RimWorld

RimWorld

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Description
I maintain this collection using my Tampermonkey[www.tampermonkey.net] script: Steam Collection Manager[gist.github.com]. As such, the mods in this collection are only sorted by name; I sort mods for in-game use with RimPy Mod Manager.



%USERPROFILE%\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config

%USERPROFILE%\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config\UIMod
  • Vanilla UI Expanded architect menu configuration: Custom[www.dropbox.com] (currently very outdated, as the mod itself is being rewritten for 1.4)



NOTE: This collection may change drastically at any given time for obvious reasons; changes are not guaranteed to be save compatible.
Items (402)
[1.6] No Forced Slowdown
Created by Dingo
Tweaks the forced x1 speed multiplier which triggers on some events. https://i.imgur.com/OG6xUzd.png RimWorld automatically slows down gameplay and prevents time controls when certain events fire. With this mod you can take back control! - Configurable mod...
[FSF] Encounter Map Resources
Created by FrozenSnowFox
Description This mod changes the encounter map spawning settings to enable resources to spawn again. Now you can setup temporary mining camps again at resource nodes and pick up a small amount of resources on the way back home with caravans. This mod is in...
[HRK] Vanilla Expanded Extra Embrasures
Created by Harkon
https://i.imgur.com/QLgYcML.gif https://i.imgur.com/ZhxL6Rk.png https://i.imgur.com/wRYBKtU.png https://i.imgur.com/mWAYdS7.png WELCOME TO VANILLA EXPANDED EXTRA EMBRASURES! As a CE player that likes Vanilla Expanded mods, I was missing embrasure variants ...
[KIR]Drop Pod Raids are Spacer Tech
Created by Kirby
Since when did the outlanders learn to use Drop pods as a method of raiding? Now they forget about using them! This Mod simply Changes the Drop Pod Arrival Mode from Industrial Tech to Spacer Tech Level by using a single patch. What that means is that it r...
[Kit] Just A Flesh Wound
Created by Kittah Khan
What does this mod do? Body parts are harder to destroy with weak hits. Big hits still destroy parts. Implants and limb replacements make pawns harder to kill. Implants and limb replacements make the body part harder to destroy. Humanoids and animals do no...
[KYD] Drug Safety Filters
Created by Kayedon
I have decided to leave the RimWorld modding scene. Anyone may freely update this or any other mod. All credit must be preserved. Original description below with images unembedded: Combined version of my two previous mods, Always and Never Safe Drug Catego...
[KYD] Even More Food Filters
Created by Kayedon
I have decided to leave the RimWorld modding scene. Anyone may freely update this or any other mod. All credit must be preserved. Original description below with images unembedded: Even More Food Filters brings you handy, irreplaceable filters to the Foods...
[LTO] Colony Groups
Created by BICKLEY
https://i.imgur.com/JRRksC1.png https://i.imgur.com/tE28cZ7.gif -Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Im...
[SYR] Processor Framework
Created by Syrchalis
A framework for processors to transform items and more, read player features! https://i.imgur.com/s8csNp7.png A processor takes a set of ingredients and turns it autonomously into a product over a period of time. The framework supports a huge variety of se...
[SYR] Processor Framework - Vanilla Expanded Cooking
Created by Daemon976
Conversion of Vanilla Cooking Expanded's Cheeses and Soups to Processor Framework. Includes support for the Stews and Sushi addons if they are installed. Includes support for the following mod cheeses if they are installed. Alpha Animals Vanilla Factions E...
[SYR] Set Up Camp
Created by Syrchalis
Set up camp, once again! https://i.imgur.com/s8csNp7.png For all your caravan managing needs, you can now set up camp anywhere. This let's you travel to hunt, forage and mine without having to 'settle' every time. https://i.imgur.com/eiAAg6q.png Settings: ...
[T] MoreFloors 1.6
Created by Lonely_Rain
Updated to 1.6 by Rain. Removed fine carpet, updated other carpets to the new carpet system. Due to the new carpet system, they are hard coded to be in Floors and not More Floors. All floors that could be converted to paintable are now paintable. Added pol...
[XND] Visible Pants
Created by Neptimus7
A mod that allows you to see everybody's trousers, for that complete feel! Please use the bugs discussion for reporting bugs. Please note that if you get errors about NullReferenceExceptions it should be ignorable. RimWorld likes to say that things exist w...
Advanced Storage Filters
Created by pointfeev
Adds the ability to add extra advanced and configurable filters to storage areas. It also allows filters to be saved and loaded between multiple saves. Extra Filters You can add extra filters to containers. You can use these to, say, have one filter handli...
All Memories Fade
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will force all memories fade out instead of just ending. For example instead of a divorce having -20 mood debuff for half a year and then vanish it will tick down over time. This will affect all memories, bad and good, with ...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Alpha Genes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - More than 300 new genes. Some are very low impact, while some are truly game changing. - 16 new xenotypes with wild mechanics. - A new "Custom random" xenotype that allows you to make new player created xenotypes,...
Alpha Memes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism. With Anomaly, you get Cubicism, Flesh cult and Void-Touch...
Altered Carbon 2: ReSleeved
Created by Helixien
https://i.imgur.com/bVhysiO.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/waQFi9X.png A detailed record of all changes can be found in the “Changelog” tab. Please check there Current mod version: 6.0.2-Sov-rev8 Supports Rimworld version: 1.5 Olde...
Animal Controls
Created by avil
Tools to make general animal herding more convenient. Features - makes so all animals can have food restrictions (the same as Animal Food Restrictions mod); - makes so "Animals" tab has "Food Restriction" category (similar to AnimalFoodRestrictionInTab mod...
Animal Equipment
Created by Owlchemist
This is a fork and continuation of the mod Animal Armor: Vanilla, and uses Animal Gear framework to allow you to research, craft, and outfit animals with warm clothes and protective battle armor. ⚠️Artists wanted! I am the technical manager of this mod and...
Animal Gear
Created by Dylan
Version 1.5.0.1 This mod is a framework to enable animals to have gear / equipment (like colonists) for the gear itself you should also subscribe to "Animal Equipment" OR "Animal Gear Basic" (only one of them, "Animal Equipment" is recommended as it is new...
Animals Forage
Created by Simmin
This mod allows various animals to forage for food using some of the Animal Behaviours available through Vanilla Expanded Framework. Hungry: Each animal can have 1 "dig when hungry" comp, so I had to chose what food fit best. These animals will get this fo...
Animals Forage - Patches
Created by Mlie
https://i.imgur.com/iCj5o7O.png A collection of patches for Animals Forage to add foraging for animals from other mods. Fish Enhydriodon, Palaeeudyptes, Gomphotaria - Megafauna Penguin, Fishercat, Otter, Walrus, Spotted Seal, Fisher - AnimalCollabProj Fish...
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
Auto links
Created by AUTOMATIC
Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional in...
[Deprecated] Auto-cut Fix
Created by HerrFliP
This bug was fixed with game version 1.5 and is no longer needed. Fixes the problem that not all designated plants are assigned for cutting by the Auto-cut function in animal pens. No more manually assigning bushes, grass, moss, brambles, etc. for cutting....
Auto-Extract Genes
Created by Nibato
Adds a checkbox on the Health tab of colonists, slaves, and prisoners that, when enabled, will have them automatically visit the gene extractor when their genes have regrown. The checkbox available in the Health tab in both the pawn summary window on the b...
Auto-Name Animals
Created by Beefcake
Automatically names newborn, hatched, and newly tamed animals with a proper name. Analogous to using the Randomize option in the naming UI, except automatic! A message is also shown when an animal is hatched. ...
Automatic Bed Reassignment
Created by pointfeev
This mod automatically reassigns pawns' beds when: pawns are sharing beds with (non-polyamorous) non-partners pawns are separated from their partners (or the partner they love the most if polyamorous) pawns are suffering a mood penalty from a bedroom-speci...
Bad Leather Category
Created by Mlie
https://i.imgur.com/iCj5o7O.png Puts all leather that is defined as coming from a Humanlike race and would cause bad thoughts from wearing in its own category Russian translation by Tkhakiro Idea by: ldvhl https://i.imgur.com/zdzzBrc.png https://i.imgur.co...
Bad Meat Category
Created by Mlie
https://i.imgur.com/iCj5o7O.png Puts all meat that is defined as coming from a Humanlike race and would cause bad thoughts from eating in its own category Also Meat from Insectoids Rotten meat from Rotten Meat Chaomeat from Pawnmorpher Rotten Meat from Bio...
Barely Better Spots
Created by Owlchemist
Overview This mod merges Barely Restricted Spots and Barely Visible Spots into one, now tagged for 1.4. This allows you to place spots upon buildings. You could, for example, place a crafting spot upon a table, a party spot along a bar counter, or a medita...
Beautiful Outdoors
Created by Meltup
Enchances pawns' perception of nature. Simple mod that adjusts beauty and ugly modifiers for terrain and flora. Most notable changes: - flowers are significantly more beautiful now; - most trees have beauty increased to 2-4 range. Oak and Teak trees have 5...
Bed Rest For Food Poisoning
Created by 1trickPwnyta
If you're constantly vomitting and can barely move, would you go hunting? No, you would rest in bed. Now your colonists can too. This mod makes pawns consider food poisoning (initial and major phases) to be an affliction worthy of bed rest (as prioritized ...
Begone, Message!
Created by lbmaian
You know those messages on food rotting and relations decaying and so forth that annoyingly block some of the colonist bar at the top? This mod allows you to (by default): Dismiss a message by right-clicking that message. Dismiss all messages by shift-righ...
Better Explosions
Created by NEPH
Makes explosion effects more better! If you're tired of simple vanilla explosion effects, try this. It also applies to all mods that use vanilla damage type. changes list - Explosion - Flame - Antigrain - EMP - Extingish - Smoke - Stun (Mod) Recommanded mo...
Better Linkable Colors
Created by drummeur
A RimWorld mod to make the lines drawn between linkable buildings easier to see. Safe to add and remove to your heart's content mid-game! Requires Harmony. Settings menu allows you to specify which of a handful of colors you'd like links to be. Future plan...
Better Projectile Origin
Created by Mlie
https://i.imgur.com/iCj5o7O.png Okay, so this mod may be a bit unnecessary but the idea got stuck in my head so I made it mostly to see if it was possible. If you find it useful I suggest you look into the Gunplay-mod if you want more features. In the vani...
Better Quest Rewards
Created by theothersteve7
Modifies quest rewards to focus heavily on items that cannot be crafted. This mod adds no new items. Safe to add or remove at any time. Will affect any quests generated while it is active. Does not retroactively change rewards. Quests generated while this ...
