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Probably better to recommend that on the main mod itself, sounds like a good idea to me, let me know how they respond to it
It could likely be fixed by checking if the pawn looking for ammo is of the player faction and disallowing all player-stockpiled ammo in that case, but doing so would likely be more difficult to do than it sounds like.
Keeping the ammo stockpile away from where fighting occurs and limiting the ammo search range in the settings might help, as I think visitors only look for ammo when reloading.
Or just see it as a tax for using neutrals to fight your battles...