XCOM 2
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[WotC] Call of Duty: Black Ops III :: Helmets + Uniforms
   
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239.537 MB
Nov 25, 2017 @ 6:35pm
Apr 1, 2022 @ 5:05pm
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[WotC] Call of Duty: Black Ops III :: Helmets + Uniforms

In 1 collection by ∑3245
E3245's Master Mod Collection for War of the Chosen
98 items
Description
THIS MOD WILL RECEIVE NO MORE NEW CONTENT!

This mod adds three new helmets from the somewhat popular but oversaturated title, Call of Duty: Black Ops III that can be worn by both human males and females. I decided that I had enough porting weapons for a while, so now I'm focusing my attention on rigging new helmets and maybe uniforms in the future. This mod will be updated with more helmets in the future.

If anyone wants to help port the hero or any other uniforms, or accelerate the rate that this mod gets more content, feel free to get in touch with me. I really just need more skinners that are able to rig uniforms to XCOM 2.

If you have issues with this mod or spotted a bug, please report it in the Bug Report Thread. If you want to provide feedback, whether its good or bad, then post in the General Feedback Thread.
If you are thinking of downvoting this mod, please provide feedback first, so I know what I should improve on/did wrong.

You can find my Development Thread and see my works in progress.

I don't ask for donations. Period.

I'm afraid I'm not gonna port props from this game anymore.
  • The textures are in vastly different resolutions.
  • I had to mangle the materials to avoid having to resize a 256x256 texture to a 1024x1024 texture, among other things.
  • No one has offered to rig things.
  • Faces are impossible.

Yeah yeah, excuses excuses, but that's the way the cookie crumbles. I don't think I want to do anything Black Ops III for a while. I want to focus on porting from Wolfenstein II: The New Colossus, Mass Effect: Andromeda, MGSV, etc etc. instead.
Again, If someone rigs some props from Black Ops III and hands them over to me to texture it, then I might do it. That's probably never gonna happen at this rate of course.

FEATURES

  • New material system heavily modified by me.
    WOTC Release/Version 1.000:
  • Undercover, Prototype with a no mask variant, and Blackout, for both males and females.
  • Quarantined with a transparent visor variant, and Immortal, for both males and females.
  • Helmet: Z.F.S. (Male)
  • Anubis, Elite, Rogue, and Wingman, for both males and females.
  • Battery's Helmet, for females.
  • E.W.R.-115 'Reaper' Armor pieces for Males.
KNOWN ISSUES
  • The texture quality might be low. Set Texture Detail to Maximum, Anti-Aliasing to FXAA (God forbid MSAA), and Texture Filtering to Aniso 8x or 16x to get the best results out of this mod.
  • Helmets may or may not be according to scale. I tried fitting the helmets the best I could onto the default heads. Any smaller, and you would see parts of the face pop out.
TODO
  • Fix some bugs, if any.
  • Port more helmets and uniforms.
CREDITS

Tools:
  • DTZxPorter for creating Wraith Archon - A Call of Duty Model Exporter.

Model/Textures:
  • Activision/Treyarch for publishing/developing Call of Duty: Black Ops III respectively.
  • E3245 for porting and creating additonal textures for the helmets.
  • Kexx for teaching me how to rig, and weight paint.
DISCLAIMER: ALL CONTENT BELONGS TO THEIR ORIGINAL AUTHOR(S). ALL RIGHTS RESERVED.

LOG

Release ver: 1.100:
-Cooked assets to improve performance and compress UPKs.
-Added non tintable versions of the ZSF armors.
-Fixed materials on E.W.R.-115's armor pieces.
-Merged contents of E.W.R.-115's into this mod.
-Added Faction Hero variants of the Z.S.F. armors
-Fixed Rogue helmet clipping for females
-Updated ModPreview.jpg
-Localized Torso/Legs. Requires Community Highlander.
Popular Discussions View All (1)
2
Mar 10, 2019 @ 3:38am
Armor from 2nd and 3rd screenshots
CoolDoge
54 Comments
Tired Apr 20 @ 1:38pm 
Figured out a way to get the EWR Reaper head to work.
Subscribe to the EWR Reaper Squadmate mod (http://steamcommunity.com/sharedfiles/filedetails/?id=1168181773) , but do not activate it for your game. You only need it to copy config lines from.

Copy the Reaper "Head" config lines from 1168181773\Config\XComContent.ini into 1211938165\Config\XComContent.ini (I put mine after the other helmet configs).

For each config, change DLCName from "BOIII_Reaper" to "WotC_BlackOps3_Uniforms" and remove CharacterTemplate="BOIIIReaperSoldier" from the end of the config.

The appropriate head should now show up as a Face (not a helmet) in your soldier customization.
Sabamonster Oct 16, 2023 @ 10:33pm 
"Why is there no Reaper helmet despite there being Reaper body pieces? I was hoping I could make a army of Reapers, but the lack of a Reaper helmet bugs me."

Could always make them yourself.
Mr.Fent Jul 19, 2023 @ 11:38am 
does all the ones that require WotC need to be played in WotC or can i just play regular game
TheGenericDoe Apr 2, 2023 @ 10:36am 
"I can't see anything through these helmets..."

-RussianBadger, The Frozen Forest
evacuation Jan 6, 2023 @ 4:22pm 
Why is there no Reaper helmet despite there being Reaper body pieces? I was hoping I could make a army of Reapers, but the lack of a Reaper helmet bugs me.
The LDs May 26, 2022 @ 8:51am 
Can't seem to get the head for the O.E.M. Is the head included to be in this mod?
Aoykav May 14, 2022 @ 10:35pm 
What mod is the armor in the fifth screenshot from?
The Greater Good Apr 18, 2022 @ 8:44am 
Still can't use the O.E.M. armor in char pool.
The Greater Good Apr 18, 2022 @ 8:15am 
E.W.R.-115 Reaper Armor don't have a helmet?
Venator Apr 3, 2022 @ 9:03am 
Thanks for the mod AND for the recent "cooking" update!