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Zbiór modów i kolekcji które mi się podobają na przestrzeni lat
Przedmioty (603)
[1.2 Earlier] Drape for Hiding
Autor: Si-Cafe
======================= *Required "Royalty" or "Vanilla Furniture Expanded - Props and Decor" ======================= Description For usually drapes are assigned to the "building layer", so pawns are always drawn in front of the drapes. Installing this mod...
[1.5; 1.4] RimFridge: Now with Shelves!
Autor: "Just Harry"
The RimFridge we all know, and love, updated for RimWorld 1.4 1.5, with support for three stacks of items per fridge-cell - just like shelves. Please note, the package-ID of this mod conflicts with " RimFridge", and "RimFridge Updated", and as such, only o...
[1.5] Huscarl - Power Armor
Autor: Odz
https://i.imgur.com/rx972dF.png A first generation power armor set belonging to an ancient faction long lost, it now finds itself in service among mercenaries for its intimidating visage. https://i.imgur.com/659y6TQ.png https://i.imgur.com/2vgGakz.png http...
[ABANDONDED] Open World
Autor: Saffue
IMPORTANT: So I imagine alot of you were expecting this eventually but we have decided to abandon and open source Open World. If you want to continue the project yourself feel free but be aware theres no documentation for the code, I cannot give support fo...
[AP] Defense Meme
https://i.imgur.com/tkuPyCT.png https://i.imgur.com/E8ECVxy.png Very simplistic mod that encourages the player to be as defensive as possible, rewarding you for doing so. Note: Despite the preview image, there's no "The Rise of the Shield Hero" content...y...
[AP] Hunting Meme
https://i.imgur.com/tkuPyCT.png https://i.imgur.com/nlFAOAo.png The hunting meme encourages players to take hunting more seriously and to be careful to what you hunt. The mod includes general stats buffs, a precept that rewards you for hunting big beasts w...
[AP] Predators Unleashed
https://i.imgur.com/tkuPyCT.png https://i.imgur.com/nlFAOAo.png Predators are pretty straightforward, they run and hit their prey until it's dead and eat it. This mod tries to give them a more interesting behavior, a hunt that consists of multiple steps li...
[AP] Skeletons, Skeletons, Skeletons!
https://i.imgur.com/tkuPyCT.png https://i.imgur.com/nlFAOAo.png Skeletons, Skeletons, Skeletons! (SSS for short) is a mod that introduces a new race of skeletons! What differenciate it from other skeleton race mods is their traits and unique way of obtaini...
[AP] Skeletons, Skeletons, Skeletons! (Continued)
Autor: Zaljerem
Original mod by Sovereign, Fairy, Alexis Popcorn https://steamcommunity.com/sharedfiles/filedetails/?id=2967832003 If the original author requests it, I will remove this update. -- Please see original mod page for more detail. Skeletons spawn as slaves (Id...
[ARY] Butchering Drops Skeleton [1.5]
Autor: Arylice
Butchering Drops Skeleton #arylice   #arybds You do not swallow whole your preys like a python, correct? Perhaps you simply enjoy the sight of skeletons? Or maybe you believe the bones can have more purposes and you are convinced that throwing them away is...
[AV] Work Queen
Autor: Veltaris
Adds a variant of the war queen mech: the work queen, capable of gestating various worker urchins. Work queen operating instructions Have you ever had an emergency where you needed a lot of manpower but didn't have enough? We are here to help you out! Need...
[CAT] Show Hair With Hats or Hide All Hats
Autor: cat2002
All hats are hidden by default, please check the mod settings! Bug reports without screenshots (if relevant) and logs (generated using Log Publisher from HugsLib) will be ignored. Show hair for all hats. Select which hats do hide hair from Mod Settings. Hi...
[CM] Biotech DLC Texture Upscale
Autor: mayonnaise
V1.0: upscales most of the textures of buildings and items mechs,animals and weapons from biotech by 2x, so 128x128 to 256x256 and ect. upscales the bodyparts and the special fur body to 512x512 which is the resolution for other body retexture mods. for so...
[DEPRECATED] Alpha Genes - Insectoid Mutations
Autor: Sarg Bjornson
ALL THE CONTENT IN THIS MOD IS PART OF ALPHA GENES FROM 1.5 ONWARDS https://i.imgur.com/rLaa7So.png Features - Adds 15 new genes that apply the insectoid mutations from Vanilla Factions Expanded - Insectoids. - Mod does NOT need (but is compatible with) Al...
[DHM]Retexture(for MultiFloors)
Autor: Drilled_Head
Simple mode to change the image and layout of stairs 2025.01.22 - fix rotate ...................................................................................... Better recommended mode list when used together 1. Roofvent - https://steamcommunity.com/sha...
[DHM]Vertical_Lift(for MultiFloors)
Autor: Drilled_Head
2025.03.20 - Tick ​​improvement. - bug fix How long do I have to carry heavy luggage up the stairs? In this age of flying spaceships? The installation cost is burdensome, but the performance is assured! Experience DHM’s logistics system! 2025.01.23 - bug f...
[ELIF] SRTS - Helicopters
Autor: 《ELIF_》
https://i.imgur.com/pfYRQLU.png https://i.imgur.com/jYTDrpK.png https://i.imgur.com/QJuhovd.png Ever wanted to fly through Rimworld with style and practicality? Well, helicopters are here to bring you just that, helicopters have always been the king when i...
[FSF] Better Camp Loot Classic
Autor: FrozenSnowFox
Announcement The Classic version of this mod is discontinued and will no longer be updated. You can find the new version of the mod here. Description This mod overhauls the mapgen loot table used for storage areas which is used for Bandit Camps (Possibly o...
[FSF] Better Spike Traps
Autor: FrozenSnowFox
Description Spike traps have become less viable due to their high resource cost and their inability to be placed near each other. This mod removes the distance limitation and reduces the trap cost from 45 materials to 15. While a bit cheap early on I think...
[FSF] Vanilla Bionics Expansion
Autor: FrozenSnowFox
Description This bionics mod focuses on a very vanilla experience and fills out the numerous prosthetics/bionics/archotechs omitted from the base game. Everything is balanced around vanilla stats, costs, skills and time. Each prosthetic/bionic/archotech ch...
[JDS] Simple Storage - Refrigeration
Autor: JangoD'soul
https://i.imgur.com/p7Fv1Z6.gif This Add-On is for LWM's Deep Storage and RimFridge https://i.imgur.com/MIcQmuA.png ~RimFridge Updated ~LWM's Deep Storage ~ Simply Storage - Refrigeration https://i.imgur.com/9SCZNh4.png -Refrigerator -Ice Box -Refrigerated...
[K4G] Detroit: Become Human Police Gear
Autor: Krazy4Games
This mod was commissioned by Hessian. Description This mod adds the SWAT and riot police outfits from Detroit: Become Human, along with some weapons. Contents 1 new research project. Officer Uniform - Armor - Sharp: 7.2% - Armor - Blunt: 3.6% - Armor - Hea...
[K4G] Empires of Old - Core
Autor: Krazy4Games
https://i.ibb.co/F8JqKgF/Description.png This is the core module of my Empires of Old series. I always thought the Rimworld was too disconnected from the rest of the galaxy. With this series, I wanted to introduce new alien civilizations to the game and ex...
[K4G] Empires of Old - The Alekeepers
Autor: Krazy4Games
https://i.ibb.co/BNTLZ9B/Ideology.png https://i.ibb.co/y8zPF6q/Lore.png Life is a beautiful thing. It is a gift from God himself, but all too often, man wastes it. He searches for wealth and fame, only to find that such things do not ease his pain. He give...
[KV] Call Trade Ships [1.4]
Autor: Taranchuk
An updated version from KV. Original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2431840021 Will take it down if requested by the original author. ===== Call for trade ships for a price from a Comms Console. The price can be adjusted in the...
[KV] More Trait Slots [1.4]
Autor: Taranchuk
An updated version from KV. Original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1508292711 Will take it down if requested by the original author. ===== "More Trait Slots" is a pretty simple mod. It doesn't add new traits to the game, but i...
[KV] RimFridge
Autor: KiameV
1.5: https://steamcommunity.com/sharedfiles/filedetails/?id=2898411376 Adds refrigerated racks to keep food and other perishables cold. Ideal for use in dining rooms, freeing up labor from feeding prisoners, or keeping food on hand for cooks. Floor based R...
[KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings [1.4]
Autor: Taranchuk
An updated version from KV. Original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1180718516 Will take it down if requested by the original author. ===== Save and Load Dump/Stockpile and Outfit settings. These saves can be carried over from ...
[KYD] Even More Food Filters
Autor: Kayedon
I have decided to leave the RimWorld modding scene. Anyone may freely update this or any other mod. All credit must be preserved. Original description below with images unembedded: Even More Food Filters brings you handy, irreplaceable filters to the Foods...
[LTS]Ammunition - Advanced Ammo Pack
Autor: LimeTreeSnake
https://i.imgur.com/JXUhRvZ.png https://i.imgur.com/OCqyOYM.png Additional Note: Some weapons that aren't Vanilla or provided by LTS, may be required to be configured properly in the mod settings to work, if you wish to help us support other weapon mods, f...
[LTS]Furnishing
Autor: LimeTreeSnake
https://i.imgur.com/JXUhRvZ.png https://i.imgur.com/9ZAO4L7.png https://i.imgur.com/iMPn1au.png https://i.imgur.com/G4vXJY6.png Do you happen to have too many resources? do you need to fill up a room with clutter to impress a royal? do you wish to contrast...
[LTS]Maintenance
Autor: LimeTreeSnake
https://i.imgur.com/JXUhRvZ.png https://i.imgur.com/9ZAO4L7.png https://i.imgur.com/iMPn1au.png https://i.imgur.com/0JsxVQ3.png Maintenance expands upon the game's degradation and breakdown system by providing ways to let pawns repair worn equipment such a...
[LTS]Systems
Autor: LimeTreeSnake
https://i.imgur.com/JXUhRvZ.png https://i.imgur.com/RGhIPSh.png https://i.imgur.com/iMPn1au.png Systems is a framework that contains code that are used by many of my mods, other modders can also utilize this framework if they wish. Feel free to contact me ...
[MUS]哥特式吸血鬼家具 Gothicstyle Vampire Furniture
Autor: elun982697019
增加了哥特吸血鬼风格的家具装饰以及墙体结构等 Gothic vampire style furniture decoration and wall structure were added 这个家具包含有40个吸血鬼古堡风格的物件,适合您制造你的城堡走廊,大厅,或者墓穴。 This furniture contains 40 vampire castle style objects, suitable for you to create your castle corridor, hall, or tomb...
[O21] Thaumrim (Continued)
Autor: Mlie
https://i.imgur.com/buuPQel.png Update of Neronix17s mod https://steamcommunity.com/sharedfiles/filedetails/?id=1567775191 - The robes and hood will now be considered cultist-clothing if using Call of Cthulhu - Cults - Removed dependencies since the mod ne...
[Obsolete] Bridge Color Tweak
Autor: dickmosi
This mod is in the base game as of Update 1.5 New Version: Bridge Color Tweak 2 Out Now! - 100% seamless paintable bridges! About This mod simply replaces the bridge texture with an altered version that matches the colour of wooden flooring so that they se...
[Og] 2x4 Sun Lamp
Autor: OganessonG
Description: Do not use the vanilla OCD-friendly sun lamps any more! This mod adds a 2x4 Sun Lamp, which perfectly fits 2 Hydroponics in your greenhouse. power consumption: 300w cost: 20 steel The lighting range is 2*4 for 100% brightness (white), and 4*6 ...
[OUTDATED] Hide Behind Tall Building
Autor: Si-Cafe
You may continue to use this mod, but if you want to use it for more buildings, try this new mod. https://i.imgur.com/OWykZ17.png Description This mod causes pawns to be hidden and drawn behind buildings that are noticeably taller relative to the occupancy...
[RAZ] Mal0 Race
Autor: razar1
Mal0, a Humanoid Alien Race Mod There are a lot of moving parts in this mod. Let me know how it plays, if I missed some edge cases, or if something is broken. I likely need to tweak some things. You can use this mod without Anomaly, but any Mal0 pawns will...
[RF] Archipelagos (Continued)
Autor: Mlie
https://i.imgur.com/buuPQel.png Update of Rainbeau Flambes mod https://steamcommunity.com/sharedfiles/filedetails/?id=1539309846 - Added support for Vanilla Fishing Expanded - Fixed error due to biomes with no defnames, thanks BrokenBed https://i.imgur.com...
[RH] Faction: VOID (OUTDATED)
"Wow when is this gonna be updated bro???" Faction - V.O.I.D. 1.4 https://steamcommunity.com/sharedfiles/filedetails/?id=2883208829&searchtext= They come from an ancient world of fallen men, a place of horrors unimaginable to those who have never seen such...
[RH2] Faction: V.O.I.D.
Warning, contains mild flashing lights and hidden messages. https://i.imgur.com/eM6LtAE.gif Re-evaluate for a moment. Under what circumstances should you install this mod? None whatsoever. https://i.imgur.com/ysgcyfj.gif Featuring the most beloved organiza...
[RH2] Hand-To-Hand
https://i.imgur.com/ZMdTqjz.png Perform Hand-To-Hand abilities to have an advantage over your opponent in melee combat. https://i.imgur.com/sxjduP2.png - This mod adds 9 custom melee abilities for your pawns that they can use to knock out enemies - Include...
[RH2] V.O.I.D. Storyteller
https://i.imgur.com/f47XlKl.png This is a warning. this is a welcome. This is home. https://i.imgur.com/N8DdByO.png Adds a new storyteller. A representative of V.O.I.D., he has an unmatched record of hospitality, giving all around him a warm and unforgetta...
[Ry]HD Pawn Textures
Autor: Ryflamer
HD Pawn Textures Feature Overview 512x512 resolution pawn head and body textures(default being 128x128) Note If Humanoid Alien Races is not installed beards on Narrow Head-Types will appear misplaced. Recommended Mods Graphics Settings Camera+ Compatibilit...
[Ry]Rimcraft Animals
Autor: Ryflamer
Rimcraft Animals, a fantasy mod based upon the creatures of World of Warcraft This mod is a sub-mod for Rimcraft, and adds lore specific animals to Rimworld. It can be used either by itself or along with Rimcraft and has patched in functionality to allow f...
[sbz] Neat Storage
Autor: seobongzu
https://i.imgur.com/tE28cZ7.gif Neat Storage · Safe to add to a save game Add 19 types of furniture for neat storage I got tired of having 300 shelves with the same design. I wanted furniture that could neatly display items without any being hidden, so I c...
[SR]Factional War Continued
Disclaimer: I'm not the author. This is just the 1.5 update of the original mod. All thanks to Shadowrabbit for this wonderful mod, and especially the code source on Github. Original link https://steamcommunity.com/sharedfiles/filedetails/?id=2534328163 Gi...
[SR]Raid Extension Continued
Disclaimer: I'm not the author. This is just an 1.5 update of the original mod All thanks to the author Shadowrabbit for this wonderful mod, and especially the code source on Github. Original link: https://steamcommunity.com/sharedfiles/filedetails/?id=255...
[SYR] Glowing Healroot
Autor: Syrchalis
Gives harvestable healroot a different texture and makes healroot glow https://i.imgur.com/s8csNp7.png Changes texture of harvestable healroot and adds a glow to all healroot. https://i.imgur.com/BHPtNVt.png Use Rocketman with this, because each healroot w...
[SYR] Scar Removal Plus
Autor: Syrchalis
Allows removing of scars, healing of ailments and regrowing of tiny body parts for glitterworld medicine https://i.imgur.com/s8csNp7.png This mod allows the fixing of scars and regrowing of small body parts with glitterworld medicine and gives alternatives...
[TP]Blood (Continued)
Autor: Mlie
https://i.imgur.com/buuPQel.png Update of TrahsPanda, Geckobolds mod https://steamcommunity.com/sharedfiles/filedetails/?id=2170595802 - To convert blood to hemogen, try Blood to Hemogen by Zaljerem - Mechs should no longer have blood https://i.imgur.com/p...
[WD] Soil Contrast
Autor: Wemd
Description: Yep! Another mod which makes stony and rich soil more visible. Features: - Makes stony soil brighter and more yellow. - Makes rich soil darker and more brown. - Patch. Doesn't override any Vanilla defs. Known Issues: None. Saved games compatib...
[XND] Tiny Tweaks (Continued)
Autor: Mlie
https://i.imgur.com/buuPQel.png Update of XeoNovaDans mod https://steamcommunity.com/sharedfiles/filedetails/?id=2017485672 - Fixed the AutoOwl setting - Should no longer clash with LWM Deep Storage - Russian translation added, via Reiquard https://i.imgur...
A RimWorld of Magic
Autor: Torann
Supports RimWorld versions 1.0 - 1.5 This mod adds classes with unique abilities. RimWorld of Magic adds over 35 unique classes with even more available in class add-on packs. Each class has a set of unique abilities and fills specific roles (healer, offen...
AAAA(Allowed Area Automatic Adapter)
Autor: seeki
Overview AAAA is a managed mod that automatically issues evacuation orders to Colonists and Pets in response to the onset of a threat. It automatically switches the allowed area in response to the arrival of raiders and manhunter packs, predation by wild a...
Actually Vanilla Music Expansion
Autor: Billnotic
UPDATE: Songs have been remastered a little bit and some thumbnail stuff was slightly changed. Songs are also now on Spotify! UPDATE 2: 1.5 is now officially supported. You have my permission to use this mod's music however you like, just make sure it's tr...
Adaptive Primitive Storage
Autor: vin
https://i.imgur.com/yMY2n8Q.png This mod is an independent port of Primitive Storage by Hydromancerx and velcroboy333 from the LWM's Deep Storage to the Adaptive Storage Framework using the Primitive Storage Retexture and restyle made by Phaneron. This mod...
Adaptive Storage Framework
Autor: Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage Framework contains several fancy features to allow modders to better shape the way they want to make and change their own storage mods. It has added functionalities to change textures based on what items are...
Adaptive Storage Neolithic Module
Autor: Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage - Neolithic is a mod that brings fancy new ways for players to expand their idea of item storages! This module covers the neolithic tech level and includes a good selection of storage containers to choose fr...
Advanced Power Plus
Autor: Meltup
An advanced power for your colonies! This mod is a merged update of advanced powergeneration and Fueled Nuclear Power Generators. It adds new power generation buildings with technologies to research them: - Advanced wind turbine (Spacer tech, 6000 Wd outpu...
Aerocraft Framework
Autor: 空曜
This Mod provides an aerocraft and its framework that primarily performs flight operations within a map (the majority of its functions can be achieved through Comp in Xml) Regarding the use of the framework: I have a rar compressed file called "Example" in...
AI art
Autor: boriselec
Use stable diffusion to generate unique images of art (statues, masterwork/legendary weapons etc). Generated images based on vanilla text description (Art tab). Thanks to work of @Aantt now you can get an image not only of art images, but also appearance o...
AI Upscaled Textures - Core
Autor: Cosmo Corban
Upscaled textures through AI for all Core, Royalty, Ideology, Biotech and Anomaly assets. Please note that AI has its limitations, mainly on the textures that are not very detailed. This will NOT replace the quality of textures designed by the talented Art...
