RimWorld

RimWorld

Not enough ratings
just some favourites
   
Award
Favorite
Favorited
Unfavorite
Description
just for me to find them better later
Items (613)
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
Caravan Item Selection Enhanced
Created by Kopp
Description: Personally I think one of the most user-unfriendly parts of the game is managing caravans. This mods aim is to improve one aspect of it: The selection of the items/pawns when forming a caravan (or splitting a caravan or loading transport pods)...
Drafted Pickup
Created by Kathanon
Allows drafted pawns to pick up any haulable item as if caravaning. When undrafted the pawn will unload their inventory, as if returning from caravaning....
EvolvedOrgansRedux
Created by StatistNo1
Adds a whole lot of organs, limbs and other body parts for your pawns to reach beyond their limits. Replace your organs to make the pawn more resilient or faster. Replace your limbs to do more damage, be faster, tankier or a better shot. Install a second h...
Identity: Dysphoria
Created by CammyCat
1.5 version (NOT MAINTAINED BY ME): https://steamcommunity.com/sharedfiles/filedetails/?id=3282023834 Identity's main feature introduces trans traits to Rimworld, and the Dysphoria system to support it. Specific items, hediffs and traits add to a pawn's ov...
Lobotomy Corporation OST (Music)
Created by Kowalski,Report
Administrator and monsters, you cannot possibly imagine. Lobotomy Corp is a Monster Management Rogue-Lite Simulation game. If you want need more information, Here Add 11 Lobotomy Corporation In-game Background music. 4 Day, 3 tense, 2 winter, 1 fail, 1 Nig...
Mod Options Sort
Created by superniqui10
Sorts and groups the mod options tab by author if there is more than one mod by the same author, otherwise groups them in the Various Authors group, special groups for VE mods and mods with configs created via HugsLib. Makes the search bar work by author t...
More Ritual Rewards (1.4+)
Created by MrKev
Tired of having only a few possible rewards? this is the answer for your concerns! It adds another handful!!!! and now you get to have 2 handful possible rewards :D Now works with 1.4 and 1.5! Original version: https://steamcommunity.com/sharedfiles/filede...
Music on the Rim
Created by Bishop
Credits: I did not create any of this music, nor am I endorsed by any of the creators. All creator credits and licensing can be found on the License page. If you are streaming or uploading gameplay that includes the use of this mod, please put a link to th...
New Game Plus
Created by Boundir
Description This mod is meant to cut off some of the setup for every new colony you start. It contains settings like quest rewards, auto expand home area, medical settings (see preview). Features Medical settings, set the default medical settings for each ...
Outland - Genetics
Created by Neronix17
Adds an excessive amount of genes, some cosmetic, some functional! Some massively OP! But those would never spawn on pawns without another mod making it happen so they're all opt-in. I have extended Tweaks Galore to allow the controlling of what genes can ...
P-Music
Created by Peppsen
Adds 52 new fan made music tracks to RimWorld made by me(Peppsen), ZumZum and SpacekatTommy. You do not need to make a new colony and the mod should be compatible with everything. Works with all versions (it's safe to ignore the version errors). Here is th...
Red Alert!
Created by Admiral Zander
makes all compatible lights turn red during threats such as raids, infestations, ect. only active while the threat is active. it requires advanced lights to be researched in order to work. do note that darklight color cannot be changed, so any lights set t...
Rimscape Medieval Music
Created by Total Zebu
Adds a selection of 62 Medieval themed tracks, aiming to embellish your Medieval/Fantasy total conversion runs. Music by Fatima Al Qadiri, Burzum, Kirill Pokrovsky (Divinity 1 OST), Borislav Slavov (Divinity 2 OST), Pygoscelis & Laryssa Okada (Dorfromantik...
Rimscape Music
Created by Total Zebu
Adds a selection of 42 Delta Blues, Swamp Blues, Guitar Folk, Electronic music tracks, aiming to keep a vibe Rimworld-esque. Most part of these tracks are available on Youtube (see end of description). - Content : 3h12 = Day/night tracks : 20 Day : 8 Night...
Rimscape Tribal Music
Created by Total Zebu
Adds 36 tracks of Tribal Ambient and Rythmic, Electronic music. All of these tracks are available on Youtube (see end of description). - Content : 3h49 = Day/night tracks : 16 Day : 8 Night : 4 Winter : 5 Summer : 1 Battle : 2 (Fluffy Music Manager is reco...
RocketMan - Performance Mod
Created by SubmarineMan
Error reporting to almost any mod requires alog these days Use https://steamcommunity.com/sharedfiles/filedetails/?id=2873415404 to get said log Our lord and savior Zetrith has blessed us with the Prepatcher! Please go show them some love! CHECK IT OUT THE...
Toddlers
Created by cyanobot
New life stage: Toddler 1- and 2-year-old pawns are no longer completely passive objects toddlers cannot work, but can move around and interact with the world toddlers gain capabilities over time – configurable young toddlers are blocked by doors and can b...
Vanilla Music Additions
Created by PepeLeSpooder
What it does Adds 49 New Music Tracks To Rimworld That Tries to go along with Vanilla music' style. These songs Have tags for either Day or Night, Raid Trigger and Season Trigger implemented. Example; Intense Songs won't play just randomly only when trigge...
[777] Sleep Sync
Created by SERGIUS777
Description A couple's rest level while sleeping together is average a few times per night.  Mod options Enable/Disable Sleep synchronization. Set the max rest level at which pawns go to bed during their sleep schedule. Supported languages English Russian ...
Rimsenal Style Pack - Urbworld
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif Dear citizen. You have been selected as a member of a glorious rimworld expedition. Congratulations. You've become the lucky one to enjoy idyllic colonization in a peaceful rimworld. Accordingly,...
Xenogene Regrowing Faster
Created by antisocialian
Changes the Xenogene Regrowing time from 1.66y-2.33y down to 1d - 2d. Does not change the existing Hediff, only new ones....
Adjustable Genes Regrowing Time
Created by RedMattis
Ever been annoyed that if you implant your xenohuman colonists with a gene, no matter how small, you become unable to extract genes from them for literal ages (2 years)? All this mod does limit that countdown to a value of your choice, by default 10 days. ...
Wood Is Natural (For Trees)
Created by Soky
Support me on Ko-Fi: https://cdn.ko-fi.com/cdn/kofi2.png?v=3 This mod makes Anima/Gauranlan/Polux trees, as well as nature shrines, see anything that's made out of wood as being a natural building. Supported material types can be configured. This only work...
Storage - Shelves
Created by Seos
https://i.imgur.com/sPwVXip.png 13.12.22 Added architect menu tab for storage (default disabled) 9.12.22 Added storage UI and some settings (default disabled) 1.12.22 Added middle shelf https://i.imgur.com/SM9f0zx.png Additional shelves that expand the sto...
Worship and Sacrifice
Created by PorousBoat
Worship & Sacrifice expands upon religious ideoligions by implementing two new needs: Worship and Sacrifice! All ideoligions that use a theist foundation/structure (including Archist) now have access to two new precepts: Worship and Sacrifice. These precep...
No Refuelling (Infinite Torches, Braziers, and Workstations)
Created by _sashkaa
Patches objects that need fuel to require 0 fuel per tick, effectively stopping them from consuming fuel. Inspired by xQT's Lag Free Lamps series....
Music Expanded Core
Created by Music Expanded Team
https://i.imgur.com/IFdAhuu.png This is the beginning (core mod) of a series of music expansions meant for several purposes. Most importantly; this is free music for players to use alongside their favorite major overhauls / themes. Enjoy a bare bones Neoli...
Quest Rewards: No Eltex
Created by leeh
Removes eltex weapons and apparel from the empire quest rewards list, replacing it with the main outlander artifact list (vanometric cells, archotech bionics, serums, etc) ...
BetterInfoCard
Created by Creeper
Expand the information card interface of the vanilla game, and make some QOL changes. Features Opening the info card won't pause the game Resizable and collapsible Info cards Multiple info cards Supported Mark Stat as favorite Comparing Stats by double cli...
T's Conversion Staff
Created by Trickity
A Simple staff that boosts conversion power and chance to spread Ideology. There are designs for each base game style as well as popular mods like Vanilla Expanded Memes and Structures, Alpha Memes, And my Samurai Factions styles. Vanilla Ideology Expanded...
EzOutfit (1.5)
Created by cat
Now supports V1.5! A Rimworld mod dedicated to making it faster and easier to create outfits. Usage: Open up the assign menu Open up "Manage Outfits" Click the new "Create From" button Select a pawn who's current outfit you'd like to use as a template Once...
[KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings [1.4]
Created by Taranchuk
An updated version from KV. Original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1180718516 Will take it down if requested by the original author. ===== Save and Load Dump/Stockpile and Outfit settings. These saves can be carried over from ...
Vanilla Terrain
Created by Jet
Buildable Vanilla Terrain! A lightweight, balanced & vanilla friendly, buildable floor mod. Now supports the pollution mechanic from the 1.5 update! If you like the mod, please consider rating it so more people can see it. Contributors Russian Translation:...
Research Reinvented
Created by PeteTimesSix
Consider inventing the humble mini-turret. In vanilla Rimworld, the process is: A colonist sits in front of a research table and stares at it for five weeks. With Research Reinvented, the process can include any of the following: Reverse engineer existing ...
[GMT] Trading Spot
Created by Grizzle
https://i.imgur.com/JQzUJ9N.png This is an update to Trading Spot so that it works with 1.4. This version of the mod will work with previous versions of the game too as the files for prior versions were untouched. Added a texture for the trading post so it...
Achtung!
Created by Brrainz
MOD RETIRED It was a great time and now it’s over. All my mods and code is for grabs, as always. If you want to talk about anything, join my discord server. Thanks for the fish! ❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is ...
PawnTargetFix
Created by Jellypowered
Not compatible with Multiplayer or CE. Added this line because it's getting repetitive and people aren't bothering to look at past comments :) Updated for 1.1 by TaranChuk and uploaded by me. Original Author is fed1s and the original workshop page is https...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it - Replace the stuff that the building is made from ( replace a wooden wall with slate wall ) - Upgrade things: like doors to autodoors, beds to bigger beds, workbenches to the...
Out of Combat Move Speed Boost
Created by Murmur
Tired of your colonists taking a whole in game hour to walk down the hall but don't want to mess with the combat balance? Give this a whirl... All living things have their move speed multiplied by 8 when there are no threats on any active map. When a threa...
Self Dyeing
Created by avil
Allow pawns to paint their clothes on their own. Enable an option from Styling Station, and your pawns will paint their clothes bit by bit over time. "I ain't got no time for this, do it yourself" - you can make so pawns prefer ideology color over favorite...
Disable Newcomer's Jobs
Created by iforgotmysocks
A small qol mod allowing you to configure jobs, which u'd rather see disabled for new pawns joining your colony. Being surprised by 10 additional pawns provided by some quest, all eager to show off their lv 4 doctoring skills during the next heart surgery,...
Camera+
Created by Brrainz
MOD RETIRED It was a great time and now it’s over. All my mods and code is for grabs, as always. If you want to talk about anything, join my discord server. Thanks for the fish! You want more zoom and different paning? This little mod enhances the in-game ...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. New Mint wheel, a floating designator selector that ...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
Selectable Sculpture Graphic
Created by tammybee
You can change sculpture graphic. This MOD is powered by Harmony Patch Library. 彫刻の画像を選択できるようにします。 このMODはHarmony Patch Libraryを使用しています。 B19 version : https://steamcommunity.com/sharedfiles/filedetails/?id=1216531896 Language - English - Japanese - German (...
Compact Hediffs
Created by PeteTimesSix
Alters the health tab hediff listing to be slightly less ugly and slightly more customisable. Features - Customisability - Augmentations (ex: peg legs, archotech eyes, Pawnmorpher morphs) names get folded into the body part's name - Multiple icons for vari...
[FSF] Complex Jobs
Created by FrozenSnowFox
Known Issues Changes to the work tab can cause save breaking issues for some people. This version of the mod will be updated whenever I please and may add or change things. This version of the mod may break saves for some people or in some cases mess up yo...
What's Missing? [1.1 - 1.4]
Created by Revolus
Highlighted requirements and tooltips for recipe descriptions. When a recipe has many ingredients, it's quite annoing to lookup what's missing. This mod tells you everything you need to know the first glance. Or at least it tells you a lot. Q: Save game co...
What's That Mod
Created by Epicguru
Do you have too many mods installed? Keep wondering which mod a particular item, animal or weapon comes from? This mod solves this by adding the name of the mod to every item, building, animal, recipe etc. that the mod adds. Highly customizable, change the...
Perspective: Buildings
Created by Owlchemist
This mod adds a gizmo to most buildings which allows the player to adjust its position. For example, you can nudge a building down a bit and tuck it behind a wall, giving it a better sense of perspective. It also allows you to mirror non-rotatable building...
DragSelect
Created by telardo
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows. Special Compatibility with Trade UI Revised (Left or right dragging in trade window). (1.5) Now it works on Work priority tab. You can also rig...
Toggleable Readouts
Created by Owlchemist
Know that resource list in the top left corner? This mod allows you to filter out things and categories from it that you do not care to keep tabs on, while also boosting the rendering performance. Features High performance: The rendering code for the resou...
Relevant Stats In Description
Created by Mlie
https://i.imgur.com/iCj5o7O.png Depending on the type of building, selected stats are shown in the description-window in the architect-menu. This can make it easier to select the best wall for your defence or the right power-generator for your current need...
Just Copy
Created by iforgotmysocks
Quick and simple qol mod adding new buttons to the outfit / food restriction / drug schedule menus, allowing you to create a new option from an existing entry and a second one to move the selected restriction to the top, so it'll be used as the new default...
Vanilla Combat Reloaded
Created by Donk
1.5 update is available. Please test this out with other mods to see if there is any issues. Have you ever felt armor was too squishy? Or pawn accuracy was ridiculously low for your 20 shooting pawn? Maybe you didn't like how anemic bullets felt. Or got ma...
Mooloh's Mythic Framework
Created by Mooloh
Tentatively Updated for RW 1.5. Please post any bugs you find. Chronicles the triumphs of your colonists by creating 'Mythic Items' based on their achievements. Mythic Items are weapons and apparel with special names, descriptions, and abilities. They appe...
All Specialists Can Work
Updated from iwishforducks Specialists can work! Now every single Specialist can work. Works with Ideology, works with all VFE's, works with alpha memes. GitHub ...
Awesome Inventory Forked
Created by Taranchuk
AI Fork This is an unofficial update to NotooShabby's great mod Awesome Inventory. The Unofficial version updated the original AI (including CE support), with only 1 significant change - we added full support of the up to date RPG Style Inventory Revamped ...
Performance Optimizer
Created by Taranchuk
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/IwcKfqq.png Performance Optimizer is a mod, which adds various performance tweaks to the game. Its goal is to boost your game performance to some degree if you are already struggling with it. With this mo...
Dont Hurt The Children
Created by Allyina
Details This is a mod for those of us who didn’t want to install any child mods in the past because we didn’t want to have to deal with the heartbreak of them getting attacked. While it might be better to just disable kids all together, personally I wanted...
Way Better Romance
Created by divineDerivative
Romance overhaul with support for alien race mods. Assigns all adult pawns a sexuality trait, gay, straight, bisexual, or asexual. Chances are adjustable in mod options. This does not use a trait slot! Sexuality traits are assigned after all other traits a...
Barely Better Spots
Created by Owlchemist
Overview This mod merges Barely Restricted Spots and Barely Visible Spots into one, now tagged for 1.4. This allows you to place spots upon buildings. You could, for example, place a crafting spot upon a table, a party spot along a bar counter, or a medita...
Personabond Ritual
Created by Allyina
https://i.imgur.com/Ljrc02E.png Details Persona Bonding Ritual is an unoffical addon to Vanilla Persona Weapons Expanded to create a ceremonial ritual to accompany the fantastic customisation from that mod. After creating the funeral framework for Alpha me...
Configurable Shelf Capacity
Created by LupineWitch
Do you miss LWM Deep Storage in your 1.4 1.5? Do you wish vanilla shelves held more items? Are you searching for towering items fix? By using this mod you can solve all this issues! For all available options see the mod options! Configure vanilla shelf cap...
What's Today's Menu
Created by kaitorisenkou
I want you for suggest cooking names! at "Suggestion" discussion. Rename vanilla meals based on its ingredients. No additional items or respies. Just a flavor. For only 1.3, Harmony required. Compatibility Vanilla Plants Expanded Vanilla Fishing Expanded V...
Ground Targeter
Created by AncientGammoner
Description: For all weapons, items, or abilities that can target the ground, this mod allows you to preferentially target the ground over other targets by holding down Left Shift. Essentially, it allows you to disable snapping to enemies. Useful for dense...
Biotech Kids - More Wearable Ideology Hats and Such
Created by CandiedSkull
Allows more hats (and the blindfold) from Ideology to be worn by children, as well as robes. Includes slave collars for those extra Rimworldy playthroughs. All of these are the preexisting items already in the game. Requires Biotech and Ideology. Based on ...
Cultural Couture
Created by Lugaru
A collection of variant styles for every aesthetic in the game. 1.0 Parkas for Morbid, Christian, Hindu, Islamic, Buddhist, Totemic, Spacer, Animalist. Bonus: Animalist Hood, Visage Mask for Morbid, Christian Flack Helmet (kinda knight looking). 1.1 Marine...
I Hate Daylilies
Created by b0nes
Daylilies make me seethe with anger every time I see them. Little spider lookin' ball plant things that I absolutely despise with every fiber of my being....
Mad Skills
Created by Ratysz
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation. Does not require a new colony to add, tune, or remove. Preview image by Shinzy. Available tweaks: Decay multiplier: val...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
RimPy Mod Manager Database
Created by Paladin
https://i.imgur.com/esTPMeZ.png This is a database for RimPy Mod Manager. You need to download an app to actually use all of it benefits (check Download section below). Database contains latest information about mods and latest versions of community made a...
Perspective: Doors
Created by Owlchemist
This is a lightweight mod which simply retextures the east-west doors in such a way that their perspective makes more sense. Compatibility with door-related mods These textures for modded doors are only loaded into memory if you have the relevant mods. Ast...
Range Finder
Created by Brrainz
MOD RETIRED It was a great time and now it’s over. All my mods and code is for grabs, as always. If you want to talk about anything, join my discord server. Thanks for the fish! Constantly checking the shooting range of your colonists/turrets? RangeFinder ...
Royalty Tweaks
Created by Mobius
Limits throne room requirement to highest ranking royal. Also re-enables passionate skills. Royalty Tweaks 1.3 What noble in their right mind would let their knights each have their own throne room? Not mine, that's for sure! This mod removes the demand by...
Moonlight
Created by Owlchemist
Inspired by the mod Realistic Darkness, this mod varies the level of darkness each night. Moonlight The night's illumination gradually shifts night by night. Some notable nights include: New moon: The darkest nights will be at the start of each season, on ...
[XND] Visible Pants
Created by Neptimus7
A mod that allows you to see everybody's trousers, for that complete feel! Please use the bugs discussion for reporting bugs. Please note that if you get errors about NullReferenceExceptions it should be ignorable. RimWorld likes to say that things exist w...
