RimWorld

RimWorld

2,915 ratings
Empire
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Mod, 1.2, 1.3
File Size
Posted
Updated
21.133 MB
Feb 24, 2020 @ 11:27am
Oct 7, 2022 @ 1:33pm
158 Change Notes ( view )

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Empire

Description

This mod is now being run by the community rather than myself as an individual. I am not the one producing updates for Empire. For all technical support, go to the The Empire Discord[discord.gg] and post in #bug-reports

Known bugs may be documented in our Discord, the Wiki below, or in the known bugs discussion.
Visit the Wiki![rimworld-empire-mod.fandom.com]



Spread your rule across the Rimworld with self governing colonies that are loyal to you and you alone. Command them to fight in your name, and destroy your enemies. But politics is always a deadly game.
Events will periodically influence your colonies, or your faction as a whole. You must decide how best to respond to these situations. And beware, a poor guiding hand will have consequences, your faction may lose faith in your leadership entirely, and take their destiny into their own hands.
Your colonists will pay taxes, be it in silver, or goods. You can tell them where you want your taxes, and they will dutifully pay them. A fully customizable faction name and title allows you to put your own spin on your subjects. They can be feudal vassals, a megacorporation’s branch offices, or even a shining beacon of truth and liberty. It is all part of the greater story.





  • Alpha Animals
  • Combat Extended
  • Genetic Rim
  • Witcher Monster Hunt
  • RimWar
  • SoS2


  • Real Faction Guest







  • Your Local Customer Support As stated above!



  • Shalax - Wrote the top description as well as the settlement's in-game descriptions


  • Allan
  • Danimineiro
  • Emp
  • Imperitor
  • MaoDetector


  • Oskar Potocki - Made all of the building art, new production icons, stat icons! Completely overhauled the Empire UI!
  • Erok031 - Made the faction trait icons as well as some of the flags!
  • Helixien - Made the awesome Banner and Art! - Helixien's Workshop
  • MaoDetector - Has made a good bit of faction flags!
  • Mitz - Helped make some of the early development art!
  • Turkler - Updated the building icons
Popular Discussions View All (120)
378
Feb 22 @ 11:40am
Bugs Or Glitches
Hagen Nutz
5
Feb 3 @ 7:31pm
How to manually force Rimworld mods to run on unsupported version of the game?
The Professor
12
Oct 18, 2022 @ 12:09pm
PINNED: Known Bugs and Fixes
Danimineiro
< >
2,919 Comments
willard 5 hours ago 
When i tried this for 1.4 the majority of the functions including the settlement tab with the AI being able to found colonies, but i was completely unable to interact with the interface to create a faction. Other features were intact such as the research tree etc. It still ultimately gave me more targets to raid that where closer to my settlement. More bodies for the nutrient paste
Dalvanara Mar 22 @ 9:45am 
anyone know if the 1.4 Test is stable?
NocturneOfSolace Mar 19 @ 12:57am 
:O this is awesome
Dżizas Chrajst Mar 17 @ 1:48pm 
Wheeeen 1.4 ???? its must have mod to macro menagment
simmryder51 Mar 14 @ 12:09am 
keep on working pls :)
Piss CakeHole Mar 11 @ 10:10am 
1.4 when
Commander Kobold Mar 8 @ 7:35am 
adding my support for the 1.4 version i know is coming keep up the good work boils and ghouls
Tot Mar 6 @ 3:12pm 
This mods probably dead, hasn't been worked on in 2 months from what I see on github.
IMMORTAL Mar 4 @ 7:51am 
waiting 1.4 update on steam :)
Thundercraft Mar 1 @ 12:43pm 
To all those who are impatiently asking for a 1.4 version:

Check out the testing 1.4 version that is linked in the "Links" section in the description above. You can download it from GitHub and manually install it if you just can't wait for it to come to Steam.