XCOM 2
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Black ICE Codex - WotC
   
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Nov 7, 2020 @ 5:32pm
Sep 1, 2023 @ 11:11am
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Black ICE Codex - WotC

Description
The third installment in Ashlynne's Alternate Aliens Collection! Joining the ADVENT Warlock and the Flame Viper is the Black ICE Codex. This Codex is the aliens latest design in cyber-security. She is equipped with a security protocol designed to protect the ADVENT Network by disrupting XCom's hacking ability. Like a real world anti-virus, the Black ICE Codex seeks to eliminate potential network intruders by destroying them... literally. The Black ICE Codex is a mid to late game enemy that comes in 3 variants, each more powerful than the last.

Black ICE Codex Features:

REACTION ABILITIES
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The Black ICE Codex gains an activation every time she takes damage. Using her reactive AI, she'll immediately use one of the following Reaction Abilities:

-Network Firewall: Instead of cloning, the Black ICE Codex raises an energy shield.
-Counter Shot: A standard shot targeted at a random, visible XCom soldier.
-Teleport: Flee to find better cover!
-Catastrophic Failure: If she dies, she'll try to take everyone nearby with her!
-Malfunction: A rare chance for the codex to malfunction and shoot one of her allies.


STANDARD ABILITIES
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In addition to her Reaction Abilities, the Black ICE Codex has a selection of Standard Abilities that she can use during her activation; some that end her turn, some that don't.

-Black ICE Quarantine: Places an enemy unit in quarantine, reducing actions by 1 and increasing to HIT, to CRIT, and CRIT DAMAGE for all attackers. Additionally, the victim's Hack Stat is greatly reduced.
-Standard Shot: Fire her Black ICE Rifle at a visible target.
-Teleport: Why walk when you can just appear anywhere?! This ability can be used Actively as well as Reactively.
-Reboot Sequence: Regenerate at the beginning of every turn.
-Destroy Intruder: A powerful beam attack that destroys intervening cover.
-Stalking: While in the presence of visible allies, if a Black ICE Codex doesn't have a high percentage shot at an XCom soldier, she will activate Stalking which grants an Overwatch shot with a high bonus to Aim and Crit.


STRATEGY ELEMENTS
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-1 New Research Project: Black ICE Encryption (effectively the autopsy); available after recovering an encryption by destroying a Black ICE Codex in the field.
-2 New Proving Grounds Projects: Black ICE Skulljack and Black ICE Rounds.


CUSTOMIZABLE
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To easy? To difficult? Just about every variable that makes up the Black ICE Codex is exposed and clearly labeled in the following configuration files:

Steam\SteamApps\workshop\content\268500\2280597326\Config\XComAshBlackIceCodexConfig.ini
Steam\SteamApps\workshop\content\268500\2280597326\Config\XComGameData_CharacterStats.ini

Configure her stats and abilities to meet the expectations of your XCom 2 environment. If you make changes, back up the changed config files or take note of your changes somewhere. If this Mod gets updated, you'll need to restore your changes.


COMPATIBILITY
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The Black ICE Codex Mod adds its own unique templates and config file entries to the game. It DOES NOT alter/override any Base Classes, Templates, or Config File Entries. As such, it "should not" have compatibility issues with other mods, but you never know. The only Base Templates this mod expects to find intact are the "Skulljack", "Bluescreen", and "BluescreenRounds" Templates. Mods that rename, replace, remove, or disintegrate these Base Templates may cause issues with the Strategy Elements.


NEW GAME
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DISCLAIMER: You should start a new game before enabling the Black ICE Codex Mod. Under testing in my environment, however, the Mod functioned as expected when enabled mid-campaign. If you decided to do so, the risk is all yours!