Need Bar Overflow
Created by AmCh
Description Pawn's Need Bars are no longer clamped to 100%. In a vanilla game, when a pawn eats a full meal, around 10%-20% of the food is wasted due to hunger being capped at 100%; this gets worse if you consider children, modded races with small body siz...
Floordrawings
Created by Tials
Adds 19 more Floordrawings for your children to draw. They'll show up among the vanilla ones. I made them fairly vanilla friendly. I might add more from comment suggestions, though if there are more each individual one will show up less often. You can add ...
Cuter Biotech Cat/Dog Ear Replacer
Created by Chris_
Replaces the Biotech Cat and Dog Ears with cuter ones and matches them to the hair color. Safe to add midgame! Plans: - Add an option to make the inner ear pink Just made my new mod that alters the Vanilla Expanded Highmate race, check it out: https://stea...
[SZ] 曲终奏雅-神州音乐包 Chinese style music Pack
Created by Diamond.J
Shenzhou series link: https://steamcommunity.com/workshop/filedetails/?id=2411388723 (including all the Shenzhou series mods, I recommend everyone to take a look) To learn more about this section in English, please visit: https://steamcommunity.com/worksho...
My Little Planet
Created by ignis
Generate smaller worlds. That's all. A smaller world means a performance boost and more different biomes nearby. Each slider step changes world tile count by a factor of three. It is not possible to have smaller steps. Powered by Harmony You can add this m...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Can be added ...
Armor Racks
Created by khamenman
Adds a variety of armor racks that help you store and equip your armor in a better way. At the moment there are 3 types of armor racks: - Vanilla rack that stores equipment and provides slightly faster equip time - Mechanized rack that dramatically improve...
Smart Farming
Created by Owlchemist
This is a quality of life mod which provides a number of extra tools and information for your grow zones. Features Smart sow: When enabled, pawns will not bother sowing plants if there's no chance of the plant reaching its minimum growth (typically 65%) be...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
Trade Ships Drop Spot
Created by Smash Phil
Control where Trade Ships drop your items with a placeable marker in Misc. (similar to party and caravan packing spots). Drop Pods and Animal Pens Vanilla picks spots outside of pens by design, I've decided to keep in line with vanilla so if you see your i...
Faster Biosculpter Pod
Created by Inglix
https://i.imgur.com/GSJNKdZ.jpg Current Version: 3.0.5 Complete changelog is available in the Change Notes You can see what version of this mod you have installed by looking at the lower left corner of the mod settings window. https://i.imgur.com/bymTvlP.j...
CaravanOptions
Created by Torann
1.1 Ever felt like it takes too long to walk across the road to a neighbor village to ask for a cup of sugar? This mod is for you! Caravan Options adds mod settings that adjust caravan rates applied on the world map: -Global movement speed multiplier -Sepa...
Infestations Spawn in Darkness
Created by Murmur
Infestations will no longer pop up on tiles that are considered Lit (30% light). This does not apply to deep drill infestation attacks, just random infestation attacks. Extra Features Spawning light level is configurable. Compatibility May not be compatibl...
Just Put It Over There
Created by Mlie
https://i.imgur.com/iCj5o7O.png When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground. If there are no available storage space that they can reach the items will be left ...
VFE - Ancients and Empire at Peace
Created by Archangel
Super simple mod to enable the ancient colony you start with to not be permanently hostile to the Empire at all times. Only applies to NewVault starts!! This does not work with Deserters Start since that's the entire point of that mod. If there are any iss...
Style Change Anytime
Created by Soky
Support me on Ko-Fi: https://cdn.ko-fi.com/cdn/kofi2.png?v=3 The 1.4 update brought us an option to pick the style of blueprints and recipes - however, this can only be used in classical mode/if the ideology system is inactive. This mod allows the style to...
Turrets Hate Prisoners
Created by Solra Bizna
Until 1.3, turrets would happily attack escaping prisoners. Something in 1.3 changed that. This mod makes it so that turrets will consider escaping prisoners, rebelling slaves, or "panic-fleeing" pawns as valid targets. I spent much more time writing this ...
Limitless Deathrest
Created by DemonX3
Your Sanquophage can get as much Deathrest capacity as it can find serum, but 3 out of 5 Deathrest buildings have a cap to their maximum amount linked. Don't you think it's a little annoying? Or wrong? Or both? This mod completely removes this cap from Dea...
Impressionable Children
Created by Kathanon
Makes children and teenagers easier to convert to a different ideology, and makes classroom teaching gradually convert the pupil to the teacher's ideology. Since I got some comments about this: This is not intended as social commentary. Pawns joining your ...
Samesex IVF
Created by Radiant Dreamer
Replaces IVF with IVG, allowing colonists of both genders to generate and/or fertilize human ovum. The power of science! Babies born from female-fertilized embryos will have two mothers (or three, if a surrogate is used) under the relations tab, and babies...
Genshin Impact Music - Sumeru - Forest of Jnana and Vidya
Created by 原神高手
This mod adds Adds music from Genshin Impact's fourteenth OST album by HOYO-MiX and Yu-peng Chen: Forest of Jnana and Vidya Featuring 93 pieces That's quite big ... impressive! that can be played in-game with appropriately modified playing conditions. Othe...
Genshin Impact Music - Liyue - Jade Moon Upon a Sea of Clouds
Created by 原神高手
This mod adds Adds music from Genshin Impact's third OST album by HOYO-MiX and Yu-peng Chen: Jade Moon Upon a Sea of Clouds Featuring 68 pieces that can be played in-game with appropriately modified playing conditions. Other Album Recommendations: My Gensh...
Roo's Painting Expansion
Created by Rooboid
https://i.imgur.com/pH00k5E.png • This mod adds in a new art form: paintings. Pawns can create either classical or modern paintings that draw from a unique pool of graphics and descriptions. • Research the arts, construct an easel and start painting. Decor...
Psychic Sensitivity Affects More (VPE)
Created by Mute
Scale all the things with psychic sensitivity! Or none of the things, there are settings! Scales: Cast time Cooldown Power Duration Radius Range Neural heat gain Guaranlen pruning speed You can enable/disable each kind of scaling, and change how heavily it...
Packs Are Not Belts
Created by Turnovus
Moves the jump pack, low-shield, and some modded packs to the torso slot so they can be worn with belts. Also moves the exoskeleton frame from VWE Heavy to its own layer, and some Rimmu-Nation items away from the torso, so they can still be worn with other...
Ugly Together
Created by leeh
Harmony patch to remove the social debuff and lowered romance chance between pawns who are both ugly or staggeringly ugly Can be safely added or removed mid-save. ...
Vanilla Outposts Expanded: Additional Outposts
If you ever felt that you need more outpost types, then this mod may be what you need. Mod Contents Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts should help your pawns with high Construction/Medicine/Cooking/Artistic ...
Dropdown Production Buildings
Created by nmajask
Combines non-stuffable production building of the same type but different fuel types (IE fueled and electric stoves) into one drop down menu. Also effects some furniture and supports a few other mods. Thanks to Underground Pipes Rebalance by CiXwOw which i...
Firefoam Things
Created by dickmosi
📝 About Firefoam Things adds multiple handy tools to aid your colonists in dealing with unruly fires. Each piece of equipment is designed to excel at a certain task. The firefoam launcher can quickly extinguish small fires at a long distance, whereas the f...
Toxic Wastepack on Shelves
Created by Skye is a nerd
Just makes toxic wastepacks able to be put on shelves. Check out the rest of my Rimworld workshop, its got lots of small tweaks to gameplay: https://steamcommunity.com/profiles/76561198064736417/myworkshopfiles/?appid=294100...
Grow Grass Under Roofs
Created by Gareth
Allows grass and brambles to grow under roofs. This is intended to be used alongside mods that add transparent roofs, all this does is allow grass to naturally respawn even if it's under a roof Source code can be found on Github...
Replace Stuff Mod Compatibility
Created by Gareth
A patch for Replace Stuff to introduce compatibility for various mods. Replace ship walls and reactors without having to remove them first. Source code found on Github Replace Stuff - Mod Compatibility is designed to be extensible by any Mod Author for eit...
Tweaks Galore
Created by Neronix17
Various tweaks, fixing, adjusting, whatever. I was just tired of using so many individual mods doing single small tasks. All options are disabled by default, so make sure to go in and set it up how you want it first! Tabula Rasa is a soft dependency now, y...
Pawns Use Fire Extinguishers
Created by pointfeev
Allows fire extinguishers to be used for firefighting automatically. If a pawn doesn't have a fire extinguisher or a piece of fire can't be accessed with a fire extinguisher, pawns will go back to default vanilla behavior of beating out fires. The mod work...
Better Projectile Origin
Created by Mlie
https://i.imgur.com/iCj5o7O.png Okay, so this mod may be a bit unnecessary but the idea got stuck in my head so I made it mostly to see if it was possible. If you find it useful I suggest you look into the Gunplay-mod if you want more features. In the vani...
No Precipitation Over Fog Of War
Created by SaberShip
Not Required for 1.5+ This visual tweak has been implemented into the base game starting with version 1.5 If you are on version 1.5+ this mod is no longer required. Details A simple tweak that hides rain and other precipitation from displaying over top of ...
Show Fertility on Health Tab
Created by ZombieZilla
For whatever reason, Biotech does not display the fertility stat of a pawn on their health menu. This mod displays the fertility of a pawn in their health menu, so you don't need to go into their stats page anymore. Obviously requires Biotech...
Toggleable Shields
Created by Owlchemist
A mini-mod which allows shield belts to be turned off, thereby allowing ranged weapons to work. When turned back on, the delay before the shield begins to charge is the same as if the shield was broken. This mod was especially made to be used with Simple S...
VAE-Accessories patch
Created by Shira
Raiders and visitors will finally spawn with VAE-Accessories. Idk why this still isnt a thing. works fine on 1.4 FAQ: -CE? yes -Why? why not? -Can i suggest something? no. -Why are the comments disabled? because most of you cant read and i'm tired of it. C...
[FSF] No Default Shelf Storage
Created by FrozenSnowFox
Description By default the settings on the storage shelf is set to priority Important and to accept weapons. This causes weapons to fill up your new racks, causes weapons to get dumped in the middle of the ground to deteriorate when you change stockpile op...
Silent Doors (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mittsies mod https://steamcommunity.com/sharedfiles/filedetails/?id=933010556 - Replaced old code with a patch-based code instead. - Added support for Doors Expanded https://i.imgur.com/pufA0kM.png https://i.imgur....
Genetic Natural Focus
Created by Daniel
This mod adds a gene for natural meditation focus. All pawns that have natural focus through their backstories receive this gene. It is applied to both newly generated tribal pawns, and existing tribal pawns. The gene doesn't change any mechanics of natura...
Mechanoid Idle Optimization
Created by Sergkart
The mod optimizes idle for mechanoids. Every time the mechanoids run out of work, they start destroying the TPS in the colony, I'm sick of it. Therefore, I made a patch that replaces the idle behavior of the mechanoids. When the mechanoids have nothing to ...
WVC - Work Modes
Created by Sergkart
More mechanoids work modes Expanded mechanoids work modes or Better mechanoids work modes Adds 14 new work mods for mechanoids: Find and destroy - Mechanoids, regardless of their type, will look for enemies and try to destroy them. Work and recharge - Work...
Genshin Impact Music - Inazuma - Realm of Tranquil Eternity
Created by 原神高手
This mod adds Adds music from Genshin Impact's seventh OST album by HOYO-MiX and Yu-peng Chen: Realm of Tranquil Eternity Featuring 61 pieces that can be played in-game with appropriately modified playing conditions. Other Album Recommendations: My Genshin...
Gene Extractor Weights
Created by Daniel
In Vanilla Biotech, the Gene Extractor never extracts Archite Genes, and genes with at least one complexity are three times as likely to be extracted as no-complexity genes. If adding a gene would push the genepack below -5 or above 5 metabolic rate, the g...
T's Wild Child Rags
Created by Trickity
Adds Kid Rags, a simple neolithic clothing that is easy to make. Rags are randomized with 3 different designs. Good for tribal or naked starts. Counts as outer. 4/13/2024 updated for 1.5 11/25/2022 Added a patch to remove kid parka neolitic tags, dunno why...
Random's Gene Assistant
Created by RandomCoughdrop
While running my own 100% ethical gene farm, I found it difficult to keep track of which genes I had extracted and which ones were still needed. I created a small patch that changes the color of the background for a gene based on its extraction status. • R...
Auto-Extract Genes
Created by Nibato
Adds a checkbox on the Health tab of colonists, slaves, and prisoners that, when enabled, will have them automatically visit the gene extractor when their genes have regrown. The checkbox available in the Health tab in both the pawn summary window on the b...
Auto links
Created by AUTOMATIC
Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional in...
Better Gene Graphics Framework
Created by telardo
A framework designed for AFU Cosmetic Gene Expanded . This mod is a tool for modders to provide better graphics effects (than vanilla) for their genes. For Players: Use it only when you have a mod using this framework as a dependency. You can place it ever...
Aztec Weapon Style Pack
Adds Extravagant Over the top weapon reskins for guns and melee weapons for RIM-WORLDS Ideoligion "STYLES" a more golden Aztec style one might see when playing warhammer or such. As requested the packs will be separate for people that “Just want the guns” ...
[1.5] The Healing Touch
Created by I exist
A while ago, I played through the Trauma Center series, and it thoroughly pulled my attention. I wanted to make an ability in RimWorld for awhile that added the Healing Touch, but before Biotech, adding abilities were beyond my skill level. This mod adds a...
Bottom Left Portrait
Created by Udon
Spruce up the Rimworld screen. When you select a character during play, you will be able to display a portrait in the lower left corner of the screen. Portraits can be set for each character. In addition, by selecting multiple characters at the same time, ...
[sbz] WVC - Work Modes retexture
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif WVC - Work Modes retexture · This mod only changes textures · Safe to add or remove from a save game Retextures icons and spots With slight modifications, I thought icons and spots could look more like vanilla. Place it unde...
Defaultie
Created by XandrMoro
Default settings for bills... and maybe something else too! Allows you to set default bills' settings for production tables: — Specific pawn — Skill range — Ingredient search radius — Storage mode (on floor or to storage) — Repeat mode and count (including...
Almost Impassable Tables
Created by klvlt
This patch makes tables and counters *almost* impassable by setting their path cost to a higher value. Pawns will walk around them in most cases. They can (and sometimes will) still cross tables, but very slowly. I created this for use with Orion's Gastron...
Vanilla Furniture Expanded Pack
Created by Farx
Expanded Furniture Pack is a mod of creations influenced by Vanilla Furniture Expanded by Oskar Potocki. Initially, I only planned to make a few additional items for decorating the rooms, so that they would be functional and enhance the beauty of the room....
Biotech xenotype expanded - Rotfish
Created by 骸鸾
Introduction: This mod adds a new xenotype, the Rotfish, a fae with fish and scavenger genes , adds many rot-related genes, some carrion related buildings, a new camp of fish people who will follow other attacks and attack you, but have no fear, they are o...
VSIE - Rational Trait Development
Created by Goji
15.03.2023 update - add description to pop-up window so player know what triggered the event - optimisation for tough raid event (the original one in VSIE was too difficult to trigger; 12 hours high point raid → now any raid longer than 6 hours/ half of yo...
NoCaravanAbandon
Created by Ed86
Mod disables map (caravan, ambush, etc) abandoning when all colonists are down. Send help, watch them bleed to death or maybe they'll recover and leave safely? +support other mod maps Detailed map close logs toggle is under dev-> verbose logging Support bo...
Muzzle Flash
Created by IssacZhuang
This is a visual effect mod. This mod adds flame effects to the gun muzzle and lightning effects to the charged weapons. Built-in patch for some mods, the patches list is shown in the discussion area Compatibility: Currently no conflict with other mods hav...
Inject Genes
Created by Wistala
Mod has now been updated for 1.5, still supports 1.4. Features This mod adds the ability for pawns to simply use a genepack in order to gain whatever gene or genes is inside as Xenogenes. However, doing so causes them to collapse in a "Xeno germination Com...
Childrens Drawings
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds over 70 new graphics for children's floordrawings. Cute, wholesome (mostly) drawings based on actual children's drawings. Drawings include people, animals, houses and so on. Also includes a few images of things only fou...
"Do Until" Filter
Created by Kathanon
Allows choosing what specific items to count for "do until" for production bills that can produce different items (such as butchering), as well as for meals (where you can filter on ingredients that pawns may object to). The default is "Automatic", meaning...
Animal Traps
Created by potato
Adds production buildings to catch animals passively over time. Two items with their own research First is a basic Animal Trap - meant to be a spike/deadfall/snare type trap for catching small animals (squirrel sized) Made with a small amount of wood. This...
Hemogen Extractor [Read desc]
Created by Уверен?
As of now this version of the mod is abandoned because I myself stopped playing rimworld over a year ago,but this may or may not change in the future. Time will tell. If you want the 1.5 version, GO HERE This mod adds Hemogen Extractor - building that allo...
Big and Small - Medieval Factions [Obsolete as of 1.5]
Created by RedMattis
This is a light-weight mod which adds 3 factions for your Medieval or Viking-themed games. Or just to spice up your regular Rimworld matches with steel-clad giants and stout little armies of Dvergr. You can pick and chose what factions to include in your g...
[Og]Shield Core Expanded
Created by OganessonG
Description: Do you think it's a waste for the crystallization of the mech race's technology - the shield core to be made into a consumable low-shield pack? Do you want to use the shield core to make stronger equipment? I think so too. That's why I made th...
(Obsolete)Warcaskets With Heavy weapons
Created by Get Donked On
NOTICE: As of the latest vanilla framework update this mod is no longer neccesarry ive been told ill leave the mod up for a while so people can read this and disable it before I hide this mod Simply makes it so the warcasket trait allows you to wield VWE h...
Show Known Techprints
Created by Space Moth
Description This mod adds a new icon next to all techprints to indicate if the techprint has been applied or not. No more will you buy duplicate techprints or sell the ones you need without realising! Hovering over the new icon will also tell you what you ...
[Og]Secondary Immune Response
Created by OganessonG
Description: This mod adds secondary immune response to colonists' immune systems. Colonists and animals will gain immunity to a disease for a certain amount of time once they are infected and the disease has progressed to a certain point. Disease When to ...
El's Tribal Water
Created by El
Got problems with your wood? This vanilla-friendly mod adds a few tools for tribal colonies to reduce their reliance on wood, and protect them against fire. - Advanced water cooler: refueled by berries or agave, and lasts longer than the wood-based alterna...
(some) Alpha Animals Retextured
Created by Azami
Retexture of some Alpha Animals stuff - Gallatross - Gallatross Horn - Arctic Lion - Rotting Mound (that Decay Drake thingy) might add more later as I encounter it in game and feel like it idk https://i.imgur.com/DjnaXjs.png ...
Cozy Heater
Created by turkler
This is a titanic supermod that allows you to rotate the Heater. This required new sprites, so I completely remade the Heater sprite in a much higher resolution while staying true to the original. If you have the Ideology DLC, it also adds some Ideology St...
Fireworks
Created by telardo
Add fireworks for celebrations. Current effects contain Brocade, Comet, Crossette, Peony and Strobe. From the author: This mod actually took me more time to implement than expected. I am also preoccupied with my busy real life. Anyway, Happy belated New Ye...
