RimWorld

RimWorld

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Phaneron's Basic Storage
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Mod, 1.4, 1.5, 1.6
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4.653 MB
Mar 26, 2024 @ 4:37am
Jul 8, 2025 @ 11:29am
21 Change Notes ( view )

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Phaneron's Basic Storage

Description


Here we go again, another storage mod. Basic Storage is meant as an attempt to give players highly varied storage options beyond the vanilla shelves, without cluttering the menu with dozens of different buildings.

Basic Storage uses the Adaptive Storage Framework (ASF) to achieve this. It allows for the textures of buildings to change depending on what and how much is stored in them. For example, this means a single building can look completely different depending on if it stores wood or steel, leading to less clutter in your menu. Additionally, some buildings have different textures depending on which way they are rotated. Buildings that change depending on what they store usually have more than one stage to show how many stacks of that specific items are stored in it.

What you need to do to change the appearance of any given building is mentioned in the info text of each building and indicated by which kind of arrow is next to their name on the infographics below.



This mod is supposed to fit fairly well into the game and give players more visual variety, not replace shelves. This means, while some of the buildings can store more stacks than shelves, they cost more and most of the time are far more restricted in what they store. There are some buildings that can store items you can't normally store in shelves, though their material cost reflects this.

This mod also adds two new research projects, Neolithic Storage, which currently only has one building in it (future additions will likely change that), and Complex Storage, which unlocks the rest. Some of the buildings in Complex Storage also need other research projects to be unlocked before they become available.





- The Adaptive Storage Framework is currently incompatible with Packable Containers. The contents of buildings moved with the help of this mod disappear.
- When using the select texture feature of VE with this mod, you can't change the texture of shelves.
- CE ammo stored in the shelves is not visible, but should appear again once removed.

Basic Storage also changes how items are displayed on shelves, simply because I can and I hate how disorderly items on shelves look normally. Because of how the ASF works, this isn’t retroactive, meaning all shelves build before this mod was activated need to be replaced for this to take effect.

For bugs, typos, values that should be changed etc. please comment below.

klvlt adapted some of the textures from this mod into their own storage buildings. Look here for a dedicated medicine crate. Check out their other mods for some more storage options.




- Thanks to Sir Van for the awesome steel retexture that the steel in the Small Crates and Metal Crates is based on.
- Thanks to Bradson who created the Adaptive Storage Framework which makes this mod possible.
- Shoutout to JANGOD’SOUL and the Simple Storage mod that I’ve used for hundreds of hours and that inspired this mod.
Popular Discussions View All (2)
27
Nov 10, 2024 @ 10:43pm
PINNED: New storage options?
Phaneron
3
Nov 25, 2024 @ 2:19am
PINNED: Modded storage categories
Phaneron
321 Comments
Oct 12 @ 3:06am 
Hello. There must be some incompatibility between this and Worldbuilder mod, which allows to change styles of buildings. Currently i see, that the default Rimworld shelves are impossible to change. You may want to remove shelfPatch from vanilla shelves, if WB is present
Oct 11 @ 10:13pm 
Ah right ok, I get you.
Well fair enough then, cheers for replying =]
Phaneron  [author]
Oct 10 @ 3:25am 
@HEDGEH0G91
Deterioration, food spoiling and what happens to wastepacks different mechanics in Rimworld. It just means that items won't take damage by being stored outside, which they do in a stockpile. Food and Wastepacks are seperate from that. Vanilla shelves actually have the same thing in their description.
Oct 6 @ 11:05pm 
hey @phaneron,
The descriptions say that things stored will note deteriorate.
Has it been reported that wastepacks stored inside a storage container DO still deteriorate unless the temperature is below freezing?

I havent tried with food to see if it spoils yet but that could just be an opportunity to add a refrigerated version of the containers like I have seen in some other mods.
(or you could potentially just add that to all the containers which would ensure all items wouldnt deteriorate if the temp can affect them)

Cheers,
Aug 17 @ 11:09am 
@Gonb The Faster Game Loading mod was known to cause that. If you aren't using that you'll probably have to find the conflicting mod through trial and error
Aug 17 @ 10:53am 
whats up with textiles filled crates sometimes being leather and sometimes being all white despite me always putting the same stuff i.e. plainleather inside them
Jul 24 @ 1:00pm 
i tried this mod and had no containers... i wonder if my game was bugged or i need to research something
Apr 26 @ 11:19pm 
Can you make a 2×2 version of the metal cargo box? Its texture looks nice, but it only has one slot
Mar 23 @ 10:24pm 
@WJSabey the mod "Adaptive Storage - Global Settings" lets you change what can be stored in which thing.
Mar 18 @ 12:17pm 
I really love these, the one thing I wish would change is I wish that food items could go in crates. Especially metal ones, having a high tech spacer colony with wooden barrels in the freezer is a bit off. I would prefer to use metal crates there.