RimWorld

RimWorld

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Items (140)
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Additional Joy Objects-FINAL VERSION, NO 1.0+-
Created by cuproPanda
This mod adds new objects and activities that bring joy to colonists: board games, arcades, paintings, bookcases, medicine, and more! Workshop ID: 1220535012 Items Added: Pile of Books: Crafting ingredient for the Reading Table and Bookcases. Purchased fro...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Ancient_Structures
Created by larSyn
This mod is no longer supported. Feel free to use any assets from the mod in any way, as long as you give credit. If someone wants to takeover and update please let me know. Thanks for all the support! Build structures from ancient times. Ancient Stuctures...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
AnimalHervestingSpot
Created by -210
No more wool leave behind! This mod add Animal harvesting spot. Colonist try to go to Animal harvesting spot , Call animals , Then Harvest! shearing , milking , slaughtering. ...
Architect Sense
Created by Fluffy
Allows modders to combine buildables in subcategories. Important This is a functionality mod, it does nothing on its own This mod is intended to provide functionality to other modders, and does nothing without custom XML and/or C# code. If you’re a modder,...
Area Unlocker
Created by Fluffy
Removes the (arbitrary) limit to the number of areas you can create, change area colours. https://headers.karel-kroeze.nl/title/Notes.png While this completely removes the limit on the number of areas you can create, the area selection widget in other part...
1.4 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds) - NO LONGER UPDATED
Created by AgentBlac
As I have moved on to game development, I will no longer be supporting this mod for version 1.5 onward. As mentioned below, this mod is under the CC license. Allows the player to make pawns prisoners without beds, allowing for mass incarceration far from h...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
Billy's Improved Caravan Formation
Created by jopejope
Are you tired of your colonists wandering around doing nothing while trying to form a caravan? This mod makes colonists and animals behave more intelligently during caravan formation. Animals will now move to the caravan spot on their own, and colonists wi...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Bounded Roof Build Tool
Created by fyarn
This mod adds a button to designate roof expansion bounded by where they can be built. Useful for seeing how far a roof can extend when planning! Compatible with existing saves, other mods....
Buildable Terrain B18
Created by sisco
credit to FrozenSnowFox who first made this mod this mod contains buildable terrains any tile can be replaced and built over all terians can be built currently only costs time to build (a second version is been worked on to add actual costs to tiles that c...
[Outdated] Industrial Age - Objects and Furniture [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds new furniture and appliances to your game from the time period of the late 1800'...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
[Retired] CCP's Plant Stuff
Created by cucumpear
Some plants and gardening type stuff. Adds various wild and cultivated plants, garden paths, outdoors lighting, a light column, and some raised planter beds. It also patches vanilla berry bushes, roses, daylilies and clivias to use random textures. Lifespa...
CleaningArea
Created by Hatti
In vanilla, the whole homearea will get cleaned up except if you restrict your pawn to a specific area. With CleaningArea you are able to set a specific area that will get cleaned up. This mod works with multiple colonies. You can set the cleaning area for...
Colony Manager
Created by Fluffy
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*. https://headers.karel-kroeze.nl/title/Important.png Requires a new save game. Adds a worktype, which is stor...
Copy Allowed Area
Created by Kosaro
Adds copy/paste for allowed areas. Works just like copy/paste in the schedule and work priorities. Works with human and animal zones. I tend to make a lot of similar areas, and I got annoyed with recreating them all the time. So I created this mod so I can...
Color Coded Mood Bar
Created by PorqueNoLosDos
ColorCodedMoodBar Color code each pawn's mood bar within the colonist bar based on their current mood. A red mood bar indicates the pawn is at or under their extreme mental break threshold, orange indicates the major mental break threshold, yellow indicate...
Corners
Created by Hidalgo
You can build half of a wall - a corner! I always thought it was wierd you couldn't build a corner, so i decided to add one myself. Uploaded to the workshop in case anyone else wanted to build corners as well. To - Do List -Corner embrasures - Rounded corn...
