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There is a space in eventNames, misspelling. Is that from you by accident, or actually in the mod code?
<SoundDef>
<defName>Stargate_Shot_Zat_Gun</defName>
<context>MapOnly</context>
<eventNames />
<maxSimultaneous>1</maxSimultaneous>
<subSounds>
<li>
<grains>
<li Class="AudioGrain_Clip">
<clipPath>Weapons/zat_gun</clipPath>
</li>
</grains>
<volumeRange>
<min>25.76471</min>
<max>25.76471</max>
</volumeRange>
<sustainLoop>False</sustainLoop>
</li>
</subSounds>
</SoundDef>
Though it sounds like a mod conflict; try to open the stargate mod's folder and look for the SoundDefs (with a text reading program like Notepad), and then tell me what name of sound the "zat gun" uses.
I'm sick at the moment - got a fever, but I'll get to it in a moment.