RimWorld

RimWorld

124 ratings
More Plant Products
   
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Mod, 1.4, 1.5
File Size
Posted
Updated
317.315 KB
Apr 9, 2023 @ 3:33am
Jun 5, 2024 @ 1:40am
14 Change Notes ( view )

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More Plant Products

Description
A mod that adds products to some plants that didn't have any, as well as adding a few new materials and furniture items. Also makes some plants sowable.













Compatibility:
VGP Garden Fabrics: Animafabric can be made at looms.
Medieval Overhaul: Animafabric can be made at spinning wheels.
Anima Gear: Anima blades can be converted to anima fiber and vice versa at a crafting spot.
19 Comments
emilstumme Oct 25, 2024 @ 1:20am 
the mod is Guaranlen Tea Brewery btw in case its easier for you to make it compatible than add a setting to turn it off
emilstumme Oct 24, 2024 @ 10:15am 
wish you had some adjustable settings/options... the guaranlen moss in this mod isnt very useful but I have another mod that makes it pretty sweet! sadly I cant turn the moss from this one off so it gets really weird? :DSTpoop:
Olyndra Aug 7, 2024 @ 5:04pm 
Can the anima blades be moved to just anima grass? I play with anima wood, so it should have it's harvest yield be that instead of the anima blades. Perhaps you could add a recipe to break apart anima wood into anima blades in the crafting table if the anima grass isn't enough.
Zebratan Jul 28, 2024 @ 7:44am 
Thanks for updating! Great mod!
Romyashi  [author] Apr 11, 2024 @ 11:41pm 
@GuildedKestrel I will update my mods when I have spare time.
GuildedKestrel Apr 11, 2024 @ 4:54pm 
1.5? please
Daevinski Oct 24, 2023 @ 4:46pm 
It would be possible to include edible insects and worms that can be also used to create basic meals? Something with values between raw berries and vegetables and raw meat. It would be very useful for scenarios like Naked Brutality and harder difficulties.
Romyashi  [author] Apr 19, 2023 @ 10:34am 
@Marty in the multyvers Added recipes to convert anima blades to anima fiber and the other way around at a crafting spot.
Romyashi  [author] Apr 19, 2023 @ 3:37am 
@Marty in the multyvers Will look into that.
Marty in the multyvers Apr 19, 2023 @ 2:31am 
good mod concept, especially for the anima grass products, my only issue is that i use other mods that have similar cultivation with its derivative products; like: Anima Gear (with the elder faction mod), Anima Extract, and Anima Bionics - Forked. as you can imagine having two mods that have the same product it will be kind of annoying. Is there a possibility for a compatibility patch?