Cupro's Alloys -FINAL VERSION, NO 1.0+-
Created by cuproPanda
Adds new mid-game/end-game alloyed metals for creating buildings, weapons, and art. Workshop ID: 936486992 Items Added: Base Metals: Copper Lead Tin Aluminum Nickel Zinc Bismuth Chromium Recipes make 10 ingots. Utility Alloys: Plumchalcum: 8 lead, 2 copper...
Cupro's Drinks - Alcohol-FINAL VERSION, NO 1.0+-
Created by cuproPanda
Allows brewing of alcohol, and adds alcohol crates for storage. This mod must be loaded after Cupro's Drinks - Core. Workshop ID: 1207468028 Items Added: Alcohol Crate: A crate for storing bottles of alcohol - stacks up to 2 for easy storage. Can be create...
Cupro's Drinks - Core -FINAL VERSION, NO 1.0+-
Created by cuproPanda
Adds required core features for other Cupro's Drinks modules. This mod must be loaded before other Cupro's Drinks modules. Workshop ID: 1207466497 Objects Added: Drinks Table: A table for preparing and brewing a variety of beverages. Does nothing without o...
Cupro's Drinks - Energy-FINAL VERSION, NO 1.0+-
Created by cuproPanda
Allows brewing of energy drinks. This mod must be loaded after Cupro's Drinks - Core. Workshop ID: 1207467699 Items Added: Decaf Coffee: A delicious preparation of roasted and ground coffee beans without caffeine. Pleasurable to drink. Coffee: A delicious ...
Cupro's Drinks - Soda-FINAL VERSION, NO 1.0+-
Created by cuproPanda
Allows brewing of sodas. This mod must be loaded after Cupro's Drinks - Core. Workshop ID: 1207467452 Items Added: Syrup: Required sweetener for sodas. Requires 10 corn, agave, or berries. Frass Root: A root crop used to make root beer. Cannot be used to m...
Cupro's Stones-FINAL VERSION, NO 1.0+-
Created by cuproPanda
Adds 10 new types of stone and updates the stone graphics for more realism. Workshop ID: 1220252283 New Stone Types: Claystone Andesite Syenite Gneiss Quartzite Schist Gabbro Diorite Dunite Pegmatite Other Features: Number of stones in map: The number of s...
Cutie's Cat Pack
Created by Robinhood
Rimworld has one pet cat, and it's useless! This mod hopes to fix both those problems by adding more breeds to the game and allowing cats to be trained. Should be compatible with any mod that doesn't change the default cat. Current Features: Cats can be tr...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Dirt Paths [1.0]
Created by min's brother
Adds dirt path to floors, used for making pathways inbetween your structures, nothing that special. Might start working on Sand & Snow paths again soon.. - 18.05.08 Cost to build is free, requires no materials. Update: 17.09.06 Added an alternate style to ...
Dismiss Trader
Created by Mehni
Trader dismissal. Get rid of loitering traders that have overstayed their welcome with the click of a button. Send away traders to make them leave. Traders lagging your game? With this mod you can: - Dismiss traders - Send away traders - Make traders leave...
Doors Expanded [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Door expansion pack for RimWorld. Adds new types and sizes of doors. Barky Mod Showca...
Double Population B18
Created by BORT
EDIT: Mod colonist spawning issue fixed, if more issues occur pls report thanks. Should otherwise work as intended. Mod for changing population cap for the Beta 18 update. Population caps are now doubled from the caps set in vanilla. More trade ships patch...
Double Population B18 [More Trade Ships Patch]
Created by BORT
Modifies Population Cap for the Base Storytellers for the Beta 18 update. Patches/Replaces the More Trade Ships Mod so that more trade ships arrive for the 2x population storytellers. This patch requires the Double Population B18mod, found at: http://steam...
Dubs Skylights
Created by Dubwise
Simple skylight you can install into roofs to let in sunlight. Grow plants under sunlight indoors, also allows trees to be grown indoors. Build Indoor gardens where colonists can do outdoors activities by making a 100 cell room with at least 50 cells cover...
Easier Growingzones
Created by Paul
Pretty self-explanatory. You get a tool that only designates cells with the soil you selected as a growing zone. In no time, you'll be as happy as the gardener....
