XCOM 2
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[WOTC] Advent Cryo Priest visual replacer.
   
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41.849 MB
Sep 1, 2021 @ 9:10am
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[WOTC] Advent Cryo Priest visual replacer.

Description
Requirements:
The DLC and Mod dependencies are 100 percent required, not using all of them will cause issues.

Being only a mod that reskins an existing unit, this of course requires a mod that adds the Cryo Priest enemy that uses the same template name, I know of only two the original ABA DLC mod and my standalone Cryo Priest.

Mod Information:

This mod brings forth some cosmetic changes to DerBK's Cryo Priest from their A Better DLC mod, an enemy which uses their Cryolators and Frost bombs to send the message for Xcom to "chill out", they also know the ways of "gun".

This changes 3 things, all of which are cosmetic

1: Their body model which has been changed to an edited Advent Stasis suit model that was created by LordPoncho for their Advent Crew Replacer mod.


2: The original ABDLC Cryolator has been switched out for one that uses Mitzruti's Bitterfrost Cryolator FX to fix the minor issue that the original Cryolator has, it left orange flames on the ground.


3: This introduces small localisation changes to rename the Advent Cryo Priest into the Advent Cryo Trooper since with this mod they no longer really have anything to do with Priests at all.


This mod can work with either the original A Better DLC or with my more simpler (lacking pistol) standalone version of the enemy unit, although that was my very first mod back when I did not know as much as I do today.



Credits:

DerBK for the original Cryo Priest enemy mod from A Better DLC.
https://steamcommunity.com/sharedfiles/filedetails/?id=1481840594

Lord_Poncho for their Advent Crew Replacer mod.
https://steamcommunity.com/sharedfiles/filedetails/?id=2217741051

Mitzruti for the Bitterfrost Cryolator FX and base textures.
https://steamcommunity.com/sharedfiles/filedetails/?id=1891339003

RustyDios for the tint map of their own Cryolator from the Chemthrower mod.
https://steamcommunity.com/sharedfiles/filedetails/?id=1965050975
20 Comments
IllPotat Jun 5, 2022 @ 1:44pm 
Oh my, Mister XCOM Commander gone mad
MrMister Mar 25, 2022 @ 5:05pm 
FYI, for Mod Jam users, this does not reskin the earlygame M1 tier version added by Mod Jam.

To do so, add
+RESKIN=(EnemyName=AdventCryoPriestM1, SkinName="ADVENT_Cryosuit.ARC_GameUnit_CryoPriestM1_M", OverwriteSkins=True)
+RESKIN=(EnemyName=AdventCryoPriestM1, SkinName="ADVENT_Cryosuit.ARC_GameUnit_CryoPriestM1_F", OverwriteSkins=False)

to the Reskinner .ini
RustyDios Oct 19, 2021 @ 10:52pm 
Forgot to drop an encouraging message the first time around, but now I've moved to the 'public' versions of the reskin mods ... nice work on this one !!!
tastiger841 Sep 26, 2021 @ 2:46am 
Could Invisible Heads mods bypass this issue?
Deadput  [author] Sep 25, 2021 @ 1:41pm 
Yeah but that would require being able to chop parts off which I'm not able to do since I'm not a modeler.

The helmet is part of the body mesh so I'm not able to separate them myself
tastiger841 Sep 25, 2021 @ 4:06am 
I think what GargakOfTheEast said is similar to Chimera Squad Armor Pack, which only requires Max's [WOTC] Invisible Body Parts For All.
GargakOfTheEast Sep 24, 2021 @ 3:10pm 
@Deadput

I don't know the technical details of how to do this, but you can always just have the "entire model" be the body torso armor.

Several other cosmetic mods on the workshop do this, such as the ghost in the shell "Section 9 special operators" mod and the helghast costume from the killzone franchise.
Deadput  [author] Sep 24, 2021 @ 1:44pm 
It's an entire body mesh so it wouldn't work as an armor outside of a standalone suit I think.
tastiger841 Sep 23, 2021 @ 6:01pm 
Just wondering if this can be made as a separated armour for xcom since they have 2 of the Advent Stasis suits?
GargakOfTheEast Sep 15, 2021 @ 7:28pm 
I actually really like this mod.

The different model makes him much easier to point out from others, and looks way more appropriate to what he does than the priest outfit.

I also like how he's now a "Cryo Trooper" instead of a "Cryo Priest." I played with a mod that gives anti-violet rounds, which really hurt psionics like ADVENT Priests. They, however, don't work against Cryo Priests, who are not actually psionic - which makes you wonder, why call him a "Priest" at all?

Much better. A small change, but still much better.