XCOM 2
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Stop Wasting My Time - WotC
 
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Feb 9, 2016 @ 9:51pm
Sep 22, 2017 @ 6:55pm
14 Change Notes ( view )
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Stop Wasting My Time - WotC

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In 1 collection by BlueRaja
Quality of Life / UI Improvements - WotC
20 items
Description
Speeds up the game by removing pointless pauses and other time-wasters.
All changes are purely cosmetic.

UPDATED TO SUPPORT WAR OF THE CHOSEN!
For a version that doesn't require War of the Chosen, see here

Combat changes:
  • Removed various pauses:
    • After shooting, throwing grenades, abilities, etc.
    • After getting a kill
    • After going into cover
    • Reanimating corpses and unburrowing chryssalids
    • Revealed enemies cinematic time
    • Enemies randomly pointing for no reason
  • Removed some unskippable Bradford voiceovers:
    • 1, 3, and 6 turns remaining warnings
    • Civilians dying warning
  • Removed 33% slowdown of enemies not being attacked during overwatch slowmo (enemies being attacked are unaffected)

Non-combat changes:
  • Increased the speed of the Avenger on the global map
  • Reduced the fade-in time of the horrendously slow color picker

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Other similar mods:

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Classes Overridden (why do I care?):
  • (non-essential) UIColorChip.uc
  • (non-essential) X2Action_EndCinescriptCamera.uc
  • (non-essential) X2Action_EnterCover.uc

Thanks to IphStich for figuring out how to speed up the Gremlins (and contributing the code)! (this has been removed from the WotC version)
Thanks to tracktwo for figuring out how to shut Bradford up!
Thanks to MINERAL-115, Ttack, and Joshimodo for contributing logos!
Thanks to RainingMetal for figuring out how to disable enemies randomly pointing!

The source code for all my mods can be found on GitHub[github.com]

[www.paypal.com]
Popular Discussions View All (21)
21
Jun 10, 2016 @ 2:38pm
PINNED: How to disable specific changes made by this mod:
BlueRaja
3
Jan 3 @ 11:52am
Breaks WotC Cutscenes, currently making the game unplayable
Yolo Swaggins
13
Aug 19, 2017 @ 6:20am
Delay during the interior of skyranger after mission
d0dger
< >
977 Comments
voice_of_enigma Jul 9 @ 10:26am 
is it stil work?
Latis Jun 29 @ 4:22am 
stop working for me
yukirin Jun 13 @ 1:49am 
I experienced a small freeze when unit is moving and stuttering as Drifter said.
Kernyx Jun 10 @ 5:44am 
I don't understand why Firaxis added so many time wasters.
I just played the game after some time and I'm immediately greeted by unscippable "Advent Troopers are Soldiers hurrdurr" monologues...
Drifter Jun 6 @ 8:54pm 
This mod did introduce some stuttering unfortunately.

Firaxis live in a bit of an echo chamber in that they don't respect the players time, with all this unskippable nonsense.
BlueRaja  [author] May 28 @ 7:23pm 
@Aurora Island: Can you send me a save game that displays this issue (preferably with few or no other mods enabled)?
Aurora Island May 28 @ 6:36pm 
Found a fix for anyone playing ironman with the cutscene issue: You still have to disable the mod, but if you move your characters back to the start of the mission, save and quit, and then move back to where the cutscene triggers, you should be good to go.
Aurora Island May 28 @ 6:09pm 
Seems to break cutscenes. Ruined my ironman playthrough at the Chosen Stronghold mission. It really is a great mod so just a warning to disable it before doing certain missions that have cutscenes in the middle of them, like Strongholds, the Reaper x Skirmisher intro mission, and presumably the final mission.
B1ackjack May 23 @ 2:34pm 
How can i check if it's working? Having issues with Instant Menus not working despite being enabled (suggested solutions didn't help so far), i need to check if it's the same with this one.
GOONEYCÆNG May 15 @ 8:45pm 
My game crashes when I try and use this mod...