Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
it's the name of the folder, figured it's probably meant to say WorkGiverDefs with a G
thanks Mlie! <3
i have a question regarding the work type: is it possible to assign a drilling worktype to the jobs of the drill, or is that just not possible because it's a doBill worktype?
thing is, it's not properly prioritizing the work as "drilling" when using something like Complex Jobs, which has a separate "drilling" work priority...since internally it's not actually "drilling" work...this is kinda opaque from a user POV. only realized what the problem is after looking into the defs...although i do understand if it isn't possible to change