Other WotC Mods by Ashlynne_Lee!
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Loot Piñatas: http://steamcommunity.com/sharedfiles/filedetails/?id=1128231549
ADVENT Warlock: http://steamcommunity.com/sharedfiles/filedetails/?id=1144417938
Flame Viper: http://steamcommunity.com/sharedfiles/filedetails/?id=1160638944
Muton Destroyer: http://steamcommunity.com/sharedfiles/filedetails/?id=2482812108
More Skill Events: https://steamcommunity.com/sharedfiles/filedetails/?id=3043880113
Popular Discussions View All (3)
3
Oct 16, 2023 @ 8:01am
RUS Translation \ Русский перевод
MaxMNG
1
Sep 11, 2022 @ 1:24am
PINNED: Update Complete
Ashlynne_Lee
0
1
Jun 19, 2022 @ 12:02am
CHT Localization (File name 2280597326)
woodydaisy
79 Comments
Mungojerrie May 31 @ 4:12pm 
This is a very cool enemy! Strong but not unfair. I have a question though - is there a way to edit how often these guys appear in covert action Ambush missions? I am running Covert Infiltration and normally ambushes aren't too hard but with how ubiquitous these guys (and Muton Destroyers as well but those are more manageable for a small team) are in Ambush missions, those have become pretty annoying.

So, a question arises - how can I tone down spawn rates for Black ICE codices in ambush missions? A lot of those are two-person affairs and a Black Ice Codex draining one out of four action points is a massive debuff. Two codices and it's basically mission over.
Stayfrosty Mar 2 @ 10:37am 
yes that is what i meant.
RustyDios Feb 25 @ 8:59am 
? This is playable ?

OH! you meant.. can someone turn this awesome enemy unit unit in a Playable Aliens // Allies Unknown unit ?
Stayfrosty Feb 25 @ 7:13am 
can someone make this playable
Ashlynne_Lee  [author] Sep 29, 2023 @ 8:54pm 
@Neko Fergie: Oh no! Sorry to hear that! :steamsad:
Neko Fergie Sep 29, 2023 @ 8:14pm 
you are both welcome! hehehe by sheer coincidence guess what happened? i couldn't do any more testing cuz a lightening strike apparently destroyed my nvidia graphics card just after my last comment was made.... like literally seconds after. so i am now convinced the Stun Ammo mod is cursed rather than bugged...lolol RIP brand new gaming laptop. so I'm glad Ashlynne did some official testing cuz my baby is dead now. :cell::yikes::sacrificed:
Ashlynne_Lee  [author] Sep 29, 2023 @ 2:56pm 
@Skarsatai 2.0: I just wanted to add to the discussion. I downloaded the Stun Ammo mod into a clean environment and did some testing. It worked properly. The Black ICE Codex suffered the stun effect in each test, as expected, with no crash issues.

When I read the comments, my suspicion was that there may have been an odd interaction between Stun Ammo and Catastrophic Failure, but that functionality also worked properly. She was stunned and then exploded all over the place! :steammocking:

In the end, I couldn't reproduce the issue. Thanks, Neko Fergie for doing some testing! :steamhappy:
Skarsatai 2.0 Sep 27, 2023 @ 3:20pm 
@nek fergie. many thanks for your test. good to know its not black ice.
Neko Fergie Sep 27, 2023 @ 2:01pm 
and so I report back! I put the Stun Ammo on my Infantry class soldier, regular tier 3 assault rifle and hit a black ice codex: first test I froze it place first with a frost bomb then fired. It applied the stun ammo just fine, although it was frozen too so I did another test....

Second test I did NOT freeze or apply any other effect on the codex first I just opened fire on it after it took cover. also applied the Stun Ammo just fine no crash other issues. who know why you crash and I dont? hmmm only thing different is you used a sniper rifle...maybe some odd interaction with that or squadsight? guess that can be my third test is putting the stun ammo on my other soldier types but why that would matter who knows?
Neko Fergie Sep 27, 2023 @ 1:19pm 
oh i see! dont have that one. i'll install it and see if i get a crash too. just earlier i stunned a black ice codex with Riot Rounds with no issues. No crashes either, yet, with Hunter Rounds and Elriuem Rounds from my other fav mods. But I am curious to try if I get a crash too with this one.