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Went from ~260 to ~330 TPS. I do have like 30 chickens but still.
Yeah, I know I could have transpiled it, but I was concerned that would cause more compatibility problems.
There is a real risk that others are (or will be in the future) transpiling into that method given how it works.
To date the only issue I'm aware of is the outpost one, and that is caused by them directly checking type "dalmatiner == dog" (false) instead of using an is statement "dalmatiner is dog" (true).
BTW, you could avoid the compatibility problems (including possible future ones if the RW code changes) if instead of replacing the whole thing you just prefixed the existing function to add the 'if' and then transpilled the 1f to 1000f.
EggChickenUnfertilized532633 seems to be getting errors, which I guess might be due to your Egg Boxes mod. But, er, that is an egg, not an Egg Layer . I don't think I modify the actual eggs, just the creatures that lay them.
The only issue I've been aware of is the Ranch Outpost added by the fan-addon to vanilla expanded outposts. That one did a hard check for the old comp. Fixing that from their end is trivial, and I sent instructions after someone asked me about it. Dunno if that is fixed now. :)
@llunak
It is from Dub's Analyzer. When you go into a method there is an option to see what calls it and how many times.
https://gist.github.com/HugsLibRecordKeeper/f9ad20f7e31150cb4620fda5e8ed2d16