Alpha Books
Autor: Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Alpha Books brings: - 19 new types of books that are all single-use, and give a bonus to the reader. From useful hediffs, to abilities, to unlocking new map locations, there is variety enough to spice up any playthr...
Alpha Genes
Autor: Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - More than 300 new genes. Some are very low impact, while some are truly game changing. - 16 new xenotypes with wild mechanics. - A new "Custom random" xenotype that allows you to make new player created xenotypes,...
Alpha Implants
Autor: Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - Adds A LOT of very varied animal implants - Compatible with ALL animals from ALL mods IF they use base game animal body parts (plus patches for our VE and Alpha mods) - 4 tiers of implants: crude, prosthetic, bion...
Alpha Mechs
Autor: Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - 7 new mechanoids: The Aura, Daggersnout, Goliath, Phalanx, Siegebreaker, Fireworm and Demolisher make their return. The 7 mechs will appear in raids, clusters, etc, and they can be disabled separately through mod ...
Alpha Mythology
Autor: Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds 25 new creatures to the diverse biomes of your Rimworlds, all of them based on mythological and magical creatures from different ancient cultures and sources. Similar to Alpha Animals, the philosophy of this mo...
Alpha Prefabs
Autor: Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds more than 200 Prefab structures that can be bough by the player to create awesome looking colonies. The more mods the players has, the more prefabs the catalog will contain. For optimal experience, you should u...
Alpha Skills
Autor: Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Alpha Skills adds: - 13 new passions. Most of them use a new custom system that swaps the passion between an active and inactive state upon certain conditions - 15 new expertises for pawn skills New Passions https://...
Alpha Vehicles - Neolithic
Autor: Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - 11 new Neolithic vehicles: wheelbarrow, hwacha, oxen cart, chariot, war chariot, outrigger cannoe, hot air balloon, covered carriage, palanquin, rickshaw and dog sled, all in a new vehicle tier, Tier 0, that requi...
Altered Carbon 2: ReSleeved
Autor: Helixien
https://i.imgur.com/bVhysiO.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/waQFi9X.png A detailed record of all changes can be found in the “Changelog” tab. Please check there Current mod version: 6.0.2-Sov-rev7 Supports Rimworld version: 1.5 Olde...
Always Draft Your Mechs (Almost)
Autor: GoGaTio
About: With this mod mechahitors can command if they are in caravan or downed. You can change how mod works in mod settings. Special info: This mod isn't very useful by itself, but it is with other mods that allows to control mechanoids outside of command ...
Amplified Mobility Platform
Autor: AOBA
https://i.imgur.com/9FHIFwU.png the remaked version of Amplified Mobility Platform mod, added the AMP suit in the movie Avatar into rimworld The Mitsubishi MK-6 Amplified Mobility Platform (or "AMP" suit) is a distant descendant of the first military exosk...
Ancient Armory for Ancients
Autor: Botch_Job
A mini mod that changes the Ancients faction (the guys that pop out of the cryptosleep pods/sarcophagi if you have Medieval Fantasy Themed Relic Quests) to medieval tech level and gives them the weapons and armour from Ancient Armory. ...
Ancient Mech Armors
Note: will work for 1.5 both on CE and Vanilla Adds 4 sets of OP mechanitor armor for all your mechanitor's machinationes. All armor is considered prestige armor. CE patch built-in.Archotech Mech Armor is NOW craftable Feedback are welcome. 中文:添加四个imba的机械师...
Ancient Urban Ruins All Deconstructible
Autor: Meteores
Have you tried living in the ruins of cities? It's not that easy to get several floors, but I personally want to. It is very difficult to rebuild everything to suit your needs in cities, because getting rid of all the junk is incredibly long and tedious, a...
Androids Expanded: Overhaul
Autor: Xercaine
An overhaul mod that tries to polish the rough edges of Androids and Androids Expanded. Includes improvements to areas such as UI, apparel, research, grammar and general fixes. Contains mod options that disables replacing android upgrade colors. Feature ov...
Anima Gear
Autor: xrushha
General information This mod allows you to domesticate anima grass through appropriate research, plant it and harvest anima fibers which can be used to craft eltex-like neolithic anima gear which includes tribalwear, war mask, war veil, crown and staff! St...
Animal Hoods
Autor: BOT Ghostie
This mod was originally made by Diana(Kitty) and a friend. This mod is not a remake, rather, it's a refurbishing of the original. The textures are now HD, with the help of AI upscaling and human editing. They now come in some different varients, drawn by r...
Animals are fun! (Continued)
About Spend time and have fun with your pets! This mod lets your pawns play fetch or go for a walk for recreation. Your pawns will gain a little animal skill as well. This mod is a continuation of the Animals are fun mod by Revolus. The mod was entirely re...
Animals Logic
Autor: ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Anomalies Expected
If you want more anomalies to explore and experiment with, then you might like this mod. Mod Contents Mod adding new anomalies for Anomaly DLC. With it own benefits and risks. Most anomalies here give you some benefit for keeping them in colony with it own...
Anomaly Events Extended
Autor: FaintingGoat
If you're familiar with my other mods, you have probably realized I only make two kinds: ones that allow me to be lazy or ones that will destroy my colony. This one is the latter. (I'm a little surprised this hasn't been done already, or maybe I just didn'...
Apothecary (Continued)
Autor: Mlie
https://i.imgur.com/buuPQel.png Update of peladors mod https://steamcommunity.com/sharedfiles/filedetails/?id=2000244851 - Added textures for seeds when using Seeds Please-mod, thanks DarkSlayerEX! - The issue with the double-rottime should be fixed, thank...
Architect Tab Tweaks
Now in 1.5: I do not expect to update this mod further and everyone should use https://steamcommunity.com/sharedfiles/filedetails/?id=2138635288 instead, it is much better Removes some modded tabs from the architect menu and moves the buildings into an app...
Argonic Core
Autor: Argón
https://imgur.com/XfwqywO.png A code framework to use on my mods. Feel free to make use of it if you want as well, just tag this mod as a dependency. https://imgur.com/SW1lMcu.png https://imgur.com/PBXXZAa.png https://imgur.com/mLJTMy9.png https://imgur.co...
Armor Racks
Autor: khamenman
Adds a variety of armor racks that help you store and equip your armor in a better way. At the moment there are 3 types of armor racks: - Vanilla rack that stores equipment and provides slightly faster equip time - Mechanized rack that dramatically improve...
Armorway
Autor: 泥头车
----------Update 更新 1.16---------- -装备首次记录时,清除其强制状态。 -殖民者精神崩溃时,会暂时隐藏Armorway相关选项卡。 -修复文化DLC中奴隶精神崩溃时引发的问题。 -修改部分文字描述。 ----------Update 更新 1.15---------- -Show relevant information on the door's information card and details page, and allow changing the door'...
Arrest and Release
Autor: 1trickPwnyta
Arresting your colonists during mental breaks only to immediately release them for the chance at a different mental break has become a bit more micro since the 1.3 update. Introducing the Arrest and release command, which allows you to arrest a colonist an...
Ars Mythica - Lightseeker Psycast Expansion
Autor: Myf
https://i.imgur.com/e9st3X2.png Ars Mythica - Lightseeker is a mod which revolves around the Lightseeker Psycast tree. Lightseekers defined in my headcanon are psycasters belonging to a Imperial Religious sect, one that is secretive and powerful. Lightseek...
Astra Militarum Regimentum - Krieg
Autor: Odz
https://i.imgur.com/bl4GF3I.png In life, war. In death, peace. In life, shame. In death, atonement. Comissioned by WarV Warden adds 512x512 Krieger equipment. Must equip mask first than helmet after Guardsman https://i.imgur.com/9DqL9M6.png Grenadier https...
Astro Repair Mechanoid
Autor: Zaryulenko
An advanced builder mechanoid for intensive EVA work in space or pretty much anywhere else. https://i.imgur.com/0gx7nVA.png https://i.imgur.com/Hzh5mZN.png...
ATH's Retexture Female Apparel
Autor: Anthitei
https://imgur.com/q8euBPZ.png https://imgur.com/tQb8vYe.png There are practically no dresses in the base game, which I consider a big loss. However, adding additional clothes that would only serve an aesthetic purpose is not really my style. Instead, I pre...
ATH's style Draconic
Autor: Anthitei
https://imgur.com/iDdSBVx.png https://imgur.com/tQb8vYe.png https://i.imgur.com/cIKrnFC.png https://imgur.com/Krrj6lM.png The mod consists of: - Lot of dragons - Small altar - Medium altar - Large altar - Grand altar - Ideogram - Lectern - Column - Pew - K...
ATH's style Gothic and Bloody Gothic
Autor: Anthitei
https://i.imgur.com/mtCUcUE.png https://imgur.com/tQb8vYe.png https://imgur.com/rjyigOf.png https://imgur.com/Krrj6lM.png The mod consists of two variants of most of following: - Small sculpture x3 - Large sculpture x3 - Grand sculpture x4 - Small altar - ...
ATH's Styleable Framework
Autor: Anthitei
https://i.imgur.com/0n2howh.png https://imgur.com/tQb8vYe.png https://imgur.com/K3V8zeV.png https://imgur.com/Krrj6lM.png Core game: - Armchair - Chess Table - Autodoor - Door - Autodoor - Bed - Double Bed - Royal Bed - Wall - End Table - Sarcophagus* - An...
Aurelian Stone spawns in Gulden Forest
Autor: Harmonea
I love Gulden Biome, but it always seemed to me like its special Aurelian Stone was on every map I settled except for Gulden Forest. So I made a tiny patch mod to fix that. With this mod, Aurelian Stone will never spawn outside Gulden Forest (unless anothe...
Auto Dissector
Autor: LingLuo
Language: Simplified Chinese, English(from DeepSeek) An automated surgical device has been added, which can help you precisely remove diseased organs or detach any bionic implants you deem unnecessary. It can also be used for processing prisoners, allowing...
Automatic Parking
Autor: Rabiosus
Add automatic parking feature to the vehicle. Set Parking Location: - Save Position: Click the gizmo to save the vehicle's current position and orientation. - Auto-Park: Click the gizmo again to automatically park the vehicle at the saved location. - Reset...
Avatar
Autor: bolphen
Show a pixel-art style avatar for pawns Currently covers most vanilla and DLC contents: hair styles tattoos cosmetic genes life stages: newborn, child, adult, corpse gear (clicking on the avatar toggles the visibility of the headgear worn) Supported mods M...
Barely Better Spots
Autor: Owlchemist
Overview This mod merges Barely Restricted Spots and Barely Visible Spots into one, now tagged for 1.4. This allows you to place spots upon buildings. You could, for example, place a crafting spot upon a table, a party spot along a bar counter, or a medita...
Beautiful Outdoors
Autor: Meltup
Enchances pawns' perception of nature. Simple mod that adjusts beauty and ugly modifiers for terrain and flora. Most notable changes: - flowers are significantly more beautiful now; - most trees have beauty increased to 2-4 range. Oak and Teak trees have 5...
Beliar Xenotype
Autor: Elseud
This mod adds the Beliar, a hemogenic xenotype which lives to kill and kills to live. Revel in exquisite carnage and paint the Rim red alongside your infernal host, or battle against the demonic armies, and send them back to the hells that spawned them. Th...
Better Explosions
Autor: NEPH
Makes explosion effects more better! If you're tired of simple vanilla explosion effects, try this. It also applies to all mods that use vanilla damage type. changes list - Explosion - Flame - Antigrain - EMP - Extingish - Smoke - Stun (Mod) Recommanded mo...
Better Infestations (Continued)
Autor: Zaljerem
Original mod by Machine https://steamcommunity.com/sharedfiles/filedetails/?id=1319614331 If the original author requests it, I will remove this update. -- Fixed: 1. Amusing as it sometimes was, insectoids no longer haul their meat to your stockpile. 2. Wo...
Better Pawn Control
Autor: VouLT
A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action. Setup different policies and switch at will. Emergency button to toggle all policies in ONE click. Tutorial -> https://www.youtube.com/watch?v=aKhF...
Better Pyromania
Autor: Aelanna
This is a small overhaul mod for Rimworld's Pyromaniac trait, inspired by multiple discussion threads on the r/Rimworld Subreddit. Its purpose is to overhaul the Pyromaniac trait from a self-destructive flaw to a fascination/interest that has both positive...
Big and Small - More Xenotypes
Autor: RedMattis
Mimics, Spider people, and probably more xenotypes to come. Because I felt like suddenly sticking spider-people and stuff in Big and Small Races might traumatize people more than intended (and break the Norse-theme). This can be considered the "...and more...
Big and Small - Vampires and the Undead
Autor: RedMattis
Adds Genes, Xenotypes, and Mechanics related to Vampires ("Sanguophages"), Demons, and the Undead. The Undead Returned https://i.imgur.com/A9cUY8c.png The Returned are people who have returned from death, often said to do so because of some unfinished busi...
Bill Doors' Medieval Hemogen Extractor Retex
Retextures the hemogen extractor to a more medieval fantasy looking one. Also removed power need, and changed material cost to stone blocks....
Bioferrite Chainsaw
Autor: koni
Description This Anomaly-only mod adds a (for now) single industrial melee weapon based on the new material bioferrite. Contents The chainsaw, in-game called Mutilator, is obtainable by crafting at the bioferrite shaper once machining is researched. In add...
Biological Warfare
Autor: BlueEagle421
https://i.imgur.com/8fPCoHA.png https://i.imgur.com/N7PmE7J.png Biological Warfare aims to introduce a whole new type of deadly arsenal: biological weapons. They can be used in both defensive and offensive strategies, providing balanced firepower. Everythi...
Biomes! Fossils
Autor: Draegon1993
https://i.imgur.com/6Wn2DdV.png https://i.imgur.com/LU4sChI.png Changelog: Please check the change notes tab Build your own museum with Biomes! Fossils, display the remains of creatures long dead and other fossilized goodies! With this mod you can dig up a...
Biomes! Prehistoric
Autor: Draegon1993
https://i.imgur.com/6Wn2DdV.png https://i.imgur.com/dFNA1ry.png Changelog: Check change notes tab Biomes! Prehistoric brings to life a plethora of prehistoric plants and animals (mostly dinosaurs), with over 100 different species of prehistoric creature, w...
Bionix Automator
Autor: Nalzurin
Bionix Automator in-game description: "In the advanced Glitterworlds where human technology is at its highest, the Bionix Automator stands as a pinnacle of medical innovation. This advanced device automates the complex and delicate process of installing bi...
Biotech Cloning
Autor: Dark
Allows you to use Biotech's growth vats to grow clones. Ever wished you could make more Hussars, Highmates, or any other xenotype? With this mod you can! Requires Biotech DLC. How to Use Research the new Cloning research project. Build a Clone Extractor (i...
Biotech Expansion - Core
Autor: Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This is the core mod for the Biotech Expansion series. Does mostly nothing on its own. Mandatory for every mod on there!...
Biotech Expansion - Mammalia
Autor: Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This mod is the first of many modular mods, focusing on genes inspired by real life mammals. Check back frequently for n...
Biotech Expansion - Mythic
Autor: Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This mod focuses on a few complex xenotypes based on mythological creatures. Check back frequently for new genes and oth...
Biotech Mech Stuff Elongated - Mechanoid Upgrades V2
Autor: MrKociak
Content This mod adds two buildings that let the player install a variety of upgrades onto their mechanoids. Process Build the upgrader . Select the desired mode . Deliver the necessary resources . Select the mechanoid that you want to give the upgrade to ...
Blood and stains
Autor: Gouda quiche
Adds footprints when a pawn stepped in filth. https://i.imgur.com/3D4ZLlc.gif Adds puddles when a pawn is bleeding. https://i.imgur.com/IYwsb02.gif Compatibility Combat Extended Equium race Gerzee race Mantis race Slug race Syntho race Zoltan race Thanks t...
Breeding Ritual
Autor: GulMadred
Breeding Ceremony This mod adds a new type of ritual to the Ideology system: a breeding ceremony. Two eligible pawns must be assigned to the same bed, which will cause a new button to appear on the bed's selection panel. This button opens the planning wind...
Bunk Beds
Autor: Taranchuk
Expand your furniture collection with an all new, space-efficient pawn storing method, bunk beds! This innovative solution allows you to store up to 3 pawns in the same 2 tiles, saving a bunch of space in your base. The mod comes with two versions of the b...
Call A Trader
Description This mod enables your pawns to request an orbital trader from the 'Orbital Traders Hub' using the commons console. Features Adds the "Call the Orbital Traders Hub" option to the commons console. Adds an incident event where you can choose if yo...
Call For Intel
Autor: GwinnBleidd
This is a reupload of 8Z's mod https://steamcommunity.com/sharedfiles/filedetails/?id=2240610130 Changes and fixes: Updated to 1.3, 1.4, 1.5 and fixed broken defs Support of worksites quests Support of quests from Vanilla Factions Expanded - Ancients (2 qu...
Camping Tent
Autor: AOBA
For some reason, everyone in rimworld just doesn't make a tent to live in, and now it's time to have a change. https://i.ibb.co/SJjVgfh/desc.png note: There status of the tent value has change but the description in workshop still the old one. pls check be...
Caravan Formation Improvements
Autor: Kopp
A few features that should help forming/managing a caravan. Features: Change the caravan formation spot: Essential if your caravan needs to load stuff from stockpiles that are not close to each other. Let them load stuff at a spot, then switch the spot. Th...
Caravan Lag Eliminator
Autor: Orangubara
Hello There! This mod will help you with caravan lags :) There is a problem with foraging bonus calculation with high Plant skill and custom races that don't need much food. RimWorld tries to calculate new remaining caravan food every time you add or remov...
Careful Raids
Autor: Brrainz
MOD RETIRED It was a great time and now it’s over. All my mods and code is for grabs, as always. If you want to talk about anything, join my discord server. Thanks for the fish! More careful raiders - Can you handle them? This mod makes raiders avoid place...
Carryalls | Intercontinental Transport
Autor: NEPH
Reach every corner of the planet! Adds several types of Carryall - VTOL aircrafts designed for intercontinental transport. Carryalls were created to complement RimWorld's boring caravan content. The carryall is meant to be a late game transportation option...
Cash Register
Autor: Orion
Build a cash register to control the settings of your restaurant in Gastronomy. Doesn't do anything on its own. Description This mod is a requirement for Gastronomy. I've separated it so I can reuse it in the future. Also, other mods could use it and add t...
Catgirls
Autor: Dreyven
This mod adds the Catgirl Xenotype including a new Gene for it that increases restrate. Let me know if you have any suggestions. Version without Fur: https://steamcommunity.com/sharedfiles/filedetails/?id=2879964994...
Catgirls - Furless
Autor: Dreyven
This mod adds the Neko Xenotype including a new Gene for it that increases restrate. This version is them without Fur. Do yourself a favor and get one of the ear retuxtures....
Ceiling and Floor Lamps[continued]
Autor: zyMex
i did just update Miodec mod to 1.1 please see: https://steamcommunity.com/sharedfiles/filedetails/?id=932690569 All Credits to miodec News in 1.1 -Decluttered ceiling lights into 1 spot only Might update this further down the line if theres interrest in i...
Chicken Nests
Autor: Owlchemist
A quick personal mod I made as an improvement of Sulusdacor's chicken nest mod. This version adds some custom code which makes it so that only chickens can use the nest. Just a quick 15 minute mod I put together because I was sick of micro-managing the nes...
