XCOM 2
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Stop Wasting My Time - WotC
 
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0.054 MB
Feb 9, 2016 @ 9:51pm
Sep 22, 2017 @ 6:55pm
14 Change Notes ( view )
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Stop Wasting My Time - WotC

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In 1 collection by BlueRaja
Quality of Life / UI Improvements - WotC
20 items
Description
Speeds up the game by removing pointless pauses and other time-wasters.
All changes are purely cosmetic.

UPDATED TO SUPPORT WAR OF THE CHOSEN!
For a version that doesn't require War of the Chosen, see here

Combat changes:
  • Removed various pauses:
    • After shooting, throwing grenades, abilities, etc.
    • After getting a kill
    • After going into cover
    • Reanimating corpses and unburrowing chryssalids
    • Revealed enemies cinematic time
    • Enemies randomly pointing for no reason
  • Removed some unskippable Bradford voiceovers:
    • 1, 3, and 6 turns remaining warnings
    • Civilians dying warning
  • Removed 33% slowdown of enemies not being attacked during overwatch slowmo (enemies being attacked are unaffected)

Non-combat changes:
  • Increased the speed of the Avenger on the global map
  • Reduced the fade-in time of the horrendously slow color picker

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Other similar mods:

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Classes Overridden (why do I care?):
  • (non-essential) UIColorChip.uc
  • (non-essential) X2Action_EndCinescriptCamera.uc
  • (non-essential) X2Action_EnterCover.uc

Thanks to IphStich for figuring out how to speed up the Gremlins (and contributing the code)! (this has been removed from the WotC version)
Thanks to tracktwo for figuring out how to shut Bradford up!
Thanks to MINERAL-115, Ttack, and Joshimodo for contributing logos!
Thanks to RainingMetal for figuring out how to disable enemies randomly pointing!

The source code for all my mods can be found on GitHub[github.com]

[www.paypal.com]
Popular Discussions View All (21)
21
Jun 10, 2016 @ 2:38pm
PINNED: How to disable specific changes made by this mod:
BlueRaja
4
Aug 17 @ 9:16pm
Breaks WotC Cutscenes, currently making the game unplayable
Yolo Swaggins
13
Aug 19, 2017 @ 6:20am
Delay during the interior of skyranger after mission
d0dger
< >
982 Comments
p6kocka Aug 19 @ 3:12am 
So does this mod work or not?
Dirigible Tomato Aug 17 @ 7:20pm 
So with "ignore Chosen" ticked in the mod menu, does that mean their spawn cinematics (with the pillar of energy and their strengths/weaknesses) won't be skipped? Or does it literally mean "ignore them"?
Elitegi Aug 14 @ 7:14pm 
I loved this mod. Its truely a godsent.
Sadly it stopped working for me aswell. :(
Bumleg Aug 2 @ 4:42pm 
BlueRaja and other creaters of this MOD - thank you very, very much. You made this good game with unbearable delays a world of difference better.
Ike Witt Jul 31 @ 4:30pm 
This has disappeared from my Mods list and nothing seems to get it back. All my saved games are now borked.
voice_of_enigma Jul 9 @ 10:26am 
is it stil work?
Latis Jun 29 @ 4:22am 
stop working for me
yukirin Jun 13 @ 1:49am 
I experienced a small freeze when unit is moving and stuttering as Drifter said.
Kernyx Jun 10 @ 5:44am 
I don't understand why Firaxis added so many time wasters.
I just played the game after some time and I'm immediately greeted by unscippable "Advent Troopers are Soldiers hurrdurr" monologues...
Drifter Jun 6 @ 8:54pm 
This mod did introduce some stuttering unfortunately.

Firaxis live in a bit of an echo chamber in that they don't respect the players time, with all this unskippable nonsense.