556 ratings
Humanoid Alien Races 2.0
File Size
0.335 MB
Jan 9, 2017 @ 2:50pm
Apr 19 @ 2:57am
96 Change Notes ( view )

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Humanoid Alien Races 2.0


A framework for the creation of new alien races in Rimworld

If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to easily add new humanoid races without any C# knowledge, purely in xml.

The rest is up to your creativity: Fantasy races like Elves, Dwarves and Orks; Sci-Fi races like Asari, Klingons, Gungans eldritch beings like Deep Ones; or greenskinned and leaf-sporting mutants.


Feature Overview:
  • Custom graphics with weighted skin and hair color selection
  • Changing graphics with lifestages
  • Drawing Tails
  • Integration in the starting pawns, as well as slaves and refugees
  • Gender distribution
  • Backstories
  • Drawsize (independent from race size)
  • Support for genderless races
  • Optional immunity to aging related body problems
  • Optional forced traits
  • Customizable thoughts, with specific configurations for eating and butchering humanlikes
  • Modifiable relation chances
  • Race restricted clothing, weapons, research projects, buildings, bills and plants.


Github Wiki[github.com]

If you want to create your own races or just chat with the race mod authors, join us on Discord[discord.gg]

If you enjoy this mod, please consider donating:

Some examples are:


Elder Things

Note: Bug reports without a log will be deleted immediately.
Fluffy's guide here should be followed
Note: Old versions are available on github
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zxzc77 [Sparky] 48 minutes ago 
Alright. So far it only happened once though.
erdelf  [author] 3 hours ago 
Sparky, upload the log next time it happens.
zxzc77 [Sparky] 4 hours ago 
So I can play the game again but the gray screen still happens sometimes.
LiquidGF 4 hours ago 
Thanks for the quick fix. Great mod by the way.
Rearden 5 hours ago 
Thanks a ton for the fix.
Loopy Loops 5 hours ago 
love the self promotion
Antharann Fireblade 6 hours ago 
Well thanks for fixing it. i didnt report the error log as many already did it and it would have contained some errors from my own mod. (Selfish selfpromotion: check it out if you want more varity in ressources of the metal and fabric category. A new update is in the work.)
Anyway, thanks again, back to testing!
Palatino 6 hours ago 
Yay, it works! Thanks! Now I have to concentrate on fixing my base's doors.. ;--;
Meli killed you 6 hours ago 
thank you
Loopy Loops 7 hours ago 
glad that its fixed & that it wasnt bugged for long, thanks for the update