Better Vanilla Masking
Created by Owlchemist
This is a small mod which simply enables masking on some vanilla buildings. As it turns out, the masks were already there, they just weren't being used. This was probably because many of the masks were just a few pixels off here and there and never got fix...
BetterInfoCard
Created by Creeper
Expand the information card interface of the vanilla game, and make some QOL changes. Features Opening the info card won't pause the game Resizable and collapsible Info cards Multiple info cards Supported Mark Stat as favorite Comparing Stats by double cli...
Bill Doors' Turret Collection Retexture
Created by 3HST有限公司
This mod replaces most textures from turret collection. and altered HMG and gatling turret's size to 1x1. New textures: https://i.imgur.com/KMe5IeU.png This mod is commissioned by Bambaryła....
Bill Doors' Useful Junks
Created by 3HST有限公司
Have you ever imagined you can put things inside the ancient racks, lockers and crates instead of dismantling them for nothing? Have you ever died from dehydration while hacking through the vault gates? Have you ever wished the junks can be more than a dec...
Bill Doors' Wall Mounted Turret Retexture
Created by 3HST有限公司
This mod replaces textures from wall mounted turret. This mod is commissioned by Bambaryła....
Biome Transitions
Created by m00nl1ght
Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead. This mod will work the same way it always has, no cha...
Biosculpter Pod and Neural Supercharger Resize
Created by Syrus
Description A mod to resize the Biosculpter Pod and Neural Supercharger to more reasonable sizes, considering how many you need of those to fullfill the needs of a colony. If you wish to build all versions at the same time, check out "Biosculpter Pod and N...
Blood and stains
Created by Gouda quiche
Adds footprints when a pawn stepped in filth. https://i.imgur.com/3D4ZLlc.gif Adds puddles when a pawn is bleeding. https://i.imgur.com/IYwsb02.gif Compatibility Combat Extended Equium race Gerzee race Mantis race Slug race Syntho race Zoltan race Thanks t...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Bo's Milkable Animals
Created by Wrinklenugget
Makes deer, gazelles, ibexes, alpacas, muffalo, bison, horses, donkeys, and sheep milkable. Don't underestimate Milk, an important part of every colonists diet. In some biomes milkable animals are rare or non-existent. Temperate woodlands and arid shrublan...
BoomMod Expanded
Created by Mlie
https://i.imgur.com/iCj5o7O.png Creatures will only explode on death when the killing blow is a gunshot, burn, another explosion or they are otherwise on fire at the time. This is a fork of BoomMod by Jaxe The main difference is that this version works on ...
Bradson's Main Button Icons for VE Textures
Created by bradson
Main button icons for mods that lack them, or otherwise look out of place. Just like the other two expansion mods for Vanilla Textures Expanded, except with a few more icons, slightly better compatibility and a different style once again. This isn't relate...
Build From Inventory
Created by Uuugggg
Construction will use things in your colonist or pack animal's inventory. Your own inventory is used first, then any resources as normal - and then if there's nothing available anywhere, other people's inventory will be used. --- This is perhaps the most u...
BuilderTweaks
Created by InsertKey
Enhances building designator controls. Features Drag with right click - Cancels blueprints - If no cancelable blueprints found, deselects designator. - If left clicked while dragging, deselects designator. Drag with left click - (If current selected bluepr...
[Depricated] Burned Trees Leave Stumps
Created by Mlie
https://i.imgur.com/iCj5o7O.png https://i.imgur.com/x5cRNO9.png For some reason the 1.4 update of Rimworld removed the spawning of burned stumps. I assumed this was an oversight so I reported it but never heard any response. So after I got a query about it...
Butcher First
Created by Fozzy
Updated to 1.6 Inside the Cooking Worktab the Pawns will Butcher First, then proceed to cook the meals This Mod was a request Check out my other mods "deconstruct first" https://steamcommunity.com/sharedfiles/filedetails/?id=1567338829 "smooth first" https...
[1.5-1.4] CAI 5000 - Advanced AI + Fog Of War
Created by SubmarineMan
Now includes ULTRA FAST FOG OF WAR ENGINE! Introducing CAI-5000 Advanced combat AI and Fog Of War engine brought you by the RocketMan Team - Discord: https://discord.gg/Jx8UYNtS24 https://raw.githubusercontent.com/kbatbouta/CAI-5000/main/Media/raiders1.png...
Caravan Adventures
Created by iforgotmysocks
Caravan Adventures aims to transform traveling around the world into a real adventure by providing new features to replace the annoying micromanagement, make traveling more fun and give you a sense of purpose doing so. Quick heads-up, about 25% of this mod...
Categorized Bill Menus
Created by Kathanon
Splits the "Add bill" menu into sub-menus by the categories of the products. Also adds a "Favorites" sub-menu (if any favorited recipes are available). Use the star icon to favorite a recipe. Styled items connected to an ideoligion use the same recipe, and...
[Abandoned] Change Caravan Loadout
Created by Hultis
For some reason caravan formation doesn't have the remove item functionality that pod/ship loading has. This mod fixes that. Compatible with: Loading in Progress, Set Up Camp, Giddy-up: Caravan, SRTS Expanded, Caravan Adventures, Trade Helper, Animals Gend...
Change map edge limit
Created by Kapitan Oczywisty
Simple mod that allows you to customize "too close to map edge" limits when placing buildings, blueprints or zones. Should works with any other mod (unless is doing the same thing). This mod is not intended to build perimeter walls. Use it with caution Dep...
Cherry Picker
Created by Owlchemist
If you've ever found a mod you've liked except for one little part of it, this mod allows you to selectively remove content. It also works for vanilla / DLC content. Supported content you can remove Things Items Equipment Buildings Plants Animals, races an...
Chicken Nests
Created by Owlchemist
A quick personal mod I made as an improvement of Sulusdacor's chicken nest mod. This version adds some custom code which makes it so that only chickens can use the nest. Just a quick 15 minute mod I put together because I was sick of micro-managing the nes...
Choose Your Medicine
Created by Kopp
First things first: This mod is (heavily) inspired by Pharmacist by Fluffy and Smart Medicine by Uuugggg. So credits to both authors! Clarification: In vanilla (and in this mod) you do not set which exact medicine should be used, but which MedicalCareCateg...
Clean Pathfinding 2
Created by Owlchemist
What's the point of building roads and paths around the map if your pawns are just going to dirty their feet by not using them? This mod applies a modifier to the perceived pathing costs of any dirty tiles to help keep things clean. Features Net gain perfo...
Cleanie
Created by XandrMoro
Tired of your pawns cleaning anything but your hospital? Want them to avoid spending hours and hours mopping the dirt outside? Cleanie will let you prioritize what and when to clean! How it is different from other cleaning mods? Well, you don't have to mai...
Clothing Sorter
Created by Mlie
https://i.imgur.com/iCj5o7O.png A mod that sorts apparel based on various properties Option to sort by layer Option to sort by tech-level Option to sort by mod-name Option to sort by apparel tag Option to combine layer-categories with the same name Option ...
CM Color Coded Mood Bar [1.1+]
Created by CrashM
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood. Red: extreme mental break threshold Orange: major mental break threshold Yellow: minor mental break threshold Gray: neutral mood Light Blue: conten...
Collapser
Created by Jaxe
Remove overhead mountains on collapse as long as there is non-overhead mountain roof next to the collapse. Without this mod there is no way to remove overhead mountain, no matter how many times it collapses it does not go away. With this mod if an overhead...
Colonists Never Die
Created by Hate me
Tired of savescumming because your pawns keep dying? Want a brand new free of death experience? We got you! With this mod no matter how much your pawns will get hurt, they won't die. https://steamuserimages-a.akamaihd.net/ugc/1688275504676880601/460AD90FC6...
Combat always collides
Created by Mute
Prevents pawns from stacking when performing any combat duties. Technical stuff If a pawn is performing a duty that has the attribute alwaysShowWeapon, they will not be able to share a tile with other pawns. This replaces the periodic check of "is there a ...
Combat Extended
Created by Combat Extended
This mod can also be found on GitHub, as can older releases. This Steam version only supports the most recent version of Rimworld. https://raw.githubusercontent.com/CombatExtended-Continued/CombatExtended/Development/Media/Discord_Banner.png Combat Extende...
Combat Extended Armors
Created by N7Huntsman
This mod can also be found on GitHub. https://i.imgur.com/AkHlJ1K.png This mod adds several new apparel designed to take advantage of new CE mechanics. The goal is to fill in niches in the vanilla lineup while keeping the overall apparel count as low as po...
Combat Extended Guns
Created by N7Huntsman
This mod is also available on Github. https://i.imgur.com/AkHlJ1K.png CE Guns is an addon to CE which adds a selection of guns specifically designed to interact with new CE mechanics. These include weapon types that are missing from vanilla, e.g. belt-fed ...
Compact Hediffs
Created by PeteTimesSix
Alters the health tab hediff listing to be slightly less ugly and slightly more customisable. Features - Customisability - Augmentations (ex: peg legs, archotech eyes, Pawnmorpher morphs) names get folded into the body part's name - Multiple icons for vari...
Compensate For Lost Limbs
Created by Mlie
https://i.imgur.com/iCj5o7O.png Over time pawns that have lost limbs will find ways to compensate for it to some extent. The efficency of lost limbs will rise over time to simulate this. There are mod-settings to define what maximum efficency a lost limb c...
Compositable Loadouts
Created by Wiri
Features: - Create tags containing items which a pawn will wear / pick up / equip automatically - Create loadouts consisting of multiple tags for flexibility (composition) - Create bills which make `x` number of items, where `x` is the number of pawns with...
Consistent Deep Drill Stone
Created by UdderlyEvelyn
This mod changes the way the deep drill selects what stone to yield - instead of being entirely random based on what types are on the map, it uses the Consistent Map Stone mod to determine it based on where you placed the drill, even if no stone is showing...
Consistent Map Stone
Created by UdderlyEvelyn
For Users This mod is compatible with literally anything, do not concern yourself with what it does, it's a framework type mod. Feel free to read the below if you really must know, though. You don't need this unless a mod you want to use is dependent on it...
Craft Mechtech Chips
Created by Nehr
Craft Signal chips, Powerfocus chips and Nano structuring chips. https://i.imgur.com/5NPL7ya.png Craft Signal chips, Powerfocus chips and Nano structuring chips. Unlock the power to craft mechtech chips through research once you've analyzed the chips. Inst...
Craftable Mountains
Created by GwinnBleidd
A simple mod that adds the option to create ("craft") your own mountains, with blackjack and hookers. Features: All vanilla mountains are craftable from corresponding stone chunks (sandstone, limestone, slate, granite, and marble) Once the mountain tile is...
