RimWorld

RimWorld

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Description
A personal collection of mods I like to use sometimes.

Loadorder:

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Items (238)
A RimWorld of Magic
Created by Torann
Supports RimWorld versions 1.0 - 1.5 This mod adds classes with unique abilities. RimWorld of Magic adds over 35 unique classes with even more available in class add-on packs. Each class has a set of unique abilities and fills specific roles (healer, offen...
Alpha Animals
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 13/10/22 Adds multiple unique new animals to Rimworld. Features Adds 100+ new, vanilla-friendly creatures to the diverse biomes of your Rimworlds. The philosophy of this mod is that every new creatures tries to bring...
Animated Marshes [1.4]
Created by Stoic Saltine
Summary Marshes undulate in the same way regular water does. Rainforests feel wet now. Aesthetic preference....
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
Argonians of Blackmarsh
Created by Xen
Argonians (in their native tongue of Jel they call themselves the Saxhleel, or People of the Root) are the reptilian natives of Black Marsh, a vast swampland province in southeastern Tamriel. The other races often prefer to refer to them as 'lizards' or th...
Arrow Please
Created by ianchen31
This mod adds several ranged weapons to Rimworld, including 4 neolithic weapons, 4 medieval weapons(all crossbows), and 4 siege engines, or , manned turrets. Crossbows and siege engines both required separate research to attain. Also, there is an alternati...
Arrow Please - Faction Addon
Created by ianchen31
Require "Arrow Please" to work. This mod adds three medieval factions, a civil, a rough, and a raider type, for a more medieval rimworld. The mod does not remove any vanilla factions, but if you do want to experience a full medieval round, consider using F...
Bad People
Created by Avius
Version 1.2.1 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Description This addon will allow pawns becoming depraved or cannibals. This will happen when pawn will participate in some actions like executing prisoners, or eating lot...
Black Widows 1.1
Created by zamnath
Description: Introducing the Black Widows, a new unique playable race for Rimworld! A unisex race of half-arachnids with a culture that relies on raiding for race survival, the Black Widows sport a number of defining features: * Unique bodies and heads com...
Brrr and Phew
Created by Pelador
Overview Colony AI to help avoid negative effects of hypothermia, heatstroke, toxic buildup and cabin fever. Details The vanilla game reacts to hypothermia and heatstroke only when a colonist reaches the initial injury stage or severe aspect of those condi...
Build From Inventory
Created by Uuugggg
Construction will use things in your colonist or pack animal's inventory. Your own inventory is used first, then any resources as normal - and then if there's nothing available anywhere, other people's inventory will be used. --- This is perhaps the most u...
Bulk Stonecutting
Created by Fuglypump
GitHub Download Adds new bills to the Stonecutter's table which cuts 3 chunks at a time. *No research required* New Recipes: - Cut Any Stone Blocks (x3) - Cuts 3 of any stone chunks at a time for 60 blocks. - Cut Sandstone Blocks (x3) - Cuts 3 sandstone ch...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
CaravanOptions
Created by Torann
1.1 Ever felt like it takes too long to walk across the road to a neighbor village to ask for a cup of sugar? This mod is for you! Caravan Options adds mod settings that adjust caravan rates applied on the world map: -Global movement speed multiplier -Sepa...
Careful Raids
Created by Brrainz
More careful raiders - Can you handle them? This mod makes raiders avoid places where one of them died. The memory will hold on for a while and then vanish. This makes it much harder to fool them into traps or killboxes so if you think the current vanilla ...
CelsiusAndFahrenheit
Created by f00z
Shows both Celsius and Fahrenheit. Should work on 1.0.x. With Fahrenheit selected: Outdoors 212F With Celsius selected: Outdoors 100C With Kelvin selected: Outdoors 373K ...
Centaurs [Abandoned]
Created by Noise
It's highly unlikely that this mod will be receiving any additional work. Due to the nature of Rimworld mods all files are open for editing, and anyone interested is welcome to use anything here for their own mods. Requires Humanoid Alien Races 2.0 to func...
Colony Leadership
Created by Golden Retriever
I DID NOT MAKE THIS MOD: All credit goes to Nandonalt. **Updated for Rimworld 1.1** Rimworld 1.0 release can be downloaded from github https://github.com/DonaldM164/ColonyLeadership/releases/tag/1.1.2 Colony Leadership Mod! Elect specialized leaders with i...
Color Coded Mood Bar
Created by semTex.
Please note that the original mod has since been updated and can be found here: Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1136819681 Better Version: https://steamcommunity.com/sharedfiles/filedetails/?id=2006605356 This version w...
Combat Training
Created by bohedo
This mod adds a new work type to let you train your combat skills. Compatible with RimWorld Fix: Combat dummies no longer breakdown and require components to repair. Features • Train your colonist's melee and shooting skills by attacking combat dummies. • ...
Common Sense
Created by avil
Allows your pawns to act smarter. Look up mod settings to know more. Features - (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors; - (optional) pawns are encouraged to take account of potential mood in drug po...
Crossbows
Created by Monkey smoking loud
This mod adds two simple crossbows. V2.1 Rework to heavy crossbow to make it a more viable weapon: -Armour penetration upped to 30%. -Damage increased to 22. -Improved close and medium range accuracy. -Ranged warm-up increased to 3 seconds. Also small buff...
Custom Music
Created by Chais
Looking for co-maintainers I haven't actively played the game in months, which leads to me frequently missing updates. I don't want the mod to fall into disrepair so I'm looking for someone to help keep the mod up-to-date with the game. Feel free to contac...
Days Matter [1.0]
Created by WiseClock
Required Mod: HugsLib What does this mod do? Days Matter allows you to add and remove memorial days. The colonists will start party accordingly. Installataion You can install and enable this mod at any time. Uninstallation You can disable and uninstall thi...
Dead Goat's Weapon Pack 1
Created by Dead Goat
A small pack of ranged, melee, and toxic weapons. As well as a less than lethal throwing net. Package contains the first batch of oriningal weapons I made. -------------------Melee------------------- Hatchet Battleaxe Waraxe Claw Cleaver Scythe Knuckles Ra...
Death Rattle
Created by The Word-Mule
This mod makes it so that people will no longer instantly die when their vital capacities reach zero. If one of your colonists has their liver destroyed by a charge lance, for instance, they will become severely ill and you will have a short window to get ...
Death Rattle - Comatose
Created by Proximo
This addon to Death Rattle contains new featurs and compatibelity patches for Death Rattle. It requires the installation of Death Rattle as base and extends/changes some functionality as documented below. Created for: - Death Rattle ( https://steamcommunit...
Deconstruct Return Fix
Created by dninemfive
Integrated into D9 Framework for 1.1+. The base game has a bug where the maximum number of drops for a given resource cost when deconstructing a building is one less than the actual cost, which is all well and good except when you have buildings which need...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Dinosauria
Created by spincrus
ANNOUNCEMENT (19 September 2022) A brand new DINOSAUR mod has been released! Brought to you by the awesome people over at Biomes!, lead by my good friend Draegon1993, a new mod by the name of Biomes! Prehistoric has been released. Click here for Biomes! Pr...
