RimWorld

RimWorld

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Description
My personal collection with mods without special purpose
Items (463)
[Ry]HD Pawn Textures
Created by Ryflamer
HD Pawn Textures Feature Overview 512x512 resolution pawn head and body textures(default being 128x128) Note If Humanoid Alien Races is not installed beards on Narrow Head-Types will appear misplaced. Recommended Mods Graphics Settings Camera+ Compatibilit...
[SYR] Processor Framework (Continued)
Created by ViralReaction
Update of SYR's Processor Framework If the original author requests it, I will remove this update. A framework for processors to transform items and more, read player features! A processor takes a set of ingredients and turns it autonomously into a product...
[T] MoreFloors 1.6
Created by Lonely_Rain
Updated to 1.6 by Rain. Removed fine carpet, updated other carpets to the new carpet system. Due to the new carpet system, they are hard coded to be in Floors and not More Floors. All floors that could be converted to paintable are now paintable. Added pol...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Alpha Animals
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimworld. Features Adds 100+ new, vanilla-friendly creatures to the diverse biomes of your Rimworlds. The philosophy of this mod is that every new creatures tries to bring some new mechani...
Alpha Biomes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated: 21/10/22 Adds multiple unique new biomes to Rimworld. Features Adds 12 new diverse biomes to your Rimworlds. The mod has been designed with the Alpha Animals mod in mind, although it is not a requirement. https://i....
Alpha Books
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Alpha Books brings: - 21 new types of books that are all single-use, and give a bonus to the reader. From useful hediffs, to abilities, to unlocking new map locations, there is variety enough to spice up any playthr...
Alpha Crafts
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features This mod answers a very simple question: Stardew Valley? And the only answer is YES. Are you tired of ALWAYS having to base all colonies' economies on Yayo? It is after all the most efficient source of income when i...
Alpha Genes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - More than 300 new genes. Some are very low impact, while some are truly game changing. - 16 new xenotypes with wild mechanics. - A new "Custom random" xenotype that allows you to make new player created xenotypes,...
Alpha Implants
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - Adds A LOT of very varied animal implants - Compatible with ALL animals from ALL mods IF they use base game animal body parts (plus patches for our VE and Alpha mods) - 4 tiers of implants: crude, prosthetic, bion...
Alpha Mechs
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - 7 new mechanoids: The Aura, Daggersnout, Goliath, Phalanx, Siegebreaker, Fireworm and Demolisher make their return. The 7 mechs will appear in raids, clusters, etc, and they can be disabled separately through mod ...
Alpha Memes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism. With Anomaly, you get Cubicism, Flesh cult and Void-Touch...
Alpha Mythology
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds 25 new creatures to the diverse biomes of your Rimworlds, all of them based on mythological and magical creatures from different ancient cultures and sources. Similar to Alpha Animals, the philosophy of this mo...
Alpha Props - Parks and Gardens
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds more than 150 new props for Vanilla Furniture Expanded - Props and Decorations, with the "Parks and Gardens" theme. From planters to fountains, flowers, hedges and all sorts of outdoorsy decorations, this mod w...
Anima Gear
Created by xrushha
General information This mod allows you to domesticate anima grass through appropriate research, plant it and harvest anima fibers which can be used to craft eltex-like neolithic anima gear which includes tribalwear, war mask, war veil, crown and staff! St...
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
Architect Icons: Improved
Created by Duncan E.
Improved high resolution icons for the Architect Icons addon. https://i.imgur.com/8doCEa2.png All icons are high-resolution and match the same style. At the moment there is also support for the «Storage» tab from LWM's Deep Storage, «Hygiene» from Dubs Bad...
Armor Racks
Created by khamenman
NOTE: There will be no further updates to this mod. Check out its Odyssey version, Outfit Stands Plus, instead. Adds a variety of armor racks that help you store and equip your armor in a better way. At the moment there are 3 types of armor racks: - Vanill...
Ars Mythica - Skyrunner Psycasts Expansion
Created by Myf
https://i.imgur.com/e9st3X2.png Ars Mythica - Skyrunner is my love letter to Brandon Sanderson's The Stormlight Archives. It is my favorite fantasy series and has inspired me countless times. Skyrunners are the embodiment and culmination of two orders from...
Auto links
Created by AUTOMATIC
Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional in...
Biome Transitions
Created by m00nl1ght
Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead. This mod will work the same way it always has, no cha...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Character Editor
Created by VOID
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, app...
Choose Biome Commonality
Created by Mlie
https://i.imgur.com/iCj5o7O.png Lets you modify the commonality of biomes at world-generation. Should work on all biomes, vanilla and modded. Biome Commonality = how common each biome is. https://i.imgur.com/zdzzBrc.png https://i.imgur.com/kTkpTOE.png http...
Clean Pathfinding 2 Continued
Created by FerrisCG
Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2603765747 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description What's the point of building roads and paths around...
CM Color Coded Mood Bar [1.1+]
Created by CrashM
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood. Red: extreme mental break threshold Orange: major mental break threshold Yellow: minor mental break threshold Gray: neutral mood Light Blue: conten...
Combat Extended Armory
Created by Combat Extended
CE Armory addon mod for Rimworld containing weapons, apparel, and various other equipment. This mod can also be found on GitHub. Currently included: Weapons: - AK-12 - AK-74 with Grenade Launcher - AKS-74u - American-180 - AT4 - AVB-762 - BAR - Desert Eagl...
Combat Extended Guns
Created by N7Huntsman
This mod is also available on Github. https://i.imgur.com/AkHlJ1K.png CE Guns is an addon to CE which adds a selection of guns specifically designed to interact with new CE mechanics. These include weapon types that are missing from vanilla, e.g. belt-fed ...
Combat Extended Melee [Old]
Created by N7Huntsman
This mod can also be found on GitHub. https://i.imgur.com/AkHlJ1K.png An official expansion adding several new melee weapons to take advantage of CE mechanics. This mod adds several new melee weapons, including powered variants with high armor penetration,...
Combat Psycasts
Created by Edern
https://i.imgur.com/y3qVJQv.png Commissioned mod for Rimworld that aims to provide more combat-oriented psycasts options. Whether you like shooting stuff, making stuff explode from the outside or from the inside or choking stuff to death, we've got you cov...
Common Sense
Created by avil
Allows your pawns to act smarter. Look up mod settings to know more. Features - (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors; - (optional) pawns are encouraged to take account of potential mood in drug po...
Consistent Gene Inheritance (1.6 VERSION)
Created by ♥-Goldie-♥
NOTE: You only need this mod, you don't need to have a 1.4 version installed as well. This is an unofficial 1.6 version mod. All credits go to Sea, the original creator of the mod. Please let me know if you want this mod to be taken down. I uploaded it bec...
Cuter Biotech Cat/Dog Ear Replacer
Created by Chris_
Replaces the Biotech Cat and Dog Ears with cuter ones and matches them to the hair color. Safe to add midgame! Plans: - Add an option to make the inner ear pink Just made my new mod that alters the Vanilla Expanded Highmate race, check it out: https://stea...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Det's Xenotypes - Venators
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to another installment of Det's Xenotypes, this time introducing a quite unique race, the Venators. Venators are a quick and delicate race of expert...
Diagonal Walls 2
Created by Roughrider
Adds diagonal walls, floors, and misc objects. Walls This mod adds several different kinds of wall tiles. By mixing and matching these different tiles, you can create a seamless wall! Diagonal Wall https://i.imgur.com/AJ0P39f.gif The basic diagonal wall. U...
Door Mat
Created by dracoix 🐉
ORIGINAL AUTHOR: Latta ORIGINAL WORKSHOP URL: https://steamcommunity.com/sharedfiles/filedetails/?id=727309536 For your cleaning needs. Ported to B19, 1.0, and 1.x by dracoix. NON-STEAM v1.1: Download v1.1 Release LEGACY 1.0: Download R1.0 Port 1.6 Update!...
Dub's Paint Shop
Created by Dubwise
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain. Multiplayer ready Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Paint-Shop/issues Toggle between job based painting or instant. Paint bed sheets...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready Odyssey expansion content - Vac t...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. Bug Reports / Issue Tracker https://github.com/Dubwi...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Mint-Minima...
Dubs Performance Analyzer
Created by Dubwise
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues. Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Performance-Analyzer/issues Don't go witch h...
Dubs Skylights
Created by Dubwise
Simple skylight you can install into roofs to let in sunlight. Grow plants under sunlight indoors, also allows trees to be grown indoors. Build Indoor gardens where colonists can do outdoors activities by making a 100 cell room with at least 50 cells cover...
Dynamic Trade Interface
Created by Zeracronius
A high-performance and customizable trade interface originally inspired by Trade UI Revised. Written from scratch to not only avoid the biggest performance hits of the vanilla UI but to also allow for other mods to easily extend it with additional columns....
EGI: Holograms and Projectors
Created by Vesper
https://imgur.com/aT3sE5a.png Do you like to play high-tech colonies? Do you enjoy the variety of the Ideology styles, but find them a tad limiting? Do you want to plaster your base full of shining and brilliant displays, until your colonists retinas are a...
Elves of the Rim
Created by Bean
Adds 2 new xenotypes, 3 new factions, new weapons, apparel and several new genes. https://i.imgur.com/fGUbXMP.png https://i.imgur.com/w03xgnm.png https://i.imgur.com/Jz6sEgM.png https://i.imgur.com/WP0M71q.png Blessed Xenogenes https://i.imgur.com/GVh9kNV....
Geological Landforms
Created by m00nl1ght
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active. This means 14 out of the 43 landforms in this mod are disabled when the DLC is present. The river landforms from this mod remain...
Get Out Of My Chair!
Created by Aelanna
Stop colonists from using chairs that don't belong to them! Mod Content This mini-mod adds a toggle on all "sittable" furniture that allows you to specify them as Public, Colonist, Slave, Private, Guest, or Disallowed. This includes all vanilla chairs as w...
Graphics Settings+
Created by Maxim
Graphics Settings+ (Updated for 1.6) Improves any Mod's texture quality and loading! What it does DDS texture loading - If a mod has .dds files, it will use those instead VRAM usage tracking - See which mods are eating your graphics memory Fixes those anno...
Grazing Lands
Created by avil
Animals don't destroy grass and eat according to their size. Can be (un)installed mid game. Features - all wild and non-yielding plants don't get destroyed when eaten, but get growing progress reset instead. How much growth lost depends on "damage done" sl...
Gulden Biome
Created by Sovereign
This mod is an updated version of pphhyy's gulden biome. It will be maintained and updated. Do leave new ideas in the comments. Thanks! https://i.imgur.com/MClTdVy.gif Adds Foliage fit for gods. A new beautiful biome with some extra goodies and more hopefu...
Hair Modding Plus (continued)
Original mod (Dont use together!): https://steamcommunity.com/sharedfiles/filedetails/?id=2114832515 Hair Modding Plus by Butterfish and Shashlichnik For those of us that play RimWorld like The Sims, but with more equal amounts of murder. Download GitHub: ...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Hemogen capacity genes
Created by SariusSkelrets
Add some genes that increase or reduce a pawn's hemogen capacity. They apply a multiplier on the total capacity, allowing other capacity boosts to become much more (or less) efficient. Genes: -Greatly reduced hemogen capacity: x25% max hemogen (+3 metaboli...
Hemogen Grinder Continued
Created by FerrisCG
Updated to 1.5, if your the original author let me know if you want this removed! Original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2992032852 Hemogen Grinder Adds 3 variants of grinders that can process varius source products into hemog...
Hemogen Medicine Enhanced
Created by Nate
A standalone version of my other mod Hemogen Medicine Cures Bloodloss Adds a new form of medicine, "Hemogen Medicine" that can be crafted at a Drug Lab. Hemogen Medicine has special blood related abilities that no other form of medicine has. (NEW) Adds a n...
HolyWasher (Continued) 1.5
Created by Kender
Holy Washer is a washing machine that removes worn by corpse effect from apparel. No more taint on that apparel! The original mod is " https://steamcommunity.com/sharedfiles/filedetails/?id=1136436925 ". I just updated it to version 1.5. Original C# Code -...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Increased Max Gods in Theist Religions
Created by Alite
Changes the maximum number of gods you can add to abstract and embodied theistic religions from 4 to 20. This allows you to add a lot more gods to your list. You can't go full greek mythology, but 20 is still a lot. Discord link for those who want an easie...
Infused
Created by Charlotte
A unique way to make unique items for your special colonists: Randomly enchants equipment. Features Varying infusions for everyone All weapons and apparels have a chance to get infused. They will have its own label, various stat buffs and color coded overl...
Injured Carry
Created by Haecriver
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed. Sometimes, because of his bad back, your 98 years old colonist will not be able to go to bed before he bleed...
Integrated Genes
Created by Turnovus
This mod aims to integrate Royalty and Ideology into Biotech's genetics system, by adding multiple genes that are designed around pivotal features of the earlier two DLCs. Integrated Genes currently adds 27 unique functional genes and 6 cosmetic genes, wit...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
Invader genes
Created by Sovereign
https://i.imgur.com/Oyyyztv.png https://i.imgur.com/HjO82wy.png The mod is heavily inspired by the xcom series but not an exact representation of it. 3 Headtypes Chimera Ancient Stalker 2 Voicetypes Simple Alien ( Xcom 1 sectoid) Advanced alien ( Xcom 2 ad...
Jewelry
Created by Sarg Bjornson
https://i.imgur.com/xbX0rRs.png I've always thought gold didn't have enough uses in-game. As the only real use was statues, trading and eventually floor. This is now an old story! I present you Jewelry! The mod adds new apparels: necklace, ring, bracelet a...
Just Put It Over There
Created by Mlie
https://i.imgur.com/iCj5o7O.png When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground. If there are no available storage space that they can reach the items will be left ...
Long Distance
Created by bdew
This mod allows colonists that have relationships (both romantic and famillial) with pawns from other factions to invite them to join the colony. You will need a working comms console to be able to contact the other pawn. Select your colonist and right cli...
LWM's Deep Storage
Created by lilwhitemouse
Important note Little White Mouse gave birth to a healthy baby! Further updates are likely to be sporadic, as feeding and caring for a baby is a lot harder than RimWorld makes you think... However, the code is available on GitHub, so if there are changes y...