Choose Your Outfit
Autor: LS
Overview This is a mod to expand the apparel policy management dialog to make it easier to create filters. The list of apparel displayed in the lower middle can be narrowed down by various filters, and the selected apparels can be applied directly to the f...
Clean Categories: Spots
Autor: ferny
https://i.imgur.com/EKuNZ5w.png What does this do? This is a comprehensive reorganization of spots throughout all categories. It moves all colony-based spots to the zone menu, it moves all spots to the ends of their respective menus, and does a few other l...
Clean Textures
Autor: Ren7z
Replaces surface textures. https://i.imgur.com/dD6EoaG.gif https://i.imgur.com/HlcA8lt.gif https://i.imgur.com/27eTh5Q.jpeg Compatibility Using this mod will not cause conflicts or errors in the game. The mod does not contain any code and simply replaces o...
Clocks
Autor: Zylleon
https://i.imgur.com/HvMpaYn.png Adds clocks! Clocks will chime at specific hours, waking up any nearby pawns in the same room. Safe to add mid-game. With Complex Furniture: Grandfather clock - rings noon and midnight Cuckoo clock - rings 6am and 6pm Classi...
Coilguns - Low Power Mode
Autor: LTS
Adds an alternate fire mode to all coilguns that allows them to act like conventional guns. This setting vastly diminishes the weapons' greatest capacity: doing prodigious amounts of friendly fire. Currently supports: -Gauss Rifle - (Vanilla Expanded Weapo...
Combat Extended
This mod can also be found on GitHub, as can older releases. This Steam version only supports the most recent version of Rimworld. https://raw.githubusercontent.com/CombatExtended-Continued/CombatExtended/Development/Media/Discord_Banner.png Combat Extende...
Combat Extended Armors
Autor: N7Huntsman
This mod can also be found on GitHub. https://i.imgur.com/AkHlJ1K.png This mod adds several new apparel designed to take advantage of new CE mechanics. The goal is to fill in niches in the vanilla lineup while keeping the overall apparel count as low as po...
Combat Extended Armory
CE Armory addon mod for Rimworld containing weapons, apparel, and various other equipment. This mod can also be found on GitHub. Currently included: Weapons: - AK-12 - AK-74 with Grenade Launcher - AKS-74u - American-180 - AT4 - AVB-762 - BAR - Desert Eagl...
Combat Extended Melee
Autor: N7Huntsman
This mod can also be found on GitHub. https://i.imgur.com/AkHlJ1K.png An official expansion adding several new melee weapons to take advantage of CE mechanics. This mod adds several new melee weapons, including powered variants with high armor penetration,...
Compact Work Tab
If you have a smaller screen or mods that add a lot of work types (like my own Many Jobs for instance) you may have encountered the heartbreak of the unreadable Work tab. https://raw.githubusercontent.com/CaptainArbitrary/CompactWorkTab/main/.github/README...
Conduit Deconstruct
Autor: TheWireLord
This mod was designed to help those players, like myself, that find it annoying to have to delete a single power conduit at a time. With this mod you will be able to not only view your entire power grid (like the blue lines that show up only when using the...
Consistent Map Stone
Autor: UdderlyEvelyn
For Users This mod is compatible with literally anything, do not concern yourself with what it does, it's a framework type mod. Feel free to read the below if you really must know, though. You don't need this unless a mod you want to use is dependent on it...
Cosmic Horrors XML Edition Unofficial 1.5 Update
Autor: ano0bis
Call of Cthulhu - Cosmic Horrors XML Edition Unofficial 1.5 Update Original mod by Jecrell, made into xml edition by Ryflamer, and ported/updated to RimWorld 1.5 by anobis. As with Mlie's unofficially updated/ported mods, I do not claim ownership of this m...
Craft with Color
Autor: Kathanon
Allows setting the color of any dyeable item in the workbench order. Also lets you use any color in the styling station, not just the standard ones. 1 dye is added to the ingredients (same cost as dyeing it later) when crafting in a specific color. You can...
Crowns and Regalia
Autor: Canon
Adds 3 Crowns to the game, fit for an Emperor of your Colony great for your medieval or Royalty playthrough They are able to be spawned as Relics, they also require the the Royal Clothing Research if you have Royalty and Smithing if you don't Come check ou...
Crypto Coffins
Autor: LTS
Adds a new type of grave, the Crypto Coffin, that preserves any corpse interred within it. For those who need a place to store the remains of their favorite pawn while waiting to find a resurrector serum or those who simply want a final resting place for t...
Custom map: Caravan World
Autor: Saffron
A map designed with the idea of being a nomad colony escaping to a ship on the other side of the planet, cross forest, desert, ice sheets, mountains and more to reach it while taking detours to item stashes to help in your adventure. The starting point is ...
Custom Prisoner Interactions
Autor: Mlie
https://i.imgur.com/iCj5o7O.png Adds various extra options to the prisoner Interactions for Converting and Releasing prisoners. So I've previously made some different prisoner interraction-mods and since the total number of different options started gettin...
Cut plants before building (Continued)
Autor: Mlie
https://i.imgur.com/buuPQel.png Update of 民火s mod https://steamcommunity.com/sharedfiles/filedetails/?id=1539025677 Special trees should no longer be marked for cutting Anima tree Gauranlen tree Harbringer tree Added mod-settings The default on-state Dig u...
Damage Indicators [1.5]
Autor: CaesarV5
A simple QoL mod that shows the damage taken. Original mod ( https://steamcommunity.com/sharedfiles/filedetails/?id=942369931 ) made by spdskatr, updated to Rimworld 1.5. Updates : 15/03/2024 - Update for Rimworld 1.5 20/10/2022 - Update for Rimworld 1.4 2...
Davai's Sorted Categories
Autor: Davai
Description Downloaded too many content mods and now stockpile settings is a total mess? Don't pass by! This mod sorts out many various things from the game and many various mods, mostly Vanilla Expanded series, to new categories for convenient stockpile m...
DBH for Medieval
--------------------------------- Updated Contents --------------------------------- Fixed a problem where boiling water in the boiler pot was taking too long than expected. --------------------------------- About --------------------------------- Sorry fo...
Death Sentence
Autor: Scorpio
This is a simple Finish off analogue that is lightweight and uses vanilla drivers to kill downed pawns mechanoids ,animals and anomalies. Instructions : Just use the Gizmo in orders and select what you want killed Warden : Kills downed pawns Hunter: Kills ...
Deathpallcalypse
Autor: Phaser Rave
The shambler horde approaches! This mod adds a shambler faction and scenarios. One may be used without the other. I felt like a shambler faction might make it interact with storytellers in a more interesting way. If you wanted a shambler apocalypse with no...
Device Standby
Autor: Cedaro
Devices will standby while not used, with configurable power consumption. Why not just Turn It On and Off? Most buildings in Turn It On and Off are hardcoded, making it almost impossible to extend. And the author also seems no longer focusing on RimWorld. ...
Diagonal Walls 2
Autor: Roughrider
Adds diagonal walls, floors, and misc objects. Walls This mod adds several different kinds of wall tiles. By mixing and matching these different tiles, you can create a seamless wall! Diagonal Wall https://i.imgur.com/AJ0P39f.gif The basic diagonal wall. U...
Diverse Mechanoid War Procedure
This mod adds variety to old and new mechanoids that add new gameplay mechanics to mechanoid raids and deffences of your now wider in arms mechanitor army list of all mechanoids added with this mod knight: the frontilne tank of a mechanoid, upgraded versio...
Don't Block Door
Autor: tikubonn
Overview this MOD fixes a pandemic that has plagued many a world on the Rim: doors being wedged open. whether it's prisoners escaping, invaders rushing in, or temperature leaking out, unwanted open doors have led to disasters in many colonies. my MOD preve...
Door Clearance Continued
Autor: FerrisCG
Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2965544918 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description A lightweight mod which adds an extra validation ru...
Doors Expanded
Autor: Ryoma
Door expansion pack for RimWorld. Adds new types and sizes of doors. Barky Mod Showcase Video: https://www.youtube.com/watch?v=gyV1zy6bRFo Originally included: Doors (1x2) - Double sized doors. Doors (1x3) - Triple sized doors. Curtains (Tribal) -Fragile, ...
Dormitories Not Barracks
Autor: 8Z
The difference between bedroom and barracks bonuses is extreme. This mod adds dormitories, a room type that creates a compromise solution! Feature Dormitories are defined as rooms with 2-3 single beds (even a single and a double bed would turn it into a ba...
Dragon Genetics
Autor: Holgast
Adds dragon genetics from Dragons Descent to Vanilla Genetics Expanded, as well as nine hybrids: the dracowolf, dracoraptor, thrumdragon, dragonrat, gastragon, dracharachnid, dracodile, cassodragon, and aviagon. More hybrids will be added in the future. (n...
Dress Patients (Continued)
Autor: SP4RTAN
Creates a new job to dress patients in clothing of your choice. Details With a colonist selected, right click on the patient and choose "Dress <name>" from the drop-down menu, then select your choice of apparel from your stockpile. The selected pawn will f...
Dual Wield
Autor: roolo
Pistols are boring? Not when you dual wield them like Lara Croft! This mod allows your colonists to dual wield any weapon you allow in the mod options, including weapons added by other mods. Dual wielding does come with accuracy and firing rate penalties w...
Dubs Bad Hygiene
Autor: Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready WIKI Take me to the wiki Works wi...
Dubs Central Heating
Autor: Dubwise
Central heating mod with boilers and radiators for more efficient heating, split piped air conditioning and freezers and ceiling fans with built in lights. Standalone version of the central heating from my Bad Hygiene mod. Can be used with the full Bad Hyg...
Dubs Rimatomics
Autor: Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WORKS WITH MULTIPLAYER WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a fe...
Dune Fedaykin Armor
Autor: pphhyy
https://i.imgur.com/MClTdVy.gif Also available on GitHub https://i.imgur.com/iU7yzHE.png https://i.imgur.com/aWKPSxY.png Inspired by the 2021 Dune movie: Desert Power Don the armor of the legendary Feydakin and show the whole Rim that complaining about hot...
Dune Style Pack
Mod adds a Style pack to the paid DLC for Ideology for $19.99 - The dune style pack adds re-skinned weapons armor and Ideology worship thing- whatever its called the glowy bit at the altar. https://imgur.com/1Wmirsv.png Dune is a science fiction franchise ...
Dune: Harkonnen Armour & Weapon Pack
Autor: Collapse
https://i.imgur.com/M3aOIm7.png The mod began as a necessity and turned out to be a passion project with dozens of people involved. After watching Dune: Part II I got inspired to start my own run with some Dune-themed mods. Still sitting at the cinema, I w...
Dungeon Core
Autor: 骸鸾
The ancient dungeons have emerged from the rimworld into the peripheral world! Treasures and dangers are hidden underground in the mist, and countless people who crave treasures are exploring these ancient buildings. Only a few can successfully bring back ...
Dungeon Pack
Adds 10 new custom quest locations filled with powerful enemies, bosses, and unique loot. New Dungeons https://i.imgur.com/ci2e29f.png These quest locations aren't like your ordinary factional bases with the same 3 generic buildings and interchangeable rew...
Dynamic Flooding
https://i.imgur.com/tLQX2AU.gif Rain can cause rivers, coasts, and lakes to flood. Puddles may also form from rain. This acts like another 'layer' like snow. Flood effects Water will restrict movement and damage exposed items. Water will gradually recede a...
Easy Upgrades (Continued)
Autor: Mlie
https://i.imgur.com/buuPQel.png Update of ToyWalruss mod https://steamcommunity.com/sharedfiles/filedetails/?id=2134505728 - Should now update graphics on update or downgrade to better work with mods like Quality Of Building - Added support for the workben...
Eccentric Tech - Spacer Furniture
Autor: Aelanna
Adds a variety of miscellaneous Eccentric-themed furniture and devices to your colony! Mod Contents Eccentric Tech - Spacer Furniture adds the following new buildables: Smart Beds - Adjustable beds in the style of The Eccentric, these offer improved rest e...
Ecotech
Autor: SepphorisVT
Mod Version: 1.0.71 (last updated @ 4.22.2025, ~3:10PM PST) Introducing a high fantasy, tribal-oriented mod that introduces the ability to grow weapons and defenses in your garden, rather than machining them together.... while also figuring out how to be b...
EdB Prepare Carefully
Autor: edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
EGI Holograms and Projectors - MO Tweak
Autor: forthespirit
This mod is dedicated for MO players who havn't lift their ristrcion of tech level from "Medieval" to above. It will change projectors and projector-thrones' requirement to match Medieval Overhaul, and the labels/descriptions also change to medieval style....
EGI: Holograms and Projectors
Autor: Vesper
https://imgur.com/aT3sE5a.png Do you like to play high-tech colonies? Do you enjoy the variety of the Ideology styles, but find them a tad limiting? Do you want to plaster your base full of shining and brilliant displays, until your colonists retinas are a...
El's Ilk of the Old Gods
Autor: El
This mods adds a new faction: the old ones, a tribal analogue of the empire. You can earn titles and new rewards, permits, and more by giving the old ones blood, corpses, and new resources like obsidian and dreamthorn berries. https://i.imgur.com/GoVCbeV.p...
Elden Rim: Armory
Autor: Sharpie
https://i.imgur.com/vKcCGZH.png Welcome to the re-release of my original Elden Rim mod! This includes updated, high quality textures for every item as well as many new weapons and apparel sets! This mod brings all your favorite weapons and armor from Elden...
Elders Faction
Autor: xrushha
General Info: "Elders" is an ancient psycaster faction that awakened on multiple worlds not too long ago. They hate outsiders, but you can befriend them. Royalty DLC and Anima Gear required for work. Features: This mod adds: New faction; New way to gain ps...
Electrical Grid Toggler
Autor: GonDragon
Adds a Toggle to view the power grid (why isn't that Vanilla?). It also adds a little more info to the power grid view. Now the grid will display different colors: Gray: There is no buildings using the connected energy. Blue: The energy production on the g...
Enemy Self Preservation
Autor: Murmur
BE AWARE THAT THIS MOD WILL DECREASE COMBAT DIFFICULTY SIGNIFICANTLY. Humanoid enemies are no longer suicidal and will flee from combat when they are in a significant amount of pain. It is designed to be used with my other mod Faction Raid Cooldown, but ca...
Enhanced Vat Learning
Autor: SmArtKar
https://raw.githubusercontent.com/SmArtKar/EnhancedVatLearning/master/Infocards/Header_contents.png This mod adds three new machines designed to help combat the abysmal quality of vat-grown pawns by increasing their learning rate and allowing them to get p...
Epitaph
Autor: telardo
Lest we forget. Add epitaphs to the game. When you buried your hero in a grave / sarcophagus, you’re able to choose or write an inscription to memorialize them. Features: 1. As you can see in the screenshot, the new Epitaph Tab of the grave / sarcophagus s...
Epochs - Incense
Autor: DetVisor
https://raw.githubusercontent.com/DetVisor/EpochsIncense/main/Previews/Infocards/Description.png Welcome to my newest mod series entitled Epochs! Epochs is going to be a small mod series focused on adding small additions to make medieval/fantasy playthroug...
Epochs - Pottery
Autor: DetVisor
https://raw.githubusercontent.com/DetVisor/EpochsPottery/main/Previews/Infocards/Description.png Welcome to another installment of my mod series entitled Epochs! Epochs is going to be a small mod series focused on adding small additions to make medieval/fa...
Epochs - Pyrinth
Autor: DetVisor
https://raw.githubusercontent.com/DetVisor/EpochsPottery/main/Previews/Infocards/Description.png Welcome to another installment of my mod series, Epochs! Epochs is going to be a small mod series focused on adding small additions to make medieval/fantasy (b...
EPOE-Forked: Expanded Prosthetics and Organ Engineering - Forked
Autor: Victorique
https://i.imgur.com/7EMupXI.pnghttps://i.imgur.com/DADdOm0.png https://i.imgur.com/oF7vHe2.png Originally inspired by Ykara's EPOE, this mod sought to fix the reduntant, downright byzantine lines of code as well as bring the values of most prosthetics back...
Erin's Decorations
Autor: Erin
https://i.imgur.com/Fw3SmMa.png A collection of decorative items to spruce up your colony! Plushies, doormats, pillows, oh my! Most of these can be placed on tables, dressers, etc, too! So go wild and decorate that bland base of yours! <3 After you researc...
Erin's Valheim Creatures
Autor: Erin
https://i.imgur.com/1RdqHFr.png A collection of Valheim animals I felt would find a place at home in Rimworld. Lox to carry your goods, Valboar to provide meat, Frostwolves to protect your colony, and more. Beware, Frostwolves have a special hunting event;...
ESCP - Necromantic Thralls
https://raw.githubusercontent.com/SirMashedPotato/Mashed_Discord_Bits/main/Mashed_ESCP.png https://imgur.com/ieoCt9b.png Also available on GitHub Adds in an updated version of the thrall system from ESCP Sload, except this time without the baggage of giant...
ESCP - Spriggan
Autor: pphhyy
https://i.imgur.com/MClTdVy.gif https://i.imgur.com/kNldlMg.png Also available on GitHub Spriggans! https://i.imgur.com/gYNTjAY.png Mashed does not like money so kind words for him please. Ricks Kofi, giving him money means i can yell at him to do more for...
ETRT: Tribal Apparel
Stand-alone Release of Tribal Apparel Part of: https://i.imgur.com/lwZmzew.png The above mod includes this one, as well as many others with in-game toggles to enable and disable them. You do not need this mod if you're already subscribed to the full mod. T...
Euglena Expanded - Euglena Xenotype
Autor: Demon 2016
A new race of pawns: Euglena. Pawns of this race can perform photosynthesis, converting sunlight into nutrients. Euglena are endowed with the ability to regenerate, allowing them to regenerate lost body parts over time. To maintain their health and can do ...
Euglena Framework
Autor: Demon 2016
Library that provides functionality to euglena mods. Библиотека, обеспечивающая функциональность модов Euglena. ...
Exosuit Framework
Autor: AOBA
An interactive framework for Exosuits this is a framework mod that allows modder to make their own customizable exosuit with a wide modifiability/cross-mod content compatibility and repair/maintenance hanger systems. So what is Exosuit? In-game Exosuits ar...
Expanded Biotech Style Abilities
Autor: Alite
This mod requires the EBSG Framework for the ability comps and the think tree stuff. If you want your colonists to automatically cast certain abilities, you will need to go to the EBSG Framework mod menu to enable them individually. Please remember that th...
Expanded Roofing 1.4
Autor: vonMort
A direct port of the Github version made by AaronCRobinson. I take no credit for anything made in this mod. Previously maintained by KiameV for Rimworld 1.3. Many thanks! Adds customizable roofing, with transparent greenhouse roofing and photovoltaic solar...
Explorite Core
Autor: siiftun1857
Explorite Core - Framework of Exploriters by siiftun1857 Licensed under Apache 2.0 (Copyright 2018) A class library that contains classes under namespace "Explorite", dependent of Exploriters mods. 一份包含"Explorite"命名空间下的类的类库,由多个Exploriters的模组使用。 GitHub repo...
Extinguish Refuelables
Designate campfires and torches to be snuffed out without deconstructing. Why might you want to do that? To save on fuel, to stop rain from wasting fuel, to put an end to deconstructing a light source you intend to rebuild, whatever you like. Other buildin...
