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AML Module 1 - Core: Frameworks & Fixes
   
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Description
Sub-module of the AML Overhaul + Expansion.

This module is a CORE module and all items included should be downloaded to ensure the best gameplay experience, and the games assured ability to function as part of the AML O+E.

CORE Modules: Maps, Framework, Aliens
RECOMMENDED Modules: Classes
OPTIONAL Modules: Cosmetics, Voicepacks
EXPERIMENTAL Modules: UAOR
Items (842)
X2WOTCCommunityHighlander v1.27.1
Created by x2communitycore
What is Highlander? Highlander replaces a big portion of the game's code in order to make it more moddable and mod-compatible, as well as fix a lot of bugs. As implied by the name, only one Highlander mod can be used at a time. Hence, the Highlander tries ...
Reward Decks Refresher
Created by -bg-
Refreshes the reward decks array when you enter the avenger screen. Why does this matter? Because when a mod adds a new item to the experimental proving grounds project, it won't get refreshed immediately, as the reward deck only gets generated the first t...
Long War Laser Pack - WotC (unofficial)
Created by NStriker
By Pavonis Interactiver; rekajiggered for WotC by NStriker. If Pavonis ever updates the official mod, use that instead. ------ http://www.pavonisinteractive.com To play: Check the LW_LaserPack mod in the launcher. This mod adds a pulsed laser tier of weapo...
Coilguns for War of the Chosen
Created by KnaveOfSpades
Coil Guns in War of the Chosen What is it? This mod ports the coil guns from Long War 2 by Pavonis Interactive into War of the Chosen. How good are the guns? You decide! The guns' stats are fully customizable through XComWotC_CoilGuns.ini The way I balance...
Missing Packages Fix + Resource
Created by ∑3245
For some reason unbeknowest to us, some packages (FX_, dev packages, clearcoat) are not loaded in WotC, or rather, do not exist at all, breaking a lot of mods that use Particle Systems. This is intentional to reduce the size of WotC. This will be required ...
Missing Packages Fix - Parcels and Maps Edition
Created by ∑3245
This bugfix is for map mods or mission mods that were previously broken due to missing content. Some packages do not exist in WotC, breaking a lot of mods that adds new maps or missions. When FXS cooked the game for War of the Chosen, it advertently skippe...
Long War SMG Pack - WotC (unofficial)
Created by NStriker
By Pavonis Interactive, rekajiggered for WotC by NStriker. *Updated to use WotC values for schematics. The original mod used the same cost for SMGs as assault rifles, so I've maintained that. If and when Pavonis update themselves you're better off using th...
[WOTC] Iridar's Five Tier Weapon Overhaul - Vanilla Balance
Created by Iridar
This mod sets up a five tier weapon system: conventional -> magnetic -> coil -> laser -> beam. All of the affected weapons, research and schematics are finely tuned to preserve the overall balance of the War of the Chosen without any mods. Conventional and...
[WOTC] Storyteller's Tactical Overhaul
My harddrive decided to suddenly die on Christmas morning, but through some chance technical trickery I have saved this mod from the brink of oblivion. I do not consider this mod complete nor properly tested beyond ensuring it does not crash or cause major...
Lightweight Strategy Overhaul
Created by RealityMachina
Adds a continental heat system with varying consequences, along with an haven adviser system. The Basics Every continent gets its own "Resistance Command". These can be staffed with a soldier, engineer, or scientist, with the benefits changing depending on...
[WOTC] WSR Weapon Skin Replacer - Core
Created by Iridar
This mod contains code necessary for other mods to be able to modify templates for characters, items and abilities. HOW TO USE If you are subscribing to this mod because it is required for another mod, then that's all you need to do. That another mod will ...
[WOTC] Mechatronic Warfare: Total SPARK Overhaul
Created by NotSoLoneWolf
MECHATRONIC WARFARE: TOTAL SPARK OVERHAUL MW is a total overhaul to the SPARK class and everything involving it. MW has three primary objectives: turn the SPARK into a unit that feels and plays uniquely from the other classes, make SPARKs economically viab...
[WOTC] Iridar's SPARK Arsenal 3.2
Created by Iridar
Adds new weapons, tools and gameplay mechanics for SPARKs, MEC Troopers and regular soldiers. >>> CLICK HERE FOR THE FULL LIST OF NEW FEATURES <<< New Primary Weapons for SPARKs and MEC Troopers: Heavy Cannons (3 tiers) Incinerators (3 tiers) New Secondary...
XCOM Psionics Overhaul V3
Created by Kyuubicle
==== Bringing back psions, XCOM 1 style. No longer do you train psionic operatives as rookies - upon building a psi lab, any of your operatives can test positive for psionic potential and learn psionic abilities. Please Note: This is the most recent, and c...
[WOTC] Iridar's Template Master - Core
Created by Iridar
This mod contains code capable of creating templates of any class that extends: X2ItemTemplate X2StrategyElementTemplate As well as editing most properties of templates of the following types: X2ItemTemplate X2EquipmentTemplate X2ArmorTemplate X2SchematicT...
[WOTC] Iridar's LW2 Laser and Coil Weapons - Assets
Created by Iridar
This mod contains assets for my kitbashes of LW2 Laser and Coil Weapons, such as models, materials, effects, animations, etc. To actually see these weapons in-game, you will need an additional mod, such as my Five Weapon Tier Overhaul. Other mod authors ar...
[WOTC] Iridar's LW2 Laser and Coil Weapons - Ghost Templates
Created by Iridar
This mod contains configuration for my Template Master that will add ghost templates of my LW2 Laser and Coil Weapons so they can be used as skins for XSkin or Weapon Skin Replacer to replace visual appearance of other existing weapons. You can find screen...
Pyrrhic Victories
Created by RealityMachina
Allow for missions to be considered successful, even if you had to evac or otherwise lose all operatives in a mission. The game will also properly track victories and losses under this system, and shouldn't play the wrong music or use the wrong UI elements...
Covert Action Missions
Created by RealityMachina
Essentially a re-imagining of Start Your Own Missions: this adds in the ability to start Guerilla Ops, Supply Raids, Resistance Ops and Soldier Rescue missions (for soldiers captured by ADVENT: the game already has a covert action to rescue soldiers captur...
WSR Shotgun Animations
Created by Iridar
This mod is a plugin for Weapon Skin Replacer. It adds 3 new Soldier AnimSets intended for shotguns: New firing animations with a different style of pumping. New reload animation for bullpup pump shotguns, such as all three vanilla shotguns. New reload ani...
[WOTC] Dual Wielded Pistols 2.0
Created by Iridar
This mod contains animations and critical code that allow soldiers equipping and using two pistols at the same time. Out of the box, the mod allows Dual Pistols to be used by: 5 base game classes: Ranger, Grenadier, Sharpshooter, Specialist, Psi Operative....
[WOTC] Cover Damage Reduction
Created by Anisotropic
Now updated for War of the Chosen! This mod reduces damage for anyone who gets shot through cover. By default, the effect is fairly small: damage is reduced by 1 for high cover, and there is a 33% chance for low cover to reduce damage by 1. This mechanic s...
[WOTC] Proving Ground Overhaul V2
Created by Hotl3looded
OVERVIEW I've never liked how the Experimental Projects were implemented in the base game. It just doesn't make sense to magically forget how to build an item after it has been researched. To fix this inconsistency, I have created a system that tracks whic...
[WOTC] Shredstorm Cannon Build Fix
Created by Hotl3looded
OVERVIEW Shredstorm Cannon takes a certain amount of time to build due to a typo from Firaxis. This mod fixes that. In vanilla, you cannot build this item so the bug has no ill-effect. However, this fix is useful if you use mods that make Shredstorm Cannon...
[WOTC] Open Class Weapon Restrictions
Created by Iridar
This mod provides an easy way to open access to additional weapon categories to all soldier classes based on weapon categories that are already available to them. For example, this mod can potentially unlock Assault Rifles to all soldier class that use Can...
[WOTC] Consequences of Capture
Created by Hotl3looded
OVERVIEW neIVIesis asked me to make a mod that adds consequences when soldiers get captured.. so here it is! In vanilla, when soldiers get rescued, they just come back to the squad as if nothing ever happened. With this mod, rescued soldiers won't come bac...
[WOTC] Shield Attachments
Created by Drakten
SHIELD ATTACHMENTS This mod adds 6 attachments/upgrades you can install on your Ballistic Shields. I shamelessly recommend you go grab my other mod Upgrade Slot Breakthrough for Melee Weapons so as to get an extra upgrade slot on your shields. WHAT'S IN TH...
[WOTC] SKULLOuch Straight to the Dome
Created by Hotl3looded
OVERVIEW This mod makes the damage from SKULLOuch bypass Armor and Shield. SKULLOuch is the ability responsible for the Skulljack neural feedback damage. In base game, the neural feedback damage is reduced by both Shield and Armor which makes little sense ...
[WotC] The MOCX Initiative
Created by RealityMachina
Because the Chosen appearing on missions that could muck up your battles wasn't enough. (This means they fight with the aliens) The MOCX Initiative introduces humanity's worst enemy to the game: itself. Starting by default with May, you run the risk of fac...
[WOTC] LW2 Secondary Weapons
Created by shiremct
Long War 2 Secondaries for WOTC Brings Long War 2's new secondary weapons out for use with custom soldier classes in WOTC! Includes weapons, upgrade schematics, and all associated abilities as of LW2 version 1.5, as well as a few new ones. All code and unc...
[WotC] Mission: Prison Break
Created by ∑3245
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. If you have one of those campaigns with a lot of captured troopers and not enough time to get them, then this mod is for you! This...
[WotC] More Mission Types
Created by GiuseppeIII
-- Full credit for mod goes to Coyotekins (Fireborn) -- FEATURES This mod adds in a total of 8 new mission types to offer exciting new challenges and increase gameplay variety! The mission types are as follows: Skyranger Down: On the way to the objective t...
A Better Campaign
Created by DerBK
-- A Better Campaign -- -- Plugin for A Better ADVENT -- -- Mod by DerBK -- ____________________ Requires XCOM2 version: War of the Chosen Requires DLC: none Requires other mods: A Better ADVENT:WotC ____________________ FAQ, General Info and Troubleshooti...
[WOTC] Spectre Revamp
Created by MrShadow
Spectre Revamped: ------------FAQ--------------- What does this mod do? 1) Changes how the Spectre and Shadow Bind Units work. If a Spectre creates a Shadow Bind Unit from one of your soldiers, that Shadow Bind Unit will no longer vanish if you kill the Sp...
Spectre Vanish Fix
Created by dotvhs
Now Spectre reveals himself when shooting. On the XCOM2 wiki you can read that Spectre is being revealed when using any non-movement action. Which was not true, but with this mod it becomes a reality. Compatibility This should be compatible with everything...
[WOTC] Robotic Spectre
Created by Udaya
The Spectre is one of the most interesting units in the game. It has core weaknesses to EMP Grenades and Bluescreen Rounds just like the Codex and Gatekeeper, but instead of being completely vulnerable to psionic attacks like they are, it has an immunity t...
Purifiers Always Explode
Created by Mitzruti
Because there's nothing more disappointing than a Purifier that doesn't explode. Just a simple ini tweak, should be compatible with other purifier stuff. For convenience, has examples of how to tweak the radius or environmental damage of the explosion (alt...
Success-based Dynamic Force Level
Created by RealityMachina
Changes the force level of the campaign depending on how well or pooly you did on a mission, affecting the strength of the aliens that can appear on missions. Does not affect the number of aliens that can appear on missions, nor the default generation of f...
A Harder War: Advanced Alien Missions
Created by ReshiKillim
A Harder War: Advanced Aliens Siege Missions adds two challenging mission variants that scale very significantly in difficulty over time. WARNING: Siege Missions can be heavily intensive, unnecessarily difficult, and may not play well on older computers. S...
A Harder War: Advanced Aliens
Created by ReshiKillim
A Harder War: Advanced Aliens brings five dangerous new Alien variants, and a new SITREP. Muton Decurions Better trained, better armed, and possessing greator sensory faculties than the average Muton, Muton Decurions pose a significant danger to the soldie...
ABA: Better Missions
Created by DerBK
-- ABA: Better Missions -- -- Mod by DerBK -- Requires XCOM2 version: War of the Chosen Requires DLC: Alien Hunters, Shens Last Gift Requires other mods: A Better ADVENT: WotC ____________________ If you are using increased pod sizes, especially when using...
A Better ADVENT: War of the Chosen
Created by DerBK
-- A Better ADVENT -- -- Enemy Overhaul for War of the Chosen -- -- by DerBK -- ____________________ Requires XCOM2 version: War of the Chosen Requires DLC: none Requires other mods: none ____________________ FAQ, General Info and Troubleshooting for my mo...
A Better Chosen
Created by DerBK
-- A Better Chosen -- -- Mod by DerBK -- Requires XCOM2 version: War of the Chosen Requires DLC: - Requires other mods: - _____________ This mod overhauls the Chosen to be more interesting in and out of combat, while still keeping their powerlevel within t...
Additional Mission Types Redux
Created by RealityMachina
The expansion added a lot, but there's still a couple spots that could use filling. Currently adds: Emergency Extraction - Council Mission Type A resistance operative has been made and has requested for an emergency extraction. The good news is that a fact...
[WOTC] Golden Path Missions Revamp
Created by MrShadow
Golden Path Missions Revamp is just what it says. The Golden Path Missions are all of the main story missions in the game. I personally got sick of fighting the same base game boss pod and reinforcement pods on the main story missions. On the Blacksite mis...
Avenger Defense Bondmates Fix
Created by thegrimsqueaker72
Fixes soldiers not having bondmate abilities if their partner spawned as reinforcements on Avenger Defense. Checks and fixes both bondmates at the point the second one is added to the map. If the mod is installed on a save where both bondmates are already ...
Corrupt Avatar - Elder's Corruption
Created by Raze
Adds a custom sitrep for Corrupt Avatar. I've separated it from the main mod so you have a choice whether you want it included in your campaign. Fair warning, this is a pretty insane sitrep, you'll want to have a squad size upgrade and maybe some custom cl...
Covert Escape Revamp
Created by Alex Nares
Adds more enemies and a group of allies to make things interesting. With certain mods enabled, you might find that Covert Escape missions have become too easy. This mod adds more enemies to Covert Escape missions, and a group of Resistance Allies nearby th...
Improved Mission Variance
Created by ADVENT Avenger
-= IMPROVED MISSION VARIANCE =- Simple description : This mod allows you to have a wider range of how many days pass between each mission. It allows the random component added between missions to be subtracted and added, not just added, so it creates a bet...
Metal Over Flesh Redux
Created by RealityMachina
No will drain. No fears. No mercy for ADVENT. Adds in Proving Ground projects that upgrade your SPARKs, because sometimes the best way to solve a Chosen problem is via 2 tons of badass. Also adds a utility slot to SPARKs, though they carry the restriction ...
[WOTC] Berserker Revamped
Created by MrShadow
Berserker Revamped: ------------FAQ--------------- What does this mod do? 1) First off, let me say that the mobility boost that the Berserkers get when their rage ability is triggered, is not of my doing. That is a base game boost that they have always got...
[WotC] Infirmaria Ex Mortis
Created by Dare
Background Tygen found something in Dr. Vahlen notes - which for a long time he couldn't understand, not even grasp the importance a little bit. Vahlen planned to improve XCom soldiers with gene therapy using a substance called Meld. But as any Meld has be...
[WOTC] Rescue Denmother
Created by Iridar
Allows to rescue Denmother from the first retaliation mission of the campaign and have her join your crew as a soldier. When you deploy on the mission, Denmother will be bleeding out somewhere in the middle of the map, and it's up to you to stabilize, evac...
Empty WOTC Deco Slots for XCOM Soldiers (+ Some other empty things)
Created by Mr Kablamm0fish
13/Sept/2017: Fixed Alien Hunter's empty WOTC slot implementaion x2 12/Sept/2017: I've made this to fix some issues with alien hunters armour and added the empty legs shoulders and arms to this mod, replacing the need for alien hunter ini edits, resistance...
Configure Upgrade Slots
Created by Musashi
Moddable DLC/XPACK Weapons Its save to add/remove this mod to a ongoing campaign at any time. The mod features a default config for the the DLC's and WotC weapons. This allows you to add/replace weapon attachements to weapons like the Autopistol, Arashi, D...
Interchangeable Upgrades/PCS By Default
Created by Ni
Enables Interchangeable/Reusable Upgrades and PCS in a campaign without having to research their respective Breakthroughs, works on both new and existing saves. It also hides those Breakthroughs by preventing them from showing-up, since they'd be redundant...
Robots On Covert Actions
Created by RealityMachina
Allows robotic units to be staffed on Covert Actions....
[WotC] Jane Kelly Starting Soldier
Created by Lago
Features This mod adds everyone's favourite ballcap-wearing, viper-befriending, tutorial-surviving Ranger to Operation Gatecrasher in the regular campaign. By default, you'll get Jane Kelly (in either her opening cinematic casual outfit or classic Tutorial...
Resistance Weapon Upgrades WotC
Created by BTernaryTau
Gives rewarded and purchased soldiers a chance to have a weapon upgrade already applied when they appear in the armory. WotC version of this mod. Each soldier will only have a maximum of one upgrade. If XCOM has unlocked higher tier weapons for a soldier's...
New Weapon Range Tables WOTC + LWOTC
Created by ADVENT Avenger
Basically changes ALL weapons in game to a more proper table. Includes the Bullpup rifle range fix. ADVENT Tables have a linear penalty for super long ranges since XCOM never takes a 10% or less shot. You'll have to adjust your playstyle a bit, you cant ju...
Landed UFOs From Day 1 WOTC
Created by ADVENT Avenger
Supply Raids can be UFO landings, whether you completed the Avenger Defense mission or not. The base game requires you complete the Avenger Defense mission before encountering ANY landed UFOs. -= OVERRIDES =- This mod overrides the CreateSupplyRaid functio...
Inappropriate Operation Names
Created by Postmaster
WARNING: CONTAINS VULGAR AND OFFENSIVE LANGUAGE *Compatible with LW2 *Updated 5/27/2017, version 1.4 new words suggested by users! This mod adds many new words to the pool that XCOM draws from to name missions (i.e. Operation "Wolf Mother"). This mod also ...
[WOTC] Playable Titan Armor
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and Modbuddy : Super awesome totally not fat just big boned : ObelixDk -- Textures : Mr Kablamm0fish -- -- Coding and conceptual idea : Shadow79 -- -- Coding : Musashi -- The Titan Armor is a tier 4 armor tha...
Expanded Mission Names (WotC)
Created by I_Burner
Ever feel like there just isn't enough variety in the mission names churned out during your campaign? I sure did after being offered "Operation Spider Killer" in three consecutive campaigns. So I decided to do something about that.  This mod adds over 1900...
[WotC] Gene Mods
Created by ∑3245
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. We're now Open Source! PCSes are the lame versions of Gene mods, so I decided to make a mod that allows a soldier to undergo Genet...
[WotC] Gene Mods - Iridar's Pack
Created by Iridar
FEATURES Converts my Rabbit Ability to a Gene Mod that can be applied to any soldier. Rabbit Genes The infusion of Rabbit's Genes grants an active ability that provides 1 Mobility and up to 30 Defense and 30 Dodge against reaction fire until the end of tur...
[WOTC] Rabbit Ability
Created by Iridar
FEATURES This small mod adds a new cross class ability - Rabbit. Any soldier class capable of receiving random perks in the Training Center will have a chance to get it. Rabbit was designed by Beaglerush as an alternative to Shadowstep and Lightning Reflex...
Council With A Chance of Resistance Ops
Created by Mitzruti
Instead of frontloading the campaign with 3 Resistance Ops and then switching to Council Ops, randomizes whether a particular Op should be Resistance or Council. This means you get less bonus soldiers early on, so it can make early game harder. If you feel...
No Rank Up Throttling
Created by robojumper
Removes the limit that prevents soldiers from ranking up multiple times after a single mission, even though they earned enough Kills / XP. Overrides: None Can safely be enabled and disabled in running campaigns. You will still only get one rank up message ...
Heavy And Light Kevlar Armors
Created by Ni
Adds Heavy and Light variants of standard Kevlar Armor. This intends to introduce a bit more variety and choice into the early-game, especially when paired with mods such as Point-Based Not Created Equal. Kevlar Armor (Base-game standard Kevlar Armor): +1 ...
[WOTC] Less Overwatch Lock Ups!
Created by Mr. Nice
"Less Overwatch Lock Ups!" is a bugfix mod, to hopefully cut down on "soft locks" during complex overwatch/reaction fire situations, and also when a solider is revealed by enemy movement. A "soft lock" is when the game doesn't crash as such, but is stuck s...
[WOTC] Show Tech Rewards
Created by TeslaRage
Overview After several playthroughs, I got tired of guessing what each Research or Proving Ground project would give me. Not to mention mod added ones. So I had an idea to show tech rewards. Fortunately, Oni has created Show Research Unlocks which is part ...
(WOTC) Revival Protocol Charges Fix
Created by PZ
According to the game, "upgrading your GREMLIN will lead to more Revival Protocol charges." A Tier 3 Gremlin has a variable called RevivalChargesBonus that is equal to 1, so you should get a bonus charge. However, due to a bug in Revival Protocol itself, t...
[WOTC] Randomized Gatecrasher Loadouts
Created by Iridar
Randomizes utility items carried by Rookies and Faction Heroes on the Gatecrasher - first mission of the campaign. By default, they will receive either a Frag Grenade, a Flashbang, a Medikit or a Smoke Grenade. Loadouts are chosen completely at random, so ...
[WOTC] Ability Interaction Fixes
Created by Mr. Nice
This is a War of the Chosen mod. My non-WotC mod which fixes interaction issues is here: AWC Cost & Other Fixes "Ability Interaction Fixes" primarily fixes several "Ability Interactions" which are in some way bugged, Itemized below. Not neccessarily a "fix...
(WOTC) Armor Repair
Created by PZ
This mod adds an active ability to Blast Padding called "Patch Armor," that restores up to 2 shredded armor, usable twice per mission. A SPARK using the Repair ability can also repair some of its armor, depending on the tech level of the SPARK. (All of thi...
[WOTC] Randromedon
Created by RustyDios
What is this? Introducing the Randromedon ... the Random Andromedon Reboot. This mod was a fun little idea. When you kill an Andromedon style unit and it reboots into the robot form, it has a chance to be on a different team or die outright. Whoa .. How? W...
[WOTC] Force Level Control
Created by Gas
Description Decreases the Force Level of the aliens whenever you successfully complete a mission specified within the config. The config file allows you to set the types of missions the deduction will apply to and the amount. By default it is set to the Fa...
[WOTC] Morale System
Created by Hotl3looded
OVERVIEW This mod introduces new mechanics to counter the Fatigue System. The concept is that by killing enemies, your troops have a small chance to restore Morale. (AKA Will lost during combat) Impaired units cannot regain Morale. This includes most statu...
Ruler Nerf Nerf
Created by RealityMachina
Adds in an exception to the LOS requirement for rulers in War of the Chosen: if they take any damage from XCOM (excluding abilities that retain concealment or were free actions), even from a out of sight sniper, they will gain an action point instead of ju...
[WotC] Better Grappling!
Created by Mr. Nice
Have you ever had that annoyance of grappling points highlighting but not being able to select them with the mouse? This is particularly prevalent in the final mission, but there are occurances on other maps. Controller users don't have this problem, and n...
Add Part Names
Created by robojumper
Mod authors: This mod is soft-deprecated. Please migrate to the Highlander feature for this: https://x2communitycore.github.io/X2WOTCCommunityHighlander/misc/BodyPartTemplateNames/ The Highlander way is more compatible with Unrestricted Customization and i...
[WOTC] ADVENT Armor: Reverse-Engineering
Created by NightNinja54
Resources have been tight within the resistance, Commander. If we can salvage and use ADVENT's gear against them.. I'd say its worth it. -Bradford Reverse-Engineer ADVENT's gear for use by XCOM. Authors Note: Please make sure to subscribe to the desired ar...
[WOTC] ADVENT Armor: Purifier
Created by NightNinja54
Resources have been tight within the resistance, Commander. If we can salvage and use ADVENT's gear against them.. I'd say its worth it. -Bradford Introduces the ADVENT Purifier's Armor A new suit of armor that can built and equipped by XCOM Soldiers. New ...
Augmentations
Created by Musashi
You never asked for this. This mods lets you research and apply augmentations to your soldiers. After you research Hybrid Materials a new category called 'Cybernetics' will be unlocked. Once researched you can build Cybernetic upgrades in the proving groun...
WotC Vest Slot
Created by Musashi
Adds a dedicated vest slot to all soldiers. By default all soldiers get the vest slot. You (or mods) can lock the vest slot behind abilities in the XComVestSlot.ini. This mod is incompatible with Tons of Utility Items because that mod overrides the armory ...
[WOTC] ADVENT Armor: Stunlancer
Created by NightNinja54
Resources have been tight within the resistance, Commander. If we can salvage and use ADVENT's gear against them.. I'd say its worth it. -Bradford Introduces the ADVENT Stunlancer's Armor A new suit of armor that can built and equipped by XCOM Soldiers. Ne...
[WOTC] ADVENT Armor: Officer
Created by NightNinja54
Resources have been tight within the resistance, Commander. If we can salvage and use ADVENT's gear against them.. I'd say its worth it. -Bradford Introduces the ADVENT Officer's Armor A new suit of armor that can built and equipped by XCOM Soldiers. New C...
[WOTC] ADVENT Armor: Priest
Created by NightNinja54
Resources have been tight within the resistance, Commander. If we can salvage and use ADVENT's gear against them.. I'd say its worth it. -Bradford Introduces the ADVENT Priest's Armor A new suit of armor that can built and equipped by XCOM Soldiers. New Co...
[WOTC] ADVENT Armor: Trooper
Created by NightNinja54
Resources have been tight within the resistance, Commander. If we can salvage and use ADVENT's gear against them.. I'd say its worth it. -Bradford Introduces the ADVENT Trooper's Armor A new suit of armor that can built and equipped by XCOM Soldiers. New C...
Augments: Cross-Tier
Created by Spart117MC
It is recommended that this mod be used alongside Progressive Armor Options. What is this mod? This mod distributes the cosmetic options from Augments: Xcom Prosthetics to later tiers. Features: Tier 1 / 2 options made avaialble for Tier 3 Add Part Names i...
Augments: XCOM Prosthetics
Created by Spart117MC
It is recommended that this mod be used alongside Individual Arms Arms and Shoulders. Commander, I think I've found something you'll find interesting. I was doing some digging through the Avenger's archives when I came across an old prosthesis program dad ...
Augments: WOTC Prosthetics
Created by Spart117MC
This mod is not intended as a replacement for Augments: XCOM Prosthetics but rather is intended to be used alongside it. What is this mod? Augments: WOTC Prosthetics cosmetics for the faction units added with War of the Chosen. Features:Three variants of e...
[WOTC] Energy Shield Overhaul
Created by NotSoLoneWolf
CHANGES Replaces the hitpoints of energy shields with immunity to the next attack that hits. In gameplay terms, this means every point of damage you spend to hit a shielded enemy is a wasted point of damage. You'll want to use pistols, grenades, or other l...
[WOTC] First Aid by Iridar
Created by Iridar
FEATURES This small mod adds a First Aid ability to all soldiers. It can be used on nearby bleeding out soldiers to extend their bleedout timer. By default, the ability ends turn and extends the timer by 2 turns. There are currently no restrictions, charge...
[WOTC] Gremlin Revamp
Created by MrShadow
Gremlin Revamp is a small side project I was asked to do. No game breaking changes were done. Mostly adding extra bonus charges and cooldowns to some abilities based on tier of Gremlin and buffed or slightly downgraded a few stats on them as well. All chan...
[WOTC] LW2 Classes and Perks
Created by Favid
LW2 Classes and Perks This is a port of the classes and perks from Long War 2. By default, this mod will disable the four base game classes, replacing them with the Assault, Grenadier, Gunner, Ranger, Sharpshooter, Shinobi, Specialist, and Technical from L...
Stiletto Rounds For XCOM
Created by RealityMachina
Adds in Stiletto Rounds as a potential ammo reward for XCOM. These rounds are a copy of the Hunter's Bleeding Rounds, which...do exactly as they say: they can inflict bleeding on a target for a number of turns. ...
[WOTC] More Dark Events: Enemy Abilities
Created by bstar
This mod adds 14 new Dark Events, each of which gives a specific group of enemies a new ability. I highly recommend using this mod with the Second Wave Option Grim Horizon active or using the config option to make these Dark Events permanent without Grim H...
Scalable Blast Padding [WotC Compatible]
Created by RealityMachina
This mod uses OnPostTemplatesCreated() to have Blast Padding (or Formidable, if you're using LWS' Perk Pack) scale with tech of the armour, ala how Shredder scales with the tech of weapons. By default wearing plated armour gives you an additional armour po...
Restored Chosen Traits
Created by RealityMachina
Restores some cut Chosen Strengths and Weaknesses. These will be added to the pool of randomly selected abilities. Specifically: Strengths Mark - Chosen attacks now holotarget their targets. Beyond Earth - Chosen is now immune to environmental effects such...
[WOTC] Periphery Fixes
Created by dotvhs
This mod fixes the bad terrain transition on Small Town maps near the border, mostly visible on snow maps but actually affects all of them (even though the mod preview says "smooth snow transition"). It's a really small mod. It is safe to install mid-tacti...
[WOTC] Iridar's ADVENT Arsenal - Ghost Templates
Created by Iridar
This mod adds ghost templates of my ADVENT Weapon kitbashes so they can be used as skins for XSkin or Weapon Skin Replacer to replace visual appearance of other existing weapons. LIST OF WEAPONS ADDED BY THIS MOD ADVENT Battle Rifle - assault rifle ADVENT ...
Additional Dark Actions
Created by RealityMachina
Ports over a couple dark events, and adds a new chosen activity. Ports: Smart Rounds - provides some ADVENT troops with better accuracy. Holo Rounds - provides some ADVENT troops with rounds that mark their targets. AP Rounds - provides some ADVENT troops ...
[WotC]Kinetic Smite Module
Created by Alterd-Rushnano
Add a powerful primary melee weapon for the Mec and Spark. Many have memories of the XCOM: EW Kinetic Strike. And SPARK's Strike comes at a time too late to meet your expectations, and real performance is not satisfactory either. This MOD supplements that....
