RimWorld

RimWorld

1,600 ratings
Portraits of the Rim
177
34
24
77
16
25
10
17
14
23
5
16
13
5
8
7
5
3
3
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.4, 1.5
File Size
Posted
Updated
147.743 MB
Feb 23, 2023 @ 8:42pm
Apr 4 @ 10:04am
50 Change Notes ( view )

Subscribe to download
Portraits of the Rim

Description


Howdy!

Welcome to Portraits of the Rim, a dynamic portrait generation mod!

Penny Painter has one humble goal - to paint every face on the Rim. In order to accomplish this seemingly impossible task, 8000+ assets have been drawn (650+ are unique faces based on gender, age, and traits), placed over 30+ layers compiled for your viewing pleasure. Even without clothing, scars, or hair and just using baseliners, the mod creates 26,400 unique pawns. With hair, clothing, injuries and augments, you'll be hard-pressed to find a repeat portrait without trying.

Located as a picture in the Gear tab, Portraits of the Rim showcases the stories of your colonists starting from age 7. It's dynamic, meaning that as your colonists age, get injured and augmented, change their hair, style, and clothes over their time on the Rim, you'll get to see those changes!

It also shows the faces of those visiting your colony as well as those who give you quests/missions.

And that's pretty much it! Right now, it contains assets for the basegame and DLC as well as Vanilla Expanded. Plans are to include more mods, it just takes time! Ultimately, the goal is for Penny to see every face on the Rim, and that means many, many mods to include and many, many updates.

  • Current Available Portrait Assets/Compatibility 1.5
    Vanilla (Royalty, Ideology, Biotech, and Anomaly)
    RimHUD
    Won's Hairstyles (both Male and Female)
    Helixien's Jojo Hairstyles
    Alpha Genes
    Vanilla Expanded (those updated to 1.5)
    Erin's Mods (those updated to 1.5)
    Faction V.O.I.D.
    Dub's Bad Hygiene
    Roo's HD Dreadlocks
    Roo's HD Royalty Hairs
    Roo's HD Accessory Hairstyles
    Roo's HD Glasses Hairstyles
    Revia Race (Biotech)
    Goji's Fantasy Race: Merren
    Rimsenal - Hair Pack

    More will be added as they update to 1.5

  • Current Available Portrait Assets 1.4
    Vanilla (Royalty, Ideology, and Biotech)
    Vanilla Expanded (thru Pigskins)
    Alpha Genes
    Erin's Hairs (All Mods)
    Dub's Bad Hygiene
    Erin's Shisune
    Erin's Auronya
    Erin's Fenrisulfr
    Erin's Azaphrae
    Erin's Corvyia
    Won's Hairstyles (both Male and Female)
    Roo's Fauns and Satyrs (+Expanded)
    Roo's Minotaurs (+Expanded)
    Roo's Hairstyles with Glasses
    Roo's Dreadlocks (+HD)
    Revia Race (Biotech)
    Faction V.O.I.D.

    A quick note, while it isn't required, some kind of character editor would probably be helpful to use in case you aren't a fan of how a pawn's portrait is turning out.


  • Clipping
    There's going to be weird clipping, especially for hair and certain hats. If you come across them, please let me know! Easiest way is through the discussions below. I'll do my best to make textures fit better, but some of them might just be ill-fitting. I'm just gonna chalk it up to that not all hair styles work with all hats.

  • Missing Textures
    Does it seem like something is missing? Let me know! Reminder that the mod currently works for vanilla and then Vanilla Expanded up through the Empire mod. Also, hairs that share names with vanilla and Vanilla Expanded have missing assets. I'm looking into it.

  • Genetic Eye Color
    I'm working on this, so I'm hoping to fix it in a future update, but it's gonna take a little art trickery to get that working.




  • When are you going to add in my favorite mod?
    Eventually. Hopefully sooner rather than later. If you want to have a say in what I work on next, you can always become a patron on my Patreon (see below)

  • Is this compatible with pre-existing saves?
    I didn't test it a ton, but to the best of my knowledge, yes?

  • Can I hide injuries?
    Totally. There's a toggleable option in the Mod Options page to replace injuries with bandages.

  • Is this an NFT?
    Okay. TL;DR - no, and I have no interest in making it into one.

    Longer answer: I get that this can be used for a buuunch of things outside of Rimworld. While I made this mod with the intent of it staying firmly in the Rimworld community for free, I also understand that it's out in the public space of the internet. I ask that you respect the effort that I have put into this (basically a year of my life and 600+ hours of work) and not take the assets without my permission first.

  • Can I use a portrait screenshot for my social media avatar/fanfiction/fanart?
    Reach out to me and ask first, please. As a rule of thumb, I don't really care as long as I'm credited and it's not used for monetary gain, but still ask. If you want to use it for something that feels like it's in a grey-area and may later be used for financial gain, just reach out and ask once again. Basically, just don't be a jerk, don't steal/plaigarize my work, and credit where you can after asking <3

  • Can I share my zany colonist portrait on Reddit/Twitter?
    Sure. Just be sure to credit the mod.