Extra Explosion Effects
Autor: Keshash
I'm here to ask you one question, and one question only: EXPLOSIONS?!?! About This mod expands on visuals of high explosives. Everything described is purely eye-candy and has no effect on gameplay. All explosions of Bomb type now have extra effects: shockw...
Faction Control (1.4/1.5)
Autor: TheRealLemon
If you want to support me click here: https://storage.ko-fi.com/cdn/kofi2.png "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases show up on your map. Simply v...
Faction Customizer
Autor: Azravos
-- IMPORTANT -- I had to create my own faction dialog to avoid some conflicts with other mods. This means that to access the faction customize menu from now on, you need to click the "FC" icon letters that should be down to the right of your screen --- Thi...
Faction Raid Cooldown
Autor: Murmur
When a pawn from an enemy faction dies it adds to a cooldown timer for the faction to be able to raid again. By default, each death adds 12 hours, up to a maximum of 360 hours (15 days). The amount of time per death and maximum cooldown are configurable th...
Fantasy Of The Rim
Autor: Skylar
Fantasy of the Rim is an expansion of the Biotech DLC, introducing a rich fantasy experience to the game. This expansion adds eight new races: Dark Elves, High Elves, Dwarves, Halflings, Trolls, Undead, Goblins, and Orcs. Along with these races, new factio...
Faunapedia
Autor: Neronix17
Simple new UI for showing known animals, options allow for animals to be unlocked through various means, from simply being on the map to having to tame them. You can also choose to have them all known from the start, all the info is tracked regardless so t...
Faux's Icon Anthology 05 - Medieval
Autor: Vox Canis
https://i.imgur.com/4yJ9YHx.png A collection of 21 medieval-themed HD (512 by 512px) icons for RimWorld ideoligions. Icon Anthologies Each Icon Anthology aims to feature a collection of 21 themed icons for creating custom ideoligions. Each anthology will c...
Firefoam Things
Autor: dickmosi
📝 About Firefoam Things adds multiple handy tools to aid your colonists in dealing with unruly fires. Each piece of equipment is designed to excel at a certain task. The firefoam launcher can quickly extinguish small fires at a long distance, whereas the f...
Fireplace
Autor: Xercaine
A mod that adds a cozy fireplace for heating and cooking food. The fireplace is also stuffable. Contains a patch for a darklight fireplace if using Ideology. Known Issues: Lights up area behind it - Needs a patch to offset the light. Soxial relaxation outs...
Fix Styled Blueprints
Autor: Kathanon
Fixes blueprints for some buildings (notably walls) looking as if already built. It occurs when the building has a style that changes its appearance (e.g. through a modded ideology). Yes, this will be updated for 1.5, but the update is not straightforward ...
Float Sub-Menus
Autor: Kathanon
Adds support for having sub-menus in float menus. Update: Now also includes a search field and divider bar for float menus. This is intended as a library mod, allowing any mod developer to add sub-menus to their float menus. For players You only need this ...
Fortifications - Medieval - Miscellaneous
Autor: Denneisk
Unofficial update of Fortifications - Medieval - Miscellaneous. None of this has been my work. I have only fixed the stew pot bug and updated for 1.3. Mod features: Adds a stew pot as a medieval alternative to nutrient paste dispenser. Adds a water bucket ...
Fortifications - Neolithic
Autor: AOBA
https://i.ibb.co/CHY91mx/discord-Icon.png https://i.ibb.co/cLqX4rv/Paypal-Icon.png It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build variou...
Gabriel Cataphract Helmet
Autor: Kattalisk
"BEHOLD! The power of an angel!" This mod is a simple retexture of the Prestige Cataphract Helmet. It changes nothing else, just the texture. This ONLY applies to the prestige version, the regular helmet remains unchanged. Perfect for fighting blood-thirst...
Garbage Truck
Autor: ferny
https://i.imgur.com/EKuNZ5w.png What does this do? This adds a Garbage Truck to the game, great for moving around VRE Trashpacks or anything else you want. Why make this vehicle? This fills the void of a sort of "large scale transport" vehicle if you aren'...
Gas Vents
Autor: NachoToast
Create gas vents that can be loaded with gases and slowly disperse them over time when powered. Includes vents for blind smoke and tox gas, custom gases supported. If you want a version of this only for vanilla gases (which does not require Biotech nor the...
Gastronomy
Autor: Orion
Always wanted to build your own restaurant, tavern, or cafe? Now you can! Gastronomy allows (optionally) guests and (optionally) colonists to sit down and order their meals from a waiter. Excellent video explanation on YouTube. Note! I've tested this mod a...
Genderbending Corrupted Obelisk
Autor: Abraxas
SUMMARY Do you like yourself? Like yourself every night, even? And yet even so, you can't help but feel like your affairs would be preferable with just a little more heterogeneity? Goodness, do we have the mod for you! This mod causes Anomaly's corrupted o...
Gene Extractor Tiers
Autor: RedMattis
Summary This mod adds improved versions of the gene extractor which will extract genes from a characters until you've extracted every gene available. An improved version can also extract archite genes. At default settings it will extract one gene every 8 d...
Get Out Of My Chair!
Autor: Aelanna
Stop colonists from using chairs that don't belong to them! Mod Content This mini-mod adds a toggle on all "sittable" furniture that allows you to specify them as Public, Colonist, Slave, Private, or Disallowed. This includes all vanilla chairs as well as ...
Ghost of Tsushima Music Pack
Autor: Hei
A mod that adds a number of tracks from the game Ghost of Tsushima. Seriously, that's it. It adds the following tracks ----- Peacetime tracks Seion Seiiki Heart of the Jito Eternal Blue Sky The Tale of Clan Sakai Combat tracks A Reckoning in Blood For Yari...
Ghoul Corpse Filter
Autor: Rabiosus
add ghoul corpse filter...
Ghoul Prosthetics
Autor: Metalocif
Ghouls are fun but somewhat one-note. Maximize tankiness, move speed, and melee damage, minimize food consumption, and you're good to go. This mod introduces several prosthetics to give you more options than just "power claw/flesh whip, barbs, plating, met...
Giant imperial turret
Autor: mo
Content: Two giant Imperial turrets have been added, inspired by VFE deserters' Imperial turrets, which are larger and more powerful versions. These turrets have multiple barrels that can fire on targets simultaneously, and their turret rotation is relativ...
Giddy-Up! Add-on: Animal Saddles
Autor: Sarg Bjornson
https://i.imgur.com/rLaa7So.png Adds saddle graphics to mountable vanilla animals. Features This is an add-on mod for the Giddy-Up! mod that adds visual saddles to any mounts used by either the player or its enemies. These saddles are just eye candy, and d...
Giddy-up! Battle Mounts
Autor: roolo
Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the ser...
Giddy-up! Caravan
Autor: roolo
Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not! Changelog, manual download and older releases Dependencies This mod depends on Giddy up! Core, and Hugslib. Load order should be: Hugslib -> Giddy-up! C...
Giddy-up! Core
Autor: roolo
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspects of the game as possible. Each mod released in the series will focus on...
Giddy-up! Ride and Roll
Autor: roolo
Giddy-up! Let colonists Ride to their destination and Roll. "Hey Stein, can you go mine some steel? We're running out." "But Banastra, the only deposit is on the other side of the map! Why don't you do it?" "Well, I'm incapable of mining, you know that. Wh...
GiTS Cyberbrains
This mod adds 23 cyberbrains from the world of Ghost in the Shell! These are advanced brain cybernetics where micromachines graft microcircuitry to organic tissue, creating a hybrid of the original brain tissue with cybernetic components known as a cyberbr...
Go Explore!
Autor: Albion
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot reso...
Goblin Xenotype
Autor: Sovereign
https://i.imgur.com/lwUuyWt.png Wretched creatures of unknown origin, goblins are pests that can found a colony in any underground area. They grow quickly, live quickly, and die quickly. As such, they have no time to be concerned with such trifles as decor...
Goji's Fantasy Race: Merren
Autor: Goji
This mod adds two merfolk inspired xenotypes. Inspired by tales of mermaids and sirens, these races thrive in the water and rain. This mod adds new genes that interact with water, new abilities themed around water or being in water, a new focus type for ps...
Graying Hair
Autor: Arky
This feature is still not implemented in vanilla 1.4/1.5/biotech ! _________________________________________________ Graying hair or Greying hair to turn your pawn's hair gray or grey :) Pawns' hair will start graying out with age. It starts when they are ...
Greenworld
Autor: chuiu
Getting rid of the dull brown dirt and replacing it with something nicer to look at. If you use Nature's Pretty Sweet then load this mod after it. I've made the follow texture changes: Soil -> Grass Gravel -> Grass with gravel Lichen covered dirt -> Lichen...
GridCellTemperature
Autor: SuperHobbang
Change the thermal system to a tile-based system. https://github.com/yachehobbang/GridCellTemperature Compatible with existing mods using the RimWorld temperature system. It is possible to add and remove mods in existing saves. Performance: On a medium map...
GrimWorld 40,000 - Core Imperialis
Autor: Clashgore
“IN THE GRIM DARKNESS OF THE FAR FUTURE THERE IS ONLY WAR.” https://imgur.com/fVVaDCS.png https://imgur.com/7Vxpvry.png Core Imperialis incorporates a multitude of functionalities for different modules in order for us to streamline and avoid code duplicate...
GrimWorld 40,000 - Hammer of the Imperium
Autor: Clashgore
“ GLORY FOR THE FIRST MAN TO DIE, CHARGE!” https://imgur.com/fVVaDCS.png https://imgur.com/MBoGDo5.png Hello all Warhammer 40,000 fans. This is our dedicated Astra Militarum module for the "GrimWorld 40,000" mod series. Here we will be adding all content d...
Ground Targeter
Description: For all weapons, items, or abilities that can target the ground, this mod allows you to preferentially target the ground over other targets by holding down Left Shift. Essentially, it allows you to disable snapping to enemies. Useful for dense...
Growing Hair
Autor: Angry Cookie
Pawns grow hair in real-time. With the latest DLC, I finally feel that vanilla has enough hairstyles to make it possible. The mod utilizes about 40 vanilla hairstyles and groups them into similar-looking chains to imitate natural hair and beard growth. Hai...
Growth Moments Make Sense Now
Autor: Jdalt40
Ever wondered why Billy turned out to be such a drooling moron compared to his cannibalistic parents? Doesn't make sense that they fell so far from the tree? This mod fixes that! Every growth moment, your trait/passion choices have a configurable chance to...
GTek's Vehicles - Navistar MaxxPro MRAP
Autor: GrahammerTek
The first in a series of vehicles I plan to add to Rimworld. Adds the MaxxPro, a massive armored truck designed to protect its crew against explosives and small arms fire. This particular model can be mounted with either a heavy machine gun or an automatic...
Gulden Biome
Autor: Sovereign
This mod is an updated version of pphhyy's gulden biome. It will be maintained and updated. Do leave new ideas in the comments. Thanks! https://i.imgur.com/MClTdVy.gif Adds Foliage fit for gods. A new beautiful biome with some extra goodies and more hopefu...
Gulden Mod
Autor: pphhyy
https://i.imgur.com/MClTdVy.gif Adds Foliage fit for gods. A new beautiful biome with some extra goodies and more hopefully to follow. For any bugs please mention them in the comments WITH a log please and thank you. Also the discord is a great place to po...
Hardy Metals
Autor: amefurashi
- ABOUT - A small, niche patch that strengthens vanilla metals, which is as flammable and brittle as a dead tree. I know there is another mod similar to this, and I use it as well But this one is simpler and has no dependencies on any mods Therefore, this ...
Harvest Everything![Adopted]
Autor: Ogliss
Lets you harvest every (almost) body part you can think of! Lets you harvest and install (almost) every body part from humans. Now you can finally give what your prisoners deserve (and get your money's worth). You can now que all harvestable organs/implant...
Hemogen Cuisine
Autor: MallowYellow
https://i.imgur.com/WkX48N3.png 

 Tired of slurping hemogen out of plastic bags like uncultured animals? 

This mod uses systems introduced by other mods such as Vanilla Cooking Expanded to add five new types of blood-based food and drink for your Sanguop...
Hemogen Extractor [Read desc]
Autor: Уверен?
As of now this version of the mod is abandoned because I myself stopped playing rimworld over a year ago,but this may or may not change in the future. Time will tell. If you want the 1.5 version, GO HERE This mod adds Hemogen Extractor - building that allo...
Highborn Xenotype
Autor: Elseud
This mod adds the Highborn, a xenotype of self-resurrecting socialites, equally capable of trading barbs in the halls of the royal courts and exchanging blows in a duel. The xenotype naturally spawns as part of the civil outlanders and, if you have the Roy...
Historical Religious Symbols
Autor: Tory
https://i.imgur.com/SOEVwQn.png    Adds 102 religious symbols from Civilization V and the Historical Religions mod for              Civ V into Rimworld's Ideology Icons. Description:Most of the symbols have been tagged to fit appropriate memes and cultures...
Hooded Helms addon for Medieval Overhaul
Autor: JoeOwnage
https://i.imgur.com/QfUPexK.png **DESCRIPTION** Hooded Helms Add-On for Medieval Overhaul - Now with proper Armor Ratings on all helms! - Adds hooded variations for most of Medieval Overhaul's helms. (uses art from MEDIEVAL OVERHAUL by SirLalaPYON - Thanks...
Hospital
Autor: Adamas
Description: This mod adds a new event type "Patient arrived". It allows you to run a hospital and get goodwill and silver in return. The patient will arrive in a drop pod. (on an optional Patient Land Spot, to be found under Misc menu) Your colonists will...
Hospitality
Autor: Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
Hospitality: Casino
Autor: Adamas
Want to squeeze some more silver out of the pockets of your guests? Build your casino and let them have a happy stay while loading your slot machines. Note: Hospitality mod is not mandatory anymore, the mod can run standalone. Description: This mod adds 3 ...
Hospitality: Storefront
Autor: Adamas
Description This submod of Hospitality adds storefront tab to the cash register, so it can be used to create a small shop. It will need to be staffed, but in return it can give you more silver per sold item. All items in an area around the cash register wi...
Hospitality: Vending machines
Autor: Adamas
Description This hospitality add-on adds a vending machine and a fridge vending machine if rimfridge or simple fridge is installed. A vending machine requires a small bit of electricity. It requires you to research Complex Furniture. Guests can buy items h...
Humanoid Alien Races
Autor: erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Hunter Mechanoid
Autor: hYPERION
Adds a new worker mechanoid capable of hunting, slaughtering, and taking animals to pens. Highlights: 2 Bandwith 3 Hunting stealth 3.4 Movement speed Same armor amount as a militor Hunts marked animals alongside slaughtering and taking domesticated ones to...
Hunterphage - Equipment Only
Autor: JoeOwnage
https://i.imgur.com/QfUPexK.png I have always felt that there is a weird gap between the end of the Medieval tech level and jumping into Industrial with autopistols and electricity. I thought that the content of this mod would make a nice transitional addi...
Hunterphage Xenotype
https://i.imgur.com/9LWAeE7.png Adds a new xenotype "The Hunterphage" in your rimworld playthrough, along with new weapons and apparels to use, new buildings to research and build, new items and drugs to abuse, and a faction that you can interact or conque...
Hunting Traps
Autor: TRIX | hazN
Adds a small hunting trap to catch animals passively over time, must be baited with kibble. Research "Small trap", in the Hunting Traps tab, I may add a larger variety of traps in the future. You can specify spawn time, which animals can spawn, and some ot...
I Aint Building That
Autor: Taggerung
I Ain't Building That Inspired by the excellent too many buttons mod, this mod provides a simple way to hide all of the stuff cluttering up the build menus that you're never going to build so you can reserve all that screen real estate for the 37 types of ...
I Hate Daylilies
Autor: b0nes
Daylilies make me seethe with anger every time I see them. Little spider lookin' ball plant things that I absolutely despise with every fiber of my being....
Illithid Xenotype
Autor: Sovereign
https://i.imgur.com/khXloRn.png Illithids are a race of psychically gifted, archotech-enhanced xenohumans. Armed with frightening mental abilities, they seek dominion over all. The scourge of every world they set upon, the illithids prey upon the weak and ...
Impact Weaponry
Autor: DetVisor
https://raw.githubusercontent.com/DetVisor/Spacer-Arsenal/main/Previews/Infocards/DescriptionHeader.png Bring a new world of pain to your heretical foes with this new destructive set of weapons, Impact Weapons! All these new weapons create explosions upon ...
Imperial Arsenal: Royal Warcasket
Autor: ♂Master♂
Description: Style on your foes by encasing yourself into an armor made of solid gold (and some plasteel)! Your royals will no longer worry about going into a midst of battle, since this warcasket is nigh-impenetrable! Weapon: https://i.imgur.com/x0g0BGQ.p...
Integrated Creep Joiners
Autor: IPN
This mod adds creeps that actually use content from the Ideology, Royalty, and Biotech expansions. It also adds xenotypes and additional cross-expansion integrations to existing creeps. This mod does not require any of the above DLC, though more content wi...
Integrated Genes
Autor: Turnovus
This mod aims to integrate Royalty and Ideology into Biotech's genetics system, by adding multiple genes that are designed around pivotal features of the earlier two DLCs. Integrated Genes currently adds 22 unique functional genes and 4 cosmetic genes, wit...
Invader genes
Autor: Sovereign
https://i.imgur.com/Oyyyztv.png https://i.imgur.com/HjO82wy.png The mod is heavily inspired by the xcom series but not an exact representation of it. 3 Headtypes Chimera Ancient Stalker 2 Voicetypes Simple Alien ( Xcom 1 sectoid) Advanced alien ( Xcom 2 ad...
JecsTools
Autor: Ryoma
Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized weapons, and more! ;;;;; PUT THIS MOD ABOVE OTHER DEPENDANT MODS ;;;;; Example Mod Load Order Core HugsLib JecsTools Star Wars Call of Cthulhu ;;;;;;;;;;;;;;;;;;;;;;;;;;;...
Just Copy
Quick and simple qol mod adding new buttons to the outfit / food restriction / drug schedule menus, allowing you to create a new option from an existing entry and a second one to move the selected restriction to the top, so it'll be used as the new default...
Just Equip It
Does your pawn have 5 different psycasts to instantly kill someone, but refuses to hold an eltex staff because they "refuse to do violence"? Or does your pawn with 20 plants refuse to hold a shovel for that +5% harvest yield? If so, then this mod is for yo...
Just Leave Already
Autor: ggfirst
Finally, your colonists can get the hell out in an instant! In RimWorld, when a hostile faction comes to raid and your defense fails, it’s always best to evacuate surviving colonists and start from scratch on a new tile! In the basegame, you either use pod...
Just Put It Over There
Autor: Mlie
https://i.imgur.com/iCj5o7O.png When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground. If there are no available storage space that they can reach the items will be left ...
Kemetic Apparel
Autor: Sovereign
https://i.ibb.co/60RWn9D/Solar-Features.png This mods adds some kemetic apparel.You can craft them at a craftingspot or any handtailorworkbench.No research needed! Currently contains: 3 different hats and 1 robe. All stuffable but they also need some gold....
