XCOM 2
4,275 ratings
WotC: robojumper's Squad Select
7
22
14
2
3
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
905.774 KB
Aug 29, 2017 @ 5:27am
Nov 25, 2021 @ 1:08pm
17 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
WotC: robojumper's Squad Select

Description
My personal take on a Squad Select Screen! Completely built from the ground up!

Features:
  • User Interface for more than 6 soldiers. How many? There's no limit! Scroll or Drag&Drop.
  • More intuitive with built-in overview!
  • More information: PCS', Health, Abilities (Shows You The Skills), Stats, Armor, Primaries, Secondaries, Pockets...
  • 100% controller compatible!
  • Configurable with Mod Config Menu, but also standalone!
  • Includes a squad size setting!

Not included:
  • A fix for spawn points when you use more than 9 soldiers. See recommended mods below.

Known Issues:
  • Armory Screens reachable from the Squad Select Screen have a Hotlink to Geoscape. DO NOT CLICK IT. IT CAN CAUSE THE GAME TO LOCK UP FROM AVENGER DEFENSE. This is something I can't easily fix.
    The same applies to a Training Center button. It is not supposed to appear.

How do I increase my Squad Size?

It has a built-in way of choosing the squad size, either via MCM or via the local config file.

If the built-in way of modifying squad size breaks with your setup, you can disable it in XComGame.ini

Recommended Mods:

FAQ:
  • How do I increase my Squad Size?
    • See above.
  • Why does this not include a Spawn Point fix?
    • I wanted to make it as compatible as possible. Since other mods are addressing this issue, I didn't add it.
  • I don't have MCM. How do I configure the mod?
    • Start the game once. It will create a file: "C:/Users/%USERNAME%/Documents/My Games/XCOM2 War of the Chosen/XComGame/Config/XComrobojumperSquadSelect_NullConfig.ini". There you can adjust the same values exposed to MCM.

Thanks:
  • Highbob for ShowMeTheSkills, ideas of which I borrowed.
  • LeaderEnemyBoss for ShowMeTheSkillsRevived, ideas of which I borrowed.
  • DerBK for ABA2, because the mod is balanced around 6-8 soldiers. Without it, this mod wouldn't exist!
  • xylthixlm for helping me with some math.
  • .vhs for upgrade icons and the thumbnail. It's great, don't you think?
  • xymanek/Astral Descend for providing me with more feature requests to implement. Also for poking me to do the update.
  • All other modders who had to hear my random ramblings about the mod and provided feedback.
Popular Discussions View All (17)
34
Feb 22, 2023 @ 6:59am
Mod suddenly stopped working.
MeAMoose
2
Dec 30, 2024 @ 6:09am
Limited to only 8 soldiers
No.3 🍊
14
Sep 27, 2023 @ 9:45pm
Can only see 6 units, then chooses random 2 units
heaven dog
1,313 Comments
Sunbach May 4 @ 3:23am 
@Dragon32: thank you. you are exactly right.

For anyone wondering, its the basic ability of the class that your rookies get promoted to (i.e. ranger basic ability is slash, grenadier basic ability is launch grenade).
Dragon32 May 4 @ 2:34am 
@Sunbach
iirc it's whether or not to show a class' basic abilities
Sunbach May 3 @ 9:51pm 
What does "Skip Initial Abilities" in the mod setting do? a youtuber Odd suggest to turn it off but it's on by default
General Anakin Skywalker Apr 27 @ 10:16am 
We can only select 6 soldiers even if we change the config
Six Apr 3 @ 9:21am 
No issue with this mod ( issue is raised by warning regarding deployment area, despite having said mod).
Dragon32 Mar 2 @ 11:36am 
@mimiji2121
You can see when any Workshop mod was last updated on the top right of its page.
https://old.reddit.com/r/xcom2mods/wiki/mod_troubleshooting
mimiji2121 Mar 2 @ 6:35am 
Last time, this mod worked fine, but now, I cannot configure squad size in either config or the MCM. This is broken
donny.beiskom Feb 18 @ 5:43am 
I used this on Xcom2 Collection Mobile and it's work fine
Elder Jan 12 @ 1:20pm 
My starting squad for gatecrasher is 1 and I dont know how to fix it. I've selected 4 in the mod menu but it doesnt alter it
Vortex ♀ Pixalation Jan 3 @ 3:10pm 
It is definitely not