chance that it will combine content fro...
Rimworld: Soundscape Enhanced
Created by trocapalot
https://i.imgur.com/cv8t3wa.png Rimworld: Soundscape Enhanced is a project with the purpose of revamping/replacing almost every sound in Rimworld in order to create a new experience for the player. I have spent a lot of time working on completely new weapo...
New Anomaly Threats
Created by GoGaTio
About This mod adds new entities to Anomaly DLC. They all are in fact threats, but some have useful abilities or benefits. There also one new research, new incidents and Void Awaikening ending addition. Codex entries: Clotted pain Rusted mass Rusted soldie...
Use Your Gun! Unofficial 1.5
Created by Ave Imperator
Unofficial 1.5 Patch by Dr Death Please let me know if you encounter any errors This mod simply allows pawns to shoot anything in an adjacent tile. It removes the "(too close)" message when right-clicking an enemy. You can configure every gun (including mo...
Scattered Stones Continued
Created by Hank Bot
Since it seems that Owlchemist is no longer modding Rimworld, decided to update it to version 1.5. >> LINK TO ORIGINAL MOD PAGE << A graphical mod which alters the appearance of chunk clusters. Chunks are drawn at random rotations, scale, offset, and given...
Madness Combat: Half-Mag
Created by cooloverlord
This is a Madness Combat inspired mod and the first ever mod I made for a video game!!!! translation support! CONTENT This mod adds in the Half-Mag from the game Madness: Project Nexus. https://i.imgur.com/DCSJGTY.png For this mod, the Half-Mag is a unique...
Dynamic Range - Vanilla Edition
Created by storm_trooper232
DYNAMIC RANGE - the greatest combat mod of all time Are you tired of your level 20 shooter being unable to hunt? Confused why raiders can still shoot at you after loosing both eyes? Wonder why your archotech abomination is no better at combat than some pir...
Stray Bullets (Continued)
Created by Zaljerem
Original mod by NKM https://steamcommunity.com/sharedfiles/filedetails/?id=3165328587 If the original author requests it, I will remove this update. -- Original mod notes (1.4): In RimWorld, stray bullets don't hit pawns except in cases of friendly fire. T...
Too Many Areas (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of mr_chimicks mod https://steamcommunity.com/sharedfiles/filedetails/?id=2316018203 - Added dropdown-indicator - The ALT key can now be pressed to temporarily show the vanilla interface https://i.imgur.com/pufA0kM.pn...
Caravan Mech Repairs
Created by 👑KeirLoire
Ever wondered why your mechanitor can't repair mechs while on a caravan, even though your doctors can tend to pawns? With this mod, you can now repair mechs on the road. The mechanitor does not get any Crafting XP from this. Similar to caravans with Doctor...
Write Fictional Books
Created by klvlt
This mod adds two recipes to Vanilla Books Expanded's writer and type writer table. 1. Write base game novel This is certainly a worthy endeavor but it does take a lot of work and time. Not quite as much as writing a text book, but still. If you would like...
Better Infestations (Continued)
Created by Zaljerem
Original mod by Machine https://steamcommunity.com/sharedfiles/filedetails/?id=1319614331 If the original author requests it, I will remove this update. -- Fixed: 1. Amusing as it sometimes was, insectoids no longer haul their meat to your stockpile. 2. Wo...
Insectoids Evolved (Continued)
Created by Zaljerem
Original mod by NilchEi https://steamcommunity.com/sharedfiles/filedetails/?id=1924407323 If the original author requests it, I will remove this update. -- See original mod page for detail on the abilities. Initial compatibility with Vanilla Factions Expan...
Improved Insectoids (Continued)
Created by Zaljerem
Original mod by Carnagion https://steamcommunity.com/sharedfiles/filedetails/?id=2558673720 https://github.com/Carnagion/ImprovedInsectoids If the original author requests it, I will remove this update. -- Original mod notes (1.4): Ever wanted to have an a...
War mask coverage patch
Created by Nishe
A simple patch to change the tribal war mask to only cover the mouth and nose, so that it can be worn with helmets that cover the upper head. Primarily for use with ideological styles that change its appearance to something that only covers the lower part ...
Network Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? - Renames "Pipe Networks" to "Network" - Moves all chemfuel appliances from Appliances Expanded into there - Removes Appliances Expanded's infinite chemfuel pump that was functionally useless after updates...
alt's Ambience Framework
https://i.imgur.com/IZE8M02.png This mod is a framework to be used by other modders. It does nothing on its own. I made this for myself to add ambient sound effects to my game without them having to rely on specific triggers. https://i.imgur.com/ruednZf.pn...
Ominous SFX Collection (AAF)
https://i.imgur.com/1m0cBpR.png A collection of various ominous ambient SFX using alt's Ambience Framework (AAF). This sort of serves as an example mod showing what the framework is made for, but I also made it all with this in mind to begin with....
Melee Animation
Created by Epicguru
Adds detailed animations to melee combat, and new melee combat mechanics. This mod aims to spice up the regular Rimworld melee combat by adding custom hand-made animations for attacking & moving, and for new melee mechanics: duels, executions and Unique Sk...
Melee Animations - No bloat
Created by turkler
Removes the lassos, built-in exotic weapons and the few loading screen tips - all of which are useless if you play with executions off - from the Melee Animation mod....
Home Sweet Home
Created by Eren Yeager
About Ever wish your colonists could feel the same relief and joy you do when friends or family return from a long trip? With this mod, they can! Your pawns will now feel a sense of relief and happiness after a reunion with the people at home! And if they ...
Vanilla Vehicles Expanded - Upgrades
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/3tTWK2C.png Improve your vehicles with the Vanilla Vehicles Expanded - Upgrades, a mod which offers a revolutionary enhancement to your vehicle management in-game. This mod introduces a comprehensive upgr...
