RimWorld

RimWorld

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Risk of Rain: UES Contact Light Armory (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
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1.053 MB
Mar 24, 2020 @ 12:28pm
Jul 9, 2024 @ 11:50am
10 Change Notes ( view )

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Risk of Rain: UES Contact Light Armory (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
909 items
Description

Update of Poolers mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1894199258



[dsc.gg]
[github.com]



This is for 1.0

1.1 by Mlie: https://steamcommunity.com/sharedfiles/filedetails/?id=2034079111

I will update this myself when I have the time.





A set of power armors made out of love of both Risk of Rain and Rimworld, balanced to be at the same tier of the vanilla marine armor.

While not completely mandatory, Jec'sTools is required to enable better texture masking for colors.

And of course, Dub's Paint Shop is required to recolor armor from the default white.

Compatible with Combat Extended 1.5,1.6,1.7 / FastTrack. Select which patch to use in the mod settings

In development:
-Preset colors
-Outlaw power armor (Bandit)
-Researcher armor (Artificer)
-Cargo exoskeleton (Loader)
-Legendary versions of each armor
-A better thumbnail



















Links to both games:





Risk of Rain
Hoopoo Games - developer
Chucklefish - Risk of Rain 1 publisher
Gearbox - Risk of Rain 2 publisher

Risk of Rain is owned by its creators and publishers listed above; this mod is not made for profit.

Rimworld
Owned by Tynan Sylvester and Ludeon Studios

Mod Creator
Pooler - made with love



1.0.0 (10/20/2019) - Release



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods


57 Comments
Vaporizer12317 Dec 1, 2024 @ 10:50am 
this mod should be called risk of rimworld
blackrave Nov 10, 2024 @ 4:21pm 
YES! My favorite overarmor mod is at 1.5
I love how it synergises with Trooper Armor from VE
Underarmor-clothes
Midarmor-Trooper Armor
Overarmor- these suits based on role and mission at hand.

Greatly enhances survivability in CE as well.
Robo Sep 3, 2024 @ 10:30am 
Ah! didnt know it was possible to do that. Thanks for letting me know and thanks for helping me out despite my incompetence! :praisesun:
Mlie  [author] Sep 3, 2024 @ 10:23am 
@Vice:AKUMA The transparency is intended as there are masks that allow it. Trouble is that if the hair is rendered, there are hairstyles that will be larger than the helmets. You could remove the mask-files from the textures folder if you do not want the transparency
Robo Sep 3, 2024 @ 4:21am 
Well, I disabled every mod and tested, and sure enough, transparent.

Though, it isnt too big of a deal, its something i can get used to. Thanks for the help!
Mlie  [author] Sep 3, 2024 @ 4:11am 
@Vice:AKUMA Easiest way to check is if you load just this mod, spawn in the helmet and verify
Robo Sep 3, 2024 @ 3:51am 
Im fairly confident i might just have some mod thats causing a compatibility issue, because i highly doubt this was intended, but the conscript helmet appears to be translucent specifically in the parts where the face is?

Every other part of the helmet is normal, but im able to see the shiny bald head of my colonist from within, the same applies to any helmet with the sort of glass dome thing going on (and the face region of the enforcer/specialist helmets)

If this IS intentional, is there a way i can have it... Not do that?

Again, im confident its just something i fucked up, so feel free to ignore this, but yknow felt like i should at least ask. :steamthumbsup:
Creeper Gamer Jul 9, 2024 @ 12:40pm 
@Mlie thx
Mlie  [author] Jul 9, 2024 @ 11:51am 
@Creeper Gamer The hazmat suit should have sos2 properties now
Creeper Gamer Jul 8, 2024 @ 2:43pm 
Does it Work with sos2 ?