Kenshi Fauna
Autor: Elseud
A collection of wondrous critters from Kenshi, here to help your colonists relax, enjoy death. https://raw.githubusercontent.com/Elseud/Kenshi-Fauna/main/Previews/SectionHeaders/KenshiFauna_SectionHeader_Contents.png "*" in the "Special" field indicates a ...
Kingdom Music
Autor: Dark
Adds a selection of music from the Kingdom series Not the full OSTs, just a selection of songs that I thought fit in alright....
Kraltech Industries
https://i.imgur.com/xe5giSX.png Are you a fan of killer robots? A fan of killer robots that can beat your ass senseless perhaps? Or better yet, are you a fan of spacer tech faction that sells expensive firepower, but can't afford it because you're poor as ...
Layered Wall Destruction
Autor: Keshash
Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls. Now, when a raider knocks out all HP in your normal wall, instead of disappearing completely, it will turn into a worse version of itself, cre...
Lighting Category
Autor: ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Adds a brand new category specifically for lighting and moves all lights there. That's it? Yeah. Mod Support - Vanilla Furniture Expanded - Vanilla Furniture Expanded Spacer Module - Vanilla Factions Expan...
Line Of Sight Fix
Autor: Brrainz
MOD RETIRED It was a great time and now it’s over. All my mods and code is for grabs, as always. If you want to talk about anything, join my discord server. Thanks for the fish! In honor of Matt who was tragically shot Nov, 24th 2021: https://clips.twitch....
Literally just a sofa
Autor: DoctorStupid
Couches are now in the vanilla game as of version 1.5 adds a sofa. useful for placing in front of flatscreen TVs and for literally nothing else Full list of features: - sofa is a long armchair costs 210 cloth/leathery resources to build seats two people at...
Lockable doors
Autor: Zeracronius
Short description: A simple and performance friendly door lock. Detailed explanation: The reason door lock mods tend to be heavy on performance is because the additional conditions to pass through a door are checked every time any pawn attempts to path thr...
Lost Factory Mechanoids
Autor: GoGaTio
This mod adds various mechanoid-related stuff. Why did I make this mod? This mod is in fact upgraded version of my old mod with new textures, some balance chanes and some new content. It's been almost a year since my first mod released, so I wanted to make...
Machines of War
Autor: Elseud
The mod is fully compatible with Biotech DLC. All mechs are able to be gestated within the large mech gestator after researching high mechtech. Bolsters the mechanoid threat terrorizing the Rim with new powerful additions. https://raw.githubusercontent.com...
Majestic Foliage - Comigo's Original (Continued)
Autor: Zaljerem
Original mod by Comigo Games, hohen https://steamcommunity.com/sharedfiles/filedetails/?id=2904918843 If the original author requests it, I will remove this update. -- Original mod notes (1.4): MAJESTIC FOLIAGE - COMIGO'S ORIGINAL is an for and contains Co...
Majestic Foliage Framework[HH] (Continued)
Autor: Zaljerem
Original mod by Hohen https://steamcommunity.com/sharedfiles/filedetails/?id=2899647123 If the original author requests it, I will remove this update. Fix for missing size options tab: (a bug with XML Extensions) https://steamcommunity.com/sharedfiles/file...
Makeshift Melee Weapons
Autor: DetVisor
MOD UPDATED TO 1.4 Oct. 4th changelog: Fixed a pretty bad bug which caused the unfinished item to be wood, and for it to throw errors, also added a recipe for them to be made at crafting spots. They can still be made at Smithys Welcome to my very first mod...
Map Designer
Autor: Zylleon
https://i.imgur.com/HvMpaYn.png More options for unique, customized maps! Map designer makes all changes relative to the original map. Found a seed that's *almost* perfect? Make your changes and roll the same seed! Changing stone type won't change mountain...
Map Reroll
Autor: Symbolic
This mod allows you to quickly randomize your starting map and steam vents locations. Your starting scenario, colonists, items, etc. will all stay the same. Now includes the map preview generator- rather than trying for random maps, you can pick exactly th...
Map Vehicles
Autor: LS
Overview https://imgur.com/OBF91RZ.png Add four vehicles with map using the Vehicle Map Framework. Vehicles Cart It is a cart that can be moved by one or two people. The weight that can be carried depends on the physical strength ( body size, mobility, ski...
Mass Effect Xenotypes
Autor: Bambaryła
Feel free to join my discord if you want to drop some thoughts: https://discord.gg/uQzpnCdBPS https://i.imgur.com/E7PulBj.png Introducing the Mass Effect Xenotypes Mod for Rimworld! Immerse yourself in the captivating universe of Mass Effect by adding four...
Mass Graves
Autor: pyrce
Mass Graves DESCRIPTION Cannibalism mood penalties got you down? No animals to feed raider corpses to? Don't feel like rushing cremation and digging graves for those 30 tribal raiders takes too much time? Fret no more, because this revolutionary new advanc...
Mechanized Armor Set
Autor: JangoD'soul
This mod adds Mechanized Armor Set Features: - Mechanized Helm - Mechanized Plate Armor - Mechanized_Musket ResearchPrerequisite: - SteamPrototypes: Mechanized Helm,Plate Armor, Musket collaboration project with "/]rchon" and "JangoDsoul" from "Rimworld Mo...
Mechanoid Invaders
Autor: Elseud
Adds new combat mechanoids inspired by many of the aliens from the XCOM game series. Each mech comes with an unique mechanic, from ai-usable buffing abilities to toxins hijacking the host body to create more mechanoids. This mod requires Expanded Biotech S...
Mechanoid Upgrades
Autor: GoGaTio
https://i.imgur.com/NJRvucU.png This mod adds mechanoid upgrade mechanic. Now mechanoids can be upgraded in special building. Once installed, upgrade can only be removed in mech upgrader, removing takes the same time as installing process. Upgrades don't d...
Medieval Fantasy Xenotypes
Autor: James009
Medieval Fantasy Xenotypes and Factions This mod adds a collection of new xenotypes and factions for fantasy races including: High Elves- Adds a high elf kingdom of dexterous Elves which live for a long time and have bonuses with pycasting. Elves - Adds a ...
Medieval Madness: Tools of the Trade
Autor: Madman666
https://i.imgur.com/G7m6slV.png My first full-fledged mod for Rimworld - Medieval Madness: Tools of the Trade is a part of planned Medieval Madness modpack that adds over 50 melee and ranged weapons to Rimworld. From peasant scythes and sickles to heavy zw...
Medieval Overhaul
Autor: SirLalaPyon
Click here for 1.5 version until this can be updated https://imgur.com/uP81dpN.png https://imgur.com/8PRQMfM.png https://imgur.com/ObeyGWJ.png Hello, my name is is SirLalaPyon, to cut it short, one thing led to another and then suddenly I made an overhaul....
Medieval Overhaul - Banners
Autor: SirLalaPyon
https://imgur.com/ObeyGWJ.png Currently adds 9 banners from Battle Brothers. To do - -Add mood bonus for banners -Add all of the remaining banners from Battle Brothers https://imgur.com/91YW8rL.png https://imgur.com/7m7P4Rw.png https://imgur.com/9hmhbrF.pn...
Medieval Overhaul Apothecary Plants Patch
Autor: Archie
Allows apothecary plants to spawn in the dark forest and ancient forest medieval overhaul biomes. Incompatibility list: Perfect Medieval Playthrough https://steamcommunity.com/sharedfiles/filedetails/?id=2920976506 Reason: Patch is already included into it...
Medieval Overhaul: Arcane Archaeologists
Autor: Ogam
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/PRRIxfU.png https://i.imgur.com/wRVkUch.png Important information. This mod is smth like promo for our next two WIP factions - Undead Legion and Demon Hunters, who utilise diamond and onyx gems. For more ...
Medieval Overhaul: Leather Patches
Autor: Lavakookie
https://i.imgur.com/bDcmBFS.png A megapack containing all of the compatibility patches I've made so far for Medieval Overhaul - it adds hides to all animals from mods listed in the "compatibility" section - have fun - and safe travels out there on the Rim,...
Medieval Undead Hordes
Autor: RedMattis
Patches the Undead Horde Factions from the Vampires, Demons, and the Undead mod to use only medieval technology and pawn-types. Suitable for those wanting to use it with f.ex. Medieval Overhaul, VE Medieval, or just prefer them to be more primitive. Mod Di...
Medieval Walls
Autor: kongkim
A simple medieval wall mod with inspiration from AOBD's Fortifications - Medieval mod. I wanted a to make a simple medieval style wall mod that did not add too many things or overhauled other things as many of the other mods out there. And it took me a loo...
MedievalMendingComponentFix
Autor: Saiphe
Fix for Medieval Overhaul + MendingAndRecycle so the Mending table uses medieval component instead of industrial component ...
Medievel Bowyer
Autor: Arisher
The village bowyer has arrived and with them they have brought a plethora of Crossbows and a couple of bows. This mod adds a few more ranged weapons for those who like more options and customisation. ...
Melee Animation
Autor: Epicguru
Adds detailed animations to melee combat, and new melee combat mechanics. This mod aims to spice up the regular Rimworld melee combat by adding custom hand-made animations for attacking & moving, and for new melee mechanics: duels, executions and Unique Sk...
MendAndRecycle
Autor: Charlotte
This mod adds the Mending Table and recycling recipes to the tailoring benches to the game so you can repair or recycle your items. Features Completely repair the durability on weapons and armor. Increase the speed of repairing with Tool Cabinets. All the ...
Mending Medieval
Autor: Bishop
Now you can mend in medieval times! This mod is a patch for the awesome MendAndRecycle mod being maintained by Charlotte. I had nothing to do with the creation of the original mod. My only contribution is this patch. What does this mod change? This mod all...
Mines
Autor: WexMan
Description The Mines, a place for your pawns to excavate the treasures of the earth. This is a remake of the mod from AngleWyrm to version 1.0. Adds a new building to the game - a mine in which you can mine all the main ore, except for the components foun...
Misc. Training
Autor: Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task! For the ...
Modded Weapon Sound Replacement
Autor: Bonible
Modded Weapon Sound Replacement Replaces various modded gun sounds with higher quality variants. Does not need the mods as requirements; you can have one or the other, or none at all. Mod load list effectiveness may vary. Also check out my other mod, Enhan...
Modern Combat - Hadm
Autor: TechnoFox
Note: for instructions on how to not use RH2 weapons and apparel are down in the common questions section In the scorching desert sands, a formidable freedom fighter faction known as Hadm has emerged, defying tyranny with their relentless spirit. As the pl...
MoHAR framework
Autor: Gouda quiche
Adds hediffs/comps/jobs/ meant for race mod creators. GitHub Wiki Race mod creators This mod comes with examples. To allow your mod to use these hediffs, you need to use Mohar framework as a dependency. Mods that use MFW Crystosentients Cyberpunk Cyberneti...
More Colors
Autor: Crentist
Bright green robes for your ideology? Missing some other color for your ideology? With More Colors you have an expanded list of colors to pick for clothing or hair. Sponsored mod. ...
More Genes
Autor: Darkborderman
A simple mod that add more genes about vanilla traits, health, and immute. I made this one because I found some traits I want does not on the list. Currently Added trait genes: * Work related genes (slothful, lazy, hard worker, industrious) * Mental relate...
More Harvest Designators!
Autor: NavySeal
Adds 3 new designators regarding plant-management: Chop mature trees only. Harvest fully grown plants only. Cut blighted plants only. Safe to add/remove to existing savegames. Now with Translation Support! Contact me via steam if you want to help translate...
More Mechanoids
Autor: Orion
Adds 5 new vanilla style Mechanoid types. A mechanical threat has risen! Are you tired of shooting Scythers and Centipedes? This mod extends the Mechanoid arsenal for more variation and new challenges! Featuring 5 new menacing unit types: - Crawler - Skull...
More Medieval Helms and Armor
Autor: NEGI
This mod adds 8 medieval helmets, 5 types of armor and 13 types of apparel to the game. I Created because there are few medieval options for Vanilla. The strength of each armor is based on vanilla, but made a little stronger. It can be produced by completi...
More Ritual Rewards (1.4+)
Autor: MrKev
Tired of having only a few possible rewards? this is the answer for your concerns! It adds another handful!!!! and now you get to have 2 handful possible rewards :D Now works with 1.4 and 1.5! Original version: https://steamcommunity.com/sharedfiles/filede...
More Vanilla Biomes
Autor: Zylleon
https://i.imgur.com/HvMpaYn.png More Vanilla Biomes adds more variety to your environment without overhauling the game. Includes TEN new vanilla-friendly biomes. Glacial Shield: Where the glacier meets the tundra, this area is icy, rocky, and cold almost y...
More Vanilla Turrets 1.1+
Autor: legodude17
Version: 1.95 A little mod that adds eight carefully balanced turret variations, each unique in its own way while matching the vanilla art style. Original by Marn, updated to 1.1 and 1.2 by legodude17. I only made a couple very small changes to make it fun...
MorrowRim - Bloodmoon
https://raw.githubusercontent.com/SirMashedPotato/Mashed_Discord_Bits/main/Mashed_BloodmoonDeprecated.png https://imgur.com/ieoCt9b.png Also available on GitHub New event and world condition: The main addition of this mod lies in the bloodmoon rising event...
MorrowRim - The Sixth House
https://raw.githubusercontent.com/SirMashedPotato/Mashed_Discord_Bits/main/Mashed_ESCP.png New faction: The cultists of the Sixth House, followers of Dagoth Ur, have established several outposts on the rimworld. They will remain permanently hostile to you,...
Mortar Accuracy
Autor: Hob Took
Q: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options, shown in the list below Description A collection of options to make mortars more/less ac...
Vehicle Interior Framework
Autor: Enrico
A new way to play Rimworld. Includes an RV w/ interior! Finally get to live like a nomad! Or like Heisenberg! Or like Indiana Jones! Requires: Either Vehicle Framework (1.5 only) OR Pocket Dimensions (1.2-1.5) for the legacy version. Features: Includes an ...
Multi-Reinstall
Autor: LS
Overview This mod allows you to reinstall multiple pieces of furniture at once. How To Use Selecting multiple reinstallable pieces brings up the Multi-Reinstall gizmo. Or, if you select Multi-Reinstall from the Order tab, you can select a range of pieces t...
MultiFloors
Autor: telardo
Multi-floors. My "spiritual successor" to the old Z-Level mod. From the author: This is a pretty complex mod with its own learning curve, but it's come a long way and is fairly stable now. One can even run it with 900+ other mods without issues. If somethi...
Music Manager
Autor: Fluffy
manage your music. Like a boss. https://headers.karel-kroeze.nl/title/Features.png Adds a music player widget to the game, with the usual audio control buttons; pause, play, next song, etc. The widget defaults to the top right of the screen, but can be unl...
Mustard Gas
Autor: NachoToast
Create mustard gas, which is extremely toxic and causes a variety of effects such as chemical burns and cancer. Adds: Mustard gas shell (10 steel, 5 herbal medicine, 5 psychoid leaves) Mustard gas gas launcher (75 steel, 4 component, 20 herbal medicine, 20...
Natural Paths
Autor: sindre0830
A simple mod that adds paths for all biomes in vanilla + more! This mod is finished and all new content in the future will come as addons dependent on this mod. That way you don't have to worry about unexpected problems with your game. Supported languages ...
Nephilim Xenotype
Autor: Sovereign
https://i.imgur.com/bHAs3rP.png https://i.imgur.com/P8VDkig.png This mod adds a new Xenotype that is the counterpart to the sanguophage. They are quite rare and are most commonly found in the empire. This mod comes with careful balancing,custom sounds and ...
Nice Health Tab
Autor: Andromeda
https://i.imgur.com/C1gry4p.png I present to you a completely redesigned health tab for your colonists! Now you will see a doll of your colonist, which will approximately show which parts of the body injuries relate to Extensive work has been done on redes...
No Fog
Autor: Mlie
https://i.imgur.com/iCj5o7O.png Causes all maps to defog when loading. For those that dont like secrets :) Mod-idea and request by Renix. https://i.imgur.com/zdzzBrc.png https://i.imgur.com/kTkpTOE.png https://i.imgur.com/WjDSfUn.png https://i.imgur.com/h5...
No Job Authors
Autor: Jellypowered
Item's final Quality is determined by whoever finishes the job! This hasn't changed from default behavior. If your pawn with 2 crafting finishes the job, it's gonna be Awful. If your pawn with 20 finishes, it's gonna be whatever quality a 20 in crafting wi...
No Lazy Doctors
Autor: Garret
Stops doctor pawns from faffing about while their patients die....
No Random Ideologies
Autor: Mlie
https://i.imgur.com/iCj5o7O.png Do you have some good ideologies saved and wish that the other factions would use them instead of the some random ideology? This mod will use your saved ideologies when other factions are generated and choose one if possible...
Nomad Scavenger
Autor: Argón
https://imgur.com/XfwqywO.png https://imgur.com/QuxpECY.png : v1.0 https://imgur.com/Lf1C59y.png A small commissioned mod which adds a series of new clothing items and a weapon with a nomad scavenger theme. https://imgur.com/yW9iTrf.png https://imgur.com/P...
Noobert Nebulous - Vidtuber
Autor: Oskar Potocki
https://i.imgur.com/KSGbFps.png See changes notes https://i.imgur.com/iPE0fQa.png https://i.imgur.com/smIPIxa.png Noobert Nebulous is a mod created in partnership with Vanilla Expanded team, and allows you to become a famous vidtuber out in the Rim. By cre...
Odz Hairs (New version out, split into 2 packs. Most likely not save compatible.)
Autor: Odz
512x512 hairstyles taken from every day people with a few videogame/movie additions. Total hairstyles: 48 Mod currently contains: - 18 Female Hairstyles - 30 Male Hairstyles - 5 Facial hairstyles Credits Chicken Plucker for even making this code possible h...
OgreStack
Autor: Ogre
Mod for customizing stack sizes. As well as the ability to target specific items. Improvements for v1.0 Stack changes now do NOT require a game reload, if a stack is modified below a set stack size the stack is split up into smaller stacks. Should still sa...
One with Death
Autor: Rokuni
----UPDATE IS OUT!---- Have fun! this is a small sneakpeak of the update https://i.imgur.com/xVC49rp.png ------------------------------------------------------------ To get the first green crystal first find the book, then once you have a necromancer read ...
Organs are labelled
Autor: Leaguenet
This texture mod retextures all the prosthetics/organs/implants so that they can be easily identified visually. It is intended as an alternative to the venerable Bionic Icons mod, which I've been using for a long time, but which, unfortunately, is not full...
Out of Combat Move Speed Boost
Autor: Murmur
Tired of your colonists taking a whole in game hour to walk down the hall but don't want to mess with the combat balance? Give this a whirl... All living things have their move speed multiplied by 8 when there are no threats on any active map. When a threa...
Outer Rim - Galactic Diversity
Autor: Neronix17
Outer Rim standalone module adding a vast array of new races to the game through Biotech's xenotype system. This includes a handful of genes for head types, abilities, skin colours and other things that felt necessary to make the races work. They are all p...
Outland - Genetics
Autor: Neronix17
Adds an excessive amount of genes, some cosmetic, some functional! Some massively OP! But those would never spawn on pawns without another mod making it happen so they're all opt-in. I have extended Tweaks Galore to allow the controlling of what genes can ...
