XCOM 2
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WotC Ballistic Shields
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372.132 MB
Jun 19, 2018 @ 5:39am
Jun 3, 2021 @ 7:36am
16 Change Notes ( view )
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WotC Ballistic Shields

In 1 collection by Musashi
Musashis WotC Mods
29 items
Description
Balistic Shields

Update june 2021: now features shields for sparks (thanks to Iridar and Claus)

This mods adds three tiers of ballistic shields as secondary items.

From the default classes rangers and specialists and

from Musashis classes the samurai, specops, infiltrator and rpgo can equip shields.

Gameplay

Shield go in secondary item slot and will work with all primary weapons except cannons and sniper rifles for obvious reasons.
The primary secondaries mod allows you to use shields with melee weapons and pistols.

Shields grants 6/10/14 shield points and half cover to allies but impose a -1 mobility and -10 aim penalty.

Provides the Shield Wall ability that replaces hunker down.
Works like hunker down but can be used outside cover and provide full cover for allies.
While the shield wall is in effect the soldier has a -20 defense penalty.

Additionally shields allow you to make a melee attack with your shield that leaves your opponent disoriented.

Tier 1 is a starting item.

Tier 2 is unlocked by medium armor.

Tier 3 is unlocked by heavy armor.

Console commands to add shields
AddItem BallisticShield_CV 1 AddItem BallisticShield_MG 1 AddItem BallisticShield_BM 1

Credits
Claus - All assets including meshes, textures and animations
Musashi - Code
Iridar - Tweaks and Fixes

Future Plans
A dedicated class that utilizes shields.
Cutomizable decals on shields.

Patreon:
https://www.patreon.com/Claus
https://www.patreon.com/musashi1584


Mod troubleshooting
https://www.reddit.com/r/xcom2mods/wiki/mod_troubleshooting

FAQ

Vanilla / LW2 Version when?
Never, at least not from us. Who asks this again will be banned.

How do add this to custom classes?
Add the following code to the X2SoldierClassTemplate section of the XComClassData.ini of the custom class mod:
+AllowedWeapons=(SlotType=eInvSlot_SecondaryWeapon, WeaponType="shield")

Dedicated shield class when?
As soon as i have time for it.
Popular Discussions View All (7)
8
1
Jun 5 @ 1:43am
Russian Translation
Aks
7
Jul 24, 2025 @ 8:08pm
Bugs
45fg45
8
Jan 6, 2024 @ 10:22pm
Simplified Chinese Translation
zxc2008
788 Comments
May 10 @ 6:01pm 
It's been one fking year since I asked last time : how tf do you get the shield in the seventh image? :steamfacepalm:
Apr 13 @ 10:13am 
I cant equip the sheilds on any of the RPGO classes for some reason?
Apr 8 @ 5:55am 
This might seem strange, but I wished there was a way to disable these from the armory. I am using this mod just because some enemy mods are making use of it (e.g. frost legion). But I find if I use them, it makes the game too easy (playing L/I), as shield + shotgun is super OP.
Mar 28 @ 3:40pm 
It works for LWotC, you just need to Add the shield weapon type to the LWotC XComClassData.ini
Mar 24 @ 2:20am 
after using this mod i can say its not perfect, specificly the SPARK shields are just outright broken, guarenteed stun on anything they hit is just absurd
Mar 6 @ 3:46pm 
then yeah there's something wrong, cause I never recieved the new shields. this mod is meant to work for LwotC, but I'm starting to think I've missed an instruction somewhere
Mar 6 @ 4:48am 
its the predator and warden armors for tier 2 and tier 3 respectively
Feb 23 @ 10:08pm 
@Pauloandrade224
what research did you do? I'd like to mimic it to see if I can repeat your success
Feb 15 @ 7:59am 
Pat i got the stuff after doing the research so yeah idk what could be wrong in your game.
Feb 15 @ 6:38am 
Hey guys... I'm having a strange problem with this mod.
The shields appear for me, but they don't provide any bonuses, I only have the skills attached to them, like Shield Wall and Shield Bash.