RimWorld

RimWorld

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[B18] Wild Animal Sex V2.2
 
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0.278 MB
Dec 7, 2017 @ 10:13am
Feb 15 @ 10:22am
11 Change Notes ( view )

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[B18] Wild Animal Sex V2.2

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In 1 collection by WalkingProblem
Complete WalkingProblem Mods Collection
19 items
Description
LET THERE BE SEX!!!

A mini-mod for those players who (like me), prefer the wild animals to behave normally - and actually mate in the wild.

Have fun!

If you do not want Boom Rats and Boomalopes: http://steamcommunity.com/sharedfiles/filedetails/?id=1271582812

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FORUM LINK: https://ludeon.com/forums/index.php?topic=37461.0
NON-STEAM DOWNLOAD: http://walkingproblem.com/sdm_downloads/wild-animal-sex-ver2-2/
STEAM DOWNLOAD: https://steamcommunity.com/sharedfiles/filedetails/?id=1224175982

OFFICIAL WEBSITE: http://walkingproblem.com/
DEVELOPER’S DISCORD: https://discord.gg/W2Vb27T
FACEBOOK PAGE: http://fb.com/walkingproblem
TWITTER: https://twitter.com/KingProDios
YOUTUBE: https://www.youtube.com/channel/UCgUW0Ls2wbY8h79pV9xnMjw
TWITCH: https://www.twitch.tv/walkingproblem

FUND MY MODS @ PATREON: https://www.patreon.com/walkingproblem
BUY ME A MEAL/COFFEE: https://ko-fi.com/walkingproblem

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CHANGELOG 2.2:
- Changed Level 10 Prey Population Limit to "No Limit"

CHANGELOG 2.1:
- Removed "Biome Not Full" debug log.

CHANGELOG 2.0:
- Added Mod Setting option to adjust Prey Population Limit

CHANGELOG 1.7:
- Double prey population limit to previous level (sorry lagging guys, get a new computer)
- Added Prey Limit, Current Prey Population, Number of Prey and Number of Predator stats to the Overpopulation Alert description box

CHANGELOG 1.6:
- Reduced prey population limit by half.
- Disable deterioration for vanilla fertilized eggs.

CHANGELOG 1.5:
- Slowed down predator spawn to once a day
- Disable spawning of "unnatural animals"
- Fixed spawning locations
- Doubled prey population limit

CHANGELOG 1.4:
- Now the mod detects prey population in relation to how much prey a biome can support
- If there is an overpopulation of prey, predators will be spawned periodically until the prey population drop below the overpopulation limit
- Hunger rates of all the predators are reset back to default

CHANGELOG 1.3:
- Increased vanilla predators spawn rates by 3 times.

CHANGELOG 1.2:
- Increased most predators hunger rates by at least twice
- This is to balance against the increased number of rodent preys from breeding

CHANGELOG 1.1:
- Enabled pets to mate with wild animals (and vice versa)
- As this update remove faction check, pets - wild animals - other faction's pets - caravan animals : may all have a big orgy.

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FEED A WALKING PROBLEM
If you can spare 5 dollars a month... do think about me, and treat me to a meal: https://ko-fi.com/walkingproblem
Popular Discussions View All (2)
8
Jun 15 @ 2:28pm
Players' Reviews / Experiences / Recommendations
WalkingProblem
2
Jul 9 @ 8:13pm
Issues with boomrats/boomalopes
Captain Obvious
< >
494 Comments
Un pefhiolino Jul 28 @ 7:12pm 
I actually love how the video show some kind of wild animal orgy as a description of the mod!
Jokes aside, great mod, loving it!
Reddy Aimfire Jul 10 @ 4:06pm 
@WalkingProblem Done! And thanks for the invitation :)
WalkingProblem  [author] Jul 10 @ 3:11pm 
@Reddy Aimfire - Join my discord~ =}
Reddy Aimfire Jul 9 @ 8:08pm 
I have to say, it is exciting that the author of one of my favorite mods is very keen on keeping the collection up to date! It must be a challenge to keep several projects going, and up to date with the latest versions of the game. I even approve of the Boomrat/Boomalope mod you added (even if I feel like removing them from the prey counter would be a wiser approach, since they are not prey if no one hunts them xD), and I get your reasoning for it. I'm only now starting to tinker with Rimworld modding, so if you ever wanted to chat, feel free to send a friend request. I may have to check out that Patreon of yours soon too--keep up the good work!
WalkingProblem  [author] Jun 20 @ 9:47am 
@ALERT - Oh.. I didnt know the 1.0 unstable version is out... In due time, I will update all the mods to 1.0 - only when the official 1.0 is released.
ALERT Jun 18 @ 10:09am 
how about supporting 1.0? :)
Loopy Loops Jun 17 @ 4:11pm 
i just hunt. HUNT THEM ALL :UltimateRaccoon: :dideaxe:
WalkingProblem  [author] Jun 17 @ 1:58pm 
@Slye_Fox - hmm... either devmode when you kill them manually.... or one fine day, I put in a "kill all wild animals" button for extreme "reaction" to the nonsense thats happening...

Slye_Fox Jun 17 @ 7:36am 
Is there a way to do a purge of certain animals?
I'm getting some slowdown from all the squirrels, rats & boomrats.
Dr@g0n Jun 7 @ 1:15pm 
alright awesome i think i know the issue than thank you for the fast response