Outland - Toxic Forest
Autor: Neronix17
Standalone module for Outland, adding the Toxic Forest biome, a deadly place with a very low chance of surviving if you don't go prepared. The biome is a completely unique ecosystem of thriving toxic flora inhabited by several animals that have adapted to ...
OverflowingFlowers
Autor: sumikanest
(Use Google Translate) Caution! This is my first MOD so there may be some flaws. 初めて作ったMODなので不備があるかもしれません。 地面を覆う花を追加するMOD。 花壇。あるいは花畑を作ろうとしたらスカスカでがっかりしたことは? このMODを入れればそんながっかりともおさらば。 溢れんばかりの花々が咲き乱れる庭が出来上がります。 また、ティンクトリアに花の判定を与え、密集して生えるようになります。 A mod that add...
Pawn Marker
Autor: Kraxous
https://i.imgur.com/tE28cZ7.gif Sick to death of trying to remember which pawns to draft? What a quick visual aide that distinguishes the losers vs the winners? Welcome to Pawn Marker! A blissful and easy-to-use QOL mod that allows you to mark pawns for qu...
Pawns on Display
Autor: 猫 Nawjak
Build sculptures of your sculpted colonists! Display statues to remember bygone heroes! In loving memory of Statue of Colonist, which was a great inspiration. How to use On an art bench, craft a "Pawn on Display" Install sculpture Use gizmo to apply the vi...
PawnTargetFix
Autor: Jellypowered
Not compatible with Multiplayer or CE. Added this line because it's getting repetitive and people aren't bothering to look at past comments :) Updated for 1.1 by TaranChuk and uploaded by me. Original Author is fed1s and the original workshop page is https...
Peer Pressure
Autor: joseasoler
With this mod, converting pawns to another ideology becomes more effective when they have a positive opinion of the proselytizer. Likewise, pawns are more likely to try to convert other pawns if they have a positive opinion of them. Shape the beliefs of yo...
Perspective: Ores Continued
Autor: FerrisCG
Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2923871543 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description This is a tiny graphical mod that makes the color s...
phynilla Expanded Mechs Scyther
Autor: pphhyy
https://i.imgur.com/MClTdVy.gif https://i.imgur.com/jDTAAlv.png Adds 5 variants of the scyther for the player to make, it is infact balanced, lemme know if its too much or too easy. most of them cost more then the normal scyther, and are in the different m...
Pixel Wizardry
Autor: Scurvyez
Discord: steveo.o steam: Scurvyez https://imgur.com/2p03pkM.png https://i.imgur.com/wsFzGcp.png This mod adds accessibility support for persons with color blindness. How this doesn't exist yet I do not know. Thank you to those who have tested this function...
Planning Extended
Autor: Scherub
Description This mod adds a more advanced planning menu. Features Implemented Draw colored designations, such as walls, doors, objects and floors Optionally skip (don't overwrite) already placed plan designations Load / Save plan blueprints, quickly select...
Pocket Dimensions - Forked
Autor: Khobs
IMPORTANT: It's an updated version of an existing mod, i claim no ownership of the mod. This version may be taken down by request from the original author. The original author is free to use this mod to update their own. Discontinued Please use the link be...
Pocket Sand
Autor: Reisen
Pocket Sand! Surprise your enemies with that weapon in your pocket. Actual sand not included Adds a gizmo to equip/unequip weapons to and from pawn inventory, that's it. No tool auto-switching based on job/distance. No pawn remembering what gear it had equ...
Pointed Elf Ears Refined
Autor: Hysila
The pointed ears from biotech looked kind of like horns, so I retextured them to be a bit smaller and more elf-like. The texture size is 512x512. They're only textures so shouldn't conflict with anything, but if you have another mod that replaces the same ...
Power Poles Extended
Autor: gloriousyuri
https://i.postimg.cc/N0c3Pt0W/powerpoles-18.png Retexture the power pole mod and add some extra variants Features Retexture the wooden power pole Add wooden power pole with lamp Add a steel/modern variant New! Retexture the power poles from Fortification: ...
pphhyy's Lightless Empyrean
Autor: pphhyy
Lightless Empyrean. Works for both 1.4 and 1.5 https://i.imgur.com/MClTdVy.gif For any bugs please mention them in the Discord WITH a log please and thank you. https://i.imgur.com/3zVwnUp.png Lightless Empyrean is a biome fit for the dark gods! Perfect for...
pphhyy's Tox Weapons
Autor: pphhyy
https://i.imgur.com/MClTdVy.gif https://i.imgur.com/aWKPSxY.png Have you been thinking "I need more ways to commit war crimes!" then you are a monster and should feel bad, BUT i also have a mod just for you! Introducing a new mod TOX weapons, 4 melee weapo...
Primitive Storage Retexture
Autor: Phaneron
This is a retexture of the mod Primitive Storage in a more vanilla-ish style. This mod needs to be loaded after Primitive Storage. If you notice any errors please report them, though I’d ask you to first uninstall and install the mod again. Steam sometimes...
Priority Treatment Ressurected
Makes tending medical an emergency priority for your doctor pawns. Updated January 2024 New update to the core logic to be more persistent. Your poor doctors won't get a moments rest! With Shotgunfrenzy's essential mod no longer working, I decided to figur...
Prison Labor
Autor: Avius
Description This mod force prisoners to work. To enable this feature prisoners must have "Force to work" option checked ("Prisoner" tab). Prison labor needs management that consist of: Motivation - prisoners need to be motivated by presence of colonists. W...
Prisoner Jumpsuits
Autor: ocarina
This mod adds three new prisoner jumpsuits. If you have any questions, concerns, or otherwise general bugs, let me know in the comments Looking for an alternative download? Try GitHub Join my Discord for updates, WIPs, and community WHAT DOES THE MOD DO Th...
Prisoner Restraints
Autor: SilkCircuit
Unbreakable prisoners? Unwaveringly loyal captives? Not anymore. Prisoner Restraints introduces new methods to break down resistance and a progression system that can make unwaveringly loyal prisoners recruitable. https://i.imgur.com/uwyJ4Hb.png Use fear, ...
Prisoners Dont Have Keys
Autor: Mlie
https://i.imgur.com/iCj5o7O.png I found it odd that prisoners could open doors when escaping when fleeing raiders cannot. So this mod makes prisoner having to bash doors when escaping as well. There is also a mod-option to allow prisoners to open cell-door...
Progenitor Mechanoid
Autor: Ratman
This mod adds a progenitor mechanoid, capable of gestating and repairing other mechs. It's unlocked at ultra mechtech. A mechanitor is still needed to control the mechs but this can be avoided with the Gestalt Engine from Reinforced Mechanoids. The progeni...
Proper Polearms
Autor: turkler
https://i.imgur.com/ySSveRf.png This is a simple mod that gives some extra range to long polearm-style weapons like halberds, spears, etc. This allows you to do stuff like form actual phalanx formations, with a backline of spearmen striking from behind you...
Q's Biotech Patches
Autor: urhähnchen
Introduces some patches to Biotech behaviors, and adds some precepts centering new Biotech mechanics. Like what I'm doing? Buy me a coffee! This mod should be save-game compatible, but please file a bug report in the discussion below if you encounter any u...
Ragdoll Physics
Adds physics around explosions to toss Pawns and Things! Includes options for magnitude (default 1 - adjusts overall distance) and adding an overall Stun after a toss. Includes option whether to include mass in toss distance calculation (on by default). He...
Rails and Roads of the Rim
Autor: Vampiresbane
Rails and Roads of the Rim RRotR - A Rimworld mod allowing rail and road construction on the world map. Introduction This is an continuation and expansion on Loconeko's "Roads of the Rim" which was a successor to Jecrell's RimRoads from beta Rimworld. This...
Random Chance
Autor: Scurvyez
Discord: steveo.o steam: Scurvyez https://imgur.com/2p03pkM.png https://i.imgur.com/wsFzGcp.png This mod gives random chances to all sorts of things including but not limited to the possibility of getting jade or gold from stone cutting instead of stone bl...
Realistic Planets Continued
I wanted to use this mod, so I fixed it, may as well share it. I promise no support. Updated source code is included, do whatever you want with it. All credit for original work goes to its original author. NEW for 1.5: -sea level slider now works -pollutio...
Recon Mechanoid
Autor: Bonible
Textures by Vexed and Coppermonster! Sources: Rim-Robots_ Biotech DLC Texture Update Now includes support for Muzzle Flash mod Recon and scout's guns will have a muzzle flash. Recon Mechanoid adds two new kinds of mechanoids into the game, Recon and Scout....
Reel's Facial Animation Textures
Autor: Reel
Requires Facial Animation Requires Vanilla Textures Expanded - Facial Animation https://i.imgur.com/tE28cZ7.gif https://i.postimg.cc/0NZqp1fc/ezgif-5-1fc274fa8f.gif https://i.postimg.cc/cHGc1jC9/plz.gif My own Vanilla-Style textures for Facial Animations, ...
Reese's Anomaly Genes
Autor: StockSounds
Welcome to Reese's (that's me!) Anomaly Genes. My little plethora of Biotech genes based on Anomaly, because it was just missing something without a little integration. What Does This Add? - Psychic vertebrae Pawn can go invisible at will for a short perio...
ReGrowth: Extinct Animals
Autor: Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 2.1b-Scrat-rev7 https://i.imgur.com/NuczGAx.png Nothing right now, minor bug fixes will come ...
ReGrowth: Wastelands Beautification patch
Autor: Lucky
This modification adds the features of World Map Beautification Project to ReGrowth: Wasteland. I couldn't help but notice that the wastelands were lacking the mountains and trees and it kind of bothered me. So, I went ahead and commissioned a patch done t...
Reinforced Mechanoid 2 (Continued)
Autor: Mlie
https://i.imgur.com/buuPQel.png Update of Helixien, Taranchuk, OskarPotocki, Luizi, IcingWithCheeseCake, Sir Van, Reann_Shepards mod https://steamcommunity.com/sharedfiles/filedetails/?id=2910050186 with permission - This mod now includes all features of t...
Relations Tab
Autor: Fluffy
Replaces the faction tab with a relations tab. The relations tab shows, in a very graphical way, relations between your colonists and with other factions. https://headers.karel-kroeze.nl/title/Notes.pngIn games with many faction mods or a lot of colonists,...
Research Data
Autor: kongkim
Way another research mod? There are other good research mods out there, but some become very heavy on the FPS in late-game. I wanted to make a lightweight mod that mainly uses Rimworlds own mechanics and still makes the research a bit more interesting othe...
Research Reinvented
Autor: PeteTimesSix
Consider inventing the humble mini-turret. In vanilla Rimworld, the process is: A colonist sits in front of a research table and stares at it for five weeks. With Research Reinvented, the process can include any of the following: Reverse engineer existing ...
Research Tree (Continued)
Autor: Mlie
https://i.imgur.com/buuPQel.png Update of Fluffys mod https://steamcommunity.com/sharedfiles/filedetails/?id=1266570759 Added features Added research-infocard, visible by Rightclick Research can now be added/moved to the front of the queue with Ctrl+Leftcl...
ReSplice: Core
Autor: Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 1.0.1-Shelley-rev5 https://i.imgur.com/MyICxlu.png More content, bug fixes, etc! This is just...
ReTend
Autor: Temmie
Tired of your colonists being unable to work for days because of a sloppy doctor? With ReTend you can order your doctor to re-attempt tending an injury (or disease) until it's at a quality to your liking. By increasing the quality of a tend your colonists ...
Rim Flood
Autor: Fenndragon
Adds The Flood from Halo to possible raiding factions for rimworld BEWARE the Flood are an extremely aggressive and dangerous race who can completely ruin an unprepared settlement. If attacked by an infection form your colonists CAN BE TURNED INTO COMBAT F...
RimCities
Autor: Cabbage
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players. This mod adds randomly generated cities to the world map, which are similar to other settlements but are far more difficult to attack. Pirate-cont...
Rimefeller
Autor: Dubwise
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves. Rimefeller adds: Drilling for crude oil with shallow and deep reservoir layers. Cracking crude into chemfuel which is stored in tanks and distributed to hoppers an...
Rimefeller Retexture and Restyle
Autor: Nomad D
Since I wanted my base to look harmonious and stylish, I created this mod. ***** This mod only changes certain buildings. ****** List change - Autoclave https://i.imgur.com/YHjYpW2.png - Fsx Refinery - Promethium Refinery - Synthylene Refinery - Thread Mac...
RimForge
Autor: Epicguru
RimForge adds new materials, weapons, defences, mechanics themed around metal alloys This is a content mod, adding many new materials, weapons, and mechanics to spice up the Rim. Highly recommended companion mods: Link: In-Game Wiki Link: Vanilla Achieveme...
Rimframe: Vatgrown Hate
https://i.imgur.com/SzeO1bN.png The first mod in a series intended to bring elements of the Warframe universe into rimworld, beginning with my personal favorite faction: The Grineer. The Marines find themselves in a strange world after a void storm hit a l...
RimFridge Updated [1.4]
Autor: Augur
For a fixed 1.4 version, and 1.4+ https://steamcommunity.com/sharedfiles/filedetails/?id=2898411376 ------------------------------------------------------------------------------------------------------ PLEASE UNINSTALL THE OLD VERSION OF RIMFRIDGE. Even i...
RimHUD
Autor: Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
RimNauts 2
Autor: sindre0830
https://raw.githubusercontent.com/RimNauts/RimNauts2/main/Workshop/PNG/header_near-earth-objects.png This mod adds Near-Earth Objects like moons, asteroids, space debris, and artificial-satellites. Everything is visible and animated as an orbit on the worl...
RimPy Mod Manager Database
Autor: Paladin
https://i.imgur.com/esTPMeZ.png This is a database for RimPy Mod Manager. You need to download an app to actually use all of it benefits (check Download section below). Database contains latest information about mods and latest versions of community made a...
Rimsenal - Hair pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif "Well, well, even we were in distress in this rimworld, that's not mean we can't spruce ourselves up. Isn't it?" Adds more hairstyles for your pawns....
RimThreaded
Autor: Major Hoff
RimThreaded greatly increases performance by multi threading the game. IMPORTANT: When RimThreaded updates, delete the "Caches" folder located in: Steam: Main: \SteamLibrary\steamapps\workshop\content\294100\2222907981\1.3\Assemblies\Caches Experimental: \...
Rimwars - Imperial Decorations
Autor: Sovereign
https://i.imgur.com/auVs2Dn.png https://i.imgur.com/dd4ScFl.png This mod adds custom decorations.These are old sith / imperial themed. These are also obviously from star wars. https://i.imgur.com/fFpnCr5.png https://i.imgur.com/5j34bNQ.png https://i.imgur....
Rimwars - Pureblood Xenotype
Autor: Sovereign
https://i.imgur.com/auVs2Dn.png https://i.imgur.com/wDWbOgq.png This mod adds a custom xenotype for the new DLC.The Xenotype is basically the pure blood Sith from Star wars. If you like what i'm doing , do consider helping me out! You can also see what i'm...
Rimwars - Sand People Xenotype
Autor: Sovereign
https://i.imgur.com/auVs2Dn.png https://i.imgur.com/CBabxcc.png This mod adds a new xenotype with several other additions,which were inspired by the tusken raiders. https://i.imgur.com/1B1f8SX.png A hardy people adapted to arid climates, the Sandpeople wer...
RimWorld - The Dark Descent
https://i.imgur.com/kNldlMg.png Also avaliable on GitHub This mod adds in eight types of constructible servant based on the Amnesia games, each an equally horrifying abomination. The servants are made at an orb table, a new production table. The orb can be...
RimWorld - Witcher Monster Hunt
Autor: Oskar Potocki
https://i.imgur.com/kNldlMg.png https://i.imgur.com/m7knAau.png This mod is currently CE compatible. https://i.imgur.com/XRViS21.png RimWorld: Witcher Monster Hunt is a standalone mod adding 16 new monster encounter quests to vanilla game. Quests vary in d...
Rimworld Exploration Mode
Why is it that your lost and naked pawns know about the locations of every faction bases and landmark on the planet? Want to have a challenging experience exploring the planet for the first time? Rimworld Exploration mode now adds immersive exploration to ...
RimWorld Together (MULTIPLAYER)
Autor: Nova
https://i.imgur.com/HXf2xYZ.png https://i.imgur.com/24jjVM0.png RimWorld Together is an open sourced and community driven mod that allows you to play MULTIPLAYER, with other people, in the same planet, at the same time, while keeping separate colonies and ...
Rimworld: Spartan Foundry (Continued)
Autor: Mlie
https://i.imgur.com/buuPQel.png Update of Oskar Potockis mod https://steamcommunity.com/sharedfiles/filedetails/?id=1695609511 with permission - Shield-code replaced with references to Vanilla Expanded Framework. Might be some slight differences. - If you ...
Robotic Servitude
Autor: ghastlyskull
https://imgur.com/rSMntHl.png Are you tired of your captured pawns trying to escape or there was an “unforeseen” incident that has caused them to flatline? Well, they can still be of use even in death by turning them into a mechanized laborer. These advanc...
Romance On The Rim
Autor: telardo
Romance On The Rim I think romance relationship in vanilla is pretty barren, nothing more than lovin', marriage, or breakup. The goal of this mod is to make vanilla romance more lively and flavorful. It adds a new "Romance" need and several romantic intera...
Roo's HD Accessory Hairstyles
Autor: Rooboid
https://i.imgur.com/4PGz4p8.png https://i.imgur.com/QqSZiRe.png "That new recruit...he's got some secrets to hide. He doesn't take off that balaclava, even when he's lovin'...' This mod adds 40+ new hairstyles that include some kind of head accessory, such...
Roo's HD Dreadlock Hairstyles
Autor: Rooboid
https://i.imgur.com/QOg2vwV.png This a HD update of the original Roo’s Dreadlock Hairstyles Mod, with each hairstyle having been redesigned and scaled to a higher resolution (512 x 512). The hair in this pack ranges from tight dreadlocks to relaxed afros, ...
Roo's HD Glasses Hairstyles
Autor: Rooboid
https://i.imgur.com/vtvWvTT.png This is a HD update of my original Roo’s Glasses Hairs Mod- all hairs have been redrawn at a higher resolution and to match better with the vanilla art style. Each hairstyle has glasses rendered as part of it, so no more wor...
Roo's HD Royalty Hairstyles
Autor: Rooboid
https://i.imgur.com/nSi3I8I.png I have risen once again out of the crust of the earth to put even more fancy hair onto your pawns heads. This is a HD update of my original Roo’s Royalty Hairstyles Mod, with all hairs being redesigned from the ground up at ...
Roo's Tattoos - Starter Pack
Autor: Rooboid
https://i.imgur.com/2hNzwYk.png Adds 30+ varied tattoos to customise your colonists with! Some rather eccentric, some...slightly more tame. There are a few known bugs with how Rimworld 1.3 handles tattoos but I've tried to circumvent them as best I can. Ch...
Roots of Rimworld - Neolithic Decor & Furniture
Autor: GHOST
I recently played a really fantastic stardew-alike called Roots Of Pacha (and it really is explicitly a stardew-alike, it feels like it's in the same universe even.) You're basically a caveman living in a wholesome tribal society consisting of teamwork and...