Custom Prisoner Interactions
Created by Mlie
https://i.imgur.com/iCj5o7O.png Adds various extra options to the prisoner Interactions for Converting and Releasing prisoners. So I've previously made some different prisoner interraction-mods and since the total number of different options started gettin...
Dark Ages : Crypts and Tombs
Created by Sir Van
https://i.imgur.com/IHVmPDs.png Dark Ages : Crypts & Tombs aims to give just a bit more "life" to your pawns final resting place. Always hated how your medieval crypts lacked that little something ? well i think you'd probably find something to your liking...
DBH & VFEC/Hot Spring Compatibility
Various mods add hot springs / thermal baths but do not integrate into DBH. This mod allows all hot springs to increase a pawns hygiene - and in the case of VFE:C it allows pawns to undress in the thermal bath. This mod does not change anything about bathi...
Deconstruct First
Created by Fozzy
updated to work on 1.6 Inside the construction work type. Deconstructing objects and removing floors will be prioritised over constructing new stuff. Most important it adds no OP bullcrap of some sort. It´s a Quality of Life (QoL) mod. Deconstructing new o...
Default Ingredient Radius
Created by Mlie
https://i.imgur.com/iCj5o7O.png It happened one time to much, my chef went half way across the map to fetch three berries when cooking the simple meal just because I've forgotten to set the ingredient search radius. In the mod-options you can set the defau...
Different Egg Sizes
Created by Mlie
https://i.imgur.com/iCj5o7O.png This mod is a successor to Simmins mod Egg Size Matters and was requested by Kayedon. The major difference is that this version changes all eggs based on the body-size of the animal instead of having to add patches for each ...
Don't Talk to Me
Created by Hugh J. Load
What does it do? This mod lets you suppress messages (those annoying words that block your resource view in the upper left corner) and letters (those things with the fancy drop down animation you never read) from ever appearing. All messages and most lette...
Dont Hit Allies
Created by Feng Xinzi
No more misfires, including between turrets and colonists, between colonists and colonists, and between turrets and buildings. No more problems with your own cannon destroying your own turrets or colonists' heads. You can choose in the mod settings whether...
Door Clearance
Created by Owlchemist
A lightweight mod which adds an extra validation rule when items are placed on the ground - they will now consider door/gate tiles as invalid. The goal here is to prevent sensitive doors from being stuck open due to items suddenly being placed, such as tho...
Dormant Auto-mortars
Created by ØverPL
Have you ever spent hours on a colony just to have it destroyed by one auto-mortar guarded by a whole legion of sleeping centipedes? Well, I have. This small mod changes how the auto-mortar behaves after landing. Instead of sending out an almost instant ba...
Down For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png Allow your pawn to pretend to be downed. No more wounded pawn crawling back to nearest medical unit. Now you can set them down and take care of them, without having to punch them until they are knocked out ;) Thanks to @5kat...
DragSelect
Created by telardo
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows. Special Compatibility with Trade UI Revised (Left or right dragging in trade window). (1.5) Now it works on Work priority tab. You can also rig...
Dubs Apparel Tweaks
Created by Dubwise
Change equip speed, hide hats indoors/in bed, show hair under hats. This is a simple mod i made to do a couple of small tweaks to the way apparel works. Bug Reports / Issue Tracker https://github.com/Dubwise56/DubsApparelTweaks/issues All options are off b...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready Odyssey expansion content - Vac t...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. Bug Reports / Issue Tracker https://github.com/Dubwi...
Dubs Performance Analyzer
Created by Dubwise
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues. Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Performance-Analyzer/issues Don't go witch h...
Dubs Rimatomics
Created by Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left fo...
Dynamic Aesthetic Backgrounds VBE Edition
Created by Tory
https://i.imgur.com/KRT2WJW.gif Vanilla Backgrounds Expanded is required. Previously there was support for RimThemes as well. This has been removed to reduce mod size and gain the capability of selective background loading. Royalty is required to use the R...
Dynamic Diplomacy
Created by NilchEi
This mod allows NPC faction to interact with each other without any player input. These events operate on independent timer and do not affect frequency of other events. It is also possible to enable/disable any event added by this mod to better fit player'...
Dynamic Population
Created by anemia
Finer control of population settings - without editing defs! Description A mod that adds little sliders under 'Options - Mod Settings - Variable Population' to allow you to adjust and control the desired amounts of colonists you want in your colony. Your h...
Easy Conversions
Created by Slashandz
So you got a new colonist and want to convert them to your Ideology. Great, but how? The Convert ability and Conversion Ritual are practically worthless. So people usually lock up their colonists in terrible conditions and force them to convert. That strik...
Enemy Self Preservation
Created by Murmur
BE AWARE THAT THIS MOD WILL DECREASE COMBAT DIFFICULTY SIGNIFICANTLY. Humanoid enemies are no longer suicidal and will flee from combat when they are in a significant amount of pain. It is designed to be used with my other mod Faction Raid Cooldown, but ca...
Erin's Body Retexture
Created by Erin
https://i.imgur.com/x0Wnkci.png Just a simple body retexture since I didn't like any of the other ones around. For those wanting the bonus "buff" female texture, it's included in the files! Just drag and drop <3 https://i.imgur.com/yz4n0Ci.png • New, shiny...
Erin's Decorations
Created by Erin
https://i.imgur.com/Fw3SmMa.png A collection of decorative items to spruce up your colony! Plushies, doormats, pillows, oh my! Most of these can be placed on tables, dressers, etc, too! So go wild and decorate that bland base of yours! <3 After you researc...
Faction Control (1.4-1.6)
Created by TheRealLemon
If you want to support me click here: https://storage.ko-fi.com/cdn/kofi2.png "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases show up on your map. Simply v...
Fahrenheit and Celsius
Created by Kosaro
Displays both fahrenheit and celsius in the temperature display. Which is displayed first depends on the temperature setting in the options. Most of the game guides and wikis tend to discuss the game in celsius, but I only really understand temperature in ...
Faster Biosculpter Pod
Created by Inglix
https://i.imgur.com/GSJNKdZ.jpg Current Version: 3.1.0 Complete changelog is available in the Change Notes You can see what version of this mod you have installed by looking at the lower left corner of the mod settings window. https://i.imgur.com/bymTvlP.j...
Filter Manager
Created by Jaxe
Manage your filters anywhere Got a list of things you want for your freezer? No problem. Want to invert that list? Can do. Have a specific outfit and want to copy the list to a stockpile zone? Easy with this mod. This mod allows saving and loading filter p...
Float Sub-Menus
Created by Kathanon
Adds support for having sub-menus in float menus. Update: Now also includes a search field and divider bar for float menus. This is intended as a library mod, allowing any mod developer to add sub-menus to their float menus. For players You only need this ...
Force Xenogerm Implantation
Created by Zed
Force Xenogerm Implantation Don't ask slaves or prisoners if they are willing to implant xenogerm, just do it! You may also like... https://steamuserimages-a.akamaihd.net/ugc/2031731300513128421/33F0CC11BA63BE38DEB3FECEB9AB5B15114EE997/?imw=268&imh=151&ima...
Fridges Are Hoppers
Created by Till Eulenspiegel
Description Allows modded fridges to be used like hoppers when placed next to a nutrient paste dispensers.  Warning: Only the cell touching the dispenser will have it's contents linked. Compatibilities Tested with: RimFridge: Now with Shelves!  Simple Util...
Furnace
Created by Sam_
About A simple mod that adds a furnace building to heat up rooms to extreme temperatures. Good for disposing of many bodies, clothes, pests and prisoners... You will have to be clever with allowed areas, doors and vents, it is very easy to accidentally bur...
Geological Landforms
Created by m00nl1ght
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active. This means 14 out of the 43 landforms in this mod are disabled when the DLC is present. The river landforms from this mod remain...
Giddy-Up 2
Created by Owlchemist
This is a continuation and overhaul of Giddy-Up, permitted by Roolo, its original author. This new version is an all-in-one, highly performant, complete with new features and improved integration. New here? What's Giddy-Up? Giddy-Up includes three modules:...
Graphic Chair Overhaul 2
Created by Si-Cafe
Description This mod makes a pawn sitting on a north-facing chair look like it is actually sitting on the chair. This is represented by drawing the backrest in front of the pawn layer. The backrest (additional second layer) is only drawn when the pawn is p...
Graphics Settings+
Created by Maxim
Graphics Settings+ (Updated for 1.6) Improves any Mod's texture quality and loading! What it does DDS texture loading - If a mod has .dds files, it will use those instead VRAM usage tracking - See which mods are eating your graphics memory Fixes those anno...
Grouped Pawns Lists
Created by Krypt
This mods adds grouping feature to lists of pawns UI. All vanilla tabs are compatible. Also as many moded ones. - works with Numbers; - works with Work Tab SInce the orginal version of Work Tab is abandoned, use a fork what preserves packageId of the mod (...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Harvest When Butchering
Created by Mlie
https://i.imgur.com/iCj5o7O.png Triggers harvesting of resources when butchering Any resource that can be harvested from an animal will be harvested when butchering a dead animal. To be able to harvest resources from animals that explode on death you can u...
Haul Mined Chunks
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will mark stone-chunks to be hauled when they spawn from mining. I just got tired of random chunks laying about, slowing down my miners. Should work on any chunk, vanilla and modded. Safe to add/remove anytime - Added suppor...
Helixien Gas Boiler
Created by CiXwOw
Requires either Dubs Bad Hygiene AND/OR Dubs Central Heating! CONTENTS Adds a water boiler for Dubs Bad Hygiene that uses gas from Vanilla Helixien Gas Expanded. Patches name of the existing gas boiler from Bad Hygiene to chemfuel boiler. Compatible with D...
Helixien Gas Brazier
Created by CiXwOw
CONTENTS Adds a gas powered brazier for the Royalty DLC that is powered by Vanilla Helixien Gas Expanded. Includes darklight variant for Ideology users. DETAILS Requires Royalty DLC and Vanilla Helixien Gas Expanded. Octagonal design is to hide pipe connec...
Helixien Gas Production
Created by CiXwOw
CONTENTS Adds two large workbenches from Vanilla Furniture Expanded - Production that are powered by Vanilla Helixien Gas Expanded. Adds a large gas-powered smithy. Adds a large gas-powered stove. DETAILS Changed electric hotplates to gas-appropriate burne...
Holsters
Created by Psyche
Ever wondered what happens to all equipment pawns use? Sure, it pops up when the pawn is drafted but vanishes as soon as the danger passes! Well, not anymore. Holsters take care of this issue by displaying each colonist's weapon on their backs/belts! Overv...