Dirt Paths [1.0]
Created by min's brother
Adds dirt path to floors, used for making pathways inbetween your structures, nothing that special. Might start working on Sand & Snow paths again soon.. - 18.05.08 Cost to build is free, requires no materials. Update: 17.09.06 Added an alternate style to ...
Dirt Walls And Floors
Created by Phoebe
Adds Dirt Walls,Floors,Doorways,Mounds =========================== Dirt Wall: Beauty :0 Flammability :0% Hitpoints :33 WorkToBuild : 5 ================ Dirt Floor: Beauty :0 Flammability :0% WorkToBuild : 300 ================ Dirt Door: Beauty :0 Flammabil...
Disable Vanilla Music (Legacy)
Created by SaltGin
Since it was written on legacy version, using it on 1.1, 1.2 or 1.3 may spit error when booting the game but it suppose to be working fine. For these who found this annoying, please use the fixed version maintained by RedstoneRevolution: https://steamcommu...
Dismiss Trader
Created by Mehni
Trader dismissal. Get rid of loitering traders that have overstayed their welcome with the click of a button. Send away traders to make them leave. Traders lagging your game? With this mod you can: - Dismiss traders - Send away traders - Make traders leave...
Doors Expanded
Created by Ryoma
Door expansion pack for RimWorld. Adds new types and sizes of doors. Barky Mod Showcase Video: https://www.youtube.com/watch?v=gyV1zy6bRFo Originally included: Doors (1x2) - Double sized doors. Doors (1x3) - Triple sized doors. Curtains (Tribal) -Fragile, ...
Dragon Mod
Created by Broken Valkyrie
Version 1.2.3 Dragon will spawn rarely in the world. They're quite dangerous and tough. The types of dragon that spawn varies depending on the biome. They are also tameable and can be used for caravaning but their proudness and temperant make them very dif...
Draw a bead
Created by Gariba
Scales aiming time with shooting skill, consciousness, sight and manipulation. Below a shooting skill of 6, pawns will take longer to aim (level 6 is practitioner, below that is amateur). At level 20, aiming time is cut by half. Manipulation helps only ver...
Dryadic for daemonettes patch
Created by KompadT
Gives the daemonettes and cultists access to the dryadic organs and bodyparts. Load this patch after: Warhammer:Daemonettes Warhammer"ish":Dryads - This Patch - ...
Durable Clothes & Apparel (Self-Mending option)
Created by нїppо
Requires HugsLib https://steamcommunity.com/sharedfiles/filedetails/?id=818773962 for patching c# methods. This mod will prevent any worn clothes from deteriorating on your pawns. It does this by hooking into the deterioration function and setting the item...
ED-EnhancedOptions
Created by Jaxxa
Version: 1.3.0.0 Links to all my mods including non steam versions available at: https://github.com/jaxxa/JaxxaRimworldReleaseCollection/blob/master/README.md This now requires the seperate Harmony Mod: https://steamcommunity.com/sharedfiles/filedetails/?i...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
Effigy Mod[1.0]
Created by tikubonn
Overview This mod adds a new building called the effigy which can be made from human corpses. It gives mood penalties to surrounding non-colonists. The task of making effigies itself does not give mental penalties as of now, but I will implement the featur...
Elemental Boomalopes
Created by Mehni
Boomalopes that do more than go boom. These special boomalopes all mastered one of the Elements of RimWorld: Smoke, Firefoam, Stun and EMP. Some of them go boom, some of them go zap. Others go poof! Want to use boomalopes to your tactical advantage against...
ETRT: Tribal Apparel
Created by Evil Tactician
Stand-alone Release of Tribal Apparel Part of: https://i.imgur.com/lwZmzew.png The above mod includes this one, as well as many others with in-game toggles to enable and disable them. You do not need this mod if you're already subscribed to the full mod. T...
Everybody Gets One
Created by Uuugggg
Set a bill to craft things until there's one for each member of the colony. When someone joins, the bill target count automatically increases. Features - "One per colonist + X" : Set it "+2" to keep two *extra* hats around, "-2" for hats for everyone but t...
Expanded Context Menus
Created by Merthykins
Adds expanded context menus when you right click on an object. Works with AllowTool's right-click menus, but you should disable the watermark for AllowTool in the mod options. Works with Achtung's force commands Works with Reverse Commands' reverse command...
Fantasy Goblins
Created by Vagabond
Adds the race of sly and conniving goblins. While physically weak they more than make up for it with their productivity and intellectual cunning. Goblins are focused mainly on a tribal playthrough. REQUIRES Version 1.0 of the Humanoid Alien Races mod. Made...
Feed The Colonists
Created by PostRobcore
Check out my blog for a recap on this mod and my future projects: https://postrobcore.net/blog/feed-the-colonists-mod/ This mod got absorbed into the core game, lol. It now only supports 4x pemmican and 4x kibble. The new work value is original value * 3.5...
Firekeeper
Created by zgrssd
Adds a "Refueling" Job to the priority list. Hauler Job can still refuel as well. This is a variant of this mod, updated for the release Version: https://steamcommunity.com/sharedfiles/filedetails/?id=953709745...
Flags and Banners
Created by Sadjuuk
PLEASE FEEL FREE TO TAKE ALL YOU NEED FROM THIS MOD OR UPDATE IT AS YOU WANT ! This is a Haku 10 request : Only the Flags and Banners from UN-Colony mod. They need the carpet research. For complete mod : 1- UN-Colony : https://steamcommunity.com/sharedfile...
Follow Me
Created by Fluffy
Gives the camera tracking capabilities. https://headers.karel-kroeze.nl/title/Features.pngPress the 'Home' key (default, can be changed with in-game keybinding settings) while any colonist, enemy, animal or item is selected, and the camera will follow them...
Forbidden Temperature
Created by Faeldray
As of v1.1, this mod is no longer necessary as its functionality has been added to the base game. Thank you all for your support though! A simple mod that makes campfires, passive coolers, and torch lamps forbiddable. By allowing you to forbid these struct...
Foxes Aren't Suicidal
Created by Thundercraft
This reduces the {maxPreyBodySize} of foxes, preventing them from preying on humans (such as your colonists) or large animals. For the sake of realism, it also changes the {foodType} to make them omnivores and egg-eaters instead of strict carnivores. It br...
Furnace
Created by Sam_
About A simple mod that adds a furnace building to heat up rooms to extreme temperatures. Good for disposing of many bodies, clothes, pests and prisoners... You will have to be clever with allowed areas, doors and vents, it is very easy to accidently burn ...
Geyser Cooking station
Created by FlashPoint55
Where to cook without using woods or electricity. Need Geyser to construct. This mod's Tech is Medieval, so You can use This mod in medieval mods. like Lord of the Rims. also can make some foods of this mods LOTR_elves, Master of Cooking, RimCuisine, VGP V...
Giddy-Up! Add-on: Animal Saddles
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Adds saddle graphics to mountable vanilla animals. Features This is an add-on mod for the Giddy-Up! mod that adds visual saddles to any mounts used by either the player or its enemies. These saddles are just eye candy, and d...
Giddy-up! Battle Mounts
Created by roolo
Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the ser...
Giddy-up! Caravan
Created by roolo
Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not! Changelog, manual download and older releases Dependencies This mod depends on Giddy up! Core, and Hugslib. Load order should be: Hugslib -> Giddy-up! C...
