XCOM 2
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[WOTC] Revert Overwatch Rules Change
   
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Sep 3, 2017 @ 3:25pm
Sep 3, 2017 @ 9:20pm
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[WOTC] Revert Overwatch Rules Change

Description
This mod changes the overwatch rules back to how they were in pre-WOTC XCOM2 (and LW2). This means soldiers can once again:

Take single-tile moves and not trigger overwatch.
Break LOS such as moving from the corner of a van to the out of LOS side of the van and not trigger overwatch.
Come into the very edge of line of sight of the overwatching enemy and not trigger overwatch.

Also reverts Suppression and Killzone to the old method. They should be pretty much the same in effect, I think.

Let me know if there are any problems and I'll see what I can do.

Compatibility:
No overrides anymore, thanks -bg- :)

Any mods that add new overwatch-style (that do not use vanilla overwatch code) abilities can be added by putting the name of the ability in XComGame.ini. I don't know of any class mods that need this yet.
35 Comments
RambelZambel Apr 1 @ 3:38am 
"This does fix overwatch shot enemies benefiting from cover right", no it doesnt,
cause if you/enemy will move more than one tile, it still get triggered on the first tile, a workaround is included in the "eu aim mod" config or "Realistic Aiming Angles - Highlander Compatible", there is an ignore cover option for overwatch, but custom abilities have to be added there aswell.
If you run along cover, cover will be still ignored, so thats the downside
Bawkdragon Feb 11 @ 1:13pm 
This does fix overwatch shot enemies benefiting from cover right.
Boomities Jun 27, 2024 @ 9:57am 
Either this doesn't work, or the overwatch rules that govern this are wonky. It's incredibly inconsistent. I've had andromedons literally waltz right past my overwatching soldiers, go around them and duck into cover without the soldier firing.
Phoenix Jun 13, 2024 @ 1:14am 
Do I need to add +OVERWATCH_TO_PATCH=LongWatchShot to XComGame.ini as well?
tac Apr 10, 2024 @ 4:13pm 
Add
+OVERWATCH_TO_PATCH=PistolReturnFire
to the config list in XComGame.ini.
Reason for it is because, with this mod, pistol overwatch uses return fire (even if the soldier doesn't have the ability which is weird by itself) to fire at units that move. As a result, it creates a visualization that is wack and weird and it bothered me lol.
FubbleDuck Jan 24, 2024 @ 10:58pm 
Does this mod still work? I noticed my soldiers dont shoot at enemies even if they enter my soldier's line of vision.
BimboGooch Dec 24, 2023 @ 8:35am 
@Bottomscorer, one comment should be sufficient! Not going on many mods and copy pasting that :^)
zin Apr 26, 2023 @ 8:14am 
This doesn’t seem to work anymore, sadly. Might be a conflict with another mod, as I am using a lot of mods.

I moved my soldier from behind cover to two or three tiles to the right, and she was still behind cover. However, the enemy’s Overwatch still triggered, even though Gotcha Again didn’t say it would.

Here’s my mod list: https://pastebin.com/raw/uLCKmgkp
BottomScorer Jan 6, 2023 @ 5:47am 
One Steam tag should be sufficient!

War of the Chosen

NOT war of the chosen!
NOT WotC!
123nick Aug 22, 2022 @ 6:14pm 
is it possible to have the changes apply to overwatch but not Suppression?