Home Area Radius
Created by Neptimus7
Lets you modify the amount the home area expands by. By default, when you have "Automatically expand the home area" enabled, the game puts a few (specifically, 4) cells of buffer around the object built. I've found that this is far too wide for my liking, ...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
I Cant Fix That
Created by Mlie
https://i.imgur.com/iCj5o7O.png This mod stops your pawns from being able to repair buildings, apparel and weapons that they do not know how to build in the first place. Basically anything that has not been researched can be used but not repaired. Always f...
Immersive Technology Tree 2 [Abandoned]
Created by Sergkart
About WVC - ITT2 is a remake of my old mod "Immersive Technology Tree" that added patches for technologies in mods, making the tree more logical and meaningful. Why was a new mod made? Everything is very simple, all the patches of the old mod are terribly ...
Infestations Spawn in Darkness
Created by Murmur
Infestations will no longer pop up on tiles that are considered Lit (30% light). This does not apply to deep drill infestation attacks, just random infestation attacks. Extra Features Spawning light level is configurable. Compatibility May not be compatibl...
Injured Carry
Created by Haecriver
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed. Sometimes, because of his bad back, your 98 years old colonist will not be able to go to bed before he bleed...
ItemListSelector
Created by InsertKey
https://i.imgur.com/AFI3Uep.gif Simple UI mod. Allows you to select things in storage by clicking item list in the upper left. Can be added to existing saves. Requires HugsLib for Harmony. New Update You can now select which resources will visible in item ...
[sbz] Retexture Pack
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif sbz's Retexture Pack Place it preferably at the bottom. Included list Quarry QEE EPOE BioReactor QualityBuilder SRTS Expanded Doors Expanded Misc. Robot Misc. Training What The Hack Repair Workbench Human Power Generator Rim...
Job In Bar
Created by Dark
Puts a colonist's Job title (and more) In the colonist Bar below their name. Extremely useful for organizing your colony and remembering which pawn is good at what at a glance. (Yes I know the name is somewhat confusing, the mod has expanded and improved a...
Just Put It Over There
Created by Mlie
https://i.imgur.com/iCj5o7O.png When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground. If there are no available storage space that they can reach the items will be left ...
Ladies Can Flirt Too!
Created by Sea
This mod makes women just as likely to initiate a new romance as men and makes bisexual pawns just as likely to initiate romance as straight or gay pawns. Also, it changes the age range of pawn attraction so that both women and men look for partners follow...
Layered Wall Destruction
Created by Keshash
Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls. Now, when a raider knocks out all HP in your normal wall, instead of disappearing completely, it will turn into a worse version of itself, cre...
Level Up!
Created by krafs
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up. Configuration is available in the mod settings. Languages - English - Spanish - Simplified Chinese - French - German - Brazilian Portugese - Russi...
Loading In Progress
Created by Smash Phil
This mod is obsolete as of RW 1.5.4062 It has been incorporated as a vanilla feature. As such, this mod will no longer be maintained, though it will still work for versions 1.4 and lower. --------------------------------------------------------------------...
LWM's Deep Storage
Created by lilwhitemouse
Important note Little White Mouse gave birth to a healthy baby! Further updates are likely to be sporadic, as feeding and caring for a baby is a lot harder than RimWorld makes you think... However, the code is available on GitHub, so if there are changes y...
LWM's Fuel Filter
Created by lilwhitemouse
LWM's Fuel Filter LWM's Fuel Filter allows you to choose which possible fuels will actually get used when refueling. "Hey, what do you have there in your arms?" ⠀⠀⠀⠀"A big pile of Thrumbone - it's a super expensive bone from a neat mod!" "Really expensive,...
Majestic Foliage - Comigo's Original
Created by Hohen
MAJESTIC FOLIAGE - COMIGO'S ORIGINAL is an for and contains Comigo's original textures and tree sizes from . It is not required to use . This mod is a texture pack and will not work without the necessary dependencies. This addon is not required. FEATURES :...
Majestic Foliage Framework[HH]
Created by Hohen
MAJESTIC FOLIAGEa framework is a pseudo framework built around systems introduced in Comigo's and using XML Extensions aiming to spruce up your Rimworld experience. It was made with the goal of providing the means of expanding on the mechanics and coverage...
Map Preview
Created by m00nl1ght
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile. The size of the preview window can be changed in the mod settings. To easily turn the preview on/off, you can use the small tog...
Meals On Wheels
Created by Uuugggg
Colonists grab meals from animals, or each other, if needed - if there is nothing else available. --- "I'm so hungry, but there is no food" "You dumbass there's food on the muffalo" "... muffalos scare me." --- Note that 1.3 did add "Food from animals" But...
Mechanitor Command Relays
Created by Hydrologist
This mod adds relays which project a command radius around them, allowing a mechanitor to command mechanoids within that range. These relays are unlocked via the Standard Mechtech research, and require a Standard Subcore to construct. Art by pphhyy! GitHub...
Mechanoid Idle Optimization
Created by Sergkart
The mod optimizes idle for mechanoids. Every time the mechanoids run out of work, they start destroying the TPS in the colony, I'm sick of it. Therefore, I made a patch that replaces the idle behavior of the mechanoids. When the mechanoids have nothing to ...
Mid-saver Saver
Created by Owlchemist
"Don't add or remove mods mid-save". This is often the advice passed around within the RimWorld modding community. But what fun is that? These problems can be fixed with time and effort, and this utility mod's goal is to find those solutions. Current list ...
Mines 2.0
Created by Cain
Description This version of Mines mod makes it possible to mine resources added with mods The Mines, a place for your pawns to excavate the treasures of the earth. This is a remake of the mod from AngleWyrm to version 1.3. Adds a new building to the game -...
Mod Options Sort
Created by superniqui10
Sorts and groups the mod options tab by author if there is more than one mod by the same author, otherwise groups them in the Various Authors group, special groups for VE mods and mods with configs created via HugsLib. Makes the search bar work by author t...
Moonlight
Created by Owlchemist
Inspired by the mod Realistic Darkness, this mod varies the level of darkness each night. Moonlight The night's illumination gradually shifts night by night. Some notable nights include: New moon: The darkest nights will be at the start of each season, on ...
[DEPRECATED] More Caliber Textures for Combat Extended Ammo
Created by Keshash
Included into base CE builds since 13.07.23 I will move the shotgun ammo variety colors to that mod, and this one will be fully deprecated Adds new textures for existing ammo to make distinguishing caliber groups on quick glance easier. Features Adds separ...
More Than Capable
Created by Charlotte
Pawns are... More Than Capable! Colonists will do work even if they hate it... with consequences. This is a fork from Pawns are Capable by Rainbeau Flambe. ===== Tired of pawns who refuse to do certain types of work, even when their own lives and the survi...
More Vanilla Textures
Created by tidal
https://i.imgur.com/fA8o5e0.png More Vanilla Textures renovates certain vanilla graphics and adds new varieties to some others, all at 2x vanilla resolution. MVT is intended to complement Vanilla Textures Expanded, updating textures not overhauled by it. h...
Muzzle Flash
Created by IssacZhuang
This is a visual effect mod. This mod adds flame effects to the gun muzzle and lightning effects to the charged weapons. Built-in patch for some mods, the patches list is shown in the discussion area Compatibility: Currently no conflict with other mods hav...
My Little Planet
Created by ignis
Generate smaller worlds. That's all. A smaller world means a performance boost and more different biomes nearby. Each slider step changes world tile count by a factor of three. It is not possible to have smaller steps. Powered by Harmony You can add this m...
Need Bar Overflow
Created by AmCh
Description Pawn's Need Bars are no longer clamped to 100%. In a vanilla game, when a pawn eats a full meal, around 10%-20% of the food is wasted due to hunger being capped at 100%; this gets worse if you consider children, modded races with small body siz...
New Limbs Needs Training
Created by Mlie
https://i.imgur.com/iCj5o7O.png When a pawn gets a new limb transplanted they will need some time until they get used to it. The efficency of the limb will be lower and increase with time up to the maximum value. Recovery-time is based on the tech-level of...
No Center Drop Raids
Created by The Village Guy
The odds of raiders dropping into the center of your colony are reduced to 0.0 Use this mod to disable other drop raid strategies To check if the mod is working: Enable developer mode Start a dev quicktest Go to the dev menu, -> output, -> raid arrive mode...
No Food Fights
Created by Mlie
https://i.imgur.com/iCj5o7O.png Removes the weapon-properties for any consumable item. So no more fighting with food-items, use real weapons instead. https://i.imgur.com/zdzzBrc.png https://i.imgur.com/kTkpTOE.png https://i.imgur.com/WjDSfUn.png https://i....
No Headstone Till Buried
Created by Wanzimar
What it does: -Removes headstones from empty graves. Save to add/remove from existing game save. Note:UI icons for graves will still display headstones for easier distinguishing. Compatibility: -Works with "Small Graves and Sarcophaguses" and "Big Graves a...
No Ingredient List Limit
Created by Mlie
https://i.imgur.com/iCj5o7O.png Made this for those (slightly insane) users that has added so many mods that the ingredient-list is not able to show all items in the list. The vanilla list when selecting ingredients for recipes cuts off around 400 items. T...
No Job Authors
Created by Jellypowered
Item's final Quality is determined by whoever finishes the job! This hasn't changed from default behavior. If your pawn with 2 crafting finishes the job, it's gonna be Awful. If your pawn with 20 finishes, it's gonna be whatever quality a 20 in crafting wi...
No Lazy Doctors
Created by JBloodthorn
Stops doctor pawns from faffing about while their patients die. Sets the four big doctor duties (rescue, tend other, tend self, tend animal) to emergency priority. So no more doddering off to bed while a friend bleeds out on the floor, or grabbing a snack ...
No Missing Gene Icons
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will generate missing icons for ChemicalDefs so they do not get the default "missing icon" when autogenerated into possible genes. All added chemicals in the game will generate three genes for drug-addicition and resistance....
No Power Wires
Created by Weil
A simple mod to hide the little power connection wires (the wires that go from conduit to each individual object that uses electricity). They look a bit ugly. If you want to see them you can just open the power build category. Before making this, I used ED...
No Precipitation Over Fog Of War
Created by SaberShip
Not Required for 1.5+ This visual tweak has been implemented into the base game starting with version 1.5 If you are on version 1.5+ this mod is no longer required. Details A simple tweak that hides rain and other precipitation from displaying over top of ...
No Random Apparel on Ideology Edit
Created by Edern
Commissioned RimWorld mod to optimize Ideology creation on large mod lists Generating required Ideology apparel for roles takes a lot of time on large modlists with high amount of new apparel items, which causes the game to freeze on each modification of t...
No Random Relations
Created by Bar0th
Description This mod disables the creation of random relations during the game. No more blood relatives, ex-wives, lovers, etc showing up that should have been left behind. Relationships formed by your colonists during the course of the game, "social" rela...
