M. Murmeltier
Gamers were a mistake.

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Last Online 6 hrs, 40 mins ago
Salien Stats
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616 hrs on record
last played on Nov 14
1,235 hrs on record
last played on Nov 14
172 hrs on record
last played on Nov 14
grave528 Nov 4 @ 1:09pm 
what .ini should I look at to edit all the forced camera panning in xcom. I am trying to achieve what you did with the various speed ups mod. All the reveal, objective and overwatch panning is pretty annoying. what were they thinking?

You are the man btw
Shacks Oct 14 @ 5:34am 
I have a couple XCOM 2 LW2 Squad Icon I would like added to your list, if you still work on that mod. If so, how would you like me to send them?
Gas Head Oct 13 @ 11:05pm 

I sent you a friend request because of this: In the comments of "balanced finite items" mod for xcom2 WotC you mentoined you found the duplicate items bug (which is associated with covert ops). Is this true? I have found a similar mod which is more up to date: and it has the same issue. Maybe you could contact me and show me how to fix it?
Trisky Oct 3 @ 1:18pm 
Sorry to be another "Any plans to do X" guy, but I'd love to know if you've any plans to port XSkin over for War of the Chosen? I would love to have it to eliminate clutter.
ld1449 Sep 12 @ 7:37pm 
Robojumper, I'm sorry if this is a bother (I know you must get a lot of requests) but I'm wondering if you might be willing to make something (or if you have and I just haven't seen it) similar to "Squad cohesion" from Vanilla Xcom mods to WotC? The main thing would be the "Squad mannagement" aspect of that mod, where you can literally "pre-form" squads and then just select them wholesale for missions rather than individually running up and down the soldiers list to find the specific squadmate ur looking for. It would make the game *so* much less tedious, to the point that I would literally *pay* to have it done if it were possible. Pls, Thank you and apologies again if this message annoyed :(
xQdcss Sep 11 @ 10:28am 
Hey man.

I was wondering if you have any ETA on the duplication bug from the Balanced Finite Items mod. I'd do this myself, but I have no hard drive space for the SDK...