[WOTC] Powerful Breakthroughs
Created by Hotl3looded
OVERVIEW This mod adds three new powerful Breakthroughs to unlock the effects of the following Resistance Cards: Armed to the Teeth*, Inside Knowledge and Integrated Warfare. *This one was removed from the WOTC expansion so this mod adds its effect back in...
Better Second Wave Mod Support
Created by -bg-
Allows multiple mods to add more second wave option without conflicting each other when it comes to localization. Also allows some SW options to be modified in campaign. (Not all are supported) This mod by default don't add new second wave options, screens...
[WOTC] Frost Munitions
Created by Hotl3looded
OVERVIEW This mod expands the ice-themed element of the game by polishing existing features and adding new Frost items. The new items consist of new rounds and tier 2/tier 3 Frost grenades. It is meant to be a lightweight expansion. If you want a full arse...
Blackmarket Usage
Created by 🥓dave
This mod is working fine in WotC! Displays possible usage of items on the blackmarket sell screen. No more wondering whether you still need Advent Trooper Corpses. Data is gathered dynamically, so modded items, costs etc should show up as well. This is com...
Blademaster Momentum
Created by RealityMachina
Buffs Blademaster by adding an equivalent to the Templar's momemtum mechanic to it. Allows for movement after slashing, and allows a Ranger to try slashing again. This second slice will do halved damage....
WotC Katana Pack Reloaded
Created by Musashi
Update: vortex weapons are back! Needs War of the Chosen Expansion For silent takedown on ninjatos you need the mod Wotc Stealth Overhaul Higher tiers are unlocked when you buy the coresponding vanilla sword tier. There are no additional costs. There is a ...
Bitterfrost Protocol
Created by Mitzruti
A collection of weapons and utility items that leverage a 3-stage bitterfrost effect. You'll need the frost bomb to start the Bitterfrost Protocol project in the proving ground, but it won't consume it. Stage 1: Chilled: Mobility and dodge are reduced Stag...
[WOTC] More Psi Abilities
Created by Iridar
FEATURES This mod adds five new Psi Abilities to the game: Phase Walk - teleport, similar to Avatar's teleport. Psi Reanimation - raise a nearby humanoid corpse as a zombie. You can have several zombies at the same time. Null Ward - cover yourself and near...
Cannon Animation Redux
Created by Musashi
Overhauls all cannon animations. In the new animations the soldier holds the cannon well like a cannon and not like a rifle. The animations are overriden if the soldier holds one of the - Basegame cannons - Claus Merc Plasma cannon - LW Coil and Laser cann...
SQUID BE GONE!
Created by Musashi
Once upon a time on your shell screen... There is a mystery bug around for a very long time. Its hillarious, its scary, it comes and it goes and there was no cure to be found! The bug i am talking about is part of countless reddit posts and is already a me...
Chosen Dark Events Fix
Created by RealityMachina
Dark Events related to the Chosen will no longer fire if you killed them all. The Loyalty Among Thieves events already do this, this is just me finishing it up. Due to how Dark Events work, this will most likely require a new campaign to take effect....
Better Veterans
Created by EvilPolygons
Gives the "veteran" rookie (aka "Old World Hero") added by the Resistance Warrior Pack at campaign start some long-overdue improvements. These improvements include: * No more veterans with terribad stats! A veteran rookie will never be generated with below...
[WOTC] Coloured PCS Icons
Created by RustyDios
What Is This? This is a simple little event listener that listens to a CHL event for changing the icon of PCS' in the 'card' slot and Ability Summary. This mod changes a few icons but mainly adds 'colour', see the screenshots. Should work for all modes of ...
Templar Gauntlets For Soldiers Animation Patch
Created by Mitzruti
Makes regular soldiers get all the proper animations when they equip Templar Gauntlets, instead of running around with an invisible gun. Using attitudes other than By The Book will still look silly in the armoury, but they should switch back to it any time...
[WOTC] Soldier Conditioning
Created by TeslaRage
Overview Introduces a new slot in Training Center that allows you to slot in soldiers for Conditioning Training. Feature list: Adds a new slot in Training Center for Conditioning Training Choose the stat that you want to improve: Aim, HP, etc. The training...
Mitzruti's Perk Pack
Created by Mitzruti
Contains an awful lot of perks I've built. Combination of things built on vanilla perks, ports of grimy's perks and some new ones using what I've learned from other perkwork. some of these can show up as AWC skills. If you don't want that happening, check ...
[WOTC] Extended Perk Pack
Created by Favid
This is a collection of a bunch perks I have made that anyone is free to use. By default, installing this mod will have no affect on your game - the perks are added to the game but there isn't any way to get them. I will be making some custom classes that ...
Perk Pack - A Better Barracks (WOTC)
Created by Kiruka
A pack of 25 (for now) perks used by some of the classes in DerBK's A Better Barracks mod, plus some miscellaneous ones of my own. Click here for a list of perks and what they do. I created this mod with the intention of eventually using it with LWOTC, whi...
Ketaros 2D Package
Created by Ketaros
ATTENTION PLAYERS: This mod doesn't do anything by itself! This is a Package of 2D Artworks following the game theme/style correctly for Modders use it. Yeah, most of the modders are great programmers and not "skilled" on 2D art. I am the extreme opposite....
Chimera Squad Ability Icons
Created by Mitzruti
Chimera Squad has a pile of cool new icons that'd be great for abilities - except for the problem that they're set up all wrong for how XCom 2 uses them. specifically, Chimera Squad are 64x64 white icons on transparent backgrounds. XCom 2 uses 32x32 transp...
Chryssalid Mutations
Created by RealityMachina
Allows chryssalids to gain special abilities depending on who their cocoon was made out of. Description Chryssalid Cocoons now generate Chryssalids with special attributes or perks when applicable. For now, this includes the following scenarios: Cocoon was...
Collateral Demolition Wotc
Created by Divine Lucubration
Vanilla (non-WotC) Version: http://steamcommunity.com/sharedfiles/filedetails/?id=648913363 Adjusts the Grenader skill Demolition to use a small, free-targeting sphere for envrionmental destruction. If you disagree with the choices I made for radius and co...
Colored Item Names
Created by GrimyBunyip
Colored Item Names This mod changes the color of some item names and some tech names This mod is supplemental to my loot mod, which already colors some weapon names and upgrade names. And my PCS mod which colors PCS upgrades. Quest Items + Quest Research -...
Completely Invisible Heads [WOTC]
Created by MostlyHarmless
*Requires WOTC and the WOTC Community Highlander. You've probably seen other invisible head mods. This mod is like those but it hides the eyes and teeth as well. Works for males and females with separate invisible heads for hero faction units. Race must be...
Custom Soldiers Evac Zone Fix
Created by RealityMachina
Avenger Defence, the Final Mission, Strongholds, and Lost and Abandoned now support soldiers using mod-added character templates properly, instead of breaking or leaving them behind. This may result in some things being considered evacable that shouldn't b...
Dual Wield Melee
Created by Musashi
Dual melee wielding When you equip a melee weapon in the secondary weapon slot and the primary weapon slot (using the "Primary Secondaries" mod) this mods converts your soldier to dual wielding melee. You can use and combine any melee weapon (either from t...
Explosives Destroy Corpses
Created by RealityMachina
Commander, you may want to instruct your men to exercise restraint when using explosives... A rebuild of Grimy's Explosions Destroy Corpses mod, so it works with War of the Chosen. ...
Expose Chosen Weakness
Created by -bg-
Adds a new covert action that allows you to add a third chosen weakness. This new action requires stronghold to be revealed for the chosen and is very costly to perform, choose wisely. Compability: No Overwrites...
Gravely Wounded Scars
Created by RealityMachina
Soldiers get scars when they're supposed to. Specifically, Firaxis changed it so when a unit gets gravely injured, they get a chance of getting a scar, as a replacement for Shaken being turned into a status for the Will system. They did not, however, actua...
Hack Plus - WotC
Created by BlueRaja
Gain 3-5 hacking skill points for a successful hack, or 1 for a failed hack. I take no credit for this. I just updated the Legacy Hack Plus (by codem01) to compile for WotC, because it appears to have been abandoned. ---------------------------------------...
Immolator + Chemthrower Abilities
Created by Mitzruti
Adds the Immolator - a basic fire chemthrower - to the game. It's a primary weapon that does low aoe damage and sets things on fire. It also has overwatch, in case you want to immolate your foes on their turn. Upgraded by cannon schematics. Basic version s...
[WotC] Weapon Fixes
Created by Mr. Nice
This mod fixes a few issues with weapons and their upgrades, especially if you use mods which allow upgrades for (auto)pistols. (eg Primary Secondaries, Pistol Overhaul, Autopistol Overhaul) Issues addressed When the "Insider Knowledge" order is activated,...
Improved Rocket Targeting
Created by RealityMachina
Improves Rocket Launcher Targeting in conjunction with recent changes done by the X2WotCCommunityHighlander (although it's not a requirement) Basically, if you've used Spark Rocket Launchers ever or normal rocket launchers post highlander update, you've pr...
Improved Soldier Generation [WOTC]
Created by thegrimsqueaker72
Modifies how the starting appearances of XCOM and faction soldiers are randomly generated. Soldiers can now appear with: - random weapon color and pattern - armor patterns - any hair color, such as pink or teal - facepaint - tattoos - random eye colors - s...
Animation and Sockets Supplement [WOTC]
Created by MostlyHarmless
This mod adds animations and sockets that are common to a number of my mods. This mod does nothing on its own. This mod requires the Community Highlander mod (see linked requirements). If you have the Alien Hunters DLC, you will need the Community Highland...
DLC Breakthroughs Support
Created by RealityMachina
Lets SPARK rifles have the upgrades of cannon-based breakthroughs, and has Alien Ruler Armours be affected by the relevant light/heavy armor breakthroughs. If you don't have both DLCs, the mod will work fine with just one of them....
DLC Dark Event - Rulers Regain HP
Created by RealityMachina
Just as it sounds, adds in a dark event that lets active and escaped rulers to regain 25% of their HP lost in combat against XCOM. Because having to make the hard choice between avatars on missions and this is epitome of FUN. Latest Update: Made health reg...
[WOTC] Ripjack Abilities Cause Bleeding
Created by RustyDios
What Does This Mod Do ? Adds a bleeding damage effect to some Skirmisher abilities Config? Completely. You can change what abilities get the bleeding effect, number turns, damage and chance to proc. Also adds the effect to the Proficiency Skirmisher abilit...
Core Room Slots
Created by RealityMachina
Adds staffing slots to various parts of the Avenger, available from the start in some way. Details Currently adds: Two engineer slots to Research. Engineers in these slots will provide +2 power to the Avenger's power systems. (You may need to resort to usi...
Mark Zero Augments
Created by RealityMachina
Because XCOM needs something more affordable in the early days. Details Provides 4 seperate "Mark Zero" augs available from the start (partially using the look of the EW prosthetics), buildable for 25 supplies in Engineering: Augmented Eyes - provides +5 a...
More Breakthroughs
Created by John
Adds 14 new breakthroughs to the game. (See full list below.) In addition, armor breakthroughs are now also applied to the alien hunter armors. Works on existing and new campaigns. Should be compatible even without Shen's Last Gift DLC or the Alien Hunters...
More Cities WotC
Created by RealityMachina
Adds in more cities for the game to use as locations, and gives them a global x offset to adjust them from 3d globe coordinates to XCOM 2's 2d map projection. Hopefully preventing missions in London on the other side of the Channel or other absurdities. Ad...
More Effective Blast Padding
Created by RealityMachina
Makes explosions from cars and other destructible objects (think gas tanks) be affected by blast padding. Should work in any situation except when loading into a tactical mission (you will need to complete the mission before it'll take effect.)...
[WOTC] Full Padding
Created by Hotl3looded
OVERVIEW This mod enhances the explosion resistance effect of Blast Padding. In base game, Blast Padding only protects against a few explosive weapons (grenades, heavy weapons, etc.). With this mod, it will resist explosive damage from all sources, includi...
More Resistance Order pages
Created by -bg-
Added support for more than 3 resistance factions when assigning orders. Note: Example new faction is from http://steamcommunity.com/sharedfiles/filedetails/?id=1123588800 Source: https://github.com/bountygiver/WOTC_MoreResistanceOrderPages Known issues: F...
More SITREPs
Created by RealityMachina
Adds custom SITREPs. Separate from restored SITREPs for people's preference. Currently adds: Experimental Stims - Provides a far stronger variant of Berserker stims to the squad of the mission, making them outright supersoldiers. In exchange, all members w...
More Traits
Created by RealityMachina
Positive Traits! More negative traits! You can have them all here! Currently adds in traits that were cut from the expansion pack, along with some reworked abilities from Potentials. Positive traits work on a bit of a hidden system: they can only be gained...
Map Expansion UPK
Created by eclipsezr
This mod is Assets needed for maps to work...
New Chosen Traits
Created by HoneyTheYellowBear
This Mod introduces new traits for the chosen! Traits can be deselected by commenting them out in XComGameData. The Traits are as follows: ----------------------Strengths---------------------- Toxic Personality: Chosen attacks cause poisoning. Fiery Dispos...
Flashbang Blinds WOTC
Created by ADVENT Avenger
-= Description =- Flashbang Grenades cause 50% blindness in addition to all their original effects. The blindness rating is configurable in this mod. The original game Assassin grenade is 0.278 (so 27.8% of your original sight). Don't set this too low, the...
No Class Requirements For Breakthroughs
Created by Mitzruti
Did you know that some breakthroughs require you to have specific classes? This means they can't show up if you aren't using the vanilla classes. By default, will strip Class Requirements from all breakthroughs that have them (and will log which ones it di...
No Full Cover Grabs
Created by RealityMachina
Viper tongue grabs are ineligible against targets in full cover that aren't flanked by the Viper with this mod. Units with Low Profile should be covered by this. Now with simplified code thanks to robojumper. Patreon - really like my mods that much? Feel f...
Post Process Status Effects
Created by robojumper
Adds post-process visual effects for when a soldier is affected by Fire, Acid, Poison or Disorientation so you immediately notice that. Tip: Look at the screen edges....
[WOTC] Core Collection Meta Mod
Created by Iridar
This meta mod contains various compatibility patches, configuration and bug fixes for the mods in the Core Collection and the game itself. Other than Highlander, Core Collection Meta Mod is the closest thing we have to a "community patch mod". CHANGES TO O...
[WOTC] Cut Content Ammo
Created by MrShadow
want to say THANK YOU to Grimy for this mod!! Not sure if hes even modding anymore for Xcom 2 but I have not seen any of his major mods being updated. I loved this mod as did many others. Very simple mod but GREAT mod. I changed the name of his Stiletto Ro...
Primary Grenade Launcher
Created by Mitzruti
Because there's no such thing as too many explosions. This is the signature weapon of Grimy's Anarchist class, a primary grenade launcher. It's modified so that Launch Grenade and Light Ordnance are granted by the weapon instead of having to be built into ...
Beam Grenade Launcher
Created by InternetExploder
Overview An all-new grenade launcher to devastate your enemies with! 💥 Fires guided grenades - no hiding from this one! 🎯 Goes great with other beam tier equipment - slick and fashionable! 👍 (compatible with the War of the Chosen expansion) Details All hyp...
[WOTC] Rocket Launchers 2.0
Created by Iridar
Adds Secondary Weapon Rocket Launchers, accompanied by Rockets carried in soldiers' Utility Slots. This is a gameplay alternative to Grenade Launchers carried with Grenades. Currently, there are three tiers of Rocket Launchers, and three tiers of Rockets, ...
Melee Attachments/Upgrades
Created by Drakten
Melee Attachments/Upgrades Aren't you tired of fixing a scope to your sword? Doesn't it feel kind of dumb/unrealistic? Well, fret no more friends, custom Melee Attachments are here! WHAT'S IN THIS MOD Eight new melee attachments/upgrades, with the standard...
WotC Mod Everything Reloaded
Created by Musashi
Mod Everything Reloaded for War of the Chosen. ATTENTION, ITS A COMMON MISCONCEPTION THAT THIS MOD ADDS ATTACHEMENT SLOTS. THIS MOD DOES NOT ADD ANY SLOT. IT JUST TWEAKS THE UI THAT YOU CAN MOD ITEMS OTHER THAN PRIMARY WEAPONS THIS IS BECAUSE ITS A META MO...
Biotic Class Redux
Created by RealityMachina
Warp your surroundings with dark energy with the Biotic Class! Spec yourself as a Vanguard that charges into the fray, an Adept that can attack from afar, or a Guardian that can take a lot of incoming fire. Biotics are somewhat akin to psi-operatives, thei...
[WOTC] R.A.G.E. Armor Tech Fix
Created by Hotl3looded
OVERVIEW A simple fix to a minor bug: R.A.G.E. Armor Tech category is set to Plated when it should be Powered. This mod simply changes it to Powered. This is useful if you have mods that add/alter effects based on the Armor Tech category. A few examples wo...
[WOTC] Sitrep: Advent Forces
Created by NightNinja54
Commander, we have reports that activity in the field appears to be related to a particular opposing force. -Bradford Sitrep: Advent Forces This mod offers a sitrep in which XCOM will fight against units related to Advent for the encounter. Included Advent...
Psionic Melee
Created by PZ
After meeting the Templars, a few of XCOM's Psi Operatives took a liking to their ferocity in melee and started bringing shard gauntlets instead of psi amps into battle. Using shard gauntlets on a Psi Operative doesn't grant focus or any of the other Templ...
Panic Mod WOTC
Created by ADVENT Avenger
The PTSD mod. Reworks the Panic trees to bring better behavior to units. In WOTC, panic is a minor inconvenience more than a nuisance. In fact, sometimes panicking seems to be a bonus. Other times, your squad gets grenaded which makes no sense. This fixes ...
Random Turrets In Groups [WOTC]
Created by Alex Nares
Adds Advent Turrets into random enemy groups, for variety. 100% safe to enable or disable at any time. Compatible with all mods. For more shenanigans like this, try using Multiple Chosen & Entourage....
Reaction Fire Suppression [WotC & Vanilla]
Created by RealityMachina
A rebuild of Suppressive Reaction Fire, it uses the OnPostTemplatesCreated system, and more closely resembles suppression rather than having flashbang-like effects. Details It only decreases Aim by -20 when a unit takes an overwatch shot against another ap...
Rebellious MOCX
Created by RealityMachina
Lets MOCX squads have a chance of spawning into a mission on their own team, instead onto the aliens. This team is not shared with the raider factions, so you can have a five way firefight if the dice rolls right! Does not affect the story missions since m...
[WOTC] Grenade Slot Utility Items
Created by Iridar
Allows equipping non-grenade items into the grenade-only slot. Only Battle Scanners and Mimic Beacons are allowed by default, but more items can be allowed via config. Items in the grenade slot may be affected by some abilities that increase grenades' carr...
[WOTC] Invisible Parts For Hero Units
Created by nekoworkshop
Latest Update: 29 Jun @ 9:39pm Fixed the broken invisible shins for male skirmishers. Oops! ======================================= What is this mod? A utility mod that allows you to hide accessories of the hero units to make full body cosmetic mods look b...
[WOTC] Community Promotion Screen
Created by x2communitycore
Community Promotion Screen is an expanded and improved version of the New Promotion Screen by Default. It replaces the standard soldier promotion screen with a modified version of the "Faction Hero" promotion screen that was added in War of the Chosen. If ...
[WOTC] Jet Packs
Created by Iridar
Adds two tiers of Booster Jets utility items that can be built in Proving Grounds and a few cosmetic Jet Packs to go along with them. COSMETIC JET PACKS Torso Deco Jet Packs: 4 Waist Deco Jet Pack: 1 Shin Deco Jet Pack: 1 Right Arm Deco Booster: 1 (used fo...
Stop Suppressing The Lost AI Fix
Created by ADVENT Avenger
- The Lost will no longer be considered targets for Suppression - The Lost will no longer be considered targets for Mark Target - The Lost are no longer valid Tongue Grab targets. - The Lost are no longer valid targets for Stasis. - Incapacitated targets (...
[WOTC] Wolf's Asset Pack
Created by NotSoLoneWolf
This pack contains 10 kitbashed weapons, along with Pavonis Interactive's entire stock of Laser and Coil weapons, all set up as ghost templates for easy use with Weapon Skin Replacer. This mod has absolutely no effect on its own and requires custom configs...
[WOTC] Molotovs by Iridar
Created by Iridar
This simple mod adds Molotovs for XCOM. They are available in infinite quantities right from the start of the game, and mostly intended as an early game anti-Lost item. Molotovs count as grenades, but they don't bounce, and have a shorter throw distance, a...
[WOTC] More Dark Events: Enemy Stat Boosts
Created by bstar
This mod adds 12 new Dark Events, each of which boosts specific stats for a group of enemies. I highly recommend using this mod with Grim Horizon active or using the config option to make these permanent to make sure they're more than a minor annoyance. Da...
(WOTC) UI Mod for Defense/Mobility/Psi
Created by PZ
Mods the UI to show some useful (at least to me) information. - If you have equipment or an ability that boosts or penalizes your (normally hidden) Defense stat, it will appear. This also shows the Defense stat for SPARKs. - If you're using a katana or oth...
Ever Vigilant Bugfixes WOTC
Created by ADVENT Avenger
Units that have not been revealed to XCOM (activated) will no longer use Overwatch. Solves a myriad of problems including units in the fog of war who have not been engaged showing up flyover text, giving you their exact position. This mod is only useful if...
XCOM Civilian Defense WOTC
Created by ADVENT Avenger
This is an attempt to bring some sort of penalty to WOTC that makes sense for civilian deaths. This mod should make you respect civilians more and also brings more difficulty to your game. You'll also want to avoid grenading civilians to find Faceless when...
TLP: Unlocker
Created by robojumper
TLP gates some content behind completing the story missions. This mod does that for you....
WotC Ballistic Shields
Created by Musashi
Balistic Shields Update june 2021: now features shields for sparks (thanks to Iridar and Claus) This mods adds three tiers of ballistic shields as secondary items. From the default classes rangers and specialists and from Musashis classes the samurai, spec...
Augments: Cross-Faction
Created by Spart117MC
What is this mod? This mod distributes the cosmetic options from Augments: WOTC Prosthetics to later tiers, heros of different factions, and to XCOM soldiers. Features: Tier 1 / 2 options made available to Tier 3 Templar / Skirmisher / Reaper customization...
Chosen Reward Variety
Created by HoneyTheYellowBear
Why should rangers and sharpshooters have all the fun? This mod adds variety to the possible rewards for defeating a chosen. The possible rewards for each chosen now include a primary weapon, a secondary weapon, a grenade, a utility item, an armor, and one...
Whiplash Aim "Fix"
Created by Mitzruti
Justice gets a flat +25 aim. Wrath gets a flat +25 aim. Whiplash gets... nothing? If this inconsistency bothers you, use this mod to to fix it. Compatibility will fight Critical Skirmishing for which one gets to replace whiplash's aim. whichever loads last...
[WotC] Melee Weapon Breakthrough
Created by Mr. Nice
Does it bother you that Templar gauntlets and Skirmisher rip-jacks can't get a weapon type Breakthrough damage bonus? Well be bothered no more! This mod changes the "Improved Sword" breakthrough into a more general "Improved Melee Weapons", with all three ...
[WotC] Revival Protocol Fixes
Created by RealityMachina
Things Revival Protocol does in War of the Chosen: bring your soldier out of dazes, not be allowable on soldiers being carried because that could go very badly depending on how the game handles it Things Revival Protocol still does not do in War of the Cho...
CX Not Created Equal [WOTC]
Created by MrShadow
CX Not Created Equal is an easy ADD ON for Advent Not Created Equal...here https://steamcommunity.com/sharedfiles/filedetails/?id=2319302917 Which is required to use this mod. Original idea borrowed from Unique Stats for All Units by Alex Nares as pointed ...
[WotC] UI - Colored Ammo Bar
Created by ∑3245
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. Normally, to figure out what ammo a soldier has, you'd have to hover over the weapon icon to see what ammo type is equipped. With ...
[WotC] Useful Autopsies - ADVENT Purifier
Created by ArcaneData
Makes the Purifier Autopsy worth your time - unlocks the newly-improved Flamethrower and Incendiary Grenade! Why are your engineers wasting elerium cores in the Proving Ground, erratically inventing random incendiaries, while the Purifier (flamethrower and...
[WotC] Useful Autopsies - Viper
Created by ArcaneData
Makes the Viper Autopsy worth your time - unlocks the Gas Grenade in Engineering! Ever wondered why your engineers need to waste elerium cores in the Proving Ground to invent a gas grenade, while the Viper autopsy sits useless and unfinished in the lab? No...
[WotC] Armory Camera Tweak
Created by ∑3245
This mod simply makes some tweaks to the camera in the armory, making larger characters fit better without blocking the UI as much. This mod is only useful if you have large characters like the SPARKS or some of the large aliens if you have a playable alie...
(WOTC) Zombies Don't Count
Created by PZ
Zombies Don't Count is a simple mod that makes your own reanimated zombies not count against you when counting up dead or wounded soldiers. Now you can summon up a horde of expendable zombies and still get a flawless! Your soldiers will still yell out when...
[WOTC] Raiders and Resistance Strategic Spawning
Created by RedDobe
Let's step back a little and imagine a battle between Advent, XCom, resistance forces, and Raider factions. Advent is defending a strategic location. A Raider faction is tipped off by their local contacts that something important is about to go down at tha...
ADVENT Not Created Equal WOTC
Created by h4ilst0rm
Not Created Equal, but this time for the opposing forces. Original idea borrowed with permission from Unique Stats for All Units by Alex Nares. The biggest issue with that mod is that it's implemented as a ginormous config edit which makes it practically u...
[WOTC] Improved Weapon Upgrade UI
Created by RustyDios
What is this for? The goal of this mod is to adjust the screen location of the weapon model in the Weapon Upgrade UI for better positioning and ease of readability. What does it do? This mod adds WeaponPanelImage = "_ConventionalCannon" and UIArmoryCameraP...
[WOTC] Iridar's Stormrider Class
Created by Iridar
Adds a new soldier class: Stormrider. It is a melee-only class, but they also posses some raw psionic powers that take form of crackling red lightning, which they use to augment their strength and speed. The class includes four specializations: Berserker -...
[WOTC] Sell Heavy Weapons
Created by Udaya
Every item in the game, whether it be a weapon, an armor, or a utility item, has a price. The only thing that keeps XCOM from selling their entire stock to the Black Market is this set of restrictions: the item must have a marketable value above 0, cannot ...
[WOTC] Passive Icons Core Collection Edition
Created by RustyDios
What is this mod? This was a 'cloned version' of my Passive Icons mod, stripping out any config options and gameplay changes. This version has pretty much been rewritten, cleaned and optimized by Iridar for inclusion into the Core Collection Includes icons...
[WOTC] Immolator Overhaul
Created by Iridar
This mostly cosmetic mod replaces the appearance of Mitzruti's Immolators with adjusted SPARK Flamethrowers made by Claus, and gives them new firing animations. Adds icons for Immolators' weapon upgrades, including the green overlay icons. Replaces Breakth...
Merciful Advent
Created by -bg-
Make Advent no longer kill all your bleeding out soldiers when you evacuate from a mission. Now bleeding out soldiers left behind will be stabalized and captured instead. Known Issue: Those soldiers will still be counted towards soldiers killed in the miss...
[WOTC] Augments Status Display
Created by RustyDios
What does this mod do? This mod is a small addition to Augmentations that uses a newer hook in the CHL to change the status display for units in need of an Augment. The status text should also tell you what body part needs an augment. It also has some new ...
Faction Hero GTS Perks
Created by kregano
Think the Fall 2017 patch screwed over Skirmishers? Here's a defensive buff for them, plus the other Faction Heroes! Skirmisher - Ablative Armor: Unlocks at Squaddie rank; gain one point of Armor and 50% explosive damage reduction. Reaper - Strong Defense:...
[WOTC] Upgraded Rulers
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, art, textures and SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Coding : Shadow79 -- Upgraded Rulers is one of our quicker, easier mods. Changes added... -- Berserker Queen has been made qui...
[WOTC] Wrecking Ball by Iridar
Created by Iridar
FEATURES Provides Wrecking Ball ability EXO and WAR Suits, as well as to Rage Suit of Alien Hunters DLC, Metion Battle Suit, Terminator Armor of the Armors of the Imperium and Titan Armor of Playable Titan Armor, if you have them installed. When activated,...
[WOTC] SPARK Repair Fix
Created by Udaya
"Send the BIT to a damaged robotic ally and repair it. Advanced BITs can repair slightly more." "Upgrading your BIT will lead to more HP repaired." "The upgraded plated model improves the damage and healing capabilities of the BIT." "The upgraded powered m...
[WOTC] Shiv Mod
Created by Alpha115
-- Blender, SDK and textures : Nekoworkshop -- -- Blender, SDK and textures : Super awsome totally not fat just big boned : ObelixDk -- --Coding and all other Stuff was Done by Fireborn-- --Mr Danger Dude made the code to allow SHIVS to use other guns. Big...
[WOTC] Reliable Ever Vigilant
Created by Veehementia
ALL CREDITS FOR THIS MOD GO TO -bg-. I HAVE MERELY COMPILED AND FIXED THE MOD FOR WOTC. YOU CAN FIND THE ORIGINAL MOD HERE. DESCRIPTION This mod tops ever vigilant from getting blocked by neutral free actions such as opening doors and grabbing loot or hack...
Unblockable Flamethrowers
Created by RealityMachina
Flamethrowers are no longer inhibited by low cover. High cover will still block them. In addition: XCOM flamethrowers will now apply a small burning effect on any target they hit. Purifiers will now always hit anything in range instead of having a chance t...
[WOTC] Advent General Revamp
Created by MrShadow
-- Blender, SDK and textures : Nekoworkshop -- -- Blender, SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Modeling, Substance painter texturing : HulkCX -- -- Coding, art and conceptual idea : Shadow79 -- -- Original cape and cape phys...
[WOTC] Advent Field Training
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, art, textures and SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Coding : Shadow79 -- What does this mod do? Advent Field Training adds a new SitRep that can happen at any time during the gam...
