RimWorld

RimWorld

78 ratings
Persistent Cavalry Spikes
   
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Mod, 1.4, 1.5
File Size
Posted
Updated
356.909 KB
Jan 10, 2024 @ 12:39am
May 30, 2024 @ 8:23am
4 Change Notes ( view )

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Persistent Cavalry Spikes

In 1 collection by ferny
The Progression Modpack | Ferny (1.4)
643 items
Description

Makes cavalry spikes last forever. In the original mod they disappear after five days. That's it.

What about balance?
Balance be damned. I don't know or care. Made this patch for my friend. My guess is I don't think it's that overpowered if you're using CAI-5000.

Mid-save?
Safe to add mid-save.

Compatibility
Everything.
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17 Comments
ferny  [author] Jul 14 @ 2:57pm 
@ Shynthetic The mod this is patching isnt even 1.6 silly
Shynthetic Jul 14 @ 12:17pm 
when update to 1.6 ?
El Marco Oct 3, 2024 @ 11:08am 
Can you make a version which still breaks but last a lot longer, like 3 years?
Sockinator01 May 13, 2024 @ 7:51am 
thank you, now my entire defense won't fall apart due to stupid logic :steamthumbsup:
Narlindir May 2, 2024 @ 2:47pm 
this got integrated into [FSF] FrozenSnowFox Tweaks just fyi
FeralFerret Apr 24, 2024 @ 8:00am 
Wonderful. As far as I'm concerned balance can lie bleeding on my infinite durability cavalry spikes in front of my majestic invulnerable killbox. :praisesun:
ferny  [author] Apr 3, 2024 @ 1:58am 
v3 updated to 1.5 (forgot to bring this up i did this a while ago)
Karkino Jan 31, 2024 @ 7:31pm 
Could you patch the handheld mortar to be infinite back again?:sadcthulhu:
ferny  [author] Jan 30, 2024 @ 9:33pm 
update: changed the description of the cavalry spike to remove "breaks after some time"
Hothrus Jan 13, 2024 @ 5:48pm 
based mod