Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As for the numbers... just look at what numbers are there and modify them. If you see that the MutonM4 has a spawnweight of 25 and you want to see fewer of them, try 20, 15, 10... whatever you feel is more to your tastes. I can't know what you want.
Be careful not to accidentally delete any semicolon or brackets or whatever. If you mess up the formatting in the ini files, that can lead to crashes during pod generation when you enter a mission.
A Better Campaign PLUS: https://steamcommunity.com/sharedfiles/filedetails/?id=1143032623
The Plus version also increased pod sizes.
However, i also made a mod called A Better Campaign that you can use together with ABA to include ABA enemies on those main quest missions.
Also to note that I didn't need to adjust my difficulty from Ironman Commander either but I did almost entirely wipe against the second Chosen due to the primes spawning in to support him. Other than that one near wipe there were no close calls. The mod kept me on my toes the entire play-through but wasn't unbalanced at all.