Easy Speedup
Created by fyarn
Simple-to-activate 4x speed with GUI icon or keyboard key '4'. No dev mode required! Download Github (with Source): https://github.com/fyarn/EasySpeedup Direct: https://github.com/fyarn/EasySpeedup/archive/master.zip Steam: https://steamcommunity.com/share...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
Expanded Woodworking
Created by Adventurer
Compatible with existing save games. Update in progress, but delayed indefinitely. An upgrade to Qwynn's Expanded Woodworking which is an alpha version fork of ItchyFlea's Extended Woodworking. Current and previous versions may be found here. Ludeon Studio...
Expanded Woodworking for Vegetable Garden Project
Created by Adventurer
Compatible with existing save games. An upgrade to Qwynn's Expanded Woodworking which is an alpha version fork of ItchyFlea's Extended Woodworking. This extends the functionality to Vegetable Garden similarly to Qwynn's Expanded Woodworking for Vegetable G...
Facial Stuff 1.1
Created by Killface
FS 1.3 version status Aftrer initially updating the core components to 1.3, I've noticed that many good mods came out (while I was busy with other things), which make most functionality of FS obsolete. Thus I'm not working on FS any longer. Current status ...
Faction Discovery (ended)
Created by Orion
Out of commission I've taken this mod out of commission. This means there will be no further updates. However, I have integrated the code with Vanilla Expanded Framework and improved it significantly. So if you still need the functionality, use that mod in...
Fences And Floors
Created by Pravus
***Updated to v1.21! Balance pass initiated in response to community feedback!*** This mod adds 4 new styles of flooring and 4 fences (3 perimeter fences and a smaller defensive barrier). Fences are gathered into their own menu category and research requir...
FishIndustry
Created by Rikiki
This mod adds several fish-related resources, buildings and activities. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=13172.msg133445#msg133445 FishIndustry There is so much water in this world and you always dreamt ...
Giddy-up! Caravan
Created by roolo
Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not! Changelog, manual download and older releases Dependencies This mod depends on Giddy up! Core, and Hugslib. Load order should be: Hugslib -> Giddy-up! C...
Giddy-up! Battle Mounts
Created by roolo
Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the ser...
Follow Me
Created by Fluffy
Gives the camera tracking capabilities. https://headers.karel-kroeze.nl/title/Features.pngPress the 'Home' key (default, can be changed with in-game keybinding settings) while any colonist, enemy, animal or item is selected, and the camera will follow them...
Fluffy Breakdowns
Created by Fluffy
Replaces random breakdowns with a maintenance requirement. https://headers.karel-kroeze.nl/title/Features.pngBuildings using components will now gradually deteriorate. The odds of a breakdown happening (and requiring replacement components), is directly li...
Genetic Rim [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://steamcommunity.com/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
Giddy-up! Core
Created by roolo
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspects of the game as possible. Each mod released in the series will focus on...
Glowstone-FINAL VERSION, NO 1.0+-
Created by cuproPanda
Adds mineable rocks which glow and can be used to provide light. Workshop ID: 1236045174 Items Added: Glowstone: A large or small glowing rock which can be used for lighting. Glowstone Cluster: Fused glowstones that can be used for sculptures. Glowstone Du...
[XND] Visible Pants
Created by XeoNovaDan
Translations 日本語 - Proxyer Overview A very small mod that makes it so that pants are finally visible on your colonists, that pesky group of visitors which eat all of your food supplies, and that horde of angry pirates who want nothing more than to kill off...
[T] MoreFloors [B19]
Created by Telkir
This is an unmaintained legacy version for RimWorld Beta 19. To get the latest version of this mod that is compatible with RimWorld 1.0 and onwards, please click here. Adds a wide selection of new flooring to decorate your colony with. ● Six new styles of ...
[sd] round tables
Created by sulusdacor
not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. "round tables" tired of living on the edge? want things to go round? this will (most definitly not) be the solution^^ - adds three round ...
[sd] medicaddons
Created by sulusdacor
not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. "medicaddons" "This is your medical area? It looks a bit ... empty." "Don't worry just lay down and we will start with the operation" ......