I Miss My Limbs
Created by Eren Yeager
About Ever feel that your colonists don't quite react appropriately to losing limbs or getting them replaced with prosthetics? With this mod, they will! Your pawns will now experience a sense of loss and sadness when they lose fingers, toes, arms, or legs....
Job Satisfaction
Created by Eren Yeager
About Ever felt that sense of accomplishment and relief after finishing a big project or completing a long chore? Now, your colonists can experience that same emotional reaction! With this mod, your colonists will get a meaningful mood boost after completi...
Adaptive Ideology Storage
Created by vin
https://i.imgur.com/yMY2n8Q.png This mod patches re-implements objects in Ideology to use the Adaptive Storage Framework so you can use them as build able storage objects and includes spiffied up versions of their textures made by me in case dilapidated ai...
LC WhiteNight Mod
Created by Ludd's Profit
This mod adds Plague Doctor and WhiteNight from Lobotomy Corporation. Source Code: https://github.com/ElPudgino/WN-RimMod Made by: Doge Art by: Uehulnah https://x.com/uehulnah ...
Happy Pawns Fear No Fire
Created by Teridax
Pawns get "Fire panic threshold" stat. While their mood is above that threshold, they stand in place when on fire and try to extinguish themselves. Otherwise, the game's base behavior is applied instead. Value is double mental break threshold (35*2 = 70 ba...
Adaptive Simple Storage
Created by vin
https://i.imgur.com/yMY2n8Q.png This mod is an independent port of Simple Storage by JangoDsoul from the LWM's Deep Storage to the Adaptive Storage Framework using the Simple Storage Retexture and restyle made by Phaneron. Check out my other mod Adaptive I...
Extinguish Refuelables
Designate campfires and torches to be snuffed out without deconstructing. Why might you want to do that? To save on fuel, to stop rain from wasting fuel, to put an end to deconstructing a light source you intend to rebuild, whatever you like. Other buildin...
Just Leave Already
Created by ggfirst
Finally, your colonists can get the hell out in an instant! In RimWorld, when a hostile faction comes to raid and your defense fails, it’s always best to evacuate surviving colonists and start from scratch on a new tile! In the basegame, you either use pod...
Limit Quest Pawns
Created by Kathanon
Makes vanilla quests asking you to send a specific amount of pawns on a shuttle to attack a site only count adults when determining how many pawns to require....
No Disabled Factions In Quests
Created by Kathanon
Prevents generation of quests that call for threats that are not possible with the current settings - such as a mech cluster with the mech faction disabled. Safe to add or remove at any point, but will not affect quests given before it was added. Since thi...
No Starting Research
Created by NewsofPE
Allows you to start without research || This mod allows you to choose whether to start with starting research (vanilla start) by leaving everything as is, without playing with any options or without anything already researched by choosing one of the basic ...
Pawn Name Variety
Created by Murmur
Did you know that a large portion of the pawns in your game have predefined names and backstories? This mod makes every pawn truly random, breaks up those predefined names into first, last, and nick names, inserting them into the random name pool to add th...
Repair in the Zone
Created by Kathanon
Makes pawns not stand outside their allowed area to interact with something that is within it. If there is no available space that is in the area, then they will still stand outside. Safe to add or remove at any point....
Sanguophage Feed Relationship
Created by gay
Felt weird that everyone absolutely hated being bitten regardless of their relationship with the sanguophage, it bothered me so much that I learnt how to mod just to make this. Features: This mod adds auto-feeding, 3 traits, and a different reaction to the...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Can be added ...
Tribe Categories
Created by Proxyer
IMPORTANT: A new tribal weapon category has been added. As a result, I changed the defName used for identification inside the game. (The reason for the change is to avoid conflicts with other Mods.) This causes the previous tribal apparel tags used in the ...
VSIE - Rational Trait Development
Created by Goji
15.03.2023 update - add description to pop-up window so player know what triggered the event - optimisation for tough raid event (the original one in VSIE was too difficult to trigger; 12 hours high point raid → now any raid longer than 6 hours/ half of yo...
Wild Animal Alert
Created by lost RD
Alerts the player whenever a wild animal enters the map. This is useful in extremely cold maps where growing is difficult and hunting is the primary source of food. Also can be used to alert only when predators enter the map. Mod settings menu: yes Uses Ha...
Ragnarök
Created by Mr Samuel Streamer
Ragnarok This is a flavour and retheme for royalty to have more of a viking/Ragnarök flavour to it, intended for use only with the Twilight Modpack (https://steamcommunity.com/sharedfiles/filedetails/?id=3269400350), wouldn't really make sense otherwise. N...
Ancient beds have color again
Created by Nishe
Gives ancient beds color again. That's it. Recently noticed this was changed, and ancient beds are all appearing white even when you claim them. They will now properly color green/blue/yellow depending on what they're being used for like they used to....
Wastepacks Don't Anger Wasters
Created by knuxtoast
Wasters hate pollution? Ever wonder why the pollution-loving waster pirates hate having their base polluted? Are you playing with a mod where angering them actually matters and you... don't want to? Are you sick of getting punished by something that's... m...
Show Me Your Hands
Created by Mlie
https://i.imgur.com/iCj5o7O.png Pawns show their hands on their weapon when drafted. Should work with most weapons, vanilla and modded. Based on Clutter Weapon Hands but dynamically sets the hands based on the graphics of the weapon. It will however still ...
Nice Hands Retexture
Created by Andromeda
A little bit nicer humanlike hands You'll need it when the circles stop looking pretty against other mods it's just a retexture of a good mod I'm surprised there aren't any similar retextures in workshop https://i.imgur.com/70ABVck.gif the size, shape and ...
