RimWorld

RimWorld

526 ratings
Run and Hide
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.0
File Size
Posted
150.461 KB
Oct 30, 2018 @ 7:47pm
1 Change Note ( view )

Subscribe to download
Run and Hide

Description
Run and Hide solves the problem of colonists getting themselves killed by fleeing into unsafe places (i.e. away from the colony, into corners, etc.) by allowing the player to place a marker which designates a spot that the colonist can run to for safety. Colonists will flee to the nearest pre-placed bunker spot whenever they run into danger.

Compatible with every mod and can be installed on existing saves.
61 Comments
homem javali o terror da dust Aug 22, 2021 @ 3:18am 
Update?
Muffl Oct 9, 2020 @ 12:35am 
Jaxx - pshoooo Sep 6, 2020 @ 10:39pm 
i imagine this is compatible with 1.2 as is, given how small of a mod it is, but, would be nice to have the flag updated at least so it shows up in searchlists
Legion Mar 15, 2020 @ 6:57am 
I wish this was placeable on top of storage i.s.o. taking up a tile.
Mlie Mar 14, 2020 @ 1:06pm 
Made an update of this for RimWorld 1.1
https://steamcommunity.com/sharedfiles/filedetails/?id=2022480344
Hope this helps anyone!
Blue North Star Mar 12, 2020 @ 10:37pm 
@GodEmperor - Then just Draft them, and toss them into a safe area. Simple.
EvilNecroid Mar 11, 2020 @ 10:22pm 
can this get updated already?
mtg Mar 7, 2020 @ 4:33pm 
please update to 1.1
EmperorVolo Mar 7, 2020 @ 2:54pm 
Really need this for 1.1 the absurdity that the default AI just keeps running til it dies instead of towards any area of help is just ridiculous this should be in the core game by default.
Max200012 Mar 7, 2020 @ 1:58am 
1.1?