MakaiTech - Psycast
Created by FarmerJoe
Psycast path themed around essence in MakaiTech mod include 9 new class. Deathmarch - an unstoppable force in the battlefield, possess various destructive ability, Destined Death -majority of damaging psycast in this path can cause permanent death, or a li...
Map Preview
Created by m00nl1ght
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile. The size of the preview window can be changed in the mod settings. To easily turn the preview on/off, you can use the small tog...
Mechlord Warcasket
Created by Kierannkkt (Heavy)
Adds a warcasket for use by mechanitors. Requires Vanilla Factions Expanded - Pirates to work. I decided to create this mod because I felt like there should be at least one warcasket that a mechanitor could remain functional in. Why just have a bunch of me...
Medical Tab - Forked
Created by tofu driver
Forked 1.5 version of Fluffy's popular Medical Tab mod Disclaimer: I don't own the Anomaly DLC so I don't know how much of it is supported --- IMPORTANT This is an updated version of an existing mod, I claim no ownership of the original code. This version ...
Misc. Training (no Task)
Created by Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITHOUT a training task! For t...
More Biotech Style Genes - All in One
Created by Alite
A lot of these gene icons were made by Moka. You can check out their mods here! This mod is the All in One for the More X Genes series. It adds over 200 genes that expand upon what Biotech adds naturally. Unlike most large gene mods, this will not amaze yo...
One bed to sleep with all
Created by Densevoid
THE MOD IS NO LONGER SUPPORTED. THE IMPROVED AND UPDATED VERSION CAN BE FOUND AT THE LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=3244294636 Description Let your pawns enjoy a real harem! Now you can turn on a polygamy mode for double beds....
Optimization: Meats - C# Edition
Created by SeoHyeon
Save game compatible? - Basically adding or removing this mod from mid-save will cause hash collision error. But you can use Mid-saver Saver to fix those error. Try use 'Fix hash collision' method. Instructions 1. Add Mid-saver Saver in your mods list and ...
Orks of the Rim
Created by Bean
Adds 2 new xenotype and 2 new factions to world generation or an existing save, and several new genes. https://i.imgur.com/fGUbXMP.png https://i.imgur.com/0TIIGkV.png https://i.imgur.com/LOMjkfM.png https://i.imgur.com/WP0M71q.png Greenskin Xenogenes https...
Performance Optimizer
Created by Taranchuk
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/IwcKfqq.png Performance Optimizer is a mod, which adds various performance tweaks to the game. Its goal is to boost your game performance to some degree if you are already struggling with it. With this mo...
Persona Warcasket Weapons
Created by Sovereign
https://i.imgur.com/lwUuyWt.png This mod adds a few massive persona weapons that can only be used by warcaskets. Like warcasket weapons, they are qualityless; like persona weapons, they can only be acquired via quests or looting in ancient structures. How ...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Positive Connections
Created by CEM
Positive Connections Are you tired of overseeing colonies where intense animosity prevails among your colonists? Despite enduring and conquering numerous shared perils, do they still view each other merely as acquaintances? If this resonates with you, then...
pphhyy Sanguinary Animals
Created by pphhyy
https://i.imgur.com/r03onfp.png https://i.imgur.com/MClTdVy.gif some recommended mods, and mods that change the utility of the animals like make them nocturnal https://steamcommunity.com/sharedfiles/filedetails/?id=1216999901 Giddy Up for nice riding looks...
Prepatcher
Created by zetrith
Prepatcher is most importantly a powerful tool for mod developers. The project also includes a mod manager which runs before the game loads. The mod manager - Prestarter Prestarter is still in more of a preview state currently and I'll be expanding it in t...
Protoss's Psycasts - 星灵灵能能力
https://i.imgur.com/1LBO6cK.png 以 Vanilla Expanded Framework 与 Vanilla Psycasts Expanded 框架为基础,依照星际争霸游戏内容,增加了几个星灵 ( Protoss )的灵能能力。需要皇权 DLC (Rimworld DLC - Royalty)和文化 DLC (Rimworld DLC - Ideology)。 https://i.imgur.com/5WVQg5K.png https://i.imgur.com/mh8ps...
Quality Colors 1.5 - Forked
Created by tiagorbrodrigues
Colors the items in the trade window based on quality. Super simple mod, just colors items based on quality. Currently works on: - Trade window - Caravan packing window - Quality labels on the ground - Inspect pane (Bottom left window when you select somet...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
ReBuild: Doors and Corners
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 1.5-Miller-rev1 https://i.imgur.com/MyICxlu.png More content, bug fixes, etc! This is just th...
ReGrowth 2
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 5.0.8-Mundi-rev2 Note the current mod page does NOT reflect the content of the 1.6 version! I...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it. NOT dead for 1.6! My notes on 1.6 but TL;DR: 1.6 only adds blueprints over walls - doesn't make it a single job, doesn't preserve settings of replaced beds, doesn't do many o...
Replace Stuff Mod Compatibility
Created by Gareth
A patch for Replace Stuff to introduce compatibility for various mods. Replace ship walls and reactors without having to remove them first. Source code found on Github Replace Stuff - Mod Compatibility is designed to be extensible by any Mod Author for eit...
ReSplice: Core
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 1.0.1-Shelley-rev6 https://i.imgur.com/MyICxlu.png More content, bug fixes, etc! This is just...
RimSaves
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/90P4Xjh.png Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,......
RocketMan - Performance Mod
Created by SubmarineMan
Error reporting to almost any mod requires alog these days Use https://steamcommunity.com/sharedfiles/filedetails/?id=2873415404 to get said log Our lord and savior Zetrith has blessed us with the Prepatcher! Please go show them some love! CHECK IT OUT THE...
Romance On The Rim
Created by telardo
Romance On The Rim I think romance relationship in vanilla is pretty barren, nothing more than lovin', marriage, or breakup. The goal of this mod is to make vanilla romance more lively and flavorful. It adds a new "Romance" need and several romantic intera...
Roo's Faun Xenotype
Created by Rooboid
https://i.imgur.com/B1NvxJM.png Deep within the greenest groves of the Rim lurk the fauns – delicate and nimble relatives of the deer, often compared to shooting stars — for as quickly as you catch sight of one, they’re just as quick to flee. They possess ...
Roo's HD Accessory Hairstyles
Created by Rooboid
https://i.imgur.com/4PGz4p8.png https://i.imgur.com/QqSZiRe.png "That new recruit...he's got some secrets to hide. He doesn't take off that balaclava, even when he's lovin'...' This mod adds 40+ new hairstyles that include some kind of head accessory, such...
Roo's HD Royalty Hairstyles
Created by Rooboid
https://i.imgur.com/nSi3I8I.png I have risen once again out of the crust of the earth to put even more fancy hair onto your pawns heads. This is a HD update of my original Roo’s Royalty Hairstyles Mod, with all hairs being redesigned from the ground up at ...
Roo's Minotaur Xenotype
Created by Rooboid
The origin of the minotaurs is shrouded in mystery. Their history goes largely undocumented thanks to their hostility towards the scribes of history: humans, who once reared not only cattle, but minotaurs too. Today, minotaur civilisations can be found as ...
Roo's Minotaur Xenotype Expanded
Created by Rooboid
Welcome the minotaur to the Rim with open arms with this expanded module of Roo's Minotaur Xenotype. Battle or befriend multiple minotaur factions, build your own army of bovine hoplites and flesh out your pawns with brand new backstories and apparel. Ther...
Roo's Satyr and Faun Xenotypes Expanded
Created by Rooboid
Out of the mysterious woodland of the Rim rises The Fae Tribe: a mysterious community of native xenotypes that strive to protect their land from the tyranny of invading mechanoids. Protect them and receive bountiful fae offerings for your bravery, or finis...
Roo's Satyr Xenotype
Created by Rooboid
https://i.imgur.com/B1NvxJM.png Within the clutches of the forest live the satyrs; a race of goat-like pranksters with a penchant for causing mischief. They’re easily distinguishable from fauns by their sharp horns, curly beards, and love of the limelight....
RPG Style Inventory Revamped
Created by avil
RPG style representation of the pawn's Gear Tab. That's a revamped version by avilmask. Orginal mod: RPG Style Inventory by Sandy. So, what the point of this yetanotherfork of an original mod? When I liked that mod've reverted to original layout, I was gre...
Run and Hide (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Linqs mod https://steamcommunity.com/sharedfiles/filedetails/?id=1552457762 - Added Russian translation, made by user: I'm sorry - Added French translation, thanks qux! - German translation added, thanks Dimos! - A...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
Sculpting Bench
Created by ferny
What does this do? Renames the art bench to the sculpting bench. That's it? Why? The art bench was originally called the sculptor's table and it still after all these years exactly that. Other mods add other forms of art that use new tables, so I thought m...
Shoo!
Created by Jamaican Castle
Update 3/16/24: Now supports version 1.5. Rebalanced shooing chance so that it's more consistent across a broader spectrum of common animals, while still penalizing very large and untameable animals as intended. Adds a new designator that allows you to har...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
SlaveBar
Created by Temmie
Adds a toggle to the colonist bar allowing you to switch between viewing regular colonists, slaves, prisoners and ghouls with a config to choose your displays. ...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Right click =...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Sometimes Raids Go Wrong
Created by RemingtonRyder
Ever wished that a raid would just go horribly wrong? This mod allows storytellers to add a random and sometimes hilarious twist to a raid. For example, perhaps the raiders walk in and meteorites strike the ground nearby. Or a pack of manhunting animals wa...
Sov's & Elseud's hairs and beards
Created by Sovereign
This mod adds a beards and hairs. Hairs: Old Ash ketchum Prof Oak Azula Cortex James Jessie Beards: Eggman Roshi Random Italian man Some random dude from the fire nation Cortex ...
Stabilize - v1.5 max
Created by Linkolas
This mod has been put on hold! No further developments will be made until further notice :) This is mostly thanks to the beautiful update/variation offered by Captain Shltface, available there: https://steamcommunity.com/sharedfiles/filedetails/?id=3521178...
Stonecutting Extended
Created by Scherub
Description This mod basically combines the mods Skilled Stonecutting and Bulk Stonecutting. Additionally, it adds a few settings. Features Adds bulk recipes for stonecutting: 3 chunks at once = 60 stone blocks Gain XP again, the amount can be adjusted Cha...
Superhero Genes - Base
Created by Alite
Ever wanted your pawns to be able to lift extreme weights or research things at frankly ridiculous speeds? This mod allows you to give pawns various super powers that, much like in superhero movies, allows them to ignore the laws of common sense without be...
Tilled Soil
Created by Sam_
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops. With this mod humanity in the year 5500 can too! This mod adds a new flooring; tilled soil, which is a buildable ver...
Trait Rarity Colors
Created by Carny Senpai
Changes the color of traits based on their rarity. This does NOT indicate how good these traits are, only how rare. NEW Optional: customizable trait tiers!!! NEW The default color coding is from games like Borderlands or Destiny: Mystic: Red (intended for ...
Traits Plus
Created by Side1iner
Trats Plus What this mod does:- Adds about 15 new backstories and some 50 traits to the pool. The traits vary a lot. From rarer stuff with a lot of impact to a pawn, to smaller traits boosting or nerfing a stat. Jobs, skills, stats, thoughts and mood are a...
Treasure Hunter: The Forbidden Caravan
Created by velcroboy333
Rumors throughout The Rim tell about a clan of legendary adventurers who've dedicated their lives to traveling the galaxy in search of rare and exotic riches... Adds a wandering Treasure Hunter faction who will show up occasionally with one or two high val...
TV is Educational
Created by Mlie
https://i.imgur.com/iCj5o7O.png TV can be educational for children, depending on the show of course. When playing I got a child with paralytic abasia that was constantly upset over not being able to get education during the recovery period. So I made this ...
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
Underground Vault
If you have giant colony and have a lot of items, that not needed at that moment or any time soon, but might be needed later, while normal and deep storage is not enough for you, then this mod will help you by storing things safely deep underground. Mod Co...
Utility Columns
Created by NEPH
To improve your halls and rooms! Adds several types of utility column. All columns hold up the roof, beware of possible roof collapse when moving. Utility Columns Orbital Trade Column Acts like an Orbital Trade Beacon, and lights the area, perfect for ware...
Vanilla Nutrient Paste Expanded: Deep Vat
Integrated in VNPE Reimagined Progression since Rimworld v1.6. If you have giant colony and need nutrient paste vats with higher capacity for its size, then this mod will help you with that. Mod Contents Mod increasing capacity of base Nutrient paste vat a...
Vanilla Prestige Specialist Armours Reworked
Created by Sovereign
https://i.imgur.com/D9Atylj.png This mod adds 3 different prestige armours. They are recognized as prestige armours and also used by the empire. How is this different than the Original or the 1.5 fork? While the original is outdated with broken abilities a...
Vanilla Psycasts Expanded - Runesmith
Created by Irecreeper
Overview Adds a brand new Vanilla Psycasts Expanded psycast tree to Rimworld, the Runesmith. Features a complete ten psycasts / spells. Runesmiths engrave Runecircles during times of calm, which are then Invoked by several of their psycasts on a later date...
Vanilla Psycasts Expanded Add-on - Warframe
Created by milkwater
Adds 7 brand new Vanilla Psycasts Expanded psycast trees to Rimworld, based on different warframes from the game, Warframe. Each tree has 4 different psycasts, for a total of 24 new and powerful psycasts. Psycasts included: EXCALIBUR https://imgur.com/anH9...
ReBuild: Vanometric Generator
Created by Helixien
https://i.imgur.com/bVhysiO.png https://i.imgur.com/IKjHkEj.png A detailed record of all changes can be found in the “Changelog” tab. Please check there Current mod version: 1.1-sheev-rev3 Supports Rimworld version: 1.4 https://i.imgur.com/NuczGAx.png We c...
Various Space Ship Chunk (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of totobrother mod https://steamcommunity.com/sharedfiles/filedetails/?id=1158568885 - Added a chunk that gives uranium - There is an option to spawn smaller chunks as well https://i.imgur.com/pufA0kM.png https://i.im...