Giddy-up! Core
Created by roolo
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspects of the game as possible. Each mod released in the series will focus on...
Giddy-up! Ride and Roll
Created by roolo
Giddy-up! Let colonists Ride to their destination and Roll. "Hey Stein, can you go mine some steel? We're running out." "But Banastra, the only deposit is on the other side of the map! Why don't you do it?" "Well, I'm incapable of mining, you know that. Wh...
Gloomy Vanilla (old)
Created by Owlchemist
This mod has been succeeded by Gloomy Vanilla Overhaul. Go get it! This is fan-made modification patch for the GloomyFurniture mod. I read there was some interest from the community for a vanilla asset replacement in the Gloomy mod art style, so I decided ...
GloomyFurniture
Created by NukaFrog
Old Style Furuniture Pack Feature - Variety of Furniture - Fence - Old style walls and Ventilated wall - Fireplace and a Lamp ( using Wood ) - WineRack - JukeBox ( It play country song basically.) - Wooden floor Jukebox is available through exotic merchant...
Glowroot
Created by Ziehn
Will try and update to 1.1 sometime this month when I find time, I do not plan on getting the Royal DLC so support for that is not guaranteed. Adds a glowing plant similar to Glowstool, useful for outdoor lighting and gives 5 herbal medicine per harvest. S...
Glowstone
Created by mantrasong
Adds mineable rocks which glow and can be used to provide light. ORIGINAL AUTHOR: cuproPanda ORIGINAL URL: https://ludeon.com/forums/index.php?topic=32190 This is a 1.0 port of Glowstone by cuproPanda, based on the B19 updates made by dracoix. I am NOT the...
Goblin Slayer
Created by Vagabond
This mod adds the armour from the manga/anime Goblin Slayer. That's all it does, nothing more nothing less. The armour pieces has the following special stats. Armour. -5% Movement speed. +10 Dodge chance. +15 Melee hit chance. -10% Social impact. Helmet. +...
Gradient Hair
Created by AUTOMATIC
ABOUT Adds gradient hair to the game. Mod hairs are supported. On pictures are hairs from SS Lovely Hair Style mod. All new pawns (as well as existing when you enable mod for the first time) have a chance to get gradient hair, which is by default 25% for w...
Greenworld
Created by chuiu
Getting rid of the dull brown dirt and replacing it with something nicer to look at. If you use Nature's Pretty Sweet then load this mod after it. I've made the follow texture changes: Soil -> Grass Gravel -> Grass with gravel Lichen covered dirt -> Lichen...
Griffins for Rimworld
Created by Jakiroshy
This mod has not been fully playtested for B19. Please drop a note in workshop page if something is broke. ----------------------------------------------------------------------------- This mod adds griffins to rimworld. A Dog Said patch : http://steamcomm...
Grub Farm
Created by Arbee
Build the perfect home for grubs to thrive. Havest them for yummy yummy protine. Its better than nothing... right? Grow Insect Meat for your cave colony....
Hair Dye
Created by AUTOMATIC
ABOUT Adds a box of hair dye to the game. Use it to change colonist's hair color. Hair dye is made at drug lab and costs 5 herbal medicine. Gradient Hair is supported, but not required (you do need the Gradient Hair mod if you want your pawns to have gradi...
Hardworking animals 1.4
Created by DaLLaN
I'll be back as soon as Tynan stops deceiving fans of the game and starts updating the game. Previously, each update to the game introduced new mechanics, such as mood, drugs, and a global map. Now Ludeon is releasing paid mods costing $30 for the unoptimi...
HD Terrain Texture Pack
Created by Delsin
Changes most of the games terrain to HD realistic textures. The textures are much more detailed but *technically* lower-res than before so you should notice a substantial increase in your FPS; nearly doubling it especially with larger colonies. *NOTE* Not ...
Spidercamp's Horses
Created by SpiderCamp
1.1 - Amazing news! As of 1.1 horses are part of the vanilla game! The vanilla update doesn't have horses with varying stats, so I've updated this mod so that you can keep some diversity in your equine pals. This mod doesn't replace the in-game horses, but...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Hunt for Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/RRjoNxn.png Add hunting training to tamed animals. One RimThemes theme included ! Cats can bring gifts (when they want) and are no longer unfairly useless (in the context of hunting). Fully customizable !...
I Clearly Have Enough! - 1.0
Created by ChippedChap
Legacy 1.0 Version For now, please use the updated version by Mlie here: https://steamcommunity.com/sharedfiles/filedetails/?id=2023661266 I plan to only make my own version if I add any new features - I'm grateful for any unofficial maintenance and I will...
Improved Infestation
Created by nukita
This mod changes how the infestation event works. Instead of producing additional hives over time, hives will now periodically send out aggressive manhunter insects. If there are more hives, expect to see manhunter insects more frequently. Manhunter insect...
Inspiration
Created by NitroDev
Inspiration aims to make colonists skills level up a bit faster by giving the moments of inspiration. INSPIRATION SHOULD WORK WITH OLD SAVES. New events: - Inspiring dream: A colonist had an inspiring dream and was given 200 xp to a random skill that has a...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
InwallShelf
Created by Patch mid April
This mod add a one-tile shelf that can be built on a wall. Compatible with mods that add/modify/interact with vanilla shelf. Texture taken from CuproPanda's CorePanda mod. FAQ: 1. Are the stored items accessible from both sides? Yes 2. Does it have the sam...
JecsTools
Created by Ryoma
Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized weapons, and more! ;;;;; PUT THIS MOD ABOVE OTHER DEPENDANT MODS ;;;;; Example Mod Load Order Core HugsLib JecsTools Star Wars Call of Cthulhu ;;;;;;;;;;;;;;;;;;;;;;;;;;;...
Kill For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/m9uR3Lr.png Teach your animals to kill enemies in packs Unlike vanilla release animal training, you do not risk life of colonists, get full controls over your packs movements (and therefore the ability to...
Knot Root
Created by Arbee
Adds a crop that only grows in darkness, which can be harvested for wood. Perfect for cave dwelling tribal colony....
Large Prison Camp
Created by newcolonist
Another world quest similar to prisoner camps: slaver forts are larger, with more prisoners, and you'll be rewarded for destroying them by friendly factions. Save game compatible. ...
Less Arbitrary Surgery
Created by The Word-Mule
This mod changes surgery success to be less arbitrary and random. It doesn't change your surgeon's chance of success, but it does change failures in the following ways: -If they don't succeed, they get a second chance to succeed with non-lethal injuries. -...
Less Default Hair [for 1.0 & 1.1]
Created by Thundercraft
Isn't it frustrating to have the opportunity to get pawns with good traits and skills, but who happen to have hair so horrendous that we can't stand to look at them? With so many excellent hair mods, there seems to be little reason to continue using all th...
Let's Have a Cat!
Created by akairo
This MOD adds 12 kinds of cats. Languages : English 简体中文 日本語 Summary of cats to be addedt ・Added cats can do Haul training, but rescue can only be done by large cats. ・It will not appear as a man hunter. ・Since we do not spawn naturally, please obtain it u...
Level This!
Created by Jdalt40
Level This! introduces staggering new gameplay by introducing a Health levelling system, start as a Level 0 Colonist and work your way up to the doomsday launcher absorbing Level 100 Pirate Boss! Joking aside, this mod allows pawns to level up their health...