Rows Apparel
Autor: Robotrowful
This mod was created for those who wish to have Nuns, Monks & Shrine staffs (Mikos) within their colonies ===Clothes=== *Devotes Veil *Devotes Tunic *Monks Cowl *Monks Tunic *Witches Hat *Witches Robes *Cultist Hood *Cultist Robes *Feather Wings *Fiery Win...
Royalty eye bionic
Autor: Sovereign
https://i.imgur.com/uurR2b7.png https://i.imgur.com/lwUuyWt.png A prestigious yet advanced artificial eye. A complex mannerism analyzer compares and studies the body language and speech patterns of users, suggesting to the implantee the best ways to respon...
Royalty Patch for [MUS]Gothicstyle Vampire Furniture
Royalty Patch for 'Gothicstyle Vampire Furniture', making mod furniture compatible with bedroom and throneroom requirements from 'Royalty' DLC (and 'Vanilla Factions Expanded - Empire' mod optionally). # For 'Royalty' DLC: - Scarlet Mosaic & Scarlet Carpet...
RPG Style Inventory
Autor: Ashen
READ THIS PLEASE: !!! I (Ashen) take no credit for this mod at all. The original author is Sandy, and I received permission from them to upload this mod to the workshop so more people could see it. So if you're planning on giving any steam point awards, pl...
RT Fuse
Autor: Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
RT Solar Flare Shield
Autor: Ratysz
Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares. The device heats up considerably while engaged, so plan accordingly! Does not require a new colony to add or remove (might throw a one-time error)....
Run and Hide (Continued)
Autor: Mlie
https://i.imgur.com/buuPQel.png Update of Linqs mod https://steamcommunity.com/sharedfiles/filedetails/?id=1552457762 - Added Russian translation, made by user: I'm sorry - Added French translation, thanks qux! - German translation added, thanks Dimos! - A...
RunAndGun
Autor: roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
RunAndGun (Deprecated - Use Link In Description)
Autor: Nillas
ORIGINAL BY ROOLO HAS BEEN UPDATED TO 1.5 LINK BELOW! LINK TO ORIGINAL RunAndGun by Roolo Forked version of TacticOwl (Only RunAndGun part) TacticOwl by OwlChemist ...
S.T.A.L.K.E.R. Atmospheric Music
Autor: Mordjack
ENG: Mod adds atmospheric soundtracks and combat music from S.T.A.L.K.E.R. franchise. 79 songs of which 14 are combat songs and one is main menu theme! Mod does replace some of the vanilla music! In future - all of it! See history of updates for more infor...
Safer Paste Dispenser
Autor: denev
Description Nutrient paste dispenser will preferentially serve one's favorite ingredients. Vegetarians will preferentially be served with vegetables. Non-cannibals will preferentially be served with everything else human meat. (Note: If there is no other f...
Sanguophage Faction
Autor: ocarina
"You could play as a colony of vampire loving thralls and their master, or vampire hunters correspondingly." - Probably Tynan? Maybe? Who knows... Simple mod that adds a sanguophage faction, something that should probably already be in the game to begin wi...
Sanguophage: The Overhaul
Autor: Azuraal
Description Adjusts Sanguophage genome, changes the way deathrest capacity is increasesed and makes hemogenpacks spoil and less nourishing. The format of the mod's name is a cheeky reference to Vampire: The Masquerade and Vampire: The Requiem TTRPGs from w...
Save and Load Ideoligion Hair
Autor: Guy258
No more constantly having to redo hairstyles every time you create a new ideoligion! Now you can load them in and save yourself some hassle! https://imgur.com/LBR2y1a.png https://imgur.com/zdkKbaX.png Github: https://github.com/Guy2588/SaveAndLoadIdeoHair ...
Search and Destroy (Unofficial Update)
Autor: Meme Goddess
Unofficial update to 1.5 The original developer is no longer modding due to working on a game, so I've updated their mod (which I can't live without) to 1.5. If you're the developer and want this taken down, feel free to leave a comment or DM me. Made it w...
Seraphim Xenotype
Autor: Sovereign
https://i.imgur.com/P8VDkig.png This mod adds a Xenotype that is able to convert other pawns into Nephilims. Similar like the vamps make more of themselves, the Seraphim makes a weaker version of itself. He himself is entirely sterile and cannot reproduce ...
Share The Load (1.3 Updated)
Autor: Djgamer2k
Multiple people can deliver resources to a blueprint. Share The Load tracks what is needed and doesn't deliver too much. Multiple people also clear things out of the way for construction as well. An option to deliver even when there's not enough to finish ...
Shield Generators
Autor: Neronix17
Buildings not being detected is not a bug, otherwise you wouldn't be able to use SRTS and similar through shields, which was the whole point of the change. This mods only purpose is to provide player buildable Shield Generators, after they have been resear...
Simple Checklist
Autor: Gareth
Do you lose track of your goals while playing Rimworld? Do you enjoy creating organized workflows and following checklists for fun? You do? Really? Well then this is the mod for you! Track your goals on a checklist that is always on your UI! Check them off...
Simple Learning
Autor: TechnoFox
Tell me if this has been you. A rando wanderer walks in with very little skills but need him to be your next farmer without ruining all your crops, or be a gaurd without having to have a year of combat experience to be viable, well look no further.. What i...
Simple more slaves
Autor: Bosh
A simple patch mod that uses a bit of code taken from More Slaves to add more slaves to faction settlements. Note that it only adds slaves to settlements and orbital traders, not slave trade caravans. I might update this to add more slaves to trade caravan...
Simple Trans
Autor: Runaway
Simple Trans This mod adds a simple system for differentiating how pawns interact with pregnancy and AGAR (Assigned Gender at Rimworld). This mod was inspired by frustration with other options for having explicitly trans pawns. No shade on RJW, Universal P...
Simple Utilities: Wall (Continued)
Simple Utilities: Wall A continuation of Simple Utilities: Wall by Owlchemist. Rebuilt for 1.5 with some adjustments. Uses the same defs as the original mod so any mod affecting those should be compatible like before. You probably don't want this if you're...
Skeleton Mechs
Autor: DrwalZ
Adds skeleton mechanoids to the game. To make them you need some steel, a clean human skeleton and a special type of subcore. To make one, you'll need to get some anomaly research, because their special subcore requires bioferrite. They're equivalent to an...
Skin Tight Recon
Autor: Jeriko06
A simple mod which makes recon armor "skin tight" so that outer apparels can be worn over them. Very fashionable! About In vanilla RimWorld, recon armor along with the other power armors occupies the middle/outer clothing slots, leaving pawns incapable of ...
SlaveBar
Autor: Temmie
Adds a toggle to the colonist bar allowing you to switch between viewing regular colonists, slaves, prisoners and ghouls with a config to choose your displays. ...
Slavery Utilities
Autor: AOBA
Adding various types of slavery apparel to manage your slaves. all the stuff can be made in the Machining bench. =====remote activator belt===== the main trigger controller. =====Shock Collar===== give wearing pawn pain to down when triggered =====Explosiv...
Sleep Meditation
Autor: MIS42NE
This mod adds psyfocus gain on sleep, pawn basically meditate on sleep. Sleep is an important part of a life, while we rest - we relax, so why can't we gain psyfocus at the same time? Original idea came to me like this: "I want to cast psy-ability..." *Sea...
Smart Speed
Autor: Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 16/03/24: Updated to 1.5 Features: - Enables ultra fast speed without developer mode - Adds ultra speed icon - Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defin...
Smart Turret Covering
Autor: denev
Overview In version 1.4, turrets can now be covered by adjacent objects, but 2x2 or larger turrets can only take cover on the bottom-left-most tile. In other words, when attacked from the upper right, turrets are considered uncovered and don't receive any ...
Smarter Visitors
Autor: Mlie
https://i.imgur.com/iCj5o7O.png Since visitors decide when they want to leave, it may not always happen at the best time. This mod checks the map when visitor-groups decide to leave and can delay this from happening. Included in the mod is also a Visitor-s...
Snap Out!
Autor: Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Snow Crawler
Autor: hYPERION
This mod adds in a heavy duty snow crawler named the "Wintermute" via Vehicle Framework, it also features a bonus scenario. While at first glance the wintermute may seem underwhelming, it's a vehicle that has an impressive indifference for some of the most...
Social Experience from Trade
Autor: Krelinos
Overview In RimWorld, every skill gains experience when it is practiced. Every skill, except social when trading (and stonecutting but that mod exists already). If you ever felt like your trade negotiator should have really learned a thing or two after set...
Soil Relocation Framework
Autor: UdderlyEvelyn
This mod adds a "Dig" order that when carried out gives you resource items. You can then use these to place the terrain back down in the "Floors" menu. It will behave precisely like the actual terrain because it's identical, not some copy! With this mod yo...
Space Cowboy Vehicles
Autor: Twomoon
Space Cowboy: Vehicles This mod aim at enhancing the vanilla "space cowboy" feels of Rimworld by adding two little vehicles. A Jet-Engine Bike, very fast but fuel inefficient. A flying Cabriolet, very versatile, fast, and can fly from maps to map while bei...
Spacer Arsenal
Autor: DetVisor
https://raw.githubusercontent.com/DetVisor/Spacer-Arsenal/main/Previews/Infocards/DescriptionHeader.png Welcome to a new spacer-based weapon mod, this time with a bit of a different name. "What does Arsenal mean?" you may ask. Arsenal mods add a varied set...
Spacer Shields
Autor: LTS
Adds a pair of high tech shields: Power Pavise: A spacer heavy shield made out of layered plasteel-weave plates with solid ablative coatings. More a portable wall than a shield, it provides maximum protection at the cost of heavy encumbrance. This type of ...
SRTS Trains
Autor: PrinceOfPluto
SRTS Trains Overview Adds "functional" trains to Rimworld using SRTS Expanded by NECERO and SmashPhil and Decorative Railway Props by PentalimbedP. Features Trains operate just like SRTS Expanded caravans Trains can be used to transport things across both ...
Stabilize
Autor: Linkolas
Lets you tend to downed pawns right where they are instead of taking them to beds. A true lifesaver :) Doctors won't take the time to search for medicine; this is intended as an emergency action. The tending action is kept vanilla for its calculations, whi...
Stationhouse Supplies
Autor: Nix²
****Law Enforcement / Police Station-Themed Props mod**** - Ashtray - Liquor and Glass Cup - Recorder - Monitor (3 Types) - Disk Drive - Keyboard - Floppy Disk - Id Card - 2 Passports - Magnifier - Handcuffs - 2 Wanted Posters - 2 Open Files - 2 Closed Fil...
Stoneborn - Delights
Autor: DetVisor
https://raw.githubusercontent.com/DetVisor/StonebornDelights/main/Previews/Infocards/Description.png My warmest welcome, to a new mod series, the Stoneborn expansion packs! Not the catchiest name, I know, but essentially the mods are going to be large pack...
Storage Chest for Deep Storage
Autor: Flixbox
Modding Note: I'm giving permission to anyone to modify, fork, update, or use the content of all my mods however they wish, no need to ask permission. About Adds a chest for LWM Deep Storage. Stuffable, requires complex furniture research. Original mod mad...
Stranger Danger Continued
Autor: FerrisCG
Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2554037708 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Ferris Note: Please report incompatibilities with this, I will see about...
Stronger Vanilla Mechs
Autor: Nishe
https://i.imgur.com/0j6mS8K.png Intro Vanilla mechs are pretty weak these days. They have been for a long time. Even more so now with the ever increasing power creep that players have at their disposal with Anomaly and Biotech, and 5 billion mods giving pa...
Stuffable Security Door
Autor: The Blind One
Stuffable Security Door This ultra light weight mod makes your security doors stuffable! Yup that's really all it does. Amazing technology right? But wait, are you using ReBuild? Awesome! A patch for the large security door versions is included in this mod...
Stuffed Floors
Autor: ignis
Unofficial update of Fluffy's Stuffed Floor. Allows building floors out of stuff*. Important You can add this mod to you save games, but you can not remove it from save games. (If you really must do this, you'll have to remove all built stuffed floors adde...
Support Wings - TMC Aerocraft Addon
Autor: Tittymcswaggy
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/Q6STwql.png Mod Info Add 3 different aircrafts to provide a colony airsupports, these include a weak, fragile but cheap (enough) recon plane, an attack helicopter that can carry shells for bombing and "Th...
Surrogate Mechanoid
Autor: DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png This mod introduces a new mechanoid that can feed and play with children, and in an emergency it can put out fires. It is acquired through the Standard Mech...
Survivalist Rifle
Autor: Scott Wilco
Details A customised bolt-action rifle featuring grip tape and a long range scope. As a trade off of its optimised ergonomics, the receiver has been exchanged to fire lower caliber rounds, resulting in lower damage and penetration. Can be crafted at a craf...
T's Seal the Spirits : Tribal Anomaly
Autor: Trickity
Seal the dark spirits! This mod is a low tech Anomaly mod. Good for tribal or medieval starts as it does not need electricity. Currently there are a few basic techs that should help with containing dark entities. *4/6/2025* Disruptor Torch has increased ra...
Tabula Rasa
Autor: Neronix17
https://i.imgur.com/fVVaDCS.gif Tabula Rasa is a framework on which Outpost 21 mods are built. Anyone is free to make use of this as a dependency. On it's own, this mod does nothing for users, and will generally only have appeal for modders and people wish...
Taste of Vanilla - The Brotherhood Compendium
Autor: IcyCheeseCake
A total re-texture of the "The Brotherhood Compendium" By kurtus_mob. Continue by Ricky. Bring it closer to vanilla and tries to stay close to the original direction. (This re-texture changes some parts of the mods.) FYI • Be sure to load this after the Th...
Tastier Armory - Medieval European Armors
Autor: Serina
Main goal of these mods is to provide a free, unbundled equipment base for faction modders and anyone who needs it. Ok-ish variety of medieval clothing, armors and accessories. Textile * gambeson coat - Thick coat worn under other armor. Light blunt and sh...
TDS Bug Fixes
Autor: Uuugggg
These are bugfixes, incomplete features or overlooked edge cases I found I needed for my mods. (Little to no use otherwise because these niche scenarios don't show up in vanilla.) Drag-Reorderable row items - Allows reorderables in draggable windows. (Vani...
Technical map Vehicles
Autor: mo
introduction Four vehicles with built-in maps on the rear cargo box have been added, allowing you to place any size suitable building or construct a house on their cargo box, as long as you want. Or the wildest modification, placing a uranium cannon in the...
The Army Of Fetid Corpses
https://i.imgur.com/tuSgWBX.png Adds deadly monsters, weapons, armor, items, events, and a custom scenario. This mod was created to add more monsters to fight and challenge, with the sole purpose of turning the rim even more in-hospitable. Although there a...
The Army Of Fetid Corpses 1.5
https://i.imgur.com/Jnebip5.png Greetings fellow rimrims, and welcome to The Army Of Fetid Corpses 1.5. This mod is a remaster and newly improved version of the previous 1.4 version of the mod, in which it adds new monsters, new weapons, new apparels, new ...
The Brotherhood Compendium "Continued"
Autor: Ricky
Greetings, Rimworld commanders! After investing numerous hours updating an out-of-date mod, I'm excited to share the latest version of "The Brotherhood Compendium." Heartfelt thanks to the original creator, kurtus_mob, for laying down an incredible foundat...
The Cooler 1.5
https://i.imgur.com/ki1CPZe.gif Introducing the ultimate cooler mod! This freezer is simple yet highly functional, solving all your cooling needs. It's incredibly effective at lowering temperatures inside buildings and can reach as low as -273°C, making it...
The Corporation - Mort's Factions
Autor: Mort Strudel
Towering above the Urbworld megacities are the Executive Spires - lavish office superstructures where the rich and powerful of the corporate world wheel and deal. In one of these monuments to The Corporation, a Director has just signed an order that will s...
The Dead Man's Switch
Autor: AOBA
https://i.imgur.com/kvppfWO.png Millennia earlier, the threat of archotech war machines, pirates, and awry bio-organic weapons arose. Nara an Interstellar Industries Complex initiated the project of semi-automated war-machines, which aimed at creating a le...
The Liberators
Autor: slomow1540
https://i.imgur.com/DYSs1qi.png https://i.imgur.com/Ia5zZes.png https://i.imgur.com/NigeNo2.png https://i.imgur.com/7ytaJam.png VERSION WITH NO VEHICLE FRAMEWORK can be found in github github version click here. This mod add a faction called the liberator ...
The Price Is Right
Autor: Uuugggg
Your Caravans trade closer to market price instead of the meager 2% caravan bonus Even a 30% bonus is weighted against a 50% selling penalty, so game difficulty and skill is still relevant. Colonists on a caravan get a Mood bonus, more if they have beds. -...
The Profaned
Autor: Botch_Job
https://i.imgur.com/ypF5ni5.png Adds a new xenotype with their own hostile faction, undead creatures, weapons, apparel, items, structures and more. Recommended mods Whilst it isn't a hard requirement, I would strongly recommend using Vanilla expanded frame...
The Wild Fields - apparel and weapons
Autor: SereQ
https://i.imgur.com/7Hb0Mjy.png Hello guys. Welcome to my first mod ever. One of my favourite ways of playing Rimworld is turning it into completely medieval experience using lots of overhaul mods. There are many amazing ones on the workshop, but there is ...
Therapy
Autor: Orion
This mod allows you to let skilled colonists perform therapy on others to remove negative memories. Description Distressed colonists will lie on the couch in their free time and available therapists will come to councel them. This will make bad memories go...
Thog's Armor
Autor: caninmyham
1.4.1 UPDATE! Rebalanced armor again, made it slightly more effective across the board, and tweaked the coverage of some armors; I.E, Simple Pauldrons no longer cover arms, and Simple Chausses are now Simple Greaves, which occupy the middle leg layer but c...
Toggleable Overlays Continued
Autor: FerrisCG
Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2608654598 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description Instead of items always showing their overlays, thi...
Toggleable Shields
Autor: Owlchemist
A mini-mod which allows shield belts to be turned off, thereby allowing ranged weapons to work. When turned back on, the delay before the shield begins to charge is the same as if the shield was broken. This mod was especially made to be used with Simple S...
Torches and Braziers
Autor: Sovereign
https://i.imgur.com/8eUsAEb.png This mod adds a bunch of torches and braziers depending on active mods. Currently this mod includes 3 different kind of fires. If you have more suggestions,feel free to leave a comment. https://i.imgur.com/nvdraJb.png https://...
Tradeable Trinkets
https://i.imgur.com/Mi8ecQv.gif Tradeable Trinkets adds four types of craftable trinket items to the game. Trinkets can be used as a new type of joy item, and trinkets of above-average quality can be sold for a profit! Details Adds 4 new item types: https://...
Trading Options
Autor: joseasoler
Customize your trading experience! With this mod you can easily change: • How frequently caravans, orbital traders or visitors will arrive at the colony. • Change restock frequency of settlements. • Change the departure time of caravans, visitors and orbit...
Tribal Medicine
Autor: Argón
https://imgur.com/XfwqywO.png https://imgur.com/QuxpECY.png : v1.2.1 - Removed drug cook speed affecting tribal medicine crafting speed. - Removed crafting skill level 8 requirement for crafting tribal medicine. Make sure you have the latest version of Arg...
True Random Raids
Autor: ISee
Support me If this mod helped enhance your Rimworld gameplay, consider supporting me and I will make more stuff and faster. https://storage.ko-fi.com/cdn/generated/zfskfgqnf/rest-eb3a8a45082874a438dd7f911cdb961b-qbaqpvjf.jpg General With True Random Raids ...
