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Ah the sunlight gene sensitivity stuff is something else entirely. It causes the persons skin to react due to the UV radiation. The darklight module was made before Biotech and its supposed to just filter a person's vision changing sunlight to darklight to fit Ideologies to remove the negatives from being in sunlight.
Changing the bionic to handle sunlight related gene stuff would be cool. However, I get the feeling this would probably require coding so I'm afraid its beyond my skillset.
You are referring to the ideology sunlight sensitivity debuffs yes? Its bonuses should offset the ideology debuffs when in the sunlight. If that's not working then there must be an issue with it. It's been a long time since I've tested it or used it.
Yes enemies can spawn with the bionics although I don't think there's too high odds of that in vanilla. If you really want enemies to spawn with high end bionics you'll want a mod like Compressed Raids to enhance them with bionics.
I don't think there was a specific reason for them not being stackable. I think I just set it to match bionics which are non stackable without a stacking mod.