Level Up!
Created by krafs
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up. Configuration is available in the mod settings. Languages - English - Spanish - Simplified Chinese - French - German - Brazilian Portugese - Russi...
LoadOrderHelper
Created by ExcitedExcrement
A menu to change your mod load order to that of a given save file. Helpful if you have several different games with different mod configurations. It adds a single button to the mods page in the main menu. Click it to show your save files, then pick the sav...
Mad Skills
Created by Ratysz
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation. Does not require a new colony to add, tune, or remove. Preview image by Shinzy. Available tweaks: Decay multiplier: val...
Meals On Wheels
Created by Uuugggg
Colonists grab meals from animals, or each other, if needed - if there is nothing else available. --- "I'm so hungry, but there is no food" "You dumbass there's food on the muffalo" "... muffalos scare me." --- Note that 1.3 did add "Food from animals" But...
Medieval Bones
Created by KingSihv
This mod is integrated into a forked Medieval Times going forward. Unlikely to receive further updates. https://steamcommunity.com/sharedfiles/filedetails/?id=2880558608 --------- A simple patch that removes the tech dependency of bones and add bone recipe...
Medieval Player Faction
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds a new player faction with a pre-industrial tech level. Does not add any new tech, just the faction and starting scenario. Research costs will be higher than for "New Arrivals" and lower than for "New Tribe" https://i.im...
Medieval Times
Created by Vindar
Version 1.0.2059 -- Please (Rate Up) if you like this mod -- Medieval Times operates as a game expansion, filling out early game / Tribal era content as Medieval era items, weapons, armour and buildings. This mod also adds 2 new types of Medieval factions ...
Megafauna
Created by Spino
New in v1.5: Now includes options to prevent any specific animal from spawning, change the commonality multiplier of the spawns of Megafauna animals (make 'em rarer or much more common), and even the option to disable vanilla animals spawns altogether, if ...
Melee Please
Created by ianchen31
Current Version: 1.1 Cautious: This mod need JecsTools to work properly, since it had some weapon sized changed to fit the need. Ever wonder why the grand RimWorld, where you have plenty of choices for different guns, only to have a few types of melee weap...
Mercer's Backpacks (1.0) (No longer supported)
Created by jaeger972
A tiny mod made while one of BaRKy's streams. It adds backpacks for increased carrying capacity. This version does not include the nano suit and there is no reason to run both mods....
Metal Doesn't Burn
Created by Dragon Fist Ent
No really metal really shouldn't beable to just spontaneously catch fire, at worse it might melt a little and even that shouldn't be possible with the heat produced by fire in this game. So after spending way to much time on google looking up info on metal...
Metals+
Created by Kyrrisayo
This has been updated for RimWorld 1.4 This mod adds more metals with unique stats and textures. I tried to base everything off of real-world values, but while still keeping the metals balanced to Rimworld. Four of the metals can be found in the world, and...
Meteors
Created by gadjung
Adding: - meteor shower incident - short and intensive - meteor storm - longer and less intensive Meteors properties configurable in settings : - days between incidents - meteors size - meteors amount Settings based on refactored code from Progress Rendere...
Miraffe (1.0)
Created by SickBoyWi
A very tall, long-necked animal. Prefers arid environments, and foliage for feed. Features: A wild animal intended to add some additional flavor to the game. Really, it is a giraffe; I just named it miraffe as a tip of the cap to the muffalo. Please consid...
More Faction Interaction
Created by Mehni
Adds more interaction with and between factions, bringing the world to life. Meaningful faction relations - Build up trust and factions will reward you - Cement relations by inter-faction marriages - Help factions recover from various setbacks - Factions m...
More Practical Traits
Created by BOXrsxx
This mod was made to commemorate Gaoshi. ( Gaoshi is a character in the game, not a real person. ) version: 1314 compatibility: 1.0, 1.1, 1.3, Royalty, Ideology Introduction The mod adds some practical traits to the game. Different colors indicate the stre...
More Shelves
Created by daavko
What it does This mod adds 3 new variants of shelves: A small 1x1 shelf A wider 3x1 shelf A very wide 4x1 shelf All shelves behave the same as a vanilla shelf, except they have no default storage settings. Requirements None. Compatibility This mod is compa...
More Slaves [1.0]
Created by Ziehn
Will try and update to 1.1 sometime this month when I find time, I do not plan on getting the Royal DLC so support for that is not guaranteed. Tired of calling in a slaver only to find that they bring one slave? Not only do they bring one slave but this sl...
MT - Everyone Hauls [1.0]
Created by Mittsies
Allows any and all colonists to perform Hauling, Cleaning, and Plantcutting jobs even if their backstory disallows "Dumb Labor". This essentially disables the "incapable of dumb labor" attribute. Pawns are already technically capable of hauling: builders h...
Muffalant
Created by james76543
Now updated for V1.0. I have tested it, but please make a backup when you load your game just in case! If you run into any problems, please let me know. ****A Dog Said Patch not updated yet**** Patch for "A Dog Said..." mod http://steamcommunity.com/shared...
Musical Instruments
Created by Dog Problems
Craft a variety of musical instruments and play them for recreation. https://github.com/dogproblems/RimWorld_MusicalInstruments FAQ q: How is a pawn's musical ability determined? a: The main stat is artistic skill level, combined with manipulation and cons...
Nature is Beautiful [1.0]
Created by Thom Blair III
TL;DR: Makes most things in nature have either positive or neutral beauty. Longer explanation: The sole purpose of this mod is to make sure it is safe for people to go outside and still feel happy. It is not intended to be a major overhaul of Rimworld’s ae...
No Debris 1.0
Created by james76543
Finally the game is playable again! Gets rids of Uncleanable Debris on stone floor. This is an updated take on the original mod by Storm that replaced the textures with ugly boulder/rocks after you've smoothed the stone. Credit to Bar0th for updating this ...
no disturbed sleep
Created by Dragon Fist Ent
This mod was originally created by 5katz and he has given me permission to reupload and update this mod on the workshop. This mod will remove the mood debuff for disturbed sleep. Might be good for role play if your running a military group of warriors or j...
No more sleeping Z's [1.0]
Created by min's brother
No more sleeping Z's above Colonist and Animal heads! This mod should slightly help fps for those who have a lot of Animals in their Colony. This is just a simple mod I decided to make because I found during end-game I have a lot of animals and when they a...
No Pawn Left Behind
Created by newcolonist
Pawns left behind somehow made it... but they've been captured. This mod creates a prisoner camp quest for pawns left behind, so you can carefully randomize pawns left behind to rescue them later in game. 8/4/19: increased base chance, longer timeout, fixe...
UnLimitedArmor
Created by Paragon
Mod Introduce This mod remove Armor rating limit( vanilla's limit is 200%p ) from Apparel. yep, that is all. Enjoy your original "Performance" of Armors. Frequently Asked Questions Q : why we still have a Armor point at "Gear tab's Overall Armor"? A : idk,...
Non-Deadly Smokeleaf
Created by Kyrrisayo
I won't be updating this to 1.4 for now, as I don't want to troubleshoot all of the possible issues with it. I may come back to it at some point, but feel free to update it yourself/fork it and upload it to the workshop. Seen as unrealistic by many, this m...