VFE Production/Farming - Dubs Bad Hygiene Patches (Adopted)
Created by Shavius
Packed and tagged version of Oreno's patches: https://steamcommunity.com/sharedfiles/filedetails/?id=2172185917 https://steamcommunity.com/sharedfiles/filedetails/?id=2171392490 Will be deleted once Oreno asks. Currently no other changes. Will update in fu...
Visandars Rocks and Stones
Greetings fine ladies and gentlemen of the mod-workshop, This little mod of mine is a simple retexture of the vanilla stone-atlas. I wish you a wonderful time and farewell. This mod should can easily be added and removed, since it is just a retexture. A bi...
VSIE - Rational Trait Development
Created by Goji
15.03.2023 update - add description to pop-up window so player know what triggered the event - optimisation for tough raid event (the original one in VSIE was too difficult to trigger; 12 hours high point raid → now any raid longer than 6 hours/ half of yo...
WarCasket Expanded
Created by AOBA
Add 3 additional WarCasket variant for Vanilla Factions Expanded - Pirates Sentinel(cheap recon) The 5th generation warcasket of Interstellar Industries Complex of Nara, designed and mass-produced as a technical verification platform and a cheap backup sol...
Warcasket Jobs
Created by 1sylant99
Warcasket can work with animals, interact with prisoners, construct, mine and dumb labor They can't cook, work with plants, craft, science and doctoring Make your big boys more productive ...
Way Better Romance
Created by divineDerivative
Romance overhaul with support for alien race mods. Assigns all adult pawns a sexuality trait, gay, straight, bisexual, or asexual. Chances are adjustable in mod options. This does not use a trait slot! Sexuality traits are assigned after all other traits a...
We Are United
Created by MIS42NE
Unite with others, together We Are United! "We Are United" formerly "Family Reunion" - allows you to recruit pawns who are related to your colonist or has no home. Usage: Right-click on the pawn with selected colonist and 'Ask to unite'. When you 'Ask to u...
WorkProfiles
Created by Сapybara
https://i.postimg.cc/wj42bCv3/Description.png "Work Profiles" is a handy RimWorld mod that lets you create, save, and switch between work priority profiles for your colonists, simplifying colony management. https://i.postimg.cc/mDfQvBGZ/Key-Features.png - ...
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Note: Steam keeps taking down my GitHub links, you can simply Google "XML Extensions GitHub" directly instead Read the change notes for the latest news. XML Extensions is a framework and modding tool that is ...
Yayo's Animation (Continued)
Created by Soky
Original mod by Yayo! This is an update. You can find the original here: https://steamcommunity.com/sharedfiles/filedetails/?id=2575938407 Support Yayo on Ko-Fi: https://i.imgur.com/d6Vx7Sj.png Support me on Ko-Fi: https://storage.ko-fi.com/cdn/kofi6.png?v...
You Drive, I Sleep
Created by Space Moth
Description This mod allows passengers and gunners of a vehicle caravan to sleep while the driver makes their way to the destination. Gunners will sleep at half effectiveness as they must keep an eye out for threats, while the presence of prisoners or anim...
Better Transhumanists
Created by Epicguru
Increases the number of body modder & transhumanist trait levels from 6 to 14. In vanilla, Machine body complete is the final stage, but why should it be? Only 6 body parts and you're done? No way! Non-steam download:Github The mood bonus is lower for the ...
Dual Wield [Dev]
Created by Ogliss
1.4/1.5 Tweaks Compatability Tweaks, should no longer conflict with other mods that patch PawnRenderer.DrawEquipmentAiming now transpiles DrawEquipment instead of destructively prefixing it. Original Mod <----LINK You need to unsub from the original to use...
No More Lethal Damage Threshold
Created by Jdalt40
Did you know pawns can only have a total of 150 damage across all body parts before the pawn dies for no reason? This mod fixes that by telling ShouldBeDeadFromLethalDamageThreshold to go **** itself! Should be compatible with all mods and is save compatib...
Pawn Badge Fan Fork [Adopted]
Created by Ogliss
An update to Saucy_Pigeon's fan fork of the mod "Pawn Badge" originally by Rangel Reale which allows adding up to two informative badges to the colonist bar. Fixed issue where other mods calling ResolveReferences on race ThingDefs would remove the Badges T...
Pawn Badge - XCOM Badge
Created by Botaxalim
Add 67 misc. class and job icons with XCOM style to Pawn Badge by RangelReale (Updated by Saucy_Pigeon) blue hue for combatant specialist, and black white style for worker https://i.imgur.com/TehZgSD.png 1.0.0 (16/11/2020): First try release mods for Rimwo...
Shella Backgrounds
Created by STMKII
New anime-version backgrounds: Royalty Ideology Biotech Anomaly Rabbie & Dragonian Mincho & Moyo Kiiro & Miho Kurin & Ratkin Kurin, Ratkin & Dragonian Milira & MoeLotl Moosesian & Crowju DMS & Cinders Erica & Aquila & Maru Setting - Set the background in G...
Sxcher Backgrounds
Created by Jingo1010
--- 以人工種族為靈感模仿Shella Backgrounds的背景,香香的大妹子使我開心 AUA --- Added three background images. I highly recommend pairing them with Shella Backgrounds for the most enjoyable experience! Given the numerous artificial species( aya race ), I will be updating these per...
Alpha Skills
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Alpha Skills adds: - 13 new passions. Most of them use a new custom system that swaps the passion between an active and inactive state upon certain conditions - 19 new expertises for pawn skills New Passions https://...
Apex: Rimworld Legends (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Oskar Potockis mod https://steamcommunity.com/sharedfiles/filedetails/?id=1688705593 with permission - Now includes the CE patches made by Heart Eyes Patches now included in the main CE-mod instead https://i.imgur....
Manual Lovin'
Created by Temmie
This mod adds the ability to manually order colonists to get some lovin'. This is useful in cases where pawns either do not sleep, sleep at different times or other bugs caused by mods prevent automatic attempts to get some lovin'. Pawns will only be able ...
What's That Mod
Created by Epicguru
Do you have too many mods installed? Keep wondering which mod a particular item, animal or weapon comes from? This mod solves this by adding the name of the mod to every item, building, animal, recipe etc. that the mod adds. Highly customizable, change the...
Omni Core Drill (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of DoctorVanGogh, TheUbie and pointcaches mod https://steamcommunity.com/sharedfiles/filedetails/?id=1089876213 - Updated the previews with the correct texture - Cost of the drill -- 2000 Steel -- 10 Components -- 400...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Compact Hediffs
Created by PeteTimesSix
Alters the health tab hediff listing to be slightly less ugly and slightly more customisable. Features - Customisability - Augmentations (ex: peg legs, archotech eyes, Pawnmorpher morphs) names get folded into the body part's name - Multiple icons for vari...
Ctrl F
Created by Uuugggg
Press Ctrl-F to pop up a search for things on the map. Features It's pretty Simple. Hit Ctrl-F and it opens a search you can type in. It shows a list of matching things. Hit enter to jump to the first thing. The thing list can be manually refreshed, or set...
Glitterworlds Smoothies
Created by EnderNyktos
Welcome, This mod adds some beverages, recipes brought back from the Glitterworlds. The principal use of this mod is milk, so you need some cows. It takes one point more on cooking skill to make the bulk recipes. Ambrosia Smoothie 1 ambrosia + 4 milks will...
LungeMine
Created by RS-CZH
! ! ! This mod may buff raids in a questionable way, use at your own risk! ! ! Description Feeling sad for tribal human swams lacking anti-armor and anti-fortification weapon? Whether you feel that way or not, here's a mod for you: A variety of lunge mines...
Style Revised - Animalist
Created by Hen
Retextures and additions to the animalist style. Current Item List: Parka Tuque Tribalwear Tribal Headdress War Mask War Veil Simple Helmet Flak Helmet Recon Helmet Marine Helmet Cataphract Helmet Prestige Recon Helmet Prestige Marine Helmet Prestige Catap...
Stoneborn - Dwarven Style Pack
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/StonebornDelights/main/Previews/Infocards/Description.png Welcome to a small module of the Stoneborn series, but an important one nonetheless, the Stoneborn Dwarven Style pack. This expansive style pack is meant f...
Style Change Anytime
Created by Soky
Support me on Ko-Fi: https://storage.ko-fi.com/cdn/kofi6.png?v=6 This mod allows you to manually select a specific graphic for your buildings, items, production bills, or even plants. You're able to pick from any supported graphics, be it random graphic (l...
Dune Style Pack
Mod adds a Style pack for the Ideology DLC - The dune style pack adds themed weapons, armor, and buildings to help fit the Arrakis experience. Style and weapons are Inspired by various Fan art and official works Inspired by; Dune originally created by Fran...
Aztec Weapon Style Pack
Adds Extravagant Over the top weapon reskins for guns and melee weapons for RIM-WORLDS Ideoligion "STYLES" a more golden Aztec style one might see when playing warhammer or such. As requested the packs will be separate for people that “Just want the guns” ...
Fix Styled Blueprints
Created by Kathanon
Fixes blueprints for some buildings (notably walls) looking as if already built. It occurs when the building has a style that changes its appearance (e.g. through a modded ideology). Source code is on GitHub....
Wirehead Style
Created by Tleno
Do you seek a techy colony vibe, but hexagon-crazed Techist style disappoints you? This mod Introduces a new tech-focused ideoligion style that eschews techist hexagons for exposed cables and messy piles of electronics, for all your techno-cultist, electro...
Amorphous style pack
Created by mo
Contents This mod has added a series of amorphous style weapons and some furniture styles.special effects for ritual atmosphere and sound effects https://i.imgur.com/J6uQ0Mq.png https://i.imgur.com/bnSpyDS.png https://i.imgur.com/McoYyyD.png https://i.imgu...
Audrey's Styles: Industrial
Created by Audrey's Trick
Adds a new Ideology style suitable for industrialized colonies. This style category affects: - Metal floor - Standing lamp - Standing darklamp - Table (1x2) - Table (2x2) - Table (2x4) - Table (3x3) - Column - Shelf - Stool - Flak Helmet - Recon Helmet - C...
Audrey's Styles: Jazzy
Created by Audrey's Trick
Adds a new Ideology style, heavily inspired by the series Twin Peaks. Designed with gaudy, sophisticated colonies in mind. This style category affects: - Stone tile floor - Standing lamp - Standing darklamp - Table (1x2) - Table (2x2) - Table (2x4) - Table...
Gerrymon's Cannibal Style
Created by Gerrymon
WARNING: Blood and gores, mild horror. There's morbid style for savage raiders, there's gothic furniture for rich vampires, and there's bone thrones for barbarian and tribals, but we are just a humble colony that coincidentally enjoy the taste of human mea...
Obsidia Expansion - Ideology Style Pack
Created by Lored
https://i.imgur.com/T6TztQL.png This Ideology Style pack includes re-skinned weapons inspired by Obsidia Expansion mod series. https://i.imgur.com/0QyiGsa.png This mod includes: Re-skinned melee weapons - from knives and longswords to warhammers, breach ax...
Change Style Anytime
Created by Cedaro
Change entity's style at any time. What's the difference between Style Change Anytime? I don't want to collide in name, I just cannot figure out a more suitable name :( Basically, Style Change Anytime can change blueprint's style, while Change Style Anytim...
PharotekWizard's Regular Arsenal Style Pack-Regular
Created by PermanentWizard
This mod includes 1 weapon style. Includes all alternative weapon style for vanilla ranged weapons (except for bows and spears) This pack also includes weapon style for Rimsenal - Augmented Vanilla pack, VWE Base and Quickdraw. If you want to enjoy them pl...
Firefoam Grenades (Continued)
Created by Zaljerem
Original mod by ✬Rustic Fox✬ https://steamcommunity.com/sharedfiles/filedetails/?id=2007832026 ShareAlike license info in mod About folder. Even so: If the original author requests it, I will remove this update. -- If you use Vanilla Weapons Expanded - Gre...
Ammo Variety - Grenade Launchers
Created by Keshash
Adds many new auxillary ammo types for grenade launchers of Combat Extended. Supports all common grenade launcher calibers and generic ammo mode. Gives unique graphics to new and old grenade launcher projectiles. In polishing/public testing stage. Descript...
Gerrymon's Erotic Style
Created by Gerrymon
NSFW? Erotic style is more focused on the artistic aspect of love, with a bit of ancient greek influence. This is a vanilla-looking sensual styles, with subtle depictions of human nudity and sexual activity. The NSFW version, Lascivian, is now moved to RJW...
[B19]Kantai Collection Hair Styles (Female)
Created by 史莱姆派
Add hairstyles of Kantai Collection, female chara only. Including:Nagato,Mutsu,Ise,Hyuga,Yukikaze,Akagi,Kaga,Soryu,Hiryu,Shimakaze,Fubuki,Shirayuki,Hatsuyuki,Miyuki,Murakumo,Isonami,Ayanami,Shikinami,Oi,Kitakami,Kongo,Hiei,Haruna,Kirishima,Hosho,Fuso,Yamas...
Expanded Biotech Style Abilities
Created by Alite
This mod requires the EBSG Framework for the ability comps and the think tree stuff. If you want your colonists to automatically cast certain abilities, you will need to go to the EBSG Framework mod menu to enable them individually. Please remember that th...
Ritual Only Styles
Created by dickmosi
🚧 This mod is no longer supported Anyone is free to adopt this mod as their own, no credit required. This workshop item may be unlisted in the future, but will not be removed. 📝 About Adds a variant of all existing ideological styles, which only includes t...
Arsenal of Revolution - Style Submod
Created by 4ydra
https://i.imgur.com/ZhxL6Rk.png Description A submod to Arsenal of Revolution. The Ideology DLC and my main mod is required. Some of you probably found my folder with the alternative textures in Arsenal of Reaction and Arsenal of Revolution. Well, with the...
Rimsential - Spaceports (Continued)
Created by Zaljerem
Original mod by SomewhereOutInSpace/Orpheusly https://steamcommunity.com/sharedfiles/filedetails/?id=2663999215 MIT License All the same - if the original author requests it, I will remove this update. Github: https://github.com/Zaljerem/RimsentialSpacepor...
Searchable Menus
Created by Kathanon
Adds a quick search field to any float menu that is at least a minimum size (configurable, default 15 options). The mouse cursor must be over the menu when typing, or the search field will not pick up the keypresses. Note that the menu will become shorter ...