[RF] Fertile Fields [b18]
Created by E-Claire
1.0 VERSION AVAILABLE HERE: https://steamcommunity.com/sharedfiles/filedetails/?id=1539311500 B19 VERSION AVAILABLE HERE: https://steamcommunity.com/sharedfiles/filedetails/?id=1521287831 "Fertile Fields" is a terraforming mod that lets you fertilize and p...
[RF] Faction Control [b18]
Created by E-Claire
B19/1.0 VERSION (by Kiame Vivacity) AVAILABLE HERE: https://steamcommunity.com/sharedfiles/filedetails/?id=1509102551 "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and fac...
[FSF] Growable Ambrosia
Created by FrozenSnowFox
Description This is a simple mod that allows you to plant ambrosia in soil or hydroponics. Ambrosia must first be researched and requires a growing skill of 10 to plant. This mod is included in FrozenSnowFox Tweaks. Credits Made by FrozenSnowFox The mod ic...
[CP] Military Furniture (B18)
Created by Chicken Plucker
Is your life so hardcore that you need to eat, sleep and peep looking tacticool, as if you are at war 24/7?! WE GOT YOU! This mod adds military themed furniture, from ammo can stools, ammo crate tables, footlockers and cot beds, you're gonna feel like you'...
Farmable Neutroamine
Created by Frog
Farmable Neutroamine supports versions 1.0 to 1.4! G'day everyone! Have you ever wondered how all these traders are getting their neutroamine? They grow it of course! This mod adds a new plant called neutroaleaf which can be grown both in soil and in hydro...
Android tiers
Created by Atlas
DEPRECATED 1.3+ Discontinued beyond 1.3: See Killathon's Reintroduction for 1.3+ : HERE Or search: "Mechanical Humanlikes" https://i.imgur.com/plbocrQ.png REQUIRES HUMANOID ALIEN RACES & HARMONY Order: Harmony - Core - Humanoid alien races - Android Tiers ...
2x2 Hydroponics with Sunlamp
Created by zzz
Require Hydroponics research....
[1.0] Trading Economy Mod 3.1
Created by WalkingProblem
Have you find it lame to plant your own food just to find it insufficient to get past the winter? Did you felt that insane need to strangle all those trade caravans pawns that never brings you what you need? Or have you just always want to build a carpentr...
[B18] Thanks For All The Fish
Created by pyrce
For newer Rimworld version, B19 is now available! A simple fishing mod designed to provide a food supplement to colonies with access to water. Adds a fishing sub-skill to Animal Handling which is used at FishingSpots (under the Production Tab) to fulfill f...
[B18] Project RimFactory
Created by Spdskatr
BETA 19 PROJECT RIMFACTORY PUBLIC BETA HERE Project RimFactory This is a rather extensive mod; Here are the basics: Animal Stations - 3 buildings: --- Shearer: Harvests the wool of animals in the area. --- Milker: Harvests the milk of the animals in the ar...
[B18] Primitive Floors V2 [Discontinued]
Adds 19 Primitive Floors Tiki Floor (Bamboo) 15 Wood 1 Beauty Tiki Floor (Dark) 15 Wood 1 Beauty Tiki Floor (Light) 15 Wood 1 Beauty Tiki Floor (Fancy) 15 Wood 60 Gold 3 Beauty Log floor 15 Wood 1 Beauty Rustic Log Floor Medium 15 Wood 1 Beauty Rustic Log ...
[B18] Mass Graves [B18]
Created by Kartel'
B18 Adds mass graves to allow easier disposing of raider corpses. Original author is NoImageAvailable Some changes in code & update to B18 by Kartel' A slight rebalancing in the last update. Now, to create a mass grave, needs 1800 work instead of 1300. I d...
Spidercamp's Horses
Created by SpiderCamp
1.1 - Amazing news! As of 1.1 horses are part of the vanilla game! The vanilla update doesn't have horses with varying stats, so I've updated this mod so that you can keep some diversity in your equine pals. This mod doesn't replace the in-game horses, but...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
I Can Fix It!