Outfitted
Created by Charlotte
Outfit management Features Finetune the assigned apparel sets with any Stat under the assigments tab. Includes an overlay to see all apparel scores for the selected colonist. Focused colonists are better colonists. https://steamuserimages-a.akamaihd.net/ug...
Packed Meat
Created by avil
Allows you to pack different kinds of meat into the same stacks. Features - ability to make packs of meat at butchering table, that can be stacked depending on their type (regular meat, odd meat and humanline meat); - cooked meals inherit components of com...
Pawn Rules - Food policies and more
Created by Jaxe
Tired of feeding your prisoners Lavish Meals? Need your animal handlers to stop bonding with livestock? Want a colonist to avoid getting a new lover? Have a worker on construction duty but shouldn't be building artistic furniture? Pawn Rules is a mod that ...
Pawns Paint! Restored
Created by Faeldray
I currently cannot continue working on this mod for health reasons, but luckily Mlie has an updated version here! Pawns Paint! Restored is a variation/continuation of the amazing Pawns Paint! by WillieLambo. When Willie was unable to continue updating it, ...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Plague Doctor's Suit - (1.0)
Created by Fierydraken
Brings the iconic plague doctor's suit into Rimworld The Suit: Gives a tiny bit of armour and adds better tending quality, tending speed, improves surgerory chance, improves surgerory speed, and makes the wearer gain immunity quicker. It requires 10 steel ...
Playable Feral Orkz
Created by Ogliss
V1.5 WAAAAAAAAAAAAAAAAAAAAGH! Requires new start or something akin to Orians Faction Disovery. Adds Warhammer Fantasy themed playable Feral Orks, neolithic/medieval weapons only. Inbuilt Combat Extended Compatibility Requires Humanoid Alien Races 2.0 Conte...
Predator Hunt Alert[1.0-1.4]
Created by tammybee
Alert when the colonists or pets are targeted by carnivorous beasts. This MOD is powered by Harmony Patch Library. 肉食獣に入植者か家畜が狙われた時点で警告を出すようにします。 このMODはHarmony Patch Libraryを使用しています。 B19 version : https://steamcommunity.com/sharedfiles/filedetails/?id=1216...
Prisoner Arena
Created by Not Lancer
Satisfy your barbarian needs! Just a small mod I made which allows you arrange fights between your prisoners. Spectators would be happy and get plenty of joy! How does it work You select two prisoners and start the fight from the arena spot menu. Any pawn ...
Psychology
Created by The Word-Mule
Doesn't require a new save! Mod options available! B19 version: https://steamcommunity.com/sharedfiles/filedetails/?id=1499800980 All versions 1.1 and onward: https://steamcommunity.com/sharedfiles/filedetails/?id=2016263135 "This is the absolute best mod ...
Punji Sticks
Created by morris4019
Punji Sticks are a classic example of a spike trap, which look a little more realistic vs the original spike trap. To boot the diseases that accumulate on the ends of the sticks promote plague in its victims. Cost: 35 Wood Main Features: - Level 1 construc...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
QualitySurgeon
Created by Hatti
Only the doctor with the best surgey success chance will perform surgeries. If he is the one on the table, the next best one will perform the operation. Of course, only doctors with some movement and manipulation can perform surgeries!. If your doctor with...
Quarry 1.0
Created by TheWhiteCrayon
This mod adds a quarry for collecting rocks and resources in flat terrain. The B19 version can be found here. Thanks to cuproPanda Please note that the original source and mod was created by cuproPanda. His work on this mod finished with B18, so I've forke...
Raids For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png What ? Is your colony too peaceful ? Need more challenge ? Need to try your new Kill For Me packs with some raiders ? You can now be very rude with other factions and get raided when you dirty talk to them ! You want a raid ...
Realistic Chocolate Production
Created by CrunchyDuck
(Slightly more) Realistic Chocolate Production Details Changes the Cocoa tree to produce 40 Raw Cocoa instead of 20 chocolate. Then, this 40 cocoa can be used at a fueled, or electric stove, with a skill of 4 cooking, to produce 20 chocolate. Also added in...
[WD] Realistic Darkness
Created by Wemd
Description: A cosmetic-only mod. Darkens nights, dusks, eclipses and some weather to make the game more naturally and realistically looking. (This mod was an unofficial update of Realistic Darkness V4.95 B18 mod, but now has the same name and levels of da...
Realistic Human Sounds
Created by LimitedS
Now Updated for the full release of Rimworld! Are you annoyed by the fact of Pawns being unable to express themselves when they're getting shot or stabbed? Worry no longer! introducing A Mod that adds pain and death sounds to most pawns. Now Your battles w...
Realistic Rooms
Created by Dragon Fist Ent
Lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was sugested by Gwazi Magnum. Note: For anyone curious it does work with the new Multiplayer Mod You can now pick up t...
Recycle 1.5
Created by someonesneaky
Recycle apparel and armor back to 25% of original raw materials. Safe to add and remove from saves. Original by Jem, updated for 1.5 by Sneaks for workshop uploading. Thank you to Aelanna for the fix with 1.5's changes! Forum post: https://ludeon.com/forum...
Red Dragon
Created by [KOR]Bichang
This mod Add to Very strong RedDragon, may be Over Power. If you want to let this dragon breath, subscribe to this Range Animal Framework – Stat Value : 14000 Size : 3 Wildness : 99% Temperature : -100 ~ 150 MoveSpeed : 4.72 HealthScale : 20 ExpectancyAge ...
RedistHeat
Created by Morgloz
http://i.imgur.com/YOuvIWX.png Equalize temperature of every room Build (lockable) vents to equalize temperature between adjacent rooms. Build massive duct networks of your own and make central heating/cooling system. Better graphics Vents and ducts can on...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it - Replace the stuff that the building is made from ( replace a wooden wall with slate wall ) - Upgrade things: like doors to autodoors, beds to bigger beds, workbenches to the...
Replace Vanilla Hair
Created by xofdibar
Uses textures from other hair mods to replace vanilla textures. I used hairstyles from the following mods: Ponytail is Kawaii steamcommunity.com/sharedfiles/filedetails/?id=1541890712 Rimsenal - Rimhair steamcommunity.com/sharedfiles/filedetails/?id=725949...
Respect the Scars
Created by Vakaria
b19: https://steamcommunity.com/sharedfiles/filedetails/?id=1543092644 Inspired by the now deleted "Scars Deserve Respect" mod by Speed Demon. This mod simply changes the negative "Social" impact of being Disfigured (i.e. facial injuries) from a -15 penalt...
Rim of Madness - Arachnophobia
Created by Ryoma
Adds spiders to RimWorld. Save game compatible. Tameable. Spawn rate settings available in the Mod Settings menu. A Dog Said Patch (Bionic Spiders) : Now Available http://steamcommunity.com/sharedfiles/filedetails/?id=1123112225 Available in: English / Deu...
Rim of Madness - Bones
Created by KingSihv
Build stuff out of bone! When butchering animals, you will now also receive some bone material. These bones can then be used to build anything that could normally be stuffed out of wood. This includes walls, doors, furniture, workbenches, weapons, and some...