Looting Manager
Created by Carny Senpai
Decide yourself what items your enemies will drop and what disappears. Fully customizable loot options. Helps with cleaning up big raids. Can make weapons, apparel, other stuff and even corpses disappear or disassemble. This mod started as a reddit suggest...
USE Select Style
Created by UpsilonSigmaEta
Make Style Selectable. choose any style for anything!...
Perspective: Ores
Created by Owlchemist
This is a tiny graphical mod that makes the color shader of ores dynamic. It will color-match to any surrounding rocks to help sell the illusion that it is a part of the rockface, blending right in. FAQ Q. Is this compatible with <insert mod>? A. It works ...
Owl's Colonist Bar (dev)
Created by Owlchemist
Current state of this mod This mod is currently a WIP, incomplete, but is in a usable state. It's just missing some features I still plan on adding. Warning: Because this mod was unlisted for over a year, I was planning on re-releasing it once it's in a mo...
Weapons Dominator
Created by seeki
Overview Weapons Dominator is a high spec managed mod that lends players the power to dominate any weapon. The following dream features are available with no expertise required. Colonists monopolize powerful weapons and do not let the enemy use them. Unloc...
Atelier
Created by ggfirst
Give a righteously grand production room to your beloved artisans! Have you ever wanted to make truly “practical” and “functional” workshops with excellent benefits and eye-candy aesthetics? If yes, BOO-YAH! This is exactly what you’re after! What Atelier ...
SimpleStairs
Created by gomi
Simple Stairs MOD It is a simple MOD that adds a staircase that looks like there is a difference in height. UPDATE version:1.2.0 - Add Corner Fence - Can now pass bullets version:1.2.1 - GloomyFurniture part designationCategory change:Structure → OldStyleF...
DBH for Medieval
Created by ElderSign Senpai
--------------------------------- Updated Contents --------------------------------- Fixed a problem where boiling water in the boiler pot was taking too long than expected. --------------------------------- About --------------------------------- Sorry fo...
Bill Doors' Ship Cargo Hold
Created by 3HST有限公司
Grown too attached to something? Want to bring your riches to the promised glitterworld? Don't like to leave your mechanoids behind? This mod adds a cargo hold for vanilla ship so you can bring your belongings with you, with a capacity of 12.5 tons, one ca...
Caravan Formation Improvements
Created by Kopp
A few features that should help forming/managing a caravan. Features: Change the caravan formation spot: Essential if your caravan needs to load stuff from stockpiles that are not close to each other. Let them load stuff at a spot, then switch the spot. Th...
Just Leave Already
Created by ggfirst
Finally, your colonists can get the hell out in an instant! In RimWorld, when a hostile faction comes to raid and your defense fails, it’s always best to evacuate surviving colonists and start from scratch on a new tile! In the basegame, you either use pod...
Gallatross and Friends Retextured
Created by Botch_Job
Retextures of the Gallatross, Arctic lion, Sandlion, Decay Drake, Radyak and their associated items from the mod Alpha Animals by Sarg Bjornson. I've also included tweaks to saddle textures so they should work with Giddy-up! by Roolo aswell. Arctic Lion ht...
VPE - Ranger
Created by FarmerJoe
a Psycast path based on ranger class formerly part of RPG Adventure Flavour Pack by Mr.Samuel Streamer, using in his RPG Adventure series. added a class dedicated to using ranged attack(any range weapon work. but use bow-like weapon would be more on theme)...
Big and Small - Vampires and the Undead
Created by RedMattis
Adds Genes, Xenotypes, and Mechanics related to Vampires ("Sanguophages"), Demons, and the Undead. The Undead Returned https://i.imgur.com/A9cUY8c.png The Returned are people who have returned from death, often said to do so because of some unfinished busi...
Medieval Overhaul: Arcane Archaeologists
Created by Ogam
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/PRRIxfU.png https://i.imgur.com/wRVkUch.png Important information. This mod is smth like promo for our next two WIP factions - Undead Legion and Demon Hunters, who utilise diamond and onyx gems. For more ...
Consciously Malnourished
Created by ProfileName
Oh no! You're malnourished while just barely on the brink of life with inju- wait, you died? To consciousness reduction caused by- hold on. The jist is in the name: Instead of a reduction to your consciousness, what if you just were hit with a max consciou...
Vanilla Outpost Expanded Medieval Overhaul Patch
Created by Catherine
This mod replaces Vanilla Outpost Expanded with medieval ones made from Medieval Overhaul Assets! Since 1.5 the Vanilla outpost framework has got its code changed and they removed their layout system so no more medieval farms and stuff. the only thing this...
Victorian decorations
Created by mo
Decorate your room with luxurious and complex furniture from the Victorian era! Artwork(oil painting) is manufactured at the Table Sculpting...
Bill Doors' Plasma Weapons
Created by 3HST有限公司
1.5 compat for this mod is out, though there're something unexpected turned out broken when I was updating. so be wary of further unnoticed problems This mod added a series of plasma weapons, with emphasis on unique, automated ammo system, available in bot...
Portraits of the Rim
Created by twopennydoodle
https://i.imgur.com/QcPVT20.png Howdy! Welcome to Portraits of the Rim, a dynamic portrait generation mod! Penny Painter has one humble goal - to paint every face on the Rim. In order to accomplish this seemingly impossible task, 8000+ assets have been dra...
Some Things Float
Created by Mlie
https://i.imgur.com/iCj5o7O.png Let the river wash your trash away! This mod lets things float in water and move with the stream. In non-streaming water things will move about at random. Things can leave the map this way so can be used to dispose of things...
Hospitality: Casino
Created by Adamas
Want to squeeze some more silver out of the pockets of your guests? Build your casino and let them have a happy stay while loading your slot machines. Note: Hospitality mod is not mandatory anymore, the mod can run standalone. Description: This mod adds 3 ...
Villages:Homes
Created by OttersHoldHands
https://imgur.com/jQEVFFs.png https://imgur.com/t2i8Zhd.png Are you tired of building the same bedrooms for your pawns? Now you can house your pawns in rustic medieval majesty for as little as 500 Wood! Buy now and don't miss out on this limited time oppor...
Melee Animation
Created by Epicguru
Adds detailed animations to melee combat, and new melee combat mechanics. This mod aims to spice up the regular Rimworld melee combat by adding custom hand-made animations for attacking & moving, and for new melee mechanics: duels, executions and Unique Sk...
DBH & VFEC/Hot Spring Compatibility
Various mods add hot springs / thermal baths but do not integrate into DBH. This mod allows all hot springs to increase a pawns hygiene - and in the case of VFE:C it allows pawns to undress in the thermal bath. This mod does not change anything about bathi...
Real Flamethrowers
Created by MIS42NE
Make flamethrowers from other mods look more realistic, similar to one in Vanilla Factions Expanded - Pirates. Currently supported: TMC - Explosive Pack - AKs with flamethrower underbarrel. Vanilla Weapons Expanded - Flamethrower. If you want to add more, ...
Comigo's Garden Beds
Created by Bara CoMiGo
Yet another garden bed mod! These are paintable, stuffable, and allow farming with 100% fertility of the soil in places where you normally wouldn't be able to do so. Making these also reduces the dirtiness factor by half compared to just planting the crops...
[LYN] Cheap Materials 2.0
Created by Lyn the Cookie
About No more you need to waste your wood, steel and cloth with buildings, floors and textiles! With Cheap Materials, you can now make more with your stuff by mass-producing cheaper alternatives. They're weaker than their base materials though, and provide...
Morphs Assorted: No Crushed Bodies
Created by Morphium
What is this? Bodies will no longer be crushed into nothingness by falling rocks but can be recovered by mining the chunk. Nothing more to say about it. My other Mods: Morphs Assorted: Unique & Rare Items Morphs Assorted: Advanced Doors Morphs Assorted: HD...
Bunk Beds
Created by Taranchuk
Expand your furniture collection with an all new, space-efficient pawn storing method, bunk beds! This innovative solution allows you to store up to 3 pawns in the same 2 tiles, saving a bunch of space in your base. The mod comes with two versions of the b...
Loft Bed
Created by Zed
Loft Bed A loft bed is a double level bed similar to a bunk bed, but it only has one mattress. The top bunk is usually for sleeping while the bottom bunk is used as a study area by way of a desk. Stuffable as a regular bed. You can build bunk beds with thi...
Aerocraft Framework
Created by 空曜
This Mod provides an aerocraft and its framework that primarily performs flight operations within a map (the majority of its functions can be achieved through Comp in Xml) Regarding the use of the framework: I have a rar compressed file called "Example" in...
Ratkin Vehicles+
Created by Feng Xinzi
Adds some of the vehicles and corresponding pilot sets for ratkins. At the moment, this mod only contains one biplane, which relies on Aerocraft Framework for its functionality. There are plans to add bombers and airships in the future, and to add ultralig...
More Plant Products
Created by Romyashi
A mod that adds products to some plants that didn't have any, as well as adding a few new materials and furniture items. Also makes some plants sowable. https://sun9-41.userapi.com/impg/gwFhSUr0yOka635_4KUmUPsEQkioA9qdm5b1Gg/_flzzutCToE.jpg?size=600x220&qu...
Archotech Weaponry
Created by Scorpio
https://i.imgur.com/pxnLZHE.png Today i have a single question : Do you enjoy violence ? Of course you do , its part of you. And who are you to deny your own nature? Oh boy do i have some guns to sell you :D How to read the info graphics -Damage -Armour Pe...
Actually Vanilla Music Expansion
Created by Billnotic
UPDATE: Songs have been remastered a little bit and some thumbnail stuff was slightly changed. Songs are also now on Spotify! UPDATE 2: 1.5 is now officially supported. You have my permission to use this mod's music however you like, just make sure it's tr...
Bill Doors' MedEvac
Created by 3HST有限公司
Rescue wounded pawns and prisoners with a flare signal, also comes with a bombardment flare. https://i.imgur.com/YMFZ7MT.gif The flares are acquired via quest reward or trader stock. They're accessory equipments with 3 uses. After the flare is thrown, a me...
VFE - Empire : Royal Palaces
Created by Mr Whiskers
Adds additional Palaces for the 'New Family' scenario. Want to start your "New family" game in a large grand palace? Well you've come to the right mod. BE ADVISED Since you start alone vs several Deserters, this is a VERY hard start, however, should you ov...
Projectile Bullet Retexture
Created by Nomad D
****Note Intro**** *The texture changes only the projectiles used from projectile vanilla in base games,Other mods may use different projectiles. **The image is caused by the ShaderType"MoteGlow" code added to the graphicData Bullet projectile Are you tire...
Sandstorms
Adds sandstorms, which naturally occur on desert and arid shrubland maps. Functionally very similar to snow and rain, but breaks outdoors electronics rather than short-circuiting them. Sandstorms will produce extremely windy weather and severely affect sig...
Biomes! Caverns
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://live.staticflickr.com/65535/52860492906_7359b497a8_c.jpg Changelog: Please check the change notes tab Say hello to the new and improved Biomes! Caverns! With a full host of new content and improvements over the old o...
Roo's Faun Xenotype
Created by Rooboid
https://i.imgur.com/B1NvxJM.png Deep within the greenest groves of the Rim lurk the fauns – delicate and nimble relatives of the deer, often compared to shooting stars — for as quickly as you catch sight of one, they’re just as quick to flee. They possess ...
Fortifications - Citadel Deconstructible
Created by FluffyTowels
A small patch to make everything from Fortifications Industrial - Citadel deconstructible....
VE Genetics - Alpha Genes/VFE: Insectoids integration
Created by turkler
Handful of patches to streamline and consolidate genetic-related content. This mod relocates gene packs and archite capsules from Biotech, bio-engineering supplies from VFE: Insectoids, and alpha and mixed packs from Alpha Genes to the genetics supplier fr...
Ancient Armory
Created by Botch_Job
Adds a collection of ancient medieval weapons and armour to the game. Craftable after completing the "Ancient Smithing" research project. Although not required, I'd recommend using my other mod Medieval Fantasy Themed Rare Resources alongside as some of th...
Alpha Mechs
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - 7 new mechanoids: The Aura, Daggersnout, Goliath, Phalanx, Siegebreaker, Fireworm and Demolisher make their return. The 7 mechs will appear in raids, clusters, etc, and they can be disabled separately through mod ...
Animal Foods Extended
Created by TheVillain
https://i.imgur.com/EeZky0E.png Your Colonists get some food options, some progression and minor buffs after putting in the effort towards better foods. But your animals just get kibble. Weird huh? This mod adds 3 new foods specifically for your animal, be...
Dont Hit Allies
Created by Feng Xinzi
No more misfires, including between turrets and colonists, between colonists and colonists, and between turrets and buildings. No more problems with your own cannon destroying your own turrets or colonists' heads. You can choose in the mod settings whether...
Treasures
Created by Romyashi
If you ever wanted to dig up not only resources like steel, jade etc from under the ground, then allow me to introduce you Treasures. This mod adds a new scanner that works just like ground-penetrating scanner, but instead of resources it will locate vario...
Power Conduit Retexture
Created by Nomad D
Power Conduit Retexture Only and no Waterproof conduit,sorry...
Thrumbo Plushie
Created by Arquebus
A mod that allows your colonists to also enjoy a sweet plush thrumbo. Comes in 2 varieties: 🧸A small equipable plushie. If equipped by a child while you are using the Biotech DLC, will give a minor boost to learning rate. 🏠 A static building, that provides...
Dark Ages : Crypts and Tombs
Created by Sir Van
https://i.imgur.com/IHVmPDs.png Dark Ages : Crypts & Tombs aims to give just a bit more "life" to your pawns final resting place. Always hated how your medieval crypts lacked that little something ? well i think you'd probably find something to your liking...
Power Tab 2
Created by Owlchemist
This is an overhaul and continuation of Compilatron's Power Tab mod, remade with the author's permission. This version functions much the same as before, but does so with zero overhead, requiring no harmony patches or any ticking components. New here? What...
Device Standby
Created by Cedaro
Devices will standby while not used, with configurable power consumption. Why not just Turn It On and Off? Most buildings in Turn It On and Off are hardcoded, making it almost impossible to extend. And the author also seems no longer focusing on RimWorld. ...
Cryoweapons
Created by SepphorisVT
Have you ever been in that situation where you need to stop a prison break, but every weapon you have is dangerous or deadly? What about seeing that raider that has the PERFECT stats and interests you need, but you keep having to reload because your coloni...
CPS: Compact Pawn Storage
Created by Zed
CPS: Compact Pawn Storage The Pit Just a deep hole in the ground. Only for prisoners. Requires no research nor resources. Very easy to build. Very dirty. Very uncomfortable. Very high chance of infections and tantrums. Can be built outside. Prisoners will ...
Euglena Expanded - Euglena Xenotype
Created by Demon 2016
A new race of pawns: Euglena. Pawns of this race can perform photosynthesis, converting sunlight into nutrients. Euglena are endowed with the ability to regenerate, allowing them to regenerate lost body parts over time. To maintain their health and can do ...
The Corporation - Mort's Factions
Created by Mort Strudel
Towering above the Urbworld megacities are the Executive Spires - lavish office superstructures where the rich and powerful of the corporate world wheel and deal. In one of these monuments to The Corporation, a Director has just signed an order that will s...
Erin's Cottage Collection
Created by Erin
https://i.imgur.com/crdEK2s.png Erin's Cottage Collection is a selection of furniture and more all designed lovingly to make the coziest Rim World Possible! Wood burning fires, loads of blankets, and potted plants galore to turn your drab wooden shacks in ...
Go Read Book!
Created by
增加了一项工作类型让小人根据自己的兴趣(学习效率)去读书。可自由调整读书的条件。 提示1:多个条件组中,只要有一个条件组生效,小人就会去读书。 提示2:注意合理调整数值,不然可能出现小人读书读到死(但永远不可能达成目标技能等级)的情况。(放孩子一条生路吧,哭) - - - Added a work-type to make pawns auto read book. Customizable reading conditions. NOTE1: In multiple condition groups, a...
VRE Android Tweak - Easier Research Prerequisite
Created by RedMattis
I figured some colonies might want androids but aren't really aiming for the Mechanitor thing. Or maybe you don't want to be gated behind beating a boss. This mod changes the research need for the VRE Android's tech. It now requires the Multi-analyzer rese...
(Deprecated) Choice Of First Psycaster Path
Created by Cedaro
Vanilla Psycasts Expanded newly update (2023-9-10) has already included this function. Unless you're using legacy version, this mod is considered deprecated. When pawn first get psylink, instead of randomly unlock a psycaster path (mostly the one you don't...
Roots of Rimworld - Neolithic Decor & Furniture
Created by GHOST
I recently played a really fantastic stardew-alike called Roots Of Pacha (and it really is explicitly a stardew-alike, it feels like it's in the same universe even.) You're basically a caveman living in a wholesome tribal society consisting of teamwork and...
[LTo] Water
Created by BICKLEY
^ Check out the Collection above for more stand-alone textures. Simply retextures the ocean water to these water textures Bringing a bit more life to the oceans. Warning : While many players love this particular water variant - many also do not. Water from...
[MUS]捕鱼装饰 FishingDecorative
Created by RicoFox233
增加了7件和捕鱼有关的渔业文化展品。为玩家的海边生活增添更多色彩 Added 7 fishery cultural exhibits related to fishing. 注意:这款MOD中的建筑仅限于装饰性质,不具备功能性。 Note: The architecture in this mod is limited to decorative nature and is not functional. 注意:如果工人在同时建造船只和船桨时出现问题,他们会拆除船只。解决办法是在造船之前先造桨 Note:I...
Reverse Engineered Region Adjusters
Created by hYPERION
Content: Reverse Engineered Region Adjusters grants the player access to many of the world affecting buildings that are normally used against them. Hodgepodge your way to shoddy ultratech equipment by defeating adjuster structures and reverse engineering t...
Vanilla Fishing Expanded - Xtra Fish
Created by lorsieab2
V1.0 This simple XML mod adds more types of fish you can catch! Featuring hand-drawn graphics by me :) Eating "delicacy fish" raw will give you a small mood boost. Disclaimer: This is my first mod, so there might be some bugs/typos that slipped through the...
Ra2 Bunker to Medieval Tower retexture
Created by Drakun
Edit: since the Mlie's RA2 Bunker continued mod doesn't work properly. Use AKreedz Ra2Bunker mod instead here: https://steamcommunity.com/sharedfiles/filedetails/?id=3000514785 Changes the graphic for Ra2Bunker to Medieval Tower for that perfect medieval c...
Graphic Chair Overhaul 2
Created by Si-Cafe
Description This mod makes a pawn sitting on a north-facing chair look like it is actually sitting on the chair. This is represented by drawing the backrest in front of the pawn layer. The backrest (additional second layer) is only drawn when the pawn is p...
Parka Retexture
Created by Tied
A simple retexture I made for the Parka outfit, as I hated how plain it looked and I couldn't find any good vanilla styled retextures. Now also applies to the Ideology DLC's Spikecore Parka! Used Retextured Apparel for the screenshots...
The Liberators
Created by slomow1540
https://i.imgur.com/DYSs1qi.png https://i.imgur.com/Ia5zZes.png https://i.imgur.com/NigeNo2.png https://i.imgur.com/7ytaJam.png VERSION WITH NO VEHICLE FRAMEWORK can be found in github github version click here. This mod add a faction called the liberator ...