Packs Are Not Belts
Created by Turnovus
Moves the jump pack, low-shield, and some modded packs to the torso slot so they can be worn with belts. Also moves the exoskeleton frame from VWE Heavy to its own layer, and some Rimmu-Nation items away from the torso, so they can still be worn with other...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
Reequip Weapon Upon Recovery
Created by Riketta
Keep weapon and/or inventory Keep weapon and/or inventory items when a pawn is downed instead of throwing everything on the ground. Successor of "Do Not Drop Weapon" and "Where Is My Weapon?" with better implementation. Settings Check mod settings. There y...
More Linkables
Created by 4loris4
This mod adds a variety of extra linkable facilities that help you boost your research, work and healing speed! It currently adds 3 new Tool Cabinets, 1 new Multi-Analyzer, a Kitchen Cupboard and 2 facilities for your hospitals! Moreover, it makes every pr...
Engine Industries
Created by AOBA
With the development of industrialization on this planet, the reinvention of the vehicle seems to be a matter of time for everyone. Prepared for a new era, industrial factions, outlanders, and even pirates are began to gather all the engines they can trade...
Mechanization - MobileWorker
Created by AOBA
Added Mobile Worker from Iron Blooded Orphans into Rimworld Announce to you Mechanization, a mod series about Mecha and Mecha-liked Vehicles. which does mean it only include vehicle, without other themed apparel,gameplay mechanism, building or other additi...
Technical Vehicles
Created by mo
Colonies in poverty, defectors who evade the empire, or bandits who plunder the wilderness There is an urgent need for some cheap and durable combat vehicles, and innovative people have installed fixed turrets on civilian vehicles. Although they are not as...
Hostile Environment Vehicles
Created by Zaryulenko
A small set of special purpose vehicles designed around the needs of small exploration teams in dangerous planets, some additional support equipment has been provided. Very confusing acronyms included. https://i.imgur.com/wOCSvVW.png https://i.imgur.com/HN...
Engine Industries for VVE
Created by Vanthe Bat
A patch to make VVE vehicles (Including T3 and upgrades) use Engine Industries parts, using the EI wheels and whatever engine types I feel fit each vehicle. T1 vehicles all use light engines, to keep up with the idea of them being lower end and easier to c...
[sbz] Retexture Pack
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif sbz's Retexture Pack Place it preferably at the bottom. Included list Quarry QEE EPOE BioReactor QualityBuilder SRTS Expanded Doors Expanded Misc. Robot Misc. Training What The Hack Repair Workbench Human Power Generator Rim...
Micro Designations
Created by avil
You can designate some actions that usually possible only through bills and recipes. Features Only non-stackable items with only one item as ingredient in a bill are applicable. Even if they're modded-in. Because it's dynamically generated, weird ingame te...
RazzleDazzle! (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Bar0ths mod https://steamcommunity.com/sharedfiles/filedetails/?id=1778162471 - Removed the production-tag for all entertainment buildnings making them ok in thronerooms - Added the Grand Piano as a valid piano-req...
Mechanoid Recon Hive
Created by WanotayA77
The urgent rumble of a crier's drum could be heard over the commotion of the outlander market. A young woman stood on a box of muffalo pelts with a basket of fliers at her feet. "Mechanoid hive ship spotted in the night sky! Astronomers council reports two...
Siege Tank
Created by XII_L
A mod based on Vehicle Framework, adding 2 vehicles from StarCraft 2. These are two heavy armored vehicles capable of switching between tank and siege modes. In tank mode, they can move and attack; when deployed, they unleash even more powerful firepower. ...
[FSF] FrozenSnowFox Tweaks
Created by FrozenSnowFox
Description This mod is my personal collection of tweaks. Over the years I've made a lot of changes for myself that I haven't released because they're too small, it's too time consuming and they probably wouldn't garner much interest. This is my personal t...
Quarry [Adopted]
Created by Ogliss
Quarry for collecting rocks and resources in flat terrain. Please note that the original source and mod was cuproPanda's Quarry for B18 Forked from Symons' Quarry for R1.0 Mineable Items Chunks (only the types available under where the quarry was built) Mo...
Smokeleaf Industry Reborn [Adopted]
Created by Ogliss
Version: This mod is compatible with RimWorld versions listed to the right of the title image Please note i am Not the original Author of this mod, the description below is a direct copy of the original mods by Bishop Description: Smokeleaf Industry Reborn...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
RimThunder - Liberty of Delivery
Created by AOBA
A group of trader fleets are arrived the sector of rimworld, selling industry techs and replicas of those old war machines from the Earth. we have no idea why they doing this, but one thing for sure is that we are not the only customer here. Info This is a...
StylePack - Combined Logistics Command
Created by AOBA
Ideology Style plack of Combined Logistics Command, replace Weapons, apparel and RitualSustainers. if you have any issue using the mod please report in https://i.ibb.co/CHY91mx/discord-Icon.png if you like my works and are willing to support me via. https://...
Combat Extended Armors
Created by N7Huntsman
This mod can also be found on GitHub. https://i.imgur.com/AkHlJ1K.png This mod adds several new apparel designed to take advantage of new CE mechanics. The goal is to fill in niches in the vanilla lineup while keeping the overall apparel count as low as po...
Athena Framework
Created by SmArtKar
https://raw.githubusercontent.com/SmArtKar/AthenaFramework/master/Headers/FeaturesHeader.png Athena is an advanced framework that contains multiple tools and features for both XML and C# modders. It also has a couple of code fixes that don't affect players...
Pawns on Display
Created by 猫 Nawjak
Build sculptures of your sculpted colonists! Display statues to remember bygone heroes! In loving memory of Statue of Colonist, which was a great inspiration. How to use On an art bench, craft a "Pawn on Display", or a "Pawn on Grand Display" if you feel e...
Vanilla Genetics Expanded - More Lab Stuff
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/BV17JJj.png See change notes https://i.imgur.com/3tfXVsy.png Vanilla Genetics Expanded - More Lab Stuff adds a bunch of things to the main mod that we thought were a bit too complex, or too redundant, or ...
TD Find Lib
Created by Uuugggg
A framework for user-customizable, highly-detailed filters for things. Library mod This is a Library mod which does nothing by itself! It does have some UI to hold the library of searches, which you can set up, peek at and save. But other mods are needed f...
TDS Bug Fixes
Created by Uuugggg
These are bugfixes, incomplete features or overlooked edge cases I found I needed for my mods. (Little to no use otherwise because these niche scenarios don't show up in vanilla.) Drag-Reorderable row items - Allows reorderables in draggable windows. (Vani...
Float Sub-Menus
Created by Kathanon
Adds support for having sub-menus in float menus. Update: Now also includes a search field and divider bar for float menus. This is intended as a library mod, allowing any mod developer to add sub-menus to their float menus. For players You only need this ...
Drakken Laser Drill
Created by 空曜
This Mod provides a giant laser turret that can be upgraded infinitely through research technology: Drakken Laser Drill (technology need: Electricity) 1.Characteristic: A. Infinite range B. Damage caused by power consumption (initial: 36/s) 【Mineable】 C. U...
SimpleCameraSetting
Created by ray12031203
There are many good features in the camera+, but there are performance issues, so I made this mod. There will probably be no performance degradation because it will work in developer mode by modifying the same variables as modifying the camera settings. co...
Guarding Pawns
Created by Thekiborg
This mod adds 3 different jobs to protect your colony and pawns from possible threats. Features: Guarding and Patrolling Spots inside the Security category. A Guard tab to handle all the mod's features. Options to stop rendering both Guarding Spots and Pat...
Pawn Name Variety
Created by Murmur
Did you know that a large portion of the pawns in your game have predefined names and backstories? This mod makes every pawn truly random, breaks up those predefined names into first, last, and nick names, inserting them into the random name pool to add th...
Fishery - Modding Library
Created by Michael
Steam Workshop Mirror of "Fishery - Modding Library". Under the MPL-2.0 license of the original files of GitHub. The content is allowed to be redistributed, Modified or used privately. Under the Belgian law, Code is not, And cannot be. copyright protected....
Performance Fish
Created by Michael
Steam Workshop Mirror of "Performance Fish". Under the MPL-2.0 license of the original files of GitHub. The content is allowed to be redistributed, Modified or used privately. Under the Belgian law, Code is not, And cannot be. copyright protected. Little c...
Organs are labelled
Created by Leaguenet
This texture mod retextures all the prosthetics/organs/implants so that they can be easily identified visually. It is intended as an alternative to the venerable Bionic Icons mod, which I've been using for a long time, but which, unfortunately, is not full...
Hats Display Selection
Created by Velc[JP]
室内表示オプションを追加しました。室内で隠すオプションが有効でも、オプションが有効な帽子は室内で表示されます。 ゲーム途中でMODがアップデートされた場合は、一度MODのオプション画面を開くと、設定ファイルが自動で更新されます。 Added indoor display options. Even if the option to hide indoors is enabled, hats with this option enabled will still be displayed indoors. I...
Locks
Created by Avius
Version 2.6.2 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Rimworld a17 version (0.17) Description This addon adds new locking door system. Doors can be unlocked to allow enemies and prisoners to pass by (only races that have inte...
More grouped buildings
Created by Warspite Enthusiast
This is a simple mod that groups some similar buildings into a drop down menu instead of clogging their respective tabs. NOTICE Thanks to Cedaro, we now have a lightweight and very nice looking solution for stuffable grouped buildings that requires Float S...
[sbz] Quarry retexture
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif Quarry retexture · This mod only changes textures · Safe to add or remove from a save game https://i.imgur.com/tRVIMM0.gif Retextures buildings and terrains Quarry is one of RimWorld's most beloved mods. However, I felt that...
Anomaly Support Research Tree (Continued)
Created by 0。0
Adds support for Anomaly DLC research and improves performance. Based on Mlie’s version (v1.5.31). Due to significant changes, the mod was released separately. Current Unmerged PR This branch stays up to date with the upstream. Note: This mod and Mlie's ve...
Toddlers
Created by cyanobot
New life stage: Toddler 1- and 2-year-old pawns are no longer completely passive objects toddlers cannot work, but can move around and interact with the world toddlers gain capabilities over time – configurable young toddlers are blocked by doors and can b...
Use Bedrolls
Created by Uuugggg
Bedrolls are used from the inventory (ie when on a caravan) When a pawn needs to rest but can't find a bed, he'll place a bedroll from his inventory (he can find an uninstalled bed on the ground, or in some other inventory) Bedrolls are picked back up afte...
Smarter Visitors
Created by Mlie
https://i.imgur.com/iCj5o7O.png Since visitors decide when they want to leave, it may not always happen at the best time. This mod checks the map when visitor-groups decide to leave and can delay this from happening. Included in the mod is also a Visitor-s...
Gene Bank Indicators
Created by Leoltron
https://i.imgur.com/Xy4ua7o.gif Description Adds several visual indicators of how many genepacks are stored within a gene bank: Visually showing from 0 to 8 gene packs in the bank, depending on the capacity filled percentage. This means that in vanilla, 1 ...
RimTraits - General Traits
Created by MapleSierrap
Mod Version: v1.18 Get RimTraits - Vanilla Trait Colours to change your Trait Colours to match this mod! This mod adds 46 traits defining a pawn's attributes, some are mutually exclusive to each other with increasing rarity for the higher tier traits. This...
Muzzle Flash
Created by IssacZhuang
This is a visual effect mod. This mod adds flame effects to the gun muzzle and lightning effects to the charged weapons. Built-in patch for some mods, the patches list is shown in the discussion area Compatibility: Currently no conflict with other mods hav...
BattIePatch: Psychic Silence Is Golden
Created by BattIeBear
V1.6 This mod integrates Psychically Deaf pawns a bit better in the Anomaly DLC by making them immune to the Golden Cube's fascination and immune to being targeted by the Unnatural Corpse. There is a choice to have Psychically Deaf pawns be ignored by Reve...
Sanity Genes for VAE - Insanity
Created by blackkanye
Adds 4 genes that add modifiers affecting how much sanity is lost in Vanilla Anomaly Expanded - Insanity Void Vulnerable causes you to lose 25% more sanity (for example Shard Psylink Neuroformers with VAE - Insanity cause loss of 5% on use. This would be 6...
BattIePatch: Lockdown!
Created by BattIeBear
V1.6 Security doors can now be locked down, preventing all pawns from passing through them, including during prison breaks or an anomaly being released. This doesn't break anything, all pawns will just treat it as a wall until unsealed. Prisoners trying to...
Multi-Doctor Surgery
Created by MasterPNJ
🏥 Multi-Doctor Surgery Mod Enhance your medical operations with a coordinated team of doctors! This mod transforms surgeries into true team efforts by allowing you to assign multiple doctors to assist a lead surgeon. Enjoy boosted efficiency thanks to the ...
Nice Bill Tab
Created by Andromeda
https://i.postimg.cc/tTW1k8Ys/about.png Let me tell you a fairy tale about beautiful UI in our beloved game I think that you, like me, are tired of playing Microsoft Excel, which is presented as a game. This extremely popular game is not actually a game? L...
Pesky's Gauranlen Armory
Created by Pesky
Currently adds some weapons and apparel made from deceased dryads. (Woman not included) This is the first mod that I wrote myself using XML. I still have no idea what I am doing. https://i.imgur.com/dM6TJyE.png https://i.imgur.com/4qGuc1b.png https://i.img...
Zeus Weapons Pack
Created by Mad Catter
Description: Adds 9 Zeus weapons and drafting stances for them. Balance: These weapons are all balanced around Royalty's Zeushammer, some maybe a bit better. If you feel anything overpowered or underpowered feel free to give feedback. Zeus Baton: Often emp...
Glittertech Expansion
Created by BlueEagle421
https://i.imgur.com/N7PmE7J.png https://i.imgur.com/UGIOT7U.png A massive content expansion focused on enhancing the late-game experience. It introduces new offensive measures against mechanoids, ways to produce previously uncraftable recipes, and brings y...
Buildable Grav Engine
Created by ☧ΔV£L
Buildable Grav Engine Makes the Grav Engine from RimWorld's Odyssey DLC constructible. Features: Deconstructible, recovering all materials. Requires Advanced Gravtech research. Construction cost: 320 Steel 175 Gravlite Panels 9 Spacer Components 1 Gravcore...