[Ry]Rimcraft
Created by Ryflamer
https://i.imgur.com/FwdVglw.png This mod is very much a work in progress, with the intent to add more custom races, armor, weapons, and everything fitting within the Warcraft universe. Constructive criticism, suggestions, and ideas are very much appreciate...
RimQuest
Created by Ryoma
Adds quest givers to trader groups and caravans. This mod exists for those of us who feel that RimWorld could use a little more direction from time to time, and a good quest is just what we need! https://i.imgur.com/xPCXgr9.jpg When a trader or caravan arr...
RimSaves
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/90P4Xjh.png Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,......
RimThemes
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/Gczai0t.png Themes engine for RimWorld. Modify all game UI, make RimWorld look as you are or as you want. Fully customizable (custom fonts and many other things can be Disabled in mod settings ! ) Please ...
Rimworld: Medieval Edition
Created by Bonehead14
https://steamuserimages-a.akamaihd.net/ugc/1002557806131293747/B0B37E5451D611B52FDEC9D4B8BBAE2B8EEED082/ Rimworld: Medieval Edition, adds new medieval factions, weaponry and items to Rimworld. ---------------------------------------------------- Updates --...
Rodents of Unusual Size
Created by Mal
Rodents of unusual size? I don't think they exist. About -Adds large, predatory rats to the wildlife rotation. They favor swamps but can be (less commonly) found in any vanilla biome which spawns normal sized rats. -Like normal rats, rodents of unusual siz...
Room Food
Created by Uuugggg
Prefer to get food from the dining room. "A dining room" is defined as "room with a table". Colonists will get food from the nearest room with a table, before checking elsewhere. This includes lower quality food and nutrient paste dispensers even if there ...
Run and Hide
Created by The Word-Mule
Run and Hide solves the problem of colonists getting themselves killed by fleeing into unsafe places (i.e. away from the colony, into corners, etc.) by allowing the player to place a marker which designates a spot that the colonist can run to for safety. C...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
RuntimeGC
Created by user19990313
RuntimeGC In-Game Cleaner for 1.0 (build 2059/2096) This mod supports the following languages : English,繁簡中文,日本語,German,Spanish. This mod is also published on Ludeon Forum. Click Here for previous releases and licenses. Click Here for GitHub repo. Buy a co...
SafeInside
Created by Charlotte
Outside is scary, things perish... This mod adds two new filters for your stockpiles, it'll allow you to restrict if items should be hauled from outside your home base and if the items are perishable. Perfect to make a quick stockpile with safe items that ...
SameSpot
Created by Brrainz
This neat little mod allows multiple colonists to be drafted at the same location. Perfect to put two or more colonists into the same door or move them around when the enemies starts pushing back with grenades. It also allows you to simply drag your drafte...
Search and Destroy
Created by roolo
Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything? Toggle Search and Destroy to let the AI take control over your pawns while you sit back and enjoy the slaughte...
Secret Passage Doors
Created by LTS
Adds doors that look like and blend in with walls, for secret passages, maintenance hatches, etc. Adds a secret passage door for metallic, brick, plank, smoothed rock and rock surfaces and a wall connector for...well... connecting walls. Update: updated th...
SF Grim Reality
Created by StarlightSovereign
★·.·´¯`·.·★ What it does ★·.·´¯`·.·★ Rimworld is a rough, brutal game where a colony of people are doing whatever it takes to survive. Yeah it's rough, and sometimes it sucks, but at the end of the day, there are two kinds of people: Survivors, and hats. T...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
[Retired] Shear Those Corpses Vanilla
Created by cucumpear
This mod has been retired, please use Animals Logic instead, it has a baked in wool harvesting system (check the mod options!). Ever wondered why you can't shear shearable animals before you butcher them? Well, now you can! When you butcher an adult wooly ...
Shoo!
Created by Jamaican Castle
Update 3/16/24: Now supports version 1.5. Rebalanced shooing chance so that it's more consistent across a broader spectrum of common animals, while still penalizing very large and untameable animals as intended. Adds a new designator that allows you to har...
Show Draftees Weapon
Created by Targhetti
This mod is obsolete as of the 1.4 update, which includes this functionality in the base game. :) Final Update As of the 1.4 update the base game has added a similar feature making this mod redundant. This mod will not be updated for version 1.4, but it wi...
Signs and Memorials
Created by Emma
This mod adds signs and memorials for leaving notes to remind you of stuff. --- ATTENTION --- The lovely @jtgibson managed to fix the issue, you can go ahead and grab their version over here: https://github.com/jtgibson01/RimWorld-Signs_and_Memorials I don...
Simple Furniture (from CP Srv Add)
Created by AndHobbes
Do you like pieces of CuproPanda's wonderful but abandoned Survivalist's Additions, but dislike how heavy it is? Are you ever annoyed by random burlap clothing appearing in your world that you're never going to use because of how itchy it is? Do you find i...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Simple Slavery[1.0]
Created by Ziehn
Status update: First off I'm really sorry for the long delay, been having a bad 2 years that seem to find something worse than the last. At the moment I can't give any time frames where I can work on this mod again so if anyone wants to pick up where I lef...
SimpleWeapons
Created by elite cassidy
Are you looking for more weapons to kill raiders with? Tired of the same old pew pew that vanilla guns bring you? Are other weapons mods too complicated or add way too many weapons for your liking? Well look no further, friend! Introducing Simple Weapons, ...
Slave Outfits [1.5]
Created by Usgiyi
Mod originally created by Gerrymon. https://steamcommunity.com/profiles/76561198089422935 ******** Do you have a bunch of slaves/prisoners wearing the same clothes as your colonists? Did your inner slaver get triggered because you just can't find proper a ...
Smoked meat
Created by dismarzero
This is a very old mod that has been taken care of by many authors. I seen that it has not received an update in a version or two and have to decided to keep it alive. I will add it to my collection of the Vegetable garden and keep it up to date. ~Dismar C...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Spidercamp's Dog Pack
Created by SpiderCamp
Includes all Spidercamp dog releases. Will be updated with additional breeds as they are released. Features (vary per breed): Advanced trainability Cold-hardy breeds Larger breeds can be used to carry weight in caravans Some breeds have strong melee to ass...
Statue of Animal[1.0-1.4]
Created by tammybee
Add statue of animal that can be created on sculptor's table. The design of the statue is randomly determined from animals or presets at the completion of creation(can edit it). This MOD is powered by Harmony Patch Library. Description Add "statue of anima...
Statue of Colonist
Created by tammybee
Add statue of colonist that can be created on sculptor's table. The design of the statue is randomly determined from colonists or presets at the completion of creation(can edit it). This MOD is powered by Harmony Patch Library. If you want to make a statue...
Stick Lantern
Created by muyahoya
update B19 Add a new light source, stick lantern It is constructed with 20 pieces of wood and 20 pieces of steel. It's longer than a torch and it does not turn off when it rains !!! I think it's compatible with existing save files. Languages: English, 한국어,...
Suppression (Old)
Created by Sonya - Wins
For continuation please check out: https://steamcommunity.com/sharedfiles/filedetails/?id=2016866580 For Rimworld version 1.0.0 Release. Now working, I think. Requires HugsLib. ==Overview== Adds suppression mechanics and it is bad. Causes pawns to become s...
