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Open "YetAnotherF1.XComMod" file and replace it with this:
[mod]
publishedFileId=934236622
Title=YetAnotherF1
RequiresXPACK=true
Description=Description of My XCOM 2 Mod.
Credits to camurndai
It was working fine for me last night. Chances are you've another mod taking the F1 key bind
It already does
afaik, you can't. If it's another mod clashing then rebind there.
Thanks for the info. I thought that if a soldier has high combat intelligence, they get more AP points to use? For performing specific actions or combos. I didn't quite understand the rule that some are Genius and others Standard, and how that affects AP gained.
EDIT: As you write, this mechanism has no meaning - I concluded incorrectly :D
I think you might need to resort to good old notepad/pen'n'paper