UI Button Retexture
Autor: Katsudon
Change the button (gizmo) textures in some great mods. Make changes to the following mods - Gear Up And Go (by Uuugggg) - TD Enhancement Pack (by Uuugggg) - Defensive Positions (by UnlimitedHugs) - Allow Tool (by UnlimitedHugs) - QualityBuilder (by Hatti) ...
Uncompromising Fires
Autor: Fuko
Primary Changes The goal of this mod is to make fires more interesting and dynamic! For indoor fires, fires will grow and spread 2x faster (value adjustable in the options), which makes designing a base capable of containing indoor fires (such as with fire...
Uncompromising Tribal Faction
Autor: Fuko
The tribal faction is in a sorry state. In a world with either gun-toting, high tech, robotic, armored, or giant insect factions, it's a wonder the tribal faction has managed to survive at all. The goal of this mod was to make the tribals into an actual th...
Underground Wires
Autor: L-Firefly
Finally you can place power conduits across the room without your colonists being bothered by that! Now you can place power conduits underground and avoid the beauty debuff, and your wires burning in flames as well! Power conduits built underground are mor...
Unofficial VE Shields Addon
Autor: Scorpio
https://i.imgur.com/IsNnhaC.png Hello there i have ever been disappointed at the lack of shields in the game? Or the fact so few weapons can use them? I do so decided to do something about it . https://i.imgur.com/GTYXpMX.png This mod adds a settings menu ...
V.O.I.D. for Medieval Overhaul
Autor: Bonible
Thou art being rescued. Doeth not resist. Adds some medieval flavor text to V.O.I.D. things and replaces pawn armor/weapon generation. Requires Medieval Overhaul and Faction: V.O.I.D. to work properly. Nerf The Void recommended if you're actually going to ...
Vanilla Anima Tox
Autor: pphhyy
Vanilla Anima Tox Retexture, for those who love pollution. https://i.imgur.com/MClTdVy.gif https://i.imgur.com/aWKPSxY.png Are you a waster junky just like me? Do you wish your anima plants looked unhealthy and polluted in just that right shade of gross? B...
Vanilla Arsenal
Autor: DetVisor
https://raw.githubusercontent.com/DetVisor/Spacer-Arsenal/main/Previews/Infocards/DescriptionHeader.png Welcome to yet another industrial-based weapon mod which continues the Arsenal series by introducing a vanilla-like set of weapons to enhance and expand...
Vanilla Brewing Expanded
Autor: Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/4KFLDIU.png 14/07/2021: v1.301 https://i.imgur.com/OwsGAOE.png Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expande...
Vanilla Brewing Expanded - Coffees and Teas
Autor: Sarg Bjornson
https://i.imgur.com/rLaa7So.png Thanks to Trahspanda for letting me add his lemonade mod to this. Buy him a coffee at: https://ko-fi.com/trahspanda https://i.imgur.com/ZNBLvo2.png 14/07/2021: v1.101 https://i.imgur.com/cEtGfjY.png Vanilla Brewing Expanded ...
Vanilla Christmas Expanded
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/9F0rKSd.png See change notes, or even better, check Github because updating change notes is boring. https://i.imgur.com/TTeEPzJ.png Festive season is approaching us fast, and I think it’s proper that Vani...
Vanilla Food Variety Expanded
Autor: Sarg Bjornson
https://i.imgur.com/7BRqmWE.png Check Change Notes for details. https://i.imgur.com/M5tJU9c.png Vanilla Food Variety Expanded is a lightweight mod that aims to add a little bit of depth to the colonists, and it does so by rewarding you for providing your c...
Vanilla Genetics Expanded - More Lab Stuff
Autor: Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/BV17JJj.png See change notes https://i.imgur.com/3tfXVsy.png Vanilla Genetics Expanded - More Lab Stuff adds a bunch of things to the main mod that we thought were a bit too complex, or too redundant, or ...
Vanilla Mining Outpost Patch
Autor: Kuhlyus
This is a Patch for the Mining Outpost from the Vanilla Outposts Expanded Mod to add Ores, Minerals and other mineable Stuff from other Mods. I try to add more "Ore Mods" in the future... if you got a sugestion, please tell me. For now there are this Mods ...
Vanilla Outposts Expanded: Delivery Logistics
If you needed to transfer finished products from one Outpost to another Outpost instead of Colony, then this mod will allow you to do it without sending caravans. Mod Contents This mod is a QoL patch for Outposts class in Vanilla Expanded Framework and it ...
Vanilla Outposts Expanded: Power Grid
If you ever wanted to build a power plant outside of a colony, then this mod can help you with that. Mod Contents Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts allowing you to build self-sufficient power plant, which s...
Vanilla Psycast Expanded - Biotech Integration
Autor: Danzen
Vanilla Psycast Expanded - Biotech Integration Are you looking for a VPE that spices up psycast paths with gene requirements and more diverse xenotype playthrough? Bid farewell to the days of easy psycast path unlocks. Get ready for the thrill of gene mani...
Vanilla Psycasts Expanded - Runesmith
Autor: Irecreeper
Overview Adds a brand new Vanilla Psycasts Expanded psycast tree to Rimworld, the Runesmith. Features a complete ten psycasts / spells. Runesmiths engrave Runecircles during times of calm, which are then Invoked by several of their psycasts on a later date...
Vanometric Generator
Autor: Helixien
https://i.imgur.com/bVhysiO.png https://i.imgur.com/IKjHkEj.png A detailed record of all changes can be found in the “Changelog” tab. Please check there Current mod version: 1.1-sheev-rev3 Supports Rimworld version: 1.4 https://i.imgur.com/NuczGAx.png We c...
Vehicle Map Framework
Autor: LS
Caution This was not created by the author of Vehicle Framework, but is my complete personal work, not belonging to any team. Therefore, please be careful not to report bugs in this mod to Vehicle Framework. This mod draws another map that moves on top of ...
Very Vanilla Turrets
A selection of vanilla-style turrets that attempt to keep in line with style, purpose, and power curve of the vanilla turrets. Most of the turrets act as straightforward upgrades from the vanilla turrets providing more killing power, more efficiently than ...
VFE - Ancients: Dragon's Vaults
Autor: DragonKing
https://i.imgur.com/qGBxoXc.gif Features This mod adds 19 additional vaults to the Vanilla Factions Expanded - Ancients sealed vault starting scenario, inspired by the original vaults from the same mod. Each of the added vaults vary in size and complexity,...
VFE - Empire : Royal Palaces
Autor: Mr Whiskers
Adds additional Palaces for the 'New Family' scenario. Want to start your "New family" game in a large grand palace? Well you've come to the right mod. BE ADVISED Since you start alone vs several Deserters, this is a VERY hard start, however, should you ov...
VFE - Empire Imperial Shuttles Carryalls
Adds buildable Imperial Shuttles from VFE - Empire as carryalls. You will need techprints for them, you can get them by trading with the empire. The standard shuttle is a prerequisite for the armored one. Imperial Shuttle The standard shuttle that nobles u...
Virtue Framework
Autor: 骸鸾
Having hope, experiencing setbacks, facing setbacks leads to virtue, and giving up hope leads to break. About: this mod add a new mechanism - "Virtue".When pawn breaks,There is a little chance to get virtue instead of mental break.And two of traits about v...
Visit Settlements
https://i.imgur.com/RfQ8REn.png Have you ever wondered why you have to attack a settlement just to pay them an in-person visit? Do you dream of living a semi-nomadic lifestyle traveling from settlement to settlement? Do you just want to stop by a friendly ...
VVE - Deconstructable Vehicles Junk
Autor: Farx
Description Have you ever been annoyed by those ancient pieces of metal that take up a lot of space and require pawns to smash it with their bare hands just to build a damn wall? Well, we'll fix that! This mod adds the ability to deconstruct old vehicles a...
Wa! Skeleton! (Continued)
Autor: Mlie
https://i.imgur.com/buuPQel.png Update of Dalraes mod https://steamcommunity.com/sharedfiles/filedetails/?id=1627043991 - Added an option to turn off the death-explosions - Added an option to reanimate dead pawns as skeletons - Added option to add the resu...
Wake Up
Autor: Hate me
Remember the time when your pawn died because your medic was asleep? Of course you do, that always happens. But with this mod that is never going to happen again. Don't let them sleep during emergency! https://i.imgur.com/p7Fv1Z6.gif This mod adds check fo...
Wall Heater
Autor: Xercaine
A mod that adds a wall heater in vanilla art style and nothing more. Uses the new wall placement system used by lamps. Contains a patch for a wall cooler when using The Cooler. https://i.imgur.com/vOWin74.gif If you like my mods, please consider donating. ...
Wall Vitals Monitor
Autor: zzz
Can install directly on wall. Require Vitals Monitor research. Don't require a new game. Compatible with: Most medical beds...
War Crimes Expanded 2 Core
Autor: Crustypeanut
War Crimes Expanded 2: Core for Rimworld 1.4 is here! Expand your ability to hurt friend and foe alike with a variety of new and fun activities for the whole family! Practice your sewing, your woodworking, and your brain surgery all in one easy to use mod!...
WarCasket Expanded
Autor: AOBA
Add 3 additional WarCasket variant for Vanilla Factions Expanded - Pirates Sentinel(cheap recon) The 5th generation warcasket of Interstellar Industries Complex of Nara, designed and mass-produced as a technical verification platform and a cheap backup sol...
Warcasket Persona Weapons
Autor: Metalocif
https://imgur.com/R3bXWkR.png This mod adds a few massive persona weapons that can only be used by warcaskets. Like warcasket weapons, they are qualityless; like persona weapons, they can only be acquired via quests or looting in ancient structures (althou...
Warcaskets can work!
Autor: FluffyTowels
This is my first mod on steam workshop so don't expect perfection. It's a small patch to make warcaskets from Vanilla Factions Expanded - Pirates (VFE - Pirates) be able to work. If you want a version that only enables dumb labor, consider checking out my ...
Warcaskets: Adeptus Astartes
Autor: HappyPurging
~~Not updated to 1.5, likely delayed for a while~~ This mod adds a variety of Warhammer 40,000 Space Marine armors via the Vanilla Factions Expanded - Pirates functionality as well as a number of weapons. Warhammer 40k mod! Incompatibilities, Patches, and ...
We Are United
Autor: MIS42NE
Unite with others, together We Are United! "We Are United" formerly "Family Reunion" - allows you to recruit pawns who are related to your colonist or has no home. Usage: Right-click on the pawn with selected colonist and 'Ask to unite'. When you 'Ask to u...
We Had a Trader? (Continued)
Autor: Mlie
https://i.imgur.com/buuPQel.png Update of Electric_Knards mod https://steamcommunity.com/sharedfiles/filedetails/?id=865395290 - Added time left on orbital traders - Added support for Trader ships-mod - Added option to ignore visitors, this also includes g...
Weapon Racks
Autor: Aelanna
Show off your colony's weapons arsenal with these presentation-oriented storage racks! Mod Contents Weapon Racks adds three new stuffable 1x1 tile storage shelves for LWM's Deep Storage, with 2, 3, or 4 slots for storing weapons. Weapon Racks only hold a s...
Wheelchairs (1.4)
Autor: JayleeVT
** For 1.5 version, go here: https://steamcommunity.com/sharedfiles/filedetails/?id=3212614016 ** This is a 1.4 version of a mod originally commissioned by Soul of Lillith and uploaded here: https://steamcommunity.com/sharedfiles/filedetails/?id=2599914280...
Where is my weapon?[1.0-1.4]
Autor: tammybee
Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing). 気絶から回復した(または怪我が完治した)際、気絶前に持っていた武器を装備しなおそうとします。 B19 version : https://steamcommunity.com/sharedfiles/filedetails/?id=1238308608 Language - English - Japanes...
Windows
Autor: Owlchemist
This is a fork and continuation of jptrrs's Open the Windows. Creatively named simply Windows, this mod just allows you to build the novel invention of a hole in the wall to allow some natural light and air in during the waking hours. Support jptrrs, the o...
Wolf Cape
Autor: blitz
A Wolf Cape from Valheim *Hairstyle & Middle Vest in screenshot is credit to the VE series....
Wolf's Tweaks: Cosmic Horrors
About this Mod This is a small, lightweight patch to tweak Call of Cthulhu - Cosmic Horrors and if present, Call of Cthulhu - Cults. Mainly it patches leathers to be actually useful. Why? Well you'd think the hide of an interstellar star vampire would be t...
World Map Polluted Tiles - Improved Visibility
Autor: Arylice
Araylie's Rimworld Custom Mod - World Map Polluted Tiles - Improved Visibility #arcm ㅤ #biotech ㅤ #wmptiv ㅤ #colorblind ㅤ #qol ㅤ #climatechangeㅤ #globalwarming ㅤ Can't see where the polluted tiles are? No? Well this simple retexture mod is just for you! It...
WorldEdit 2.0
Autor: FunkyShit
Create your own world! Have you ever dreamed of playing on an extremely deserted or extremely cold planet? Or maybe you wanted a system of islands? The new version includes improved support, new features and updates To get started, subscribe to the mod, ac...
Xenohumans - Gen-spliced Xenos on the Rim
Autor: Albion
This mod adds 4 new Xenohuman races to your game. They can randomly appear as your starting colonists or later during the game as members of the vanilla factions. This mod is CE compatible! Savegame compatible! You can add this mod to an existing savegame....
Xenohumans Retextured
Autor: Pim
⠀⠀⠀⠀⠀⠀⠀⠀https://i.postimg.cc/fTrWgcN7/lol.png ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀A retexture mod for Xenohumans. ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀make sure to load after the main mod.⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀https://i.postimg.cc/zvPLj47K/lol2.png ...
Xenotype And Ideology Buttons TitleScreen
Autor: kenx00x
This mod adds 2 buttons to the main menu, 1 to go to the xenotype editor and 1 to go to the ideology editor. source code: https://github.com/kenx00x/Mods If you like my mods a lot and want to support me consider donating to me on: https://ko-fi.com/kenx00x...
Xenotype Spawn Control
Autor: bradson
Diversify the xenotypes in your world! Xenotype Spawn Control grants full control over spawn rates of xenotypes, including those made by yourself, within factions, pawnkinds and even memes. Additionally it adds options to spawn randomly generated, fully un...
Xeva's Rimhair
Autor: Orion
Adds more tribal hair styles. Non-Steam version You can download it from my Patreon page here. Support the cause If you enjoy my mods, please consider supporting me: http://ufo2.site44.com/become_a_patron_button.png...
You Drive, I Sleep
Autor: Space Moth
Description This mod allows passengers and gunners of a vehicle caravan to sleep while the driver makes their way to the destination. Gunners will sleep at half effectiveness as they must keep an eye out for threats, while the presence of prisoners or anim...
Zombieland
Autor: Brrainz
MOD RETIRED It was a great time and now it’s over. All my mods and code is for grabs, as always. If you want to talk about anything, join my discord server. Thanks for the fish! Quote: I just want to say what a beautiful mod this is. The zombies behave exa...
活铁网 Living Wire
Autor: 382K!
Added an advanced entity inspired by Pax Britannica(a mod of Hearts of Iron IV). -Passive periodic area damage, a troublesome debuff effect with a probability, causing high damage to buildings. -Defeat it to unlock the surgery to remove this debuff and a s...
Addie's Mantles and Cloaks
Addie's Mantles and Cloaks Additions: 4 Mantles and Cloaks under the complex clothing research. Mantle - A basic mantle providing some protection from the elements. Fur Mantle - A fur lined mantle for cold environments. Spacer Cloak - a plasteel-weave cloa...
Grievous Wounds
Autor: SirProok
Grievous Wounds "A scratch? That was your spine, darling." In the RimWorld combat, a bullet to the eye shouldn’t leave raiders looting your fridge. It should burst in, ruin everything it touches, and drop them where they stand. Grievous Wounds adds a cruel...
Auto-Cast Specialist Commands
Autor: Linnun
Do you always forget to use the Command abilities on your Specialists to boost the productivity of certain tasks? Then this mod got you covered! Production Specialists will auto-cast Production Command when they start production tasks Research Specialists ...
Keep Converting
Autor: Linnun
You know the struggle: You use your Moral Guide's "Convert" ability to reduce a pawn's certainty, but then forget to repeat the process when the cooldown wears off. By the time you remember, the target has regained way too much certainty. Worry no longer! ...
[RH2] Helldivers: Super Firearms
Ready to liberate. https://i.imgur.com/5oB4XYC.png Features: - 19 new Helldivers 2 super Firearms - 9 new Helldivers 2 super support weapons - 5 new super support packs - (Jump pack still not added, currently has issues when airborne, sweet liberty) Notes:...
[RH2] Helldivers: Super Apparel
Spread managed democracy throughout the galaxy. https://i.imgur.com/GpITYn0.png Features: - 27 Helldivers 2 super armour sets - 11 Super capes - 1 new super crafting bench Other notes: - Needs polishing on description and stat finalization for individual a...
VPE - Fleshshaper
Autor: Sentinel
Manipulate the flesh to form a hive and enhance yourself. Psycasts: T1: Form Flesh Wall: Use biomass located in the deep layers of the Rim to form a wall made of flesh. T2: Form Fleshbulb: Use biomass located in the deep layers of the Rim to form a biolumi...
Corpse Cleanup Ritual: Harbinger Feast
Autor: Yefreitor
https://i.imgur.com/QPQXiJy.gif Tired of cleaning up corpses after every battle? Worry no more! This mod adds a psychic ritual that transforms corpses into either twisted meat or bioferrite, depending on ritual quality. FAQ Q: The cooldown is too short/lon...
Dwarven Overhaul
Autor: The Ocean
Dwarven overhaul changes some aspects of the game to be more dwarf-like, adding a race, some alloys and a system of grudges to exact vengeance on all who wronged you in any perceived way. Inspired By Tolkien's and Warhammer's dwarves, these little guys are...
Campfire Stews
Autor: BadOaks
Stewing is one of the oldest, simplest ways of cooking raw ingredients into something edible. The basic idea is you take whatever is available, put it in a pot and boil it until it's food. Depending on what you put in maybe it even tastes good. The only re...
Tasty Armory - Fire and Steel
Autor: Serina
Huh, this ended up taking a lot more work than i expected, nevertheless, we carried on. Main goal of these mods is to provide a free, unbundled equipment base for faction modders and anyone who needs it. Not quite compact 16th-17th century (~1520's to mid-...
The Dead Man's Switch - AncientCorps
Autor: AOBA
A main combat corps belonging to an former-visited colonial fleet left on this planet for hundreds of years. Now, the underground military facilities built for total war are operating once again. Ancient automatroid war machines are gathering on the surfac...
WASDed Pawn - Direct combat control
Autor: addvans
About Use your pawns at full potential. Go WASDed mode during combat - walk around, aim with your mouse, and shoot to kill. 1.0.1 update of 04.29.2025 • Fixed issue where some mod-related tooltips won't render if WASDed is enabled; • Fixed issue with speed...
Spirits
Autor: Dishonest
Introduction "Spiritual" successor to Spirits - Elysian Xenotype. Adds two new xenotypes with completely reworked features from the previous version. I'm planning to resume work on updates/requests here as well as the sunlight spirits mod after I return fr...
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