GravAnchorBoostsLaunchQuality
Created by Mangone
About: Grav anchors now provide a boost to launch quality. Features: Grav anchors now provide a +25% quality bonus to launch quality if one is present on the map. Having more than one grav anchor on the same map does not increase quality further. This mod ...
Bigger Gravships (and other Odyssey spaceship related settings)
Created by RedMattis
https://i.imgur.com/B4xmwit.png Configurable Gravship Size. Options for changing support, support range, support count, thruster range, chemfuel tank size, and a few other Odyssey grav-ship settings. Can also be used to make them smaller if you really want...
Anomaly Research Asteroid
Created by Zoarak963
Have the chance to find an overtaken anomaly research asteroid after scanning to provide extra Anomaly/Odyssey Integration. Collect lots of anomaly loot and explore the asteroid. Bring flares if you need to see in the dark and find out what they were study...
Orca Shuttle
Ops~ We find a locally-used shuttles on a mining world filled with green crystals. After making some modifications, we started using them right away. Added a heavy shuttle based on the Orca transport from Command & Conquer 2, with a payload capacity of 250...
Setosa's Power Tools
Created by setosa
This mod adds several new power tools to the game. These are industrial level items and can be unlocked via Machining research and then built at the Machining Table. They also double as weapons. https://i.imgur.com/X21c5MB.gif https://i.imgur.com/S2E9VOU.p...
FTL Music for Odyssey
Created by merry christmas!!!
A simple mod that adds a personal selection from the FTL OST (and related) to the list of music available to play in space. I was getting a bit tired of the few odyssey tracks there are constantly looping while making a space base. Any problems with volume...
Full Armor - Hands and Feet [1.6]
Created by mylapqn312
Tired of your pawns in full marine armor losing fingers constantly? This is the solution! Full Armor - Hands and Feet is a lightweight mod that extends armor coverage to the hands and feet. All armor covering arms and legs now also covers hands, feet, fing...
Vanilla Nutrient Paste Expanded: Reimagined Progression
If you've ever thought that Vanilla Nutrient Paste Expanded could use rebalancing, deeper integration with Vanilla game, variety of paste meals or new features, then this mod might be exactly what you need. Mod Contents This mod combines few of my previous...
Everybody Gets One - Continued
Created by Meme Goddess
Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld. Original Mod Github Original Description Set a bill to craft things until there's one for each member of the ...
Performance - Slower Pawn Tick Rate
Created by Arky
🕒 Pawn Tick Rate Adjustment Improve performance in colonies with many pawns RimWorld 1.6 introduced variable tick rates, which improve performance by updating pawns less frequently based on camera distance. This way, pawns out of view update less frequentl...
Keep Converting
Created by Linnun
You know the struggle: You use your Moral Guide's "Convert" ability to reduce a pawn's certainty, but then forget to repeat the process when the cooldown wears off. By the time you remember, the target has regained way too much certainty. Worry no longer! ...
Smart Pistol
Created by Rabiosus
The Smart Pistol scans for hostile targets within a short range, locking onto them automatically. Any rounds fired will then maneuver to hit the locked targets. When you aim at a target, the pistol also locks onto hostile targets within a 35° cone centered...
Memorial Stele
Created by Pribovich
Description This mod adds a Memorial Obelisk building that lists all deceased colonists, their biological age at the time of death and which day they died on. If a pawn is resurrected, they will disappear from the list. Provides a "Morbid" meditation focus...
Wing's Meaningful Parties
Created by winggar
Wish you knew why your pawns were partying the night away? So did I, so I whipped up this mod in a few hours. Without changing the frequency of parties, colonists will now throw parties over any of over 100 new party causes, including: - a colonist or bond...
IV Drug Infuser
Created by Akaster
Adds a facility building that links to beds. Can be loaded with drugs. When pawns lay on the bed, drug will be automatically given to the pawn. Unlocks with hospital bed research. Can be linked to any bed, including animal bed and sleeping spot. Drug will ...
Hard Vacuum
Created by PeteTimesSix
10 seconds of useful conciousness, 30 seconds until severe long term damage, 90 seconds until death. -NASA, probably Modifies Odyssey's vacuum exposure mechanics to be more true to life. Short term exposure will no longer results in instant vacuum burns. L...
VQE-Deadlife: Scavengeable Shards
Created by Kimo'
Ever wished looting a silo full of shambler would help you progress a little toward understanding anomalies? Or do you want a reason to keep exploring them after the firsts ones? Then this mod is for you? What does this mod do? Basically, each silos genera...
Buildable Orbital Cannon
Created by Mr.Wireman
This mod takes the model used for the orbital defence cannons and makes them buildable on your gravship in a smaller scale I wanted a turret that was a bit more space gunship looking and thought the Orbital Platform guns looked pretty cool. So i took that ...
Small Holding Platform
Created by salt_babe
Now there are 2x2 holding platform and spot. Ideal for using in smaller space like in a Gravship. Weaker containment strength for balance. 简中by@大番薯之怒 https://steamuserimages-a.akamaihd.net/ugc/916923607354815611/A465F9B7821C8386C92CD83AAB7E615E305AD7E0/?im...
Undraft After Tucking Forked
Created by A Magical Lime
This is a fork of the original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2157495459 Undraft After Tucking! Undraft pawns after tucking to bed, allowing for medical care and other stuff if needed. Features! If a pawn rescues or captures an...
Replace Stuff - Continued
Created by Meme Goddess
Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld. It looks like Uuugggg was mostly done updating this to 1.6 at the time of his passing. Original Mod Github Or...
Tinkering Bench and Biohacking Station
Created by ProPickelz
Summary: Adds a workbench that can reroll the quality of equipment, and another that can remove biocoding. Description: Tinkering Bench: Reroll the quality of weapons and apparel to potentially improve them, using the crafter’s skill to reroll the outcome....
Prestige Vacsuit Set
Created by Kilo
What kind of noble doesn't have a vacsuit covered with gold? What does it add? Adds a prestige vacsuit that enhances the wearer's psychic abilities while also protecting them from the cold, cold space. Simple as that. Notes and stuff Check out this awesome...
[lmgginspace] Area/room decals
Created by lmgginspace
What is this mod about? This is simply a set of decals, integrated into the 'Vanilla Furniture Expanded - Props and Decor' system, designed to mark what the primary function of a given area/room/space is. It has been designed the same way as the "storage d...
Mechanitor's Weapons
Created by Windward'Snow
*This mod is remade from the old mod Recycled Mechanoid Arms in 1.3, and some new contents have been added. Both cannot be used at the same time. * Made for prime mechanitors —————— The mechanoids has unlimited potential, which is the key to the next stage...
Dubs Bad Hygiene - Hot Spring Water Patch
Created by azrazalea
Enables Hot Springs and Healing Springs as clean water sources for Dubs Bad Hygiene. Water Sources Added: • Hot Springs (Odyssey DLC) • Healing Springs (Alpha Biomes) Both are treated as clean water - safe for drinking and washing without disease risk. Req...
Better Hot Springs
Created by Elindis
- Adjusts the mood buff granted by hot springs from +2 to +6. - Adjusts the length of the buff from 2.4 hours to 6 hours. - Modifies the moodlet description. The vanilla period of 2.4 hours is a little too short. These improvements are intended to encourag...
Bedrooms are always better than Barracks
Created by RedMattis
https://i.imgur.com/B4xmwit.png Buffs bedrooms and nerfs barracks. Title is not completely truthful. But any bedroom that is at least dull will beat any barracks. BedroomsMood thoughts now go from -1 to +16. Was -2 to +8. Most difference is in the early le...
VFE Pirates - Hardworking Warcaskets
Created by dmp☆
Allows warcaskets to work again, but with reduced work speed. This mod can be configured through VEF Toggable Patches and the work speed reduction can be disabled. Do you think you are the high stellarch or something? Just because you are inside that tin c...
Eventide Warcasket
Created by Not Dvdyyz
Adds more spacer-tier warcasket content to supplement Vanilla Factions Expanded - Pirates. https://i.imgur.com/wvK55Ex.gif https://i.imgur.com/JIKxp6R.png Starting as a remake of one of my older mods, Apeiron Warcasket, this mod reintroduces the concept of...
Bladelink
Created by Heavenly Guardian
The Bladelink A melee alternative of the gunlink. Craftable at a fabrication after you've researched Weapon Link Systems. https://imgur.com/PrvuSY5.png https://imgur.com/dbWKD7a.png Has support for Vanilla Factions Expanded: Empire https://imgur.com/CkDr9p...
Comfortable Fishing
Created by ProgrammerLily
Transform your colony's fishing experience into a luxurious, skill-building, zen-like activity! Why stand in the mud when you can catch fish in style? 🪑 UNIVERSAL CHAIR COMPATIBILITY Works with ANY chair from ANY mod - vanilla armchairs, modded thrones, ca...
Functional Room [Continued]
Created by Kailer
Original Description: This mod prevents the room Space rating from being lowered by furniture occupancy. The room Space rating is calculated purely by the area of the room only. No longer will the settlers have to abhor the furniture that they have been co...
Kenshi Fauna 1.6 (Forked)
Created by pookiemaru
Updated and patched for 1.6 and Odyssey functionality Changes : - Kenshi fauna will now spawn appropriately in all Odyssey 1.6 biomes. (See update notes for spawn weights) - Layered Nacre Walls now has built in designator shapes functionality. - Fixed wild...
Blooming hedges 1.6 (forked)
Created by pookiemaru
Updated and patched for 1.6 functionality and Odyssey - Hedge walls should no longer be able to hold up roofs - Hedge walls should now properly work with 1.6's built in shapes (lines/boxes/circles etc.). You will no longer need to manually place down each ...
Repair Station
Created by Gunseeker
Adds a repair station, which uses power to repair buildings in its radius. This effect can be stacked with multiple repair stations. It costs 500 watts of power to use and repairs in a ~4 tile radius, through walls. It can be researched after the multi-ana...
Deep Orbit
Created by Broms
This mod only works on new saves as it adds an Orbit Layer to world generation. This adds a secondary deeper orbit layer with rich asteroids, filled with danger intended for a mid/late game rewarding challenge. This secondary orbit layer is twice the heigh...
VacSlipsuit
Created by Kilo
A high-tech slipsuit which serves as a sort of "second skin" for spacers and protects the wearer from harsh environments like space. What does it add? In meta terms, it's a skin layer undersuit which can go under basically anything (in this case usually po...
Farhan's Warcasket Tweaks (Vacuum and Temperature)
Created by QiamOnline
<---------- SUMMARY ----------> A small patch to make all warcaskets from VFE - Pirates to have appropriate vacuum resistance and insulation, divided into levels. <---------- EXPLANATION ----------> 1) Levels Level 1: All non-spacer warcaskets except Hazar...
Infusion 2 - Continued
Created by Sk
Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2063008864 The author of one of my favorite mods has decided to stop working on it. I'll be doing my best to maintain and potentially add new features to keep it going. I know this mod cu...
Bioform Matrix
Created by ThatBartGuy
Adds a linkable. Locked behind bioregeneration and the vitals monitor research. https://i.imgur.com/rYtVsMn.png Credits: Description - Cat Infographic - 'Don't put my name anywhere you will suffer everyone will think its my mod' (he said that) Compatibilit...
Eltex Weaponry (Continued)
Created by Zaljerem
Original mod by Sir Van, Elseud https://steamcommunity.com/sharedfiles/filedetails/?id=2913538990 Credits: Graphic work by Sir Van XML/Writing by Elseud C# by Zaljerem Special thanks to CatLover366 for proofreading This mod is distributed under Creative Co...
Un-Limited Reborn
Created by NuanKi
Un-Limited Reborn: Because Flesh is So Last Season Still stuck with those pathetic flesh limitations? Welcome to Un-Limited Reborn—the mod that laughs in the face of your colonists’ biological constraints! Why settle for ordinary when you can have your bio...
EndlessGrowth
Created by Slime-Senpai
This mod removes the skill cap of 20, making it possible to scale way higher. It requires Harmony to do all of its things, but who doesn't have it nowadays. Of course, I've been heavily inspired of Ducks' Insane Skills while creating this, and the lack of ...
FriendFlyTogether
Created by HigashiDDD
Update 2025/8/29 Tynan has added 3 vanilla options in taking-off UI to control visitors, animals and mechs. Now this mod can: ——Allow you to manually control the passengers. They work as before. But how does the mod passenger work with the vanilla system? ...
Biome Compatibility Project
Created by Kopp
Abstract: This mod automatically adds mod added content to mod added biomes, e.g. creatures, diseases, plant life, and so on. You might need to set representatives (-> in the mod settings) to biomes so they can be patched. Description: Adding biome mods, c...
Letter Gravship Ready
Created by Fifbef
Sends a letter when the gravship is ready to take off again. This can be safely added or removed mid-game. Letter can be disabled in Mod Options. Github: https://github.com/7h0m4s/RimworldLetterGravShipReady ...
Launch into empty space
Created by siiftun1857
Make gravship destination any desired orbit tile, even if there isn't any world object....
Alpha Animals Retextured
Created by Scav
A simple retexture of some Alpha Animals. I remade a very old retexture of a gallatross that I created a long time ago and added more retextures. Retextured: ✦ Gallatross ✦ Arctic lion ✦ Chameleon yak ✦ Groundrunner ✦ Grey-coated mouflon ✦ Royal ave ✦ Mead...
Horrors (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Viceroys mod https://steamcommunity.com/sharedfiles/filedetails/?id=822995067 The release of RimWorld 1.6 added improved support for Asset Bundles. To avoid doubling the size of the mod, it was re-released using on...
Grimstone : Beasts 1.6 (Forked)
Created by pookiemaru
Updated and patched for 1.6 functionality and Odyssey - Unfertilized eggs have been added for Emperor Vulture, Griffar, Grimshadow and Tetras. - Beasts should spawn appropriately in all Odyssey 1.6 introduced biomes. Glowforest : Tetras 40%, Griffar 10%, G...