Created by ZorbaTHut
NO LONGER NEEDED FOR 1.0 - THE MOD FUNCTIONALITY EXISTS AS A TOGGLEABLE OPTION (it's the little hammer in the bottom-right of the screen) --- "Sparkles?" "Yeah, boss?" "Remind me why we're locked in a closet." "There's wargs outside, boss. They'd probably ...
Increased Stack
Created by Taveron
Описание: Вместимость стеков увеличена в 10 раз. Стеки с мясом и наркотиками остались без изменений. Рекомендую использовать мод Stack XXL или OgreStack ----------- Description: Capacity stacks increased 10 times. Stacks with meat and drugs remained unchan...
Industrial Rollers - Conveyor belts & Automation
Created by historic
Industrial Rollers 2.0 - Free your haulers! Add Conveyor belts & Automation systems to your colony! Does not require a new save game | New mod structures are added to Industrial tab! Forum post: previous version links, update log, bug report and discussion...
Infused
Created by Charlotte
A unique way to make unique items for your special colonists: Randomly enchants equipment. Features Varying infusions for everyone All weapons and apparels have a chance to get infused. They will have its own label, various stat buffs and color coded overl...
Jecs Tobacco and Cigarettes [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Why are my gruff colonists getting high on smokeleaf? Whatever happened to tobacco, y...
JecsTools [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized...
JTExport
Created by Rock5
Export and import worktable bills and stockpile settings. Supports Enhanced Crafting. Original authors page: https://ludeon.com/forums/index.php?topic=26210.msg265080#msg265080 Acknowledgements: Support (AC-)Enhanced Crafting by AlcoholV: redwoodman/East I...
JTReplaceWalls [B18]
Created by Inky Quill
Replace wall type and doors on the fly. No need to deconstruct and then build another. Features smart building where it won't try to replace walls that are already that type. You can replace mineable things with walls and doors; it will set the mineable to...
Jurassic Rimworld 1.1
Created by Serpy
Life finds a way. Jurassic Rimworld brings the wonder and excitement of dinosaurs from the hit franchise right into the chaos of colony management. Hunt or be hunted, breed your own dinosaurs, create your own park, or unleash prehistoric fury on your enemi...
Meal radius B18
Created by fed1s
Pawns now eat at the table (not on the ground), if it in 128 tiles radius. It works only with meals, nutrient paste, survival pack and pemmican. Raw food and animal products excluded. Колонисты начинают ходить есть за стол, если тот находится в радиусе 128...
Medical Tab
Created by Fluffy
Adds a comprehensive medical overview tab, showing your colonists' health at a glance. https://headers.karel-kroeze.nl/title/Important.pngDoes not require a new save game Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/titl...
Misc. Bees'n'Honey
Created by Haplo_X1
This mod adds the option to build beehives where you can harvest your very own honey. You need to research 'beekeeping'. Once done you can look out for wild beehives where you can find queen bees waiting to be transferred to your own beehive. With your bee...
Miscellaneous 'CORE'
Created by Haplo_X1
*** This mod contains various core functions for other Miscellaneous parts. *** *** It must be loaded before the other parts! *** The following video shows all that Miscellaneous can add to your game: Miscellaneous Showcase by Soapie Plays It also comes wi...
ModSync RW
Created by KiameV
Find out when there are newer versions of a non-steam game available. Consider this a spiritual successor of ModSync.ninja (which should be disabled before use). The main difference being that this is not centralized; thus no cost to run. This leverages ho...
Moody
Created by Giant Space Hamster
LATEST UPDATE v2.6.5 RimWorld 1.6 support added Moody A better way to monitor your moods Ludeon forum release post: https://ludeon.com/forums/index.php?topic=28690.0 Moody is a floating dashboard that provides information about your colonists' moods at a g...
More Faction Bases
Created by BORT
Modifies number of Faction Bases and Factions that are spawned for the Beta 18 update. Changes the number of vanilla Factions that are spawned on the world map. This should result in a more diverse map with more factions that you can trade with or raid. Ch...