Fulfillment
Created by Eren Yeager
About Have you ever had that feeling where you don't feel fulfilled because you haven't done something you're really passionate about for a while? Well now your colonists feel the same way! Introducing Fulfillment! Now they have longer-lasting feelings abo...
Do Not Avoid Fire
Created by 幻想鄉の鵬鵬
A simple mod which make nonflammable pawns never avoid fire when pathfinding. can safely add/remove in midgame! recommend go with: Mechanoids dont beat fire https://steamcommunity.com/sharedfiles/filedetails/?id=3252095758 to be specific: this patch apply ...
Talking Isn't Everything
Created by cyanobot
Why is mumbling to oneself about the relationship between love and piracy an essential component of the process of taming a muffalo? Does losing one's tongue really make it impossible to ever find love? This mod aims to make the inability to talk less crip...
Better Distress Call
Created by Nalzurin
Expands upon the vanilla Anomaly Distress Call quest. Vanilla changes: In Vanilla Anomaly, Distress Call quests/events always generate dead pawns on the map. Now if you respond and get there fast enough, you will find that depending on the time of your arr...
I'm Proud of it!
Created by xc|
Pawns will gain a sense of pride after crafting/sculpting/constructing a high quality thing or building a monument!! And they are also frustrated by low quality items! ============================== For monument, all colonists will gain a 10 days +8 mood b...
Rotten Meat (Continued)
Created by Zaljerem
Original mod by Carnagion https://steamcommunity.com/workshop/filedetails/?id=2466790513 If the original author requests it, I will remove this update. -- Original mod notes (1.3): Are you tired of seeing rotten corpses all around your map? Are your coloni...
Butcher Rotten Corpse
Created by #6
This mod makes it possible to butcher rotten/dessicated corpses to get rid of clutter in your stockpiles. If you also have a supported mod installed you will receive a small amount of bone from the carcass as well. If you have multiple of the supported mod...
Rim of Madness - Bones
Created by KingSihv
Build stuff out of bone! When butchering animals, you will now also receive some bone material. These bones can then be used to build anything that could normally be stuffed out of wood. This includes walls, doors, furniture, workbenches, weapons, and some...
Vanilla Factions Expanded - Insectoids 2
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes or GitHub for detailed change lists. https://i.imgur.com/QO75ONx.png A successor to a very popular Vanilla Factions Expanded - Insectoids, VFE-Insectoids 2 builds up on what m...
Orphanage and Daycare
Created by Nalzurin
Adds charity events and quests that allows you to take care of children and babies. New Event Child care request A person from another faction has contacted you and made a request to take their child in as they cannot take care of them themselves. A charit...
Kidnapped Pawns Die Less
Created by Conit
Info Ever wonder why you almost never see your kidnapped colonists ever again? Turns out world pawns are tended at a rate of 1 injury for every 3 in-game hours. That's 5x slower than a pawn with 0 medical! This mod intends to remedy that issue by shortenin...
God Emperor (& Moralist) Patch for Vanilla Ideology Expanded - Memes and Structures
Created by Goedel
Overview Changes the God Emperor and Exalted Priesthood memes from the Vanilla Ideology Expanded - Memes and Structures mod so that they are compatible with each other and any memes that dictate how your leader is chosen (such as Psychic Focus, Craft Cultu...
Area Unlocker forked (1.5 reorder fix)
Created by Pos 4/5
本模组修复了Area Unlocker在环世界1.5中无法排序区域的问题,原模组作者为Fluffy。 This mod fixed the issue that Area Unlocker can't reorder areas in RimWorld 1.5, the original mod author is Fluffy. 因为原模组本身就是一个Harmony补丁,发一个补丁的修复补丁很别扭,所以在此上传一个新的分支。此分支已经提交至github pull request,待原作者合并后会隐藏此分支...
Justice for melee specialist
Created by ARCA-12
Delete and replace the skill of the melee specialist, "Berserk Trance" to a new "Warrior Command" which is more similar to that of the shooting specialist This ability is an aura that gives all nearby allies: +4 Melee Hit Chance -20% Melee Coldown Factor...
Hive Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? - Renames "Insectoids" to "Hive" - Moves the category underneath Animals - Adds an architect icon to the category That's it? Yeah. Really not much right now. Mod Support - Vanilla Factions Expanded - Insec...
Boathouse Doors
Created by NuanKi
Boathouse Doors: Your Boats’ New Best Friend! Ever wished there was a better way to keep your boats safe in RimWorld? Well, Boathouse Doors is here to make that wish come true! Forget the old hassle of makeshift enclosures. Our mod introduces a brand-new s...
Auto-repair On
Created by Lecht
This mod changes the "Auto-repair" default setting for mechanoids from "false" to "true". Now, colonists will automatically repair mechanoids when they get damaged, without needing your command. This simplifies mech maintenance and helps them stay operatio...
Bill Doors' No Auto Hairstyle Change
Created by 3HST有限公司
Removes the function of pawns wanting to change style once in a while. Apparently requires ideology...
Do Not Go There!
Created by 幻想鄉の鵬鵬
Have your pawns ever went outside of the restrict zone in the middle of raid, just to fix that god damn wall? Well, at least this mod can tell them what the z-o-n-e means! This is a simple mod that make pawns no longer able to go outside of restrict zone t...
Ancient urban ruins
Created by mo
DETAIL This mod offers a variety of urban exploration experiences and maps, featuring an extensive collection of architectural and debris art assets, and includes a system for importing floor plans and generating quest maps. CONTENT https://i.imgur.com/cYL...