  • This asset doesn't look like I thought it would in-game.
    Fair enough. I tried my best, but some of them aren't exactly what was described.

  • Can I make my own assets in my own style and share them?
    Heck yeah! I love the idea of other art styles being used in the game. I'm going to work on making a walkthrough on how to make the assets, but don't have one made yet. I'll share it once I have it done, however. Just be sure to always credit any art assets you use that come from my end, and to credit Taranchuk for the code.

  • Why aren't there faces for beauty traits and sexuality?
    Great question. I didn't like the idea of being the arbiter of what is a "pretty" or "ugly", so I didn't draw them. Similarly with sexuality, it felt weird making a "gay" or "asexual" face since, like, that's not actually a thing, and I'm not a fan of the implications about gender, sexual identity and physical appearance that would create.

  • Is that a Jojo reference?
    Good grief.





    Portrait art by:

  • TwoPennyDoodle
  • Meysmerized (Rimsenal Hair Pack)

    • Splash Art by TwoPennyDoodle[twopennydoodle.com]
    • "Gender Punk" pin by Mothimistic[taru-tillman.wixsite.com]
    • Mod page art base by Erin.
    • C# by the fantastic Taranchuk. Continued mod support by the ever-diligent Bunbunbunnies
    • Emotional support and advice from Oskar Potocki and Erin and many other devs (Thank you guys so much <3)
    • Coordination with Taranchuk and big senpai energy from Oskar Potocki
    • Gradient Hair advice and insight from bolphen (check out Avatar here)
    • Translations by:
      Chinese - Laurence042
      Russian - UnfortunateДруг

    RimWorld is owned by Tynan Sylvester.

    (CC BY-NC-ND 4.0)[creativecommons.org]

    Mod Queue/What I'm Working on for Portraits of the Rim[www.patreon.com]
Popular Discussions View All (7)
305
Mar 31 @ 5:26pm
Bugs/Missing Assets Here
twopennydoodle
22
Dec 5, 2024 @ 9:45pm
Hair mod's suggestion
qux
15
Aug 12, 2024 @ 7:54pm
Clipping Issues
twopennydoodle
1,068 Comments
PawPawPanda 23 hours ago 
Can't play without it, thank you!
Corvus Apr 19 @ 12:26pm 
I forgot I had installed this and got jumpscared when one of the portraits of a colonist based on a fictional character popped up and looked EXACTLY like said fictional character. Amazing mod!
PiePaw Apr 19 @ 8:19am 
Hello! Is there a way to donate? This is my favorite mod for this game.
Dr. Beta★雞湯 Apr 14 @ 10:04pm 
will there ever be an example-mod for adding custom portrait art to support other mods?
chumimin Apr 8 @ 9:12am 
good mod amazing mod beautiful work i love this <3<3
Shiv Stabbington Apr 5 @ 1:50pm 
Every colonist, regardless of what they're wearing, even if they strip naked, is shown wearing a fancy helmet I can't quite identify. Shown here: https://imgur.com/30w2beB
I know I can just turn off headwear rendering, so this isn't the HUGEST error, but I'd like to be able to see them with the headwear I actually gave them.
Bolt ⚡ Apr 4 @ 2:08pm 
Awesome work!
twopennydoodle  [author] Apr 4 @ 10:16am 
@foxtrot First of all, thank you so much! Basically this mod is a running project, so my goal is to get as many mods in as possible! I've got a list of the ones currently on the roster on my Patreon, though! Once that list is all done, I'll be taking on the next crop!

@CordialVillain Thank you so much!! That was the goal

@masonh_presents Thank you!!!! The kind words mean so much, for real

@Anonymoussse oooo, that's a good question. What hair is it, if you don't mind me asking? There's no way to toggle the layers without going into the defs themselves (although you could do that), but I might be able to fanangle something!
twopennydoodle  [author] Apr 4 @ 10:13am 
Happy Friday, everyone! Just updated Alpha Genes to include the Insector cosmetic genelines as well as the Forsaken. All cards on the table - I'm not super thrilled with how the eyes and cool glowing marks look on the Forsaken, but to get that corrected, it's a bit of a larger undertaking. Definitely something on my radar, though. I think I might have some time in June to tackle it? So that's my working plan. Next on my radar is VE Medieval 2 and then back to Roo's Hairs HD!

Also, if you want show some love for the mod, one of my day jobs is running a game studio. We're real small potatoes, so any love helps! We'll be releasing a Metroidvania this fall, so you can check that out, and that would genuinely be hugely helpful (even if it's just playing the demo!). The Metroidvania is here > https://store.steampowered.com/app/896010/Clockwork_Ambrosia/
Anonymoussse Apr 1 @ 6:24am 
Simple question, is there a way to choose the layer a cosmetic gene for exemple is drawn ?
I have a pawn with the pointy ears, and I noticed that on some hairstyle the ears are over the hairs and on some under the hairs.
And I have a case where the ears are drawn under the hairs yet they should be over the hairs.