[S16] Corinthian Royal Armoury - Reworked
Created by S16
Corinthian Royal Armoury - Reworked adds a sword, a power bow, a shield, three helmets and an armour. Tech level of all the items is spacer, they are available to craft on the fabrication bench. Balanced to be Vanilla friendly. No CE patch yet. Characteris...
Medieval Repair
Created by 死萌
Replace the audio-visual effects of the “Repair buildings and construct buildings” with the medieval style. If you see a picture of one hammer covered by another hammer. Please do not be surprised, this is a normal phenomenon, because this mod is too "Clea...
Ritual Chair 2
Created by ^7p^0o^1i
Continuation of Task's Ritual Chairs mod. Allows dining chairs, armchairs and couches to be used as ritual seats alongside pews, pillows, sheets. Supports: Vanilla Textures Expanded Variations VE Memes and Structures Alpha Memes Audrey's style packs Gerrym...
Archotech Genetics
Created by Neronix17
Intentionally overpowered mod adding Archotech styled genetics for both functional and aesthetic differences. Some stats may be too overpowered even for those looking for some sturdy plot armour, so I have included a setting in the mod options to lower the...
Nephilim Xenotype
Created by Sovereign
https://i.imgur.com/bHAs3rP.png https://i.imgur.com/P8VDkig.png This mod adds a new Xenotype that is the counterpart to the sanguophage. They are quite rare and are most commonly found in the empire. This mod comes with careful balancing,custom sounds and ...
Don't get stoned to death
Created by 98 Owls
How many times have your friends sparked up a blunt and suddenly died? Dozens, if not hundreds? Well now that horror no longer need follow you into RimWorld! This changes Stoned on smokeleaf effect from -30% consciousness to *70% consciousness. This makes ...
Growth Accelerator
Created by Kathanon
Adds a growth vat accelerator, that increases growth speed at the cost of electricity and nutrition. Up to 5 accelerators can be placed on a single growth vat, stacking additively. Note that they have to be placed adjacent to the vat, facing it. See the pr...
Mono Weapons Pack
Created by Mad Catter
Description: Adds 10 (9 + 1 Retexture with Royal Arsenal due to redundancy) Mono weapons and drafting stances for them. Balance: These weapons are all balanced around Royalty's Monosword, some maybe a bit better. If you feel anything overpowered or underpo...
ATH's style Draconic
Created by Anthitei
https://imgur.com/iDdSBVx.png https://imgur.com/tQb8vYe.png https://i.imgur.com/cIKrnFC.png https://imgur.com/Krrj6lM.png The mod consists of: - Lot of dragons - Small altar - Medium altar - Large altar - Grand altar - Ideogram - Lectern - Column - Pew - K...
Patches: Medieval Overhaul - Gastronomy
Created by JoeDoX
This mod uses patches to modify the textures of the benches and stools in Medieval Overhaul, to ensure compatibility with the Gastronomy mod. If you add/remove this mod to a game in progress, you will have to replace the benches or tables. The stools will ...
Xenotype Xenogerms
Created by Gegegeb
About: Adds xenogerms for all vanilla and modded xenotypes. Features: Vanilla lore sometimes mentions that xenogerms for particular xenotypes exist and are commercially available; however, in the base game, this is not the case. This mod fixes that. This m...
Psylinkers
Created by ØverPL
Have you ever found yourself wanting those psychic powers, but couldn't find a reliable method besides the Royalty's quests? Have you been writhing in jealousy while the tribal colonies just swim around in that sweet, sweet anima juice? My friend, you've j...
Urns Are Varied
Created by Leaguenet
Go use this one instead, it's much better than mine: https://steamcommunity.com/sharedfiles/filedetails/?id=3346656077 Gives a lot of flavour to the ubiquitous urns. You are absolutely not required to collect all 20 varieties! Urn designs are made with Mid...
Neandertallica
Created by Titanius Rex
Neolithic tech level furniture mod. Aren't you tired of being forced to do some kind of "research"? For what? Your ancestors did everything for you. A stone bed, a table, maybe a door... Who needs wooden furniture? The imaginary superiority of technology. ...
Childhood Backstories
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds over 70 new childhood backstories for colony children. Backstories are assigned on their 13th birthday, based on what the child actually did and experienced for better immersion. Backstories come with skill modifiers, w...
OverflowingFlowers
Created by sumikanest
(Use Google Translate) Caution! This is my first MOD so there may be some flaws. 初めて作ったMODなので不備があるかもしれません。 地面を覆う花を追加するMOD。 花壇。あるいは花畑を作ろうとしたらスカスカでがっかりしたことは? このMODを入れればそんながっかりともおさらば。 溢れんばかりの花々が咲き乱れる庭が出来上がります。 また、ティンクトリアに花の判定を与え、密集して生えるようになります。 A mod that add...
El's Ilk of the Old Gods
Created by El
This mods adds a new faction: the old ones, a tribal analogue of the empire. You can earn titles and new rewards, permits, and more by giving the old ones blood, corpses, and new resources like obsidian and dreamthorn berries. https://i.imgur.com/GoVCbeV.p...
Biotech Expansion - Mythic
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This mod focuses on a few complex xenotypes based on mythological creatures. Check back frequently for new genes and oth...
Biotech Expansion - Mammalia
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This mod is the first of many modular mods, focusing on genes inspired by real life mammals. Check back frequently for n...
Mechanitor's Orbital Trader
Created by Sinigang
About this Mod -add a new orbital trader "Mechanitor's Orbital Trader" -add mechlink -add biotech chips Change Log v1.5.1 - increase stocks of chips(biotech only) v1.5 - Mechanitor Supplier (Alphamech) and Mechanitor Supplier (Mechanitor balance tweeks) re...
Vanilla Outposts Expanded: Delivery Logistics
If you needed to transfer finished products from one Outpost to another Outpost instead of Colony, then this mod will allow you to do it without sending caravans. Mod Contents This mod is a QoL patch for Outposts class in Vanilla Expanded Framework and it ...
Medieval Genepacks - Alpha Genes Patch
Created by Verily
Adds Alpha Genes support to Medieval Genepacks. This is just a small XML patch that makes Alphapacks and Mixedpacks be consumable, and includes recolored textures from Medieval Genepacks. I believe it should be safe to add to or remove from existing saves....
Development Mode Hotkey
Hotkey switches the development mode on/off. Default bound to KeyPad_Period, that's the button between the 0 and ENTER on the keypad. If you want to change the button, go into Options -> Controls -> Keyboard Configuration:Modify -> Scroll to Developer tool...
Looser Xenogerm Reimplantation
Created by Taggerung
Looser Xenogerm Reimplantation This mod just makes it so that you can implant Xenogerms into temporary colonists so you can spread your sanguophage or similar genes across the rim. This mod was made to support the Mr Samuel Streamer Rimworld: Blood Empire ...
Orbital Scrapyard
Created by Coldcrow
Orbital Scrapyard is a lite version of my mod "Better Orbital Traders". This mod ONLY adds the Orbital Scrapyard which will buy ANYTHING. Get rid of your junk, including junk from other mods! This mod is not compatible with Better Orbital Traders. If you a...
Random Chance
Created by Scurvyez
Discord: steveo.o steam: Scurvyez https://imgur.com/2p03pkM.png https://i.imgur.com/wsFzGcp.png This mod gives random chances to all sorts of things including but not limited to the possibility of getting jade or gold from stone cutting instead of stone bl...
Endling (Last Of Their Kind)
Created by Aelanna
Sometimes, there's just no one left to go home to... I made this mod for my own use but decided to publish it in case anyone else might find it useful! Mod Contents This mini-mod adds a single new trait: Endling By choice, by tragedy, or simply by the slow...
[WYD] Thermoregulation
Created by Monkey Magic
Please note: Not required, but recommended use with my Electricity Patch for progression. The patch gates Electricty research behind several other researches, for a zero research start. Consequently, it unlocks these researches on the normal start - but if...
Better VPE Skipdoor Pathing
Created by Ender Wiggin
This mod allows pawns to 'use' Skipdoors from Vanilla Psycasts Expanded while moving and doing stuff. They consider all tiles with skipdoors on them to be adjacent for pathing purposes. Only pawns with intellect of Humanlike or ToolUser can use skipdoors f...
[ABANDONED] VPE Skipdoor Pathing
Created by Veritas ☨
Coded by: Taranchuk ABANDONED !!! Below is the link to the git repo if you wanna fork it and work on it yourself: GitHub Repository Makes pawns (colonists and slaves) auto use appropriate Skipdoors if it would result in a shorter path to their destination ...
Supply Trader
Created by tinyMusic
Adds a heavily stocked orbital supply depot, which is summoned with a Supply Depot Beacon. Crafted at a Machining Table, and requires Standard Mechtech and a Signal Chip. The Signal Chip is expended everytime you call the Orbital Supply Depot, and the Supp...
Stuffable Tool Cabinets
Created by jefferyharrell
Sick of that old green steel tool cabinet? Yeah, me too. Now you can make tool cabinets out of stuff! The original recipe was 200 steel; the new recipe is 50 steel + 150 woody or metallic stuff. Bonus feature: Stuffable tool cabinets can be painted! Want a...
Medieval Overhaul Patches
Created by ViralReaction
Comprehensive patches and changes that attempt to create a more seamless playthrough of Medieval Overhaul. Medieval Overhaul: - Alchemical Trader Caravan added to Noble Houses - Straw is now a byproduct from processing grains into flour. - New dried hay to...
Gene Forge - Make Genepacks with slurry
Created by The Next Decade
Gene Forge - Make Genepacks with slurry Powered by Vanilla Expanded What? This mod adds a system that allows you to create Genepacks via a fluid. How? You can melt down humanoid corpses and human meat into Gene Slurry, which can then be refined at a Gene F...
No Carried Food
Created by JBloodthorn
Stops pawns from wanting to carry food around in their pockets. They will still carry food to train animals or load caravans, but will no longer carry a meal around to eat later. So they will have to walk all the way back to base to get their food needs me...
Stack XXL
Created by Indeed
Stack XXL Increase the stack sizes however you wish! Want 10x, 20x or even 100x? Want to set different stack sizes for meat, meals, and resources? You came to the right place! Requirement: HugsLib IMPORTANT: PLEASE RESTART YOUR GAME AFTER CHANGING MOD SETT...
Craft with Color
Created by Kathanon
Allows setting the color of any dyeable item in the workbench order. Also lets you use any color in the styling station, not just the standard ones. 1 dye is added to the ingredients (same cost as dyeing it later) when crafting in a specific color. You can...
VRE Sanguophages Medieval Blood Retexture
Created by Kerbeh
Retextures VRE Sanguophages' new blood types to be more medieval, intended to go alongside the fantastic House Sanguin mod's blood bottle retextures and Medieval Overhaul in general. Credit to DevDesigner for the original blood bottle textures I modified t...
Gene Extractor Tiers
Created by RedMattis
Summary This mod adds improved versions of the gene extractor which will extract genes from a characters until you've extracted every gene available. An improved version can also extract archite genes. At default settings it will extract one gene every 8 d...
Keep my limbs
Created by Tajker
Makes blunt damage not destroy legs and arms (you can still lose shoulders and hands), instead adds a hediff requiring surgery to fix. Since it's advanced neurosurgery and shit, needs a very skilled (16 lvl) doctor and 6 medicine The mod was made for CE, m...
AF · Mech Fox
Created by AmliFurx
This mod is part of 「Amli's Story」. It will bring you the following main content for your trip to the rimworld: ★ —— 2 Mech Foxes —————————————————————————— Content: 「Spirituel Fox」(The little fox on the left of the cover.) A light mechanoid that can move ...
Possessed Weapons
Created by Botch_Job
https://i.imgur.com/obgaEFn.png In my previous mod Medieval Fantasy Themed Quest Rewards, I changed the persona weapons to be "possessed" weapons with the idea being that the weapons are possessed by ancient spirits rather than having AI personas. Whilst t...
Fishing Boats (Continued)
Created by Zaljerem
Original mod by Ouroboros226 https://steamcommunity.com/sharedfiles/filedetails/?id=2729283738 If the original author requests it, I will remove this update. -- Compatible with Vehicle Framework: https://steamcommunity.com/sharedfiles/filedetails/?id=30149...
Toymaker's Additional Outposts Retextured
Created by Kalmin
This is a simple retexture of : https://steamcommunity.com/sharedfiles/filedetails/?id=2873841790 Made to fit the vanilla style....
Hunter Mechanoid
Created by hYPERION
Adds a new worker mechanoid capable of hunting, slaughtering, and taking animals to pens. Highlights: 2 Bandwith 3 Hunting stealth 3.4 Movement speed Same armor amount as a militor Hunts marked animals alongside slaughtering and taking domesticated ones to...
Facial Animations Xenotype Compatibility
Created by Leaguenet
THIS WILL NO LONGER BE UPDATED As I stopped using the Facial Animations mod myself in 1.5, I have no interest in updating this anymore. Since there is no assembly anyway, it should be easy to take over for other modders. If anybody else decides to take thi...
Onimods - Column Light
Created by Onimorphus
Description Onimods - Column Light adds new columns with integrated light sources, the standard “lamp column”, a mix of the basic column and lamp, the “sunlamp column”, a basic column with an integrated standard sunlamp, and the "torch column" and "darktor...
Less Laggy Animals
Created by Captain_Tess
This does not replace normal animals, you can still have normal animals that work normally with this mod. This mod basically just gives you a way to simplify animals that produce stuff. This allows you to turn animals in processor framework buildings that ...
Simply Wheel Barrow (Vehicle)
Created by Captain_Tess
Thanks so much to Phaneron for the new textures. The first neolithic/medieval transport solution. Brought to you by the wheel. Introducing the wheel barrow!!! Can carry 250 mass, WOW! One Wheel Master(driver) One Wheeler(passenger) Combat Wheel Barrow: Sli...
Dynamic Trade Interface
Created by Zeracronius
A high-performance and customizable trade interface originally inspired by Trade UI Revised. Written from scratch to not only avoid the biggest performance hits of the vanilla UI but to also allow for other mods to easily extend it with additional columns....
Reading Bill
Created by Cedaro
About 1.5 Sorry everyone, Due to my lack of technical ability, I'm unable to update it to 1.5. This mod is now under MIT License, anyone willing to take over is welcomed. Read as planned Reading Bill is an addon for Vanilla Books Expanded. It allows you to...
Underground Vault
If you have giant colony and have a lot of items, that not needed at that moment or any time soon, but might be needed later, while normal and deep storage is not enough for you, then this mod will help you by storing things safely deep underground. Mod Co...
Roadkill Rampage
Created by Paradox
Makes the VVE tier 1 tank, Roadkill, much cheaper to build. Why? Because I feel like there's very little point in using it when it isn't all that much cheaper than the tier 2 tank, which can be unlocked very shortly after the Roadkill. Also, who doesn't wa...
山地漫游者
Created by qwqwqwq
【简中】 添加了一辆适用于远距离跑商和小型游牧玩法的房车 需要载具框架和载具扩展 Added a RV suitable for long-distance business and small nomadic gameplay Need Vehicle Framework and Vanilla Vehicles Expanded...
Layered Wall Destruction
Created by Keshash
Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls. Now, when a raider knocks out all HP in your normal wall, instead of disappearing completely, it will turn into a worse version of itself, cre...
Gehenna Emergency Vehicle No.11
Created by Rabiosus
Sena's Emergency Vehicle No. 11 from Blue Archive....
DermalRegenerator
Created by rselbo
Description Adds a machine with the ability to repair skin damage. Requires dermal regeneration research. Once machine is built, click on a colonist and use contextual menu on the machine, any permanent injury (scar) will be gradually healed while Dermal R...
Big and Small Furniture
Created by RedMattis
Big and Small Furniture for your Big and Small pawns. Does not require the Big and Small framework. As of writing the mod only contains beds since tiny or huge pawns being stuffed in regular-sized beds always looked strange. Content Giant Primitive Bed Gia...
Dark Ages : Medieval Tools
Created by Sir Van
https://i.imgur.com/IHVmPDs.png Dark Ages : Medieval Tools aims to give your peasants a bit more to work with than hands. Giving a variety of tools to improve the harvest, speed up the construction of the new barracks or simply hack off a limb before the i...
Torches and Braziers
Created by Sovereign
https://i.imgur.com/8eUsAEb.png This mod adds a bunch of torches and braziers depending on active mods. Currently this mod includes 3 different kind of fires. If you have more suggestions,feel free to leave a comment. https://i.imgur.com/nvdraJb.png https://...
We Are United
Created by MIS42NE
Unite with others, together We Are United! "We Are United" formerly "Family Reunion" - allows you to recruit pawns who are related to your colonist or has no home. Usage: Right-click on the pawn with selected colonist and 'Ask to unite'. When you 'Ask to u...
Sleep Meditation
Created by MIS42NE
This mod adds psyfocus gain on sleep, pawn basically meditate on sleep. Sleep is an important part of a life, while we rest - we relax, so why can't we gain psyfocus at the same time? Original idea came to me like this: "I want to cast psy-ability..." *Sea...
Vanilla Psycasts expanded - Revert some nerf
Created by Mobivis
Reverting some changes that was nerf in the newest Vanilla Psycasts expanded updated. This was made for my personal usage but I'm just sharing it.. NOTE Removing this mod mid-game may lose all your pawns psycast. keep a backup save or dev mod to add pawn p...
Erin's Azaphrae - Biotech Ver.
Created by Erin
https://i.imgur.com/KWL8Wjg.png Finally, the Azaphrae are almost fully converted for Biotech! Azaphrae and their Nuzox companions seek a home away from home and won't hesitate to take it by force. Towering muscular humanoids with reptilian and avian ancest...
Technical Vehicles
Created by mo
Colonies in poverty, defectors who evade the empire, or bandits who plunder the wilderness There is an urgent need for some cheap and durable combat vehicles, and innovative people have installed fixed turrets on civilian vehicles. Although they are not as...
Medieval Fantasy Themed Relic Quests
Created by Botch_Job
https://i.imgur.com/vq3uBMg.png I've always thought that the relic quests from ideology and the whole idea of tracking down a powerful relic to worship are very suited to a medieval/fantasy playthrough. This mod aims to give the quests and everything assoc...
Primitive Workbenches Retexture
Created by Phaneron
This is a retexture of the mod Primitive Workbenches in a more vanilla-ish style. Most of the mod has new textures, with a few exceptions: - beds for 3 pawns - weapons - totems If I have forgotten anything else, please remind me. The missing textures will ...
Dynamic Weapon Cooldown
Created by PixelBirb
The cooldown of any weapon now depends on the manipulation capacity of the pawn holding it. Have fun creating legit supersoldiers. Also consider checking out Quality Cooldown and Simple Prosthetics Rebalance to make this mod even more o̶v̶e̶r̶p̶o̶w̶e̶r̶e̶d...
Wildheart Psycast
Created by FarmerJoe
Wildheart Psycast added two psycast path Druid a path focussing on animals, got various psycast that support animal in several way, can tame or calm down wild animals, and heal their scars/missing limbs. Also has the ability to instantly hatch fertilized e...
Ratkin Gene Expanded
Created by 塞外散人
【Attention】!!!! *use this in new games* *HAR may cause some body part black,restart the game will fix it* 1.5 update complete,enjoy! Briefing :This mod adds some xeno types with different ability for the vanilla ratkin mod,like the Miho mod,To fix the prob...
