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WotC: robojumper's Squad Select
File Size
0.924 MB
Aug 29, 2017 @ 5:27am
Mar 18 @ 2:27pm
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WotC: robojumper's Squad Select

My personal take on a vanilla Squad Select Screen! Completely built from the ground up!

The very basic idea is that all slots are arranged on some kind of ellipse and you can scroll (infinitely in either direction) when you have more than 6 soldiers to send.

  • User Interface for more than 6 soldiers. How many? There's no limit!
  • More intuitive with built-in overview!
  • More information: PCS', Health, Abilities (Shows You The Skills), Stats, Armor, Primaries, Secondaries, Pockets...
  • Bad Math and 3000 lines of code!
  • 100% controller compatible!
  • Configurable with Mod Config Menu, but also standalone!
  • Includes a squad size setting!

Not included:
  • A fix for spawn points when you use more than 9 soldiers. See recommended mods below.

Known Issues:
  • Armory Screens reachable from the Squad Select Screen have a Hotlink to Geoscape. DO NOT CLICK IT. IT CAN CAUSE THE GAME TO LOCK UP FROM AVENGER DEFENSE. This is something I can't easily fix.
    THE same applies to a Training Center button. It is not supposed to appear.

How do I increase my Squad Size?

It has a built-in way of choosing the squad size, either via MCM or via the local config file.

If the built-in way of modifying squad size breaks with your setup, you can disable it in XComGame.ini

Recommended Mods:

  • How do I increase my Squad Size?
    • See above.
  • Why does this not include a Spawn Point fix?
    • I wanted to make it as compatible as possible. Since other mods are addressing this issue, I didn't add it.
  • I don't have MCM. How do I configure the mod?
    • Start the game once. It will create a file: "C:/Users/%USERNAME%/Documents/My Games/XCOM2 War of the Chosen/XComGame/Config/XComrobojumperSquadSelect_NullConfig.ini". There you can adjust the same values exposed to MCM.

  • Highbob for ShowMeTheSkills, ideas of which I borrowed
  • LeaderEnemyBoss for ShowMeTheSkillsRevived, ideas of which I borrowed
  • DerBK for ABA2, because the mod is balanced around 6-8 soldiers. Without it, this mod wouldn't exist!
  • xylthixlm for helping me with some math.
  • All other modders who had to hear my random ramblings about the mod and provided feedback
  • .vhs for upgrade icons and the thumbnail. It's great, don't you think?
Popular Discussions View All (3)
Sep 17 @ 12:53pm
making your squad select work WITHOUT...MCM
Dec 28, 2017 @ 6:43pm
Chinese translation
Jan 31 @ 2:38am
< >
Dragon32 7 hours ago 
On the squad select screen the squad is automatically filled with soldiers. Highest rank down (not injured, exhausted etc.)
Guy 7 hours ago 
What does the Autofill Squad option do?
Guy 7 hours ago 
What does the Autofill option do?
Guy 7 hours ago 
What does the Autofill option do?
lyravega 16 hours ago 
Thanks for making the mod with controllers also in mind. This is one of the few games I play with a controller, and there are a lot of mods that do not have any controller support. I understand their point of view but still.

Wish the base game supported "hot-swap" between a controller & mouse+keyboard combo. Anyway, thanks again.
barakalypse Oct 16 @ 5:28pm 
I guess I could go all out and reinstall. Or just play without it. I'm just perplexed because its not that huge of a mod, and if I can't figure this one out then for all I know tons of my invisible bug fix mods might not be kicking in either.
Dragon32 Oct 16 @ 10:35am 
Yeah, but the last campaign I ran was before The Legacy Pack. It worked fine then and AFAIK there were no changes in TLP which would affect whether this works or not.
SingABrightSong Oct 15 @ 11:55pm 
My only complaint is that the additional soldier slots don't include additional photobooth slots.
barakalypse Oct 15 @ 4:40pm 
Yeah I did the WOTC one. Is it working for you?
Dragon32 Oct 15 @ 11:11am 
Did you recreate the WotC config folder or the base game one? If the WotC one then I dunno.