Ancient amorphous threat
Created by mo
DETAIL This mod introduces a unique humanoid boss, an ancient amorphous threat, accompanied by a series of events linked to its equipment,and two original music tracks. Upon defeating the boss, you have the opportunity to recruit it. CONTANT https://p.sda1...
Thick Wall Insulates
Created by irilis
Makes thick walls (3+ cells) actually insulate, instead of acting like 1-cell thin wall (almost) directly to the outside. Vanilla behavior (without this mod): 1-cell thin wall moves current room temperature towards temperature of the room on the other side...
Thrumbo Companionship
Created by luckygirl777
Makes tamed thrumbos better, acting as pets and pack animals. Thrumbos are some of the hardest animals to tame and also extremely intelligent. I wanted them to be a little special and have more interaction with the colony. Features: - Colonists can nuzzle ...
Early Industrial Prosthetics
Created by JoeOwnage
https://i.imgur.com/QfUPexK.png BACKGROUND This started out as a patch for Nuno's mod, "Medieval Prosthetics", applying rebalancing to work amounts, materials, etc to align with my "Medieval Medicines - Medieval Overhaul Edition" values, with the fantasy e...
Combat Skills Affect Cooldowns
Created by Primarch XVI
Update 1.1 Completely rewritten and implemented as a patch, rather than rewriting the StatDefs. Mod should now be compatible with almost anything and even if it's not, just putting it later in your mod list should fix it. Is also now smaller than ever at o...
Ice Is Slippery
Created by Mlie
https://i.imgur.com/iCj5o7O.png Ice is slippery to walk on! Pawns will have a risk of falling when walking on icy surfaces. If they fall it will take a little while to get up again. There are options to set the risk of falling as well as selecting what typ...
Architect Icons for Vanilla Expanded
Created by чмище
Architect icons for Vanilla Expanded. !!! Required Architect Icons !!! At the moment, the mod adds icons for these categories: — Pipe networks, — Vehicles, — Insectoids. As new tabs are added, the mod will be updated. ...
FPS Stabilizer
Created by Matvey24
About This mod increases the FPS by overriding the default "worst allowed FPS" from 22 FPS to Unity's target frame rate. It achieves this by reducing the number of ticks processed per frame, resulting in a more stable and higher FPS, and almost unchanged T...
Hospitality: Vending Machines (Adaptive Storage Patch)
Created by Katsukiri
Adaptive Storage Framework patch for Hospitality: Vending Machines. Hides contained items. Can be used in an existing save, but you will need to rebuild the machines Compatible with Simple Utilities: Fridge, RimFridge: Now with Shelves!, and RimFridge Upda...
Repair Outside the Home Area
Created by =-=
Command Pawns to repair buildings outside Home. (Breakdown buildings) Features Pawns can now repair components of broken buildings outside of the Home Area. Pawns still respect the Home Area, but when you give them commands, they can replace components out...
Cosmic Horrors XML Edition Unofficial 1.5 Update
Created by ano0bis
Call of Cthulhu - Cosmic Horrors XML Edition Unofficial 1.5 Update Original mod by Jecrell, made into xml edition by Ryflamer, and ported/updated to RimWorld 1.5 by anobis. As with Mlie's unofficially updated/ported mods, I do not claim ownership of this m...
DeepRim (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of meowmeows mod https://ludeon.com/forums/index.php?topic=39262.0 - Added smoke to the drill when drilling - Added Send up-button to the underground drill - Added Russian translation, thanks WolF8RocK - Added mod-set...
Van's Retexture : DeepRim
Created by Sir Van
https://raw.githubusercontent.com/SirVann/InfographicBank/main/Infographics/General_Infographics/Infographic_Description.png This is a commissioned retexture for the DeepRim mod, gives it a more medieval feel. It does have some little bits that i cannot pe...
Always Start in Daytime
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Makes all new runs start at noon. Why? I always thought that a lot of the time new players' first impressions of the game are clouded if they're using darkness mods, so if you want all of your runs to star...
You Drive, I Sleep
Created by Space Moth
Description This mod allows passengers and gunners of a vehicle caravan to sleep while the driver makes their way to the destination. Gunners will sleep at half effectiveness as they must keep an eye out for threats, while the presence of prisoners or anim...
Vehicle Dubs Needs Fix
Created by Space Moth
Description This mod aims to fix the issues with needs added by Dub's Bad Hygiene such as hygiene, thirst and bladder while in a vehicle caravan. Thirst and Hygiene will be addressed using either onboard water containers, local water sources (Such as river...
Spread Out Containment Research
Created by Parallel Key
My big issue with containment research in Anomaly is that there's no real sense of progression. You can research Entity Containment as soon as you unlock dark studies, and then you're set for the rest of the game as far as Anomaly research goes (technicall...
VFE-I2 Adjustments Patch
Created by Zergologist
This little patch changes a couple of values around, largest of them being the jelly morpher. Instead of being straight up better than an empress in terms of jelly production, it is now significantly weaker; it's only benefit is how soon it starts producin...
Situational Animal Graphics
Situational Animal Graphics is a framework mod that adds support for animal graphics that change actively depending on in-game circumstances. Currently it supports resource availability, seasonal changes, and wild/tamed status. A vanilla set of graphics is...
Cut Content: Burning Power Cell
Created by dickmosi
🚧 Disclaimer: This is my implementation of a cut/unimplemented feature. Not how it may have been implemented prior to being cut. The drop rate values are not final, feedback is welcome. About Burning Power Cells were likely added in 1.4 alongside Biotech. ...
Vanilla Patches
Created by ThatHitmann
Adds a massive number of tiny vanilla patches, fixes, and features: Faction comprised mostly of wasters are less upset by pollution dumping (it counts as a quarter of the amount of pollution). ---BIOTECH ONLY! Footsteps are quieter on carpet (heard from 3....