Dungeon Core
Created by 骸鸾
The ancient dungeons have emerged from the rimworld into the peripheral world! Treasures and dangers are hidden underground in the mist, and countless people who crave treasures are exploring these ancient buildings. Only a few can successfully bring back ...
Eccentric Tech - Defense Grid
Created by Aelanna
Built around the hull of a crashed, ancient warship, the colony of Angel's Rest is famed for its maid staff, high quality food, and eccentric aesthetics. But perhaps most importantly of all, it also has high-tech defenses that have rendered it impenetrable...
[Og] Automatic Power Switch
Created by OganessonG
Are you tired of reconnecting turrets over and over again just to save some power and, more importantly, increase your tps? Description: With this mod, when completing the Microelectronics research, you can use the "remote toggle power" button to turn on/o...
Peer Pressure
Created by joseasoler
With this mod, converting pawns to another ideology becomes more effective when they have a positive opinion of the proselytizer. Likewise, pawns are more likely to try to convert other pawns if they have a positive opinion of them. Shape the beliefs of yo...
Outlander Solutions - Vehicles
Created by mjeiouws
Description To the average spacer, the outlanders of the Rim may appear backwards and isolated; this is hardly the case. Survival on the frontier is no simple feat, and while they may have largely forgotten their origins, they are no less sophisticated for...
Rottenfood
Created by 玉米淀粉
Food does not disappear immediately after it decays, but produces a "rotten food" that can be eaten by livestock. Rotten food will disappear completely after 6 to 8 days ##This mod won't have a big impact on gameplay and can be used as an original expansio...
Vanilla Races Expanded - Archon
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Ars Mythica - Lightseeker Psycast Expansion
Created by Myf
https://i.imgur.com/e9st3X2.png Ars Mythica - Lightseeker is a mod which revolves around the Lightseeker Psycast tree. Lightseekers defined in my headcanon are psycasters belonging to a Imperial Religious sect, one that is secretive and powerful. Lightseek...
RX97 Medieval Airships: Hermes
Created by Rangelx97
Adds trade airship for medieval runs. Compatibility. When MO is active uses the basic components and coal. Comissioned by Darkspectret90...
Alpha Prefabs
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds more than 200 Prefab structures that can be bough by the player to create awesome looking colonies. The more mods the players has, the more prefabs the catalog will contain. For optimal experience, you should u...
Stack gap
Created by Andromeda
Are you really sick of watching pawns carry stuff into not-so-important storages and fill them to brim? Maybe you don't need 80 med kits around your prisoner patients, maybe 5 will do? Maybe divide your deficit shells among the artillery cannons equally? W...
Pathfinding Framework
Created by joseasoler
Ever wished your colonists could do more than just walk? Now they can! The mod introduces a variety of new movement types, allowing pawns to move across the world in entirely new ways. Mod authors can use this framework to easily patch movement type suppor...
Wolfgirl Style Yttakin
Created by 桑琳Kuwa
After a thousand years of sleep I woke up and updated this MOD. (。﹏。) The vanilla Yttakin is NOT CUTE AT ALL so I made a little change to make them look better but keep their attribute. This MOD is a simple XML that adds, removes and changes some genes to ...
Big and Small - Yokai
Created by RedMattis
Because clearly there isn't enough eastern stuff on the Rimworld Workshop. The images are using BB Facial Animations because it felt appropriate for an Eastern-themed mod. The Xenotypes work fine with any head mods of course. :) Yokai Union https://i.imgur...
Vanilla Genes Rebalanced
Created by RedMattis
This is a ridiculously light-weight mod that rebalances Vanilla Genes. It is not going to buff your favorite stronk genes, it is mostly very minor tweaks to make some underwhelming genes less underwhelming. Changes: Slow healing reduces healing speed to 65...
Even More Linkables
Created by Bambaryła
Feel free to join my discord if you want to drop some thoughts: https://discord.gg/uQzpnCdBPS Adds quite a few buildings helping you increase your work speed :) Contains patches for very many mods to allow them to be linked to the new buildings. Compatible...
Dress for the Weather
Created by Daniel
Have you ever lived on an ice sheet? Do you keep getting trade caravans and guests who dress like they're on summer vacation, pass out from hypothermia and lose toes to frostbite, and when you rescue them, they keep passing out before they can leave the ma...
Pawn quick info
Created by Andromeda
About Unusual QoL mod, allows you to assess a pawn's condition very quickly Just hover on a colonist and find out what he is good at! Find out what's worrying him just by looking at him A fight? It'll show you just how good he is at combat and medicine. A ...
Packable Containers
Created by Andromeda
Just pack shelf with all items inside and move it to another place. Thats all. No additional items or temporary containers. Use vanilla gizmo to uninstall thing and vanilla gizmo to install to another place. All stuff on the shelves will stay inside. You c...
Electric Butcher Table (Continued)
Created by Zaljerem
Original mod by SkullOG https://steamcommunity.com/sharedfiles/filedetails/?id=2025416804 If the original author requests it, I will remove this update. Original mod has updated, this one is now set unlisted and will receive no further updates. -- Original...
VFE Tribals - Mod Patches
Created by Zaljerem
DEVELOPMENT ON THIS MOD HAS CEASED Ferny's Progression: Core has all of the patches and more! https://steamcommunity.com/sharedfiles/filedetails/?id=3301868772 Thank you everyone! -- Requires Vanilla Factions Expanded - Tribals https://steamcommunity.com/s...
[VF] Addon - Lost Vehicles
Created by Tec
Make use of the Vanilla ruined vehicles. This is an addon for the Vehicle Framework. (Only 1 vehicle for now) Recommended Ideology (can work without). Otherwise the parts will be only obtainable through exotic traders. Adds the various driveable vehicles. ...
Mechanitor Armor Reskin
Created by Arxian
https://i.imgur.com/sADt67H.png Armor based on my Rimworld comic. Thank you for the input and feedback during the design. Textures are 512px. I recommend camera+ mod. Because this is a re-skin of the mechanitor equipment, you require biotech DLC for it. ...
Ferret's Culture unlocks all other research
NOTE: NAME IS NOT VERY FUCKING ACCURATE. This just means that all researches depends (directly or indirectly) on VFE tribal's culture. It doesnt mean you can immediately unlock the ship after getting culture Simply just causes all research without parents ...
[BT] SpawnThoseGenes!
Created by Neradon
https://media.tenor.com/ZHTrHf5wx5cAAAAC/steam.gif https://i.imgur.com/EAn6t4n.png This framework is designed so you can easily add custom germline genes to the default or your own custom races in the game, originally it was supposed to be an EyeGenes2 exc...
Edge of Descension - Stuncaster 2.0
Created by Rabbit
https://i.imgur.com/MsEvgor.jpg Descend into madness, crave violence and avenge yourself from your past mistakes. "Very well. Come forth." Stuncaster returns! With new abilities and Stunskip overhauled into a much more useful and powerful feature. Reign su...
Only If 'Tolerance' Below in Drug Policy
Created by SeoHyeon
This mod is a very simple and lightweight mod. It adds a slide bar in Drug Policy. If it sets below 'Any', The colonist will take the drug only if their tolerance level of the drug's chemical below this threshold. Useful when you want to ensure that the co...
Close your eyes when sleeping (HAR)
Created by Demi
Function Adds a sleeping face addon to the some HAR race. Supported race list NewRatkinPlus (Sleep, Downed, Death) Nyaron race (Sleep, Downed, Death) Rabbie The Moonrabbit race (Sleep, Death) Moyo-From the depth (Sleep, Downed, Death) Maru Race (Sleep, Dow...
Fortification Industrial - Frontier
Created by AOBA
yes another fortification mod is out, with new mechanic added. And as usual, Combat Extended is fully supported, so don't ask me again. https://i.imgur.com/O2v1IPC.png if you have any issue using the mod please report in https://i.ibb.co/CHY91mx/discord-Ic...
Alpha Xenotypes 2 [Unofficial]
Created by Ravinglegend
This mod is not associated with the creator of Alpha Genes. This mod is fully compatible with VE Races Expanded these genes will just be added to those in VE Expanded Races. Adds genes from alpha genes to the base-game xenotypes to grant more opportunities...
Growing Zones +
Created by BabyLettuce
I plan on returning during June-July to add more functionality to the mod; turns out medical school makes it hard to continue mod development! PLACE BELOW ALL OTHER MODS THAT ALTER FARMING/GROW ZONES! Updated for 1.5! Please report any bugs in the comments...
Medieval Vehicles: War Wagon
Created by TrVi
Medieval Vehicles: War Wagon Based on Vehicle Framework, added two types of vehicles for Rimworld Medieval gameplay. War Wagon: https://steamuserimages-a.akamaihd.net/ugc/2269313216580951121/0EE92E9F2D6F334986210AF17DCA5ECE8241859A/?imw=5000&imh=5000&ima=f...
Crypto Bionics
Created by CatLover366
'Tis the season (when this mod was uploaded, at the very least), and what better way to celebrate the holidays than by turning your colonists into a powerful avatar of winter? With these bionics, your pawn will be in tune with the bitter cold, and can use ...
Stoneborn - Delights
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/StonebornDelights/main/Previews/Infocards/Description.png My warmest welcome, to a new mod series, the Stoneborn expansion packs! Not the catchiest name, I know, but essentially the mods are going to be large pack...
Dubs' Bad Hygiene - More Drinkables
Created by lorsieab2
See the PINNED DISCUSSION "List of Patches Included" for a complete list of supported mods! Mod Description: v1.6 This XML mod allows drinks, liquids and other water/milk-containing things to replenish Thirst from Dubs' Bad Hygiene. Now you can hydrate by ...
Gendered Genes
Created by GarryFlowers
Features Adds some sexual dimorphism to xenotypes by making it possible to have a gene only apply to one gender, or leave it at the default vanilla way of applying the gene to everyone of that xenotype. If a gene (or another gene that has it as a prerequis...
E-Series
Created by Skogshuggaren
This mod adds two new mechanoids to find or fight. Requires Biotech DLC. E-54 Units These guys are ancient colony defense mechanoids, used to protect foundling settlements on an untamed planet. Sadly, it doesn't seem that very many of them are left - at le...
Hei's Psystaffs
Created by Hei
An incredibly simple mod I created in my free time for a personal save, it adds one simple, easy to craft psystaff. Using Athena framework it scales damage based on users psychic sensitivity and targets psychic sensitivity. So it can scale from pretty weak...
VFE - Ancients: Computers Not Junk
Created by Farx
Description Don’t you think it’s strange what the ancients were doing in their bunkers on these old computers? I think returning functionality to these old machines won't do any harm. This mod makes ancient computer desks work again, allowing you to do res...
More animal beds
Created by RavenousEye
https://i.imgur.com/8eUsAEb.png Spoil your animals with bigger luxury beds! Comes with a standard and prestige version. Both beds give a 'well rested' buff to animals that sleep on it. The prestige version gives a slightly stronger buff. Should be compatib...
Wololoo - Better Conversion and Recruitment
Created by RedMattis
Okay, fine you're right. I'll abandon my cannibal-pirate-sadist beliefs, but just because I believe in the power of friendship now it doesn't in any way mean I'm going to join your colony. I'm still a pirate raider, I just don't eat people anymore. And I h...
VVE - Deconstructable Vehicles Junk
Created by Farx
Description Have you ever been annoyed by those ancient pieces of metal that take up a lot of space and require pawns to smash it with their bare hands just to build a damn wall? Well, we'll fix that! This mod adds the ability to deconstruct old vehicles a...
Imperial Functionality
Created by Yabby_Shabby
Adds functionality to various items from VFE Empire and Deserters mods When I first installed the Deserters mod, I was able to see some untapped potential from many of the static buildings seen in the missions done. I decided to commission this mod along w...
Eccentric Militors
Created by BlackMarket420
https://i.imgur.com/A64QV6y.png Hello there dear outlander, and welcome to the eccentric militors mod! The goal of this mod is to design all 100 comical-looking militors and separate them in different parts, but I wont touch its base stats, I wont change t...
Vanilla Vehiclular Manslaughter - Tier 3.9
Created by Riggs0
SRTS in the Vehicle Framework https://i.imgur.com/tE28cZ7.gif THIS IS NOT AN OFFICIAL VANILLA EXPANDED MOD! I made this so I could put the SRTS vehicles into my hangar and taxi them on the ground. It tuned into me as best I could transferring the stats fro...
Get Out Of My Chair!
Created by Aelanna
Stop colonists from using chairs that don't belong to them! Mod Content This mini-mod adds a toggle on all "sittable" furniture that allows you to specify them as Public, Colonist, Slave, Private, or Disallowed. This includes all vanilla chairs as well as ...
Eccentric Tech - Spacer Furniture
Created by Aelanna
Adds a variety of miscellaneous Eccentric-themed furniture and devices to your colony! Mod Contents Eccentric Tech - Spacer Furniture adds the following new buildables: Smart Beds - Adjustable beds in the style of The Eccentric, these offer improved rest e...
Neo Samurai
Created by Gunmar
First of all:  This mod can work on its own, but due to its samurai theme, using the following  mods together is recommended.    ●T's Samurai Faction - by Trickity    ●Edo Themed Expansion - by hei    ●Edo Themed Backstories - by hei    ●Erin's Japanese Fu...
Winter's Utility Bionics
Created by Winter
Adds a few new bionic limbs to the game. They can be produced if you have researched Specialized Limbs. You need the royalty dlc for this to work. Saw Arm + Can rapidly inflict cuts in melee combat + Increases plant harvest speed by 80%, increases by 160% ...
Nomad Scavenger
Created by Argón
https://imgur.com/XfwqywO.png https://imgur.com/QuxpECY.png : v1.0 https://imgur.com/Lf1C59y.png A small commissioned mod which adds a series of new clothing items and a weapon with a nomad scavenger theme. https://imgur.com/yW9iTrf.png https://imgur.com/P...
El's Archeology
Created by El
Uncover ancient artifacts with El's Archeology! Build an archeology bench and let your studious pawns carefully crack open stone chunks to discover ancient archeological finds! https://i.imgur.com/msTBIQa.png Each investigation takes a few hours and has a ...
More Relic Quests
Created by Gareth
Are you tired of angering tribal people who worship a terminal? Are you sick of playing the same three quests every time to find your Ideoligions relics? Then install this mod to add a bit of variety to the list of quests for finding out information about ...
VFE - Ancients: Vault Technology
Created by Farx
Description This mod adds the ability to build defensive and production structures based on ancient technologies, deconstruct previously indestructible structures and adds compatibility with some other mods and Vanilla Factions Expanded - Ancients. More im...
Ancient mining industry
Created by mo
Description The ancient mining industry added a set of mining production lines, including from mining to screening. But beyond that, this mod also adds some giant structures, items, and 12+map exploration missions. You will be able to explore and fight in ...
Dungeon Pack
Created by TrueBlueSwablu
Adds 10 new custom quest locations filled with powerful enemies, bosses, and unique loot. New Dungeons https://i.imgur.com/ci2e29f.png These quest locations aren't like your ordinary factional bases with the same 3 generic buildings and interchangeable rew...
Hot Spring Sound
Created by Senilia
I have added sound effects to the Standalone Hot Spring. Sound effects can only be provided for one hot spring. If there are multiple hot springs in the map, it may result in the earlier hot springs not having sound effects, and only the last one built wil...
SGG1's Retexture : Revia Race
Created by soldiermn
Hey hey people , SGG1 featuring Revia Re-texture! Blood thirsty foxgirl in vanilla style. (close enough). The mod is a retexture and as such by itself doesn't add anything. It requires either one of the Revia race mods. https://i.imgur.com/TbcHyEj.png http...
Det's Xenotypes - Boglegs
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to yet another installment of Det's Xenotypes, this time introducing the greedy fat bastards known as Boglegs. Boglegs are a disgusting and oddly ch...
ATH's Retexture Female Apparel
Created by Anthitei
https://imgur.com/q8euBPZ.png https://imgur.com/tQb8vYe.png There are practically no dresses in the base game, which I consider a big loss. However, adding additional clothes that would only serve an aesthetic purpose is not really my style. Instead, I pre...
Hussar Weapon Aptitude Remake
Created by Cedaro
Too many aptitude genes!! Hussar mod will generate aptitude genes for every existing weapon, which can easily overwhelm your xenogerm menu in heavy modded environment, and makes the aptitude gene itself kind of useless. What this mod does is to aggregate s...
Ambient Rim
Created by TrueBlueSwablu
About AmbientRim adds several new ambient sound effects to objects on the Rim Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses: Buzzing flies Grass: Cicadas Customization Turn audio effects on / off, switch between differen...
Medieval Gene Assembler
Created by 豆豆
Applicable to medieval Gene Assembler —————————————————————————— Research Technology: Soul Alchemy Unlock Transmutation Circle: Combines the functions of Gene Assembler and Gene Extractor. Gene extraction is now replaced with soul stone extraction. Gene ex...
ExGT Bio Mechanoid
Created by mo
Contains Added some bio mechanoids, they are basically humans, but the brain and circulatory system are different from humans. They are unlocked by the vanilla mechanoid technology tree Croissant: The maid model can be used for cleaning, cooking, and trans...
Alpha Vehicles - Age of Sail
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - Adds 9 sailing ships in three different tiers. Junk, Cog and Longship for Tier 0 (no research, no ship parts). Caravel, Pirate caravel and Sloop for Tier 1 (research plus ship parts needed). Frigate, Galleon and B...
Hex-Retexture
https://i.imgur.com/lwUuyWt.png Have you ever found the transhumanist hex-tiles lacking? Have you ever wondered why the hex-carpet looked almost the exact same when it is was merely a pattern on fabric? Have you ever asked yourself where you can find an al...
Ars Mythica - Skyrunner Psycasts Expansion
Created by Myf
https://i.imgur.com/e9st3X2.png Ars Mythica - Skyrunner is my love letter to Brandon Sanderson's The Stormlight Archives. It is my favorite fantasy series and has inspired me countless times. Skyrunners are the embodiment and culmination of two orders from...
The Amazing Tree(Discontnued)
Created by ThumbStick
https://i.imgur.com/N7PmE7J.png About This mod allows psycasts to be casted anywhere within the range of psycast mediums. Features Psycast Mediums: anima tree, animus stone, nature shrines, steles. Whether or not you can use a certain medium depends on you...
Ragdoll Physics
Adds physics around explosions to toss Pawns and Things! Includes options for magnitude (default 1 - adjusts overall distance) and adding an overall Stun after a toss. Includes option whether to include mass in toss distance calculation (on by default). He...
Food Pot: Perpetual stew
Created by Argón
To everyone having issues with the mod: I am aware that it is very buggy, especially since 1.5 came out. I need to rework this mod entirely when I have time. For now, I'll greatly appreciate if you can send error logs whenever something is not working for ...
AI art
Created by boriselec
Use stable diffusion to generate unique images of art (statues, masterwork/legendary weapons etc). Generated images based on vanilla text description (Art tab). Thanks to work of @Aantt now you can get an image not only of art images, but also appearance o...
Vehicle Interior Framework
Created by Enrico
A new way to play Rimworld. Includes an RV w/ interior! Finally get to live like a nomad! Or like Heisenberg! Or like Indiana Jones! Requires: Either Vehicle Framework (1.5 only) OR Pocket Dimensions (1.2-1.5) for the legacy version. Features: Includes an ...