Technology Blueprints
Created by LOLKAT_KOMRAD_94
Technology Blueprints Version 1.0.5 Always load Technology Blueprints after any mod that adds, changes or removes Research Projects, including Research Tree and ResearchPal. Description: This mod adds Technology Blueprints to the game. Discover the secrets...
The Drow Race [Game version 1.0]
Created by Maiev
Up to date version by Kerevan can be found here. This mod adds a rather simple drow elf alien race to compliment the rest on the workshop, and to add more alien diversity into your Rimworld playthroughs! The Basics Included is the drow elf race, a start fo...
The Sound of Empires
Created by Jknight3135
Adds the Age of Empires 2 Remastered Soundtrack composed by Stephen Rippy and Kevin McMullan, to Rimworlds standard music selection. Credit All music is composed by Stephen Rippy and Kevin McMullan Licensed under Creative Commons: By Attribution 3.0 http://...
Tilled Soil
Created by Sam_
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops. With this mod humanity in the year 5500 can too! This mod adds a new flooring; tilled soil, which is a buildable ver...
Tribal Instruments
Created by Hansenbansen
One of the most fundamental human joys - making and listening to music - now comes for your pawns! This mod adds three new instruments, the Conga, Ogolupe and Ranat, as joy for your colonists. All three instruments actually play music when they are used by...
Use Bedrolls
Created by Uuugggg
Bedrolls are used from the inventory (ie when on a caravan) When a pawn needs to rest but can't find a bed, he'll place a bedroll from his inventory (he can find an uninstalled bed on the ground, or in some other inventory) Bedrolls are picked back up afte...
Vanilla Animals Overhaul Reloaded
Created by Dr Zhivago
Public Service Announcement Discord deleted my account / server because I posted a study about COVID-19 derived from the United Kingdom Government. This inability to speak openly and deleting my ability to speak with friends that I have built relationships...
Vanilla-like wheat 1.0.0
Created by Flaming Toaster
A mod that adds wheat plant, its processing chain and some additional goods made out of flour. Non-workshop and legacy versions available on my forum thread! Possible compability issues For the time being, seems like this mod isn't compatible with other mo...
Dynamic Population
Created by sewer rat
Finer control of population settings - without editing defs! Description A mod that adds little sliders under 'Options - Mod Settings - Variable Population' to allow you to adjust and control the desired amounts of colonists you want in your colony. Your h...
Wandering Caravans [v2.4.2]
Created by general223
Wandering Caravans Overview Wandering Caravans adds the possibility for pack animals, that have been separated from the trade caravans of factions, to appear near a colony or be spotted by one of your trade caravans. These wandering caravans may have inven...
Warhammer"ish":Dryad
Created by KompadT
For Rimworld 1.3 1.2, 1.1 and 1.0 Adds dryads of the ancients with spite-revenants (fantasy x sigmar) This mod require Alien Framework. Load Humanoid Alien Races before this mod. 1.1 -added another dryad pawn -seed implants now spawn revenants or dryads up...
Warhammer: Daemonettes
Created by KompadT
For Rimworld 1.3 1.2, 1.1 and 1.0 Adds the Daemonettes of Slaanesh and Chaos Daemon. This mod require Alien Framework. >>>No guns patch, removes the guns from the cultist spawn: https://steamcommunity.com/sharedfiles/filedetails/?id=1724297720 The daemonet...
Weapon Tech 1.0
Created by Janson
Weapon Tech 1.1 https://i.imgur.com/4Q2trao.png Weapon Tech replaces and expands the vanilla weapon research, with a larger emphasis on chronological progression. This means starting with smoothbore muzzle-loaders, and finishing with state-of-the-art gauss...
Weapons+
Created by Kyrrisayo
This has been updated for RimWorld 1.4 This mod adds more weapons with unique stats and textures. Currently it only adds 19 more weapons, but I intend to increase this number as time goes on. Every weapon has been balanced for vanilla gameply. The weapons ...
Where is my weapon?[1.0-1.4]
Created by tammybee
Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing). 気絶から回復した(または怪我が完治した)際、気絶前に持っていた武器を装備しなおそうとします。 B19 version : https://steamcommunity.com/sharedfiles/filedetails/?id=1238308608 Language - English - Japanes...
While You're Up [1.0]
Created by kevlou
"So long Bob, I'm heading back home for some food!" "OK Jim. Hey, while you're heading over there, mind hauling some of this wood we chopped?" "Can't do it Bob, I'm cooking now. More important than hauling." "But Jim, you're literally walking from the fore...
Zombieland
Created by Brrainz
Quote: I just want to say what a beautiful mod this is. The zombies behave exactly how I want them to behave, as in they build up over time if you don't keep culling them, they're manageable IF everything else is going well but as soon as things starting g...
Combat Extended [1.3]
Created by N7Huntsman
This upload is no longer maintained. Check out the new, official upload here: https://steamcommunity.com/sharedfiles/filedetails/?id=2890901044 This mod can also be found on GitHub, as can older releases. This Steam version only supports the most recent ve...
Dire Raids
Created by pyrce
Dire Raids Creates a mid-to-late game event called a Dire Raid. The new event triggers like a normal Raid, but more rarely, and multiplies the points available for the raid to use in purchasing pawns. The mod is intended to add more threat to established b...
[1.0] Donkeys
Created by blohod
Also available for 0.18: https://steamcommunity.com/sharedfiles/filedetails/?id=1238681559 Adds the Donkey, a peaceful herding herbivore descended from domesticated stock. Often used as a pack animal. Donkeys can haul and rescue as well as be used as a pac...
Drugs are not Food
Created by czpetr
By removing nutrition value of ambrosia and beer, this mod makes sure that animals won't eat your drugs anymore. Your chickens will never drink your beer again! My Rimworld Modlist: https://steamcommunity.com/profiles/76561198092655235/myworkshopfiles/?app...
[1.0] Hyena
Created by Coalcat
Adds hyena, Make you feel uncomfortable and Heck up your base with PACKS. HA! They are living in desert, arid, and jungle biomes. can appears in temperature forest! And Watch out their Mouth, Their mouth-grip strength is very powerful. YEET! STRIPE HYENA A...
[1.0] Jernfalk's Skeletal Legion
Created by Bunkier
Adds the Skeletal Legion faction to the Rim. Relentless warriors of the past who will constantly seek the living. Change Log On forums Mod made by Jernfalk, uploaded by sma342 by creator's permission Ask questions on forum thread, im only uploader Ludeon F...
[1.0] Mass Graves
Created by vnihoul77
DESCRIPTION Cannibalism mood penalties got you down? No animals to feed raider corpses to? Don't feel like rushing cremation and digging graves for those 30 tribal raiders takes too much time? Fret no more, because this revolutionary new advancement in mas...
[1.0] Remove Vocal Cords
Created by Latte macchiato
This adds a surgery to completely remove the vocal cords of a colonist or prisoner. They will still be able to perform all their daily tasks without trouble, but will do so in complete silence. This can be useful for people with the "Annoying voice" trait ...
RPG Style Inventory
Created by Ashen
READ THIS PLEASE: !!! I (Ashen) take no credit for this mod at all. The original author is Sandy, and I received permission from them to upload this mod to the workshop so more people could see it. So if you're planning on giving any steam point awards, pl...