Sensible Bed Ownership
Created by 1trickPwnyta
Makes the bed ownership/assignment mechanic sensible. Specifically: Everyone can have a bed assigned per map, so beds don't get unassigned while caravaning. Adds the ability to select a colonist or animal and right-click on a bed to assign. Adds a search b...
Nice Health Tab
Created by Andromeda
https://i.imgur.com/C1gry4p.png I present to you a completely redesigned health tab for your colonists! Now you will see a doll of your colonist, which will approximately show which parts of the body injuries relate to Extensive work has been done on redes...
Disasters: Tornado (Continued)
Created by Zaljerem
Original mod by Pyrce https://github.com/MSeal/RimworldDisasterTornado https://steamcommunity.com/sharedfiles/filedetails/?id=1545113711 MIT License; all the same, if the original author requests it, I will remove this update. -- Original mod notes (1.4): ...
Anomaly Cult Expansion (Temporarily frozen)
Created by viva
This is my first somewhat decent mod... For bug reports, please contact me on Discord - ashulyk or in the comment section https://i.imgur.com/O0Pt1nW.png https://i.imgur.com/E4g4c3J.png https://i.imgur.com/ATJEoNM.png Detailed information about the content...
Casual Surgery Rebalance
Created by Windows XP
Overview If you don't like the fact that you can't escape medical procedure micromanagement in late game, this mod is for you. If you're one of those people that savescum all your medical procedures until they succeed anyway, this mod is for you. This mod ...
Adaptive Storage Neolithic Module
Created by Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage - Neolithic is a mod that brings fancy new ways for players to expand their idea of item storages! This module covers the neolithic tech level and includes a good selection of storage containers to choose fr...
Organized Research Tab (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Lazevedos mod https://steamcommunity.com/sharedfiles/filedetails/?id=882641145 - Also check out OrganizedResearchTech by TheCakeIsALie. It reduces the amount of tabs and organizes reseach by tech-level. https://i.i...
OrganizedResearchTech
Created by TheCakeIsALie
important: this is considered alpha quality Split research by tech level. IMPORTANT: this should be loaded near the end of your mod list Features: All tabs are removed New tabs for each tech level New Animal (dummy) research Tech levels: Animal (the old Ma...
BAROTRAUMA Music 1.5
Created by GodlyAnnihilator
https://i.imgur.com/ki1CPZe.gif Adds the BAROTRAUMA OST for RIMWORLD This goes perfect for a dark gameplay! MUSIC LIST Narcosis Water Of The SSN Rusty Clown Seafloor Cries Wondrous Places Look Behind The Watery Shadows Subaquatic Symphony For Hammer And Me...
Breach Breaks Platform
With this mod, when an anomaly tries to escape containment, it will damage the platform instead. The amount of damage is based on the entity's minimum containment strength. When it attempts to escape a notification is also sent. Requirements Rimworld Anoma...
IXION Soundtrack Replacement
Created by Henry of Skalitz
Replaces all vanilla (NON DLC) music with music from IXION. Perfect for your Sci-Fi colony. All IXION music rights go to Guillaume David, I am not the creator of the soundtrack. I originally didn't want to post this mod and I wanted to only use it privatel...
RimFTL (Music Pack)
Created by [ Rizno . 雨 ]
RimFTL adds over 1 hour and 30 minutes (29 tracks) of new music for RimWorld taken from the space exploration game FTL: Faster Than Light. All of the music used in this mod was composed by Ben Prunty. Music Genre: Ambient Sci-Fi After many hours within Rim...
Frostpunk 1 and 2 Music [1.4 + 1.5]
Created by Norsvenska
ORIGINAL MOD HERE: https://steamcommunity.com/sharedfiles/filedetails/?id=2152807350/ Adds the music from Frostpunk and Frostpunk 2 to Rimworld. Now with the 22 new tracks included in Frostpunk 2! Should the original uploader request it, I will take this m...
Little Nightmares Soundtracks Compendium
Adds the beautiful and haunting music of the Little Nightmares universe to the RimWorld background music playlist. Includes audio from Little Nightmares I, Secrets of the Maw DLC, Little Nightmares II, and Unreleased Tracks as well as unique tracks which w...
Yayo's Pollution 2
Created by YAYO
>> Yayo's Youtube https://imgur.com/vGVHUDk.png The latest news about my mods are posted on YouTube. Subscribe to YouTube and be the first to know. * About By default, the entire planet is polluted over about 13 years. It is designed to create a pollution ...
Alternate Research Projects
Created by Mlie
https://i.imgur.com/iCj5o7O.png There are multiple ways to the same goal! Research projects can be made to have alternative prerequirements, making it possible to only research one of them to unlock a project. Mod-authors can add a mod-extension to researc...
Deserter Empire Outpost
Created by Yoann
Add a repeatable quest to raid Empire outposts and loot psylink. Basically, a quest who should follow the deserter intro quest. The quest happens 1~2 times per year, and give also a way to loot eltex gear and empire melee weapons. Here are 2 bonus submods,...
Mech Charger Booster
Created by Azzy
Mech Charger Booster - Adds 4 new buildings which can increase the charging speed of the adjacent mech recharger. Confirmed compatibility Mod - Universal Mech Charger - Alpha Mechs - Pavia-RogueServitor|帕维亚-失控机仆 - MiliraRace - The Dead Man's Switch - Theor...
[LYN] HD Corporate and Hedonist Apparel
Created by Lyn the Cookie
Requires Vanilla Ideology Expanded - Memes and Strucutures. For some unknown reason, the Corporate and Hedonist style shirts from that mod are in a very low resolution. This mod just upscales their textures to twice the size, so they match the rest of the ...