[WOTC] More Target Icons 2024
Created by RustyDios
What is this? An entire suite of new target icons, mostly for modded enemy units. So what is included? The mod currently provides many icons for the following mods; (I've lost count of the actual icons number and enemy config lines!!) CX enemy mods ABA Pri...
[WOTC] Overflow Ability Points
Created by NotSoLoneWolf
Overflow Ability Points allows players to gain extra ability points in the late-game by bringing max rank soldiers on missions. If you win a mission and there is at least one maximum-rank soldier, a dialog box will open at the end of the mission before the...
XCOM Trinkets
Created by Ni
Adds 13 unique Trophies & Trinkets to XCOM's Arsenal, each with their own new effects, item descriptions, and methods of acquisition. Collect them all! They are added as Utility Items by default, you can configure this as well as their stats in this Mod's ...
[WOTC] Civilians Revamped
Created by MrShadow
Civilians Revamped: THANKS: To Mr. Nice for helping on some code to better hide the hidden Faceless from prying mods that give internal stats away. What this mod does... All Civilians, friendly, hostile or hidden Faceless now react to the fighting around t...
[WOTC] Corrosive Rounds
Created by Hotl3looded
OVERVIEW So we got fire grenades and fire rounds, poison grenades and poison rounds, acid grenades and... nothing. To satisfy my OCD, I had to make an acid themed ammo to fill the void left by Firaxis. Acid themed means that these rounds are particularly g...
WOTC - Configurable Headshots
Created by LeaderEnemyBoss
This small mod generates visually more pleasing soldier portrait photos. Introduction For some strange reason Firaxis tinkered with the way soldier portrait photos ("headshots") are shot in WOTC. The camera got moved way up close, and the FOV increased in ...
[WOTC] New Target Icons
Created by dotvhs
Adds more target icons for regular, WOTC and modded enemies 30 new icons for the targets designed by me. I tried to match them as close to original icons as I only could. It's up to you to decide if I succeeded in this task. robojumper is the author of the...
WOTC Flawless
Created by krj12 (Ken)
Original version can be found at: http://steamcommunity.com/sharedfiles/filedetails/?id=729580495 Currently, if you complete a mission with no fatalities and no damage received, you receive a Flawless rating ( i.e., a pat on the back for a job well done). ...
Turrets Are Cover [WOTC]
Created by thegrimsqueaker72
Turrets provide full cover, even when dead. Does not change any other stats and does not require Shen's Last Gift DLC. Note there is a bug in the base game that grants the cover bonus to targets standing next to the turret. Can be configured to give high/l...
Tracking Shot Defence
Created by RealityMachina
Hunker Down (and other defensive abilties) actually do something against the Hunter Chosen's Tracking Shot. Specifically, Tracking Shot by default has the "deadeye" (this is the internal name for it) to hit calculation, which means it always hits. (And thu...
Tower Detection Fix [WOTC]
Created by thegrimsqueaker72
Scanning towers lose their detection radius when destroyed. WARNING: Will not work retroactively for mid-tactical saves. Link to base game version...
Three Tier Claymores
Created by Mitzruti
Splits the claymore into three tiers, so their effectiveness scales in the same manner as regular weapons. Claymores also provide a passive ability that allows the soldier to shoot them without breaking concealment. Shrapnel now only provides bonus envirom...
WotC Microstim Implants
Created by Musashi
Adds Microstim Implant Items After researching Advent Mec Autopsy you are able to build Microstim Implant for 100 supplies. Microstim Implant count as vests and grant +3 mobility, +10 dodge and the ability to jump on buildings. Credits ObelixDK for the cus...
Restored SITREPs
Created by RealityMachina
Restores the cut SITREPs of War of the Chosen. May cause crashes. Specifically this restores: Fireteam - squad size limited to two. Mission is adjusted accordingly. Priority Objective/Ambush - ADVENT will launch multiple reinforcements once XCOM completes ...
[WOTC] Soldier Development
Created by Hotl3looded
OVERVIEW This mod adds a way to develop soldiers' stats by executing certain actions during combat or by performing well on the battlefield. It also disables the Covert Actions stat boosts because I dislike their randomness and their OPness (you can enable...
[WOTC] Rulers Pause Timers
Created by RustyDios
What is this? This mod sets up enemies to SUSPEND the Mission Timer, much like how the Chosen do. The default settings are for the DLC rulers (and some mod enemies) but the list can be expanded by config. The mod does NOT technically require the Alien Hunt...
[WOTC] Point-Based Not Created Equal
Created by shiremct
Point-Based Not Created Equal for WOTC Adds a new Second Wave Advanced Option that can be selected when starting a new game to enable a Point-Based Not Created Equal that will randomize your soldier stats, balanced around a configurable point pool. As a Se...
[WOTC] Avenger DeJanker
Created by neIVIesis
"Commander, after last week's report regarding your dissatisfaction with several visual glitches and low quality images in our user interface, I will be dedicating some of my downtime to patching our operating system with an automated visual degradation ja...
[WOTC] Accurate Covering Fire
Created by shiremct
Accurate Covering Fire This mod adds some configurable functionality to the Covering Fire ability that makes it more effective at accomplishing it's intended purpose and a better choice overall. There are two separate effects in play that can be enabled/di...
[WotC] Shield Rework
Created by Lago
Features Shield Rework is my personal configuration for Claus and Musashi's Ballistic Shields with an alternative set of mechanics inspired by Chimera Squad. The idea is to give Shields a unique playstyle: shields now act as mobile cover, allowing their wi...
WotC: Remote Start Purifiers
Created by robojumper
Remote start your Purifiers! Choosing "Remote Start" on your Reapers gives you an ability that lets you blow up Purifiers, for twice the damage within twice the radius. Great fun! Terribly unbalanced!...
WotC: "Increase Combat Intelligence" for everyone
Created by robojumper
There are covert actions that allow you to improve combat intelligence for soldiers... except for hero classes, who ironically need them the most. This mod allows resistance heroes on these, so you don't have to burn your Skirmisher when he doesn't have go...
Tactical Legacy Weapon on Black market
Created by Alterd-Rushnano
(USELESS) LORE QUOTES "As far as I'm concerned, many people are simply treating my old story as a drunken B■■lsh■t, asking how XCOM could be armed with plasma or magnetic at that time....THIS IS WHY I did not tell the old story, because 'Blast from the Pas...
TLE Animsets For Everybody
Created by RealityMachina
Adds the new TLE animsets to all custom soldier types that can use them. Basically for Allies Unknown and similar mods, so stuff like the new attitudes or new photobooth poses will actually appear on them. This does not edit what specific poses are availab...
Starting Traits
Created by RealityMachina
Soldiers now have a chance of spawning with already active traits, to make getting new ones a bit more flavourful. By default, it's a 20% chance to spawn with a negative or positive trait (split evenly across the 20%) for a new soldier. For reward soldiers...
[WOTC] Resistance Operations: Use Character Pool
Created by NightNinja54
Commander, we're receiving reports of soldiers going rogue and taking it to ADVENT on their own. Perhaps my war stories inspired them... We should see if we can assist. -Bradford Resistance Operations: Use Character Pool The Resistance Operations introduce...
[WotC] Research Rework
Created by Lago
Features Research Rework adds a new resource to XCOM 2's teching system, the Insight. Every time you complete an alien autopsy, you also gain an Insight into the alien's technology and physiology. Main tree techs like Magnetic Weapons and Powered Armor now...
[WOTC] Color Your Techs
Created by TeslaRage
Overview This mod colors your Proving Ground and Research Lab projects (now both Tygan and Shen are more organized - sort of). At this moment I have covered the mods that I play with, but if you need to add more, feel free to use the config file located he...
Multiple Chosen & Entourage
Created by Alex Nares
Chosen will bring minions with them during mid-game and late-game. This mod adds "Chosen Entourage" spawn distribution lists to the game. Each Chosen will bring 1 random Advent/Alien with them, starting when that Chosen reaches Tier-2. When they reach Tier...
[WOTC] Mass Effect Advanced Weaponry
Created by Lord_Poncho57
Salvaged from a damaged Collector Cruiser, these advanced weapons can only be used by those who are able to handle the raw power. Here's a pack of the advanced weapon choices from ME2. Been something I've wanted to do for awhile, but the lack of an M-300 C...
LEB's Lategame Enemies
Created by LeaderEnemyBoss
This mod ports the Riftkeeper and the Venator to WotC. Additional changes like a new SitRep and modified mission schedules are made in order to increase the lategame difficulty. The Riftkeeper A durable support unit, whose main role is to summon in further...
Black ICE Codex - WotC
Created by Ashlynne_Lee
The third installment in Ashlynne's Alternate Aliens Collection! Joining the ADVENT Warlock and the Flame Viper is the Black ICE Codex. This Codex is the aliens latest design in cyber-security. She is equipped with a security protocol designed to protect t...
[WOTC] Extended Explosive Tweaks
Created by Favid
Extended Explosive Tweaks This is my personal mod for explosive environmental damage falloff, based on those mechanics from Long War 2. The core feature of this mod is that all explosive abilities that deal damage to an area will now do less damage to the ...
Resistance Heroes Incursion Sitrep
Created by Puma_The_Great
"In case you needed a helping hand, commander, our soldiers are here to assist..." Overview This mod adds 4 (four) sitreps, that spawn friendly resistance teams, that will assist you in battle. Sitreps that have a chance to appear are: Skirmisher Battlemas...
Jump Jets
Created by Kiruka
For a while, I had a couple of unresolved gripes with my mod setup. One, jet packs are REALLY cool, and I wanted access to some earlier in the campaign. Two, when playing with Celatids, I encounter a lot of them, and I figured it would be nice to have more...
[WOTC] Iridar's Autopistol Overhaul
Created by Iridar
In the base game, Autopistols are absolutely identical to normal Pistols, and it always seemed to me like a missed opportunity to add more diversity in soldier loadouts and give more options to the commander. This mod does a lot of things at once: 1) Chang...
[WOTC] Solo Operative
Created by Respect
Solo Operatives are Central's strongest soldiers, but they only work alone. Commander, the intense strain of fighting against an overwhelming enemy has its toll on our solo operating men and women. These highly trained individuals will age over the course ...
Flamethrower as Default Heavy Weapon
Created by Mitzruti
What's this? A Spark, in Gatecrasher, with a Flamethrower? Madness! Changes the default heavy weapon to the flamethrower instead of rocket launcher. rocket gets added to the experimental heavy weapon deck. Can also be leveraged to change it to whatever hea...
[WOTC] Cooldown Teamwork
Created by NotSoLoneWolf
Quick fix requested by Beaglerush on his stream. Instead of having 1/2 charges per mission, the Teamwork and Advanced Teamwork abilities now have a 6/4 turn cooldown that's shared between the two bondmates. The cooldown values are adjustable via config of ...
[WOTC] Chosen Covert Custom Rank Requirements
Created by RedDobe
Allows you to change the required soldier ranks for completing the chosen stronghold covert actions. The purpose of this mod is to keep the Chosen around longer, instead of being just mid-game bosses. However, you can change the minimum ranks to whatever y...
[WotC]Better Demolishing!
Created by Mr. Nice
This is the War of the Chosen version of this mod. The non-WotC version is here: Better Demolishing! This mod buffs give the often overlooked ability "Demolition" some love, by improving it's hit chance by allowing it to get the close range bonus and also ...
[WOTC] Supercharge and Singe Abilities
Created by Iridar
FEATURES This small mod adds two new cross class abilities: Supercharge - soldier's primary weapon gains bonus Pierce and Crit against enemies at close range. Singe - direct attacks with primary weapon have a chance to set enemies on fire and Shred 1 armor...
[WOTC] - Vektor Crossbows
Created by Xenesthis
Vektor Crossbows ------- Please Read Desc for more info! NOT COMPATIBLE WITH VANILLA XCOM 2 (No I will not port to Vanilla, sorry) -------- DESCRIPTION --------------------------------- This was a commission by Antzeg, who wanted some crossbows as a cosmet...
[WOTC] A Stronger ADVENT
Created by Boundir
Description A Better ADVENT provides a variety of units to fill different roles, aswell as an improved AI. The goal with A Stronger ADVENT is to enhance the experience with different stats, abilities, loadouts, units, AI. Changes All changes are listed in ...
[WOTC] Advent Hunter Restoration (Counter Op)
Created by Deadput
Updated in 2021 with a new model that has Advent Trooper belt and pouches. Personal Lore: "The ADVENT Hunters originally existed as a more black op's unit led by Elite Hunter Captains for hunting high profile targets which is why they use the Advent sniper...
[WOTC] Bstar's Perk Pack
Created by bstar
This is a small collection of 18 custom abilities that will be expanded in the future. Since these abilities are all related to specific weapons or types of abilities (e.g. Psionics), they will not appear as GTS perks - otherwise you'd get useless perks on...
Xylth's GTS (WotC)
Created by Canidaeus
Restricts the GTS to only offer three random class options for each soldier (editable in config). Also displays the number of each class you have on the GTS screen. It is designed to provide flexibility of choice without making it too easy to always create...
[WOTC] Poisonous Lost
Created by Hotl3looded
OVERVIEW This mod adds a chance to poison on hit to all melee attacks from The Lost (25% by default). COMPATIBILITY This mod should be compatible with pretty much everything and can be added mid campaign. COMPANION MODS I recommend the following mods to ma...
[WOTC] PGO Bridge: Spark Arsenal
Created by TeslaRage
Overview This mod is a bridge between Iridar's SPARK Arsenal 3.0 and Proving Ground Overhaul. It makes each item from Iridar's SPARK Arsenal 3.0 buildable once they have been obtained through an Experimental Proving Ground Project. As extra, I have also in...
[WOTC] Yellow Alert Gameplay V2.0
Created by RedDobe
Yellow Alert Gameplay improves the AI’s decision making process for tactical pod movement prior to and during engagement, providing a more realistic approach to how the AI respond to Xcom’s position on the map. All gameplay cheats have been removed. By int...
Remove Missing Mods for WotC
Created by sq_paradox
This is an updated version of Remove Missing Mods for War of the Chosen. This mod was specifically designed to remove the links to mods you are no longer using. It is meant to disturb as little as possible and leave no trace. A button has been added at the...
[WOTC] Not So Fast
Created by Fastrean
This Mod add an ability to Advent Officer. When Advent Officer got killed and its not killed by SKULLJACK or SKULLMINE, it will have a chance to spawn a Codex. When this Codex got killed and its not killed by SKULLJACK or SKULLMINE, it will have a chance t...
A Harder War: A Requiem For Man - Deprecated (BETA)
Created by ReshiKillim
WARNING: This mod is in beta and is a work in progress, as such, not all content will be fully completed/polished, and the content of this mod will very possibly be subject to significant change. Significant amounts of content may or may not be added over ...
Amalgamation Classes WOTC
Created by h4ilst0rm
Amalgamation; the process and result of combining multiple separate things into one. Have you ever been dissapointed that you end up taking the same perks over and over again as the other options just feels lackluster in comparison?, I certainly have. A cl...
Robo-Squad Size Enhanced
Created by GrudgeBRINGER
Compatibility with . Replaces . -------------------------------------------------------------------------- Added Advanced Options. (Use at your own risk!) -------------------------------------------------------------------------- Features: • Adds 2 upgrade...
[WOTC] Alien Hunters Community Highlander v1.27.1
Created by x2communitycore
This mod is a plugin for X2 WOTC Community Highlander. This plugin is REQUIRED if you have the Alien Hunters DLC. If you do NOT have the Alien Hunters DLC, then you should NOT use this plugin, as it may cause gamebreaking issues. Similar to the Highlander ...
Mission Difficulty Variety WOTC
Created by h4ilst0rm
Most missions scale in difficulty based on ongoing in-game month. With longer campaigns you always end up in a spot where every mission you get is rated Very Difficult and I find that to be boring. It also makes the game quite unforgiving as there is very ...
[WOTC] Silent Throwing
Created by RustyDios
What is this? This mod uses a hook in the CHL to allow changes to the Lost Spawn Noise Increase for any grenades used. Why the mod? So the Lost Spawn increase value is the background number that decides when a new lost wave will appear on missions that con...
Less Unconscious War of the Chosen
Created by TePª
What? Stun lancers, berzerkers, mutons, Rulers, etc. abilities KO chance has been replaced with another stun. Stun Durations & Abilities that get their KOs replaced are configurable in XComGame.ini, along with commented out examples for other mods. Some Ex...
[WOTC] Commander's Vest Redux
Created by The Giant Rat
The "Commanders Vest (Suicide bombing)" Xcom 2 mod remade for WOTC. This is completely standalone, the required items are merely suggestions. Functionality builds on the original mod, with the following additions: Path targeting - start off ambushes by run...
[WOTC] Musashi's Mods Fixes
Created by Iridar
Fixes various issues with Musashi's mods: Musashi's RPG Overhaul True Primary Secondaries Ability To Slot Reassignment WotC Ballistic Shields Dual Wield Melee Augmentations WotC Mod Everything Reloaded If you're using at least one of these mods, make sure ...
Ability To Slot Reassignment
Created by Musashi
Dynamic reassignment of item slots to abilities This mod allows you to define weapon categories for abilities. Based on this config the mod will look for an item in the soldiers loadout that matches the weapon category and assigns the ability to the slot o...
Faction Hybrid Class [WOTC]
Created by Alex Nares
Adds value to your game with a new soldier class: Faction Hybrid Overview = This class is a hybrid of the 3 Resistance Faction Soldier classes (Reaper, Skirmisher, and Templar). They feature a good mix of stealth, skirmishing and melee abilities for an all...
[WOTC] Sniper Defense Fix
Created by RedDobe
Tired of how is easy it is to cheese the enemy AI when you have a concealed unit and sniper combo? Tired of units running right back to the same spot in the open where they were just shot or teammate was killed? Well, so am I! This mod attempts to resolve ...
Scaling Skulljack Chance WOTC
Created by Ginger
Changes the normal Skulljack hit chance (not the hacking chance) to scale based on the attacking soldier's Aim stat. Just a quick and clean edit to skulljack melee attack hit chances. Requested by users of the WOTC Grimy's Loot Mod - PCS Expansion. This mo...
[WOTC] Carry Unit Fix
Created by dotvhs
Have you ever got into situation, where your unit went into Bleeding Out state and you could not carry him for some reason? Did you lose a soldier or was about to lose a soldier, because you could not bring him into evac point? This mod is a workaround for...
[WOTC Only] Move End Interrupt Fix
Created by -bg-
Fix a behaviour where if a unit with a move end ability is unable to use the ability midway through the movement, it gets the action points refunded, this fix makes it so the unit will continue the movement path and whiff the ability in the end while still...
Chosen Dialogue Tweaks
Created by thegrimsqueaker72
Adjusts the triggers for some Chosen tactical dialogue to make it less rare, and allows them to recongize modded psi soldiers as Psi Operatives. Features: - Psi Operative lines are no longer hard-coded to check for soldiers with the vanilla class. It can n...
Neonate Vipers (Enemy Variety) - WOTC
Created by Alex Nares
Adds Neonate Vipers into the random enemy pool. In the base game, Neonate Vipers were used exclusively for the "Alien Nest" DLC mission. After that, they never appeared for the rest of the game. This mod recycles the Neonate Vipers into the main game's ran...
[WOTC] Cost-Based Ability Colors
Created by shiremct
Cost-Based Ability Colors This is an updated version of Cost-Based Ability Colors for WOTC. All credit for the original mod and concept goes to infectedm and you should go rate it if you haven't already. Overrides UITacticalHUD_Ability and is incompatible ...
[WOTC] Disposable Rocket Launchers 4.0
Created by Iridar
Adds three tiers of single-shot Disposable Rocket Launchers (DRLs). They are a heavier alternative to standard explosive grenades - DRLs deal a lot more damage and can be used at longer ranges, but take two actions to fire. The mod also adds a few photoboo...
[WOTC] [WSR] Team CX's EU Plasma Weapon Pack's Ghost Templates
Created by Veehementia
Heya, lads. - DESCRIPTION This mod provides the ghost templates to use with WSR of the plasma weapons from Team CX's EU Plasma Weapons Pack. I've also taken the liberty to fix some attachments issues which would have otherwise prevented attachments from pr...
[WOTC] ESO SkullJacks Fix
Created by RustyDios
What is this? This is a simple little mod is to give SkullJacks some Psi Damage so they can pierce the shields granted by Energy Shield Overhaul This helps to fix the bug of a shielded unit that has been Jacked from visually appearing dead, but still being...
[WOTC] Factions' Favor: Starting Faction Heroes
Created by NightNinja54
Commander, we owe the factions a great deal for assisting in your rescue. Some of their key members are interested in staying aboard the Avenger. I say we take all the help we can get. -Bradford Factions' Favor: Starting Faction Heroes Initiating a new cam...
WotC: robojumper's Squad Select
Created by robojumper
My personal take on a Squad Select Screen! Completely built from the ground up! Features: User Interface for more than 6 soldiers. How many? There's no limit! Scroll or Drag&Drop. More intuitive with built-in overview! More information: PCS', Health, Abili...
[WOTC] Accurate Situation Report
Did you know that the SitRep details screen in WOTC, which players use to preview the SitReps they will face on the upcoming mission, is utterly broken for missions with more than one SitRep? Compared to the default mess, this mod allows the screen to: Dis...
Armor Breakthroughs Increase Armor
Created by John
Armor breakthroughs now increase Armor by 1 instead of HP to make them more worthwhile to get late in the game. Fully compatible with my More Breakthroughs mod. Known issues: -The bonus is not shown on the item's stats, but is visible on the soldier's stat...
True Primary Secondaries [BETA]
Created by Musashi
Experimental new version of Primary Secondaries Please read the description before using this mod! This mod requires the WotC Highlander and the Ability To Slot Reassignment mod to work. Dont skip the required items! Dont run this mod together with the old...
[WotC+Classic] Reliable Smoke
Created by Anisotropic
Works with War of the Chosen, but also works with vanilla. Ever lost soldiers to the smoke grenade's buggy UI? Not anymore! Now you can go back to blaming yourself again. This mod fixes smoke grenades' LOS calculations so that you can rely on them in comba...
Dystopian Turn Order
Created by ADVENT Avenger
Changes the game turn order, giving priority to enemies first, neutral teams then XCOM. XCOM is now in reaction mode instead of proactive mode, which to me fits better the resistance narrative. There should not be major gameplay issues, it's the same as if...
[WOTC] Fairer Fights
Created by Udaya
This mod tactically tweaks the game to make it fairer for both XCOM and the aliens. All changes provided by this mod are fully customizable, and can be turned off at any time. Overwatch Exclusions The following instant-movement abilities no longer draw Ove...
[WOTC] Faction Anchor
Created by RustyDios
What is this? This mod is a slightly unorthodox solution to a bug/issue that has been on my mind since the HIVE released back in 2019 !! So the issue is this; when a mission has the 'sweep' objective (kill all remaining enemies) and the mission contains un...
[WOTC] Better Laboratory
Created by Anisotropic
Now updated for War of the Chosen! Let's face it, labs are terrible. They cost a precious facility slot, lots of power, and oodles of cash in upkeep, in order to give you a small research boost that you probably can't even use. Breakthroughs are nice but i...
[WOTC] Superior Explosives
Created by Hotl3looded
OVERVIEW This mod is my personal version of Tier III Grenades. It adds additional tiers to all base game grenades (for the Frost Bomb, see the companion mods section). It started as a simple project to fix a few issues with the original mod, but over time,...
[WOTC] Grim Horizon Fix
Created by RedDobe
When the Grim Horizon Second Wave option is enabled, there are dark events that become permanent that shouldn't become permanent, such as the UFO sent to hunt XCom. That dark event needs to go away so that it has the chance to return later, otherwise it st...
SuperSoldiers: Classes, Perks & Equipment (WOTC) - Non-RPGO Version
Created by AmunRyu
____________ DESCRIPTION This is the non-RPGO version of SuperSoldiers: Classes, Perks & Equipment mod. This mod requires the original (core) mod and all its prerequisites, except the RPGO. For more information refer to the core mod. NOTE: this version was...
WotC TheAxeMod
Created by Musashi
Adds a battle axe and a hatchet for every tier WotC Edition Higher tiers are unlocked when you buy the coresponding sword tier. There are no additional costs. There is a config value if you only want cosmetic variants which have no stat difference to the v...
WotC Stealth Overhaul
Created by Musashi
𝐒𝐓𝐄𝐀𝐋𝐓𝐇𝐒 𝐌𝐄𝐂𝐇𝐀𝐍𝐈𝐂𝐒 𝐅𝐎𝐑 𝐀𝐋𝐋! Musashis Stealth Overhaul is a meta mod that provides stealths gameplay mechanics for several of my mods. Other mod authors are welcome to plugin in their mods if they want to provide stealth abilities/mechanics for their mods. ...
[WotC] Remove Dark Event (Grim Horizon Lite)
Created by looplick
** This mod makes Dark Events permanent. They are removable only by covert action. ** The player can initiate a covert action in the Resistance Ring to remove a random active Dark Event. This requires a high level of influence with the faction and a factio...
[WOTC] Infiltrator's Disguises
A new line of armour sets that feature interesting tradeoffs between utility and stealth, with unique appearances for each tier including custom artwork for the final disguise. Feature Summary Three new armoursets, one for each tech tier All disguises gran...
[WOTC] Open Squad Select at any time
Created by Astral Descend
This mod allows to open the squad select screen at any time This is useful when for example you want to go to black market and do the full loadout before going back to mission (to avoid going back and forth) IMPORTANT NOTE: this mod doesn't inlcude any mul...
[WOTC] Living Space
Living Space adds a new mechanic to limit the expansion of XCOM, the crew limit. This is useful in modded campaigns where spamming rookies clouds out other strategies that may be more interesting. Feature Summary Limit to number of soldiers, scientists, an...
[WOTC] Covert Infiltration
Complete overhaul of how the player approaches missions on the strategy layer, made with the intention of keeping compatibility with almost any other mod on the workshop. The main effect of this overhaul is an increase in the number of impactful decisions ...
[WOTC] Barracks Status Display
Created by RustyDios
What is this? This is a simple little mod that changes the single long line of soldier status in the hangar to a compact block. This issue really becomes apparent with Covert Infiltrations improved display message for where your soldiers are. Also adds a b...
WOTC Use My Class
Created by krj12 (Ken)
NOTE: This is a straight recompile of the original "Use My Class" mod. I received no compile errors, so at this time no changes have been made. Original mod can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=684929720 Several users re...
Starting PsiAmps
Created by BibleThump
PsiAmps T1 are now available at the very beginning. Also work in mid campaign. Compatible with Vanilla and WOTC....
Alpha's Workshop Overhaul
Created by Alpha115
This mod overhauls the Workshop. Recycling Engineers staffed in the Workshop will now generate 5 supplies every day. You can override this to instead use the Engineer's skill-level to give supplies, change the max amount or setting a different fixed amount...
[WOTC] Alien Hunters Armor Customization
Created by Iridar
Makes abilities added by Alien Hunters Armors from Alien Hunters DLC visualize properly regardless of soldier customization. In other words, you can equip Icarus Armor, R.A.G.E. Armor or Serpent Armor, then customize your soldier as you see fit, and still ...
Additional Ammo Types
Created by Mitzruti
Adds 8 new ammo types, all unlocked by research/autopsy. they are all built in engineering, but (except micro, scramble and silvered) require elerium cores. Micro Rounds - Modular Weapons compact rounds that let you load more ammo at a time. especially use...
WotC Combat Knives
Created by Musashi
Adds a combat knife and a throwing knife for all tiers to the game. SpecOps Throwing Knife Aim: 5 Damage: 3-5 Pierce: 0 Shred: 0 Crit Damage: 3 Crit Chance: 25 Sound Range: 0 * Grants two charges of the throw knife ability (Throw a knife as a standard acti...
[WotC] Expanded Callsigns and Nicknames
Created by Lyrae
This mod adds over 800 carefully curated new entries to the pools used to generate callsigns for your XCOM operatives when they reach the rank of Sergeant or above. One of my favourite parts of XCOM has always been the procedural storytelling and this mod ...
SuperSoldiers (Core)
Created by AmunRyu
Questions/comments/bug-reports that are already explained in the description or the pinned discussions will be ignored. You are responsible for ignoring the descriptions of the mods you sub to ____________ DESCRIPTION The mod adds SuperSoldier classes (wit...
Amalgamation: Knight Specialization
Created by h4ilst0rm
This mod serves 2 purposes: Create a new specialization to integrate WotC Ballistic Shields with Amalgamation Classes. Serve as a minimalist example what is required if you want to create your own specialization(s). The Knight Specialization A new Tertiary...
[WOTC] Better Double Agents for ABA
Created by Yagisan
By default, you can only ever get a Stun Lancer OR a Trooper. The game makes a random roll from a table of 6 choices, half of which are Stun Lancers, and the other half are Troopers. This mod replaces that table with a new table containing all 6 base ADVEN...
[WOTC] Between The Eyes Extended
Created by RustyDios
What is This? This is a simple little mod that adds an additional ability to Between The Eyes. This additional ability BTE_Extended has a config editible list of units that the Lethal Damage will apply to, the default is setup for Lost, Bio Lost, 'psi zomb...
[WotC] Resistance Warrior Fix
Created by Lago
This is a simple config mod that stops custom parts appearing on the Resistance Warrior Armour. Some cosmetic mods add their parts to every armour set in the game. While this works great for most armours, it can cause problems with one-piece sets like Resi...
[WOTC] Mission XP
Created by General Disarray
Overview: This mod adds the per mission XP concept from LW2/LWOTC, whereby soldiers get a certain amount of XP for completing a mission, regardless of whether they get any kills or not. I always felt that the killassist feature in vanilla was lacking, some...
[WOTC] Marauder Affects Pistol
Created by Veehementia
Is that a Paint3D mod preview image? Yes, yes it is. - DESCRIPTION TL;DR: Any unit with the Marauder ability (Template name 'SkirmisherStrike') or its Proficiency Class Plugin counterpart (Template name 'WOTC_APA_Marauder') will automatically spend only on...
[WOTC] No Reaction Fire Slomo
Created by Iridar
Removes cinematic slo-mo from reaction fire abilities, like Overwatch and Suppression. Personally I prefer XCOM in all its cinematic glory, but the new Highlander made it possible, so I made this mod for those who might want it. REQUIREMENTS Can be safely ...