More Planning
Created by Rhaks
This mod creates a new option in the "Architect" menu, called "Planning", with more options for planning. "Designator Shapes" mod is a great addition Features: - 10 customizable planning designations; - Show/hide planning designations; - Control planning o...
More Trade Ships
Created by PinoChemicali
Increases the rate at which orbital trade ships appear. Can be added or removed without starting a new game. If you are using an older version of Rimworld, you can get an older version of this mod from Nexusmods....
Numbers
Created by LameBot v2.0
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window. https://github.com/mastertea/kNumbers...
Orbital Animal Traders [B18]
Created by horologium
This mod adds 2 new orbital traders, the Animal Trader and the Exotic Animal Trader. Should also sell modded animals in as well, but I cannot garuntee anything. Should be compatible with any trader mod but Phi and GlitterWorld may have issues. For any bug ...
Outfitter
Created by Killface
Allows pawns to factor in all kinds of gear stat offsets other than just armor. - Defaults to sensible priorities based on work types assigned and map seasonal temperatures. - Allows you to finetune, add and/or remove priorities. - Takes personal traits li...
Pawns Paint! Restored [B18]
Created by Faeldray
1.0 version is available here! Beta 19 version is available here! Pawns Paint! Restored is a variation/continuation of the amazing Pawns Paint! by WillieLambo. When Willie was unable to continue updating it, I really missed it in my games so I made a versi...
Pharmacist
Created by Fluffy
Not all injuries are equal; pharmacist prescribes the right medicine for the job. https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game Can safely be enabled in an ongoing save-game, disabling will cause a one-time error mess...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Outfitter A18 - Infused
Created by Killface
Patch for Outfitter A17 + Infused. Load order: Infused, Outfitter, this mod....
Preset Filtered Zones-FINAL VERSION, NO 1.0+-
Created by cuproPanda
Adds new stockpile zones which are already filtered for storing Meals, Meat, Vegetables, Medicine, Joy, Animals, etc. Storage creation is a breeze! Workshop ID: 1210115905 Zones Added: Meal: A zone for rottable meals Medicine: A zone for anything in the me...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
[B18] Bulk Stone Cutting Lite [Discontinued]
Adds new bills to the Stonecutter's table which cut 5 or 10 chunks at a time. Research: - No special research just stonecutting Compatibility: - Mods that increase blocks gained from stonecutting may also affect this mod. - Don't use with other bulk stonec...
[1.3] Advanced Animal Frameworks 3.95
Created by WalkingProblem
This is the core framework that allows animals to carry weapons, do various work and for special autonomous animal-like vehicles. Does not add content on its own. It will power all the Walking Problem "animal mods" like Minions, Smurfs, RimSlaves, Trading ...
Zen Garden-FINAL VERSION, NO 1.0+-
Created by cuproPanda
This mod adds various zen and rock garden themed decorations. Researching stonecutting unlocks everything. Workshop ID: 1221867010 Items Added: Cherry Wood: Pink colored wood Ebony Wood: Black colored wood Zen Cherries: Secondary resource of the Zen Cherry...
Wildlife Tab [B18]
Created by Stitchless
The functionality of this mod is now in the vanilla game since B19. Please don't ask for updates. Description Adds a new tab that conveniently lists all wild animals. Animals belonging to a faction are excluded from this list (with the exception of the ins...
While You're Up [b18]
Created by kevlou
"So long Bob, I'm heading back home for some food!" "OK Jim. Hey, while you're heading over there, mind hauling some of this wood we chopped?" "Can't do it Bob, I'm cooking now. More important than hauling." "But Jim, you're literally walking from the fore...
[b18] Land Fill (Terrains+)
Created by Utah
Water, mud and marsh are friends. Take vantage of the terrain around you. Add soils, roads, bridges, sliding floors and more things for you be able to terraforming. Content Soils: build overwater. Some are growable and placed indoor. Bridges: build overwat...
QualitySurgeon
Created by Hatti
Only the doctor with the best surgey success chance will perform surgeries. If he is the one on the table, the next best one will perform the operation. Of course, only doctors with some movement and manipulation can perform surgeries!. If your doctor with...
