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Sorry to keep you waiting. It took me too long to get over the horrible nightmare of losing my data due to ransomware.
I have belatedly confirmed that there are many bug issues. While re-examining the issue, there will be changes to some weapons.
1. W-2000 'The Fixer' Heavy Cannon:
-Changed the projectile to be more 'Lore-friendly'
2. World Breaker Module
-Disintegration will have some DOT damage added to it. (Don't freak out, folks. I'm just going to stick to the lore of this weapon.)
-add 1 unique skills: Demonbane-"Enemies damaged by this weapon have a 50% chance to be executed."
(ya. Weapon Attachment will be absorbed into passive skills.)
Updates other than bug fixes may be a little late. Sorry, but please be patient.....
Yes, in ini file, theres a line which slot it fits, default as secondary weapon slot. Either add or replace with Primary Weapon slot to use with LAZOR/LASER sparks.
Im sure it was needed for the KSM class spark.
If anyone knows a fix, that would be great, since the Cannon was what I was looking forward to all game, and it not working took the wind out of my sails and I feel like shelving the game again.
Wait really? shoot I didn't know.