RimWorld

RimWorld

1,005 ratings
Technical map Vehicles
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Mod, 1.5, 1.6
File Size
Posted
Updated
2.621 MB
Mar 4 @ 6:54am
Aug 9 @ 3:57am
6 Change Notes ( view )

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Technical map Vehicles

Description
introduction

Four vehicles with built-in maps on the rear cargo box have been added, allowing you to place any size suitable building or construct a house on their cargo box, as long as you want.

Or the wildest modification, placing a uranium cannon in the trunk of the pickup truck.

content

Land Carrier:Buildable Area 15x38

Dreadnought: Buildable Area 5x10

Mud head: Buildable Area 2x3

Sand Patrol: Buildable Area 2x2

Compatible with CE
Popular Discussions View All (3)
25
Jun 13 @ 6:31am
BUG report
mo
2
May 13 @ 4:18am
巨型移动平台的图层设定有点问题
微月吨日亿万千的马甲
1
Apr 28 @ 10:37pm
关于载具地图上无法建造屋顶
whatttttttttt
286 Comments
Shando 12 hours ago 
想着用MinifyEverything来把Ancient urban ruins的安全屋楼梯塞泥头车上边当房车周游世界来着……结果发现就算能放也进不去 爆红字:steamsad:
Calantlar Nov 1 @ 10:46pm 
Could we get something inbetween the Land Carrier and the Dreadnought?

Something with a Buildable Area of 7x20?
Jackcat2310 Oct 30 @ 8:45pm 
make one with boats
Rena the Lunatic Oct 22 @ 12:43am 
I've been having an issue that stranded my leader with a bullet wound to the head. I tried to do a Odyssey mission with the technical map vehicle Sand Patrol which I just utilized as a trade vic and rapid transport vehicle, but now that i've finished the mission I can't actually... leave.... it only gives me the option to send people there.... not to reform the caravan. I've also been having a few other issues where I specifically have to select who's in the vehicle and crewing it and reselecting the destination otherwise they go into the void never to return or go anywhere. I wonder if something bugged out cause of an update?
Robot Oct 17 @ 2:28pm 
This mod is spectacular!
I have like, 30 mods with it, and absolutely not a single bug!
Only thing I'd like is smoother rotation for the larger vehicles, since that looks real messy when it snaps.
Duckpower2017 Oct 10 @ 8:17am 
@Mara where does it say that its experimental, it looks like a normal mod
Mara Oct 10 @ 8:14am 
@Am bug dont cry here, it's your fault. This mod is experimental
Luci Oct 8 @ 10:09pm 
Hey dude!! You should make a new version of your mod to let we make ships and submarines. You mod and Rv mod bind together should be awesome!
Am bug Sep 25 @ 12:31am 
hey... there is a glitch. i just did a bigg bigg rade with the mud truck. i came back to unload everyting. soo much good stuff. and it just deleated it. then it deleted it from saves. its gone, like 3 dead heros and 4 irl hours of work. gone. this is bs... sorry if i am saying or spelling this stuff wrong but i am kinda venting. pretty mad for right now. i dotn feel like playing rimworld for a while.
Randy Orton Sep 22 @ 3:24am 
I'm having a problem where when I fire any weapon while standing on a vehicle (whether it's a turret, a stationary machine gun, or a colonist with a gun), the bullets fly in the opposite direction. I'm using the CE mod and playing on version 1.5. Could you please help me?