1,524 ratings
WotC Ballistic Shields
File Size
282.448 MB
Jun 19, 2018 @ 5:39am
Jun 29 @ 4:18am
14 Change Notes ( view )
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WotC Ballistic Shields

In 1 collection by Musashi
Musashis WotC Mods
29 items
Balistic Shields

This mods adds three tiers of ballistic shields as secondary items.

From the default classes rangers and specialists and

from Musashis classes the samurai, specops, infiltrator and rpgo can equip shields.


Shield go in secondary item slot and will work with all primary weapons except cannons and sniper rifles for obvious reasons.
The primary secondaries mod allows you to use shields with melee weapons and pistols.

Shields grants 6/10/14 shield points and half cover to allies but impose a -1 mobility and -10 aim penalty.

Provides the Shield Wall ability that replaces hunker down.
Works like hunker down but can be used outside cover and provide full cover for allies.
While the shield wall is in effect the soldier has a -20 defense penalty.

Additionally shields allow you to make a melee attack with your shield that leaves your opponent disoriented.

Tier 1 is a starting item.

Tier 2 is unlocked by medium armor.

Tier 3 is unlocked by heavy armor.

Console commands to add shields
AddItem BallisticShield_CV 1 AddItem BallisticShield_MG 1 AddItem BallisticShield_BM 1

Claus - All assets including meshes, textures and animations
Musashi - Code
Iridar - Tweaks and Fixes

Future Plans
A dedicated class that utilizes shields.
Cutomizable decals on shields.


Mod troubleshooting


Vanilla / LW2 Version when?
Never, at least not from us. Who asks this again will be banned.

How do add this to custom classes?
Add the following code to the X2SoldierClassTemplate section of the XComClassData.ini of the custom class mod:
+AllowedWeapons=(SlotType=eInvSlot_SecondaryWeapon, WeaponType="shield")

Dedicated shield class when?
As soon as i have time for it.
Popular Discussions View All (2)
Mar 19 @ 7:47pm
Simplified Chinese Translation
Nov 29, 2018 @ 7:48am
French translation
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thegamerguy Jul 27 @ 5:20pm 
Cool mod! Does the shield give half cover to the person using it?
Hot Wet Nobel Laureates Jul 3 @ 5:11pm 
Maybe it's something caused by the Steam Summer Sale?
endersblade Jul 3 @ 4:11pm 
@Hot Wet Nobel Laureates yes, I'm seeing that on a TON of mods. After downloading the latest AML, I saw that 8 mods I had said they were missing dependencies. After pulling them up on Steam, I noticed that it said I did not have them even though if I go to those mods' pages, they are subbed, and are also enabled in AML.
Hot Wet Nobel Laureates Jun 30 @ 9:25pm 
Is it just me, or is the page saying I need to sub to Primary Secondaries, even though you already are?
onestrongbow Jun 23 @ 12:09am 
something's not right (even the consol commands) , it's definitly not working with single build item mods
Musashi  [author] Jun 22 @ 8:59am 
AddItem BallisticShield_CV 1
AddItem BallisticShield_MG 1
AddItem BallisticShield_BM 1
onestrongbow Jun 21 @ 11:55pm 
like Old Man i'm intrested the consol command to give the tech or the shield itself since i can't unlock or make them by my self (using one time build item from Weapon and item overhaul)
i've tryed additem BallisticShield_MG so far but it looks like it's not working
Old Man Jun 20 @ 9:27pm 
This is a follow up to my first post. Is there an additem or addtech I can use to get the advanced shields? I don't like to use the console but for this playthru, I will make an exception. I am enjoying the hell out of the LWOTC mod.
Musashi  [author] Jun 19 @ 8:36am 
@Blueberry Anemone
yeah nothing i can do about it unfortunatly
VoidLight Jun 16 @ 12:29pm 

Would it be possible to make a spark version with a "draw fire" ability which massively (-50) lowers his defense for 1 turn.