RimWorld

RimWorld

499 ratings
Faction Customizer
5
2
3
2
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
432.559 KB
Sep 23, 2024 @ 9:57am
Aug 9 @ 5:32am
12 Change Notes ( view )

Subscribe to download
Faction Customizer

Description
-- IMPORTANT --
I had to create my own faction dialog to avoid some conflicts with other mods. This means that to access the faction customize menu from now on, you need to click the "FC" icon letters that should be down to the right of your screen

--- This mod will enable you to ---
- Rename the AI factions and leaders.
- Modify or load in new ideology
- Change faction relationships
- Change faction colour
- Change the names of settlements
- Relocate settlements
[For 1.6 and forward]
- Create new settlements (right click on a worldmap tile)
- Delete settlements (right click on a worldmap tile)
- Adding new factions
- Randomize names of all existing factions

If you wish to be able to save your world and the changes made with this one. You can use my other mod for that:
World Presets

If you'd like to further customize your factions (change their apperance, loadout, and more) I'd recommend this mod:
Total Control

Update: I have moved this mod to my main steam account. Sorry for any inconvenience this has caused. As there is currently no way to transfer ownership of a mod through workshop. So deleting the old workshop item and creating a new was the only way.
Popular Discussions View All (1)
5
Aug 18 @ 11:39am
Feature Request: Set faction xenotype probability
󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡Shinchai
144 Comments
uwu1004 Sep 2 @ 2:12pm 
Thank you so much for the answer! Have a good one!! :3
Azravos  [author] Sep 2 @ 7:49am 
uwu1004: Should not be a problem. My mod doesn't add anything to the game state or save. It simply let's you manipulate the games values. So your save won't have any dependence on it.
uwu1004 Sep 1 @ 3:43pm 
Hi! I genuinely love this mod, have been using this for a long time but I haven’t removed this mod in the middle of my play.
I’d like to know if it is safe to get rid of this in the mid run!
negreaflorin687 Sep 1 @ 11:43am 
@Eternal
theres a mod that can actually make every faction settlements be somewhat near each other, however it does not make tribals, pirates etc etc follow that: {LINK REMOVED}
Azravos  [author] Aug 27 @ 9:54am 
@Lucinda: Right, I'll see if I can get some time to check this, especially seeing as World Edit is no longer an option. But in general I try to stay away from having to code mod-specific solutions. As I'm afraid I will get a never ending stream of "please fix x for mod y"
Lucinda ⛧ Aug 27 @ 3:51am 
I removed WorldBuilder and the faction name editor works.
Eternal Aug 27 @ 1:29am 
So they doesn't be scatteres all Around the world. I think the empire, for ewxample, should have a core and various scattered remnants around the planet. Or the "civil unions", being countries and all...
Eternal Aug 27 @ 1:28am 
And adding new factions. Basically I wanted to make some factions have some territorial integrity
Eternal Aug 27 @ 1:27am 
I thought there was an option to move, delete and create settlements.
Azravos  [author] Aug 26 @ 11:51pm 
Dastardly Derrik/Eternal: You must click the "FC" icon, check the screenshots on this page. When you click on FC you should get a faction list where you have "Modify" buttons, click on it and you'll be able to change faction leader name