[WOTC] Solace Does Revival
Created by RustyDios
What is this? This is a simple little mod that makes units entering a Solace circle have the Unconscious Effect removed. I made this because I discovered that Solace BLOCKS the Unconscious effect but does not REMOVE it, and the inconsistency bugged me. Con...
[WOTC] Proximity Mine PG Project
Created by RustyDios
What is this? This mod adds a Proving Ground Project to create powerful Proximity Mines on completion of the Andromedon autopsy. These mines can be thrown without breaking concealment and when detonated by enemy movement will also not break concealment. Yo...
Improved Smoke Defense WOTC
Created by ADVENT Avenger
Smoke doesn't suck anymore. -= EFFECTS =- Being in a smoke cloud now provides a 35 Aim Penalty to the attacker, a 35 Dodge bonus to the target and negates 35 of the attacker's crit chance (which is usually what Flanking provides, and is thus an emulation o...
Psi Rookies Rebalanced WotC
Created by Malidictus
This mod is more or less a ripoff of Pegazul's Psi Rookies mod (done with permission), but with an attempt to alter and rebalance the class somewhat. Psi Ops were clearly never designed to be a base-game class available from the start, nor was their skill ...
[WOTC] Grenade Scatter
Created by Iridar
FEATURES This mod contains the configuration for the Iridar's Scatter Mod necessary to add scatter to grenades. Right now the mod is configured as such: * Both throwing and launching grenades is subjected to scatter. * Launching is more accurate than throw...
Strategy Overhaul : Maximum Security 2.3
Created by MrCloista
v 2.3 Added Force Level gating to the harder schedules. This mod reintegrates the removed Compound mission type into Covert Infiltration's Activity Chains. The Compound mission type is the 'rescue soldier captured by the Chosen' type first seen when rescui...
[WOTC] Iridar's Scatter Mod
Created by Iridar
FEATURES This mod makes it possible to add Scatter mechanics to weapons and abilities. In other words, things that normally guarantee a pixel-perfect hit, such as Grenades, can now be set up to miss the targeted area and hit elsewhere. This is the core mod...
[WotC] Enemy Reskinner
Created by Lago
This mod allows you to reskin any enemy unit you have installed into any other enemy unit. Fair warning: this requires a little bit of modding know-how to set up and it's possible to break enemy models in all sorts of fun and creative ways if you set it up...
Surrender [WOTC]
Created by thegrimsqueaker72
Adds an ability that causes all remaining soldiers to be captured, so they can be later rescued with all their gear and skills intact. Panicked, stasised, and concealed soldiers will be affected, as long as there is someone to activate the ability. Has a c...
[SOCI] Grim Horizon Lite Redux
Created by TeslaRage
Overview This is potentially the first of upcoming mods from me that builds on Covert Infiltration to introduce new activity chains to add more flavor (read: pain) to your CI campaign. This mod changes the feature introduced by Remove Dark Event (Grim Hori...
[SOCI] Chain: Hunt the Chosen
Created by TeslaRage
Overview This mod chains together the base game Hunt Chosen covert actions into one chain and interweave them with an assault mission and an infiltration mission. The base game Chosen Covert Actions will no longer spawn. This mod will put an additional str...
[WotC] Extract Knowledge Buff
Created by Lago
Features The Chosen's Extract Knowledge move isn't especially threatening. It only gives half the knowledge of a Kidnap, and the soldier is completely fine. It's not unheard of to let the Chosen extract knowledge on the first retaliation just to get rid of...
[WOTC] Armor Upgrades: Jet Packs Plugin
Created by TeslaRage
Overview This mod serves as a plugin to my Armor Upgrades to convert Iridar's Jet Packs to armor upgrades. The Jet Packs are not technically vests so it took a bit more effort to convert these and its safer to have it as separate plugin to prevent crashes ...
[WOTC] LW2 Utility Plating
Created by Favid
LW2 Utility Plating This is a port of the Plating utility items from Long War 2. These utility items grant bonus ablative (Shield) hit points to the soldier. These hit points, once lost, cannot be regained for the remainder of the mission. Loss of albative...
[WOTC] Armour Upgrades
Created by TeslaRage
Overview With the release of Community Highlander v1.22, it is now fairly straightforward to introduce upgrade slots for armors. This mod does exactly that while introducing 2 sets of armor upgrade modules. Vest Upgrade Modules: A set of armor upgrade modu...
[WOTC] Advent Cryo Priest visual replacer.
Created by Deadput
Requirements: The DLC and Mod dependencies are 100 percent required, not using all of them will cause issues. Being only a mod that reskins an existing unit, this of course requires a mod that adds the Cryo Priest enemy that uses the same template name, I ...
Birthdates [WOTC]
Created by thegrimsqueaker72
Increases the range of birthdates soldiers can get, and sets reasonable age ranges for specific backstories or soldier classes. Skirmishers are no longer born well before the invasion. The default age range is changed from 25-35 to 18-50. Backstory-specifi...
[WotC] Legend To Impossible Localization Fix
Created by ∑3245
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. This mod fixes one of the biggest issues with XCom 2: renames Legend difficulty to Impossible difficulty. -.-.-.-.-.-.-.-.-.-.-.-....
[WOTC] Psionics Ex Machina 3.3
Created by RustyDios
What and Why? Like many, we've never been fond of the Vanilla Psi-Op, and whilst other psi overhauls have been made, they normally make the psi- op a little over powered for our tastes. Inspired by how DerBK did ABB:Psionics, MrCloista came up with this id...
[WOTC] Psionic Implants
Created by RustyDios
Team PEXM presents; Psionics Ex Implantia What is it? This mod is a near copy of ObelixDK's No More Psi Amps with a few differences. Made with permission from ObelixDK. Changes: The major differences are as follows; A NEW 'psi amp' has been created as a 'P...
[WOTC] Adv Priest Revamped
Created by MrShadow
-- Mod by Team CreativeXenos -- -- SDK and Modbuddy : Super awesome totally not fat just big boned : ObelixDk -- Coding : Shadow79 -- SPECIAL THANK YOU to fellow modder Farkyrie who created the Advent Priest unit mod for Vanilla XCom 2. Talked it over with...
[WOTC] Call of Duty: Black Ops III : E.W.R.-115 'Reaper' Squadmate
Created by ∑3245
ALLIES UNKNOWN IS RECOMMENDED BUT NOT REQUIRED! HOW TO USE Go to the character pool Make a new character. Here comes the tricky part. Go to the Class menu, and pick E.W.R - Formatted. Congrats! That Reaper/EWR will appear whenever! This is not the cosmetic...
EWR-115 "Reaper" Voice Pack
Created by Killian
Disclaimer: arm-mounted gatling gun not included. Actual Disclaimer: compiled in WotC modding suite - may not work in vanilla. What better to have on your squad than a slightly-murderous, slightly-sassy rogue killbot with over 645,624 self-issued core file...
AWC & Psi Lab Scientist Requirements
Created by RealityMachina
Replaces the engineer slots in those rooms with scientist ones. Now those people are useful for more than just making your research go faster! Reworked to use the added functionality of OnPostTemplatesCreated so screen listeners are no longer necessary. Co...
GEM Implanted Gauntlets : A Psionics Ex Machina 3.x Plugin
Created by MrCloista
Team PEXM presents; Psionics Ex Machina What is this? This is a plugin for Psionics Ex Machina 3.x that expands and fixes the config entries and Templar Shard Gauntlet support. What this Plugin Does Enables GEM support for Templar Gauntlets and provides Vi...
Mitzruti's Perk Pack - DLC Extension
Created by Mitzruti
In order to avoid adding DLCs to the requirements of the main pack, some abilities have been split off into this new shiny extension. Currently it only requires Alien Hunters, but it's possible it may one day also require Shen's. Some features depend on ho...
[WOTC] Reinforced Underlay Plus
Created by RustyDios
What is this? This mod exposes the Purifier Autopsy 'Reinforced Underlay Breakthrough' to the whims of config. The breakthrough really doesn't do much and is generally like every other breakthrough, fire and forget. However weapon breakthrough's at least s...
Normalize SPARKs
Created by John
Allows SPARKS to form bonds, earn ability points, and learn XCOM abilities. Change details: - Sparks can now form bonds - Sparks can now learn XCOM abilities - Sparks can now earn 3 ability points per level (configurable) Includes the following fixes for S...
[WOTC] Psionics Ex ShowMea
Created by RustyDios
Team PEXM presents; Psionics Ex ShowMea What is this? This is a plug-in for Show Tech Rewards and Psionics Ex Machina It allows the Show Tech Rewards UI Panel in the Psionics Facility. Why the additional mod? I just felt that the main Psionics Ex Machina m...
WOTC Even More Backstories
Created by Cato
Did you know the base game has only 9 vanilla soldier backstories? This mod changes that. WOTC Even More Backstories, aims to increase personal attachment and role-play within your XCOM campaigns with 479 new character backgrounds, with male and female var...
[WOTC] System Infiltration 2.2
Created by Iridar
Adds the System Infiltration active ability that reduces Hack Defense of hackable objects, such as doors and computers. Units that can hack robotic enemies using Haywire Protocol can also use System Infiltration against them. By default, System Infiltratio...
[WOTC] Electrical Damage Consistency
Created by Udaya
One of the noteworthy phenomena of XCOM 2 has to do with the abilities Capacitor Discharge and Bombard. Unlike Combat Protocol, Capacitor Discharge pierces no armor, and although Bombard is an ability Firaxis intended to promote as a free grenade for SPARK...
[WOTC] Skirmisher Head Fix
Created by User 190
Fixes Skirmisher heads so they're seamless with bare torso cosmetics. This is only relevant if you use mods that give Anarchy's Children cosmetics to Skirms or use other customization mods that have uncovered torsos....
[WOTC] Hacking Proficiency
Created by Udaya
Haywire Protocol is quite a unique ability. It has the potential to temporarily seize control over robotic units, or stun them when chances are too low. However, instead of simply failing when the hack isn't successful, it grants the robot a significant st...
[WOTC] Recover Fallen Hero
Created by TeslaRage
Overview A pretty straight forward mod: it introduces a new Covert Action that allows you to retrieve the corpse of a fallen soldier (if the body was not recovered), so that you can retrieve the gears that you have lost (this is secondary of course, what's...
Brawn: SPARK Classes WOTC
Created by Flareshift
Folder ID: 1128874843 Summary Adds two new custom SPARK classes to the game, the Iconoclast and Stanchion. Requires SPARK Custom Class Support WOTC and the Shen's Last Gift DLC. The SPARKs should be very powerful to promote use of SPARKs (which is currentl...
Proficiency Plugin: Assault Infantry - Ballistic Shields
Created by FearTheBunnies
About the Mod This will swap Swords for Ballistic Shields on the Assault Infantry class. Simple as that. Converts all of the Vanguard skills to equivalent skills focused around using a shield. Skill Tree Conversion Rank Original Skill New Skill Corporal Ho...
[WOTC] LW Mecs As Sparks
Created by -bg-
Ports LW mec classes to be used by SPARKs If using Community Highlander, use the plugin mod instead of TONs of Utility Items. Note: there is a ton of stuffs to test in this mod and I can't quite test them all, so please describe in detail of any problems y...
Community Highlander plugin for LW Mecs as Sparks
Created by -bg-
Community Highlander plugin for LW Mec as Sparks to make the SPARK items work with Community Highlander instead of TONS of Utility Items Also patches LW Mec Armor to work with WOTC Also patches to make BIT work properly with multiple different heavy weapon...
[WOTC] Suppressable Targeting Abilities
Created by -bg-
Allows suppression to reduce the range of most free targeting AoE abilities by 60%, and poison to reduce the range by 25%, stacks multiplicatively, configurable in INI. This mod also removes snapping for most abilities. Compatibility Note: Overwrites X2Abi...
SPARK Launchers Redux
Created by RealityMachina
Tired of being shot at from beyond LOS by enemies? Now you can deliver the same pain to ADVENT, with Heavy Launchers of your own! (Fits into the utility slot, Metal over Flesh adds this if you don't have another mod that adds a utility slot to SPARKs) XCOM...
SPARK Pugilist Class (WOTC)
Created by Emong
Description Newly updated for War Of The Chosen, Pugilist is a SPARK class that punches things. It has 10 new perks to facilitate that. Most of them involve punching! This class requires -bg-'s SPARK Custom Class Support mod. Without it you'll never be abl...
Proficiency: Community Perks Plugin
Created by MrCloista
Updated: Due to load order of the configs, Prof: Templar decks in this mod do not work. I will be re-releasing those as a seperate mod. What this mod does This mod takes a variety of Perks from various community created perk packs, and plugs them into Shir...
Proficiency Pack - Photobooth Poses plugin 2.0
Created by MrCloista
Update 2.0: This mod now uses a Highlander hook to filter the photobooth poses by class. This mod is designed to enable the Proficiency Classes to have access to Photobooth Poses that they 'should' have, based on their loadouts. Faction soldier poses remai...
[WOTC] Proficiency Class Plugin: Phalanx
Created by Deadput
Mod Information: This mod adds a brand new class to go alongside Shiremct's Proficiency classes as a shield-using tank and pistol gunslinger, with it's own Proficiency which is all about improving the soldier's defensive capability as you level up. The ori...
[WOTC] Proficiency Class Plugin: Reaper
Created by shiremct
Proficiency Class Plugin: Reaper About the Mod This mod reworks the Reaper class to fit alongside (and depends upon) my Proficiency Class Pack. This is a complete re-imagining of the Reapers using a Focus-based Shadow Mechanic and certainly wont be for eve...
[WOTC] Proficiency Reaper HUD Plugin
Created by Veehementia
DESCRIPTION Hello there! I absolutely love Shiremct's Proficiency Class Plugin: Reaper mod, but I always lamented the loss of the Reaper's dedicated Shadow UI, post processing effect, and dedicated Concealment animations. So I went and made this mod, aimin...
Proficiency Plugin: Intelligence Officer -> Scout
Created by MrCloista
This mod takes the Proficiency: Jane Kelly/Intelligence Officer class and makes the following changes to it: Localisation - The class is now called the Scout, with the trees now names Rogue, Ranger & Shinobi. 20 Nicknames also added. Availability - The cla...
[WOTC] Proficiency Class Plugin: Jane Kelly
Created by shiremct
Proficiency Class Plugin: Resistance Leader - Jane Kelly About the Mod This mod adds a Resistance Leader: Intelligence Officer class intended to be used with Jane Kelly Starting Soldier as a special class for Jane Kelly that fits alongside (and depends upo...
[WOTC] Proficiency Class Pack
Created by shiremct
Proficiency Class Pack for WOTC About the Mod This mod contains 6 new soldier classes for XCOM 2 War of the Chosen that have some built-in proficiencies based around their core function or role that grow automatically as they gain experience and ranks. The...
[WOTC] Proficiency Class Plugin: Skirmisher
Created by shiremct
Proficiency Class Plugin: Skirmisher About the Mod This mod reworks the Skirmisher class to fit alongside (and depends upon) my Proficiency Class Pack. This is a moderate re-imagining of the Skirmishers using a Focus-based Heat mechanic and a bigger emphas...
[WOTC] Expanded ROBOTICS Repair Facility
Created by RustyDios
What is this mod? This mod is a slice of Mechatronic Warfare (MW). Made with permission from the author . It takes the engineering/repair slots from MW and lets them be used with other SPARK setups and expands the concept of slot for repair for robotic uni...
Chosen SPARK Arsenal
Created by Alterd-Rushnano
Adds Chosen variants of weapons that were added in Spark ITEM INFO https://i.imgur.com/O8QoBCj.png autocannon: Blackstone Forged Cannon "This MEC-sized heavy weapon core is the result of processing the Sun of Elder's HomeWorld, which even existed indescrib...
[WOTC] Spart's Spark Bashes
Created by MrCloista
This mod is a port of the cosmetics section of Spart117MC's SparkBashes to WOTC, ported with his permission. I have provided full localisation of all the parts included. Customization Options: 6 Torso 9 Arms 4 Legs 2 Heads Worn options for each Available f...
[WotC] A Better ADVENT: Customisable ADVENT Skirmisher
Created by Lago
Features This mod gives the ADVENT Skirmisher from DerBK's A Better ADVENT a new look. It'll also now visually upgrade through each tier: the Advanced Skirmisher will wear plated armour and the Elite Skirmisher will wear powered armour. This mod also expos...
MOCX as EXALT 1.4
Created by MrCloista
v1.4 Fixed localisation Added Tesla Loot Mod support. v 1.3 Made EXALT Weapons available in the Black Market. 25% chance of the weapon table appearing, then 15% chance for each Primary of that tier, and 25% for that tier's pistol. Localisation for EXALT Pi...
[WOTC] Nonlethal Combat
Created by FearTheBunnies
About This Mod Ever wondered why you can't just smack an enemy upside the head with the butt of your weapon and knock them out? Well... now you can, with TWO new abilities: Stunning Strike and Stay Down. Stunning Strike is a melee attack that attempts to s...
[WOTC] Execution
Created by Udaya
This mod allows soldiers to execute incapacitated enemy units. Execute is an ability that costs one action point and doesn't end the turn. By default, only unconscious and bleeding out units are considered "incapacitated." However, you can change this defi...
[SOCI] Chain: Rescue Resistance Leader
Created by TeslaRage
Overview Do you play with Starting Jane Kelly? What if she gets killed by the ADVENT scums and you are left with no Resistance Leader? Enter this mod. Introduces a new CI chain (CA -> Infil) to rescue Resistance Leader as long as you have less than 2 in ba...
[WOTC] Shadow Ops Perk Pack
Created by Favid
Shadow Ops Perk Pack This is a port of the classes and perks from the Shadow Ops LW2 Class Pack. By default, this mod will disable the eight WOTC LW2 classes, replacing them with the Combat Engineer, Dragoon, Hunter, Infantry, Juggernaut, Recon, Scrapper, ...
[WotC] Instant Loot
Created by Jower
Removes popup and animations on loot pick ups. You can configure what to disable using ModConfigMenu. Navigate to the in-game menu at Options->Mod Settings->Instant Loot. Available options are: Disable Popup Disable the popup window that appears when picki...
Strategy Overhaul Bridge : Super Soldiers
Created by RustyDios
What is this? This is a 'fix' mod of SuperSoldiers RPGO &/OR SuperSoldiers non-RPGO for other mods such as; Covert Infiltration and the Prototype Armoury or Amalgamation Classes and the Amalgamation Spec Plugin This makes the Armours into single build item...
[WotC] Auto-Set Second Wave
Created by Khyn
Description Allows setting Second Wave options as enabled for a new campaign through a config file. Compatible with Better Second Wave Mod Support. XComPresetSecondWave.ini includes pre-filled ID entries for all the default Second Wave options, as well as ...
Scarier Faceless
Created by PuffinMuffin
Faceless should bring the fear factor. Now with the ability 'Non Newtonian Fluid' the organic makeup of the faceless also allows them to absorb greater blows, increasing their Armour and Shield by 1 each time they are damaged. Will lose 1 Armour and Shield...
Rulers Bonus Perks WOTC
Created by ADVENT Avenger
Adjustments for my Disable Ruler Reaction mod, or to be used standalone to your liking. https://steamcommunity.com/sharedfiles/filedetails/?id=1859057750 -= VIPER KING =- Immune to Frost, Poison, Stun, Disoriented, Daze, Blind, Panic, Mental, Knockback. Ga...
Deadput's Alien Reskinner 2022
Created by Deadput
Skins can be enabled/disabled via the following ini files: XcomEnemyReskinnerRedux.ini and XcomTemplateEditor.ini Located within SteamLibrary\steamapps\workshop\content\268500\2696763989 Mod Information: Visually Reskins or adds new skins to enemies in the...
[WOTC] Warlock's Crown
Created by Veehementia
DESCRIPTION Welcome, welcome! This mod aims to fill a gap I've always loathed: while the Assassin and Hunter provide a full loadout for their class of choice (Arashi and Katana for Rangers, Darklance and Darkclaw for Sharpshooter), the Warlock, despite bei...
[WOTC] Rusty's Armour Category Tweaks
Created by RustyDios
What is this? This mod is a combination of Advanced Armours For WOTC Factions and All Armors For All Soldiers (AKA TLP Looks For All) . So this mod allows for more fine control over what class can wear what armor type. This mod basically combines the split...
Total Advent Weaponry - WOTC
Created by [OG]CombatMedic02
The Total Advent Weaponry Mod, updated for War of The Chosen. All credit goes to CMDBob, the original creator of the mod, I just updated it to work with War of the Chosen and fixed a few of the bugs. Original Mod: http://steamcommunity.com/sharedfiles/file...
Relinquished Advent Armory
Created by Zorbakaq
Alright after a ton of work I've finally been able to release this. Gives you access to Advent weapons from dead Advent troopers of Varying types. Each Weapon has 3 tiers with exception of the Grenade Launcher and Gremlin which only have 2. Advent Weapons ...
Proficiency Plugin: The MOCX Initiative
Created by FearTheBunnies
About the Mod When playing Proficiency Classes with MOCX, I was always thrown for a loop when I would convert an enemy unit and it came in as the base game class (if enabled) or a random Proficiency Class (if base classes are disabled). Now, I could easily...
Project LASER : A Proficiency Sparks Plugin 3.0
Created by MrCloista
Update: IMPORTANT - I have updated this mod's requirements to Modpocalypse Perk Pack instead of Proficiency Combat Engineer v1.91 to reflect the update to MPP where it acts as a replacer for the Proficiency versions of the Cloistered Shielding and Minor Ki...
[WOTC] Points of Interest Recycler
Created by FearTheBunnies
About This Mod There will come a point where Points of Interest (POI) will no longer spawn, because the game has scaled outside of the limit for each POI exhausting the ability to spawn them. This mod resets the spawn rate of fully consumed POIs so they wi...
Quicker Start
Created by xylthixlm
A replacement for the Quick Start mod that skips the first mission and jumps you directly to the post-mission briefing. No time in the skyranger waiting for things to load, no weird palettes. You get corpses, loot, and xp exactly as if you had done Gatecra...
[WOTC] Resident Evil 3: Remake Nemesis (BETA)
Created by NerevarRising97
DISCLAIMER: This mod has 2 hard requirements (excluding WOTC & Alien Hunters dlc) - you must have X2WOTCCommunityHighlander and Rocket Launchers 2.0 installed when using this mod! This mod is my second custom enemy mod, & is therefore a BETA release. All N...
[WOTC] Resident Evil 2: Remake G-Virus (BETA)
Created by NerevarRising97
DISCLAIMER: This mod adds a custom head - you must have X2WOTCCommunityHighlander installed when using Mods with custom heads! This mod is my first custom enemy mod, & is therefore a BETA release. If you encounter issues, please leave a comment / screensho...
[WotC] Don't Move A Muscle
Created by Lago
Features The Chosen Hunter tends to be the least effective of the vanilla Chosen at what the Chosen are designed to do. His map ability, Tracking Shot, is barely disruptive at all, and the antisynergy between the melee Extract Knowledge ability and his lon...
[WoTC]The Very Angry Sectopod Mod
Created by Claus
A Sectopod Buff Mod. If you are anything like me, you are running Xcom 2 with so many mods that you don't even remember what the vanilla experience is like, and when you spot a Sectopod you laugh, you laugh and you think "thank god you're not " as you blas...
Build-A-Dark-Event WOTC
Created by h4ilst0rm
This mod is a tool to build your own personal dark events with just a bit of config. More accurately, I made this in spirit of More Dark Events: Enemy Abilities which does a great job of spicing up the game with new abilities. Unfortunately there aren't th...
Extract Corpses WOTC
Created by Maluco Marinero
Carry Corpses out of the battlefield so you can secure bodies even when forced to evacuate by the mission. If you wanna get your MGS on, you can also deploy a configurable Fulton Harness for extracting corpses and friendlies. Configuration is done via XCom...
A Harder War: The Ethereal Restoration
Created by ReshiKillim
And A Big Thanks to E3245 This mod is a collaborative work between me and E3245, who's awesome modeling and texture work made this mod possible. Some of the Animations are from Enemy Unknown, Others were done by Yours Truly. All assets in this mod are free...
[WOTC] Stukov's War Gene Mods
Created by FearTheBunnies
About Stukov81-T.TV Stukov81 is a streamer who has created a lot of custom goodies for XCOM 2 using the tools other modders have created. These are those goodies. Be sure to catch his stream on Twitch! Stukov-81 Twitch Channel About This Mod This mod intro...
[WOTC] Stukov's War Perk Pack
Created by FearTheBunnies
About Stukov81-T.TV Stukov81 is a streamer who has created a lot of custom goodies for XCOM 2 using the tools other modders have created. These are those goodies. Be sure to catch his stream on Twitch! Stukov-81 Twitch Channel About This Mod These are uniq...
[WOTC] Stukov's War Dark Events
Created by FearTheBunnies
About Stukov81-T.TV Stukov81 is a streamer who has created a lot of custom goodies for XCOM 2 using the tools other modders have created. These are those goodies. Be sure to catch his stream on Twitch! Stukov-81 Twitch Channel About This Mod This mod adds ...
Disable Reaper Overlay (and other effects) - Wotc
Created by Toxic Frog
Removes the reaper's obnoxious overlay effect when concealed. Ini options ...\steam\steamapps\workshop\content\268500\1132959183\Config\XCom_DisableReaperOverlayWotc.ini - ConcealmentEffect (true/false) : if false, disable concealment halo. - ReaperConceal...
Assassin's Swordsmanship improvement
Created by Alterd-Rushnano
In fact, the chosen Assassin has hidden skills.- Bladestorm. Dialogs and voices were used when using the skill, but it was not included in the game because of (perhaps) a reason for balance. This mode solves the problem by activating the Bladestorm skill. ...
[WOTC] Create Custom Abilities: Immunities
Created by Boundir
Description This mod allows you to create your own abilities. These abilities can grant immunities. Modify XComCIA to do so. Variables TemplateName - String Required - Name of the template being created. You can't have two similar template names. AbilityNa...
[WOTC] Create Custom Abilities: Stats
Created by Boundir
Description This mod allows you to create your own abilities. These abilities can grant stats buff/debuff. Modify XComCSA to do so. Variables TemplateName - String Required - Name of the template being created. You can't have two similar template names. - ...
[WOTC] Cosmo Dragoon
Created by Iridar
FEATURES Adds Cosmo Dragoon percussion revolver, a new special pistol for you to acquire and upgrade throughout the campaign. The Cosmo Dragoon is acquired through Percussion Revolver research -> Calibrate Percussion Revolver proving grounds project. It wi...
[WOTC] Free Reload Anytime
Created by -bg-
Makes free reload from auto loaders a separate reload action, allowing you to save free reloads for later when you have action points to spare. Will make auto loaders not work if activated on a tactical save, you must start a new tactical mission with the ...
Prevent Items From Being Consumed
Created by John
Prevents Overdive Serum, Sustaining Sphere, and Refraction Field from being consumed. Adds charges and cooldown configuration in the ini file for Overdrive Serum and Refraction Field....
ETC Weaponry for WotC
Created by RealityMachina
Provides a Tier 1.5, to complement the Tier 2.5 weapon packs ported to War of the Chosen. Uses Mr Kablamm0fish's EU/EW Tier 1 Weaponry pack for a Tier 1.5 for normal soldier weapons, and adds in a kitbashed version of the AR for a SMG equivalent. Has +1 da...
[WOTC] Complete Pistol Overhaul (with Coil and Laser tier support)
Created by Veehementia
READ ALL THE DESCRIPTION AND DO NOT SKIP THE NECESSARY ITEMS, THEY ARE NECESSARY FOR A REASON! - You know what you need when you can't solve a problem with one gun? MORE guns. - OVERVIEW This mod aims to completely rebalance the way Pistols are used in thi...
[WOTC] YAF1 Autopsy Required Extension
Created by RustyDios
What is this ? This mod is an extension to RoboJumpers Yet Another F1 that changes the mechanics behind the screens new information. This mod locks the detailed information behind specific conditions - mainly autopsies - meaning until you have researched t...
[WOTC] Custom SPARK Classes Redux
Created by RustyDios
What is this? This is redux of a vanilla mod, made to work with WOTC. The Vanilla Version by -bg- had issues with setting the incorrect status on wounded SPARKS, leading to an error when trying to equip load outs on the Squad Select screen. The WOTC Releas...
[WOTC] Spark Arsenal Plugin: Shell Charges
Created by RustyDios
What is this? A simple mod to nerf an item in Spark Arsenal All special shots still require the Heavy Cannon to have 1 ammo and consume 1 ammo All special shots still use <Heavy Cannon Default Action Points> to fire ... 2AP This mod adds a 1 turn cooldown ...
[WOTC] Weapon and Item Overhaul
Created by shiremct
Weapon and Item Overhaul About the Mod This mod is a rather comprehensive rebalance of many items, weapons, and weapon attachments for WOTC. It began with just weapon stat and cost tweaks, but developed over time into a series of interconnected changes, of...
[CI] New Activity Chain: Contact New Resistance Cell
Created by RealityMachina
Overview Provides a rare activity chain to unlock a new region after you research the appropriate tech for it. The chain, mechanically speaking is Covert Action -> Rescue Soldier Infil Mission -> Wait for a bit -> Assault Mission, and the region should be ...
[WOTC] Enemy Within MEC Weapons
Created by Iridar
FEATURES Adds Heavy Chaingun, Heavy Railgun and Particle Projection Cannon from XCOM Enemy Within as SPARK Weapons. These weapons are unlocked alongside normal SPARK weapons. They have slightly different stats in order to provide a meaningful alternative t...
Plot Gated Chosen Missions
Created by RealityMachina
Locks the Chosen missions behind the plot. Specifically: Revealing the Strongholds requires that either you have killed a Codex, or that you have completed the Black Site. Unlocking the Stronghold Missions proper, requires either killing the damaged Avatar...
[WOTC] Powered Armor Rebalance
Created by Udaya
This mod tweaks the Wraith Suit and W.A.R. Suit abilities to be more effective in battle. Wraith - This ability is now a passive ability instead of an activated one, allowing the wearer to freely pass through obstacles for the entirety of the mission. Shie...