Archean Tree Sunlamps
Created by FaintingGoat
The most important mod I've ever made. Makes the Archean trees glow like a sunlamp so your grow zones look pretty. I tried making them require electricity so I wasn't circumventing the main drawback of sunlamps, but that was a disaster. If it bothers you, ...
High Density Hydroponics
Created by Zades #PFC
Description This mod was originally by Yumemirareru way back when and has been pass on and maintained by multiple people over the years. I have updated it to 1.6 and rewrote a decent chunk of it and changed how it works slightly. This mod adds extremely de...
Dubs Skylights Addon ReBuild: Doors and Corners Patch
Created by BJR1984
ReBuild: Doors and Corners Patches for Dubs Skylights and Dubs Skylights Addon. Patch by Arira....
Psychic ♛ Implants
Created by Cedaro
Psychic Implants Feeling pity that there's so less psychic-relevant psychic implants? Wanna build an unrivaled psycaster master? Introduce, Psychic Implants. Psychic Implants provides various of practical psychic-relevant implants. They can significantly i...
Choose Where To Land
Note: If you are not using this feature, any errors with other shuttles are **not** caused by this mod — this includes, but is not limited to, quest shuttles, Royalty shuttles, etc. (these can already bug out in vanilla). This feature is completely indepen...
Floor-Mounted Aquarium
Created by ji
(Use either Vanilla Fishing Expanded or Odyssey DLC, but both for optimal results.) Adds three sizes of floor-mounted aquariums that can emit light and increase beauty.And the tanks will periodically produce fish. Recommended mods: Vanilla Fishing Expanded...
Impact Weaponry - Reloaded
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/Spacer-Arsenal/main/Previews/Infocards/DescriptionHeader.png Welcome to the new and improved Impact Weaponry, featuring all new textures, balance tweaks, and a bunch of new features and items! Impact Weaponry - Re...
Archean Willow Trees
Created by FaintingGoat
Adds three types of Archean willow trees that spread shallow ocean water, shallow water, and hot springs water. Can be found the same way as archean seeds. That's it! That's all they do! ...
Unburned
Created by Andromeda
Fire is scary Rimworld has serious issues with flamethrowers and the common sense of their use Lets start with the fact that pawns during fight in a fire (especially mechanoids) do anything but hit each other! But they are immune to burning! Just look at t...
[1.6] Do Not Avoid Fire
Created by 幻想鄉の鵬鵬
A simple mod which make nonflammable pawns never avoid fire when pathfinding. can safely add/remove in midgame! recommend go with: Mechanoids dont beat fire Unburned (make mechs don't beat in fight and provide a way to make colonist non flamable) to be spe...
Reinforced Mechanoid 2 (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Helixien, Taranchuk, OskarPotocki, Luizi, IcingWithCheeseCake, Sir Van, Reann_Shepards mod https://steamcommunity.com/sharedfiles/filedetails/?id=2910050186 with permission The release of RimWorld 1.6 added improve...
Who shot my leg off?
Created by tixiv
Quick description Displays what caused injuries and when they happened in the health tab forever. No more and no less. Details Did you ever notice that your colonist had a scar or a missing body part, and you just asked yourself: How did that happen? This ...
Transparent Substructure
Created by Aelanna
Craft transparent variants of gravship substructure and heavy bridges! Mod Contents This mini-mod adds the following new foundation and floor types: Transparent Substructure - Statistically and materially identical to regular gravship substructure, but whe...
Mechanoid Invaders
Created by Elseud
Adds new combat mechanoids inspired by many of the aliens from the XCOM game series. Each mech comes with an unique mechanic, from ai-usable buffing abilities to toxins hijacking the host body to create more mechanoids. This mod requires Expanded Biotech S...
Walls are solid
Created by Victor
In Vanilla Rimworld, there's very little use for breaching weapons, as even bare fists are enough to drill through a mountain, let alone walls and doors. This mod fixes that, by nerfing every damage type against buildings, except for the ones used by breac...
Mechanoids Crisis
Mod Overview This mod adds four unique rituals and some anomaly events, introducing the Omnic Crisis setting into the RimWorld universe. Stay alert—your mechanoids might rebel at any time! (But don't be too nervous, you have plenty of time to check for any...
Anima Gear - Continued
Created by NotDEMO
Original: https://steamcommunity.com/sharedfiles/filedetails/?id=2215217049 General information This mod allows you to domesticate anima grass through appropriate research, plant it and harvest anima fibers which can be used to craft eltex-like neolithic a...
Better Distress Signal
Created by Nalzurin
https://i.ibb.co/Lh8qwFHY/Banner1.png This mod expands on the Distress Signal quest from the Anomaly DLC. Normally the distress signal events always generate dead pawns on the map, unable to be rescued no matter how fast you arrive. And fleshbeasts are alw...
Improved Map Search
Created by Kathanon
Groups similar items in the map search view. Groups can be expanded. When searching on world map, greatly expands search features and searches all tiles (not just named ones). Safe to add or remove at any time. ...
Labels on Floor (continued)
Created by iShot
Labels on Floor (continued) Display room and zone names directly on the floor, Prison Architect style! Perfect for organizing complex bases and improving gameplay clarity. ⭐ Features: No HugsLib dependency! Per-room settings Custom color per room Custom na...
True Visual Misses (1.6 r3)
Created by Lucio Magno
True Visual Misses Bullets that look like they missed… actually miss. TVM checks each projectile’s final swept path against a pawn’s visual hit area right before impact so outcomes match what you see. Its not 100% though, nothing in this world is, so expec...
No One Left Behind (1.6)
Created by Nina Goblin ♥
This is an update of Captain Muscles' original mod: https://i.imgur.com/a3lXGiH.gif Which was then updated by SaberVS7 (1.2-1.5) here Sillies haven't updated yet, no hurry, but I've been using my own updated version and figured other people might want it t...
True Non-Senescence
Created by Luna
Tired of your multi-centennial elves dying of plague, your dragons being incapable of giving birth, or the fact that a 600-year old couldn't possibly be in a relationship with a 620-year old? When Ludeon made the Non-Senescent gene it was specifically desi...
Nature's Pretty Brutal
Created by Taggerung
Nature's Pretty Brutal Nature can be tranquil or it can be violent and ugly. This mod adds some extra mechanics to give nature some teeth. Features Small chance for a dryad to spawn on destroying a tree Sufficient deforestation will summon a raid of nature...
Reinforced Walls Renewed
Created by Aleph
Renewed version of 'Reinforced Walls' mod by Neceros Now compatible with 1.6! This version works better with newer versions of the game: wall mounted lamps added in the 1.5 update can be placed on the walls (as well as wall attachable objects added by othe...
Land On Anything
Created by Nepenthe
Sick and tired of having to find a large open space for your gravship and just want to input "yolo" into the guidance system? Want to smash your reinforced hull directly into a hostile building so your auto-cannons can open up at point blank range while yo...
Outfit Stands Plus
Created by khamenman
About this mod This mod aims to make outfit stands more convenient to use by adding a few QoL features: Set owner gizmos are added to outfit stands, allowing them to be assigned to pawns. Return to stand action is added to complement the default Equip outf...
Hull Style: NANAME Walls
Created by LS
NANAME is Japanese for diagonal. I am not related to the author of Diagonal Walls 2, so I use this name to avoid confusion. Overview This mod adds diagonal walls to the game in a different way to Diagonal Walls 2. When the Odyssey preview was first posted,...
Growth Moments Make Sense Now (1.6)
Created by Tuco
Ever wondered why Billy turned out to be such a drooling moron compared to his cannibalistic parents? Doesn't make sense that they fell so far from the tree? This mod fixes that! Every growth moment, your trait/passion choices have a configurable chance to...
Psychic Sensitivity Affects More (VPE)
Created by Mute
Scale all the things with psychic sensitivity! Or none of the things, there are settings! Scales: Cast time Cooldown Power Duration Radius Range Neural heat gain Guaranlen pruning speed You can enable/disable each kind of scaling, and change how heavily it...
Even More Linkables Reupload
Created by Bambaryła
DO NOT ADD MID-SAVE IF YOU HAVE UNDERGROUND ORE DEPOSITS ON YOUR MAP Feel free to join my discord if you want to drop some thoughts: https://discord.gg/uQzpnCdBPS Adds quite a few buildings helping you increase your work speed :) Contains patches for very ...
Linkables Info Expanded
Created by Deadmano
Provides full information of the stats linkable facilities provide in the information window. Safe to add or remove at any time. A perfect companion for Even More Linkables -- On mod updates: If I haven't updated the mod between two major game updates, you...
Better Linkable Colors
Created by drummeur
A RimWorld mod to make the lines drawn between linkable buildings easier to see. Safe to add and remove to your heart's content mid-game! Requires Harmony. Settings menu allows you to specify which of a handful of colors you'd like links to be. Future plan...
VNPE RP Retexture
Created by TAWM
Sorry, I used GPT for the translation. This is a retexture mod for "Vanilla Nutrient Paste Expanded: Reimagined Progression." This expansion adds more tank sizes for the paste machine, more advanced grinders and dispensers, and introduces several new types...
Ion Weaponry (Continued)
Created by Zaljerem
Original mod by Elseud https://steamcommunity.com/sharedfiles/filedetails/?id=3223261922 Credits: Design, XML, Textures: Elseud C# - SmArtKar Athena Framework code - MIT License This mod is distributed under Creative Commons Attribution 4.0 International w...
1trickPwnyta's Anomaly Patch
Created by 1trickPwnyta
Support for version 1.6 is confirmed, but more testing is needed. Please report any bugs in the comments. Thank you! This mod makes a handful of small tweaks to the Anomaly DLC that are intended to make the game a bit more enjoyable without changing the ga...
Bigger Vac Barriers
Created by Nebulae Flood
Added vac barriers in sizes 2x1, 3x1, 4x1, and 5x1. Added advanced vac barriers which can block intruders in sizes 1x1, 2x1, 3x1, 4x1, and 5x1. Added quantum stasis barriers which can block intruders in sizes 1x1, 2x1, 3x1, 4x1, and 5x1 (remains fully oper...
AnomalyPsyTweaks
Created by The Rocket Surgeon
Aren't you tired of revenants hypnotizing your hussar super soldiers with impunity? Isn't it frustrating that your psychic foil helmets do nothing against creepjoiners and their agony pulses? Don't you want your psychically hypersensitive highmate to truly...
Alpha Genes Integrated
Created by kupa_
Integrates Alpha Genes to blend better with the vanilla game. Features Adds some Alpha Genes to the existing vanilla Xenotypes, whilst keeping their original design ideas intact. Alphapacks and Mixedpacks now blend in with the normal genepacks in name, loo...
[sbz] Gravship Storage
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif Gravship Storage · Safe to add to a save game Add 8 types of furniture for Gravship I assumed Neat Storage was intended for stationary colonies, ideally placed facing forward. That setup doesn't quite match the look and feel...
Adaptive Storage Framework
Created by Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods. It has added functionalities to change graphics depending on contents, tweak ...
Automatic Hydroponics
Created by Poncho
Adds automatic hydroponics bays that can grow various plants without the help of a person. Plants are grown deep in the ground, causing them to be resistant to temperature and toxicity, special gene modding allows plants to grow for a full twenty-four hour...
Automatic Hydroponics Expanded
Created by ji
Add a tiny auto hydroponics, and three sizes of floral hydroponic. (You can use floral hydroponic as carpets, with furniture freely placed on top.) Also added support for the following mods: Vanilla Plants Expanded - More Plants Vanilla Plants Expanded - M...
PsyBlasters
Created by Arquebus
A mod that adds new guns that deal enhanced damage when fueled with psychic energies supplied by a wielding psycaster. About Our goal with Psyblasters was to add a way for psycasters to contribute their powers to combat situations that is both more readily...
Tactical Charge Weapons
Created by Xale86
Tactical Charge Weapons A more realistic redesign of the charge weapons with added tactical abilities. The initial idea behind this mod was to create more realistic charge weapons with high quality textures. Something that looks functional with real life t...
Blessed by Horax
Created by Metalocif
This mod introduces many blessings Horax's cultists can receive, making them stronger and their raids more interesting. Blessings of the Flesh Flesh's Hands: the cultist gains two tentacles that autonomously fire projectiles at nearby hostiles every two se...
Entomb your ghoul — in Warcasket
Created by Wareware
「働いたことのないグールだけ放り込むといい」 "Just throw in a ghoul who never worked anyway." 使い方 / How to Use 専用のギズモから、あなたに忠実なグールを指定してください。 From the dedicated gizmo, select your loyal ghoul. https://images.steamusercontent.com/ugc/15969296013787338146/A25C8BA3EA3BE71E193B6F67D...
Risk of Rain Bungus (1.6 Temp)
Created by Grumpy Yukichi
Please support the original mod. Especially if it gets updated to 1.6: https://steamcommunity.com/sharedfiles/filedetails/?id=2940267235 This is a temp fix for 1.6 due to Vanilla Expanded Framework changing namespaces. Will be removed when the original Bun...
Fragile Armor
Created by Andromeda
Just die already! Sometimes, in large modpacks, you encounter the frustrating situation where your target is simply immune to any damage. And no, the problem isn’t that youre some tribal with a “Short Bow 47% (Poor)”, but that your target has an absurd 891...
Hardened Armor
Created by SirProok
Hardened Armor "You’ve got armor. They’ve got shivs. No excuses." In RimWorld combat, a bullet to the flak vest shouldn’t leave you bleeding out while raiders loot your fridge. It should deflect off, make a satisfying clink, and serve to show the attackers...
Stronger Vanilla Mechs
Created by Nishe
https://i.imgur.com/0j6mS8K.png Intro Vanilla mechs are pretty weak these days. They have been for a long time. Even more so now with the ever increasing power creep that players have at their disposal with Anomaly and Biotech, and 5 billion mods giving pa...
Inheritable Archite Genes
Created by LongCT_
Allow Archite genes in endogenes (germline genes) to be inheritable. For anyone playing with a custom xenotypes they made that has archite endogenes and got disappointed when they found out that these genes are not inheritable no matter what. Differences v...
