RimWorld

RimWorld

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Warhammer: Daemonettes
   
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Mod, 1.0, 1.1, 1.2
File Size
Posted
Updated
8.196 MB
Feb 18, 2019 @ 3:41am
Oct 20 @ 4:03am
101 Change Notes ( view )

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Warhammer: Daemonettes

Description
For Rimworld 1.2, 1.1 and 1.0

Adds the Daemonettes of Slaanesh and Chaos Daemon.
This mod require Alien Framework.

>>>No guns patch, removes the guns from the cultist spawn:
https://steamcommunity.com/sharedfiles/filedetails/?id=1724297720

The daemonettes are slow builders but excellent fighters.
Be prepared to take on a charging army of lobster demons.
Capture and build your own frontline to face them or try to keep them at range.
The slaaneshi mutants joins their masters, still mostly human they tend to be on the quirkier side.
Slaaneshi humans can have varying daemonette parts but tend to be less efficient att utilizing them, however they can still wield normal weapons.

New Race: Daemonette, slaaneshi mutants and chaos Daemon.
New Animals: demonic Steed and Fiend of Slaanesh
New Faction: Fleshmonger
New Weapon: whip (3 types)
New Apparel: 9 new apparels and 2 headgears
New building/grave: Slaanesh Icon
New Statues: 9 daemonette statues (4 S, 3 M, 2 L)
New techtree: Slaanesh

Feel free to leave a message about tweaks or general input.

No guns patch, removes the guns from the cultist spawn:
https://steamcommunity.com/sharedfiles/filedetails/?id=1724297720

More of my race mods:
Beastmen
https://steamcommunity.com/sharedfiles/filedetails/?id=1669073318
Dryad
https://steamcommunity.com/sharedfiles/filedetails/?id=1694750191
Skaven
https://steamcommunity.com/sharedfiles/filedetails/?id=1706345856
Zhthy'hl
https://steamcommunity.com/sharedfiles/filedetails/?id=1754691148
Fimir:
https://steamcommunity.com/sharedfiles/filedetails/?id=1953175950


Faction mod
Warhammer:Deathjacks
https://steamcommunity.com/sharedfiles/filedetails/?id=1733501512

ToDo
Low prio
-Redraw Textures (Mostly for Fiend and Steed)
-Add in a summon/icon spawn for daemons, (spawn in tameable?)
-Pipe, for recreational smoking. Need to get that room of decedance going


Support my black tar addiction?:
ko-fi.com/kompadt
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272 Comments
Gearhammer 5 hours ago 
@Bartmagus any lead for daemonette bug?
Gearhammer Oct 24 @ 2:43pm 
Ok i start new map with daemonete colony and spawn several daemonete and right before crash i got this log, look on bottom:
https://gist.github.com/7cc9d8dec2d54942132463240ec5f3d6
Gearhammer Oct 24 @ 5:17am 
Is this related to bug apperal?

Could not resolve cross-reference to RimWorld.ThoughtDef named TitleApparelRequirementNotMet (wanter=cannotReceiveThoughts)
Verse.Log:Error(String, Boolean)
Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
Verse.WantedRefForList`1:TryResolve(FailMode)
Verse.<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0(WantedRef)
Verse.<>c__DisplayClass6_1`1:<ParallelForEach>b__0(Object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
System.Threading.ThreadPoolWorkQueue:Dispatch()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()
KompadT  [author] Oct 21 @ 4:05am 
@Gearhammer
Not sure, I can't really see anything that would cause problem. Would most likely need to start the game with limited mods at the time to find the problem.
Atm don't really have that much time to do it, at least not until the weekend.
Gearhammer Oct 21 @ 2:33am 
Any progress?
Gearhammer Oct 20 @ 7:24am 
What about my modlist?
KompadT  [author] Oct 20 @ 6:12am 
It might be material having problem spawning with the apparel. Some new metal/leather? added from a mod, but then again material having problem spawning tends to be obvious in the error logs.

If it's a added code for a comp it tends to be harder to find an error. But there should still be something showing up in the logs, where the game can't find a line etc.

This is one those moments that I don't find the errors myself. So my own modlist don't produce any problems. So I would guess it's conflict with another mod.
Gearhammer Oct 20 @ 5:52am 
@Bartmagus are you sure that the problem is apperal from this mod?
No Fends or other daemon animals or resent update with Alien Framework?
KompadT  [author] Oct 20 @ 5:01am 
@Bartmagus
Thanks and no worries.
I'm just unsure what would cause it. If all the other mods work, I can't really see why this one would have a problem.
Try spawning the apparel itself and see if there's a problem? If anything I could assume maybe the earring? There could be a problem there if anything.
Bartmagus Oct 20 @ 4:25am 
@KompadT This must be realy anoing for you but I think your mods are fantastik aditions and I mis your ladys in my game