No Version Warning
Created by Mlie
https://i.imgur.com/iCj5o7O.png I get a lot of requests to update mods and some of them have no issues except that they are marked in the mod-list as incompatible with the current Rimworld version. Instead of me republishing these mods with the only change...
Not My Fault
Created by Vesper
Introduction Picture this - You get a new notification, a trade a caravan! How exciting! Except... No, guys, please don't walk through the cave filled to the brim with angry genetically engineered insects... Aaaand your visitors are all dead. And now their...
Not Overhead Meal
Created by Si-Cafe
Ever wondered why when pawns face north to eat, the meal looks to be placed overhead? Function Change the placement of meals at "eating with table". Meals will no longer be drawn above the pawn's head when eating facing north. (In vanilla, meal was always ...
Numbers
Created by Mehni
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window. Quickly compare colonists to see who your best doctor is, or to assign gear optimally. Features - Customizable overview tab, disp...
OgreStack
Created by Ogre
Mod for customizing stack sizes. As well as the ability to target specific items. Improvements for v1.0 Stack changes now do NOT require a game reload, if a stack is modified below a set stack size the stack is split up into smaller stacks. Should still sa...
Optimization: Leathers - C# Edition
Created by Scorpio
Tired of tons of types of leathers ? solution is here Optimisation examples : Each animal has its own category no more leathers for each individual animal Leather_Bird Leather_Light Leather_Plain Leather_Lizard Leather_Heavy Leather_Human Leather_Legend Le...
Optimization: Meats - C# Edition
Created by SeoHyeon
Save game compatible? - Basically adding or removing this mod from mid-save will cause hash collision error. But you can use Mid-saver Saver to fix those error. Try use 'Fix hash collision' method. Instructions 1. Add Mid-saver Saver in your mods list and ...
Optional Icons for Architect Icons
Created by Proxyer
IMPORTANT DO NOT WRITE REQUESTS IN COMMENTS. Why icon request instead of a comment in the request thread. 1. To avoid having to search for and review the workshop from the name of the mod icon request. I eliminated the possibility that I didn't know the na...
Packed Sand and Dirt
Created by Owlchemist
This mod allows you to tame sand and soil by packing them down into recognizable paths. As well as preventing unwanted flora from growing on your paths, it decreases the pathcost by 1 (+5% move speed). For the sand, the paths also do not allow kicking sand...
Panels, Frames & Stairs
Created by kongkim
Its a simple mod that adds floor panels, door frames and stairs to divide floor types between doors. I got the ideer from Gloomylynx's mod, GloomyFurniture. It was not always i wantet to use old style furnitureses but i always took myself in wantet to use ...
Pawn Name Variety
Created by Murmur
Did you know that a large portion of the pawns in your game have predefined names and backstories? This mod makes every pawn truly random, breaks up those predefined names into first, last, and nick names, inserting them into the random name pool to add th...
Pawns Use Fire Extinguishers
Created by pointfeev
Allows fire extinguishers to be used for firefighting automatically. If a pawn doesn't have a fire extinguisher or a piece of fire can't be accessed with a fire extinguisher, pawns will go back to default vanilla behavior of beating out fires. The mod work...
Performance Optimizer
Created by Taranchuk
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/IwcKfqq.png Performance Optimizer is a mod, which adds various performance tweaks to the game. Its goal is to boost your game performance to some degree if you are already struggling with it. With this mo...
Permeable Terrain
Created by Owlchemist
One sentence summary This mod makes it so that liquidy filths, such as blood and vomit, do not last very long if they fall upon permeable terrains such as soil and sand. Overview Normally, the lifespan of filth is treated equally no matter where it lands. ...
Perspective: Buildings
Created by Owlchemist
This mod adds a gizmo to most buildings which allows the player to adjust its position. For example, you can nudge a building down a bit and tuck it behind a wall, giving it a better sense of perspective. It also allows you to mirror non-rotatable building...
Perspective: Doors
Created by Owlchemist
This is a lightweight mod which simply retextures the east-west doors in such a way that their perspective makes more sense. Compatibility with door-related mods These textures for modded doors are only loaded into memory if you have the relevant mods. Ast...
Perspective: Eaves
Created by Owlchemist
A small mod to fix roof shadowing. Normally, outdoor roofs are ignored by the sun shadow caster, causing the roof eaves along the outside of a building to render incorrectly. This mods corrects this behavior. Compatibility As a purely graphical mod, this c...
Perspective: Ores
Created by Owlchemist
This is a tiny graphical mod that makes the color shader of ores dynamic. It will color-match to any surrounding rocks to help sell the illusion that it is a part of the rockface, blending right in. FAQ Q. Is this compatible with <insert mod>? A. It works ...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Pipette Tool
Created by telardo
Add a new "Q" quick-select shortcut (inspired by Factorio) to grab the right command with a single tap—no more hunting through the command menu. Note for 1.6: Vanilla now reserves Q for switching draw styles. The default key in this mod has been moved to C...
Power Indicators
Created by erdelf
Enables a little indicator on build designators if power is needed or if it's refuelable. Should work with every mod. Thanks to Shinzy for the cover. https://github.com/erdelf/PowerIndicators/...
Power Tab 2
Created by Owlchemist
This is an overhaul and continuation of Compilatron's Power Tab mod, remade with the author's permission. This version functions much the same as before, but does so with zero overhead, requiring no harmony patches or any ticking components. New here? What...
Prepare Moderately
Created by Lakuna
Re-rolls pawns until they meet user-defined criteria. A more compatible, balanced alternative to the ever-popular Prepare Carefully. If you're looking for an actual drop-in replacement to Prepare Carefully, try out Character Editor. This mod is very simila...
Prepatcher
Created by zetrith
Prepatcher is most importantly a powerful tool for mod developers. The project also includes a mod manager which runs before the game loads. The mod manager - Prestarter Prestarter is still in more of a preview state currently and I'll be expanding it in t...
Prisoners Should Fear Turrets
Created by Mlie
https://i.imgur.com/iCj5o7O.png Escaping prisoners will now get fired upon by turrets. Rebelling slaves will also be shot, selectable in the options. There is also an option for shooting at slaves/prisoners in any aggro mental-state Turrets can give terror...
Project RimFactory Revived
Created by zyMex
http://i.imgur.com/fVVaDCS.gif https://imgur.com/Bu9PQiP.png INFO I (zymex) are currently taking a break from RW, i will propably be back at some poins as always, but until then Sn1p3rr3c0n are main bug fixer and maintainer of this mod. Just as i did when ...
Project RimFactory Revived Retextured
Created by FarmerJoe
Project Rimfactory Revived - Retextured! cover everything from the main PRF mod(Insanity excluded) give each building a little bit more detail or more vanilla-ish a retexture of Project Rimfactory Revived. Commissioned by GroovyTaco. if you like my work an...
Projectile Bullet Retexture
Created by Nomad D
****Note Intro**** *The texture changes only the projectiles used from projectile vanilla in base games,Other mods may use different projectiles. **The image is caused by the ShaderType"MoteGlow" code added to the graphicData Bullet projectile Are you tire...
Prosthetic No Missing Body Parts (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of iamrespawns mod https://steamcommunity.com/sharedfiles/filedetails/?id=2103563425 - Replaced the destructive Harmony prefix with a postfix instead to increase compatibility - Added settings for hand and feet-bionic...
ProxyHeat [1.2-1.4 Only]
Created by LoggerC4
!!! 1.5? ProxyHeat will not update to 1.5, but will be there in the form of Vanilla Temperature Expanded. ProxyHeat shall stay up as-is for those on previous versions! You do not have permission to update this. !!! What's this do? This will allow temperatu...
Quality Colors
Created by legodude17
Super simple mod, just colors items based on quality. Currently works on: - Trade window - Caravan packing window - Quality labels on the ground - Inspect pane (Bottom left window when you select something) Features settings, allowing you to change the col...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
Quarry [Adopted]
Created by Ogliss
Quarry for collecting rocks and resources in flat terrain. Please note that the original source and mod was cuproPanda's Quarry for B18 Forked from Symons' Quarry for R1.0 Mineable Items Chunks (only the types available under where the quarry was built) Mo...
Rah's Bionics and Surgery Expansion
Created by Rah
Rah's Bionics and Surgery Expansion Main forum thread: https://ludeon.com/forums/index.php?topic=28731.0 Hello fellow rimworlders ! This mod aims to enrich the bionics and surgery gameplay as much as possible, without being intrusive to the vanilla experie...
Random Goodwill (1.4/1.5)
Created by TheRealLemon
If you want to support me click here: https://storage.ko-fi.com/cdn/kofi2.png Dynamically assign goodwill to factions when creating a RimWorld. Highly configurable. Settlement colors will also change with goodwill. If the faction is hostile, the settlement...
Random's Gene Assistant
Created by RandomCoughdrop
While running my own 100% ethical gene farm, I found it difficult to keep track of which genes I had extracted and which ones were still needed. I created a small patch that changes the color of the background for a gene based on its extraction status. • R...
[Legacy] Realistic Human Sounds (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of LimitedS mod https://steamcommunity.com/sharedfiles/filedetails/?id=1543157058 The release of RimWorld 1.6 added improved support for Asset Bundles. To avoid doubling the size of the mod, it was re-released using o...
Realistic Rooms Rewritten
Created by Lucifer
For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses...
ReGrowth: Arid
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 2.0-Desertum-rev3 https://i.imgur.com/NuczGAx.png Minor fixes and tweaks, otherwise I conside...
ReGrowth: Aspen
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 2.1-Inigo-rev9 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. https...
ReGrowth: Boiling
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 1.0-Hooty-rev4 https://i.imgur.com/NuczGAx.png New unique animals! https://i.imgur.com/GmT36T...
ReGrowth: Boreal
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 3.3-Taiga-rev4 https://i.imgur.com/MyICxlu.png Nothing right now, we are happy with it. https...
ReGrowth: Core
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 3.6-Mundi-rev10 https://i.imgur.com/MyICxlu.png Further refinement. After the recent updates ...
ReGrowth: Expanded World Generation (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Helixien, Taranchuks mod https://steamcommunity.com/sharedfiles/filedetails/?id=2607979870 with permission - Added a "Hide preview" button. Gives more room to biome and faction-settings and does not consume resourc...
ReGrowth: Swamp
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.0.1-Palus-rev4 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. htt...
ReGrowth: Temperate
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.2-Silva-rev5 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. https...
ReGrowth: Tropical
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 1.1-Sovereign-rev2 https://i.imgur.com/NuczGAx.png Minor fixes and tweaks, otherwise I consid...
ReGrowth: Tundra
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.4-Whiterun-rev5 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. ht...
