RimWorld

RimWorld

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Ecotech
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Mod, 1.5
File Size
Posted
Updated
11.971 MB
Nov 12, 2024 @ 10:31am
Apr 22 @ 3:17pm
12 Change Notes ( view )

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Ecotech

Description
Mod Version: 1.0.71 (last updated @ 4.22.2025, ~3:10PM PST)


Introducing a high fantasy, tribal-oriented mod that introduces the ability to grow weapons and defenses in your garden, rather than machining them together.... while also figuring out how to be balanced!

Currently introduces several terraweapons, new materials, and new structures, all of which only require a green thumb to plant, and patience to grow. They are just as effective as fabricated weapons, giving you a 100% all-natural, viable alternative to your colony defenses.

No more need to be forced into higher tech levels to defend yourself! The goal of this mod is to provide a tribal-friendly way of upscaling your tribe, without being overkill or OP.

This is NOT an overhaul, meaning it'll work with most mods!


MOD COMPATIBILITIES:
HugsLib allows the mod to show in-game messages that summarize updates, allowing you to know when new things are added.
Christmas Trees Expanded: adds the current Elderwood trees as possible Christmas trees, complete with festive decor!


EXTRA NOTES:
-This mod is the successor to the 1.3-1.4 "Terrasecurity" mod. But now, this aims to be more than just weapons.
-The mod concept known as "Anima Synthesis" has many aspects integrated into the mod (with permission). So if you are looking for that, here's where it may be!


-Please report balancing and bug issues on the workshop page!

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