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[WOTC] R.A.G.E. Armor Tech Fix
   
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128.849 KB
Sep 22, 2020 @ 6:30am
Sep 22, 2020 @ 10:32am
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[WOTC] R.A.G.E. Armor Tech Fix

Description
OVERVIEW
A simple fix to a minor bug: R.A.G.E. Armor Tech category is set to Plated when it should be Powered. This mod simply changes it to Powered.

This is useful if you have mods that add/alter effects based on the Armor Tech category. A few examples would be:

Some of these mods already include the fix but I decided to upload this stand-alone version as I think bug fixes should be separated from new features.
7 Comments
Freelancer MAD DOg Dec 4, 2021 @ 5:55pm 
Nicely done !is very helpful
RustyDios Oct 31, 2020 @ 5:08pm 
I just noticed the most notable example of the bug 'breaking things' in the base game is equipping a heavy weapon that is suppose to change the launcher model depending on tech category.

Well done, thanks for fixing the bug :)
TeslaRage Sep 22, 2020 @ 6:07pm 
Thank you sir.
Hotl3looded  [author] Sep 22, 2020 @ 6:06pm 
@TeslaRage yes. you can enable/disable the mod whenever you want.
TeslaRage Sep 22, 2020 @ 4:42pm 
I take it this is safe for mid campaign, right?
Iridar Sep 22, 2020 @ 10:02am 
Included this into the Core Collection. Thanks for your contribution. Never knew this was a thing.
Valvatorez(Cox Cable = awful ISP Sep 22, 2020 @ 9:58am 
Didn't even realize that bug even existed.