Relevant Stats In Description
Created by Mlie
https://i.imgur.com/iCj5o7O.png Depending on the type of building, selected stats are shown in the description-window in the architect-menu. This can make it easier to select the best wall for your defence or the right power-generator for your current need...
RenameColony
Created by Weil
Rename Colony! Lets you quickly and easily rename your faction & community/base names mid game. You use it by clicking that button boye shown at the bottom right of your game (shown in 2nd screenshot). Its compatible with everything (I think). GitHub: http...
Replimat
Created by sumghai
Replimat adds a Star Trek-style distributed food replicator system, capable of efficiently feeding colonists with high quality meals. No cooks or stoves required! Developed in collaboration with Dubwise. https://raw.githubusercontent.com/sumghai/RimWorldSt...
Research Reinvented
Created by PeteTimesSix
Consider inventing the humble mini-turret. In vanilla Rimworld, the process is: A colonist sits in front of a research table and stares at it for five weeks. With Research Reinvented, the process can include any of the following: Reverse engineer existing ...
Research Whatever
Created by avil
When research subject is not selected, pawns just choose the cheapest one on their own. This option is accessible from research bench. Forgot to pick a new research? Just want to go with a flow? Ran out of care for what's going to be researched next? Yeah,...
ReTend
Created by Temmie
Tired of your colonists being unable to work for days because of a sloppy doctor? With ReTend you can order your doctor to re-attempt tending an injury (or disease) until it's at a quality to your liking. By increasing the quality of a tend your colonists ...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
RIMMSqol
Created by Razuhl
-- content editor, modding, qol, pathfinding, storyteller, ai, bug fixes -- Adds over 1000 editable properties for game objects. This allows modding the game through an UI while it is running. Ability to edit characters during a game with configurable cost...
RimPy Mod Manager Database
Created by Paladin
https://i.imgur.com/esTPMeZ.png This is a database for RimPy Mod Manager. You need to download an app to actually use all of it benefits (check Download section below). Database contains latest information about mods and latest versions of community made a...
RocketMan - Performance Mod
Created by SubmarineMan
Error reporting to almost any mod requires alog these days Use https://steamcommunity.com/sharedfiles/filedetails/?id=2873415404 to get said log Our lord and savior Zetrith has blessed us with the Prepatcher! Please go show them some love! CHECK IT OUT THE...
Royalty Tweaks
Created by Mobius
Limits throne room requirement to highest ranking royal. Also re-enables passionate skills. Royalty Tweaks 1.34 What noble in their right mind would let their knights each have their own throne room? Not mine, that's for sure! This mod removes the demand b...
RPG Style Inventory Revamped
Created by avil
RPG style representation of the pawn's Gear Tab. That's a revamped version by avilmask. Orginal mod: RPG Style Inventory by Sandy. So, what the point of this yetanotherfork of an original mod? When I liked that mod've reverted to original layout, I was gre...
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
RT Solar Flare Shield
Created by Ratysz
Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares. The device heats up considerably while engaged, so plan accordingly! Does not require a new colony to add or remove (might throw a one-time error)....
Ruined Is Unfertilized
Created by Mlie
https://i.imgur.com/iCj5o7O.png Fertilized eggs that gets ruined by temperature will now change to being unfertilized eggs instead. This will of course only happen if there is an unfertilized egg type, as most wild egg-laying animals do not have that defin...
Run and Hide (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Linqs mod https://steamcommunity.com/sharedfiles/filedetails/?id=1552457762 - Added Russian translation, made by user: I'm sorry - Added French translation, thanks qux! - German translation added, thanks Dimos! - A...
RWLayout
Created by Krypt
This is a resource for modders. It have no direct use for users, but other mods can reference it. Please, notify me If you going to use it in yoir mod. RWLayout alpha 2 Constraint based gui layout implementation for RimWorld This an alpha version. Everythi...
Saddle-up 2!
Created by TheLastBulletBender
A updated Owlchemist's Giddy-up 2 add-on that adds command to mount/dismount selected group of drafted pawns (instead of one-by-one) to nearby mountable animals (remove any animals yourself in giddy-up mod options if you don't want pawns to start mounting ...
Safe Drug Policy Generator
Created by SeoHyeon
This mod automatically generates a drug policy that safe from addiction. Save compatible, but you need to manually add the new drug policy in the mod settings. Compatible with any drug mods Recommend mods Better Pawn Control Vanilla Brewing Expanded Integr...
Safely Hidden Away
Created by Uuugggg
Bases that are in remote locations don't get raided as often. Travel time to islands is determined by nearest coast, plus a few days. Caravans/visitors also don't visit as often. High wealth can cancel out the delay though. Configurable delay times. Check ...
Scattered Flames
Created by Owlchemist
Following in the footsteps of Scattered Stones, this graphical mod attempts to make fire look more organic. They are given random offsets, are no longer restricted to one fire graphic per cell, and can emit smoke and other particle effects. https://i.imgur...
Scattered Stones
Created by Owlchemist
Perfectly organized rocks? In my nature? I don't think so! With this mod, chunks are given a more organic, less orderly look. Features Performance-friendly: Negligible performance impact as the code sits dormant, just doing its thing when your save loads. ...
Self Dyeing
Created by avil
Allow pawns to paint their clothes on their own. Enable an option from Styling Station, and your pawns will paint their clothes bit by bit over time. "I ain't got no time for this, do it yourself" - you can make so pawns prefer ideology color over favorite...
Set Owner for Prisoner Beds
Created by AUTOMATIC
Adds a "Set owner" function for prisoner beds. UPDATES 16-Jul-2021 - 1.3...
Settlement Descriptions
Created by dninemfive
I started a heavily-modded playthrough and was annoyed at how tedious it was to check which faction controlled a specific base, given that the base game only shows a randomly-generated name (which often conflicts, given modders reuse base game name generat...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
Show Known Techprints
Created by Space Moth
Description This mod adds a new icon next to all techprints to indicate if the techprint has been applied or not. No more will you buy duplicate techprints or sell the ones you need without realising! Hovering over the new icon will also tell you what you ...
Show Me Your Hands
Created by Mlie
https://i.imgur.com/iCj5o7O.png Pawns show their hands on their weapon when drafted. Should work with most weapons, vanilla and modded. Based on Clutter Weapon Hands but dynamically sets the hands based on the graphics of the weapon. It will however still ...
Show mechanoid weapons
Created by IssacZhuang
Have you met the problem that you have unlocked the technology of crafting the mechanoid, but you don't know what weapons are used by that mechanoid? This mod adds hyperlinks to the weapons related to the mechanoid, you can view the details of the mechanoi...
Simple FX: Smoke
Created by Owlchemist
https://i.imgur.com/rW1gtHK.gif Overview This mod makes buildings throughout the game emit smoke or vapor particles when they are in use. It is a purely graphical mod and does not impact gameplay any. You can add or remove it at any time. *The bloomery on ...
Simple FX: Smoke Patches
Created by MysticFelines
A collection of patches to add Simple FX: Smoke support for mods not already supported. Patches for Appliances Expanded Dubs Bad Hygiene Royalty & Ideology Helixien Gas Brazier Simple Utilities: Wall Vanilla Expanded Patches for Vanilla Expanded include VF...
Simple FX: Splashes
Created by Owlchemist
A graphical mod that helps sell the illusion of rain interacting with the world by adding splashes to hard surfaces. There are no gameplay changes here, it's simply a graphical mod. Note the frame rate and limitations of GIF are not ideal for showing off t...
Simple FX: Vapor
Created by Owlchemist
This is a small mod which will add a vapor effect to freezing cold rooms in order to give a visual cue of its frigid state. A subtle effect begins at 0C, and a more pronounced one (shown below) at -8C, which one degree above cooler units when you click the...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Simple Sidearms - Switch Weapon
Created by Syrus
Description: Expands Simple Sidearms to allow easy switching of drafted colonists's weapons. Pawns can be made to switch to ranged weapons regardless of their preferred setting or forced to use melee or unarmed fighting via four simple buttons. This works ...
Simple Utilities: Ceiling
Created by Owlchemist
Allows the building of ceiling-mounted light fixtures, firefoam poppers, and sun lamps. Also includes darklight variants for Ideology users. The lights come in a variety of styles, and can be placed above furniture. Features Assets: Styles: In order to use...
Simple Utilities: Fridge
Created by Owlchemist
A small mod which adds 1x1 and 1x2 fridges for you to store meals and ingredients, ideal for kitchen and dining room placement when a walk-in freezer just won't suffice. FAQ Q. What is the difference between this and RimFridge? A. Basically, RimFridge is b...
Simple Utilities: Wall
Created by Owlchemist
This mod started out as a continuation of Better Vents and Better Coolers, and now includes a number of other helpful wall-mounted utilities such as heaters and lights. Features Overwall vents and coolers: Graphically replaces the vanilla cooler and vent s...
Slave Rebellions Improved
Created by Hate me
Brand new rebellion experience awaits. No more random and absurd rebellions. Slaves shouldn't be dumber than rocks. Slave owners should get what they deserve. Slave Rebellions Improved brings you completely rewritten generation of slave rebellions, adds ne...
Smart Farming
Created by Owlchemist
This is a quality of life mod which provides a number of extra tools and information for your grow zones. Features Smart sow: When enabled, pawns will not bother sowing plants if there's no chance of the plant reaching its minimum growth (typically 65%) be...
Smart Meditation
Created by pureMJ
Colonists are now smart about when to meditate. It helps both psyfocus gain and recreation. https://i.imgur.com/MClTdVy.gif Background In Rimworld a colonist with psylink will attempt to meditate when the psyfocus is less than the target value. On the othe...
Smart Speed
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 12/06/25: Updated to 1.6 Features: - Enables ultra fast speed without developer mode - Adds ultra speed icon - Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defin...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Right click =...
Smarter Visitors
Created by Mlie
https://i.imgur.com/iCj5o7O.png Since visitors decide when they want to leave, it may not always happen at the best time. This mod checks the map when visitor-groups decide to leave and can delay this from happening. Included in the mod is also a Visitor-s...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Soil Relocation Framework
Created by UdderlyEvelyn
This mod adds a "Dig" order that when carried out gives you resource items. You can then use these to place the terrain back down in the "Floors" menu. It will behave precisely like the actual terrain because it's identical, not some copy! With this mod yo...
Sometimes Raids Go Wrong
Created by RemingtonRyder
Ever wished that a raid would just go horribly wrong? This mod allows storytellers to add a random and sometimes hilarious twist to a raid. For example, perhaps the raiders walk in and meteorites strike the ground nearby. Or a pack of manhunting animals wa...
Sowing Manager
Created by Keve
Feature This mod allows you to set stock thresholds directly on your Growing Zones, ensuring your pawns know when to stop sowing. It also fully supports Hydroponics. How to Use Create your growing zone as usual. While the zone is selected, open the Sowing ...