Quarry-FINAL VERSION, NO 1.0+-
Created by cuproPanda
This mod adds a quarry for collecting rocks and resources in flat terrain. Workshop ID: 1208163715 Mineable Items: Chunks (only the types available under where the quarry was built) Most vanilla and modded mineable items, by default Any custom defined item...
RaiderInfo[B19]
Created by tammybee
Show more details of raiders. This MOD is powered by Harmony Patch Library. 襲撃時の情報を追加します。 このMODはHarmony Patch Libraryを使用しています。 1.0 version : https://steamcommunity.com/sharedfiles/filedetails/?id=1537869190 Description - Add number of raiders to the explan...
Red Sterile Tile {outdated, new mod in info/comments}
Created by Captain
---------------------------------------------------------------------------------------------------------------------------- Two options for updated mods listed below Colorful Sterile Tiles: https://steamcommunity.com/sharedfiles/filedetails/?id=1619656080...
Refactored Work Priorities B18
Created by jastro
Original mod by Dingo Ludeon Unofficial update for B18 ________________________________________________________________________________ Forums thread with source code & direct downloads https://i.imgur.com/784MtpI.png Grants you additional control over col...
Relations Tab
Created by Fluffy
Replaces the faction tab with a relations tab. The relations tab shows, in a very graphical way, relations between your colonists and with other factions. https://headers.karel-kroeze.nl/title/Notes.pngIn games with many faction mods or a lot of colonists,...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it. NOT dead for 1.6! My notes on 1.6 but TL;DR: 1.6 only adds blueprints over walls - doesn't make it a single job, doesn't preserve settings of replaced beds, doesn't do many o...
Research Tree
Created by Fluffy
A better research tree. https://banners.karel-kroeze.nl/title/Features.png - automatically generated to maximize readability*. - shows research projects, buildings, plants and recipes unlocked by each research project. - projects can be queued, and colonis...
Dubs Rimatomics
Created by Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left fo...
RIMkea
Created by witchyspoon
AFTER 10 YEARS OF MODDING, I HAVE NOW STOPPED, THIS (1.5) WAS THE LAST UPDATE Take care everyone, xxx spoon Welcome to RIMkea! UNbore your Colony with RIMkea, TODAY! Included furniture lines: Millenium Line, RUSTIKA, Cozy Rugs Collection and Flea market Fu...
RimRoads [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds the ability to build roads on the world map. Watch the mod in action here: https...
Veinminer [B18]
Created by Toasteh
This mod lets you designate all connected minerals to be mined, even if you can't see them. Works on any mineable tile including stone. V1.1 Updated to B18 and I think I fixed the crashing bugs though veinmining stone usually does a weird pattern on large ...
Tobe's Dining Room [A18]
Created by eth=4k
Add pretty furnitures for dining room in game. Code : totobrother Art : totobrother A17 and direct download : http://totobrothers.blogspot.kr/2017/11/tobes-dining-room-make-beautiful-dining.html Some textures are modeled from stardew valley. But not using ...
Rimworld Search Agency
Created by Killface
This Mod allows you to search by name in various filters: + Storage tab + Bill tab + Outfit tab Original A12 version by meonester. Initial update for A13–A17 by Killface. Mod menu, rewrites for Harmony and massive improvements by DoctorVanGogh Includes Hau...
Rimworld Westernization Project + Combat Extended Compatibility Mod
Created by Tamias
The purpose of this mod is to make the Rimworld Westernization Project compatible with Combat Extended. To this end, this mod adds authentic 19th century black powder ammunition for all firearms added by the Rimworld Westernization Project. All ammunition ...
Room Sense
Created by falconne
Toggleable panels to show relevant room stats, such as beauty, cleanliness, etc, over appropriate rooms using graphical meters and optionally a coloured overlay. == Essentially it gives you a faster overview of what the environment inspection tool does. Yo...
RuntimeGC
Created by user19990313
RuntimeGC In-Game Cleaner for 1.0 (build 2059/2096) This mod supports the following languages : English,繁簡中文,日本語,German,Spanish. This mod is also published on Ludeon Forum. Click Here for previous releases and licenses. Click Here for GitHub repo. Buy a co...
