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Ahh ok. So there wasn't really any compatibility in the first place? Since the main purpose of the other mod can't work correctly with this one. You get total count but all hidden units, when this mod doesn't include hidden units in total count.
"and turning off, Individual Units, Unit Counts, Hidden units"
Tested it. Shows a total enemy count of 2 in a mission with 6.
and turning off, Individual Units, Unit Counts, Hidden units
I thought maybe if I turned off all the settings it wouldn't overwrite the base game version. And I would get enemy count (hidden with other mod) on just the geoscape, which is fine by me too. But nope, it showed 2/6 enemy count.
I'll just use your mod and willingly ignore what the unit types are.
there's not much I can do to change the behaviour.
what result was you expecting to get?