VPE - Customizable Radius
A very small mod that adds a way to shrink the radius of Vanilla Psycasts Expanded psycasts. It's mostly for use with Psychic Sensitivity Affects More (VPE) since, with very high psychic sensitivity, you can end up covering the entire map with a time spher...
Jewelry
Created by Sarg Bjornson
https://i.imgur.com/xbX0rRs.png I've always thought gold didn't have enough uses in-game. As the only real use was statues, trading and eventually floor. This is now an old story! I present you Jewelry! The mod adds new apparels: necklace, ring, bracelet a...
Better Autocasting for Vanilla Psycasts Expanded
Created by Toby
Some changes to Vanilla Psycasts Expanded to reduce Micro Management and add functional autocasts. (Enable autocasting by right-clicking a psycast. This is a default feature by VPE, please throw all complaints at them, not me. Including about being unable ...
Museums
Version 2.0 update notes: https://gist.github.com/NightmareCorporation/43137cf31e51b70f5c4277db0d86620c Intro Have you ever wanted to show off some of the cool stuff your colonists have found or made? Love the reliquaries and relics from Ideology but can't...
Prop Integration for SimpleStairs
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Integrates "SimpleStairs" into the Vanilla Expanded Props system. Do they still function? All buildables still have their beauty buff and cost to build. Aren't there already stairs in the props mod? I pref...
[AP] Venerated Drinks
Created by Alexis Popcorn
https://i.imgur.com/tkuPyCT.png https://i.imgur.com/VmLCTdU.gif https://i.imgur.com/ahJBWDH.png This mod adds a new section in the ideologion creation page: Venerated Drinks. Drinking these will give a +5 mood buff, while not drinking them for a long perio...
Show Mod Updates
Created by Mlie
https://i.imgur.com/iCj5o7O.png This mod adds info about what mods have updated since you last saved your game. On startup it will check against your most recently saved game but if you load an older save it will rescan based on that save. It will also che...
[FM] Apparels and Weapons Fixes
Created by Farx
Description This mod adds many changes and fixes (according to the author of the mod) to the clothing and weapon system etc. PLEASE NOTE: This mod was developed for version 1.4 and in many ways it is now difficult for me to test it for compatibility with t...
Mousekin Race
Created by sumghai
The Mousekin Race mod adds a race of hobbit-sized anthropomorphic white mice with a late-medieval to pre-industrial theme, inspired by Redwall, Mouse Guard, Brambly Hedge and Sylvanian Families. https://raw.githubusercontent.com/sumghai/RimWorldSteamWorksh...
T's Seal the Spirits : Tribal Anomaly
Created by Trickity
Seal the dark spirits! This mod is a low tech Anomaly mod. Good for tribal or medieval starts as it does not need electricity. Currently there are a few basic techs that should help with containing dark entities. *4/6/2025* Disruptor Torch has increased ra...
Rimsenal Xenotype Pack - Harana
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/Gfd3LH0.png "So, Ms. Su-Ah, please tell me, what does your xenotype say?" "Ha-Lan-Ah, but you can call it Harana." "Then would you please tell me about your strengths and weak...
Blood Animations
Created by Fuko
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based ...
Enhanced Vat Learning
Created by SmArtKar
https://raw.githubusercontent.com/SmArtKar/EnhancedVatLearning/master/Infocards/Header_contents.png This mod adds three new machines designed to help combat the abysmal quality of vat-grown pawns by increasing their learning rate and allowing them to get p...
Holding Platform Study Toggle
Adds toggle to holding platforms to prevent pawns from studying contained entities. Simple mod to fix my issue with pawns studying my entities when there was no research selected. Adds "toggle study" button from other anomaly types to the holding platform....
Oracle's Anomaly Plant Reflavor
Created by Oracle of Thessia
Little Shop of Horrors > Mystery Flesh Pit National Park. Retextures and renames all of the "flesh" things in Anomaly to make them plant-based instead. For anyone like me who can't stand "flesh" horror. I'm reasonably sure I caught all the fleshmass-relate...
Scheduled Area
Created by zxc989876
Allow you schedule which area should a pawn be in. Left click on area on top to select, right click schedule table to apply 4/25 update: allow individual schedule in different map, will raise some error when loading saves before this update. 4/30: allow sc...
Vault Hunters
When you need something more efficient for Vault Door penetration. Mod Contents Mod adding Thermite charges, that allowing to efficiently destroy buildings with very big durability. Was intended as an alternative to hacking of Vault Doors from VFE-Ancients...
Disruptor Flare Mortar Shells
Created by Nepenthe
Tired of sending "volunteers" out into the darkness with a backpack full of disruption flares to throw on the ground before being horribly torn apart by eldritch horrors? Ever looked at your mortar and thought "I wish I could stick a stick a flare in that ...
Hidden Waterproof Conduit
Created by biowreck
https://i.imgur.com/1MVdFrm.png I was surprised when I saw there was no hidden waterproof conduit in 1.5, so I decided to add it! This is a simple mod that adds a hidden waterproof conduit and sorts all conduits into a drop-down menu. Balance is carefully ...
Advanced Unnatural Darkness
Created by ANNOProfi
This isn't your average unnatural darkness, this is advanced unnatural darkness. This mod aims to enhance the unnatural darkness event added by Anomaly by letting the player choose how long it can last, including no time limit at all. In infinite darkness ...
ANDH - Animals Nuzzling Detects Horrors
Created by alatta
ANDH - Animals Nuzzling Detects Horrors Give your cats and yorkies a chance! An animal nuzzling can reveal a metalhorror infection with a moderate chance. Bonded animals nuzzling their owners have much higher chance at detection. Customizable in mod settin...
Integrated Creep Joiners
Created by IPN
This mod adds creeps that actually use content from the Ideology, Royalty, and Biotech expansions. It also adds xenotypes and additional cross-expansion integrations to existing creeps. This mod does not require any of the above DLC, though more content wi...
Generate Double Xenotypes
Created by IPN
An extremely simple mod to allow xenogerm races to spawn over a germline race. Ever wanted a pigskin hussar? I don't know why you'd want one, but you can get one now! What this mod does Turns out the game can do this natively so the thumbnail took me longe...
Oops All Gene Banks
Created by redundantusage
Uncle Jack Hughes decided to be a hero, so the mod is officially updated to 1.5 compatible. Note that Harmony is now required. A standalone version of the Gene Archive and Register from my other mod, Gene Variety. Adds the Gene Archive and Register, advanc...
ReSplice: Core
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 1.0.1-Shelley-rev5 https://i.imgur.com/MyICxlu.png More content, bug fixes, etc! This is just...
Move Interaction Cell
Created by Mlie
https://i.imgur.com/iCj5o7O.png Having trouble fitting all workbenches in that crowded kitchen and wished you could just move that spot one step? This mod adds an option to move the interaction spot of buildings. Click it to rotate the spot, hold in Shift ...
SimpleCameraSetting
Created by ray12031203
There are many good features in the camera+, but there are performance issues, so I made this mod. There will probably be no performance degradation because it will work in developer mode by modifying the same variables as modifying the camera settings. co...
Ponpeco Kids' Clothes
Created by ponpeco
Add Simple Children’s Clothing This mod adds simple children’s clothing. The performance of most items is designed to not deviate from vanilla children's clothing to preserve the game's balance. Some items possess special features, but their effects are mi...
[AP] Nuclear Reactor Goes BOOM - VFE Power Addon
Created by Alexis Popcorn
https://i.imgur.com/tkuPyCT.png https://i.imgur.com/VmLCTdU.gif This mod simply changes what happens when a nuclear reactor reaches high temperature for a long period of time, instead of just making "poof!", it will cause a big explosion, leaving behind th...
VPE Solar Pinhole Sunlamp
Created by dgrb
Does two main things. Adds a new psycast to the Skipmaster tree of Vanilla Psycasts Expanded that creates a larger Solar Pinhole that can support plant growth. It also lasts 5 days but produces 15 heat a second to a max of 30 instead of the default Pinhole...
Bioferrite Torchlight Belt
Created by misstall
dd a utility equipment "Bioferrite Torch Belt" with similar effect to the Disruptor flare pack. It does not require research and can be made in the CraftingSpot or at the Smithy. Compared to the jamming flare pack, it is inferior in projectile range, range...
Small Table
Created by Xercaine
A mod that adds a simple small table. Includes all styles from Ideology. https://i.imgur.com/vOWin74.gif If you like my mods, please consider donating. It supports my work and really helps out.https://i.imgur.com/c7z3wIK.pnghttps://i.imgur.com/T9c3XGB.png...
Animals Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Adds a brand new "Animals" category. Now you have one spot to manage animals in your architect menu. With VE Genetics, it removes the Genetics category and moves all of its stuff there. With Large Animal B...
Sleep Meditation
Created by Kotobike
update to 1.5 at the request of the author the mod will be removed !!!warning: the mod may have bugs, use at your own risk original mod here https://steamcommunity.com/sharedfiles/filedetails/?id=3029526972&searchtext=Sleep+Meditation Psyfocus gain while s...
Move Stuff into Adaptive Storage Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png THE SUCCESSOR TO THIS MOD IS OUT NOW https://steamcommunity.com/sharedfiles/filedetails/?id=3292746186&searchtext= What does this do? Moves storage stuff into Adaptive Storage's "Storage" category. - Shelves - Bookshelves - ...
Service Weapon
Created by aRTEMIISH
https://i.imgur.com/NuaslE7.png https://i.imgur.com/7KOsq4z.png https://i.imgur.com/J2hXCMX.png SmArtKar for the Athena Framework Remedy Entertainment for the game Control Me for the C#, xml and art ...
PropagandaAndManifestos
Created by ChaoticBloom
“Hello newbie. Don’t worry I am not gonna hurt you or anything, just came in to bring you some food. We have books in your cell if you can read them, and we try to keep things tidy and comfortable for our prisoners. I personally used to be one of your trib...
Prisoner Recreation
Created by oBerry
Updated to be more compatible, thanks to Demopan's awesome work! Thanks man. "Hey Bill, thinking about joinin the colony today?" "I am sorry John, but I am incapable of human emotions or motives. I do not wish to join your colony" *whispering to Jill* "Wha...
Reginald Royalty Storyteller
Created by ThatHitmann
Reginald Royalty cares not for typical squabbles between tribes and pirates. He will instead focus your colony around royalty, upholding their divine rule by force, and sending wave after wave of wannabe assassins to end your royal bloodline. In place of r...
VCE Sushi - Sashimi Recipe
Created by pikuPixel
Sashimi recipe! It is a Sushi dish added to Vanilla Cooking Expanded's Sushi module! The developer probably thought a fish only sushi dish was too convenient. I still think it's cool to have the option, though! There are two variants. The (simple) dish whi...
Glitterworld Destroyer 4 - Mechanoid Addon
Created by Feng Xinzi
!!Attention: The difficulty of this mod is very high. If your mod environment intensity is low, or you feel difficult or even painful during play, please do not force, immediately uninstall this mod. Does the original mechanoids feel completely inadequate ...
Maleficus' Fleshmass Mutations
Created by Maleficus
WARNING: MINOR ANOMALY SPOILERS IN THIS DESCRIPTION. This mod pertains to a certain entity. If you don't want any entities spoiled, this is your warning! DISCLAIMER: This is my first RimWorld mod, so please be patient if anything is found that needs fixing...
Personal Doors
Created by biowreck
https://i.imgur.com/1Qd2hcQ.png This is a very simple mod that lets you assign any number of pawns to doors and gates, similar to how beds are assigned. How it works: Assigned doors will prevent any unassigned pawns from using them. This includes non-colon...
Iana Ideology Storyteller
Created by ThatHitmann
Iana Ideology likes to see a people brought together by ideals, and will reward ideological development. She will send more good events as you grow your ideology, and reward you with gold for reforming. Iana allows you to advance your colony quickly as you...
Balthazar Biotech Storyteller
Created by ThatHitmann
Balthazar Biotech favors genetic diversity, family, and gene modding. All genes are heritable, babies will develop faster, and colonists will get a mood bonus for being with family. He will test your family's strength with more frequent raids filled with u...
Ashe Anomaly Storyteller
Created by ThatHitmann
Ashe Anomaly likes investigation of the unknown, and scientific curiosity. She will pester you to investigate the unknown, but reward you well for it. Ashe focuses on driving the story forward through scientific research. She cares little for direct resear...
UwU: Dryads
Created by PunkyRoo
Bringing the adorable UwU style to the Ideology Dryads! NOW SUPPORTS Vanilla Ideology Expanded:Dryads! This mod simply re-skins the dryads from the Ideology DLC. So...: - These Dryads function exactly like the normal Ideology DLC Dryads - These Dryads do n...
Sense Of Depth For Tall Buildings
Created by Si-Cafe
https://i.imgur.com/4Eh35jh.png https://i.imgur.com/UQ3bqEv.png Description This mod visually adds a sense of depth to tall buildings. Pawns at behind tall buildings will be drawn hidden. What this mod does is very simple. Just add an additional layer with...
Surrogate Mechanoid
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png This mod introduces a new mechanoid that can feed and play with children, and in an emergency it can put out fires. It is acquired through the Standard Mech...
Show Buildable Material Count
Created by BustedPretext
Display on-hand materials for buildables in the popup menu ...
Vanilla Spacer Weapons - Beam Gun (Continued)
Created by Zaljerem
Original mod by Halituis Amaricanous https://steamcommunity.com/sharedfiles/filedetails/?id=2906455995 If the original author requests it, I will remove this update. -- Original mod notes (1.4): Mod Adds Several new Beam Laser guns to the Spacer factions a...
Assignable Entity
Created by topam
Allows you to assign colonists to entities. Unassigned colonists won’t start studying and suppressing entities without instructions. If no one is assigned to an entity, it will function identically to the original. ...
Beyond Our Reach
Created by Bambaryła
Join our discord: https://discord.gg/Pgp89VwsKw https://i.imgur.com/LoKB7Xn.png Isn't ending the game at plasteel pretty boring? With more and more mods and DLCs introducing new interesting challenges, it'd be useful to be able to grab something... Beyond ...
Anomalies Expected Addon
Created by Fallen
An addon for MrHydralisk's Anomalies Expected mod, which adds more anomalies. Dependent on AE since it uses it's code Mod contents Currently adds seven more anomalies. More might be added later Supported languages: English, Russian. Available anomalies: Ra...
Creep Joiners Have Feelings
Created by Halicade
Because of the way CreepJoiners are configured, they do not have their hidden compatibility stat with regular pawns calculated. This means they are unable to romance other pawns. It also prevents them from hating another pawn so much that they fight each o...
[AV] Sparkling jade
Created by Veltaris
This mod is about making jade more useful by giving it a fictional electric property as the main resource for tribals to maintain mechs which they might acquire. Obviously it doesn't end with tribal technologies. https://i.imgur.com/nHftucr.png Added Resea...
Anomalies Expected
If you want more anomalies to explore and experiment with, then you might like this mod. Mod Contents Mod adding new anomalies for Anomaly DLC. With it own benefits and risks. Most anomalies here give you some benefit for keeping them in colony with it own...
Potions! and more.
Created by aRTEMIISH
https://i.imgur.com/ylaaBMw.png This mod adds customizable potions, stimpacks and a few ingredients to add more variety. Basically combat focused cocktails. https://i.imgur.com/HiiZlwM.png https://i.imgur.com/eGpg5kT.png Biotech DLC required https://i.imgu...
No Rest for the Horax
Created by DemonX3
No time to wait for psychic rituals to cooldown, keep chanting. Decreases all Anomaly DLC psychic ritual cooldowns to 1 hour. Cult of Horax takes no responsibility for any reality shattering events upon provoking the void 8 times a day nor does it cover wi...
RimSaga
Created by blobwatanabe
RimSaga uses free (in certain regions) AI to write the story of your colony like a novel while you play For RimSaga to work you must go to mod options and enter a Google Gemini API key: https://aistudio.google.com/app/apikey Please submit bug reports and f...
ReBuild: Doors and Corners
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 1.2-Miller-rev4 https://i.imgur.com/MyICxlu.png More content, bug fixes, etc! This is just th...
Forest Gods
Created by FaintingGoat
The old stories say that something powerful lurks in the darkest depths of the forest. The settlements that worship nature will pray to those creatures; for good weather, for a bountiful harvest, but mostly for their gods to leave them alone. Superstitious...
Trash Mod
Created by ferny
TRASH MOD This aims to make trash and waste management a more fundamental gameplay element to Rimworld. This mod adds a configurable tally to each colonist which goes up when they clean filth. When they reach the set maximum, by default 50, they will wrap ...
Undergrounders: Mortuary Crypts and Catacombs
Created by BattIeBear
V1.5 Have so many skulls and corpses you don't know what to do with them? Like making tombs or cemeteries but running out of space? Just wish there were more skull motifs? This mod adds three new buildings: the Grim Visage, Death Masque, and Tomb. The Grim...
Gene Nodes - Genes for Sale
Created by RedMattis
This mod adds more Gene Nodes with predefined/themed content for you to build or purchase. Suitable for those who would rather trade resources for their chosen genes rather than build a lab and extract. If you have a gene node near an Gene Assembler it pro...
Wall-mounted turret
Created by l
This adds a new turret that can be placed on the wall, and has the same performance as a normal turret, with only a slightly longer build time. With this mod, we can increase the number of places for pawns to walk....
MegaTerrarium
MegaTerrarium This mod was exhibited at the "Cassandra Cup 2024", a mod submission festival held on the RimWorld Discord server in Japan. Since we are here, we decided to share it here. I hope you enjoy it. About this mod This mod adds an animal called “Me...
New Anomaly Threats
Created by GoGaTio
About This mod adds new entities to Anomaly DLC. They all are in fact threats, but some have useful abilities or benefits. There also one new research, new incidents and Void Awaikening ending addition. Codex entries: Clotted pain Rusted mass Rusted soldie...
Grimoires
Created by LTS
Adds Grimoires; books that act as psytrainers for anomalies' dark psychic abilities....
Improved Void touched
Created by Dankan37
Improved Void Touched If you've finished the Anomaly DLC, you know that the original VoidTouched buff feels a bit... lacking. You've just channeled an Archotech entity into a colonist and all they get is some minor health regen and buffs. The machine was c...
[ARY] Forsake The Cube [1.5]
Created by Arylice
"I am the anticube to you. Fallen from the sky..." #arylice   #aryac   #aryftc   #aryftgc   #anti ㅤ #TeamFleshAnomaly Tired of that cube making your Pawns sculpt filthy cubes on the ground and giving them obsessions over a mere shape? Or thought it was kin...
Thunderstorm
Created by Neko
About Change the sound of thunderstorms to be insanely loud, that's all. Now you can choose which sounds to replace or not in the options, it is available in Options ➡ Mod options ➡ More Mod Settings. Warning Do not modification, redistribution, or commerc...
VAE Handwear and Footwear Addon
Created by bunx2021
Current Version - 2.2 (Version is only related to itself, and not the version compatibility with Core game.) Version History can be found here - https://github.com/BunX1/Vanilla-Armour-Expanded-Handwear-and-Footwear-Addon/blob/main/Version%20History New - ...
Enchanted Sword
Created by BlackMarket420
https://i.imgur.com/GXMqTL1.png Adds a legendary enchanted sword in your playthrough. Inspired from the enchanted sword from terraria, albeit with a few modifications. This mod was created in order to test out the codes from Pandora's Framework, and what b...