[WOTC] ADVENT Armor: Shieldbearer
Created by NightNinja54
Resources have been tight within the resistance, Commander. If we can salvage and use ADVENT's gear against them.. I'd say its worth it. -Bradford Introduces the ADVENT Shieldbearer's Armor A new suit of armor that can built and equipped by XCOM Soldiers. ...
[WOTC Port] XCOM EW EXALT Suits (& Bradford's Sweater) (v1.06)
Created by Max
*Garbled, unintelligeble radio chatter* --EXALT Operative, 2012 INCLUDED SETS: Bradford's Sweater (M/F, Torso, Arms, Legs) EXALT Suit (M/F, Torso, Arms, Legs) Bradford's outfit is tintable by default, but it also comes with the original un-tintable look as...
Yet Another F1
Created by robojumper
This mod is compatible with War of the Chosen. The Alternative Mod Launcher may be required to enable it for WotC. Adds an XCOM EU/EW/LW style unit information screen to the game. Stats. Equipment. Equipment Stats. Abilities, Passives, Buffs, Debuffs! How ...
[WOTC] Celatid Alien
Created by MrShadow
-- Mod by CreativeXenos -- -- Modeling, Texturing, Animations, Concept: Stenchfury -- -- Modbuddy, Photoshop: ObelixDk -- -- Modbuddy: fireborn -- -- Coding: Ashlynne_Lee -- -- Coding, Photoshop, Concept lead: Shadow 79 -- -- Reveal Animations: robojumper-...
Torque Voice Pack
New gameplay preview coming soon. A voice pack featuring the voice of everyone's favourite sassy Viper cop, Agent Torque. After finally figuring out a way to extract the voice lines directly from Chimera Squad, I am pleased to say that this voice pack now ...
SW Alien Voice Pack (Legacy)
Created by DrDCB
THIS IS FOR THE BASE/LEGACY VERSION OF THE GAME It does appear to work with WOTC, but may have bugs. Use at your own risk. This mod adds a suite of soldier voice options for various Star Wars alien species. It is intended to be used in conjunction with my ...
SW Alien Head Pack 03: Cantina Denizens (WOTC)
Created by DrDCB
THIS IS FOR THE WAR OF THE CHOSEN EXPANSION A collection of alien heads from everyone's favourite wretched hive of scum and villainy. There are a total of 9 species, all of which make an appearance in the Mos Eisley cantina sequence in A New Hope. The head...
SW Alien Head Pack 04: Scum and Villainy (WOTC)
Created by DrDCB
THIS IS FOR THE WAR OF THE CHOSEN EXPANSION A collection of alien heads from various gangsters, bounty hunters, thugs, spies, and mercenaries. There are a total of 8 species: Gamorrean, Gand, Gran, Kubaz, Neimoidian, Nikto, Trandoshan, and Weequay. The hea...
SW Alien Head Pack Extra: Base Heads (WOTC)
Created by DrDCB
THIS IS FOR THE WAR OF THE CHOSEN EXPANSION This mod is a dependency for my Star Wars Alien Head Pack series, but is also free to use independently for anyone that requires blue/red/green/etc. skinned soldiers. It provides two sets of base heads with exten...
[WOTC] Revert Overwatch Rules Change
Created by Charmed
This mod changes the overwatch rules back to how they were in pre-WOTC XCOM2 (and LW2). This means soldiers can once again: Take single-tile moves and not trigger overwatch. Break LOS such as moving from the corner of a van to the out of LOS side of the va...
[WOTC] Iridar's Armor Overhaul 2.0
Created by Iridar
This mod makes armor grant Ablative HP instead of normal HP. Ablative HP is displayed as an orange bar above soldier's health bar. Taking damage to Ablative HP does not wound the soldier, but Ablative HP normally cannot be restored during a mission. Poison...
Stop Wasting My Time - WotC
Created by BlueRaja
Speeds up the game by removing pointless pauses and other time-wasters. All changes are purely cosmetic. UPDATED TO SUPPORT WAR OF THE CHOSEN! For a version that doesn't require War of the Chosen, see here Combat changes: Removed 1-2 second pause after: Sh...
[WotC] Mod Config Menu
Created by guby
This mod (MCM) is a shared settings menu. Some mods require this mod in order for you to use the in-game configuration menus. For full details on using this mod, troubleshooting, or even building your own mods to use this menu, visit: https://github.com/an...
[WOTC] Prototype Armoury
Prototype Armoury changes weapons and armour to be individually built rather than granted as an infinite supply, and makes it easier for other mods or anyone who can edit config files to do the same to any mod-added item. TLP weapons and armour are also re...
[SOCI] Chain: Spark Heist
Created by TeslaRage
Overview Commander, we have gotten words that Advent is attempting to build Sparks. It is prudent for us to steal their Spark unit for our own use. Yet another CI chain from me :) With all the new Spark mods, I thought it would be nice to be able to obtain...
Jedi Class Revised
Created by Musashi
Jedi Class Revised "For over a thousand generations, the Jedi were the guardians of peace and justice in the Old Republic, before the dark times. Before the Empire." Jedi can use either saberstaffs, dual lightsabers or primary lightsaber and a holocron. Ti...
Strategy Overhaul Bridge: Light Strategy Overhaul
Created by RealityMachina
Intended to let Covert Infiltration's core systems work as intended while keeping stuff I like from LSO. (Or in one case, mixing the two together). Shuts off heat-based sitreps of Lightweight Strategy Overhaul and disables research techs for reducing heat ...
Viper Animation Depository [WOTC]
Created by Mr Danger Dude
This mod acts as a resource for Viper animations I have made so far, to be used in various mods, and that's about it. Content In a pinned discussion is a list of all animsets and compatible weapons Vipers have animations for currently. This mod also contai...
[WOTC] No Drop Down Lists: Core Room Bar Recovery
Created by RustyDios
What is this? This is an extension of No Drop Down Lists for the Core Room BAR Slots !! Finally !! Note again this is only the Bar slots, the Living Quarters Bond Slots are just too complex to do a No Drop Down List for ... and the Engineering Power Slots ...
[WOTC] No Drop Down Lists: Gene Mods
Created by RustyDios
What is this? This is an extension of No Drop Down Lists for the Gene Mods !! Finally !! Config No config options needed. Compatibility/Known Issues No known issues. Technically does NOT require No Drop Down Lists but why use this without that? The origina...
[WotC] BowCaster-Psionic Guided Bow(ver 1.5)
Created by Alterd-Rushnano
Add a unique Secondary Weapon for the Templar.-BowCaster, Psionic Guided Bow As you know, Templar's sidearm was not that remarkable. Their autopistols could only be used as a minimal self-defense measure, making them extremely dependent on psi skills like ...
[WotC] No Drop Down Lists With Controller Support
Created by kdm2k6
An update of LeaderEnemyBoss's mod with controller support added. Designed primarily for use with Long War of the Chosen; however, it should work with War of the Chosen as well. LeaderEnemyBoss's original mod can be found here : https://steamcommunity.com/...
[WOTC] No Drop Down Lists: Remove Traits
Created by RustyDios
What is this? This is an extension of No Drop Down Lists for the WOTC Infirmary Remove Trait Slot !! Finally !! Config No config options needed. Compatibility/Known Issues No known issues. Technically does NOT require No Drop Down Lists but why use this wi...
A Better Weaponry
Created by DerBK
-- A Better Weaponry -- -- Mod by DerBK -- Requires XCOM2 version: War of the Chosen Requires DLC: - Requires other mods: Community Highlander _____________ This mod takes some of the weapon and item changes from A Better Barracks and puts them into its ow...
Activity Difficulty Variety CI
Created by h4ilst0rm
A variant of my Mission Difficulty Variety WOTC that handles the mission activities (Assault and Infiltration) introduced by Covert Infiltration. In a nutshell, this mod allows some variance in the mission difficulty selection so that you sometimes get har...
[WotC] ADVENT Unit Promotions
Created by Nider001
This mod serves as an example of what can be done with my newest Random Loadout Manager. It allows ADVENT soldiers to occasionally spawn with better loadouts. Perfect if you want some extra challenge without introducing new units or messing with mission da...
[WOTC] Superheavy Battlesuits
Created by NotSoLoneWolf
Adds two new armours to the game, the Orion and the Mjolnir battlesuits. These armours focus on survivability, with high health and armour stats, powerful abilities, and regenerating energy shields. This version is for use with War of the Chosen, not for v...
[WotC] Random Loadout Manager
Created by Nider001
Introduction Are you tired of seeing enemies use the exact same loadout every time you face them? Perhaps you want to make grenades appear on Troopers only 50% of the time or see Stun Lancers with shotguns occasionally... This mod will not fullfill your wi...
[WOTC] ADVENT Reinforcements (Includes ABA Support)
Created by Wilko
A stand-alone mod for WOTC that enables advent officers to call in reinforcements. By default, the officer will call in reinforcements if they are the only remaining 'discovered' unit left alive. Reinforcements will consist of 1 'special' advent unit (Stun...
Diverse Aliens By Force Level WOTC
Created by h4ilst0rm
To combine the best of both worlds, and more! This mod was originally a combination of the amazing Diverse Alien Pods WOTC and Increase Pod Size By Force Level. Said mods used to be incompatible, but the incompatibility has since been fixed. Additionally I...
Strategy Overhaul Bridge: No Drop Down Lists
Created by RustyDios
What is this? This is a bridge mod of No Drop Down Lists for the Covert Infiltration GTS slots. Config No config options needed. The slots configs are all handled in CI's configs. Compatibility/Known Issues No known issues. Technically does NOT require No ...
Additional Vest Types
Created by Mitzruti
10 New vests - one for each finger. Built in engineering, using supplies and corpses. Mach Weave - Chrysalid Autopsy Massive dodge bonus. Bubble Weave - Alien Encryption Superior shielding that continuously regenerates. Mind Weave - Priest Autopsy Panic im...
Armour Upgrades : Proficiency Perks Plugin
Created by MrCloista
Update: All included modules with the exception of Entrenched, Low Profile and Covert Infiltration are now available to Sparks. This mod adds 10 perks from the Proficiency classes (8 from the base Proficiency Class Pack and 2 from Combat Engineer) as Utili...
Target Destructibles Last
Created by davidtriune
Ever mean to finish off the 1hp chosen in front of you, only to accidentally shoot a random barrel 20 tiles away? Ever play the level where 2hp relays are scattered everywhere, and you have to press tab 10 times to cycle to the first alien? Well, no more! ...
[WOTC] Force Level Display
Created by Astral Descend
Shows the current Force Level (alien progression) in the resource (top-right) bar when in Geoscape. Config: there are 2 options in XComUI.ini: MAX_FL_MODE: Controls when to show the max FL. By default it's shown when it's not 20 (which to my knowledge is o...
[WOTC] XpanD's Abilities And Assets
Created by XpanD
This mod contains custom abilities, assets and localization required by certain other mods, such as my Mass Effect Weapon Overhaul. It's a mix of both original work and modifications of existing perks, as outlined under Special Thanks. If you want to know ...
[WOTC] Mass Effect Weapon Overhaul
Created by XpanD
When installed, the Mass Effect Weapon Overhaul... ...adds unique and consistent stats/abilities to most Mass Effect weapons, 78 of them! ...fixes some issues in the original mods, like missing range tables and bad stats. ...adds its own unique range table...
[WOTC] Facility Overlay Slot Index Fix
Created by RustyDios
What is this? This is a bug fix mod for other mods to use. Creates a tuple to allow custom facilities/slots to adjust the discrepancy between the UI Icon Index displayed in the facility overlay with the actual Facility Slot Index. This happens when a facil...
[WOTC] FL Extender
Created by Astral Descend
Allows enemies to spawn on missions when the Force Level is set to higher than 20. By default this mod sets the maximum FL to 99 and makes enemies that can spawn at FL 20 be able to spawn all the way to max FL. This behaviour can be easily changed: XComGam...
[WotC] Per-Turn Will Loss
Created by Khyn
Description Replaces the Will Loss from discovering an enemy pod with a turn-based Will Loss mechanic. All code is available on GitHub. DISCLAIMER: THIS MOD IS NOT INTENDED FOR USE WITH LONG WAR OF THE CHOSEN I give no guarantees that doing so will not bre...
Bondmates With More Benefits
Created by John
Restores 3 Bond Abilties that were cut from the game: Advanced Spotter -Increases hit AND crit chance when the bondmates are near each other. Replaces Spotter at bond level 3. Brother's Keeper -Bondmate has a chance to return fire when his/her/its bondmate...
[WOTC] Tactical UI Kill Counter Redux
Created by RustyDios
What is this? This is a small update and slight rearrange to Lumingers Kill Counter made under the terms of the license on the github, included. This mod adds a set of very simple counters to the Tactical UI, for each enemy team. So this mod doesn't show y...
[WOTC] Visibility Memory (QoL)
Created by davidtriune
Target definition (keep sighted enemies visible) is granted to all your units that lasts the end of your turn. Why? Let's say you move a unit that can see an enemy, to somewhere he can't see it anymore. That enemy is not visible, yes, but you know it shoul...
[WOTC] Some Other Skins
Created by RustyDios
What is this? Just a mod containing some skins that I made awhile ago, finally made public ... Not really happy with it being just a reskin mod, ideally wanted to make these new units, but my time and skills are lacking, so this is what it is. Was original...
[WOTC] Advent Flashlights
As seen in many of Xcom 2's cutscenes Advent have Flashlights on their weapons, the game does not reflect this in missions, this mod aims to fix that. As well, it adds a few minor graphical additions related to light sources listed below. Features- -Advent...
Tactical State Cleaner
Created by RealityMachina
Removes units generated in the tactical space when they're no longer needed, according to a whitelist in the mod's XComGame.ini. Checks for units that should be removed when you finish missions and when you load a saved game on the strategy layer. This *sh...
[WOTC]Mass Effect Weapon Pack
Created by Cavily
This mod adds a number of Mass Effect Weapons to Xcom 2. There are already a few excellent weapon mods that the add ME guns to Xcom, therefore this pack only includes weapons that aren’t available yet. I started out this mod by adding the Collector weapons...
[WOTC] Realistic Height Aim Modifiers
Created by davidtriune
So just because someone has height advantage, all of a sudden they shoot like Chris Kyle? Anyone who shoots in real life or plays FPS games will know this is false. The default constant 20% aim bonus from height advantage is removed. It's no longer imperat...
[WOTC] Aim Assist Vs Immobilized
Created by davidtriune
Destructible targets get a guaranteed hit chance, why not living stationary ones? MCM configurable 50% aim boost against immobilized units (stunned, dazed, frozen, or incapacitated). Disoriented not included but optional. Crit boost optional....
Buildable Units (LWOTC compatible)
Created by Kiruka
Buildable Units is a series of Proving Grounds projects that will allow you to build cheap, disposable robotic units to add to your barracks and deploy into combat in place of regular soldiers, much like SHIVs from XCOM EU/EW. This mod was designed with Lo...
[WOTC] Combined Workshop and Laboratory
Created by RustyDios
What Is This? This is a combination of the Laboratory and the Workshop into one facility. With a few other little bonuses. Why? Well, I've always found the Laboratory and Workshop to be mediocre facilities. Normally pointless to build in any given campaign...
[WOTC] Invisible Body Parts For All (v1.3)
Created by Max
This mod adds invisible body parts for every soldier customization slot. There's other mods on the workshop that add invisible parts, but i figured it would make sense to have everything in one mod, instead of downloading separate invisible part mods that ...
[WOTC] MGR Sundowner's Armor
Created by Max
UNLEASH THE POWER OF THE SUN I highly recommend using Ozy's Sundowner VP to complete him. ------------------------------------------------- FEATURES: -Sundowner's combat armor from Metal Gear Rising available as a one-piece Torso set for Males only, availa...
Skirmisher Abilities For Soldiers Animation Patch
Created by Mitzruti
Skirmishers have an additional animset that is needed for a number of thier abilities. This mod adds that animset to soldiers that happen to have those abilities. Affected abilities: Justice, Judgment, Whiplash, FreezingLash...
[WOTC] Overwatch Speed Up
Created by TRNEEDANAME
Overwatch Speed Up ID = 2818163414 Description = Allows you to speed up the Overwtch animation (doesn't go to each soldier to see them overwatch). Work best with Overwatch All/Others or Smart Overwatch All Required mod and DLC Required DLC = WOTC Required ...
[WOTC] Fixed Sniper Hotkeys
Created by Veehementia
DESCRIPTION Hello there. This is a WOTC port of ADVENT Avenger's Fixed Sniper Hotkeys mod, fixing the incompatibilities with Evac All of the original mod. For those who care, this works by using OnPostTemplateCreated. Should be compatible with anything, as...
LW2 C&P Soul Steal Animation Fix
Created by Mr Danger Dude
Fixes a animation bug with Soul Steal where soldiers would turn into horrifying monstrosities when Soul Steal triggers with LW2 Classes and Perks installed (Also works with the classless version of said mod.) Won't do anything if required mod isn't install...
[WOTC] Dark Event Manager
Created by FearTheBunnies
About This Mod Very simple mod that allows for disabling Dark Events via config. Dark Events can also be disabled when Chosen are defeated, so no more Wild Hunt showing up when all three Chosen are defeated! By default, Spider & Fly, Left Behind, Wild Hunt...
[WOTC] Lost Lure Status Icon
Created by FearTheBunnies
About This Mod Simple mod to tweak the Ultrasonic Lure to show which enemies are under the affect of the Lure. Simple as that. The status effect is shown now in two ways: Configurable Unit Flag icon to tell at a glance if they are under the effect. Can pos...
Quickdraw Fix
Created by robojumper
UPDATE: Now includes Shadowfall This mod fixes the behaviour of Quickdraw and associated abilities. Vanilla: ========== * Taking a normal pistol shot with Quickdraw doesn't end your turn. * Faceoff always ends your turn. * Fan fire doesn't end your turn. *...
[WoTC] Return of the space egg from the 8th dimension!
Created by Claus
A Gatekeeper Buff Mod. 84 years ago when i made the Sectopod buff mod, some people told me i should do one for the Gatekeepers, to which i replied something along the lines of "I don't even know what i could do with this egg", but after a few decades enoug...
[WOTC] M96 Mattock Assault Rifle
Created by Lord_Poncho57
Seeing as how everyone enjoyed the M8 Avenger, I've decided to continue on with porting various weapons from Mass Effect Andromeda. The M98 Widow is probably next on my list. The Mattock should play similarly to the one in the Mass Effect games. I reduced ...
[WOTC] M25 Hornet Submachine Gun
Created by Lord_Poncho57
The Hornet is a long-range submachine gun created by Cerberus. It is standard equipment for Cerberus troops, who are trained to handle the recoil from the gun's three-round bursts. Cerberus designed the Hornet to conserve ammunition and provide cover-fire ...
Hidden Potential
Created by Mitzruti
Automagically alters the stat growths of all soldier classes to be more random. Unlike the older Hidden Potential mods, this works it's magic OPTC instead of via manual configuration, so it even works on custom classes. Has a few config options for stats a...
[WOTC] IronLordByron's Resistance Order Overhaul
Created by 25Hour
Summary Okay, real talk. Resistance orders in XCOM 2 are pretty lame. Who ever got excited about having to choose between “15% improvement to weapons research times”, or “10% increase to supply drops?” Of course, there are also the wildly overpowered ones,...
One Handed PsiJacks
Created by MrCloista
This mod introduces a new weapon designed specifically to solve the floaty/handheld Shard Gauntlet issue, present when they are paired with a Ballistic Shield. It is heavily inspired by Iridar's One Handed Templar Gauntlets, and uses a copy Iridar's modifi...
Stukov Perk Pack: Vulnerabilities and Resistances
Created by Stukov81-T.TV
About This Mod These are unique custom perks. All of them created with Mitzruti Perk Pack. Mitzruti was nice to leave a config option for me to add more Perks. Which I did, even in a way he did not design it. It consists 37 Vulnerabilities and 57 Resistanc...
Armour Upgrades - Stukovs War Plugin with Tesla Loot Mod integration
Created by Stukov81-T.TV
#NotAModder About This Mod This Mod introduces several Armour Upgrades for TeslaRages Armor Upgrades Mod. In addition Many of those are added to Armors in the Tesla Loot Mod. Though TLM gets an update soon and then i need to update this mod. If you use Wea...
Stukov's Tesla Loot Mod Balance
Created by Stukov81-T.TV
About This Mod I found the Weapons and Crates from the Tesla Loot Mod incredible fun but also very strong. This is my take on making them a little more ... Stukovian. About Stukov81-T.TV I am a streamer who has created a few Not-Mods for XCOM 2 using the t...
Stukovs War: Additional Tesla Loot Mod Upgrades
Created by Stukov81-T.TV
About This Not-Mod When I was working on giving Advent some Tesla Loot Mod Weapons I discovered i was wishing for a few additional Upgrades. So I added some, and then discovered there are other totally busted ... i mean .. fun and balanced Perks still avai...
Tesla Loot Mod - for Advent
Created by Stukov81-T.TV
About This Mod This little config edit tries to make Advent more interesting and challenging as well and hands out Weapons like you could get from the Tesla Loot Mod crates (well CONSIDERABLY toned DOWN ones) to - you guessed it - ADVENT. Crazy? Well you d...
[WOTC] Fire In The Hole Redux
Created by RustyDios
*** THIS MOD IS A CLONE OF ANOTHER THAT FIXES A TEMPLATE NAME CONFLICT ISSUE WITH LWOTC/LW2SECONDARIES ! *** IF HOTBLOODED RETURNS AND UPDATES THE ORIGINAL TO FIX THE ISSUE, I WILL UNLIST THIS VERSION OVERVIEW This mod adds a single GTS Perk, named Fire in...
[WOTC] Ablative Vests
Created by TeslaRage
Overview This mod "basically" swaps +HP bonuses on vests for +Ablative points. I have always wanted vests to provide ablatives, and no HP bonuses because... well, I think that makes more sense. Also, please take note that ablatives cannot be 'healed' ( mos...
[WOTC] Wrist-Mounted Grenade Launcher
Created by NightNinja54
Commander, some of our soldiers are asking for an alternative to our grenade launchers... They say their armor is getting in the way? I've repurposed our gauntlets to launch grenades with the same expected distance and explosive potential. This should allo...
Sacrifice Targeting Fix
Created by h4ilst0rm
Changes the Sacrifice ability targeting to always preview the target location where the spark stops, disregarding where the mouse cursor might be. No longer will you get 10 different coverages depending on where in the target tile you place your cursor. Wi...
[WOTC] Restrict Weapon Upgrades
Created by Veehementia
DESCRIPTION TL;DR: allows you to forbid certain weapons or weapon types from equipping certain weapon upgrades. Screenshots show some examples. Refer to the XComRestrictUpgrades.ini file for configuration instructions. I like putting attachments on pistols...
[WOTC] Leviathan Narrative Restoration
Created by Astral Descend
Un-breaks the in-mission narrative (the mini-story about resistance fighting while you are working your way through Leviathan part 1, split into parts across turns) in the final mission. It was broken in WOTC, when the mission was split into 2 parts. To be...
Let There Be POIs
Created by Mitzruti
Adds more POIs, and fancy config hooks that enable the creation of EVEN MORE POIs! Fancy Config Hooks Disable unwanted POIs Create simple new POIs (no fancy IsNeeded or IsAvailble stuff on them tho) Create simple item or deck based rewards. Default adjustm...
Reward Deck Builder
Created by Mitzruti
(Re)Builds reward decks based on a configured list. Can be used in a similar fashion as Reward Deck Refresher, but can also build decks that don't have an associated tech. Notable differences from Reward Deck Refresher: The decks you want to build must be ...
Meld For Long War of the Chosen
Created by Kiruka
Hey, remember Meld from Enemy Within? Good times, right? Well, it's back! Sort of. This mod adds Meld (specifically, "Crystallized Meld") into the LWOTC + Mod Jam environment, where it is used for both Gene Mods and MEC Troopers. Gene Mods' costs are adjus...
[WOTC] Failsafe Hacking PCS
Created by RustyDios
What is this? A really small simple mod to add a Hacking PCS into the game. These are a bit rare but do show up in PCS Loot Drops and the Black Market. As well as giving a boost to the users hacking score, they also come pre-loaded with my own version of F...
[WOTC][LWOTC] Iridar's Bounty Hunter Class
Created by Iridar
Adds a new soldier class, Bounty Hunter. They specialize in eliminating priority targets by ambushing them with surprise attacks and explosives. They are similar to Reapers, but with less emphasis on stealth and scouting, and more on single target burst da...
[WOTC] Iridar's Perk Pack
Created by Iridar
This mod adds various abilities that can be used by other mods that add soldier classes, items or provide other ways for soldiers to gain abilities. By itself this mod does absolutely nothing; it relies on other mods to put the new abilities to use. I inte...
(WotC) Psionic Grenade
Created by Lost
This is a port of Farkyrie's Psionic Grenade mod for War of the Chosen, including support for PGO and Superior Explosives. I also limited damage to non-robotic, living units. https://github.com/lshtech/PsionicGrenadeWotc...
Blinding Smoke
Created by MrCloista
This mod is designed to be a way of enabling the offensive use of Smoke Grenades. It is inspired by the Alpha Smoke mod, but designed to be significantly toned down in effect, more a distraction/minor control tool than outright area denial. With Smoke Gren...
[WOTC] Chemthrower Addons
Created by RustyDios
What is this? This mod adds a new main chemthrower, with 3 tiers, that have a chance to drop from the CX Purifiers and CX Purifier Captains. These weapons will drop as 'corpse loot' and as thus can only be collected on missions that corpses can be collecte...
[WOTC] Militia Overhaul Plus Plus 2022
Created by Deadput
DLC requirements: All the DLC I listed is a requirement, if not using the Resistance Warrior pack there will be crashes due to the game trying to load a uniform that comes from that mod. The outfits can be commented out of the mod via the content.ini file ...
Modular SPARKs WOTC
Created by h4ilst0rm
I love robots. I've always loved robots. In the games I play I always tend go for robots. But I never really used SPARKs so now I hope to change that. Iridar's SPARK Arsenal is a huge leap to the proper direction, granting SPARKs great variety of equipment...
[WOTC] Modular Sparks PGO Bridge
Created by lordabizi
Modular Sparks - PGO Bridge Abstract This is a bridge mod between the fun Modular Sparks mod and the fun Proving Ground Overhaul v2. Namely, the experimental proving ground projects for Spark modules that are introduced in the Modular Sparks mod are now op...
[WOTC]LordAbizi's Gremlin & Bit Modules for Modular Sparks
Created by lordabizi
LordAbizi's Gremlin & Bit Modules for Modular Sparks Abstract Introduces three new Modules for h4ilst0rm's fun Modular Sparks mod, that encourage using the Gremlin and Bit for Sparks. Overview This mod adds four more modules for Modular sparks, that take a...
Modular Sparks: Cloista's Overdrive Modules
Created by MrCloista
This mod takes the 2 main custom perks from the Proficiency Sparks: Project LASER mod and remakes them as modules for h4ilstorm's Modular Sparks mod. As both perks are based around the Overdrive mechanic. I have also added another module tied to overdrive,...
Modular Sparks: Incinerator Modules
Created by MrCloista
This mod adds several Modules which grant perks related to the Incinerators provided by Spark Arsenal. They are all taken from Mitzruti's Immolator + Chemthrower Abilities mod. Despite the Modular Spark having Shredder as a baseline ability, it is incompat...
Invisible Viper Parts
Created by vasRayya
Invisible body parts pack for Allies Unknown Redux Species: Vipers. Repackaged all of my invisible viper parts into one mod so I don't have to repack them for every new mod, and so you don't have to be subscribed to every one of my other viper mods for all...
[WOTC] Mission Launch Auto Save
Created by Iridar
This simple mod creates an Auto Save on the Avenger whenever you click "Launch" in Squad Select, using the name of the Operation as the name of the save file. This can be useful if your game tends to crash when loading into a mission, so you can load the s...
[WOTC] Half-Life 2 Arsenal Ghost Templates
Created by Max
This is an updated version of my Half-Life 2 Weapon Pack which is now set up as a Ghost Template pack running on Iridar's Template Master. A "ghost template" is a weapon that technically exists in-game but isn't usable as a selectable weapon in the arsenal...
Visibility Condition Bandaid For Rapid Fire And Friends
Created by Mitzruti
What this is meant to address: In high population tactical missions, abilities with followup shots can result in the game lagging whenever the unit with them moves due to the game evaluating it's use against every single target on the mission. This issue b...
[WOTC] Random Ability Deck Patcher
Created by FearTheBunnies
About This Mod This is a simple mod for patching random ability decks for soldier classes. This is especially useful when tweaking Proficiency Class Pack classes and their XCOM row since they do not use the traditional AWC process. Using This Mod This mod ...
L.A.S.E.R Spark / Mec trooper Integration
Created by lordabizi
LASER Spark / Mec Trooper Integration Abstract In a recent work (LA-MC-RD) created Spark classes. This work incorporates those classes as classes for MEC Troopers, to accomodate the use of h4ilst0rm's fun Modular Sparks. Overview Project LASER Proficiency ...
AWC Expander
Created by Mitzruti
Enables easily setting up abilities that require particular weapons as AWC skills by automatically blocking classes that cannot use the weapon type(s) from getting them as AWC skills. Default configuration is an example that sets up vanilla gremlin skills ...
[WOTC] Advent Not Created Equal: Community Edition
Created by FearTheBunnies
About This Mod This mod adds a whole bunch of community enemy mods to the list of enemies affected by ADVENT Not Created Equal WOTC. Required Mods ADVENT Not Created Equal WOTC CX Not Created Equal - Optional requirement, only needed if using these enemies...
Shadow Research
Created by RealityMachina
Gain faster research and proving ground speed when you do Shadow Chamber projects, roughly equal to the bonus of two scientists and an engineer each time you complete a project. Proving Ground bonus stacks with the bonus provided from Engineers staffed in ...
[WotC]LW2 Chosen Perk Pack
Created by Alterd-Rushnano
This is a port of the classes and perks from Long War 2 ... to the CHOSEN. Do you think you heard something wrong? Noop. True Story. INFO As you know, the long war peck pack has significantly upgraded existing class, but not for Chosen. This mode eliminate...
[WOTC] After Action Report Extended
Created by RustyDios
What is this? This mod is a standalone port of the LWotC After Action Report, made with permission. This allows for a display of 1-12 units in the post-mission screen. (They will show as two rows, each row with up to 6 units) The mod includes soldier walk ...
