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Well... having coded it myself I can assure you that there are NO loops or long running functions.
The powers simply function as intended. I'm a great fan of keeping things simple.
There should be little to no reduction in TPS due to the way the mod works.
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It should be safe to add/remove in game. If removed from an existing game, you may have empty place holders representing the power buttons when you click on a pawn who previously possessed them.
overall, nice work.