Dryadic Tech - Tribal Biotech
Created by heineman1412
Ever since the release of biotech I've been waiting for someone to release a mod allowing for genetic engineering in the tribal era. Unfortunately, nobody else has. So I took it upon myself to make this simple mod. So whether you're making a tribal cult or...
Zone To Schedule
Created by Mlie
https://i.imgur.com/iCj5o7O.png If there is an area that matches a pawns current schedule-type they will automatically be confined to that area. For example, if you define an area with the name "Work" then any time a pawns schedule is set to Work, their al...
Salvaging
Created by turkler
Salvaging - Mining out the old world. Salvaging is a simple mod that overhauls how components are obtained in the early game. Now, instead of mining out Compacted Machinery from mountains, you must dig out the remains of the ancient civilizations and scave...
Natural Gifts
Created by אַבְרָהָם
Remember the melancholy of human existence; even ghosts stray from the path of righteousness Natural Gifts adds extremely powerful genes or "gifts" based on the Asian energies of Qi/Ki/Chi. These gifts are themed heavily around the concept of psychic energ...
Vehicles Wrecks Expanded
Created by explorer.n11
This simple addon for Vanilla Vehicles Expanded - Tier 3 add to the game 21 more wrecks for tier 1 and tier 2 vehicles from Vanilla Vehicles Expanded mod (except boats). Future plans: Settings page - choosing what wreck would spawn in the world. Spawn syst...
Bags Pack
Created by WonYoungjun
This mode adds Bags that are useful in various eras. 2024.07.29 - Added Field Bag, Pouch, Sack 2024.08.07 -Separate layer added -Some bag image sizes increased -Bags performance adjusted -Carrying Bundle, Military Bag, Advanced Military Bag added +Korean t...
Medieval Overhaul: Air Vehicles
Created by GA-YUKI
Added two medieval vehicles: Hot Air Balloon and Airship. Research on them is unlocked after Engineering. Research on airships requires a special book. Building a hot air balloon requires 300 cloth, 125 woodlog, 25 steel, and 5 component basic. It can carr...
Eat At Campfire
Created by kad
Ever wanted to engage in some campsite grubbin'? Overview This mod simply makes it so that colonists are allowed to eat at campfires. *Crazy concept!!* Works with Vanilla Furniture Expanded Recommended mod: Sitting Spot by amefurashi Since a place to sit i...
[FSF] Advanced Bionics Expansion
Created by FrozenSnowFox
Description This mod includes my other mod Vanilla Bionics Expansion which fills in all the missing vanilla prosthetics, bionics and archotech so it's not required. This mod expands the scope past the normal vanilla bionics. It adds a new set of advanced b...
GiTS Cyberbrains
Created by themoistestwhale
This mod adds 23 cyberbrains from the world of Ghost in the Shell! These are advanced brain cybernetics where micromachines graft microcircuitry to organic tissue, creating a hybrid of the original brain tissue with cybernetic components known as a cyberbr...
Ancient amorphous threat
Created by mo
DETAIL This mod introduces a unique humanoid boss, an ancient amorphous threat, accompanied by a series of events linked to its equipment,and two original music tracks. Upon defeating the boss, you have the opportunity to recruit it. CONTANT https://p.sda1...
Wirehead Style
Created by Tleno
Do you seek a techy colony vibe, but hexagon-crazed Techist style disappoints you? This mod Introduces a new tech-focused ideoligion style that eschews techist hexagons for exposed cables and messy piles of electronics, for all your techno-cultist, electro...
Children only ideology
Created by cvetoch
New meme, precepts, rituals and ritual rewards for children-only playthrough, including ritual to banish grown up pawn and ritual rewards to recruit children and babies. I've long since wanted to make a Fallout 3 Little Lamplight run with only kids in the ...
Boathouse Doors
Created by NuanKi
Boathouse Doors: Your Boats’ New Best Friend! Ever wished there was a better way to keep your boats safe in RimWorld? Well, Boathouse Doors is here to make that wish come true! Forget the old hassle of makeshift enclosures. Our mod introduces a brand-new s...
More VFE-I2 Hives
Created by DrwalZ
Adds more hives to the game, using the hive code from vanilla factions expanded - insectoids 2. This mod adds a large artificial sorne hive that allows you to get queen insectoids. The hive costs 300 insect jelly, 50 royal insect jelly and 2 sorne pherocor...
Spirits - Lightweight
Created by Dishonest
Introduction This is a lightweight mod introducing spirits: invulnerable pawns with limited capabilities. I created this as a proof-of-concept to the mod I'm currently making. Before I get too ambitious with the project I thought I'd release this as a teas...
Let Me Skill For You
Created by The Village Guy
A simple, configurable tool that assists with work priority assignment by assigning a given number of pawns to a specific task with a given priority, and ensuring that they are always the best. To put another way, for each work type (Research, Cooking, War...
Portable Blueprint
Created by LS
Overview Add portable blueprint and tent. Instead of requiring the blueprint to be made on a dedicated workbench, the required materials will automatically be included in the caravan's cargo when it is added to the caravan's load. How To Use First, a dedic...
Vanilla Expanded: Hero Backgrounds
Created by ferny
What does this do? This adds a curated selection of the highest quality Vanilla Expanded hero characters as additional backgrounds in the pool. Does this replace existing backgrounds? Yes. This replaces the existing character-less versions of the existing ...
Smart Flood Light
Created by xrushha
Have you ever thought that flood lights should only turn on during the night instead of working all day long? Well, I have, so here's a mod that makes flood lights turn off in the morning (6 AM, to be precise) and turn back on in the evening (around 7 PM)....
Ancient urban ruins
Created by mo
DETAIL This mod offers a variety of urban exploration experiences and maps, featuring an extensive collection of architectural and debris art assets, and includes a system for importing floor plans and generating quest maps. CONTENT https://i.imgur.com/cYL...
Aerocraft Framework - Retexture (FORKED)
Created by Apache
This mod replaces, 空曜 Aerocraft Framework's textures with alternate textures for Aircrafts and weapons! ...
Attract Creep Joiner Ritual
Created by Teridax
Adds "Attract creep joiner" psychic ritual. Costs 1 shard, 15 day cooldown. Requires basic rituals tech. Creeps from this ritual can have any downside except metalhorror. ...
Rimball
Created by Arcjc
Adds a football pitch to the game, the pitch is a Joy type that allows your pawns to practice playing football ! A maximum of 6 pawns can use it at the same time as they run around practising. Comes with 5 different pitch types, the first 4 are all identic...
[TW]Decorative roof 装饰屋顶
Created by 堂丸
This mod adds a new building type: decorative roofs. This roof is only 1x1 size, there is a button to switch show or hide roof, can be expanded more size and shape of the roof easily. https://p.sda1.dev/19/c7b1b2c833c092a5ec4bd1313e25fb97/封面设计1-03.png http...
VFE-I2 Adjustments Patch
Created by Zergologist
This little patch changes a couple of values around, largest of them being the jelly morpher. Instead of being straight up better than an empress in terms of jelly production, it is now significantly weaker; it's only benefit is how soon it starts producin...
Oni Xenotype
Created by Eclair
This mod adds a oni xenotype and its own faction. This mod is fork biotech version of "Oni of the rim". Original HAR version is: Oni of the Rim. https://i.imgur.com/wCXsBH5.png https://i.imgur.com/QSUIU3h.png https://i.imgur.com/aup8UXd.png The mysterious ...
Vanilla Patches
Created by ThatHitmann
Adds a massive number of tiny vanilla patches, fixes, and features: Faction comprised mostly of wasters are less upset by pollution dumping (it counts as a quarter of the amount of pollution). ---BIOTECH ONLY! Footsteps are quieter on carpet (heard from 3....
K's Snarelanterns
Created by Kokkido
NOTE: I'm going to be honest, I made this mod before Anomaly was announced and just forgot about it. I'm releasing it now because I don't really have the time to work on this and I want to clean out my computer. If anyone wants to adopt it(or any of my oth...
Neolithic Frankenpatch
Created by cyanobot
This mod is a big pack of XML patches that aim to integrate a number of neolithic-era mods with each other in a smooth and balanced manner. Core aims: Integration: where different mods add mechanics that seem like they should interact with each other, make...
Dryads & Gauranlen Trees Reworked
Created by RedMattis
Instead of endless pruning the effectiveness of dryads and their trees depends on nature shrines and a respect for nature. Better Dryads https://i.imgur.com/7sUWmhM.png Dryads will now be much more active in helping your colonists. They will now plant cert...
Drawbridges
Created by Siveen
The mod adds drawbridges in various sizes. While raised, Sea Vehicles can path through them. While lowered, ground vehicles and Pawns can path through them. Comes in three sizes (2x6, 3x6 and 5x6). Can carry pipelines and power (use underground versions fo...
No Random Ideologies
Created by Mlie
https://i.imgur.com/iCj5o7O.png Do you have some good ideologies saved and wish that the other factions would use them instead of the some random ideology? This mod will use your saved ideologies when other factions are generated and choose one if possible...
Alpha Vehicles - Early Cars
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - Adds 10 early cars for Tier 1. These are all worse fuel and stats-wise than any of the Vanilla Vehicles Expanded Tier 1 vehicles, but take a lot less materials to build, and less time - 2 new early car parts Balan...
Animated Revia Ears
Cute animated Revia ears Doesn't affects Rimworld performance. Compatible with Revia Race - Biotech and Revia Race - HAR...
Animated Revia Tails
Cute animated Revia tails Doesn't affects Rimworld performance. Compatible with Revia Race - Biotech and Revia Race - HAR...
QSJ's Adaptive Armory Storage
Created by Quickshot Jimmy
Finally, a place for me to put all the guns I hoard from dead raiders. https://i.imgur.com/lwmy11p.png What is this? Adds some industrial-flavoured weapons storage, based on Adaptive Storage Framework. In my current playthrough I committed entirely to repl...
Vanilla Psycasts Expanded - Runesmith
Created by Irecreeper
Overview Adds a brand new Vanilla Psycasts Expanded psycast tree to Rimworld, the Runesmith. Features a complete ten psycasts / spells. Runesmiths engrave Runecircles during times of calm, which are then Invoked by several of their psycasts on a later date...
Red's Performance Fixes (aka. Comp EggLayer Fix)
Created by RedMattis
TL;DR: Less Laagggg. Game Run Better. Computer suffering less; Yay! As of writing this just swaps out ONE very expensive Ludeon method. The... dreaded Egg laying! It really doesn't have to tick and look-up food needs every.single.tick! Gah! I bet you're se...
[AV] Work Queen
Created by Veltaris
Adds a variant of the war queen mech: the work queen, capable of gestating various worker urchins. Work queen operating instructions Have you ever had an emergency where you needed a lot of manpower but didn't have enough? We are here to help you out! Need...
Simple Trans
Created by Runaway
Simple Trans This mod adds a simple system for differentiating how pawns interact with pregnancy and AGAR (Assigned Gender at Rimworld). This mod was inspired by frustration with other options for having explicitly trans pawns. No shade on RJW, Universal P...
More grouped buildings
Created by Warspite Enthusiast
This is a simple mod that groups some similar buildings into a drop down menu instead of clogging their respective tabs. NOTICE Thanks to Cedaro, we now have a lightweight and very nice looking solution for stuffable grouped buildings that requires Float S...
[SK] Simple Minigun Rework
Created by Settlerking
A simple and (IMHO) much more fun version of the minigun. The Minigun is a largely useless weapon in Rimworld, it's rare, only reliably showing up in the hands of mechanoids and ultra late game raiders. The Minigun has a dedicated research just to craft it...
Vehicles Wrecks Expanded - Revisited
Created by vin
https://i.imgur.com/1lZQ3kR.png Retextures, recolors, converts to .dds, and up-scales the wreck textures from Vehicle Wrecks Expanded by explorer.n11 (an add-on for the mod Vanilla Vehicles Expanded) to fit the vanilla and VVE aesthetic. The original mod m...
Food Texture Variety Core
Created by FaintingGoat
Are your colonists tired of eating the same unidentifiable round blob day in and day out? Are you longing for some variety in their meals, without micromanaging a dozen different recipes that require a bunch of different ingredients? This mod contains the ...
Grey Goo Flavour Pack
Created by Mr Samuel Streamer
Disclaimer! The work within is almost 99% the work of the incredibly talented Keyz! I am simply uploading the beta version to the workshop while the final kinks and issues are resolved! Please refer to this very handy github graph to see contributors to th...
Gene Fabrication
Created by Happycam
https://i.imgur.com/uY2hXM2.png Are you tired of trying to get a specific gene after hours of grinding quests, extracting, and trading? With massive mod lists with hundreds of new genes, is it even worth losing your sanity over it? Your colony could alread...
活铁网 Living Wire
Created by 382K!
Added an advanced entity inspired by Pax Britannica(a mod of Hearts of Iron IV). -Passive periodic area damage, a troublesome debuff effect with a probability, causing high damage to buildings. -Defeat it to unlock the surgery to remove this debuff and a s...
Multi-Doctor Surgery
Created by MasterPNJ
🏥 Multi-Doctor Surgery Mod Enhance your medical operations with a coordinated team of doctors! This mod transforms surgeries into true team efforts by allowing you to assign multiple doctors to assist a lead surgeon. Enjoy boosted efficiency thanks to the ...
Map Saver
Created by Nova
https://i.imgur.com/24jjVM0.png This mod allows players to be able to store maps into files, so they can be loaded into other saves without any hassle. https://i.imgur.com/c24vn9Z.png - Save maps so you can play them whenever you want to. - Load any map in...
Food Texture Variety
Created by FaintingGoat
This is an older, less intrusive version of the Food Texture Variety Mod. If you want to replace the base game meals, use Food Texture Variety - Replacement Are your colonists tired of eating the same unidentifiable round blob day in and day out? Are you l...
[YH]Misc - Time Freezing Spot
Created by 夜海
Time Freezing Spot, A magical spot, located in the Misc. Used in a similar way to a Cryptosleepcasket, players can command pawn to stand on the spot. All activity of the pawn standing on the spot will stop, but the pawn will still be visible to the player....
Keyz' Boss Bars
Created by keyz182
KeyzBossBars Boss bars? Boss bars. Adds boss bars to the games bosses. Currently: Apocriton Warqueen Diabolus Dreadmeld It also adds boss bars to faction leaders, which can be switched off in the mod settings. Sub Bars show the boss' vital parts, so knocki...
Ancient Urban Ruins All Deconstructible
Created by Meteores
Have you tried living in the ruins of cities? It's not that easy to get several floors, but I personally want to. It is very difficult to rebuild everything to suit your needs in cities, because getting rid of all the junk is incredibly long and tedious, a...
Automatic Parking
Created by Rabiosus
Add automatic parking feature to the vehicle. Set Parking Location: - Save Position: Click the gizmo to save the vehicle's current position and orientation. - Auto-Park: Click the gizmo again to automatically park the vehicle at the saved location. - Reset...
Bionix Automator
Created by Nalzurin
Bionix Automator in-game description: "In the advanced Glitterworlds where human technology is at its highest, the Bionix Automator stands as a pinnacle of medical innovation. This advanced device automates the complex and delicate process of installing bi...
Expanded Biotech Style Abilities
Created by Alite
This mod requires the EBSG Framework for the ability comps and the think tree stuff. If you want your colonists to automatically cast certain abilities, you will need to go to the EBSG Framework mod menu to enable them individually. Please remember that th...
Do Recreation When Idle
Created by Xercaine
Note: Many people are commenting about the recreation loop incompatibility and RocketMan incompatibility. This was a commissioned mod, and my programming is limited, so I likely won't be able to make a patch myself. Seobongzu has made a simplified version ...
Circuit Breaker Retexture
Created by Nishe
https://i.imgur.com/0j6mS8K.png So, I saw this new mod on the workshop and thought damn, that's a really cool idea. Then I was overcome with the urge to make a cool looking retexture for it and this is the result. It is now rotatable and has on/off texture...
Bonded Animals RNG
Created by Scurvyez
Discord: steveo.o steam: Scurvyez https://imgur.com/2p03pkM.png https://i.imgur.com/wsFzGcp.png This mod adds a little variety to the animals of your colony. When an animal becomes bonded to a colonist (or simply has a master), said animal will gain a rand...
Ratkin Xenotype
Created by Seanggag
Modders who need help should go here... https://i.imgur.com/iF0CvWf.png -- Original mod by NewRatkinPlus https://steamcommunity.com/sharedfiles/filedetails/?id=1578693166 If the original author requests it, I will remove this mod. -- Korean translation now...
Declare Victory!
Created by Aelanna
Declare victory on your own terms! Mod Contents This mini-mod allowed you to declare victory at any time by going to your mod options and pushing the button! Create custom ending credits messages for your victory declarations! Find closure for saves you ha...
Ars Mythica - VPE Puppeteer Expansion
Created by Myf
https://i.imgur.com/e9st3X2.png Ars Mythica - VPE Puppeteer Expansion is my love letter to Vanilla Psycasts Expanded Puppeteer. It's a expansion that I want to continue to add more and more to, I believe Puppeteers in VPE are extrodinary, the idea of using...
Gideon Golden - Golden Cube expansion
Created by ThatHitmann
I created this mod for a Youtube series you can find here: https://www.youtube.com/playlist?list=PLN9zwLoDoI9ilWkKE9omxJ5aIj0f2jp1_ Gideon Golden is made of solid 18 karat gold; the remaining 25% of his body mass being protein powder. Gideon will not hesit...
Map-Wide Range Psychic Harmonizer
Created by OceanicOxen
Makes the psychic harmonizer from the Royalty DLC not check for range when it applies its mood buff. This means it has infinite range as long as they are on the same map tile as the pawn with the harmonizer....
LWM's Adaptive Deep Storage
Created by vin
https://i.imgur.com/yMY2n8Q.png An independent port and update of LWM's Deep Storage to the performance friendly Adaptive Storage Framework. This mod implements Sir Van's Retexture along side texture samples made by Phaneron and Reel that were configured t...
Pass It Through The Window!
Created by SilkCircuit
A two-sided pass-through window for transferring items between rooms without entering or disrupting the other room's climate—perfect for moving raw food directly to the kitchen or cold storage. Whether you're forcing colonists to deliver slave body straps ...
Det's Xenotypes - Keshig
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome, to another installment of Det's Xenotypes, this time around we're adventuring through the depths of history, drudging through manuscripts of long-g...
Custom Music
Created by Chais
Looking for co-maintainers I haven't actively played the game in months, which leads to me frequently missing updates. I don't want the mod to fall into disrepair so I'm looking for someone to help keep the mod up-to-date with the game. Feel free to contac...
Power Poles Extended
Created by gloriousyuri
https://i.postimg.cc/N0c3Pt0W/powerpoles-18.png Retexture the power pole mod and add some extra variants Features Retexture the wooden power pole Add wooden power pole with lamp Add a steel/modern variant New! Retexture the power poles from Fortification: ...
Path Avoid (Continued)
Created by missionz3r0
Path Avoid allows you to "nudge" the pathfinding system for your pawns, to make them prefer and avoid different areas. Use it to make your pawns follow pathways in your base, or avoid passing through a freezer to get to the other side! Avoidance won't prev...
