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I'm afraid that's kind of out of scope of this mod and it's not really something I'm interested in doing for a mod at this time.
I did have a look at the files though and it looks like if you added <li>ScatterShrines</li> to the Encounter genstep then they should spawn. I don't see anything that affects the odds though so that's probably hardcoded and it'd be the same sort of odds as base maps. The location of the files is below if you want to take a look.
\RimWorld\Data\Core\Defs\MapGeneration\
All it does is enable the resource generation step that was previously removed. Since the game basically generates an entire map these days for encounter maps I would expect to see an amount similar to the home map. However if you use mods like map designer or something where you can edit the resource spawn amounts to increase it or decrease it that will take effect as you would expect.
I edited the actual map generation step. So it should work with basically anything that generates maps that would otherwise remove the resources. As I recall it worked fine with Set Up Camp.