[WOTC] ADVENT Isolation Protocol
Created by FearTheBunnies
About This Mod ADVENT operations have made it significantly more difficult to communicate with Resistance Cells around the world. The Make Contact button will now only appear when an adjacent region has a Radio Tower installed in it. For hard mode, this ab...
Rising Tides: The Program - Covert Infiltration Bridge
Created by Aleosiss
A compatibilty patch for the Program to work with Covert Infiltration. Features * Adds infiltration modifiers for Program classes and equipment * Adds handlers for Program OSF infiltrations and covert actions * Adds localization for new covert actions crea...
[WOTC] Facility Cost and Requirements Patcher
Created by lordabizi
Facility Cost and Requirements Patcher Abstract Exposes to config the costs and requirements of Facilities in the Avenger, and their upgrades. Overview This mod is another step in the ongoing quest to expose as much as possible to config. Technically, the ...
[WOTC] Operation Parallels : Laser and Coil expansion
Created by TRNEEDANAME
Operation Parallels : Laser and Coil expansion ID = 2869237069 Description = This mod is an expansion to the Doom Slayer mod that add the Laser and coil tech to the Slayer's arsenal. It does more than that though, check the supported mod section for more i...
[WOTC] Black Market Expanded Information
Created by TeslaRage
Overview Simple mod that adds more information on Black Market for weapons that you can sell. For now, they are: Weapon upgrades Nickname Mighty useful to avoid yourself from selling a weapon with nice upgrades. Even more so if you are playing with my loot...
[WOTC] Custom Item Name Formats
Created by Zelfana
Overview This mod allows you to customize your item names. You can change colors, add custom prefixes or suffixes. Everything is highly configurable. Default settings include colors for the vanilla game and a lot of mods. Equipment is colored by tech tier,...
Ability Prerequisite Get-Arounder
Created by Kiruka
So as far as I know, this sort of thing isn't covered yet by mods like Ability Editor, Template Master etc., so here it is as its own mod. Ability Prerequisite Get-Arounder allows you to mess around with prerequisites on abilities. This means both removing...
[WOTC] Savage Items BETA 0.52 - Bugfixes and Secrets
Created by Hudson Savage
NOTE: You MUST start a new campaign and meet the DLC and mod requirements for this mod to work correctly. Recommend only: Coordinated Turn Interruptions - by Zyohex - fixes issue with the reflex AMod and future items. This is not a strict requirement. NOTE...
[WOTC] Weapon and Item Overhaul: LW SMG Plugin
Created by FearTheBunnies
About This Mod This is a Weapon and Item Overhaul conversion for Long War SMG Pack - WotC (unofficial). Without this, SMGs will just be treated as any other assault rifle. Changes With Bullpups taking the spot of the light-weight mobile weapon, I have desi...
[WOTC] Compact Perks For Armory
Created by RustyDios
What is this? This mod makes a more compact viewing area of a units perks in the main armoury. It combines PCS, Traits and Perks all into one panel, so you no longer need to switch between them. Features Compact grid layout PCS, Traits and Perks all in one...
[WotC] RW Realistic Aiming Angles & Highlander+
Created by Darkling
Heavily based on Krumiro's RW Realistic Aiming Angles, this started as a merge with Highlander 1.26.3 but has acquired some additional changes of my own. Many things are the same - see the original mod for details. Changes ApplyVerticalBadAngleAgainstHighe...
[WOTC] Dedicated Pistol Slot 2.0
Created by Veehementia
READ ALL THE DESCRIPTION AND DON'T SKIP THE REQUIRED ITEMS, THEY ARE REQUIRED FOR A REASON! YOU CAN FIND INSTRUCTIONS ON HOW TO CONFIGURE THIS MOD IN THIS GUIDE. ANY COMMENT ASKING FOR CONFIGURATION HELP HERE WILL BE IGNORED. - Hi there. Missed me? - DESCR...
Proficiency Pack Pistol Slot Plugin v2.0
Created by MrCloista
Update 2.0: Mod Now Requires Modpocalypse Perk Pack to provide Travel Light (now +1 Mobility) Update 1.96: Enabled Claymore for ALL Proficiency Classes Enabled Pistol for Skirmisher Cohorts. Update 1.95: Added Xcom Trinkets DPS support for Starting Trinket...
[WOTC] Iridar's ADVENT Pistol 2.0
Created by Iridar
Adds new weapon: ADVENT Pistol. Same stats as Magnetic Pistol, with a token bonus of +5% Aim, so you have a reason to keep using them after you do acquire your own Magnetic Pistols. ADVENT Pistol drops from Tier 1 ADVENT Troopers and Officers with a 10% ch...
(WOTC+TLP) Plasma Fan Fire Fix
Created by PZ
Fan fire doesn't have a working animation if you use the TLP plasma pistol. This mod fixes that. That's all! It should be compatible with Three Tier Cosmetic Weapons TLP, Utility Slot Sidearms, Utility Slot Sidearms Extended, and basically anything else th...
Stukovs War: Trinkets Pack
Created by Stukov81-T.TV
#NotAModder About me I am a streamer who has created a lot of custom crazyness for XCOM 2 using the tools other modders have created. Be sure to catch my stream on Twitch! Stukov-81 Twitch Channel About This Mod This Mod introduces several new Trinket-like...
[WOTC] Loot Post Mover
Created by RustyDios
Why the mod? The aim of this mod is to split the loot drop posts from the centre of the drop zone to the fore and aft edges, so that should you get a Psi/Focus Loot in the same spot as a Vulture/Timed Loot, both are easily visible. The mod also gives loot ...
[WOTC] Gremlins Grab Loot
Created by Veehementia
DESCRIPTION Yo. This is a WOTC port of Grimy's Gremlins Grab Loot mod. Works the same way as it did in the original mod. Loot Post Mover is listed as a requirement because it adds a targeting icon to loot drops. If you don't care about it, you're free to s...
Interrogation And Recruitment
Created by Mr Danger Dude
Missed the old EU/EW Interrogation system? Want a fairly immersive way to gain Intel from foes? Or do you just want to be able to capture (And potentially recruit) (mostly) all enemies you encounter? Well, this might be the mod for you! This mod acts as mo...
Buildable Geth Redux
Created by RealityMachina
Can't tire out these machines. Geth Primes are now buildable by XCOM! After researching Mechanized Warfare or completing Lost Towers, Geth Model: Prime will show up in the Proving Grounds. They are similar to SPARKs in terms of class and design (they are u...
Allies Unknown Redux: Buildable HK Droids
Created by RealityMachina
The meatbag-insulting droids from a galaxy far, far away can now be utilized and constructed by XCOM for their guerilla operations. Unlike most AU mods, HK Units do not have the option to be recruited through the Avenger, instead to replace that, they can ...
Raider Faction Bases
Created by RealityMachina
Raider Faction Bases is a metamod meant to help the various raider faction mods you may install (by default, supporting the ones I've made) appear more frequently throughout your campaign. Description Bases are generated upon either campaign start or when ...
Rising Tides: The Program
Created by Aleosiss
Rising Tides is a faction mod. It adds the Program, an illusive organization that has aided XCOM in the past, to the game. NOTE: Please check the pinned discussions for bug reports and the mod's changelog. There are several benefits to allying yourself wit...
[WOTC] Raider Unit Manager
Created by NightNinja54
Commander, we've noted a number of new enemy combatants in our engagements. Luckily for us, they seem to stick to their own factions and aren't working with ADVENT. -Bradford Raider Unit Manger The mod allocates units to their respective faction groups and...
Allies Unknown: War of the Chosen Edition
Created by RealityMachina
Humanity isn't the only species willing to fight against the long reign of terror and servitude the Ethereal Collective has brought to wherever they went, XCOM just needs to spend time (and resources) finding them. In order to actually utilize this mod, cl...
PROJECT EXVENT: Playable ADVENT [v2.4]
Created by jayen
This mod requires War of the Chosen. Please read the FAQ first! "Keep your friends close, but your enemies closer." It's time to turn the aliens against each other. XCOM is seeking candidates for PROJECT EXVENT, an elite fireteam comprised of ex-ADVENT def...
[WotC][BETA] Support Strikes
Created by ∑3245
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. We're Open Source! This is a Support Strike mod, inspired from several games (same name in Metal Gear Solid V: The Phantom Pain, T...
[WOTC] Dude, Where's My Loot?
Created by Zelfana
Overview This mod fixes issues with loot drops related to mind control / hacking and player controlled non-XCOM units that are able to pick up loot. Essentially a fixed version of Loot Mind Control. There are five separate issues that are fixed: Loot picke...
[WotC] Support Strikes - Assets
Created by ∑3245
IMPORTANT: This is the entire assets of the Support Strike mod. The main module that uses these assets are here. War of the Chosen version! This is the assets for the Support Strike mod. For modders, feel free to reference the assets from this mod in your ...
[WOTC] Stats On Soldier Conditioning
Created by RustyDios
What Is This? This a simple little QoL bridge bringing Soldier Conditioning by TeslaRage and Stats on New Promotion Screen by Xymanek together. Why and Whats New? I have a terrible memory. I'd look at the dropdown, decide who I wanted and what to condition...
[WOTC] Stats on New Promotion Screen
Created by Astral Descend
Adds the soldier stats to the new promotion screen! Compatible with New Promotion Screen by Default (obviously), RPG Overhaul and any other class mod that uses Brigadier rank. Very useful when using Not Created Equal or any other mod which make soldiers ha...
FragCannon -Primary Grenade launcher
Created by Alterd-Rushnano
Add a unique Primary Weapon for the Skirmisher.-FragCannon, Primary Grenade launcher As you all know, Skirmisher is not a one-man Army, but a failed ADVENT deserter. Unlike Bradford's description, they are useful only in certain situations - should avoid w...
More Traits Enhancements and Bridge
Created by EvilBob22
This started as a bridge mod between More Traits and mods that add new "Fear Of" traits for new enemies. Some cosmetic improvements were also included, and there is now a new pair of traits specific to this mod, so it isn't just a bridge mod anymore. Mod B...
[WOTC] Set Item Weight
Created by LilAdamantos
From the creator of literally no other mods, comes the next big thing to hit the XCOM 2 workshop. The biggest, most convoluted solution to a minor inconvenience that nobody asked for. SET ITEM WEIGHT What does this mod do you ask? FEATURES Set weight class...
[Deprecated] Dark Classes Colored Icons
Created by EvilBob22
The new icons for this mod have been added to the, more complete, Color Class Icons mod. This mod will remain up to not break any saves, but won't be updated. You can run both with no issues, but you only need the newer one. Changes the class icons from Pr...
Still Stop Wasting My Time
Created by Musashi
Port of my vanilla mod Quicker Abilities + geoscape speedup This mod increases the speed on the geoscape (everything from scanning to avenger/skyranger movement) by three times and makes certain slow abilities animate much quicker. For example - launch gre...
Immersive Strategy Layer
Created by KongMD
This mod improves the user experience in the Strategy layer by blocking unnecessary popups, videos, and animations. Check out the included video to see it in action. All features in the mod are optional. Mod Features Skip Unnecessary Popups - Skip popup UI...
[WOTC] Ability Editor
Created by Boundir
Description This mod allows you to modify any ability (vanilla and modded ones). You will be able to change cooldowns, charges, action cost and other. Variables AbilityName - String Required - Name of the ability being modified Cooldown - Integer Optional ...
(WOTC) Repair Removes Acid
Created by PZ
Makes a SPARK's Repair ability heal various detrimental conditions, just like a Medikit. The only one that can normally affect a SPARK is acid burn, so that is the main use of this mod. WOTC Only....
Heavy Weapon Tweaks - WotC
Created by Postmaster
Why should shredstorm cannons be the obvious choice for your heavy weapons? For WotC. This mod attempts to balance out which heavy weapons you will take on missions. Each with their own pros and cons. Flamethrower and Hellfire Projector: -Much wider cone o...
[WOTC] Ablative Padding
Created by Hotl3looded
OVERVIEW This is a simple mod that improves the Blast Padding ability from the Grenadier class by adding an effect that grants scalable Ablative Plating (AKA Shield). I got the idea from RealityMachina's Scalable Blast Padding mod. I love the idea behind t...
[WOTC] Heavy Elemental Alchemical Throwers
Created by RustyDios
What is this? This is an expansion of the basic game Heavy Flamethrower. It adds 3 new types of heavy weapon and replaces the base game flamthrower. So all 4 base elemental types: fire, acid, poison and cryo/frost. With a basic and advanced version ... 8 w...
Ericpar's HealBomb
Created by Ericpar
Adds a Healing Grenade and Healing Bomb to XCOM WOTC Now with custom textures and UI images! Heals units the the blast of the grenade. An upgraded "Heal Bomb" can be made after the Field Medicine proving ground project is researched. By default the healing...
CapturedSoldiersList
Created by Beat
Adds a tab in the avenger Bar/Memorial where you can see what troops are currently in Advent/Chosen hands. Update August 5th, 2023 Runs populateCapturedSoldiersList if installed mid campaign Update July 1st, 2023 Code refactor to switch from reading ini f...
Nightsister Faction Weapons [WOTC]
Created by MostlyHarmless
DESCRIPTION Adds weapons from the Nightsister Faction mod https://steamcommunity.com/sharedfiles/filedetails/?id=2850059924 including the electrosword, vibrostaff and bowcaster. Electrosword and vibrostaff are classified as swords but upgrade with Assault ...
[WOTC] WSR Shotgun Animation : Addon
Created by TRNEEDANAME
WSR Shotgun Animation : Addon ID = 2895282660 Description = This mod is an addon to WSR Shotgun Animations by Iridar that add even more shotgun animation support. Link to the GitHub repository Required mod and DLC Required DLC = WOTC Required mods = X2WOTC...
No Invisible Heads On Randoms
Created by Permastun
NO LONGER IN DEVELOPMENT -- FEEL FREE TO USE SOURCE CODE Prevents procgen characters from having invisible heads/parts from addon mod parts(finding the specific names requires opening the mod in ModBuddy, and adding the part names to the NoInvisibleHeadsOn...
[WOTC] Bright Eyes
Created by RustyDios
What is this? This is a simple mod that adds ONE perk (and an item) The perk is called RustyBrightEyes, and its singular purpose is to remove the blind status. (the items are Eye Drops, small supply cost requirement) Why? More and more mods are using this ...
SurviveXTurns
Created by Beat
To activate this mission, you must complete a covert action called Find the Advent Spy The only other mod really required is highlander because this mission was built with it. The other mods are for handling a squad size larger than 6. Update December 21st...
[WotC] Configurable Objective Health
Created by TePª
What it do? Allows you to configure all Destroyable Objectives HP-values. The changes made by Configurable Protect Device are already included with the same default values, making that mod redundant, and probably incompatible. Most of the functionality was...
[WOTC] Dynamic Encounter Zones
Created by RedDobe
Players can now dynamically adjust Encounter Zones size and location on the map. What are encounter zones? They are the areas defined in the schedules.ini that enemy groups can spawn and patrol in. Requires the Community Highlander.. Default settings and c...
Hush Little Chosen
Created by Charmed
This mod includes two options, in an MCM. One controls 'dynamic' narratives, such as chosen taunts after attacking or being attacked. The other is for mission narratives, such as timer nags, chosen stronghold monologuing, objective warnings, etc.. Activati...
Overwatch All/Others WotC
Created by whoknew
Adds the ability to put all/other units with action points on Overwatch. SUPPORTS ONLY WotC! If you need a version that works with non-WotC, go here: http://steamcommunity.com/sharedfiles/filedetails/?id=621695447 This mod will save you a lot of time, even...
[WOTC] Stabilize Me
Created by dotvhs
Allows stabilization of a soldier that's bleeding out by any other soldier, provided that the soldier that's bleeding out has a Medkit. Original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=654174276 What was changed? Fixed the issue where u...
Free Carry Drop Subdue WOTC
Created by ADVENT Avenger
Carry, Drop and Subdue are now free at 100%. If you dont like the option being available even if nobody has any action left like EVAC, you can configure it in the INI file. But it doesnt happen enough for me personnally that it annoys me. V2.0 - Converted ...
Permanent Overdrive WOTC
Created by ADVENT Avenger
EFFECTS ARE NOW WHEN USED: +20 Defense, +20 Dodge for 2 full turns. 2 charges. 6 turn cooldown. No longer removed from inventory when used Mobility increase is 133% Provides immunity to : Psi, Stun, Knockback, Mental CARRYING OVERDRIVE PROVIDES (PASSIVE): ...
[WOTC] Request Evac
Created by Boundir
Description The ability to place the evac zone has been modified. No longer will you be able to place the evac zone wherever you want. No longer will it appear immediately either. You will now request an evac, then Firebrand will place the evac zone when s...
[WOTC] Zelfana's Assorted Fixes
Created by Zelfana
Overview Fixes bugs, fixes annoyances, lets you fix things yourself with the highly modular configuration! This mod does not do anything by default, you need to get Zelfana's Assorted Fixes Config or manually enable the options yourself in the config. Chec...
(WOTC) Domination Icon
Created by PZ
Have you ever had a squad with a few Psi Ops throwing around quite a bit of Insanity and Domination, and you forget which of your mind-controlled aliens are your friends forever (or at least the rest of the mission) and which ones you should probably send ...
[WotC] Tactical Combat Overhaul
Created by Nider001
Introduction Have you ever wondered if it is fair for your conventional weapons to be on par with high-tech alien magnetic and beam ones? Do you feel that XCOM 2 is way too fast-paced, but Beta Strike option simply isn't for you? Then you should absolutely...
Commander Borrows Central's Rifle
Created by thegrimsqueaker72
Gives Bradford's assault rifle to the commander's avatar on Operation Leviathan. The gun will do the same damage as the Avatar's base game weapon and has the same upgrades as Central's rifle in the Alien Hunters mission. The list of upgrades can be edited....
[WOTC] EU Armor Mechanics
This small mod changes the mechanics of armor granted HP and wounds so that damage taken doesn't incur wound times when it's below that of HP granted by armor or vests, as it was in XCOM EU. WARNING: This mod may have unintended consequences such as making...
[WotC] EU Psi Armor
Created by ObelixDk
-- EU Psi Armor -- -- Mod by Team CreativeXenos -- -- Blender, art, SDK, textures by (Kablamm0fish) and reworked by : ObelixDk -- -- SDK : Kexx -- -- Coding : Shadow79 -- -- Additional Coding: RustyDios -- This mod is a port of the XCom EU Psi Armor. The P...
[WOTC] Scaling Wound Times
This mod makes wound times change according to the number of days passed since the start of the campaign to make them less harsh at the start and longer as the game progresses. The formula for the reduction parameter is WoundTimeScalarTop / (Days passed + ...
[WOTC] Redefine Units
Created by Boundir
Description This mod allows you to change some options from units. Modify XComRedefineUnits.ini to do so. Variables TemplateName - String Optional - Name of the template modified. GroupName - String Optional - Name of the character group name being modifie...
Evac All - WotC
Created by tracktwo
This version of Evac All is for the War of the Chosen expansion only. Please use the original Evac All mod for the original XCOM2. If you are subscribed to both mods, make sure you only have the correct version of this mod activated for the game you are pl...
[WotC] Get A Rifle Grip! - Animation Fix
Created by ∑3245
This mod fixes all of the soldier animations so that they (both male and females of XCom and the various Faction Heros) grip any rifles that don't have pistol grips properly, instead of looking wack. It's configurable and other mods can make this a require...
[WOTC] Gremlin Target Protocol
Created by RustyDios
What is this? This mod grants an upgraded version of Combat Protocol to any Soldier that has Combat Protocol AND Scanning Protocol. The new Target Protocol functions the same way as Combat Protocol but also adds a holo-target style affect that helps boost ...
[WOTC] Holographic Scanning
Created by RustyDios
What is this? A simple config edit mod with some provided materials, that changes how scanned units look. It makes units that have been scanned look like the mimic beacon holograms. That's all ... seems lacking? It is lacking. The original 'solid red' look...
[WoTC]Tier III Grenades
Created by Farkyrie
You already know the drill. BIG @$$ explosions coming to XCOM. Vanilla version. LW2 version. Summary Adds a third tier to grenades, upgrading all Bombs to more powerful Warheads. Additional Information To upgrade to Tier 3, you must complete the Nuclear Wa...
Armour Gives Defense and Dodge
Created by PuffinMuffin
UPDATE: Makes each point of Armour give 5 Defense and 10 Dodge to both Xcom and Aliens. Defense and Dodge added per point of Armour for Xcom or Aliens is configurable in the INI files. DISCLAIMER: AP Rounds will not reduce defense and Dodge given by armour...
[WOTC] Better Armory Item Stats
Created by Mr. Nice
This mod improves the stats display of weapons, utility items and upgrades in the Armoury, including adding display of Critical Damage, Armor Pierce and Shred for all appropriate weapons. List of Changes Adds display of Critical Damage, Armor Pierce and Sh...
Anti Relay Cheese [WOTC]
Created by thegrimsqueaker72
Enemies standing next to the objective will react to XCOM targeting it (e.g. from squadsight). Pod activations can be capped. By default affects destructible objectives on these missions: - Destroy the Alien Relay - Destroy Transmitter - Avenger Defense - ...
Psionic MEC Troopers Rework(ver 1.0)
Created by Alterd-Rushnano
This mode allows Psionic class (include Templars and Psi Operatives) to also receive MEC Troopers retrofits. Mental and physical are ones. You may have been disappointed with one thing when running MEC Trooper at Enemy WIthin: Psionic soldiers must not be ...
Zoomier Zombie Animations
Created by Mitzruti
Changes zombie animations to the ones the lost use, which results in faster movement. Because normal zombies just take forever to go anywhere....
Reconceal After Battle
Created by davidtriune
Reconceals your squad if there are no alerted enemy units, or basically after the battle music stops. Disabled on maps where you aren't concealed to begin with (e.g. ambush missions). Gives enemy one turn to react if you are revealed by destructible paths ...
Item Durability
Created by RealityMachina
That's right, everybody's favourite* mechanic from Long War is back, to get you to be more diverse in your loadouts. * - definition at use may vary from conventional usage The Basics Any non-infinite items that XCOM produces now have some form of durabilit...
Surplus Class Icons Pack
Created by Tzarnal - MoonWolf
Note: This is a resource. It exists for other mods to use and does nothing on its own. Surplus Class Icons Pack This is a set of Class Icons made from https://game-icons.net/ provided resources. You are free to refer to this mod and use the class icons how...
[WOTC] Mass Effect Omni-Blade
Created by Scout Trooper
What are you going to do, when your rifle inevitably overheats? The sane answer would be "pull out my pistol" or, worst case scenario, "go for my knife". Well, fear not, as the brave engineers of Systems Alliance looked into the problem, and found a... dif...
Golden Gun [WOTC]
Created by Aquilio
"- Six bullets to your one?" "- I only need one." This mod adds the Golden Gun, a weapon used by Francisco Scaramanga: a legendary assassin, and an adversary of Agent James Bond. The weapon comes in three tiers and uses vanilla pistol stats by default (can...
[WOTC] Repurpose Abilities
Created by Boundir
Description This mod allows you to attach and/or remove abilities to characters, weapons, armors and items. Variables TemplateName - String Optional - Name of the template being modified. CharacterGroup - String Optional - Name of the CharacterGroup being ...
[WotC] No Unconscious AI
Created by Nider001
While being a fairly rare occurrence, an Unconscious enemy unit can cause all sorts of issues from creating unfinishable missions (good luck killing one without grenades) to making AI freeze upon selecting said unit. Being a victim of such situation, I dec...
XCOM: Gears Tactics Class/Perk Pack [BETA]
Created by General Disarray
Overview: This is my take on porting the perks and classes from Gears: Tactics perks to XCOM 2. It is not an exact port of the perks as they function in GT, since X2 environment is quite different. I have taken certain liberties with some perks and how the...
[WOTC] New Range Table for Arashi
Created by KimKast
Summary Did you know Arashi has no extra ability like other chosen weapons have? Wiki described Arashi suffers lessened range penalties; but I recently aware that beam shotgun and Arashi both share same short range table. Thus, I make new range table only ...
[WOTC] Rusty Smoke Concealment
Created by RustyDios
What is this? Made as an update to Smoke Grants Concealment as a less intrusive version done by OPTC. The original completely replaced Smoke Grenades and Smoke Bombs so was largely incompatible with other mods and had no way to expand on it. Details Adds t...
[WOTC] Geth Prime Redux
Created by Cerebralcloud92
LONG Overdue for a post to the Workshop, even with RealityMachina's permission, I FINALLY bring you my Redux to the Geth Prime. Instead of reusing the Vanilla Spark's Skill Tree, the Geth Prime now has their own skillset, about in line with their home seri...
(N:A) NieR:Automata - 2B's and Kaine's Outfits [WOTC]
(N:A)NIER: AUTOMATA– 2B’S AND KAINE'S OUTFITS ("ANDROIDS HATE VANILLA" EDITION) Inspired by Astery's Nier Automata Customization Pack ------- Please Read Desc for more info! RECOMMEND YOU TRY ASTERY'S CUSTOMIZATION PACK HERE! AND MY NIER AUTOMATA HAIR AND ...
[Overwatch] Genji Voice Pack
Created by Kobazco
A voice pack I put together using almost every line Genji uses in Overwatch, including choice Japanese ones. Suggestions are of course appreciated for different lines and placement. Made to go with this mod: http://steamcommunity.com/workshop/browse/?appid...
Metrocop Voice Pack
Created by poalr
"While being part of the Combine Overwatch, Civil Protection officers are ordinary human volunteers who have 'willingly' joined the Combine. Civil Protection officers joined either for more privileges, such as additional food, better living conditions, rew...
[WotC] Call of Duty: Black Ops III :: Helmets + Uniforms
Created by ∑3245
THIS MOD WILL RECEIVE NO MORE NEW CONTENT! This mod adds three new helmets from the somewhat popular but oversaturated title, Call of Duty: Black Ops III that can be worn by both human males and females. I decided that I had enough porting weapons for a wh...
Darker Nights
Created by ∑3245
This mod adds (not replaces) several new nightime skydomes/Environmental Lighting Maps to both the Tactical and Avenger map. This mod will change the lighting of the tactical map, when these maps are present. Note that this is a separate mod for those who ...
More Environmental Lighting Maps
Created by ∑3245
PSA: THE NIGHT MAPS ARE REMOVED FROM THIS MOD! THEY ARE NOW CONTAINED IN A SEPARATE MOD. This mod adds (not replaces) several new skydomes/Environmental Lighting Maps to both the Tactical and Avenger map. This mod will change the lighting of the tactical a...
[WOTC] Mass Effect: Cerberus Armory
Created by Lord_Poncho57
"Salvation comes with a cost. Judge us not by our methods, but by what we seek to accomplish." -Jack Harper, the "Illusive Man" Requested by KhaosByDesign, the Cerberus armory contains several weapons and armor sets to help bolster your boys in yellow. FEA...
[WOTC] Unrestricted Customization Redux
Created by RustyDios
What is this ? This is a copy of ToxicFrog's miraculous Original Unrestricted Customization Mod . Made with permission from ToxicFrog. This version is 90% the same as the original, except I added some code by Jeb from the originals comments section. This e...
Vektor Rifle Armor Crit Bonus
Created by PuffinMuffin
Part of a complete weapons overhaul to make all weapon types feel unique and lend to their own tactical advantages. Download the Custom Weapon Stats Overhaul Mod here: Custom Weapon and Armor Stats Overhaul Gives Vektor Rifles a bonus crit chance based on ...
Shotguns Flank Crit Bonus
Created by PuffinMuffin
Reuploaded as the original was banned by a moderator. No idea why, assume its the kitten. Updated to now work on any gun under weapon category 'shotgun', regardless if modded in or base shotguns! Part of a complete weapons overhaul to make all weapon types...
Zombie Dismissal Fix - WotC
Created by [OG]CombatMedic02
The Zombie Dismissal Fix Mod, updated for War of The Chosen. All credit goes to ADVENT Avenger, the original creator of the mod, I just updated it to work with War of the Chosen and fixed a few of the bugs. Original Mod: http://steamcommunity.com/sharedfil...
Playable XCOM 2 Aliens For LWOTC
Created by Kiruka
Muppets: stop asking me to make a non-LWOTC version. Modders that make stuff for regular WOTC are a dime a dozen. I'm currently the only Steam Workshop modder 100% dedicated to LWOTC mod development. Other modders: feel free to use any code or localization...
MEC Troopers For LWOTC
Created by Kiruka
Here it is: MEC Troopers for Long War of the Chosen. There's more to it than just LWOTC compatibility, though. It's also a full class overhaul and rebalance. You can check out the original mod here to learn more about the classic features. That mod is not ...
[WOTC] Leviathan Extended Squad Size
Created by RustyDios
What is this? This mod is basically a clone of One Squad On Avenger Defense made with permission. Except this mod affects the final missions 'Broadcast Tower' and 'Operation Leviathan' and sets the squad limit to whatever is in the config. The default size...
[WOTC] Pistol Expert Ability
Created by Veehementia
READ. THE. DESCRIPTION. - DESCRIPTION Kept you waiting, huh? This mod aims to bring back the Gunslinger ability from XCOM EU/EW but with additional functionalities and more customization options, under a new name: Pistol Expert. I've always felt that the G...
Modpocalypse Perk Pack
Created by MrCloista
What is this? This is a perk pack including a number of perks that have been made for previous proficiency class plugins. The perks in this pack are made with new template names so they don't overlap and so you don't need to use those class mods just for a...
M.E.M.E.B.O.T.S.
Created by MrCloista
What is this? This mod started as a fun little way to add some extra fluff for my streamed campaigns, and after some interest from viewers has turned into a fully fledged standalone Reinforcement system. It adds 11 different droids, the 'M.E.M.E.B.O.T.S.' ...
[WOTC] M97 Viper Sniper Rifle
Created by Lord_Poncho57
My 3rd mod for XCom 2, with a few bug ironed out. Hopefully. Anyways, I fixed the issue with magnetic being available from the start, like with my other mods, and I think I fixed the issue with the weapon only being usable in a fresh campaign. I'm using th...
[WOTC] Iridar's Loadout Manager
Created by Iridar
Adds new functionality to Loadout and Squad Select screens to save and equip units' loadouts. Loadout Screen Adds two buttons to the Armory Loadout screen: Save Loadout - clicking this button will bring you to the Save Loadout screen, where you will see th...
