RimWorld

RimWorld

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Slave Outfits [1.5]
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
4.029 MB
Sep 25, 2018 @ 10:59am
Apr 11, 2024 @ 6:29pm
21 Change Notes ( view )

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Slave Outfits [1.5]

Description
Mod originally created by Gerrymon. https://steamcommunity.com/profiles/76561198089422935


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Do you have a bunch of slaves/prisoners wearing the same clothes as your colonists? Did your inner slaver get triggered because you just can't find proper a uniform mod? Give your beloved prisoners the outfits they deserve at last! Concentration camps not included.

This is a really basic mod that adds some apparel for slaves and prisoners.


You can view the changelog for more info on what was fixed/changed. You know.. the thing in the upper right corner that says "20 Change Notes ( view )" :)

B18 version: https://steamcommunity.com/sharedfiles/filedetails/?id=1359198200
B19 version: https://steamcommunity.com/sharedfiles/filedetails/?id=1543073330
Ludeon forum post for original mod: https://ludeon.com/forums/index.php?topic=40821.0

Latest Changelog

V1.7.1 3/13/24
Touched up art, removed rogue coloring outside the outline of clothes. Added black outlines to hats as suggested by Arky. Doubled resolution of clothing. Fixed off center clothing sprites. Rebalanced clothing cost and stats. Fixed missing tech level for spacer uniform, thanks for pointing it out Vartarhoz.



V1.7 10/22/22 Hats no longer cover legs, as the workaround is no longer needed since 1.3. Added some 1.3 tags. Rebalanced stats of clothes, as a consequence the cosmetic version of the mod will be depreciated. Switched to default Rimworld apparelbase defs. Increased resolution of and touched up the female and hulk servant outfits and the bandana.

V1.6.1 7/25/21 Added SlaveSuppressionOffset to clothes.

V1.6 7/21/21 Added 1.3 to supported versions. Moved clothes to vanilla research. Fixed defName naming convention. Finally removed depreciated workbench.
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V1.4.2 10/19/18 Recompiled for Rimworld Version 1.0
Popular Discussions View All (2)
3
May 30, 2023 @ 12:00am
What does this mod add?
Sir_Trollman
0
Sep 25, 2018 @ 10:26pm
Prisoners and Hats
Usgiyi
170 Comments
Usgiyi  [author] Apr 15 @ 11:23pm 
I was gonna say no.. but since it's so easy to make a patch, I just made one for you.
https://steamcommunity.com/sharedfiles/filedetails/?id=3464652754
Took longer to make the picture than the patch, lol.
BartezPL Apr 15 @ 10:37am 
Can you please make clothes not cover the legs (what I mean is mostly to not take up leg apparel slot)
The Knight who says N'wah Oct 25, 2024 @ 12:18pm 
now i need a white suit, a cowboy hat
Denneisk Jul 1, 2024 @ 7:39pm 
Child slave outfits would be nice, yes.
LindaD2002 May 14, 2024 @ 6:38pm 
Now that we have children in the game, they also show up as slaves. I purchased one thinking I could turn the kid into a colonist but the game decided differently. Anyway, could you perchance create some clothing for this poor kid. He keeps taking off the clothes I make him put on and he's freezing. Thanks for the mod.
ALE199 Apr 9, 2024 @ 3:15am 
yeah it works for 1.5
Usgiyi  [author] Mar 14, 2024 @ 8:00pm 
You can try it out on the 1.5 test branch if you want. Unless they broke every mod that adds clothing, this one should work fine in 1.5. I'll add 1.5 to the supported versions once it actually releases.
SAUCE__GODD Mar 14, 2024 @ 6:10am 
1.5?
Usgiyi  [author] Mar 14, 2024 @ 1:43am 
Well.. finally got around to polishing the mod.. Fixed up the art, no more random white outside the black outline of the clothing sprites, finally fixed the off center sprites that have been annoying me forever. The stats and costs should make more sense now.. aaaand the spacer stuff has been moved to the fabrication bench.

Oh, also the resolution of the arts been doubled, so it shouldn't look like crap next to newer stuff.. hopefully..
Usgiyi  [author] Mar 14, 2024 @ 1:29am 
@Vartarhoz Thanks for the report. Was out of town last week, so I didn't have access to my computer. Fixed in the new update.