Sparkling Worlds - Full Mod
Created by Albion
Sparkling Worlds - Glittertech on the Rim The main features of this mod is to increase the ability to craft advanced Glittertech items and introduce some new advanced weapons, items and buildings from Glitterworlds without breaking the game or deviating to...
Sparkling Worlds CE Patch [1.0, 1.1, 1.2, 1.3]
Created by Vintage Fruitcake
Combat extended patch for Sparkling Worlds by Albion. Patched by Vintage Fruitcake. Load Order:Combat Extended -> Sparkling Worlds -> Patch Actually has functioning guns in CE with Sparkling worlds. Guns were reimagined and made even deadlier. Message if y...
Specialists Can Work!
A simple XML patch that makes it so specialists are no longer of incapable of anything due to their role. This affects all vanilla specialists roles. I honestly don't even understand why specialists are incapable of work. I thought Tynan learned from Royal...
Split Genepack
Created by OMGSplat
Allows you to split Genepacks. I know that the packs are designed to give you some harder gameplay choices sometimes. Do you add the geneset with a ugly gene to make yourself immortal, or don't you? Or do you stick it in a slave and then start extracting g...
Stuff Mass Matters
Created by Mlie
https://i.imgur.com/iCj5o7O.png Always found it strange that different "stuff" has different mass but things made with it always has the same mass. So this mod just modifies the mass of items depending on what stuff they are made of. No longer is a Uranium...
Stuff on Tables
Created by Simmin
This mod Lets you place various objects ontop of other stuff. See a full list under the previews. Orbital Trade Beacon and Firefoam Popper https://i.imgur.com/EDnKOtj.png?1 Lamps and Small Statues https://i.imgur.com/txxWAGt.png?1 Tube Televisions https://...
Tacticowl (temporary beta)
Created by Owlchemist
⚠️Note: This is a temporary listing and will be taken down when the beta is over. This is a continuation, overhaul and merging of RunAndGun + Search and Destroy + Dual Wield, permitted by Roolo, its original author. New here? What mods are these? This mod ...
Take It To Storage!
Created by legodude17
Allows you to tell pawns to haul the products of a bill to a storage building, along with to a stockpile. Features - In the same menu where you set "Take to best stockpile" and "Drop on floor", you can now also specific "Take to {Storage building}" - Also ...
TD Enhancement Pack
Created by Uuugggg
A whole bunch of UI enhancements or tiny improvements. Most things can be toggled on/off in settings. Features that only add a little UI or don't really change how the game works will default on, but features that change how something works will default of...
Tech Advancing
Created by GHXX
This mod advances the Tech-level of the colony once certain conditions are met. Even including rules that can be customized. Also allows you to: • Scale the cost of all techs • Scale the cost of techs that are above your techlevel • Apply a discount for te...
Therapy
Created by Orion
This mod allows you to let skilled colonists perform therapy on others to remove negative memories. Description Distressed colonists will lie on the couch in their free time and available therapists will come to councel them. This will make bad memories go...
Toggleable Shields
Created by Owlchemist
A mini-mod which allows shield belts to be turned off, thereby allowing ranged weapons to work. When turned back on, the delay before the shield begins to charge is the same as if the shield was broken. This mod was especially made to be used with Simple S...
Trading Control
Created by Tad
What it does. This allows you to designate where you want Trade Caravans and Guests to set up shop, then lets you tell the Traders when to move on! No more trampling around inside your workshops or through your bedrooms in the middle of the night! Bonus - ...
Trait and Backstory Icons
Created by superniqui10
This mod adds icons to traits and backstories on the pawn bio tab. Also makes capitalization of trait labels of mods consistent with vanilla (all lower-case except the first letter). In 1.5-1.6 It can optionally display the icon of the originating mod/dlc ...
Trait Rarity Colors
Created by Carny Senpai
Changes the color of traits based on their rarity. This does NOT indicate how good these traits are, only how rare. NEW Optional: customizable trait tiers!!! NEW The default color coding is from games like Borderlands or Destiny: Mystic: Red (intended for ...
Trap Disable
Created by Velc[JP]
入植者とペット、トレーダー、囚人に対して罠が作動しなくなります。 The trap will not work for your colonist and pets and trader and prisoner. ...
Turret Collection (Unofficial)
Created by DsW-4
Retextrue here: Bill Doors' Turret Collection Retexture This is an Unofficial update for 1.3+. The original page This mod has its own CE patch,some values have been changed and repaired the shells flew off the map。 The original summary Adds more turrets. -...
TV is Educational
Created by Mlie
https://i.imgur.com/iCj5o7O.png TV can be educational for children, depending on the show of course. When playing I got a child with paralytic abasia that was constantly upset over not being able to get education during the recovery period. So I made this ...
Tweaks Galore
Created by Neronix17
Various tweaks, fixing, adjusting, whatever. I was just tired of using so many individual mods doing single small tasks. All options are disabled by default, so make sure to go in and set it up how you want it first! Tabula Rasa is a soft dependency now, y...
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
Ugly Together
Created by leeh
Harmony patch to remove the social debuff and lowered romance chance between pawns who are both ugly or staggeringly ugly Can be safely added or removed mid-save. ...
UI Button Retexture
Created by Katsudon
Change the button (gizmo) textures in some great mods. Make changes to the following mods - Gear Up And Go (by Uuugggg) - TD Enhancement Pack (by Uuugggg) - Defensive Positions (by UnlimitedHugs) - Allow Tool (by UnlimitedHugs) - QualityBuilder (by Hatti) ...
UI Not Included: Customizable UI Overhaul
Created by GonDragon
https://i.imgur.com/3P5pttX.png Interface Overhaul slightly inspired by Oxygen Not Included UI on the begining, but ended up more focuses on the tabs bar, and its customization. It was designed to reduce clutter on the screen, keeping the information neede...
UI Not Included: Numbers Addon
Created by GonDragon
Addon for my other mod, UI Not Included. This one is a small repetable widget to directly open Numbers Presets from the button bar. The video shows how it works....
Un-Limited (Discontinued)
Created by NanitesInRed
I don't really have the time or interest to continue developing this for now, as of right now I would suggest this continuation to replace this. https://steamcommunity.com/sharedfiles/filedetails/?id=3295368629 Thank you so much to everyone that enjoyed th...
Underground Pipes Rebalance
Created by CiXwOw
CONTENTS Adjusts the stats of pipes from Vanilla Helixien Gas Expanded and Vanilla Chemfuel Expanded to more closely follow the balancing of Underground Power Conduits. It also merges these pipes with the above-ground versions and are now accessed via a dr...
Underground Power Conduits
Created by Owlchemist
A small mod which simply lets you build power conduits underground. It uses the same amount of resources, as your pawns are essentially building the same thing, but the trench building process is over 10x more labor intensive compared to laying down surfac...
Undraft After Tucking
Created by Madara Uchiha
Undraft After Tucking Undraft pawns after tucking to bed, allowing for medical care and other stuff if needed. Features If a pawn rescues or captures another pawn while drafted, they would instantly be undrafted after tucking them into bed. Never have a pa...
Use Resurrector Mech Serum On Rotten or Skeleton People
Created by Paradies
Are you tired of putting your dead colonists into a freezer, ever waiting for a mech serum? Than this tiny mod is for you! You can now resurrect rotten or skeleton people, too. Bury them and later you can bring them back. - Works on existing saves and you ...
Useless Filter
Created by Mlie
https://i.imgur.com/iCj5o7O.png Setting up filters for what items to destroy by smelting, burning, deconstructing, recycling etc. is always tedious. I find I often have two or three recipies per bench to match all types of items. To simplify this, the mod ...
Vanilla Animals Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png Check Changelog. https://i.imgur.com/hGxHj49.png Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. ...
Vanilla Animals Expanded — Endangered
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png 1.1.0 (10/06/2022): 1.4 Update https://i.imgur.com/hGxHj49.png Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world t...
Vanilla Animals Expanded — Royal Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png After expanding every single biome and animal type in the game, it’s about time we start expandin...
Vanilla Animals Expanded — Waste Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png Embrace the toxic side of nature with the "Vanilla Animals Expanded - Waste Animals" mod! This unique mod expands the range of cr...
Vanilla Backgrounds Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/pb5R7kP.png 1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening https://i.imgur.com/uTK4la3.png Vanilla Backgrounds Expanded is a mod th...
Vanilla Backstories Expanded
Created by Oskar Potocki
https://i.imgur.com/gEFxwWX.png Check Change Notes for details. https://i.imgur.com/Iv06fqw.png Vanilla Backstories Expanded was a mod suggested by my patrons right after we released Vanilla Backgrounds Expanded and everyone thought that was the mod adding...
[1.4] Vanilla Base Generation Expanded
Created by Kikohi
https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Base Generation Expanded is a mod many have been waiting for. Probably one of the most disappointing aspects of venturing out in a caravan in RimWorld is the fact that...
Vanilla Brewing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/4KFLDIU.png 14/07/2021: v1.301 https://i.imgur.com/OwsGAOE.png Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expande...
Vanilla Chemfuel Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse. Please read the description of this mod carefully before leaving a rude comment. We are not trying to take a sw...
Vanilla Cooking Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains. Colonists will be able to cook up a vari...
Vanilla Expanded - Ideology Patches
Created by Kikohi
https://i.imgur.com/76o7Cwr.png Check the changes notes. https://i.imgur.com/Vg0QM8s.png Vanilla Expanded Ideology patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Ideology DLC mechanic...
Vanilla Expanded - Royalty Patches
Created by Kikohi
https://i.imgur.com/W5xv3rH.png See Change Notes. https://i.imgur.com/4aPA23O.png Vanilla Expanded Royalty patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Royalty DLC mechanics. This p...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/7S9O9bk.png The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods. It contains all the shared code that powers features across the entire Vanilla Expanded series. Without this frame...
Vanilla Factions Expanded - Ancients
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction we have never really tinkered with before is the Ancients. You might know them from popping out of ...
Vanilla Factions Expanded - Classical
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png Unite the broken Republics against the common enemy. Stop the senators from squabbling and plotting against each other by completing a chain of...
Vanilla Factions Expanded - Deserters
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the...
Vanilla Factions Expanded - Empire
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, p...
Vanilla Factions Expanded - Pirates
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction. They feel more like evil outlanders than any...
Vanilla Factions Expanded - Settlers
Created by Oskar Potocki
https://i.imgur.com/N7PmE7J.png https://i.imgur.com/m7knAau.png https://i.imgur.com/BgrV9M6.png https://i.imgur.com/y5G2hS0.png 1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be ...
