RimWorld

RimWorld

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Humanoid Alien Races
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4
File Size
Posted
Updated
5.563 MB
Jan 9, 2017 @ 2:50pm
Nov 17 @ 8:43am
255 Change Notes ( view )

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Humanoid Alien Races

Description


A framework for the creation of new alien races in Rimworld

If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to easily add new humanoid races without any C# knowledge, purely in xml.

The rest is up to your creativity: Fantasy races like Elves, Dwarves and Orks; Sci-Fi races like Asari, Klingons, Gungans eldritch beings like Deep Ones; or greenskinned and leaf-sporting mutants.




  • Custom graphics with weighted skin and hair color selection
  • Changing graphics, optionally changing over the course of aging.
  • Drawing additional parts on the body that change based on backstory, diseases and implants.
  • Integration in the starting pawns, as well as slaves and refugees.
  • Custom Backstories
  • Customizable bodysize, that can change during the lifetime.
  • Support for genderless races
  • Optional immunity to aging related body problems.
  • Optional forced traits
  • Customizable thoughts, with specific configurations for eating and butchering humanlikes
  • Modifiable relation chances
  • Race restricted clothing, weapons, research projects, buildings, bills and plants.
  • Custom Ideologies relating to eating, enslaving, killing and dating aliens.




Github[github.com]

Race Creation Wiki[github.com]

If you want to create your own races or just chat with the race mod authors, join us on Discord[discord.gg]




Orassans

Androids

RimEffect ~ Asari



Note: Bug reports without a log will be deleted immediately.
Fluffy's guide here should be followed
Note: Old versions are available on github
Popular Discussions View All (85)
278
Dec 8 @ 11:46am
Bug Reports
TurtleShroom
52
Nov 13 @ 4:04am
Colonists lose all pigmentation in their skin with this mod.
Sir Bitar
5
Nov 29 @ 4:51am
Aliens joining faction from events occasionally have default human faces.
saximaphone
< >
4,105 Comments
erdelf  [author] 8 hours ago 
yes it will be added shortly.
ludi1989 12 hours ago 
Hi @erdelf , I was talking with Brainzz on discord about Zombieland's bug where zombies are drawn with their heads in the middle of the torso. The conversatin led me to you, because the were some indications, that both of you were able to fix this problem. Is there any chance to add this fix to you mod's update? Thank you in advance!
King Doom 14 hours ago 
Good call, that got it, thanks!
erdelf  [author] 18 hours ago 
it seems there are several ShowHat mods floating around, and one of them is having such issues with alien race, probably messing with the rendering in a not so precise way.
King Doom 19 hours ago 
Having an issue where some of the modded races I have are missing parts. As an example, the star wars aliens I have are all missing the various head bits. The option to change them around shows up properly in character editor but the graphics just don't appear. I was wondering if anyone had any ideas what might be causing it, or if there are any well known conflicts I might have missed or anything.
ExplorerRowan Dec 8 @ 7:52pm 
Looks like the thing I had an issue with was a known thing for Psychology and they fixed it.
SpectreCreepah Dec 6 @ 7:11am 
@tounho im pretty sure it's just that even though those mods you mentioned for instance are updated for 1.4, it's that the content such as the textures for children are not made yet by those mod authors
ProfileName Dec 6 @ 7:00am 
Hmm. Well, maybe the mod MIGHT need some fixes...
tounho Dec 6 @ 6:50am 
@erdelf Multiple HAR based mods still have problems with growth moments and missing textures. People in the comment sections of mods like NewRatkinPlus or Kurin HAR Edition say it's caused by HAR you're working on it. Is that true?
erdelf  [author] Dec 6 @ 5:30am 
rather well by now as far as I'm aware.