RimWorld

RimWorld

822 ratings
Technical map Vehicles
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Mod, 1.5
File Size
Posted
Updated
2.548 MB
Mar 4 @ 6:54am
Jun 3 @ 5:25pm
5 Change Notes ( view )

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Technical map Vehicles

Description
introduction

Four vehicles with built-in maps on the rear cargo box have been added, allowing you to place any size suitable building or construct a house on their cargo box, as long as you want.

Or the wildest modification, placing a uranium cannon in the trunk of the pickup truck.

content

Land Carrier:Buildable Area 15x38

Dreadnought: Buildable Area 5x10

Mud head: Buildable Area 2x3

Sand Patrol: Buildable Area 2x2

Compatible with CE
Popular Discussions View All (3)
24
May 31 @ 12:20am
BUG report
mo
2
May 13 @ 4:18am
巨型移动平台的图层设定有点问题
微月吨日亿万千的马甲
1
Apr 28 @ 10:37pm
关于载具地图上无法建造屋顶
whatttttttttt
192 Comments
李辅 Jun 8 @ 10:28pm 
能进远征队嘛,有这个小人吃喝不愁了
Evono Jun 8 @ 4:45pm 
Can we get maybe a Half sized or even 1/3rd sized Land carrier ? its a bit... really enormous , but the Dreadnought is kinda too small haha
Meakin Jun 5 @ 8:50am 
Anyone fully tested this with CE? I see one comment saying the turrets are comically unaccurate
dr_rockzo Jun 2 @ 1:55pm 
Apparently don't use flame turrets on these vehicles.
GNO-SYS May 28 @ 4:06pm 
"I can finally LARP as kiith gaalsien"

May the blood-sand quiet the great slumber of Sajuuk.
Consumer Of Potatoes May 25 @ 12:03pm 
the ultimate mad max/nomad caravan mod
Connie (she/her) May 22 @ 12:57pm 
I can finally LARP as kiith gaalsien
Carl der große May 20 @ 10:24am 
It seems as though turrets on vehicles are comicaly inaccurate with ce, like litteraly to the point where they sometimes shoot behind themselves, i feel as though this is probably a bug.
Pixl May 19 @ 9:40am 
Gotta meditate while arming these vehicles🧘‍♂️
Nadie0 May 10 @ 12:28pm 
My bad, I had forgotten to put a mod