Keep Aim N' Shoot
Created by LowPitch
사격 유지 및 재조준 모드 - 사격 대상 사망/이탈 시 다음 타겟을 탐색하여 사격 지속 : 즉시 - 스왑 직후 일시적 명중률 패널티 적용 : 명중률 -25%, 지속 1초 - 조준 중 대상 사망/이탈 시 조준수치 다음 대상으로 이월 : 조준량 60% - 시체/무파벌/분노동물 등도 적대 판정에 포함 - 아군 림 뿐만이 아니라 적군 림, 심지어 메카도 적용 됨! Harmony 기반 코드 패치, 순수 DLL 모드. GPT-5가 사실상 다 만듦(아이디어만 제공) ...
VQE The Generator + Even More Linkables Compatibility Patch
Created by Icey
A simple little mod that allows Even More Linkables' power boosting buildings to work with the ARC generator from Vanilla Quests Expanded - The Generator. Finally, now you can have the ARC generator pumping out hundreds of thousands of watts of energy, the...
Biotech Mechanoid Retexture
Created by Elseud
A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns. https://raw.githubusercontent.com/Elseud/Biotech-Mechanoid-Retexture/main/Infographics/Infographic_17.png https://raw.githubusercon...
Van's Retexture : Mechanitor
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that swe...
RGBmods Deep Concrete
Created by Glitch
Are you tired of your gravship eating up all your flooring? This is a simple mod that adds terrain-altering concrete floors that don't disappear when your Gravship lands on them. Be careful, once set, you can't remove it, since it overwrites the terrain. Y...
Extinguisher Drone
Created by Rabiosus
Adds a firefoam hunter drone which seeks out nearby fires. The drone rushes to the flames, bursts with Firefoam. Requires research: Firefoam and Hunter Drone. Activates when a reachable fire or ignited pawn is detected within range. Does not consider pawn ...
Gravship Biofuel Refinery Retexture
Created by SuperPox
Replaces the Refinery texture with one that might look better on your gravship. Art made by me with reference to the Odyssey fuel tank and VE Chemfuel Expanded. If you want my stand alone, non-replacement version: https://steamcommunity.com/sharedfiles/fil...
GravTech
Created by Alsariul
Gravcores... They were used for a variety of purposes: grav engines, huge terraformers, inexhaustible sources of energy. What other opportunities do they offer and is it possible to create them yourself? The answers are waiting in GravTech. This modificati...
GravTech Retextured
This mod replaces, the GravTech with general alternate textures for the mod. This mod replaces, "Alsariul's's GravTech" with alternate textures for weapons, buildings, UI elements and more. requires the original mod to work. Mod Replaces / Adds 58 Unique s...
Anomaly for Gravship
Created by Alsariul
Anomaly for Gravship This mod adds a small holding platform, improved inhibitor and new security door that allow to conveniently keep the entities on the gravship. It also adds a vacuum protection serum and an enhanced shard beacon. https://images.steamuse...
Adrenal Override: Danger sense
Created by Toxic Yui
Adrenal Override: Danger Sense Stay calm, finish the fight, get everyone home. https://storage.ko-fi.com/cdn/useruploads/display/43df0579-c427-4b6e-8261-48e60920d321_preview.png First release of a bigger idea. I’ll keep polishing and adding options this we...
VQE Generator - Pipe Network Compat
Created by Big Barza
They said it couldn't be done... That it is impossible to patch. Or is it? That's right. This mod lets you take that chemfuel thirsty ARC and connect it to a chemfuel pipe. https://i.imgur.com/iqcFSTx.png But what about the uranium fueled ARC? This mod int...
Genderbending Corrupted Obelisk
Created by Abraxas
SUMMARY Do you like yourself? Like yourself every night, even? And yet even so, you can't help but feel like your affairs would be preferable with just a little more heterogeneity? Goodness, do we have the mod for you! This mod causes Anomaly's corrupted o...
Reunion
Created by Kyrun
+ Have you ever used Prepare Carefully/Character Editor to add pawns to be left behind in the world, hoping that you will have them organically join you one day? + Do you wish to play the story of the protagonist that assembles a group of allies on their h...
More than Ashes V2
Created by Three-legged Wolf
About this mod - TLDR This mod will not be for everyone, and if it wasn't for a dear friend of mine, it wouldn't ever have made it onto the workshop, nor would it have grown into what it is today. At it's core, More than Ashes (MTA) is a cybernetics mod. M...
Animal Husbandry Raids (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of O Negatives mod https://ludeon.com/forums/index.php?topic=32653 Rewrote the entire thing, now it adds animals from an internal list randomly and also you can add exceptions, one animal def per line in a config-file...
Toggleable Shields Continued
Created by FerrisCG
Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2690413766 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description A mini-mod which allows shield belts to be turned o...
WVC - Work Modes
Created by Sergkart
More mechanoids work modes Expanded mechanoids work modes or Better mechanoids work modes Adds 14 new work mods for mechanoids: Find and destroy - Mechanoids, regardless of their type, will look for enemies and try to destroy them. Work and recharge - Work...
Numbers (1.6 Temp Don't Download)
Created by DawnsGlow
The original mod has been updated. All improvements from this version are in the original mod. It is recommended to use the original version. Original Mod on Steam Workshop Adds a customizable general overview tab, allowing you to see any stats on all your...
Quality Colors (Continued)
Created by DawnsGlow
Colors the items in the trade window based on quality. Super simple mod, just colors items based on quality. Features settings, allowing you to change the color to your heart's desire! Should be compatible with everything. Color Presets: Default (New and i...
WeaponStats
Created by bodlosh
About this mod Adds a new "Weapons" tab, which lists all ranged, melee, explosive weapons and apparel on the current map. You can see weapons/apparel on the ground, equipped by your colonists, your enemies, your friendlies etc. You can sort by any attribut...
Show Known Techprints
Created by Space Moth
Description This mod adds a new icon next to all techprints to indicate if the techprint has been applied or not. No more will you buy duplicate techprints or sell the ones you need without realising! Hovering over the new icon will also tell you what you ...
Relevant Stats In Description
Created by Mlie
https://i.imgur.com/iCj5o7O.png Depending on the type of building, selected stats are shown in the description-window in the architect-menu. This can make it easier to select the best wall for your defence or the right power-generator for your current need...
Show Buildable Material Count
Created by BustedPretext
Display on-hand materials for buildables in the popup menu ...
[FSF] Better Exploration Loot
Created by FrozenSnowFox
Description While the vanilla loot tables for exploration locations provide some decent items a lot of the time you'll question if it was really worth the time and effort you spent. This mod revamps the loot tables increasing the rewards, adding new items ...
Hauts' Added Traits
Created by Hauts
For 1.5 or 1.6. Safe to add mid-playthrough; do not remove mid-playthrough. Do not deactivate any DLC while using this mod. You don't need the following mods, but if you have them, they must go above HAT: DD Traits Expanded, Vanilla Factions Expanded - Pir...
Drag-Sorting
Created by ferny
What does this do? Watch the demonstration video, it gives a good look. This is a mod that allows you to quickly organize your game through dragging with right-click. This is meant to be a vanilla feeling mod, so players don't have to go digging in mod con...
Auxiliaries Category (DEVELOPMENT CEASED)
Created by ferny
What does this do? This adds a Auxiliaries category that contains all of the linkables, and any other building that serves only to assist another. Mod Support - Architect Icons, has its own icon - Medieval Overhaul - Roo's Painting Expansion - VE Furniture...
Clean Categories: Spots (DEVELOPMENT CEASED)
Created by ferny
What does this do? This is a comprehensive reorganization of spots throughout all categories. It moves all colony-based spots to the zone menu, it moves all spots to the ends of their respective menus, and does a few other little tweaks. I highly reccomend...
Bedroom Category (DEVELOPMENT CEASED)
Created by ferny
What does this do? This adds a Bedroom category that contains all of the beds, sleeping spots, dressers, end tables, closets, anything that links to a bed or has relevance with stats in a bedroom. That's it? Yeah. Mod Support - Architect Icons, has its own...
Childhood Category (DEVELOPMENT CEASED)
Created by ferny
What does this do? This adds a childhood category that contains the very few childhood items in Biotech and mods. That's it? Yeah. I'm not gonna lie, I kinda made this one to round out the category list and for the hope that other modders make childhood re...
Compact Work Tab (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of CaptainArbitrarys mod https://steamcommunity.com/sharedfiles/filedetails/?id=3027381000 - Added translation-support - By request there is now another vertical option that keeps the letters horizontal. This option i...
Floor Menu
Created by ferny
AN IMPROVED VERSION OF THIS MOD IS NOW INCLUDED IN https://steamcommunity.com/sharedfiles/filedetails/?id=3563882422 What does this do? Replaces the floor menu with a new, more versatile one! If you use a lot of aesthetic mods, you know the headache. Inste...
Some Things Float
Created by Mlie
https://i.imgur.com/iCj5o7O.png Let the river wash your trash away! This mod lets things float in water and move with the stream. In non-streaming water things will move about at random. Things can leave the map this way so can be used to dispose of things...
Weapon Upgrade
Created by Lotus Land
Use the machining table to combine low-quality weapons into a higher-quality weapon. This can also be applied to Apparels. Success rate and item requirement are adjustable in mod settings Bionics with quality in other mods are also compatible,please load t...
1trickPwnyta's Ideology Patch
Created by 1trickPwnyta
This mod makes a handful of small tweaks to the Ideology DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much. Each tweak can be toggled on or off in the mod settings. Ideology Memes and Precepts Sets the defau...
1trickPwnyta's Biotech Patch
Created by 1trickPwnyta
Support for version 1.6 is confirmed, but more testing is needed. Please report any bugs in the comments. Thank you! This mod makes a handful of small tweaks to the Biotech DLC that are intended to make the game a bit more enjoyable without changing the ga...
LightsOut
Created by juanlopez2008
LightsOut Have you ever been frustrated about the power draw of unused workbenches, or lights on in rooms with no pawns? I know I have. Why can't pawns just turn things off when they aren't using them? Now they can. Features Pawns turn the lights off when ...
Self Dyeing
Created by avil
Allow pawns to paint their clothes on their own. Enable an option from Styling Station, and your pawns will paint their clothes bit by bit over time. "I ain't got no time for this, do it yourself" - you can make so pawns prefer ideology color over favorite...
Prefer Preferred Apparel Color
Created by llunak
This mod makes pawns slightly prefer apparel of their favourite or ideo's color. Description While the game provides a little mood bonus for pawns wearing apparel of preferred color, there is no such preference when pawns select apparel to wear. This means...
Against All Odds [v2.0] [1.6]
Created by Literally Free
Against All Odds Colonists get kidnapped. Colonists die. Sometimes they come back. In Vanilla, nobody cares. But with Against All Odds, they do. What it does When a colonist is resurrected or returned from kidnapping, the colony reacts based on the relatio...
Even More Linkables Race Patch
Created by 氟氯溴碘砹
Some special workbenchs for races are linkable to buildings in 'even more linkables': - CNC Machine - 3D Printer - Robot Assistant - Lathe - Spacer Lathe - Vice - Laser Engraver - Industrial Oven - Conveyor Belt - Incinerator Kiiro: handle/electric tailori...
Better Corpsefeeder Gene
Created by Skelly
Uncaps capacity of manipulation, metabolism, sight, talking and instead gives them x80% factor Changes the effect of consuming corpse hemogen, now instead of capping stats at 80%, it now applies the x80% factor so there is actually a reason to give your pa...
Draw From Center
Created by Rabiosus
Adds an optional keybind (default: Alt) that lets you drag draw styles from the center point instead of the corner. Works with any snap-compatible draw style....
Launch Sites Expire
Created by cass
Description A small mod that allows gravship launch sites to expire after a time, preventing them from cluttering the map forever. By default functions in the same way as abandoned camps, only removing sites that aren't located on a landmark. This can be c...
Red Alert! (Continued)
Created by Zaljerem
Original mod by Imperial Commander Zander, aka Endermaster567 https://steamcommunity.com/sharedfiles/filedetails/?id=2897048164 If the original author requests it, I will remove this update. -- Fixed a few bugs, reworked the code slightly for better perfor...
Jellyfish Turbines
Created by Jovis
Adds a more advanced and compact wind turbine. Although the power output values are lower for the advanced turbine, the turbine itself is smaller and as such an equivalent amount of turbines produce a greater amount of power (The ratio in terms of space is...
Mood Stress and Motivation
Created by Terabyte of Mods
Mood affects working efficiency. This is mod reworks how mood affects gameplay. More specifically it partly substitutes mental break system. adding more linear and objective penalty system alongside Extreme mental breaks, while turning off major and minor ...
派系选择生态 Faction choose biomes
Created by chitoseender
https://p.sda1.dev/26/d1f9fdba29d7ebe26a7a099e18322321/主标题-04.png Hello, and thanks for using the Faction choose biomes mod! Watching tribal shiver under the ice sheet, while the Empire and cannibal tribes are neighbors —does that make sense? Now, every fa...
Layers: Capes and Armor
Created by YobarIsushcatel
C.H.C.H.C...BDSM Capes, Hoods, Crowns, Hats, Collars... Bandoliers, Dusters, Sashes, Masks Features Capes wearable atop most apparel Hoods wearable over most apparel Crowns wearable on most apparel Hats wearable above most apparel Collar wearable with most...
Vanilla Expanded: Hero Backgrounds
Created by ferny
What does this do? This adds a curated selection of the highest quality Vanilla Expanded hero characters as additional backgrounds in the pool. Does this replace existing backgrounds? Yes. This replaces the existing character-less versions of the existing ...
Dynamic Aesthetic Backgrounds VBE Edition
Created by Tory
https://i.imgur.com/KRT2WJW.gif Vanilla Backgrounds Expanded is required. Previously there was support for RimThemes as well. This has been removed to reduce mod size and gain the capability of selective background loading. Royalty is required to use the R...
Indestructible Booty战利品不可摧毁
Created by ServalCat1131
对易损毁的稀有战利品添加了刚性保护,防止它们在混战中毁于误击和殉爆,或是因风化导致价值折旧。 封面包含所有被写保护的战利品。 你问我为啥穿梭机引擎也被写了保护?因为我刚提的二手穿梭机里程数还没超过10区块就被机械族巨型迫击炮干成了一地散装玻璃钢,引擎灰都不剩(太痛苦了,太痛苦了) 有需要失能机关掉落物保护的可以去搜索这个“Indestructible and Non-deterioration Booty 战利品不可损毁/不可风化”,请注意,这两个补丁不能同时安装。 Added a solid protec...
