RimWorld

RimWorld

81 ratings
Grub Farm
   
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Mod, 1.0
File Size
Posted
Updated
532.296 KB
Sep 14, 2018 @ 7:06pm
Oct 20, 2018 @ 7:36am
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Grub Farm

Description
Build the perfect home for grubs to thrive. Havest them for yummy yummy protine. Its better than nothing... right?

Grow Insect Meat for your cave colony.
27 Comments
Mlie Mar 10, 2020 @ 12:39pm 
Made an update of this for RimWorld 1.1
https://steamcommunity.com/sharedfiles/filedetails/?id=2018980438
Hope this helps anyone!
Glory, to the Empress! Mar 4, 2020 @ 7:51am 
Will this be receiving an update to 1.1?
Mistletoe The Bard Oct 27, 2019 @ 11:18pm 
They very often rot away because not being harvest when they are not even ready for harvest...?
megabot Oct 3, 2019 @ 7:20am 
is it possible to change the amount of meat i get? it is a rather big amount, and it kind of feels like...cheating to grow so much in such a short time. plus it's planted extremely fast
wangus Sep 30, 2019 @ 6:33pm 
EAT THE BUGS
Arcania Sep 16, 2019 @ 1:37am 
Is there a way to prevent grazing herbivores from wanting to eat the grub farms? I know that they are technically plants, with the way they are grown, which is why they can graze. While it's amusingly convenient to have my cows and muffalo grazing on something that grows like rice, that I won't feed my colonists, it's just unrealistic enough to want to ask if it's possible to change, or maybe give a toggle setting to allow/disallow strict herbivores from grazing on the grubs?

(Not that the lack of this will make me stop using this mod. I enjoy the mod, and love growing grubs and hay to make kibble from, for all my critters)
HappyHead Jun 29, 2019 @ 3:10pm 
Hey, any chance for a balance patch/mirror mod/compatability patch in the same vein as "seeds please"?
Its a bit too easy to feed my colonists with this.
One suggestion would be to make it so that planting requires a "seed" which can be crafted from any biodegradable material (like plant crops or human meat) which can then be used to "plant" a square of grub farm.

granted, this would eventually become self-sustaining as the colony uses the insect meat to just make the "seeds" used to make the farms, but it think that's a fine way of also lowering the "effective" food production of the farms.
Vats May 30, 2019 @ 2:14am 
Is there any chance to add a slider to adjust yield?
fernmyth Mar 22, 2019 @ 8:15pm 
A wonderful little mod!
Fledermaus Feb 20, 2019 @ 11:22am 
Such a great idea!
Thank you.