X - Tribal Hordes
Created by Graf
The mod cheapens tribal warriors by 2 times. This means that in all situations tribal factions will put 2 times more warriors on the battlefield. That is, not only when attacking the player's base, but also when defending on their own bases and temporary c...
Passive Research
Created by Komunre
GITHUB: https://github.com/komunre/PassiveResearch Support and discussion forum is now available: https://romcrash.ru/ EN/RU Adds passive research so your colony won't stagnate. Research will get assigned amount of points (default 0.7) each simulation tick...
Snow IS Beautiful!
Created by Sconeys
https://i.imgur.com/FzGjy65.gif DETAILS This mod makes snow be recognised as beautiful; just as it should be! The base value for snow's beauty is 2, however this value scales to that value based on how much snow there actually is! Pawns will also have a mo...
TEMPORARY 1.5 Allow Tunnelers To Drill
Created by Kazami zam
PATCH MADE BY Enduriel https://steamcommunity.com/id/Endur1el THIS IS A TEMPORARY 1.5 VERSION OF Allow Tunnelers To Drill IT WILL BE REMOVED AS SOON AS THEY UPDATE THE MOD ORIGINAL MAKER FOUND HERE https://steamcommunity.com/sharedfiles/filedetails/?id=288...
Quarry Tunneler Patch
Created by dark14devil
Simple Patch that allows Biotech Tunnelers to use the Quarry Mod. (My first mod / patch)...
Dryads & Gauranlen Trees Reworked
Created by RedMattis
Instead of endless pruning the effectiveness of dryads and their trees depends on nature shrines and a respect for nature. Better Dryads https://i.imgur.com/7sUWmhM.png Dryads will now be much more active in helping your colonists. They will now plant cert...
Replace Stuff: Cooler And Vent Placement Fix
Created by Deadmano
As much as I love how useful Replace Stuff is, my OCD would not get over the fact that it allowed for improper placement of the vanilla cooler and vent by default with no way of turning this behaviour off, such as intakes/exhausts being blocked, or allowin...
Impassable Handrail Patch
Created by Kuji Nekomata
For some reason, 1.5 version of SimpleStairs made the wall board, handrails, and corner fences into PassThroughOnly. This patch makes them Impassable again....
No Random Ideologies
Created by Mlie
https://i.imgur.com/iCj5o7O.png Do you have some good ideologies saved and wish that the other factions would use them instead of the some random ideology? This mod will use your saved ideologies when other factions are generated and choose one if possible...
Insectoids 2 - More and stronger insectoids
This mod is a reset version of the stronger insectoids Added four new insectoids and make some insectoids in the Vanilla Factions Expanded - Insectoids stronger New Buildings DormantPod:A hive-like structure created by giant insects.It will put the insects...
Pawn Task Display
Created by CarnationCrab
Ever wondered what your colonists are up to at a glance? The Pawn Task Display mod adds a subtle and immersive way to keep track of what each of your colonists is currently doing by showing their task right below their name! 🛠 See Current Jobs: Easily moni...
Childhood Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? This adds a childhood category that contains the very few childhood items in Biotech and mods. That's it? Yeah. I'm not gonna lie, I kinda made this one to round out the category list and for the hope that...
Bedroom Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? This adds a Bedroom category that contains all of the beds, sleeping spots, dressers, end tables, closets, anything that links to a bed or has relevance with stats in a bedroom. That's it? Yeah. Mod Suppor...
Vanilla Psycasts Expanded - Runesmith
Created by Irecreeper
Overview Adds a brand new Vanilla Psycasts Expanded psycast tree to Rimworld, the Runesmith. Features a complete ten psycasts / spells. Runesmiths engrave Runecircles during times of calm, which are then Invoked by several of their psycasts on a later date...
QSJ's Adaptive Armory Storage
Created by Quickshot Jimmy
Finally, a place for me to put all the guns I hoard from dead raiders. https://i.imgur.com/lwmy11p.png What is this? Adds some industrial-flavoured weapons storage, based on Adaptive Storage Framework. In my current playthrough I committed entirely to repl...
More Beautiful Bodies
Created by Burpee
In Biotech, ireth92's Beautiful Bodies only affects pawns without skin genes. So why not have it affect everyone else! Beautiful Biotech Bodies! This takes the Beautiful Bodies mod, "lowers" its beauty and applies various skin gene overlays onto it. Much l...
Vanilla Anomaly Expanded - Insanity
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/HZuMq78.png See change notes. https://i.imgur.com/MI8U1s3.png Vanilla Anomaly Expanded - Sanity introduces a new gameplay mechanic centered around a "Sanity" system, in many ways similar to Sanity present...
Bigger special trees
Created by TheBronzeWarrior
Changes the drawsize/visual size range of all the special trees as well as anima grass and gauranlen moss. Now they outta be as majestic as described! Will probably not look good without some sort of upscaling or retexturing mod. I am aware that the polux ...
Red's Performance Fixes (aka. Comp EggLayer Fix)
Created by RedMattis
TL;DR: Less Laagggg. Game Run Better. Computer suffering less; Yay! As of writing this just swaps out ONE very expensive Ludeon method. The... dreaded Egg laying! It really doesn't have to tick and look-up food needs every.single.tick! Gah! I bet you're se...
Research Records
Created by Aos Si
This mod is a rework of the research system of RimWorld. In the vanilla game the research and tech advancement is represented by the global pool of knowledge, the unlocked technologies instantly become available to all colonists worldwide. Instead of that ...
Simply Equipment for Anomaly
Created by 382K!
add some equipments for anomaly, all need anomaly research to unlock weapons Noctis Hand Scythe: high attack speed, void terror, BioferriteIgnition to unlock Suffering Staff: unnatural healing, higher DPS, psychic buff, BioferriteIgnition to unlock Returne...