[1.4] Vanilla Factions Expanded - Vikings
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/RNmnJ4H.png https://i.imgur.com/y5G2hS0.png 1.3.2 (25/11/2020): fixed mead not applying correct buffs 1.3.1 (28/10/2020): Lothurr now drop lothurr antler when butchered, re...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/uRc24uT.png Check change notes. https://i.imgur.com/1e5o6jv.png Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It...
Vanilla Furniture Expanded - Art
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Vanilla Furniture Expanded - Power
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Sigu6gu.png This module is a part of Vanilla Furniture Expanded which can be downloaded below. https://i.imgur.com/MS2tBx3.png Vanilla power generation is somewhat lackluster late game - Not only the game...
Vanilla Furniture Expanded - Production
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Vanilla Furniture Expanded - Props and Decor
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead,...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
[DEPRECATED] Vanilla Furniture Expanded Pack
Created by Farx
==================================================== This mod has been deprecated and splitted into separate modules for 1.6 Furniture Expanded Pack DBH Addon: Expanded Pack ==================================================== Expanded Furniture Pack is a ...
Vanilla Helixien Gas Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/fCVFdMq.png Check Change notes. https://i.imgur.com/JVyBeYP.png Vanilla Helixien Gas Expanded is a brand new mod for the release of RimWorld 1.4. With this update, we've decided that it's best we split Va...
Vanilla Ideology Expanded - Memes and Structures
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/CcvW2wi.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols ...
Vanilla Nutrient Paste Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/eh65dfo.png Check Change notes. https://i.imgur.com/nqbQpAS.png Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framewor...
Vanilla Outposts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire. Players ...
Vanilla Outposts Expanded: Additional Outposts
If you ever felt that you need more outpost types, then this mod may be what you need. Mod Contents Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts should help your pawns with high Construction/Medicine/Cooking/Artistic ...
Vanilla Outposts Expanded: Delivery Logistics
If you needed to transfer finished products from one Outpost to another Outpost instead of Colony, then this mod will allow you to do it without sending caravans. Mod Contents This mod is a QoL patch for Outposts class in Vanilla Expanded Framework and it ...
Vanilla Outposts Expanded: Power Grid
If you ever wanted to build a power plant outside of a colony, then this mod can help you with that. Mod Contents Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts allowing you to build self-sufficient power plant, which s...
Vanilla Persona Weapons Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/iEDYZQ7.png Check Change notes. https://i.imgur.com/NeXUwUK.png Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right tha...
Vanilla Plants Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. After hours of designing, testing and designing again...
Vanilla Plants Expanded - More Plants
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - More Plants is an add-on module for Vanilla Plants Expanded from the Vanilla Expanded team. This mod adds a variety of fruit plants and crops to spice up your fields ...
Vanilla Plants Expanded - Mushrooms
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/zOqvA8J.png See change notes for Changelogs. https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Mushrooms is an optional module for Vanilla Plants Expanded adding a variety of new mushrooms. One co...
Vanilla Psycasts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As alway...
Vanilla Psycasts Expanded - Hemosage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemo...
Vanilla Psycasts Expanded - Puppeteer
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Puppeteer introduces a brand new, rare psycaster path available only to those who studied the secret arts in the...
Vanilla Races Expanded - Android
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Custom Icons
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/SvE2qsD.png See change notes on GitHub https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of R...
Vanilla Races Expanded - Fungoid
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Genie
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png WARNING: This mod will make your game harder. Because of that, it might not be a mod for you. Please read the description and make your decisio...
Vanilla Races Expanded - Highmate
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/ispHK94.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and t...
Vanilla Races Expanded - Hussar
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Phytokin
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Sanguophage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Saurid
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Waster
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
[OUTDATED] Vanilla Skills Expanded
Created by legodude17
This mod is OUTDATED. Please unsubscribe, and subscribe to the following one instead: https://steamcommunity.com/sharedfiles/filedetails/?id=3400246558...
Vanilla Solar Shield Retexture
Created by Phoenix
A Overhauled solar shield re-texture of RT's Solar flare shield Graphics by Sir-Van Harmony Patch by Taranchuk Mod commissioned and put together by Me LOAD AFTER MAIN MOD!!!! ...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
Vanilla Textures Expanded - Variations
Created by Sarg Bjornson
https://i.imgur.com/MIn0HyG.png Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases. So, what does it do? Basically, it provides building ...
Vanilla Trading Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/KNK0Itd.png Check Change notes. https://i.imgur.com/s6EWkIi.png This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to a...
Vanilla Traits Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/N5mR7gS.png 1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses...
Vanilla UI Expanded
Created by legodude17
IMPORTANT: About the 1.4 Update This mod was my personal project for a very long time, so the code was written spread out over about a year, so not all of it is up to my current standards. As well, there have been many issues pointed out that I wish to res...
Vanilla Vehicles Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/bwwqvS7.png https://i.imgur.com/3tTWK2C.png Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework. The main purpose of the mod is to add realistic and engaging mechanic...
Vanilla Vehicles Expanded - Tier 3
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/3tTWK2C.png Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded. While the term "Tier 3" might conjure up images of futuristic, sci-fi machines fo...
ReBuild: Vanometric Generator
Created by Helixien
https://i.imgur.com/bVhysiO.png https://i.imgur.com/IKjHkEj.png A detailed record of all changes can be found in the “Changelog” tab. Please check there Current mod version: 1.1-sheev-rev3 Supports Rimworld version: 1.4 https://i.imgur.com/NuczGAx.png We c...
Various Space Ship Chunk (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of totobrother mod https://steamcommunity.com/sharedfiles/filedetails/?id=1158568885 - Added a chunk that gives uranium - There is an option to spawn smaller chunks as well https://i.imgur.com/pufA0kM.png https://i.im...
Vehicle Framework
Created by Smash Phil
I only accept bug reports and feedback on discord and github. Discord link Github https://i.imgur.com/kdYddEs.png This mod is a framework that enables modders to create vehicles. This mod does not include any vehicles on its own. If you are a modder that w...
Verbose
Created by It's Phoenix!
Rimworld is already quite mouthy when it comes to animal descriptions and specific items, but otherwise, the info-box may as well not exist. This mod expands Rimworld's descriptiveness and overall vocabulary in a more Dwarf Fortress kind of way. That doesn...
VFE Vitals Control Centre Resize
Created by Space Moth
Description A very simple mod, my first one uploaded. This mod tweaks the size of the Vanilla Furniture Expanded Medical Module's Vitals Control Centre, so it looks better on screen and takes up only 1 by 3 instead of 2 by 3. Known Issues There are no know...
VFME - Caravan Packs!
Created by PlayIgel
https://i.imgur.com/kW5yDPX.png Caravan Packs! is your simple solution to expanding your choice on what animals can be used in caravans! We added packs to every animal that made sense to us, from Core to over a dozen mods. https://i.imgur.com/gjlczTl.png E...
VPE - Tilling Tweaks
Created by Afropenguinn
An addon for the Vanilla Expanded Plants mod that tweaks tilling so it requires less micromanagement, but as a trade-off rich soil will be less effective without it. - Adds an automatic tilling option to growing zones. - Lowers the fertility of rich soil t...
Wake Up
Created by Hate me
Remember the time when your pawn died because your medic was asleep? Of course you do, that always happens. But with this mod that is never going to happen again. Don't let them sleep during emergency! https://i.imgur.com/p7Fv1Z6.gif This mod adds check fo...
Wall Mounted Turrets (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Honey Badgers mod https://steamcommunity.com/sharedfiles/filedetails/?id=1812077718 - The mod is now CE-compatible CE-patches now included in the main CE-mod instead - Added a non-lethal riot control turret, graphi...
Water Freezes
Created by UdderlyEvelyn
Features Lakes, marshes, and rivers can now freeze when it is sufficiently cold out! Water and ice depth tracking system, as water freezes it turns to ice, and as ice melts it turns to water. Relatively realistic thermodynamic simulation yet still very fas...
We Are United
Created by MIS42NE
Unite with others, together We Are United! "We Are United" formerly "Family Reunion" - allows you to recruit pawns who are related to your colonist or has no home. Usage: Right-click on the pawn with selected colonist and 'Ask to unite'. When you 'Ask to u...
Weapons Sorter
Created by Mlie
https://i.imgur.com/iCj5o7O.png A mod that sorts weapons based on various properties Option to sort by tech-level Option to sort by mod-name Option to sort by weapon-tag Option for grenades subcategory Option for ranged subcategory Option for melee subcate...
What's Missing? [1.1 - 1.4]
Created by Revolus
Please use Neanderthal's updated version: https://steamcommunity.com/sharedfiles/filedetails/?id=3231090162 ------------------------ Highlighted requirements and tooltips for recipe descriptions. When a recipe has many ingredients, it's quite annoing to lo...
What's That Mod
Created by Epicguru
Do you have too many mods installed? Keep wondering which mod a particular item, animal or weapon comes from? This mod solves this by adding the name of the mod to every item, building, animal, recipe etc. that the mod adds. Highly customizable, change the...
What's Today's Menu
Created by kaitorisenkou
I want you for suggest cooking names! at "Suggestion" discussion. Rename vanilla meals based on its ingredients. No additional items or respies. Just a flavor. For only 1.3, Harmony required. Compatibility Vanilla Plants Expanded Vanilla Fishing Expanded V...
Windows
Created by Owlchemist
This is a fork and continuation of jptrrs's Open the Windows. Creatively named simply Windows, this mod just allows you to build the novel invention of a hole in the wall to allow some natural light and air in during the waking hours. Support jptrrs, the o...
Work Tab
Created by Fluffy
Provides a vastly more customizable work tab. https://headers.karel-kroeze.nl/title/Important.png Work Tab completely takes over job priorities from the vanilla game. In order to support core functionalities and other mods, it intercepts calls to get/set p...
World Map Beautification Project
Created by CosmicOdeum
https://i.imgur.com/G6Jv39z.png Beautify your game like never before with World Map Beautification Project, a cosmetic upgrade for the world map that provides you with forests and hills. The additions to the world map should apply to old saves as well. htt...
World Map Enhanced
Created by Laast
Latest update: see Changelog What is this? World Map Enhanced replaces the bland vanilla world ground textures with custom ones more detailed and more pretty. Now you'll enjoy preparing your next trip on the map! Compatibility Completes World Map Beautific...
Xenobionic Patcher
Created by SineSwiper
About This patcher mod looks through most of the surgery operations, and matches your modded surgeries (like new bionics) with your modded races and animals. In other words, if you have a bionic expansion mod like FSF's Vanilla Bionics Expansion, EPOE, or ...
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Note: Steam keeps taking down my GitHub links, you can simply Google "XML Extensions GitHub" directly instead Read the change notes for the latest news. XML Extensions is a framework and modding tool that is ...
Linked collections (1)
pointfeev's RimWorld Mods
Contains 3 items