I will be back
Created by 骸鸾
——————Description—————— “I will be back” is a small mod to enrich the kidnapped system in Rimworld. In Vanilla, having a colonist kidnapped is almost as bad as being dead. Now “I will be back” gives your kidnapped colonists the chance to return to the colo...
Adaptive Primitive Storage
Created by vin
https://i.imgur.com/yMY2n8Q.png This mod is an independent port of Primitive Storage by Hydromancerx and velcroboy333 from the LWM's Deep Storage to the Adaptive Storage Framework using the Primitive Storage Retexture and restyle made by Phaneron. This mod...
DSPBGM
Created by URANINITERESIDUE
27 BGMs from Dyson Sphere Program, including 26 from the original soundtrack and the unreleased universe-3...
Cover Autonomy
Created by ThatCoolSnek
Cover Autonomy - Beta v0.3 Special Thanks to ThatCoolSnek for helping publish this mod on the Workshop! Enhance your colonists' combat tactics with intelligent, automated cover-seeking behavior - now with even smarter formation management and customization...
[LYN] Magical Conversion Staff
Created by Lyn the Cookie
About This mod simply adds a ranged attack to the conversion staff and renames it to "magic staff". It has the same stats as a recurve bow. The conversion staff now has an additional cost of 20 Jade, so its more expensive of a ranged weapon than the bow, b...
Combat Dryads
Created by XelNigma
Gave most dryads a combat upgrade. -The Woodmaker dryad was given a rapid leaf attack. -The Carrier dryad was given a sturdy rock throw attack. -The Berryemaker dryad was given toxic needles. -The Medicinemaker dryad was given a toxic grenade styled attack...
Simple Weapon Aptitudes for VRE - Hussars
Created by turkler
https://i.imgur.com/ySSveRf.png Before everything, a rant The weapon aptitude system from VRE - Hussars is absolutely bonkers. It generates a unique aptitude gene for every weapon you have loaded. This makes it more or less impossible to actively seek an a...
I Am Hungry(continued)
Created by velcroboy333
Notes: Compatibility has been added for Vanilla Fishing Expanded and RF Fishing Rework Original Author: Trunken Original Description: Yummy! Vanilla friendly food with unique thoughts and tastes in a simplistic way. - Campfire to cook (lasting & warm) - St...
Pesky's Arcanist Ideology Style Pack
Created by Pesky
An ideological style inspired by Tactical Breach Wizards. This style currently reskins: - Axe - Breach Axe - Club - Gladius - Ikwa - Knife - Longsword - Mace - Spear - Assault Rifle - Autopistol - Bolt-action Rifle - EMP Launcher - Heavy SMG - Incendiary L...
Convert Slaves
Created by DissentKindly
--- Convert Slaves for RimWorld 1.5 by DissentKindly --- Ever had the following incident happen to you? You were playing as a faction with memes favorable to slavery. Traders, Raiders, whatever, and you happened to catch an unwitting Pawn and put him in yo...
More Ritual Seats
Created by Toastyman
Summary This mod aims to give ideoligions more variety and flavor by adding more ritual seats. Ritual standing spots: simple spots for spectators to stand on Prie-dieux: single-tile benches for pawns to kneel on Box pews: two-by-two-tile pews that are encl...
[sbz] Endless Recreation
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif Endless Recreation · Safe to add or remove from a save game When idle, colonists spend their time on recreation, not wandering Of course, they'll still work when there's work to do, eat when hungry, and sleep when tired. You...
OpenRimWorldAI
Created by LoneLemone
Dear Developers: packageId = OpenRimWorldAI.Base Use 'await OpenRimWorldAI.AI.SendPromptAsync(prompt,)' to send prompts. Outputs will be returned as string and create an alert. (showAlert is False by default) Character Limitation: 128,000 characters max (A...
Medieval Fantasy Psycaster Raids
Created by Waffleman
As someone who always enjoyed the amazing Vanilla Psycasts Expanded paths over Rimworld of Magic, I was bothered by the lack of psycasters in medieval factions, especially when re-flavored into traditional fantasy classes using mods like the RPG Adventure ...
Pyro Baby-Sitters Club
Created by 1trickPwnyta
When a pyromaniac decides to commit arson in the nursery during baby's tummy time adventures, you might need the services of a babysitter. Not for the baby, but for the pyromaniac. Simply select a firefighting-capable colonist, right-click the pyromaniac w...
[sbz] Neat Storage
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif Neat Storage · Safe to add to a save game Add 19 types of furniture for neat storage I got tired of having 300 shelves with the same design. I wanted furniture that could neatly display items without any being hidden, so I c...
Mechanitor Encounters
Created by turkler
https://i.imgur.com/qJMIhP8.png https://i.imgur.com/ySSveRf.png This mod adds a variety of mechanitor encounters where you can fight against other mechanitors for powerful, exotic treasures! A brief overview of the content added by this mod https://i.imgur...
Restore Content - Progression: Storage
Created by DrKartoffelsalat
Simple patch that undoes Adpative Primitive Storage content removal from Progession: Storage. Restores Storage Pit/Cellars and Meat Rack. Load after Adpative Primitive Storage and Progession: Storage...
Davai's Sorted Categories
Created by Davai
Description Downloaded too many content mods and now stockpile settings is a total mess? Don't pass by! This mod sorts out many various things from the game and many various mods, mostly Vanilla Expanded series, to new categories for convenient stockpile m...
Vanilla Gun Styles
Created by Poob
Adds ideology style textures for vanilla guns, while trying to remain true to original weapons. Note This is the vanilla version of this mod: Authentic Gun Styles. If you use CE, that mod might suit your needs better. Vanilla Gun Styles on the other hand m...
VFE - Ancients: Dragon's Vaults
Created by DragonKing
https://i.imgur.com/qGBxoXc.gif Features This mod adds 19 additional vaults to the Vanilla Factions Expanded - Ancients sealed vault starting scenario, inspired by the original vaults from the same mod. Each of the added vaults vary in size and complexity,...
Proper Polearms
Created by turkler
https://i.imgur.com/ySSveRf.png This is a simple mod that gives some extra range to long polearm-style weapons like halberds, spears, etc. This allows you to do stuff like form actual phalanx formations, with a backline of spearmen striking from behind you...
Tidy Designation
Created by Cedaro
Hide designation window when selected an item, and show back when deselected, so the entire screen is available for placing ... Can anyone tell me how to upload a GIF as cover?...
Prisoner Restraints
Created by SilkCircuit
Unbreakable prisoners? Unwaveringly loyal captives? Not anymore. Prisoner Restraints introduces new methods to break down resistance and a progression system that can make unwaveringly loyal prisoners recruitable. https://i.imgur.com/uwyJ4Hb.png Use fear, ...
More Creepjoiners
Created by Metalocif
Adds a few more possible benefits Anomaly's creepjoiners can get. 04/04: Update 1.2 Added 1 benefit (metalhive). More to come. Tree Devourer Grants the ability to destroy Anima, Gauranlen, Polux, and Harbinger trees to get a stacking buff specific to each ...
Trap Retexture
Created by Guezzy
This mod gives your traps a more realistic and immersive look! Traditional spike traps are now replaced with simple, wooden stakes driven directly into the ground, offering a clean and natural aesthetic. The stakes, made from light wood and smooth metal, a...
Technical map Vehicles
Created by mo
introduction Four vehicles with built-in maps on the rear cargo box have been added, allowing you to place any size suitable building or construct a house on their cargo box, as long as you want. Or the wildest modification, placing a uranium cannon in the...
Auto Dissector
Created by LingLuo
Language: Simplified Chinese, English(from DeepSeek) An automated surgical device has been added, which can help you precisely remove diseased organs or detach any bionic implants you deem unnecessary. It can also be used for processing prisoners, allowing...
Pawn Marker
Created by Kraxous
https://i.imgur.com/tE28cZ7.gif Sick to death of trying to remember which pawns to draft? What a quick visual aide that distinguishes the losers vs the winners? Welcome to Pawn Marker! A blissful and easy-to-use QOL mod that allows you to mark pawns for qu...
Colonist Merger
Created by SilkCircuit
Why waste food on two good pawns when you can waste food on one great pawn? This mod adds the Amalgamation Chamber which merges two colonists into a single, superior entity, blending their skills, traits, and identities while erasing their original forms. ...
VTE - Proxy Heat Patch
Created by Wolfy
Patch allowing proxy heat to affect furniture surrounding heat sources. Credits: The original Preview Artwork by the Vanilla Expanded Team...
Auxiliaries Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? This adds a Auxiliaries category that contains all of the linkables, and any other building that serves only to assist another. Mod Support - Architect Icons, has its own icon - Medieval Overhaul - Roo's P...
Drag-Sorting
Created by ferny
What does this do? Watch the demonstration video, it gives a good look. This is a mod that allows you to quickly organize your game through dragging with right-click. This is meant to be a vanilla feeling mod, so players don't have to go digging in mod con...
VFE - Ancients: Dragon's Overhauled Vaults
Created by DragonKing
https://i.imgur.com/qGBxoXc.gif Features This mod overhauls the original vaults from Vanilla Factions Expanded - Ancients, by reworking each vault design, but sticking close to the original concepts. Both sealed and looted variants are included. The primar...
Factories: Re-Examined
Created by Smxrez
https://i.postimg.cc/PrtYpZ92/Details.png Ever played VFE - Mechanoids and thought, "These factories are cool, but they just don’t seem worth it?" I thought the same, which is why I created this mod! I’ve overhauled research costs, building costs, and reci...
[RX97] Simple Raft
Created by Rangelx97
The peak of caveman engineering it a adds a raft that works as a 5X7 platform ...
Fantasy Quest Rewards Retexture
Created by SereQ
https://i.imgur.com/e7oHGRO.png Sup guys, it has been a while since my last release. Welcome to next mod in my (still not named) series of retextures aiming at bringing some of your favourite mods into my art style heavily inspired by the Medieval Overhaul...
Arthur GC's Hunting Grounds: Prey Overpopulation Control
Created by Arthur GC
🦅 Arthur GC's Hunting Grounds: Prey Overpopulation Control 🦅 Hunting Grounds introduces a more dynamic predator system to RimWorld, ensuring better ecosystem balance by spawning predators when the prey population increases. 🦊 Predators Respond to Prey Over...
The Dead Man's Switch-more dozer
Created by 米莉拉瓦莱丽
This was a competitive bidding elimination project for a colonial fleet. A dragon-maid engineer from Aleson Industry and a Mirira engineer from Nara Industry collaborated to present the following ten proposals. Unfortunately, these models were deemed unsui...
One with Death
Created by Rokuni
----UPDATE IS OUT!---- Have fun! this is a small sneakpeak of the update https://i.imgur.com/xVC49rp.png ------------------------------------------------------------ To get the first green crystal first find the book, then once you have a necromancer read ...
The Army Of Fetid Corpses 1.5
Created by BlackMarket420
https://i.imgur.com/Jnebip5.png Greetings fellow rimrims, and welcome to The Army Of Fetid Corpses 1.5. This mod is a remaster and newly improved version of the previous 1.4 version of the mod, in which it adds new monsters, new weapons, new apparels, new ...
Laser Weapons: Re-Examined
Created by Smxrez
https://i.postimg.cc/PrtYpZ92/Details.png Laser weapons! Who doesn’t love them? Me! I just like them. But I felt I had the potential to love them, so I made a bunch of changes and additions to make lasers more appealing. First, I modified and added researc...
Rustic Meal Retexture
Created by Jelheb
After playing Medieval Overhaul for a few playthroughs and then returning to VE mods, one of the things that hit me the most was the vanilla meal trays. Not only do they look subpar compared to the rest of the VE content, but they also don’t thematically f...
Chemfuel Retextured : For Medieval and Tribal
Created by Hexacon
I made this for my tribal playthrough. it can be used by tribals or medieval folks. I'm not an artist so this took me a long time to make If you have any suggestion for other simple stuff to make please tell me in the comment or ping me in the Rimworld dis...
Semi Random Research: Progression Fork
Created by Arodoid
Disclaimer This is a mod originally beautifully designed by Captain Muscles, lovingly maintained and added to by GrobmotoriGER, and ultimately forked by Arodoid. This mod would never have been possible without these excellent developers, and this is merely...
Security: Re-Examined
Created by Smxrez
https://i.postimg.cc/PrtYpZ92/Details.png We all need to protect our colony—ah, fuck it, I can't think of anything creative for this one. You know the drill: I feel the mod has some balance/design issues, so I rebalanced existing content and added some new...
Non-Lethal: Re-Examined
Created by Smxrez
https://i.postimg.cc/PrtYpZ92/Details.png Sometimes, less lethal violence is the answer, however I wish we had some more options. I guess that’s how we ended up here. I haven’t changed much since the existing content is in a good place so all it just neede...
Clean Categories: Dropdowns
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? This is a lite mod that patches many (but not too many) buildings into little dropdown packages. Most of these patches involve sizing, identical variations, or extremely niche buildings. Nothing crazy, lik...
Scrollable Genelist
Created by Mlie
https://i.imgur.com/iCj5o7O.png When using the xenotype editor, the window showing the selected genes does not have a scroll-bar for some reason. This makes the selected genes-area just continue to grow causing it to push out the rest of the genes when edi...
VPE - Horaxian
Created by Sentinel
Master the power to manifest the horrors of the void against your foes! Psycasts: Tier 1: Inhumanization: Opens the eyes of the affected, causing them to become inhumanized after an humanity break. Bioferrite Transmutation Study: Reflect on the origin of t...
[LYN] Add-On for Vanilla Traits Expanded (Unoffical Update)
Created by Settlerking
Update to 1.5 of this mod https://steamcommunity.com/sharedfiles/filedetails/?id=2634423596&searchtext=add+on+traits Done with permission as of this message on the original page: Modding Note: I'm giving permission to anyone to modify, fork, update, or use...
Medieval Overlap Remover
Created by JoeOwnage
https://i.imgur.com/QfUPexK.png Description This mod uses ReplaceLib (thanks Ferny!) to get rid of the overlap between Medieval Overhaul and Vanilla Factions Expanded: Medieval 2. Changes - De-duplication of Grapes, Must, Wine, Castle Wall, Hearth, Fur Bed...
VPE - Mechanitor
Created by Sentinel
Create and upgrade your own army of mechanoids! Psycasts: Tier 1: Manifest Mechlink: Uses the power of the psylink to create a mechlink. Tier 2: Summon Militor: Bandwidth Cost: 1 (The mechanoid must still be hacked manually.) Precept: Ambush Psychically ha...
Reinforced Mechanoid2 Extended
Created by Eclair
Personally created patch for reinforced mechanoid2! Some balancing patches are included except the features below. Currently maintained version is: Reinforced Mechanoid 2 (Continued) by mlie. https://i.imgur.com/VF3VNQX.png Locust GIF: https://i.imgur.com/...
VVE - Secondary Weapons
Created by 050
Vanilla Vehicles Expanded - Secondary Weapons addon Adds secondary weapons into VVE combat vehicles, and even more with Vanilla Vehicles Expanded - Upgrades and Vanilla Vehicles Expanded - Tier 3 and VVE: Tier 3 Upgrades. Combat Extended compatible. Warnin...
Grievous Wounds
Created by SirProok
Grievous Wounds "A scratch? That was your spine, darling." In the RimWorld combat, a bullet to the eye shouldn’t leave raiders looting your fridge. It should burst in, ruin everything it touches, and drop them where they stand. Grievous Wounds adds a cruel...
VPE - Awoken Gauranlen
Created by Sentinel
Grow your own Dryad caste to aid the colony! Psycasts: T1: Summon Awakened Carrier Dryad T2: Summon artificial gauranlen tree: Creates an artificial gauranlen tree, able to generate more dryads and faster than the ordinary tree. T3: Summon Awakened Nectarm...
Steppe Themed Expansion
Created by Hei
"This mod is coming along nicely, I will finish it up soon and release it!" - Hei, August 17th, 2024 While going through my backlog of unreleased stuff I found this and decided to fix it up for release, this is an expansion of *general* ideas of the people...
Hot Bunks
Created by doakey3
For beds marked as a "Hot Bunk", When a pawn exits the bed, the bed will be unassigned. This allows multiple pawns to share a bed as long as they have different sleeping schedules. https://github.com/doakey3/HotBunks...
Medieval Things: Geysers
Created by Salvador
In a medieval colony, the limited steam geysers aren't as valuable as they are in a typical playthrough. This mod aims to restore that value by expanding the functionality of geysers through geothermal crafting. It introduces a series of handcrafted, stone...
Automatic Work Assignment
Created by Lomzie
Why hello there! Are you someone just like me who hates doing manual work, but love spending significantly longer automating the same work? Then this might just be the mod for you! This mod adds a new Work Manager tab, that allows you to specify a number o...
VPE - Fleshshaper
Created by Sentinel
Manipulate the flesh to form a hive and enhance yourself. Psycasts: T1: Form Flesh Wall: Use biomass located in the deep layers of the Rim to form a wall made of flesh. T2: Form Fleshbulb: Use biomass located in the deep layers of the Rim to form a biolumi...
Better VRE Highmates
Created by Mac
Tweaks VRE Highmates to be less of a graphical nightmare. What this mod does: Makes the feline ears hair-colored instead of skin colored (as it should be), Adds hand-upscaled textures for the cat ears and tail (courtesy of Gerrymon), Removes the body graph...
Campfire Stews
Created by BadOaks
Stewing is one of the oldest, simplest ways of cooking raw ingredients into something edible. The basic idea is you take whatever is available, put it in a pot and boil it until it's food. Depending on what you put in maybe it even tastes good. The only re...
VVE: Tier 3 Upgrades
Created by turkler
https://i.imgur.com/ySSveRf.png Ever since I learned Oskar Potocki isn't planning on adding upgrades to Tier 3 vehicles, I've been hard at work making an upgrade pack of my own. His reasoning for not wanting to do is fair, but I've always wanted some fancy...
The Dead Man's Switch - AncientCorps
Created by AOBA
A main combat corps belonging to an former-visited colonial fleet left on this planet for hundreds of years. Now, the underground military facilities built for total war are operating once again. Ancient automatroid war machines are gathering on the surfac...
Junkyards for VVE - Tier 3
Created by turkler
https://i.imgur.com/ySSveRf.png A problem I had with Vanilla Vehicles Expanded - Tier 3 was how finding wrecks was so incredibly inconvenient. Vanilla does not have a 'camp' mechanid so I'd end up littering my map with a bunch of abondoned bases. And so, t...
Turrets: Re-Examined
Created by Smxrez
https://i.postimg.cc/PrtYpZ92/Details.png If you can’t tell by now—I love turrets. Like, a lot. But once you start stacking multiple turret mods, things can get messy. Everyone wants their own research projects and balance ideas, which makes stuff feel bad...
Medieval Things: Medical
Created by Salvador
This mod expands medieval medical gameplay with new tools, furnishings, and infrastructure to support immersive, low-tech healing. It introduces tincture medicine as an herbal alternative to industrial kits, healing cots and healer's stands to improve pati...
WASDed Pawn - Direct combat control
Created by addvans
About Use your pawns at full potential. Go WASDed mode during combat - walk around, aim with your mouse, and shoot to kill. 1.0.1 update of 04.29.2025 • Fixed issue where some mod-related tooltips won't render if WASDed is enabled; • Fixed issue with speed...