Vehicles Wrecks Expanded
Created by explorer.n11
This simple addon for Vanilla Vehicles Expanded - Tier 3 add to the game 21 more wrecks for tier 1 and tier 2 vehicles from Vanilla Vehicles Expanded mod (except boats). Future plans: Settings page - choosing what wreck would spawn in the world. Spawn syst...
Vehicles Wrecks Expanded - Revisited
Created by vin
https://i.imgur.com/1lZQ3kR.png Retextures, recolors, converts to .dds, and up-scales the wreck textures from Vehicle Wrecks Expanded by explorer.n11 (an add-on for the mod Vanilla Vehicles Expanded) to fit the vanilla and VVE aesthetic. The original mod m...
Hauntings and Ghosts
Created by ThatHitmann
Adds 10 ghosts which can haunt your map, curse your colony, and be exorcised for powerful abilities. Adds a simple exorcism system, a ghost aggression system that can be managed with smudge sticks and measured with the EMF meters, and a unique fight agains...
Animals Can Forage
Created by themoistestwhale
Add animal foraging behavior to your saves! Or maybe don't I guess, I'm not your boss. This mod introduces the ability for select animals to forage for food either when hungry or over set periods, adding some more depth to how animals seek out food. Of cou...
Genderbending Corrupted Obelisk
Created by Abraxas
SUMMARY Do you like yourself? Like yourself every night, even? And yet even so, you can't help but feel like your affairs would be preferable with just a little more heterogeneity? Goodness, do we have the mod for you! This mod causes Anomaly's corrupted o...
[K4G] Vanilla Weapon Retextures
Created by Krazy4Games
This mod was commissioned by Tyrannical_Elmo. Description This mod includes retextures for every vanilla and DLC handheld weapon along with some patches for stuffable melee weapons to use wooden handles. It should work on all recent game versions and is sa...
Biocodable Apparel
Created by turkler
A simple mod that makes apparel biocodable. Includes a few patches for various mods, only spacer-tech equipment - Power armor, etc. - are biocodable by default For modders Feel free to add this mod as a dependency for your mods, patching apparel is pretty ...
Biocodable Apparel - Hardcore patch
Created by turkler
An addon for my Biocodable Apparel mod that guarantees any advanced - spacer tech or advanced industrial tech - equipment carried by any pawn will always be biocoded. I've also included a patch to remove the biocodable comp from simple weapons. Miniguns an...
Harder Gear Looting
Created by Pruchr
Introduction In vanilla there seem to be two mechanics aimed at restricting the player's ability to acquire gear from enemies - biocoding and the death acidifier. Both of these fall short: Biocoding is only applied to weapons on raids and not even that fre...
Biocode Reformatter rework for Harder Gear Looting
Created by turkler
A small overhaul of the Biocode Reformatter from Harder Gear Looting. A brief list of changes: - Renamed the Biocode Reformatter to Bioformatter, mostly to fit alongside other biocoding-related items from mods like the Vanilla Expanded series. I've also re...
Robotic Servitude
Created by ghastlyskull
https://imgur.com/rSMntHl.png Are you tired of your captured pawns trying to escape or there was an “unforeseen” incident that has caused them to flatline? Well, they can still be of use even in death by turning them into a mechanized laborer. These advanc...
Multi-Doctor Surgery
Created by MasterPNJ
🏥 Multi-Doctor Surgery Mod Enhance your medical operations with a coordinated team of doctors! This mod transforms surgeries into true team efforts by allowing you to assign multiple doctors to assist a lead surgeon. Enjoy boosted efficiency thanks to the ...
活铁网 Living Wire
Created by 382K!
Added an advanced entity inspired by Pax Britannica(a mod of Hearts of Iron IV). -Passive periodic area damage, a troublesome debuff effect with a probability, causing high damage to buildings. -Defeat it to unlock the surgery to remove this debuff and a s...
Keyz' Boss Bars
Created by keyz182
KeyzBossBars Boss bars? Boss bars. Adds boss bars to the games bosses. Currently: Apocriton Warqueen Diabolus Dreadmeld It also adds boss bars to faction leaders, which can be switched off in the mod settings. Sub Bars show the boss' vital parts, so knocki...
Insectoids 2 - Isopoda geneline
Added a new geneline for Vanilla Factions Expanded - Insectoids 2 <Genes> If you have used Vanilla Races Expanded - Insector,You can use IsopodaPherocore to obtain them <Buildings> https://steamuserimages-a.akamaihd.net/ugc/2388684061177844265/2C0E3E6533B0...
[ARY] Automatic Stump Chopping [1.5]
Created by Arylice
Arylice's Automatic Stump Chopping #arylice   #aryasc Have you ever watched your lumberjacks chop down trees, only for them to leave those annoying stumps behind, and felt that urge to have everything perfectly tidy? You wish they’d just finish the job com...
Less Explosive Tantrums
Created by themoistestwhale
STEVE STOP PUNCHING THE ANTIGRAIN WARHEADS AGAIN BECAUSE RAIDERS TOOK YOUR TABLE I SWEAR TO RANDY I WIL- Stop colonists from punching explosives for stupid reasons! This mod prevents colonists from targeting explosive things during tantrum mental breaks li...
Gorlath's Flowery Ideology Addon
Created by Gorlath
Ever wanted a nice outdoorsy shrine? Upset that you have to put pillows or pews everywhere on your lovely grass? Annoyed by the fact that your shrine demands a floor or it's "disrespected"? This new flowery addition fixes all that! This mod adds a new ritu...