Pre-Scamper Ability Stopper
Created by Kiruka
This is a small utility mod that prevents enemy units (specifically, anyone NOT on eTeam_XCOM or eTeam_Resistance) from using specific abilities prior to scampering. Inspired by ADVENT Avenger's Ever Vigilant Bugfixes WOTC mod, the big difference from a pl...
[WOTC] No EULA on launch
Created by Eric Kotato
Hides EULA window by making you offline in My2k, so you don't have to decline EULA on every launch....
WOTC Mordin Squadmate
Created by Kexx
------------------------------------------------------ UPDATE #2: July 28th, 2019 - fixed dark, scruffy finish look on Mordin's outfit. ------------------------------------------------------ ------------------------------------------------------ UPDATE #1:...
Battle Rifles and Strike Rifles for LWOTC
Created by Kiruka
When I saw Wolf's Asset Pack, I knew I had to do something with those very nice looking Battle Rifles and Strike Rifles. So, I made new templates for them and brought them to LWOTC (and regular WOTC if you're willing to do some config work) as entirely new...
Covert Experience
Created by Alpha115
What this mod does is simple, and helpful. Whenever you do a covert action it gives you extra experience. How much extra experience is related to the FL you are currently at. If you are on FL 5 you can get 1-5 extra experience per covert action. I mainly m...
Pause World Time In Hours
Created by MrWatsyoname
About Combines Pause World Time and Hours Instead of Days' to make them compatible and feature complete. Features The geoscape clock will not tick forward until you scan at a site or fly somewhere. Missions and scan sites will display how long they will la...
[WOTC] Dynamic Deployment by Iridar
Created by Iridar
Adds the Dynamic Deployment unlock to Guerilla Tactics School that allows XCOM to deploy selected squad members after a mission has begun. By default, soldiers can be selected for Dynamic Deployment (DD) in three locations: In Squad Select, there will be a...
Stukovs War: Stimgun Visual Replacement
Created by Stukov81-T.TV
About Stukov81-T.TV I am a tiny streamer who has created some custom goodies for XCOM 2 using the tools other modders have created. I am sharing some of my ideas thanks to the encouragement of FearTheBunnies and the MEME Discord About This Mod This Mod doe...
[WOTC]Never Again!
Created by lordabizi
Never Again! Abstract This mod introduces a new mechanic, where soldiers who participated in``important" missions, can never go on other ``important" missions for the rest of the campaign. This is inspired by the well known mechanic of the same name in the...
Distress Beacon
Created by MrCloista
This mod gives new a new Hack Reward set called Distress Beacons. These call in reinforcements. All Distress Beacons are localised the same so that you are never sure which you are getting, so there is a degree of randomness and a small risk in setting one...
WC_GeoscApps
Created by Zyxpsilon
MOD-ID TAG = #1125494196 DESCRIPTION = Geoscape custom UI elements SUMMARY = Regions & Continent Bonuses receive unique symbols. Let's repeat the intro from the XCom2+LW2 version.. just for clarity! -------------------------------- This project was just so...
[WOTC] XCom Scamper
Created by Astral Descend
Gives XCOM soldiers 1 free movement action whenever an enemy pod is revealed, only if that soldier had already ended their turn and only if the pod was triggered via a movement action. The scamper movement will also not be granted if the soldier is current...
[WOTC] DSL Redux Sort Options Plugin
Created by RustyDios
What is this? This mod changes how UIPersonnel screens sort thier data by using a UISL override. They will now use an entire new Insert Sort method instead of a Bubble Sort method. Should work on all UIPersonnel screens. I made this mod JUST so my main Det...
[WOTC] Detailed Soldier Lists Redux
Created by RustyDios
What is this? This is my REDUX of -bg-'s amazing Detailed Soldier List . I had been sitting on this mod redux for well over a year waiting on some contact from -bg- with no reponse given. Decided it had enough changes to get released. It also bridges the g...
Simple True Concealment
Created by kregano
The wait is over! Get True Concealment's functionality now, thanks to built in features in WOTC! No longer will you have to deal with timers starting right away on missions - stay in concealment, and you don't have to worry about the clock ticking down. Ap...
[WotC] Bond To Header
Created by Dare
Background A mod you never knew you want. It changes the way how available bonds are presented to the user while in Avenger HUD. In normal WotC they are placed across the screen randomly and they change the position everytime you go back into Avenger HUD. ...
[WOTC] Wrist-Mounted Blades
Created by NightNinja54
Commander, I overheard Mox talking to some of our rangers. Apparently they've been using the skirmisher's ripjacks in place of their swords. At first I thought he was upset, but I think he was impressed. I don't think they'll be able to perform the acrobat...
Phantom Evac
Created by RealityMachina
Inspired by Phantom Doctrine, Phantom Evac lets your soldiers evacuate unconscious soldiers without needing to carry them...as long as you get to the evac zone first. Details The mod adds in a secondary ability to the standard Evac ability, Assisted Evac. ...
[WOTC] Create Custom GTS
Created by 黄俊浩
Description This MOD can create custom GTS Usage ;TemplateName = Unique ID ;AbilityName = The ability to be acquired ;bAllClasses = All soldiers ;RequiredHighestSoldierRank = Required military rank 0-7 ;Cost = Supplies needed ;strImage = ICON ;RequiredSold...
[WOTC] YAF1 Profile Extension
Created by RustyDios
What is this? This mod is an extension for RoboJumpers Yet Another F1 that provides some custom colour profiles for more unit types/groups. That is so cool! ... Tell me more I know right ?! This is all possible thanks to the Event Hooks that RoboJumper had...
[WOTC] Helmet Glass Fix
Created by Poo Sparks
***For a version of the mod which changes the Andromedon customization Helmet and the Anarchy's Children helmets, please use: https://steamcommunity.com/sharedfiles/filedetails/?id=1541079127 Subscribe to only one version. All the glass materials in WOTC w...
[WOTC] Rustys Recruits Redux
Created by RustyDios
What is this ? This mod is a combination of Krj12's Enhanced Recruitment Lists , SaintKnaves Recruits Conserve Character Pool and Kdm2k6's LWotC Recruits Stat Display . The code is about 80% Kdm2k6's and made with his permission. However I was unable to co...
[WOTC] Improved Feedback
Created by RustyDios
What is this? So, basegame perks have a lot of wonkyness around the Feedback resistance card. This mod aims to fix some of that. How? Simply put, it replaces feedback's damage trigger with a modified one that aims to control it better. Vanilla feedback has...
All Armour Avenger
Created by MrCloista
This mod expands on 2 mods that came before it Wear Armour on the Avenger by RealityMachina and Full Crew Avenger (WOTC) by Mertius, and is released publicly with their permission. What this mod does: All character pool characters (Soldiers, and also VIPS ...
[WOTC] Soldier Info Redux
Created by RustyDios
What is this? This is a WOTC update to a small Grimy mod Tactical Kill Counter , not to be confused with my other recently released redux Tactical UI Kill Counter mod ! Grimy was a great modder that has stepped away from the modding scene, with the instruc...
[WotC] Glaive- Massive melee Weapon(ver.1.5)
Created by Alterd-Rushnano
Add a powerful melee weapon for the Your soldier. Somebody would have thought about this.- Why did not anyone make a melee weapon combined with a gun? & why does not XCOM use massive melee weapons like Spear or Glaive? This mode solves the above mentioned ...
[WOTC] Standardised Resources Bar
Created by RustyDios
What is this mod? The aim of this mod is to re-organise, sort and standardise the resource bar across all screens, showing resources that make sense for the screen. Config Config now exists for other mod users to add a simple line or two for adding thier o...
[WOTC] TLP Plasma Weapons With Visual Attachments REDUX
Created by Veehementia
PLEASE READ THE DESCRIPTION. THANK YOU. Jake better start payin' up I'M FIXIN' HIS STUFF HERE DESCRIPTION Hi. This mod, like my previously released TLP related mods, aims to do a very simple thing: provide visual attachments to the Tactical Legacy Pack Pla...
Tactical Armory UI
Created by Musashi
Loadout UI Replacement A new loadout UI optimized for large lists featuring sorting and filters. Made this primarily for RPGO and/or Resistance Firearms which make it horrible to work with the vanilla loadout ui list. Filter and Sorting are saved per soldi...
[WOTC] TLP Magnetic Weapons With Visual Attachments REDUX
Created by Veehementia
PLEASE READ THE DESCRIPTION. THANK YOU. Quarantine's tough, y'all. Stay safe. DESCRIPTION Hi. Quarantine time has given me the opportunity to finally remake some mods I've been unsatisfied with for a while. This is a better version of this mod and this mod...
[WOTC] Visual Attachments For Shiremct's Overhaul
Created by Veehementia
READ. THE. DESCRIPTION. - DESCRIPTION Salutations. This mod aims to add some missing visual attachments to the excellent Weapon and Item Overhaul (BETA) mod from Shiremct, and some other minor visual goodies. Most of this changes can be configured in the m...
Craft Basic XCOM PCS
Created by MrCloista
This mod allows you to make Basic tier PCS. Build Basic XCOM PCS Project Facility - Proving Ground (Or R&D CombiWorkLab) Required Tech - ADVENT Officer Autopsy Cost - 1 x ADVENT Officer Corpse Mod Compatibility Combined Workshop & Laboratory - Build XCOM P...
ADVENT Corpses in the Black Market
Created by MrCloista
This mod is a spiritual successor to Buy Corpses From the Black Market. The extra uses for a lot of the vanilla corpses buy some of the mods on the workshop means you can run short on them, especially the basic ADVENT ones. As a result, I made this mod to ...
Non-Skirmisher ADVENT Hybrids
Created by RealityMachina
Not all hybrids rescued muster out to be part of the Skirmisher Corps, but they can still make good soldiers for XCOM. A reimagining of the original ADVENT Hybrids mod, these are hybrids recruited through Covert Actions from the Skirmishers (along with reu...
Resistance Units that Scamper
Created by Tedster
This mod contains copies of the standard civilian resistance soldier units that will scamper when spawned in instead of standing in place as a mass mimic beacon. It includes all 3 tiers of standard resistance militia unit, and some encounters that will spa...
[WOTC] Select Soldier Icons Redux
Created by RustyDios
What is this? This mod is my personal redux of Soldier Select Icons by zFail, finally uploaded for others to use. I do not have permission to update the original, but as there has been no correspondence from the author since February 2016, I figured this s...
[WOTC] Custom Pistol Clip Size
Created by Lost
True Primary Secondaries is hard coded to give a primary pistol 6 shots in it's clip. To balance some mod added weapons I made an extension that will support other values. Assign a clip size as usual to the pistol/autopistol and this will take care of it. ...
[WOTC] Dedicated pistol slot empty item patch
Created by Lost
I've encountered a strange, somewhat specific bug in the Dedicated Pistol Mod where it will start showing a bunch of empty items. Best as I can tell this has to do with having extra slots, like vest or ammo slots, and setting default loadouts. This is a qu...
[WotC] Strip Weapon Upgrades and Customization
Created by ∑3245
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. This mod adds a button in the Weapon Upgrade screen to strip weapon upgrades AND customization (color, patterns, name) from the cu...
[WOTC] Extended Personnel Info Redux
Created by RustyDios
What is this? This mod is my personal redux of Extended Personnel Info by Astral Descend. Made and released with permission. This mod adds useful info such as soldier bond details, skills and loadout to personnel screens. The 'wings' of the soldier lists ....
Tac Perk Pack
Created by tac
Major update (4/27/2023): Removed steadfast from the pack. It will be found in the upcoming tactical changes mod I have planned. Also renamed the two perks below! If you have a class reliant on these abilities, add a: "TPP_" prefix to them! This mod curren...
[Deprecated][WOTC] Filtered Build Items Menu
Created by pgg12
This mod is no longer being updated and has poor compatibility use this one instead: Filtered Menus Adds a panel with various filters to the build item menu. The currently supported options by which items can be filtered currently are Item category (applie...
Consistent Team Colors
Created by EvilBob22
If you play with 3rd party faction mods, you may have run into one or more with enemy target icon colors you just don't like. For my own example, many use an orangey yellow that can be confused with the "I'm flanked" yellow. This mod allows you to control ...
[WOTC] Pathfinder Cosmetics 2022
Created by Max
This is an updated version of Claus' Pathfinder Cosmetics, with cooked assets to drastically reduce its file size. Visit the original mod to see screenshots. ------------------------------------------------- FEATURES: -Everything included in the original m...
[WOTC] ADVENT Armor: Pathfinder
Created by Kiruka
(If you want a mod that sets up NightNinja54's Advent Armors for LWOTC play, go here.) This is another mod in the series of armor mods that goes with NightNinja54's ADVENT Armor: Reverse-Engineering mod, also relying on Claus' Pathfinder Cosmetics mod and ...
[WOTC] SPARK No Wreck Stealth
Created by Zelfana
Overview Yet another bugfix by yours truly. Fixes SPARKs being on unfriendly terms with concealment. Hunter Protocol fixed to not trigger while still in concealment. Probably not a huge issue with vanilla SPARKs but definitely is when the ability is on oth...
[WoTC]Legacy of Chosen(Chosen Hero Weapon mod)Ver 1.5
Created by Alterd-Rushnano
Adds Chosen variants of weapons that were added in War of the Chosen expansion in Hero class. LIST OF NEW WEAPONS All chosen hero weapons can be crafted when there is a chosen hero and a colonel hero class soldier associated with the weapon in the providin...
EU Plasma Weapon Pack
Created by Musashi
-- EU Plasma Weapon Pack -- -- Mod by Team CreativeXenos -- -- Blender, art, textures, effects and SDK : nekoworkshop -- -- Additional texturing : ($S360)Aeronautic -- -- Coding, Workshop-image : PZ -- -- Weapon Attachments: Spart117MC -- -- Attachment Cod...
[WOTC] Extra Damage Patcher
Created by Zelfana
Overview Copies ExtraDamage entries used for special ability damage values between weapons to fill in any missing entries. The main use for this is adding various psionic ability damage values to Templar gauntlets and other psionic weapons that mods did no...
[WOTC] Suppression For Suppression
Created by RustyDios
What is This? This is a simple mod that makes it so you can't use suppression if you are suppressed. Should apply to friend and foe, for direct and area suppression. Should work mid campaign, but not mid tactical. ... and yes, honestly I was shocked this i...
[WOTC] LordAbizi's Battlefield Leadership Training
Created by lordabizi
Battlefield Leadership Training But select capable men from all the people—men who fear God, trustworthy men who hate dishonest gain—and appoint them as officials over thousands, hundreds, fifties and tens Abstract This mod is the spiritual successor of th...
WOTC GTS Perks For Spark Units
Created by krj12 (Ken)
Original version can be found at: http://steamcommunity.com/sharedfiles/filedetails/?id=726633556 Adds several Spark specific perks to the GTS. Summary Adds 3 perks for spark units: 1. Regeneration ( unit regenerates 2 hps per turn up to 8 hps total) 2. De...
(WotC) Extra Grenade Pocket
Created by Lost
For my personal set up I wanted a situation where a soldier could have more than 1 grenade pocket, similar to how items could add utility slots, so this is a mod that does just that. Like the base game config options "AbilityUnlocksGrenadePocket" this adds...
[WOTC] Unstuck Suppression
Created by Zelfana
Overview Makes some events clear Suppression to fix some oddities that would happen otherwise. Things that make the target ineligible for Suppression will now remove it, like Stasis and Mind Control. Also if the target got concealed or moved for any reason...
WOTC - Modern Warfare 2019 Milsim CTSFO
Created by Ninya
Updated with a vest that does not say police. Recommended to use with this mod is the wear armor on the avenger mod, which is just cool but not actually necessary: https://steamcommunity.com/workshop/filedetails/?id=1123987633 This addon contains CTSFO fro...
Viper Avenger Patch
Created by SOPHIA
ERECT SNEKS BE GONE! As the above may say, you may have noticed if you use the viper mods. that at times in the Avenger you will see them appear and due to them lacking the animations to proper appear on the Avenger they will glitch out and A-pose in place...
[WOTC] M3 Predator Pistol
Created by Lord_Poncho57
Well, each class now has a usable weapon, minus the gunner. Though, Mass Effect doesn't really have much in terms of cannons. Besides the Geth Spitfire, Kett Soned, and N7 Typhoon. Probably going to take a stab at expanding the old Clone armor mod, and the...
[WOTC] Destiny Weapon: Monte Carlo
Created by Jame
(Des)crip(ti)o(n) of M(y) XCOM (2) Mod. This is my newest venture. The Monte Carlo from Destiny 2 in your XCOM arsenal. You may need to start a new campaign to use this weapon. I've included three tiers of Carlo to go along with the Conv.Mag.Beam upgrade t...
A Harder War: Waterworld Ethereals
Created by ReshiKillim
A Harder Leviathan The Mod that nobody needed, that few really wanted, has arrived. Leviathan has been overhauled, and is greater than ever before. Battle a horde of aliens, strike down the Elders' Avatars, and then slay the alien gods themselves. This, ho...
Terror Mission: Plague Outbreak
Created by ReshiKillim
A New Variant of Terror Missions The absolute worst kind, a high stakes Escort Mission. Put simply, XCOM is deployed to Contain a Plague Outbreak and Escort groups of Civilians to EVAC before the situation can spiral out of control. Put not so simply, the ...
[WOTC] Destiny Weapon: Steelfeather Repeater
Created by Jame
- Hello There! - I have put the Steelfeather Repeater from Destiny 2 into XCOM 2. (It comes in variants for all three tiers that can be edited and renamed in the localization or ini) You may need to start a new campaign to use this mod. Sometimes the weapo...
[WOTC] Shot Hud Ability Position Exchanger
Created by RustyDios
What is this? This mod is a simple OPTC edit mod that has been part of my local tweaks for well over a year! I've extracted it and made public under a request from MrCloista, Stukov and XpanD. It allows you to easily set by config roughly where a perk shou...
Improved Friendly Reinforcement Mechanics
Created by Tedster
This mod is intended for streamers and/or other players who use use the DropUnit or AICallReinforcements commands to spawn units onto the XCOM team, and for players who use mods that use the reinforcement system to spawn units into team XCOM (NOTE: this is...
40k Inquisition [WOTC]
Created by MostlyHarmless
DESCRIPTION This mod contains armor customization options, weapons and a voicepack for the Ordo Hereticus and Ordo Xenos Inquisitors from the Advent2Imperium mod. REQUIREMENTS WOTC Animation and Sockets Supplement USE The armor customization options are se...
[WOTC] Use Free Actions with Momentum
Created by Zelfana
Overview Makes non-hostile free actions usable when soldiers only have Momentum, Implacable or other movement-only action points left. Only applies to abilities that are visible on the action bar, non-hostile, do not have a cooldown, do not have charges an...
[WOTC] Sparks T-Pose Auto-detecter
Created by FearTheBunnies
About This Mod Very simple meta-mod that will scan through all the armor templates looking for mod-added SPARK torso templates and shove them into the config array for robojumper's Sparks T-Pose Fix. Requried Mods Sparks T-Pose Fix Compatibility Should be ...
[WOTC] Config Panic Reaction Fire
Created by Zelfana
Overview Configure how automatic reaction fire attacks work while units are panicked. Default settings fix some modded reaction fire attacks triggering against units on the same team while units are panicked. The most notable example is the None Shall Pass...
Coordinated Turn Interruptions
Created by Zyohex
Allows multiple units to interrupt turns simultaneously If you ever played with multiple Skirmishers in the same mission, you might have noticed that they cannot act at the same time when using Interrupt or Battlelord. This also goes for any turn-interrupt...
Sparks T-Pose Fix
Created by robojumper
Fixes Sparks T-Posing when being injured while in HQ and using modded Armor, such as the EW MEC Ports. Nothing the original author could do about, this is just a slight change to make it work even more. Thanks to /u/Sailor_Pothead for making me aware of th...
[WOTC] Raider Relations
Created by RedDobe
Increases the immersion of the Raider Faction Bases mod by creating real relationships with each raider faction. Allying with a raider faction costs a lot of resources and manpower but will provide great benefit, while making an enemy of them will create a...
[WOTC] Show Current PCS
Created by RustyDios
What is this? This is a simple mod that adds a box to display the currently equipped PCS on the PCS selection screen. Hovering over the selection shows it in the details to the right. Known Issues Controller users can not get to the top box to get the fitt...
[WOTC]Mission Beneath Suspicion
Created by lordabizi
Missions Beneath Suspicion Abstract This mod introduces a quick way to disable the presence of Rulers or Chosens from specific missions. Overview Why on earth would the Chosen come to interrupt XCOM while they rescue some unconscious dude in the middle of ...
[WOTC]Truly Guaranteed Sitreps and Multiple Sitreps
Created by Inertia
What this is: This mod is a substantial improvement over the older Multiple Sitreps 2.0: Guaranteed & Categories mod(at https://steamcommunity.com/sharedfiles/filedetails/?id=2068573223 ) in many aspects. While the old mod performs quite well in simple cas...
[WOTC] Sub Sonic Grenade
Created by MrShadow
-- Sub Sonic Grenade-- -- Mod by Team CreativeXenos -- -- SDK and PhotoShop : Super awsome totally not fat just big boned : ObelixDk -- -- SDK : Kexx -- -- Coding and conceptual idea : Shadow79 -- Thanks to NelVIeSiS for making the new icon for the Sub Son...
[WotC] Better Cost Strings
Created by fearlessiron
This version is for War of the Chosen This mod requires the X2WOTCCommunityHighlander mod (v1.26.0 or later). --> Vanilla version <-- Shows inventory counts and highlights sparse artifacts and resources in cost strings when building items, starting researc...
[WOTC] Full Shadow Report
Created by RustyDios
What is This? This mod is heavily inspired by WOTC Show Enemies and Terrain on Mission Planning by Sebkulu. It is essentially a 'new' mod, so no permission was sought for the posting. BUT! I did indeed base the code on his mod however I have cut, changed, ...
[WOTC] ISO-Style-Dates & 24h Clock
Created by BlackDog
This lightweight mod alters the UI Panel of the Save / Load game interface and adjusts some in-game localisation so that short dates are outputted in the ISO8601 standard format of YYYY-MM-DD (or as close to it as possible - in many places, the game has qu...
[WOTC] Combine Intervention
Created by Loki Laufeyjarson
The Combine have made a triumphant return, rewritten and, hopefully, free of any bugs! The Combine have formed an alliance with the Elders, resulting in multiple Combine Military Units joining the battle against XCOM. This Mod utilizes existing Workshop Co...
[WOTC] Combine Intervention - Raider Faction
Created by Loki Laufeyjarson
The formidable Combine have made their presence known, strategizing to conquer Earth and vanquish both XCOM and ADVENT in their path to dominance! After noticing the Psionic Storms unleashed by the Elders during their time on planet Earth, the Combine have...
[WOTC] Stay Concealed Using Items
Created by Zelfana
Overview Makes Smoke Grenades, Ultrasonic Lure, Mimic Beacon and other similar support items from mods not break concealment when used. Configuration <Steam>\steamapps\workshop\content\268500\2994011957\Config\XComZelfConcealedItemUse.ini Add more items an...
Officio Assassinorum [WOTC]
Created by MostlyHarmless
DESCRIPTION This mod adds 40k Imperial Assassin customizations and weapons for XCOM that were used in the Advent2Imperium mod. REQUIREMENTS WOTC Completely Invisible Heads (If using the Callidus Assassin Mask or Culexus Assassin Helmet, they clip through t...
Project: Final Spark
Created by Alpha115
Summary My rework for Sparks. Do not use with my WOTC Spark Buffs Mod or Mectronic Warfare as they conflict. This mod reworks the spark similar to Mectronic Warfare however the Sparks feel more like the Vanilla versions. I reworked and improve various spar...
Adeptus Mechanicus [WOTC]
Created by MostlyHarmless
DESCRIPTION This mod adds 40k Adeptus Mechanicus armor customizations, weapons and voicepacks for XCOM that originate from the Advent2Imperium mod. REQUIREMENTS WOTC Tactical Legacy Pack (Certain weapons use projectile effects from this DLC) Completely Inv...
[WOTC] Mass Effect M-76 Revenant
Created by Scout Trooper
Seeing the lineup of existing WOTC Mass Effect weapon mods, I couldn't shake the feeling that something was off. Then it hit me - there is no classical LMG! Well, there's a good one from Andromeda along with other models by Lord_Poncho57, but what about th...
[WOTC] Don't Make a Sound
Created by FearTheBunnies
About This Mod A spiritual sibling to Don't Move A Muscle by Lago designed to take one of the Chosen Warlock's signature skills and revamp it. The New Spectral Army This mod will make the Warlock and his Spectral Army significantly scarier. Spectral Army n...
LordAbizi's Perks - Disastrous Adventures Noodle Code Experience
Created by lordabizi
My Perk Pack. Currently has the following: Need It Dead - grant an ally a version of the banish ability that can only be used with a special action point type, and that special action point. Using this version of banish knocks the user unconscious. Visuali...
Project: Resistance Heroes
Created by Alpha115
Overview Hi folks this is a All in one mod for my three hero class reworks. If you want to see all the changes I've done for each of the heroes look to the below links. https://steamcommunity.com/sharedfiles/filedetails/?id=2919791176 (Templar) https://ste...
Build Random Upgrade
Created by MrCloista
This mod is designed primarily for TeslaRage's Loot Mod, but will function fully without it, though with less options for rewards. This mod adds a new Proving Ground project: Build Random Superior Weapon Upgrade. Cost: 1 Elerium Core Upgrades Available: Su...
[WOTC]Star Wars BX Droid
Created by Cavily
This mod adds Commando Clankers from EA's Star Wars Battlefront 2 to Xcom 2 in the form of customization parts for males only. FEATURES BX Commando Droid parts divided in torso, legs and left-right arm slots. BX Commando Droid head added race 0 face slot. ...
[WOTC] Use Boom Actions With Momentum
Created by FearTheBunnies
About This Mod Adds configs to Zelfana's Use Free Actions with Momentum which will allow for Throw Grenade actions to be taken with Movement Only Action Points. This config setup will NOT enable Launching Grenades or firing Heavy Weapons with Movement Only...
Scanning Sites Plus Two
Created by Mitzruti
A remake of Grimy's Scanning Sites Plus. Causes more POIs to spawn, and those POIs have a chance (default: always) to spawn a mission instead of just handing you the reward. Has both global and per-POI config modifiers to scan duration and mission chance. ...
Double Pod Count
Created by Mitzruti
What if instead of having bigger pods, you just had MOAR pods? Reflect a copy of each Pod over the Line Of Play so they're at least theoretically not right next to each other. includes config options to skip certain schedules or encounters, and mutate cert...
[WOTC] Tactical HUD Lag Fixes
Created by ExitSign
Tactical HUD Lag Fixes - for War of the Chosen Various performance fixes in the Tactical HUD: Greatly reduce number of ability array refreshes while visualizations are running. Huge cause of frame stutters, especially noticable when also using the 'Cost Ba...
More Craftable XCOM PCS
Created by Shad
Adds mod added PCS to the reward list of PCS you can get from Craft Basic XCOM PCS. Instructions For this to work, besides the required mods, you need to have atleast one of these supported mods: Failsafe Hacking PCS Squad Sight PCS Compability None that I...
[WOTC] Gotcha Again Redux
Created by RustyDios
What is this? Simply put this is a merge of WOTC Gotcha Again with Peek From Concealment and its UI Fix and MissClick Protection . Gone are the days of needing to manually configure the XComEngine.ini of these mods to resolve conflicts, things just work. I...
HK-47 Voicepack
Created by PsyCHo
Report: While looking for some weapons at some local black market, we found him standing in the corner, in need of fixes. Shen ordered us to bring him in as she needed some challenge. She fixed him up, restored his assassination protocols, improved his acc...
A Harder War: Night Mission Rules
Created by ReshiKillim
What Is This? A Mod that applies a special Ruleset to XCOM 2, with an intent to replicate a more Classic X-COM Experience. Depending on the Environment, when Tactical Operations are conducted during The Night, in an Alien Facility Map, or conducted Undergr...
[WOTC] Build Item Class Requirements Begone
Created by Zelfana
Overview Removes soldier class requirements from items and their required techs. Also adds the classes' squaddie loadout items as starting items. Default config includes the vanilla classes Reaper, Skirmisher, Templar and SPARK, and modded class RM_Biotic....
Wear Armour on the Avenger (for WotC)
Created by RealityMachina
Forces soldiers to wear armour on the Avenger. Does this through a IsSoldier check to catch all soldiers that could be used in game....
Loading Screen Add-on: Proxian Soldier Unit [WOTC]
Created by Aquilio
This mod adds a loading screen for the Proxian Soldier class. Stylized to resemble other hero class loading screens (Templars, Reapers, Skirmishers). Can be used with other loading screen mods. Other loading screens can be toggled in the XComEngine.ini fil...
XCom Enemy Unknown and Enemy WIthin - Loading Screens
Created by ∑3245
Vanilla and WotC compatible. This mod simply changes the Propaganda loading screens to ones from XCom: Enemy Unknown/Within. They now loop infinitely while the game is loading. An old mod that was gonna release back in early 2017 but I forgot it existed un...
Enhanced action camera
Created by p6kocka
My mod is finally compatible with Mr. Nice's Cinematic Rapid Fire (and other abilities). All credits in terms of compatibility go to Mr. Nice. This mod is made for action cam lovers!!! If you hate it, don´t look further! Description: Enhances action camera...
[WOTC] Idle Suppression
Created by CGNick
---------- IMPORTANT NOTE Since people can't take 2 minutes to read through the description, take note of this here: Q: The mod crashes the game a lot / Nearly unplayable FPS. Why is that? A: This seems to be inconsistent behavior and it's due to how Firax...
A Requiem For Man: Strongholds Standalone
Created by ReshiKillim
An Expanded Experience A standalone version of the Expanded Strongholds from the Original ARFM mod, further improved, returns with far more map types added over the original. Contains multiple new map layouts for the Stronghold Maze, numerous new map parce...
A Requiem For Man: The Requiem Armory
Created by ReshiKillim
The Requiem Continues This mod expands on The Requiem Legion, implementing an expansive and entirely new suite of loot, technologies, and weaponry from the Aliens' Requiem Armory for XCOM's Use! The Armory Contents Contains Fourteen Requiem Armaments with ...
