Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also, the gif that involves your avatar soothes my soul. Purple plant monster face. <3
Config error in Sanguophage: Hyperlink to Sterile more than once on Sanguophage description
Config error in Sanguophage: Hyperlink to Pain_Reduced more than once on Sanguophage description
I like your "vision", but I also like their "variety." Perhaps you could tweak their three subxenotypes in the same fashion as you already have for the base-game one?
Anyway, a specific and hopefully-simpler request: could you nerfVRE-Sang's additional types of bloodpacks the same way you did for the basegame ones? =)
Another point is however design compatibility. Most notably the 3 new vampire xenotypes will lack temperature super-tolerance, low pain etc, but have psy-sensitivity and fast runner and be fertile.
With the addition of the option to make sanguophages fertile I am considering this mod to be more or less feature complete.