Automatic Parking
Created by Rabiosus
Add automatic parking feature to the vehicle. Set Parking Location: - Save Position: Click the gizmo to save the vehicle's current position and orientation. - Auto-Park: Click the gizmo again to automatically park the vehicle at the saved location. - Reset...
Second Floor
Created by Avericat
Make hidden floors where your people can sleep. Maximize your space. Because being able to harness electricity and make spaceships but not being able to make a second floor makes no sense! https://i.imgur.com/0gN5ME0.png Adds staircases leading to "fake fl...
Food Texture Variety - Replacement
Created by FaintingGoat
This mod updates the base game meals to use the Food Texture Variety Core graphics class! When a meal is created, it will now choose from a variety of meal textures, without changing a single recipe. Meal textures are chosen by ingredient, but the mod incl...
Do Lovin' When Idle
Created by =-=
Features No TPS impact. No new needs or mechanics are added for lovin'. Colonists quickly find their next task after finishing idle Lovin'. This idle Lovin' has a 5%/20%/80% chance of pregnancy. All languages available in RimWorld are supported. Descriptio...
Do Recreation When Idle
Created by Xercaine
Note: Many people are commenting about the recreation loop incompatibility and RocketMan incompatibility. This was a commissioned mod, and my programming is limited, so I likely won't be able to make a patch myself. Seobongzu has made a simplified version ...
AutoHarvestZones
Created by gregathee
AutoHarvestZones - Automate Tree Clearing and Harvesting Are you tired of manually clearing trees to remove cover for raiders or maintain the efficiency of your wind turbines? Or maybe you just want to automate the process of harvesting wood from trees? Lo...
Muv-Luv: Annihilation
Created by HYDRA
https://imgur.com/Dtj4qFF.png This Mod brings the main antagonists of the Muv-Luv trilogy to Rimworld, the BETA! ⚠ Forewarning ⚠ - This mod adds enemies that are very challenging to deal with and may come off as unbalanced or unfair. This is 100% on purpos...
Pass It Through The Window!
Created by SilkCircuit
A two-sided pass-through window for transferring items between rooms without entering or disrupting the other room's climate—perfect for moving raw food directly to the kitchen or cold storage. Whether you're forcing colonists to deliver slave body straps ...
Snow Covers All
Created by Mlie
https://i.imgur.com/iCj5o7O.png After hours of snowfall your pawn can somehow still see the revolver and five silver dropped by the raider the night before? Not anymore! Items left out without roof-cover will now be hidden under the snow. Pawns can find th...
Read to Patients
Created by bblkepling
Let's doctors read novels to patients so they both get the book's joy bonus. Q&A: Will this work with books other then novels? No, I could possibly add an option if there is enough requests and I can find time. Can I read to sick children in Biotech? No, g...
Fast Mod Audio Load
Created by llunak
This mod reduces load times for mods that provide additional music or many sounds. Description The effect of this mod differs depending on the platform. On Linux the effect is larger than on WIndows. The situation on other platform is not known. Common Loa...
Necrotic Shamblers (Zombies Aren't Archotech)
NECROTIC SHAMBLERS A very simple little add-on for Anomaly that tries to re-mystify Shamblers by removing all (or at least most of) the technobabble nonsense that surrounds them. Archites are now necrotic infections and curses, that sort of thing. Addition...
Shamblers expanded:We are zombies now!
!machine translation! (sorry my english is bad....) CE √ Mutliplayer √ (XML) Updated again , March 24 -Shamblers will randomly gets implants and wounds when they spawn (20% chance) -Reduces the frequency of shamblers walking randomly or standing sluggishly...
Bags Pack Balanced
Created by WonYoungjun
This mod adds bags that are useful across various eras. Additionally, the weight of the bags has been adjusted to reflect realistic values based on kilograms (kg). 2024.12.16 - Mod uploaded Bags Pack https://steamcommunity.com/sharedfiles/filedetails/?id=3...
OnlyPawns: Strip and Stream
Created by SilkCircuit
Adds an Exotic Dance Pole where colonists can remove their clothes for recreation. Connect a Colony Cam to stream performances on "OnlyPawns" and earn silver tips from virtual viewers. Are your colonists bored of horseshoes and chess? Give them a chance to...
I will be back
Created by 骸鸾
——————Description—————— “I will be back” is a small mod to enrich the kidnapped system in Rimworld. In Vanilla, having a colonist kidnapped is almost as bad as being dead. Now “I will be back” gives your kidnapped colonists the chance to return to the colo...
Reinforced Mechanoid 2 (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Helixien, Taranchuk, OskarPotocki, Luizi, IcingWithCheeseCake, Sir Van, Reann_Shepards mod https://steamcommunity.com/sharedfiles/filedetails/?id=2910050186 with permission - This mod now includes all features of t...
Equal Age Disparity
Created by 1trickPwnyta
Did you know that in vanilla RimWorld, there is a mechanic that causes male colonists to prefer dating younger people and female colonists to prefer dating older people? It's not a rule or guarantee by any means, but the mechanic does skew romance in that ...
Possessions For Everyone
Allows all pawns to generate with possessions in their inventory. This includes visitors and raiders! You can configure the chance that either of these groups has possessions in the mod settings. Vanilla possessions are limited to a maximum of 2 possession...
Polyamory Beds (1.5)
Created by lagking
More beds for your polyamorous pawns! This mod is a spiritual successor of Polygamy Beds by Joseph with code being completely rewritten by Meltup. I have updated it to 1.5 and fixed a typo. Please message me if you want this mod taken down or there is an e...
Linked collections (12)
In 1 collection by Nevik The Storyteller
NevikTheStoryteller's RimWorld 1.5 Modlist (Eternalized - Vanilla)
242 items