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This issue appeared after installing this
I was just banging my head against the wall, thinking I must be an idiot because I couldn't figure out how to load the presets I saved. Thought I'd share the info to save others from that same frustration.
Update: I have moved this mod to my main steam account.
I was wondering what was going on. I was looking at my mod list notes and then looking for this in the inactive list so I could enable it, but it wasn't there. I couldn't figure out why they weren't there. No worries, it's just one of those great "see I knew I wasn't imagining things" moments.
The Outposts won't work, but you'll still be able to visit the sitemaps as if they were there in the previous playthrough.
(Outposts will have the pawns from previous playthroughs stored, but you won't be able to control them as packing it up will create a bugged caravan, even after recruiting said pawn with DevMode. Honestly, I wouldn't bother trying to fix it, just a funny interaction I noticed.)
Ah, yeah, that's gonna be a bit of a problem then. A tip for the future is to always start a game on the planet you've generated as well and then save it as a game save. Since WP allows saving a preset from an active game now (with the player faction being removed when such a preset is loaded) there is less of a risk of losing what you've made. (Because you could always just fallback to loading that saved game instead and then save a preset from that).
(I think it overwritten that save, despite a lot of the world-details and name locations being the same in the RWS file V_V)
Forgot to mention but thanks a lot for the quick fix!
The fact that you're getting a problem with a vanilla size though is weird. Could be that the mods you mentioned have their own Game.components that contains worldgen info the mods need for the planet to be able to generate properly. I dunno.