[WOTC] Advent Burgers
Created by Fastrean
------------------------------------------------------ ADVENT Burger, serving humanity! ## About this mod This mod is adding new utility items: Advent Burgers. Advent burgers heals injured solider and boost their stats. Solider who consume the burgers may ...
[WOTC] Enhanced Ragdoll Physics and FX
First Things First, TURN OFF ZIP MODE, it will cut out many changes/ make changes from my mod seem janky, do not complain about a visual bug if you have that on This is the WOTC version of Edited Ragdoll Physics and Effects, this mod makes collisions accur...
Dropship Propaganda Variety
Created by thegrimsqueaker72
Most of the announcements that can play in the Skyranger were specific to a handful of fairly rare mission types added by WOTC, while all base game missions use the same set of generic announcements. This mod enables the unique dialogue for other mission t...
Long War 2 Loading Screens for WOTC
Created by Ace
Adds the Long War 2 dark loading screens to War of the Chosen. CONFIG By default this mod disables the vanilla loading screens but keeps the WOTC loading screens. You can go in XComEngine.ini of the mod to re-enable the vanilla load screens or disables the...
[WotC] Mass Effect Cerberus UT-47 Kodiak ATT Replacer
Created by Scout Trooper
This mod replaces the Advent Troop Transport, which brings in reinforcements, evacuates Advent Generals and reclaims supply crates, with a model of UT-47 Shuttle from Mass Effect: Legendary Edition in Cerberus Colors Goes well with NightNinja54's series of...
Exalt Voice Pack
Created by Jessilyn
Last Updated to 2.2, March 1st, 2016, **What's in this mod? The mod adds the EXALT static radio chatter from XCOM: Enemy Within as voice options for your soldiers. There are currently 4 voice packs, 2 for men, and 2 for women. EXALT 1 is identical for both...
[WOTC] Fallout Arsenal Ghost Templates
Created by Max
This is a merged and updated version of my Fallout Weapon Packs which are now set up as Ghost Templates running on Iridar's Template Master. To access this set, you can use XSkin to freely re-skin whatever you want into these weapons, or if you're more of ...
Silence The Witnesses
Created by ReshiKillim
Are you tired of all the Civilians just standing around, waiting to break your concealment, block your ladders, and rat you out to ADVENT? Well, just Silence those pesky Witnesses! This mod adds an ability to most primary and secondary weapons that lets yo...
[WOTC] Direct3D 11 Enabler
Created by Iridar
This mod is a one-line config edit that supposedly enables Direct3D 11 features for the game's engine. In limited testing this has shown to improve performance by up to 20% on certain PCs and mod setups, and had no effect in other cases. We don't know what...
One With Shadows: Proficiency Reaper Animations
Created by KnoxAHHHHHHHHHH
The Reapers cool animation gimmick was taken away when Proficiency Reaper came out, and I say no more, introducing “One With Shadows” which simply re-adds the Shadow animations from base-game Reaper for Proficiency Reaper and Reaper Scout, that’s it. In re...
Modular Sparks: Digi's Basegame Modules
Created by TheGreenDigi
This mod adds 3 new modules to the Modular SPARKs mod using basegame perks. I created these modules to help add more options so that it's possible to make more distinct Spark builds and help fill in roles that I felt were lacking. Modules Added: Heavy Ordi...
[WOTC] Scaling Dark Events
Created by lordabizi
Scaling Dark Events Abstract Allows the number of dark events to depend on the in-game month and the Avatar project progress. Overview This mod essentially expands a functionality in CI: in CI the player sees one Dark Event in the first month, two in the s...
Modular Sparks: Digi's Better Barrack Modules
Created by TheGreenDigi
This mod adds 2 new modules to the Modular SPARKs mod using A Better Barracks perks. I created these modules to help add more options so that it's possible to make more distinct Spark builds and help fill in roles that I felt were lacking. Modules Added: B...
[WOTC] Universal Threat Assessment
Created by Zelfana
Overview Did you know that the Specialist's Threat Assessment (Aid Protocol) perk did not actually work on Templars because the effect code only took Sharpshooters into account? Well now it will work on Templars and many other classes that should use a pis...
AutoPromotion
Created by Beat
Auto Promotes troops when they are eligible for promotion. You can set progression you want your troops to follow in the config files. Go to ~\steamapps\workshop\content\268500\2893561181 go to the Config folder, open the XComGameData.ini in whatever text...
SAVAGE Sitreps: Tactical Troubles
Created by Hudson Savage
What is this? A pack of about 50 largely neutral “rules mutator” style sitreps. The goal here was to encourage the player to think about how to best approach a mission by changing things up. In many cases the effects of these sitreps will affect all forces...
Stop Cheating, ADVENT!
Created by ReshiKillim
Contains a Mod Class Override for X2Ability_AlertMechanics This means it will not be compatible with any other mod that modifies this File Class. Why Reshi Why? This is a Nuclear Option to Address the blatant cheating that is hardcoded into the basegame's ...
Calmer Colors Hair (WoTC Compatible)
Created by Beaker
After using a mod that randomized the look of rookies, I noticed that too many of them reminded me of deranged cartoon characters. In an effort to tone things down a bit, I made changes to the color palettes related to hair, eyes, and armor for my own game...
Calmer Colors - Armor (WoTC Compatible)
Created by Beaker
After using a mod that randomized the look of rookies, I noticed that too many of them reminded me of deranged cartoon characters. In an effort to tone things down a bit, I made changes to the color palettes related to hair, eyes, and armor for my own game...
Experimental Upgrades for Buildable Units
Created by Stukov81-T.TV
About This Mod This Mod is a replacement and enhancement to Stukovs School: Buildable Units Pack feat. GTS and Proving Grounds as i didn't like the PG being stuffed with a ton of additional projects. It provides an Experimental Project that lets you spend ...
[WOTC]Corpse Replacer
Created by lordabizi
Corpse Replacer Abstract In the author's continued quest to make every aspect of the game exposed to config, this mod allows the easy manipulation of loot tables attached to a unit through config. Overview This mod allows the option to easily change the lo...
[WOTC] Resource Cost Fixer
Created by Zelfana
Overview Fixes issues related to resource and artifact costs on items, research, facilities etc. All items that are not persistent resources will get moved to ArtifactCosts and all persistent resources (supplies, intel, alien alloys, elerium crystals, abil...
[WOTC] Visible Utility Items by Iridar
Created by Iridar
This small and purely visual mod will make grenades and other utility items visible at all times in the Armory, and, with some caveats, in Tactical. Without this mod, the game displays only the first item in the utility slot, and only in Tactical. With thi...
Install Power Cores
Created by Oni
Lets you install Elerium cores into the Avenger from the Proving Ground, increases the Avenger's power by +2. The "Elerium" tech has to be researched. v1.1 You can now configure how much each Intallation costs in Supplies, Elerium Cores, and how much Power...
Enemy Psi Changes
Created by tac
I got tired of seeing sectoids and modded psionics always land on my Long War of the Chosen soldiers. I'm also really lazy and don't want to modify every... single... characterstats.ini file I see, so I made this mod to bring them down a notch, but more au...
Suppression Pins
Created by tac
This is a port of Grobo's LWOTCR/GTO suppression pinning. When used on organic targets, suppression removes an action point from them. Also includes a damage penalty for the suppression shots to make them more potentially balanced. Contains config to add (...
[WOTC] Better RedScreen
Created by Astral Descend
NOTE: This mod is only for those who use RedScreens (built-in debugging tool). So basically mod devs and testers Hides "FullyLoading in DynamicLoadObject" redscreens which mods can't do anything about anyway. Also fixes the issue where you can get an empty...
FacesOfXcom
Created by Honeymonstis
Faces for Xcom operatives - 7 face textures for female XCOM soldiers - 63 face combinations - The faces only show for race 0 This mod does not alter vanilla XCOM or change existing faces. So very lore friendly. As this is a purely texture mod do not expect...
[WOTC] Hey, Stay Put!
Created by davidtriune
Prevents the enemies that you surprise from scampering on your turn. Does the same as Skip Free Alien Move, but made dynamically compatible with enemies from other mods, like A Better Advent and LWOTC. Also, if they discover you on their turn, they will sh...
Modular Weapons Researched By Default
Created by davidtriune
If you think it's silly that weapon attachments are new tech. No requirements...
Get Back To Work WOTC
Created by ADVENT Avenger
Designed to allow scientists and engineers to be useful when the game projects run out at late game, this tool can also be used to introduce fabrication of base materials during the game earlier also with some editing. -= DEFAULT VALUES =- All projects unl...
[WOTC] Complicated Red Fog
Created by RedDobe
Red fog lowers the stats of units in battle as they become more injured and closer to death. An updated version of red fog that includes more levels of red fog than simple red fog. Using the latest highlander the percentage option for offense and crit is f...
[WOTC] [WSR] Faster Firing Animation for the Beam Vektor Rifle
Created by Veehementia
DESCRIPTION Quick mod I did that adapts the SFX of the Beam Vektor Rifle to use with the Conventional Vektor Rifle's firing animation. Because using the Beam Sniper Rifle animation on the Beam Vektor Rifle is stupid. You can see the result in the video abo...
[WOTC] Squad Sight PCS
Created by TRNEEDANAME
Squad Sight PCS ID = 2968754968 Description = This mod add 3 PCS that decrease the Squad sight penalty, but it reduce the soldier's mobility. Common = 10% penalty reduction, reduce mobility by 1 Rare = 25% penalty reduction, reduce mobility by 2 Epic = 40%...
Mec Troopers for LWoTC Attitude adjustment
Created by Tedster
This simple mod OPTC's Kiruka's Mec Troopers for LWoTC mod to allow you to adjust the attitude on the solders after you convert them by swapping the UICustomizationInfoClass back to the normal one which has that adjustment option on it, so now you can un-T...
Anaconda Allies Unknown Viper Skin
Created by Fancyneer
This mod adds a new skin from Advent Spliced ( https://steamcommunity.com/sharedfiles/filedetails/?id=641477359 ) to use for your Viper soldiers. It includes the base Anaconda skin and armor, as well as all the armors included in the original Viper Allies ...
[Alien Hunters] Dark Event Manager
Created by FearTheBunnies
About This Mod Alien Hunters specific mod for smartly disabling Dark Events. This mod is a stand-alone tool for recognizing when all alien rulers have been defeated, or when a specific alien ruler has been defeated, and disabling Dark Events that are no lo...
[WOTC] Mercenary Plasma Ghost Templates
Created by Max
A combined ghost template re-release of Claus' Mercenary Plasma Weapons and it's Faction Hero expansion with adjusted sound volume, slightly toned down FX, and cooked assets for a smaller file size. I've re-adjusted the volume on the guns' fire sounds so t...
[WOTC] Cinematic Rapid Fire (and other abilities)
Created by Mr. Nice
This is the War of the Chosen version of this mod. The non-WotC version is here: Cinematic Rapid Fire Gives Rapid Fire, and it's ugly sister Chain Shot, their cinematic camera back! Also, with WotC, shows the reaper Banish ability the love too. By default,...
Kehecks Sitting Ducks
Created by Keheck
About Have you ever wondered how your units were able to still miss enemies when they were stunned or disoriented? Well so have I, so I made a mod that makes hitting mentally impaired and controlled units easier. Disoriented units confer +10 aim against th...
[WOTC] Army Colt and Winchester Weapons
Created by Lord_Poncho57
Small weapon pack featuring two Army Colt pistols, and a Winchester Repeater rifle. The aliens better be carrying a big iron on their hip Commander. FEATURES: -Gold and black Colt Pistol -Winchester Repeater (Assault rifle) QUESTIONS AND ANSWERS: Q: Can th...
Update Carried Units
Created by thegrimsqueaker72
This mod makes it so that a unit being carried by another unit moves in step with that unit. In the base game they only ever relocate when you put them down. Why is this important? Well for one, if you carry a downed soldier to safety and toss a grenade wh...
A Requiem For Man: Gameplay Mutators
Created by ReshiKillim
The Gameplay Mutators Mod Contents Summarized! A Wide Variety of SITREPs, some beneficial to XCOM, some beneficial to ADVENT, some a mixed bag, and some beneficial to neither! A Bucketload of new Dark Events and Dark Event Chains, too many to list in the S...
[WOTC] M8 Avenger Assault Rifle
Created by Lord_Poncho57
The modular design and inexpensive components of the Avenger make it a favorite of military groups and mercenaries alike. The avenger has a reputation for being tough, reliable, easy to use, and easy to upgrade An M8 Avenger assault rifle from Mass Effect ...
[WOTC] Destiny Arsenal Ghost Templates (v1.03)
Created by Max
This is a merged and updated version of my Destiny Weapon Packs which are now set up as Ghost Templates running on Iridar's Template Master. To access this set, you can use XSkin to freely re-skin whatever you want into these weapons, or if you're more of ...
[WOTC] Star Wars Mandalorian Weaponry
Created by Lord_Poncho57
I'm a Mandalorian, weapons are part of my religion. -Din Djarin, "The Mandalorian" Small weapon pack adding the WESTAR-35 pistol, and Death Watch Carbine. Or as I'm calling it, the WESTAR-M11. Content: -WESTAR-35 -WESTAR-M11/Death Watch Carbine QUESTIONS A...
ID10 Seeker Droid Gremlin (Imperial/Rebel) [WOTC]
Created by MostlyHarmless
DESCRIPTION Adds gremlins with the cosmetics of ID10 Seeker Droids with Imperial and Rebel variants. The color band on the Rebel droid tints to the weapon channel. Upgrades with vanilla gremlin schematics. REQUIREMENTS DLC WOTC DISCLAIMER Star Wars is owne...
[WOTC] Dark Souls Weapon Pack
Created by Xenesthis
UPDATE 3/21/2019: THE MOD HAS ADDED A SHIELD, IT REQUIRES THE BALLISTIC SHIELD MOD TO FUNCTION CORRECTLY. With this final update, my plans for this set of mods is complete. I have improved textures as well as I can, and I have added the Sunlight Shield as ...
[WotC] Call of Duty: Black Ops III :: Master Weapon Collection - Assets
Created by ∑3245
IMPORTANT: This is the entire assets of the CoD: Black Ops III Weapon Pack. The main module for the weapons to appear in the game is here. Subscribing to this is very important, since it contains the code necessary for the weapons to function! DO NOT SKIP ...
Faction Hero VIPs
Created by MrCloista
This mod allows Faction Heroes who are marked in the Character Pool as VIP to show up as Engineers and Scientists. Factions Supported Templar Reapers Skirmishers Faction VIPs in the example images: Alice Rose (Templar); Rusty Dios & Mayso Kalopei (Skirmish...
Playable Chosen
Created by Gazgemauch
This mod is an update/rework of the Playable Chosen mod by Coyotekins, most credit for this idea goes to them. Requires a new campaign! (in)compatibles: - mods that change the following abilities: Kinetic Plating, Planewalker, Spectral Zombie, Spectral Arm...
[Beta] XModBase Redux
Created by Tedster
What is this and why does it exist: This is a partial rewrite of XModBase 2.0. The original uses some OPTC to swap some base game classes with its own versions, most notably X2AbilityToHitCalc_StandardAim. This means that anybody using any mod that include...
Retaliation Configurator [JANKY MOD]
Created by lordabizi
Retaliation Configurator Abstract In the ongoing campaign to expose every single bit of game code to config, some parameters related to retaliations are exposed for convenient manipulation. The mod is a bit janky. Overview Retaliations are missions that ha...
[WOTC+TLP] Halo Covenant Weapon Pack
Created by Xenesthis
Halo Covenant Weapon Pack ------- Please Read Desc for more info! NOT COMPATIBLE WITH VANILLA XCOM 2 (No I will not port to Vanilla, sorry) -------- DESCRIPTION --------------------------------- Noting the lack of Covenant weapons to supplement the UNSC ar...
[WOTC] Star Wars Imperial Weaponry 2.0
Created by Lord_Poncho57
Designed for the troops of the Galactic Empire, these weapons are unrivaled in their stopping power compared to the weapons available to the rest of the galaxy. Put in an order to BlasTech today! Weapons for our other boys in white, pretty much complete at...
[WOTC] Reduced Alien Weapon FX (v1.02)
Created by Max
This is a mod that strips down various weapon particle FX to help with performance, primarily when using Idle Suppression or any other mod that makes units fire their guns a lot. Effects like these used to wreck FPS over time as the game has a memory leak ...
[WOTC] Amalgamation Console Helper
Created by XpanD
Adds several new console commands for the Amalgamation Classes mod, allowing for things like easy rerolls and detailed spec/class searches. Generally intended as a dev tool, but also has some fun features for general play. (or streaming? rerolls!) Usage: T...
Propaganda Loading Screens: Recruits
Created by Aquilio
This mod adds a pack of three ADVENT propaganda-themed loading screens with LW2-styled transitions. Compatible with Vanilla and WOTC. Can be used with other loading screen packs, though this will increase the pool of shared loading movies. Specific loading...
[WotC] Five-SeveN
Created by ∑3245
DO NOT SKIP THE REQUIRED ITEMS! THEY ARE NECESSARY!! War of the Chosen version! This mod adds the FN Five SeveN to XCom 2 as a pistol for both XCom and Templars. If you have issues with this mod or spotted a bug, please report it in the Bug Report Thread. ...
[WOTC] FOXCOM Psionics
Created by Iridar
This is a yet another overhaul of the psionic system, aiming to make it function similarly to how it did in Enemy Within. Psionics are available earlier: Psionics research no longer requires Elerium Crystals. Psi Lab costs less to build and maintain. Any s...
[WOTC] CBR Redux
Created by Mjolnir1785
This is an updated version of Central's Battle Rifles they are compatible. However, I do not recommend using both they mostly use the same rifles. Old version is Static Weapons only no customizable upgrades. This mod is a WOTC version of SPART117MC's Kitba...
[WotC] Resistance Firearms - Attachments
Created by ∑3245
IMPORTANT: This is the entire attachment assets to the Resistance Firearms mod. It's only required if you either have Resistance Firearms or another mod that depends on this mod for the attachment models. War of the Chosen version! This mod simply contains...
Eldar Armor [WOTC]
Created by MostlyHarmless
Please let me know if you encounter any issues. I will be monitoring comments for at least a few weeks. DESCRIPTION This mod adds armor sets for the Eldar of the 40k universe. Customization options are included for guardians, various aspect shrines (Dire A...
Dark Forces Nostalgia Weapon Pack [WOTC]
Created by MostlyHarmless
DESCRIPTION This mod adds 5 weapons inspired by the Dark Forces series of games. These weapons were often seen in the hands of Imperial or Underworld factions before they would inevitably end up in Kyle Katarn's hands. All weapons have alternate fire modes...
Big Things Don't Get Hugs
Created by Kiruka
Commander, there's nothing more cool than being hugged by someone you like. But if someone tries to touch you in a place or a way that makes you feel uncomfortable, that's no good! It's your body - no one has the right to touch you if you don't want them t...
Starting SHIV for Alpha's EU SHIVS
Created by MrCloista
This is a simple mod that adds a Scout SHIV from Alpha's EU SHIV mod as an additional unit to Operation Gatecrasher. Update: Character Template and Class is now exposed to config, with defaults to Alpha's EU Scout Shiv. I have included commented out config...
Ruler Reactions Revised - WotC
Created by BlueRaja
Weakens rulers by only giving them reaction-turns in response to some XCOM actions UPDATED TO SUPPORT WAR OF THE CHOSEN! For a version that doesn't require War of the Chosen, see here This mod makes rulers less overpowered by only giving them a chance of r...
[WOTC] Iridar's Resizable Armor
Created by Iridar
This mod adds sliders that can be used to resize and reposition individual cosmetic body parts. Helmet too small? Make it bigger. Goggles clip through your anthro cosmetics? Move them. Being able to do this opens a whole new dimension in soldier customizat...
[WOTC] M23 Katana Shotgun
Created by Lord_Poncho57
Well, I think I've gotten the other couple mods succesfully debugged for the most part. At least with the issues I can recreate. Anyways, continuing on with my Mass Effect weapon series, I present the M-23 Katana shotgun. Hopefully the model won't appear b...
Detonator [WOTC]
Created by Aquilio
"Altman be praised." The Detonator is a multi-purpose launcher designed to decimate any opposition in a violent burst. This launcher comes in two tiers and has custom fire\reload SFX as well as particle effects. It's also tintable! Can be added to inventor...
[WOTC] Prioritize Right Click Melee Fix
Created by FearTheBunnies
About This Mod There is an interesting issue where the right mouse click shortcut in the UI would cause units to move and melee attack with a skill that is NOT the desired or expected skill. The most glaring culprit of this interaction is when using Nonlet...
Medikit Expansion Redux
Created by RealityMachina
This redux mod brought to you by me not wanting to install the old 90GB SDK just so I can try updating that mod to fix reported issues with you. Desc Adds a one-use revive charge (organic only), and a robotics-only heal (one charge) to medikits and nanomed...
[WOTC] True Utility Slot Sidearms by Iridar
Created by Iridar
This mod makes it possible to equip secondary weapons into utility slots. By default, only Swords and Pistols are allowed, and only for soldier classes that normally do not use them as primary or secondary weapons. More weapon categories can be allowed in ...
[WOTC] Unarmed Weapons
Created by Iridar
Adds three tiers of Unarmed melee weapons: Brass Knuckles and Combat Boots. By default, attacks with Brass Knuckles visualize as uppercut punches, while attacks with Combat Boots visualize as front kicks. These weapons are available from the start of the c...
SWS Motorized Pulse Rifle [WOTC]
Created by Aquilio
"Powering Humanity into the future." This mod adds a SWS Motorized Pulse Rifle from Dead Space series, a military-grade weapon known for launching low caliber rounds at hypersonic speeds. This weapon comes in three tiers and has custom fire\reload SFX as w...
Eldar Weapons [WOTC]
Created by MostlyHarmless
DESCRIPTION This mod adds 33 classes of weapons and utility items based on the Eldar of the 40k universe. A wide array of Aspect Shrines and paths are represented, enabling virtually every tactical niche to be filled. All items are buildable from base game...
The Servoskull (WOTC Edition)
Created by Mr RogerRogers
In short, an alternative(functionally identical) to the gremlin that brings significantly more glory to the emperor this version is fully WotC compatible for vanilla version: http://steamcommunity.com/sharedfiles/filedetails/?id=1193993048 or check my prof...
SPARK Minigun
Created by anthinh297
NOTE: - ONLY COMPATIBLE WITH "WAR OF THE CHOSEN". - Require "X2WOTCCommunityHighlander". SPARKs are given alternate primary weapons which are simply big ol' version of grenadier's cannon. This mod can be considered to be just a cosmetic mod since it doesn'...
Javelin Gun [WOTC]
Created by Aquilio
"I don't remember you getting paid to think, Jackson. Now go help secure those gravity tethers. We've got a whole operation waiting on this thing." The Timson Javelin Gun is a telemetric survey tool designed to fire titanium spikes at high speeds with extr...
Seeker Rifle [WOTC]
Created by Aquilio
"The Marker is glorious and divine, you - you know that." The Seeker Rifle is a riot control device that is meant for accuracy at long-range. This sniper rifle comes in three tiers and has custom fire\reload SFX as well as particle effects. It's also tinta...
[WOTC] Mass Effect Geth Pulse Rifle
Created by Lord_Poncho57
Do you remember the question that caused the creators to attack us Tali'Zorah? Does this unit have a soul? All the other races of the Wilky Way have been getting weaponry, why not the Geth? Bit of an interesting project for me, started with the Mass Effect...
Force Weapons
Created by MostlyHarmless
This is a simple mod that adds some force-themed primary and secondary weapons, including Force Lightning in the same style used by various Sith in the Advent to Galactic Empire mod. While intended for use with Sith/Jedi characters, these weapons can be us...
Contact Beam [WOTC]
Created by Aquilio
"Cross my heart and hope to die..." Formerly used as a heavy-duty mining tool, the C99 Supercollider Contact Beam has recently found a new purpose as a destructive weapon against alien troops. This heavy beam is a three-tiered shotgun alternative and has c...
[WotC] XM8 Assault Rifle
Created by ∑3245
DO NOT SKIP THE REQUIRED ITEMS! THEY ARE NECESSARY!! War of the Chosen version! This mod adds three XM8 variants: the XM8 Carbine, XM8 Compact Carbine, and the XM8 Sharpshooter. Soldiers and Skirmishers can equip the XM8 Carbine, Compact Carbine, and the S...
Black Hole Generator [WoTC]
Created by pmaz88
It's the newest powered weapon! The Black Hole Generator! This is the most powerful heavy/powered weapon in the game, but to balance, it's fairly inconvenient to use. The weapon must be primed one turn in advance in order to do any significant amount of da...
Delta Strike Redux
Created by Lost
This is an update for Second Wave: Delta Strike I'm a fan of Delta Strike for more variance in how to approach enemies but it had it's issues. I've disabled all logging by default, added config options to support various raider factions if desired, and add...
[WOTC] Grim Horizon Text Fix
Created by Pencey
Removes temporal language like "for a month" from Dark Event descriptions to cut out any ambiguity when playing a Grim Horizon campaign. This mod assumes you are playing with Grim Horizon Fix, which fixes certain 'one-time penalty' Dark Events (such as ins...
Additional GTS Perks WOTC
Created by ADVENT Avenger
This mod completely revamps the GTS. The WOTC GTS is lifeless and empty because it was gutted by the faction system. All GTS were moved, but not replaced. I intended to repopulate it with fun abilities from Favid's Perk Mod for WOTC. -= WHAT IT DOES =- The...
Stukovs War: Reverse Engineering
Created by Stukov81-T.TV
#NotAModder About This Mod This Mod introduces several new kind of buildable Armours to the Mod ADVENT Armor: Reverse-Engineering. All of them are single build but can be built in quantities only limited by your corpses. These Armours are usually just a mi...
[WotC] Better UI Fonts
Created by Eric Kotato
This mod improves default UI fonts (Cyrillic, mostly). Changes: "Alpha" font – all characters now have more consistent look. Cyrillic characters and some extended Latin characters initially were taken from other font that even doesn't have height matched. ...
[WOTC] Grenade Launcher Fix
Created by le Roi du Hamburger
Fixes a small issue where a soldier equipped with a Grenade Launcher has both the "Throw Grenade" and "Launch Grenade" abilities. This is apparent if you are using a mod like Dedicated Pistol or Utility Slot Sidearms. I personally recommend using this with...
Melee Weapons of the Old Republic [WOTC]
Created by MostlyHarmless
REQUIREMENTS DLC WOTC Mods Animation and Socket Supplement Community Highlander DESCRIPTION Adds melee weapons from the Old Republic era, including the Mandalorian Beskad, Glaive and Spear, Cathar Honor Sword, Gamorrean Axe, Vibrosword and Double-Bladed Vi...
[UNSUPPORTED][WOTC] ARC Weapon Pack
Created by Lord_Poncho57
Disclaimer: I'm not a professional 3d artist. If you think you can do better, I'm more than willing to rig whatever you create. With that out of the way, I decided to create a Westar M5 rifle, and DC-15 Commando pistol for Republic ARC Troopers. I know the...
[WOTC] Weapons Bundle
Created by elolugo
It currently adds 29 new weapons, with custom sounds. The weapons work exactly like vainilla upgrades, so if you buy the magnetic rifle upgrade, these will upgrade too. Works with Grimmy's Loot Now The weapons are: *Assault Rifles* -M4A4 from CSGO -SU-16E ...
WOTC Lightsabers (Expanded)
Created by MostlyHarmless
REQUIREMENTS WOTC Revised Jedi Class Mod Primary Secondaries Animation and Sockets Supplement Community Highlander DESCRIPTION This mod includes lightsabers in multiple variants, listed here in order of decreasing practicality: normal single-bladed lightsa...
[WOTC] Warframe Weapon Pack
Created by Xenesthis
Warframe Tenno Weapon Pack ------- Please Read Desc for more info! NOT COMPATIBLE WITH VANILLA XCOM 2 (No I will not port to Vanilla, sorry) -------- DESCRIPTION --------------------------------- A small collection of Tenno faction weapons from Warframe, w...
More Skill Events - WotC
Created by Ashlynne_Lee
MORE SKILL EVENTS - WAR OF THE CHOSEN ------------------------------------------------------ Skill Events are fun! Ability Points are fun! This mod adds 7 new Skill Events to the tactical game granting XCom a bonus cache of Ability Points over the course o...
SAVAGE Abilities and Sitreps CORE
Created by Hudson Savage
What is this? A pack of Ability and Sitrep related items, intended to support some of my other mods. The mod does not do much on its own. This is a requirement for my Sitreps Packs, this first of which is SAVAGE Sitreps: Tactical Troubles Requirements WOTC...
[WOTC] M22 Cyclone Heavy Rifle
Created by Lord_Poncho57
I lied, here's the final weapon mod for each class (Unless I lie again and port the omni blade), this time with the M-22 Cyclone. I decided to stay consistant, and give the weapon a model number. Hopefully everything's working this time. It kills, sounds a...
[WOTC] Iconography: Weapon Bundle
Created by neIVIesis
"Commander, following the positive reception of the DeJanker service pack, I've decided to go the extra mile and squash even more visual bugs in our Avenger Operating System. I will be developing a series of additional plugins that are focused on repairing...
Rivet Gun [WOTC]
Created by Aquilio
"- You transferred to Ishimura just a few weeks ago." "- Worst bloody career move of my life." The Timson 711-MarkCL Rivet Gun is a portable engineering tool intended for driving rivets in zero-G environments. The integrated machine action loader and recoi...
[WoTC] Encounter List Cleaner
Created by Tedster
This mod does exactly what it says. It loops over all encounter lists, and removes units that don't have character templates from them. If the game tries to spawn a unit from an encounter list that doesn't actually exist in your game, the game will crash, ...
[WotC] Hack Fudge Rolls
Created by copyrite
// Note this does not affect the outcome of the hack at all, is only used for a more exciting display Introduction If you fail a hack roll, the game rolls another guaranteed failure and displays in the UI the better result of those two. This is because Fir...
In 1 collection by LeyShade
AML Expansion + Overhaul - V3.0.3 - From Ashes A Phoenix Rises
7 items