Delayed Monolith
Created by Fodofox
Before you continue: - The mod will still be unable to spawn the monolith when ambient horror is selected. - Monoliths that are to be spawned close to the center of the map due to scenario settings will still spawn at the start (see Anomaly Scenario) No ma...
Phases of the Moon
Created by Zaljerem
Simple phases of the moon. 15-day cycle. 5% chance a full moon will be replaced by a special moon: Blue Moon - increased move speed for colonists Blood Moon - increased combat stats for colonists Harvest Moon - increases growth and heals plants Green Chees...
Burial Urns
Created by Drenwick
Description Ornate burial urns for the the honored dead. 1x1 in size and 20 base beauty, these little decorative pots are fantastic for honoring your favorite warriors, crafters or anyone really! You can even bury pets though to do that you'll need to adju...
Injury Texture Variety
Created by Keshash
Adds more textures for human injuries. Replaces vanilla's 3 injury visuals with ~93 new ones. Now it will be easier to tell apart injury types at glance. Changes: * Bite * Blast (CE) * Bruise * Burn * Chemical Burn * Electric Burn * Crack * Cut * Fragment ...
Gene Ripper
Created by Captain Shitface
Updated for 1.6 Compatibility. This is not my own creation, but taken upon myself to update it as it has not been updated for 1.6 yet, and no word from the original uploader. I will take it down if requested by the original uploader :) Original Description...
Stack gap
Created by Andromeda
Are you really sick of watching pawns carry stuff into not-so-important storages and fill them to brim? Maybe you don't need 80 med kits around your prisoner patients, maybe 5 will do? Maybe divide your deficit shells among the artillery cannons equally? W...
Adaptive Storage - Global Settings
Created by NuanKi
Adaptive Storage - Global Settings MEMORANDUM TO ALL COLONY ADMINISTRATORS SUBJECT: DIRECTIVE 71-ECHO - MULTI-SPECTRUM ASSET CALIBRATION (For a direct, non-narrative breakdown, the full Features List is available here.) (To see what's new or has been modif...
Cargo Holds
Created by joolsdgg
Floor storage (in bulk!) inspired by primitive storage cellars. I made these for my ships but I think you guys might also like it. You can find it on the "Cargo holds" tab. This mod is absolutely not meant to replace any storage mods here on the workshop b...
Orbital Platforms
Created by RashoMcree
Expand your spacefaring ambitions! This mod lets you build orbital platforms, providing solid ground in the vacuum of space — perfect for extending your base beyond the planet. - Added: • Orbital Platform (25x Steel) • Mechanoid Orbital Platform (25x Steel...
Fortified Features Framework
Created by AOBA
A mod library for integrated set of commonly used features. Included Features Heavy Equippable Weapons a system to manage and add weapons that require a large body size or auxiliary equipment to use. Modification an UseEffect-based implant system that can ...
The Dead Man's Switch
Created by AOBA
https://i.imgur.com/kvppfWO.png Millennia earlier, the threat of archotech war machines, pirates, and awry bio-organic weapons arose. Nara an Interstellar Industries Complex initiated the project of semi-automated war-machines, which aimed at creating a le...
Exosuit Framework
Created by AOBA
An interactive framework for Exosuits this is a framework mod that allows modder to make their own customizable exosuit with a wide modifiability/cross-mod content compatibility and repair/maintenance hanger systems. So what is Exosuit? In-game Exosuits ar...
The Dead Man's Switch - MobileDragoon
Created by AOBA
https://i.imgur.com/9FHIFwU.png The Dragoons No one can face the Dragoon at close range without being shocked by its huge size and ferocious weapons, especially here, in a remote world where the surface road conditions are so poor that it is insulated from...
Amplified Mobility Platform
Created by AOBA
https://i.imgur.com/9FHIFwU.png the remaked version of Amplified Mobility Platform mod, added the AMP suit in the movie Avatar into rimworld The Mitsubishi MK-6 Amplified Mobility Platform (or "AMP" suit) is a distant descendant of the first military exosk...
EDF Mechs
Created by mfmfwolf
This mod is an add-on for Exosuit Framework. It adds a military exoskeleton combat frame from the EDF series. Contents Two type of exoskeleton suit 5 types of armament for exoskeleton suits (Combat Burner requires Anomaly DLC) Language English Japanese We ...
P–5000 Powered Work Loader
Created by AOBA
https://i.imgur.com/9FHIFwU.png The P–5000 Powered Work Loader, commonly referred to as the Power Loader, was a commercial mechanized exoskeleton manufactured by Caterpillar, and was used for lifting heavy materials and objects. As well as widespread indus...
Preemptive Strike 1.6
Created by Just
What mod does This mod allows you to intercept incoming incidents before the action begins. It is done by either simulating a caravan coming to your colony or by simulating the detection of flying objects. GitHub Caution! This is the work-in-progress updat...
The Dead Man's Switch - Synthetic
Created by AOBA
https://i.imgur.com/kvppfWO.png The Synthetics Colonial fleets sometimes sell technology they don't use. Although they have their explanation, no one feels that they are refusing to use a mature and complete set of technology products just to save costs. A...
The Dead Man's Switch - Motorized
Created by AOBA
https://i.imgur.com/kvppfWO.png Info This is an expanded content mod for The Dead man switch mod, so you need DMS core mod for sure. 4 new vehicles are added in-game, can unlock by research DMS tech tree. and all of them have their vehicle update tree. CE ...
The Dead Man's Switch - AncientCorps
Created by AOBA
A main combat corps belonging to an former-visited colonial fleet left on this planet for hundreds of years. Now, the underground military facilities built for total war are operating once again. Ancient automatroid war machines are gathering on the surfac...
Ancient urban ruins
Created by mo
DETAIL This mod offers a variety of urban exploration experiences and maps, featuring an extensive collection of architectural and debris art assets, and includes a system for importing floor plans and generating quest maps. CONTENT https://i.imgur.com/cYL...
Smart Medicine - Continued
Created by Meme Goddess
Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld. Original Mod Github Original Description Some smart choices and options when using medicine --- "Alright, tha...
Orbital_Support(轨道打击支援)
Created by Ecr
Three new spacecraft buildings have been added:laser strike system, orbital strike center, and engineering port.(Unlocked in Orbital Tech)Responsible for laser beam strikes, artillery bombing support, field fortification support (airborne machine guns, air...
Loft Bed (Continued)
Created by Nekoemi
Mod Info: This is a continuation of Zed's Loft Bed mod which has been updated to work in 1.6. https://github.com/neko-emi/LoftBedContinued Known Issues: There can be some strange behaviors when using a Loft Bed as a medical bed with another bed underneath ...
Hospitality (Continued)
Created by Zaljerem
Original mod by Orion https://steamcommunity.com/sharedfiles/filedetails/?id=753498552 https://ludeon.com/forums/index.php?topic=11444.0 GNU General Public License All the same, if the original author requests it, I will remove this update. packageID of Or...
VVE - Deconstructable Vehicles Junk
Created by Farx
Description Have you ever been annoyed by those ancient pieces of metal that take up a lot of space and require pawns to smash it with their bare hands just to build a damn wall? Well, we'll fix that! This mod adds the ability to deconstruct old vehicles a...
RimTek DigiPal
Created by Deon ☣
Inspired by Fallout "PipBoy" devices. I wanted to create a Utility device with similar specifics, but in RimWorld style. https://i.imgur.com/8OSUfH5.png The mod adds a belt with a personal computer (RimTek DigiPal) that increases wearer's melee and ranged ...
RimTek Core
Created by Deon ☣
This is a core library for RimTek mods. It allows me to use expanded functionality not possible in vanilla game, using C#. https://i.imgur.com/8OSUfH5.png Currently it implements: - A custom joy type called "Play DigiPal" that is only possible when a DigiP...
RimTek DocMate
Created by Deon ☣
Inspired by Fallout "AutoDoc" devices. I wanted to create some advanced technology that can support single-pawn colonies and generally reduce the tending routine after big fights. https://i.imgur.com/8OSUfH5.png An advanced hospital unit, that can tend to ...
Better Stacktraces
Created by Aleksey
Better Stacktraces After looking at too many stacktraces to count, I decided to make this to make developers' lives just a bit easier. It's also useful for users who run into errors. They can report more useful information to developers. Also, you'll know ...
Replace Mechanoid Weapon
Created by VB
🔧 Upgrade Your Mechanoids! 🔫 Tired of your mechanoids using the same old weapons? Now you can give them the firepower they deserve. This mod allows colonists (or other designated pawns) to replace weapons on your mechanoids with any weapon you have on the ...
GrowthWeaponsNew
Created by 玉米淀粉
As the number of kills increases, so does the weapon's performance. The mod growth data and growth limit can be modified from the settings, up to a maximum of 50 multipliers ...
Cerebrex Node Unleashed
Created by Sentinel
ODYSSEY SPOILERS!!! The goal of this mod is to enhance the reward obtained after beating the Odyssey DLC by adding Biotech integration as it felt weak and underwhelming for being called "a weapon of untold power" by the game. /!\ Attention /!\ While Biotec...
Layered Atmosphere and Orbit
If you ever wanted to have more planet layers to explore with Gravship. Or you wanted to easily create new planet layers or moons as a modder. Mod Contents Layered Atmosphere and Orbit (LAO) mod adds new planet layers with their own points of interest to f...
Sky Islands
Created by Metalocif
Adds an extra layer to the planet, between the surface and orbit: sky islands. Like asteroids, sky islands are surrounded by impassable sky terrain and made of vacstone. Like surface tiles, sky islands have a biome, regular temperatures, weathers, and oxyg...
SRALib
Created by 地砖
一个主要为地砖的MOD提供支持的C#框架。...
联合重工-UF Heavy Industries
Created by PSIONIC海豹
善良的联合舰娘北宅又获得了地球时间差不多几百万年的短暂假期,于是她来到边缘世界体验生活。这个周期的她非常喜欢造大舰巨炮,但苦于现有的势力都没有满足其要求的型号,于是她自创了一个善良铸造厂 100%善良铸造生产,绝非天工铸造贴牌产品 用于生产销售她定制的炮塔产品。 我们有什么?What we have? https://images.steamusercontent.com/ugc/17850982229200925816/6C653F46506AC49ADDE6072D14D8E2A241446A4B/?i...
Multiple Orbital Scanners Work
Created by Leo39994
In the vanilla game, there are no differences between having one or multiple scanners—only one object is detected during the Scanning phase, and other scanners won't detect new objects during the Locating or Cooldown phases. What is this mod? This mod allo...
Warhammer 40,000: Imperium Names
Created by Anndra
Adds a basic Imperium culture plus namelists for pawns, factions, and settlements taken from Warhammer 40k sourcebooks and fiction. Does not replace base namelists. 600+ first names each for male and female pawns, 1200+ surnames, and numerous faction and s...
Research Tree (Continued) Forked
Created by Eheieh
Based on mile’s Research Tree (Continued) - (https://steamcommunity.com/sharedfiles/filedetails/?id=3030499331), this fork further develops the mod and refactors the tree-generation algorithm to better support multi-mod environments. Changes: 1. Fixed an i...
XD's Dunmer Names
Created by XD
A simple mod that adds new Dunmeri-styled names via the cultures. Names are inspired by the Dunmer from the Elder Scrolls universe made by Bethesda. The Dunmer culture currently has 1000 male names and 1000 female names to choose from, along with 750 surna...
XD's Night Elf Names
Created by XD
A simple mod that adds new Night Elven-styled names via the cultures. Names are inspired by the Night Elfs from the Warcraft universe made by Blizzard Entertainment. The Night Elven culture currently has 100 male names and 100 female names to choose from, ...
Melee Fitness
Created by LikewiseHH
https://i.imgur.com/QfgfIqH.png https://i.imgur.com/8yGwAny.png Description This mod makes the melee skill scale the movement speed of a pawn, the general labor speed and the carry capacity. If CE is installed, then it will scale both the CE carry weight a...
Intellectual Matters
Created by LikewiseHH
https://i.imgur.com/QfgfIqH.png https://i.imgur.com/8yGwAny.png Description This mod makes the intellectual skill scale the global learning factor The higher the intellectual skill, the higher the learning speed The concrete factors can be freely configure...
Sarcophagus Art
Created by Checkers
Makes sarcophagus art reflect how the buried pawn died, and remaining direct family members. --- Has an error with Rimstory when burying occasionally but has no negative effect ingame Sometimes family members can be missed. There are some fallback messages...
Vanilla Psycast Expanded - Biotech Integration
Created by Danzen
VPE - Psycaster Genes Are you looking for a VPE that spices up psycast paths with gene requirements and more diverse xenotype playthrough? Bid farewell to the days of easy psycast path unlocks. Get ready for the thrill of gene manipulation as extract psyca...
VPE - Biotech Integration for Alpha Animals and More!
Created by Eclair
"Vanilla Psycast Expanded - Biotech Integration" mod patches for the psycaster paths in Alpha Animals. Moreover, tons of races can now have compatibility with the mod. I highly recommend having the VRE - phytokin. Because without it, you cannot find the oc...
Visible Wealth
Created by 1trickPwnyta
Did you know that your thrumbofur stockpile makes up a massive portion of your colony's wealth? Did you know that your snowhare corpse is worth $18? Well now you can see a detailed breakdown of your colony's wealth, including all your items, buildings, and...
Rimworld Exploration Mode
Created by TheLastBulletBender
Description: Why is it that your lost and naked pawns know about the locations of every faction bases and landmark on the planet? Want to have a challenging experience exploring the planet for the first time? Rimworld Exploration mode now adds immersive ex...
RW - Planet Atmosphere
Created by THE_m00n
RW - Planetary Atmosphere Adds an atmospheric scattering effect to the game's planetary maps, making the atmosphere look more realistic. Key Features: - Enhanced Visuals: The new planetary atmospheric scattering effect makes the game's planets look more re...
Linked collections (9)
Vanilla Expanded
Contains 110 items
Det's Xenotypes Menagerie
Contains 8 items
Rimsenal Pack
Contains 16 items
Too many VPE Paths.
Contains 20 items