SimplyMoreFloors
Created by LinaFromSweden
Adds 20 new floorings that matches the original textures in Rimworld for all you perfectionists out there that can't stand mismatching. Each wall type now has a corresponding matching flooring in the metal selection as well as a luxurious looking marble-st...
[1.5] Tables+
Created by Karvinen
Mod version 1.11.0 Looking for more shapes and sizes for your tables? This mod is for you! This is a simple mod that adds two new furniture items to Rimworld: • Linkable table • Linkable stool Localization • English (English) • Russian (русский) Compatibil...
[1.3] Wild Animal Sex + Behaviors V6.2
Created by WalkingProblem
LET THERE BE SEX!!! A mini-mod for those players who (like me), prefer the wild animals to behave normally - and actually mate in the wild. Have fun! 【 WARNING 】 IF YOU DONT WANT BOOMRATS TO OVERLOAD YOUR MAP YOU NEED ONE OF THESE MODS: If you want boomers...
GW-HornHair
Created by 지지
...
ResourcePackCore
Created by IGNI
Mod version:0.5 (Currently it is being tested. 現在試験運用中。) The main MODs that need this are as follows : このMODを前提としている主なMOD: WA series Zipangu series Lost Forest The sharable resource MOD for all modders. This mod itself does not make any changes to the game...
[CP] Metal Gear Solid - CQC Takedown
Created by Chicken Plucker
Remember the basics of CQC. Non-lethal takedown of an opponent. https://i.imgur.com/7mxQj2j.gif NOTE: Pawns need to be at least 8 melee to perform a CQC knock-out Features: - Reminds targeted pawns why their CQC is sloppy. - Drops target's consciousness wi...
[FSF] Indoor Tree Farms
Created by FrozenSnowFox
Description This mod patches all defs with a <plant> field. What does that mean? It means every plant/tree in the game and every type of plant/tree added by mods should be modified. Just be sure to load this mod after all mods that add plants/trees. Below ...
[FSF] No Default Shelf Storage
Created by FrozenSnowFox
Description By default the settings on the storage shelf is set to priority Important and to accept weapons. This causes weapons to fill up your new racks, causes weapons to get dumped in the middle of the ground to deteriorate when you change stockpile op...
[FSF] Filth Vanishes With Rain And Time
Created by FrozenSnowFox
Description This mod patches all filth defs so they wash away with rain/snow. It also patches all filth defs that have a disappearsInDays duration of 15 or higher. What does this mean? It means every type of filth in the game and every type of filth added ...
[KIR]Drop Pod Raids are Spacer Tech
Created by Kirby
Since when did the outlanders learn to use Drop pods as a method of raiding? Now they forget about using them! This Mod simply Changes the Drop Pod Arrival Mode from Industrial Tech to Spacer Tech Level by using a single patch. What that means is that it r...
[KV] Configurable Maps
Created by Kiame Vivacity
"Configurable Maps" provides you with a number of configuration options that you can use to tailor the way your maps generate. Simply visit "Mod Settings" from the game's "Options" menu. You'll find three different sets of options for the mod. (1) "Things"...
[KV] Faction Control
Created by Kiame Vivacity
1.4 - https://steamcommunity.com/sharedfiles/filedetails/?id=2882785581 "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases show up on your map. Simply visit "...
[KV] Trading Spot
Created by Kiame Vivacity
1.4 Version: https://steamcommunity.com/sharedfiles/filedetails/?id=2874517333 A designated spot for traders to stop at. Trading Spot marker is located in the Architecture menu under Misc This will work in current saves without a problem. To remove the mod...
[RF] Etched Stone Walls [1.0]
Created by Claire Burgdorf
Since beta 19, vanilla RimWorld has allowed you to smooth natural stone walls. This allows you to have real walls in the rooms in your mountain hideaway, without needing to mine out rock and then immediately replace it with a wall built from scratch. But s...
[RF] Pawns are Capable! [1.0]
Created by Claire Burgdorf
Tired of pawns who refuse to do certain types of work, even when their own lives and the survival of the colony depend on it? This mod changes the way in which the game handles "incapabilities." On the pawns' character tabs, you'll see that the "Incapable ...
[RF] Rational Romance [1.0]
Created by Claire Burgdorf
"Rational Romance" overhauls RimWorld's romance system, fixing some problems and adding some new options. Think of it as a "spiritual successor" to SeveralPuffins' popular but sadly abandoned a17 mod, "Romance Diversified." - Rainbeau Flambe (dburgdorf) Wh...
[RF] Rumor Has It.... [1.0]
Created by Claire Burgdorf
Have you ever wondered why your pawns don't talk about each other? Did no one wonder about sending that shifty cannibal Alex to bury the dead? How come Ray likes the abrasive psychopath who beat up her friend, just because she's never been insulted directl...
[RF] Tribal Raiders [1.0]
Created by Claire Burgdorf
This mod adds a new "tribal raider" faction. Like pirates, tribal raiders raid you just because they can, and cannot be appeased with silver or by releasing prisoners. Be forewarned, worlds which include tribal raider factions can be quite hostile to newco...
[sd] round tables
Created by sulusdacor
not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. "round tables" tired of living on the edge? want things to go round? this will (most definitly not) be the solution^^ - adds three round ...
[SS]GhostArmy
Created by LingLuo
Maybe, because of dissatisfied his own limitations, some human and mechanoid want try to combine this two species. but eventually, all this assembly, surgery,or something else, they are all failed, moreover, this trying technology are created some horrible...
[SYR] Doormats
Created by Syrchalis
Doormats - with a twist https://i.imgur.com/s8csNp7.png Doormats adds leather and cloth doormats to prevent colonists to carry filth into buildings. They are powerful at keeping filth in check but need to be cleaned regularly and pawns need a moment to cle...
[SYR] Set Up Camp
Created by Syrchalis
Set up camp, once again! https://i.imgur.com/s8csNp7.png For all your caravan managing needs, you can now set up camp anywhere. This let's you travel to hunt, forage and mine without having to 'settle' every time. https://i.imgur.com/eiAAg6q.png Settings: ...
[T] MoreFloors
Created by Telkir
I'm no longer maintaining this mod and won't be doing further updates. This mod is stable and "complete" for RimWorld 1.0 to 1.3. ⚠️ An updated fork for 1.4 and Biotech has been made by Lonely_Rain and is available here. For anyone interested, I've created...
[v1.0] Jernfalk's Standalone Horses
Created by Bunkier
Adds two variations of horses to RimWorld. Rideable when used with the "Giddy-Up!" Mod. Mod made by Jernfalk, uploaded by sma342 by creator's permission Ludeon Forums...
[v1.0]-LinkableDoors
Created by Steardliy
Beta 19 version -rim-B19-LinkableDoors Beta 18 version -rim-B18-LinkableDoors Alpha 17 version -rim-A17-LinkableDoors ------------------------------------------------------------------------------- Description A mod which combines the graphics of adjacent ...
[XND] Targeting Modes
Created by XeoNovaDan
1.1 Version I am no longer maintaining this mod, though Odyssey Scorpio has kindly uploaded a maintained version of this mod, so be sure to check it out: https://steamcommunity.com/sharedfiles/filedetails/?id=2026720565 Overview Targeting Modes sort of bri...