Set-Up Camp
Created by Nandonalt
v2.2 (B18 update) -------------------------- Set-Up Camp Mod By Nandonalt - Camp while travelling! -------------------------- SUMMARY: -> Adds a "Set-Up Camp" button on caravans. This creates a small map that you can zoom in anytime. -> The button will onl...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
Spidercamp's Decorative Plants
Created by SpiderCamp
A collection of decorative plants for players who are sick of just smelling the roses. Included Plants White Hydrangea Blue Hydrangea Pink Hydrangea Decorative Sunflower Lavender Flowering Pincushion Cactus Flowering Saguaro Cactus Bonsai Pine Bonsai Popla...
Stack Merger
Created by Fluffy
Make your haulers understand that a tidy stockpile is an efficient stockpile. THIS MOD IS PART OF THE GAME FROM B19 ONWARDS This mod was incorporated into the game in B19, and is thus no longer necessary - and will not be updated. Features Adds a low-prior...
Smokeleaf Industry
Created by larSyn
This mod is no longer supported. Feel free to use any assets from the mod in any way, as long as you give credit. If someone wants to takeover and update please let me know. Thanks for all the support! Smokeleaf Industry is a mod that adds various new drug...
Small Workbenches
Created by HeartDigger
Adds 2x1 sized workbenches for the core and some other mods. Small workbenches will use less space in your workshop but cost 50% more buildtime and prerequisite a research to be done. Compatibility - Works fine with most mods unless they overset workbenche...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Stack XXL
Created by Indeed
Stack XXL Increase the stack sizes however you wish! Want 10x, 20x or even 100x? Want to set different stack sizes for meat, meals, and resources? You came to the right place! Requirement: HugsLib IMPORTANT: PLEASE RESTART YOUR GAME AFTER CHANGING MOD SETT...
Statue of Colonist[B19]
Created by tammybee
Add statue of colonist that can be created on sculptor's table. The design of the statue is randomly determined from colonists or presets at the completion of creation(can edit it). This MOD is powered by Harmony Patch Library. 1.0 version : https://steamc...
Stocked Traders[v18]
Created by Joseph
Simple mod to increase the ammount of goods that traders have. Caravans have slightly more silver but the same stock as normal (you can only fit so much on a pack animal). Bases have more of mostly everything - tribals have a higher chance to have slaves. ...
Stuffed Floors
Created by Fluffy
Allows building floors out of stuff*. https://headers.karel-kroeze.nl/title/Important.png You can safely add this mod to you save games, but you can not remove it from save games. (If you really must do this, you'll have to remove all built stuffed floors ...
Sun Tzu Raider Tactics
Created by Mehni
REDUNDANT AS OF 1.0 Description Adds a new and exciting raid type. Pirate raiders will split up to try and flank you. No longer will they be hapless idiots. They'll have improved AI and better decision making for a fun challenge. Version: 0.18.0.1 How to u...
Super Soil
Created by GMsU | AuxiliusM
Grow things very fast with the help of this bioengineered mycelium network which fertilizes your plants. Fertility rates are 200%>500%>1000% To Build (Research measured with industrial Tech Level) (pictures slightly outdated): Super Soil (200% fertility): ...
Survivalist's Additions-FINAL VERSION, NO 1.0+-
Created by cuproPanda
Adds new features for primitive and tribal playthroughs. Workshop ID: 1207562628 Items Added: Charcoal: Made in a charcoal pit. Used as fuel for the grill, smoker, and forge. Grilled Meals: Come in three varieties: Meat, Veg, and Fine. Provide a small mood...
The Birds and the Bees
Created by Fluffy
Adds reproductive organs to the animals, and then you, raiders and time can take them away again. Does NOT require a new save game Should be fine to use with any other mod that adds animals, races, relations, or anything else. However, you can’t remove the...
Work Tab
Created by Fluffy
Provides a vastly more customizable work tab. https://headers.karel-kroeze.nl/title/Important.png Work Tab completely takes over job priorities from the vanilla game. In order to support core functionalities and other mods, it intercepts calls to get/set p...